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The Cloaked Figure Box Set: The First Five Zak Steepleman Novels: Zak Steepleman
The Cloaked Figure Box Set: The First Five Zak Steepleman Novels: Zak Steepleman
The Cloaked Figure Box Set: The First Five Zak Steepleman Novels: Zak Steepleman
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The Cloaked Figure Box Set: The First Five Zak Steepleman Novels: Zak Steepleman

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Five Novels In One.

Zak Steepleman discovers a world beyond.

A world of fantasy, magic and virtual reality.

A world hidden within his video-game console.

Gamers Con.

A virtual-reality paradise.

Rainy days, grey skies . . . and evil intentions.

Help from the forgotten.

And a great villain tries one last time.

Includes five novels in the Zak Steepleman series:

Book #1 ~ Gamers Con

Book #2 ~ Inside Kids

Book #3 ~ Phantom Arcade

Book #4 ~ Echoes of the Undone

Book #5 ~ The Spread

From Dave Bakers, author of young adult fantasy and science fiction.

LanguageEnglish
PublisherDIB Books
Release dateNov 1, 2015
ISBN9781519945334
The Cloaked Figure Box Set: The First Five Zak Steepleman Novels: Zak Steepleman
Author

Dave Bakers

Wish you could transport into your favourite video game? So does Dave Bakers! In fact his character, Zak Steepleman, managed to find that button . . . you know, the one right at the back of your games console? Go on, take a look, he’ll wait . . . Dave keeps a foot in the real world with some of his short stories (‘Orphans,’ ‘The Fight,’ ‘Rhys’s Friend’), but just as often fails to do so (‘Zombies are Overrated and Boring’ and ‘Graveyard Club’) and don’t even get him started on Zak Steepleman. His website: www.davebakers.com

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    The Cloaked Figure Box Set - Dave Bakers

    THOUGH PRETTY MUCH everything was set in shadow, it was easy enough to see the archways springing up all around the circumference of the room. They coiled up around into swirling spirals before sweeping back down again to the floor.

    Just about everything was marble—and it had that jet-black colour to it.

    A pool of dark purple flecked with seemingly thousands of glinting, microscopic stars, occupied the middle of the place. It spun away at a steady pace, like a whirlpool, almost.

    Or a galaxy.

    What illumination managed to penetrate the hall came from the dark-purple pool, setting everything in its ever-shifting silvery glow.

    A cloaked figure emerged from the shadows. He held his arms down at his sides and appeared to almost float across the marble floors. His face remained steeped in shadow.

    When he reached the rim of the purple pool, the Cloaked Figure stared down, long and hard, into it, as if struck with some deep thought of his. It was only when a voice called out from the shadows that the figure turned away from the pool.

    Looked off behind him.

    A boy, with blazing-red hair and pox-white skin, emerged out of the shadows.

    He looked somewhat out of place here, in this dark landscape . . . which was to say that he was wearing a pair of light-beige cargo shorts—which exposed his knobbly knees—and he had on a bright-yellow t-shirt which read, ‘Santhers Crossed’ in bright-green lettering across the front.

    The way he walked, too, seemed just about the opposite of the Cloaked Figure, who now stood with his back to the purple pool. The boy kind of minced his way along with a sort of pigeon-toed step, the way that he seemed to rise about an inch or two with every stride.

    He wore leather-strapped sandals with white socks on underneath.

    And his footsteps slapped loudly as he approached the figure.

    As the boy drew closer to the Cloaked Figure, his expression was dour. I’ve done it, sir, the boy said, his tone deadpan.

    The Cloaked Figure stared at the boy. He didn’t reply or so much as flinch.

    The boy scratched his arm, looked beyond the Cloaked Figure, to the still-swirling purple pool behind him. Then he turned his attention back to the Cloaked Figure. Is that all you’ll need from me now?

    The Cloaked Figure made no reply.

    The boy looked down at his sandaled feet. He absentmindedly scuffed the toe of his sandal across the sleek, black-marble floor.

    It made a high-pitched squeak.

    Well? the boy said, glancing up briefly.

    The Cloaked Figure still said nothing in reply.

    He just kept on staring, apparently, at the boy.

    The silvery gleam from the purple pool continued to set the two of them in an oddly flickering glow.

    Finally, the Cloaked Figure spoke.

    His voice boomed, echoing about the hall.

    Did you bring them back? the Cloaked Figure said, his voice sounding at once weary and booming . . . filling out the whole of the hall.

    Bring them back? the boy said, frown lines appearing in his forehead. I don’t . . . I don’t understand, sir.

    The Cloaked Figure continued to stare holes in him. Apparently would not look away. "You were supposed to bring them back with you."

