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Learning Game Physics with Bullet Physics and OpenGL
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Learning Game Physics with Bullet Physics and OpenGL
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Learning Game Physics with Bullet Physics and OpenGL
Ebook250 pages1 hour

Learning Game Physics with Bullet Physics and OpenGL

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About this ebook

A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental concepts in 3D mathematics and software design that lies beneath them both, discovering some techniques and tricks in graphics and physics that you can use in any game development project.
LanguageEnglish
Release dateOct 25, 2013
ISBN9781783281886
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Learning Game Physics with Bullet Physics and OpenGL

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