PC Gamer (US Edition)

LOST BOYS

In El Hijo, the collectables are orphaned children. The protagonist, a six-year-old unnamed boy, walks up to them and expands their world a little bit; maybe he teaches them to juggle, or how to fold a paper aeroplane. Those formerly despondent kids sparkle with joy, as a pop-up box informs the player that, thus far, they’ve ‘inspired’ one out of the four children in the level.

Honig Studios emphasizes so many of those charming moments in its-style rail racing; he hides underneath a sombrero to protect himself from a sheriff. The game has heart, is what I’m saying.

You’re reading a preview, subscribe to read more.

More from PC Gamer (US Edition)

PC Gamer (US Edition)1 min read
Where Were You?
Imagine pressing a button in the graphics options and watching your framerate double. We’d have been able to play it. The thing is, it wasn’t that bad. The pioneering shooter might actually have been playable, with AI’s help. Trying to gain the upper
PC Gamer (US Edition)3 min read
Breachway
The thing about roguelike card battlers is you wait around forever… no, that’s not it. The thing about roguelike card-battlers is that they are legion, just keep coming, and absolutely will not stop. Breachway takes the genre, which is often rooted i
PC Gamer (US Edition)1 min read
Jolly Cooperation
Elden Ring is a largely solitary experience. But that makes its fleeting moments of connection all the more precious. Encountering fellow adventurers like Blaidd and Alexander, Warrior Jar offer welcome moments of companionship in a land that is gene

Related Books & Audiobooks