    The frown lines in the boy’s forehead grew even deeper, and, very slowly, his mouth formed an ‘oh’ shape. His eyelids fluttered upwards till they showed off his eyeballs for anybody who cared to see: communicating, effortlessly, True Terror.

    But, the boy said, "it’s not time yet, sir, you’ll have to be patient."

    The Cloaked Figure smouldered away in silence.

    Apparently biding his time.

    Thinking over his response.

    Then the Cloaked Figure said, Yes, I imagine you are telling the truth. He paused for a few moments. "Sometimes . . . sometimes I forget where here is and where there begins."

    1

    IGENTLY SLAPPED the plastic grip of the control pad against my bare thigh. Watched my lardy thighs jiggle, kind of like watching a tsunami happening in miniature scale.

    Just like the kid in the game, I was wearing cargo shorts—who wouldn’t, what with it being thirty degrees Celsius out?

    Even in my bedroom, with the window wide open, the sound of traffic from the main road which runs past my house thick in the afternoon air, I couldn’t help but sweat all over the place.

    I reached down for the bottle of iced water I kept propped up against the wooden end of my bed, savoured those few moments of the coolness against my skin.

    And then I whipped off the screw cap and poured the contents down my throat.

    Felt it wash away that stale taste in my mouth.

    As I propped the bottle back down on the carpet, I breathed in the gentle smell of leaves, mixed in with the odour of the car exhausts, and I couldn’t help but sigh out a little contentedly.

    Yup, summer was here.

    And, in approximately five minutes, I’d be heading off to Gamers Con—the biggest event in the whole of the UK, if not Europe too.

    A solid long weekend with nothing but gaming competitions, fast food and sleeping in.

    Summer was great.

    But this was the pinnacle.

    Right here.

    Right now.

    When I turned my attention back to the TV screen, I saw that it was fading to black. That the cut scene which had seemed to go on for about an hour or more—okay, maybe I’m exaggerating just a tad—had finally wrapped itself up.

    And I didn’t even get to see how it had ended.

    In fact, all that I caught as the screen dissolved into complete darkness was the Cloaked Figure standing there in the hall, standing before that dark-purple pool.

    Just as I prepared myself to return to the actual gameplay, I heard my dad calling me from downstairs. Telling me that it was time to get off to Gamers Con.

    . . . Now, ordinarily, I’m pretty reluctant to lever myself up off my bottom for whatever reason I’m being compelled to leave the house, but, in this case, I knew that I was heading to the greatest place in the world . . . so how could I not get just a little excited?

    So, moving just about as fast as I could, I unplugged my Sirocco 3000—my games console—and then set about taking it apart, slipping it into its nicely padded carry case . . . the one that I’d received in the post a couple of weeks back along with my official invitation to Gamers Con.

    Just as I was on the point of zipping the case up, I remembered something.

    Something that I would’ve scolded myself for later if I’d overlooked it.

    Working quickly, knowing that—with getting to Gamers Con on the line—I really had no time to waste, I bashed the Eject button and pulled out the disk inside.

    It was a simple DVDR, one of those that I often get from game developers, especially around this time of year with Gamers Con on the horizon . . . all these game developers that want me—Zak Steepleman: Aspiring Pro Gamer—to stop by their booth and check out their latest work.

    Because, after all’s said and done, it’s people like me, those who want to make their living playing games, who are the developers’ bread and butter.

    And I’d found—from experience—that my main sponsor, Alive Action Games, who’d sent me this game, had more intense developers than most.

    I glanced at the green felt-tip pen all scrawled onto dotted lines on the metal-grey disk: the words which read, as far as I could make them out: Halls of Hallow.

    I gave a shrug, thought about tossing it right into the bin . . . it was only a good throw away from me . . . but then I spotted the featureless case it had come in and decided to put it back inside.

    And then, against all odds, rather than slipping the case back onto my bookshelf—which has no books, but a whole bunch of video games—I decided on placing the case into one of the pockets of my Sirocco carrying case.

    What I’d learned, after many—many—years of going to Gamers Con, was that I couldn’t count on a developer who had sent me a game in the post not coming up to me and asking for my opinion.

    And, to be honest, I really hadn’t spent all that much time with Halls of Hallow . . . it had only come in the post that morning, and without any sort of explanation.

    I’d literally only just fired it up about ten or fifteen minutes ago, and found myself stuck with that cut scene: that Cloaked Figure, and the weird, ginger kid.

    But, if there’s one thing that I’ve learned from developers, it’s that they can tell whether or not you’ve actually played their game just by looking at you.

    Or maybe it’s just that I’m not a very good liar.

