PC Gamer

FAHRENHEIT

There are loads of things that stick in the memory after. QTE boinking. The heartfelt probably-necrophilia. Floating kung-fu fights against psyche-insects. And that means it’s easy to forget how good the setting and opening are. There’s a palpable sense of panic to the opening crime scene that I don’t think I’ve seen recreated as effectively in any other game. And while the story stays small, before the SWAT teams and spirit mediums arrive, it’s surprisingly effective – more so thanks to some restrained characterisation and seasoned voice acting. It’s also maybe the most January game that’s ever been made.

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