    I don’t spend all that much time with humans after all.

    Just another of those sacrifices a pro gamer has to make.

    If I’d just had enough time to play with then I would’ve wandered around the back of the console, brushed my fingers up against that infrared strip and transported myself into the game.

    . . . Oh yeah, that might be something that I failed to mention, that aside from being an aspiring pro gamer I can actually set foot inside video games . . . can transport myself into the game itself.

    Maybe I’d give it a try later, if I was forced to.

    And so, hoping against hope that the game would’ve saved my progress—that it wouldn’t make me watch that cut scene again—I bucked on out, lugging my Sirocco 3000 along in one hand, and my sports bag stuffed full with my clothes for the long weekend in the other.

    This was going to be great.

    I just knew it.

    2

    THE ONE THING that those videos of convention centres can never quite capture is the smell in the air. It’s kind of a smell of plastic and paper—all mixed together into a single mass. And though it’s definitely not the most exciting smell in the world, to me, while I’m at Gamers Con, it’s probably the greatest odour ever .

    I munched up the last of my Chewy-Tang Worms. I’d got my hands on them when Dad had to stop for petrol on the way, and I’d cajoled him into getting them for me, telling him that this long weekend was only once a year, and that—really—it didn’t much matter what the doctor said about me losing weight.

    That just one packet of Chewy-Tang Worms would hardly make a difference.

    I could feel the blood pumping to my cheeks, could hear it swelling in my ears, and I just about lost myself to that chemical-sweet taste of the Chewy-Tang Worms, wondering to myself what colour my tongue would be when I found a mirror.

    It usually ended up a kind of shade of turquoise, or light green . . . but, once, when I spent a really good amount of time chewing on them, my tongue ended up being a deep-purple colour . . . not really sure what that might’ve meant though.

    As we turned the corner, Dad near enough winded himself.

    It was the queue for the All-Access Passes, which was to say my pass.

    There had to be about two hundred people—mostly kids, like me, with a parent in tow.

    I caught Dad adjusting his gold-framed glasses in that nervous way he does when he’s thinking of suggesting something controversial. He flashed me a glance as if I didn’t know just what he was going to say . . . and then he went ahead and said it anyway, Uh, why don’t we come back in a little bit?

    I breathed in deeply. Tried to calm myself.

    I didn’t want to play the stereotypical, petulant thirteen-year-old.

    But, sometimes, Dad just gave me no choice.

    Look, I said, crunching up the plastic bag of Chewy-Tang Worms, and dropping it into a rubbish bin as we passed by it, "I’ve been coming here for five years now—five years."

    I gave him a couple of moments just to absorb how long that period of time really was.

    Then I said, "Ever since I was eight years old I’ve come here to play games, and every one of those years I’ve been along with the first to arrive—the first to go and check out the booths, to see just what’s what."

    I breathed in deeply again, tried to get my thoughts straight.

    Again, tried not to turn into said petulant thirteen-year-old.

    "And you’re saying that we should come back? I held off for a couple of beats, again so that he could get a gist of the depth of what it was that he was suggesting. That we should go off someplace, grab a cup of coffee, wait to come back later?"

    Dad was now looking about nervously.

    I was betting that he wished he’d brought Mum along with him so that he’d have someone to help back him up. But Mum had managed to dodge coming to Gamers Con this year because she’d claimed she needed to go visit my aunt.

    Dad, I said, now with us approaching the tail of the queue, "do you realise how big Gamers Con truly is? If we don’t get our passes now then we might have to queue up till midnight . . . I might miss the beginning of the Grand Tournament tomorrow, do you understand that?"

    Dad did that rapid blinking thing of his that he only ever does on two specific occasions.

    One, when he’s playing chess and someone makes a move that he didn’t anticipate.

    And, two, when he realises that he’s just being unreasonable . . . yeah, and just listen to me, I guess that is the petulant thirteen-year-old coming out . . . nothing much I could do about it then, though . . .

    Then Dad started nodding. Gave a couple of smiles, then said, Fine, we’ll wait.

    Good, I said, crossing my arms over my chest, then looking off to the queue as it snaked away from us. "That’s fine."

    3

    AFTER ABOUT TWENTY MINUTES my feet were sore.

    Okay, fine, yeah, you’ve got me.

    I’m a fat kid, right . . . that’s what happens to fat kids.

    Even standing up is somewhat stressful for us: what with the sweating, and the aching, and the losing calories . . .

    To be honest, I was actually wondering if I should’ve taken up Dad’s idea for us to go and wait out the queuing, go sit off somewhere for the queue to get shorter.

    But, as I glanced over my shoulder, I saw that the queue had definitely got a solid fifty or a hundred metres longer behind us.

    So I was pretty sure I’d made the right call.

    We kept shuffling along, neither me or Dad saying anything at all.

    We don’t really have all that much in common.

    For one, my dad’s thin.

    I mean stick-thin.

    And don’t get into telling me that I should be happy because I’ll shed all this ‘puppy’ fat and turn out to have the same physique of my dad when I grow up, because I’ve seen the pictures of my dad when he was my age.

    He was always stick-thin.

    For another, my Dad’s thing is chess.

    Mine’s video games.

    And those two things very seldom mix.

    . . . And when they do, the results are often not pretty . . . I still remember the experience of playing Chess Knight . . . of actually inhabiting that game . . . yeah, actually stepping into that game will make it feel like you’ve played enough chess—video games, or otherwise—to last you the rest of your life.

    As we queued, Dad swiped along at his mobile phone, playing this chess game he has there. He likes to play about a dozen or more games at the same time, with his chess night group. I guess that I should’ve been thankful seeing as he had agreed to take me along to Gamers Con this Saturday instead of going to his chess night.

    Not really having anything else to do—I don’t believe in gaming on mobile phones, it’s just not right—and not wanting to do anything approaching reading, I looked about me, trying to see if I recognised anybody among the faces.

    Standing behind us, I saw, with a quick, surreptitious glance over my shoulder, was a black kid about my age who wore his hair in braids—dreadlocks?—with a bunch of multi-coloured beads that clicked every time he moved his head at all.

    I saw that he was tapping away at his own mobile, and I couldn’t help but get in a snide smile thinking that I was really dealing with an amateur . . . some kid who’d come along here, to Gamers Con, just to have some ‘fun.’

    In front of us things were even more surprising.

    There was a girl.

    She had blond hair, and light-green eyes—I only just got away with noticing that since she turned to stare at me right at that moment.

    And she had on a light-grey hooded top with a picture of two knights jousting on it.

    The weird thing about the picture wasn’t the jousting, though, it was the fact that the knights were riding unicorns.

    And that one of the unicorns was spurting arterial blood where one of the lances had managed to get itself stuck into its side.

    Sucks to be a unicorn, I guess . . .

    She kept her hands inside the front pouch of her hoodie the whole time, and she was chewing on some gum or something while her dad, standing beside her, blabbed into his mobile phone.

    In fact, he didn’t stop the entire time we were in the queue.

    When we reached the front, there was a snub-nosed, red-faced guy dressed in a dark-purple polo shirt with ‘Gamers Con Staff’ neatly stitched with blue thread onto his breast pocket. He held us back, the girl’s father just sort of nodded to her when they called her name out from the desks with all the badges lying on them.

    Soon enough, it was my turn, and, with my dad, we strode over to the white-clothed table where all the plastic-laminated badges were lying.

    I saw that each badge had a mug shot on it, and then the name of the person along with their description: ‘All-Access’ was written out in prominent red lettering on some of the badges, but most just had ‘Open-Access’ scrawled over them in blue.

    I guessed that girl, and the black kid who’d been playing on his phone behind us, would be here to pick up their Open-Access badges.

    . . . That’s what you get when you’re an amateur.

    I gave the guy at the desk my name, and then waited as he ran the nib of his pen down the register before him.

    The guy had long, bushy black hair, and those eyebrows which look kind of like a pair of caterpillars taking a siesta. He wore another of those dark-purple polo shirts, though I could see that he wore a black t-shirt underneath. The design of the t-shirt poked through the neck of the polo shirt, and I saw that it featured an electric chair with some band’s name splashed on it—a band that I guessed was a metal band.

    But I really don’t know the first thing about music.

    In my book, there’s no time for such a thing as having ‘twin’ passions.

    You’ve got to learn to make just one thing your life . . .

    Finally, the guy picked out my name on his sheet. Tapped the tip of his pen against it, and then dug about for my badge.

    I felt my stomach crunch in on itself knowing that—in only a couple of moments’ time—I would have that plush, red cord about my neck, the badge bouncing off my chest . . . then I would get some respect about the place.

    It’s pretty difficult not to get respect about Gamers Con with an All-Access Pass hanging around your neck.

    The guy handed the pass to me, handed another to my dad. Main convention access starts tomorrow morning, nine o’clock, if you wanna get your hands on a . . .

    It was only then that I’d managed to process the pass which lay in my hand.

    An Open-Access Pass.

    Blue lettering and all.

    My mug shot there.

    My name: ‘Zak Steepleman’ written out with the tag ‘Aspiring Pro Gamer’ typed beneath it.

    It was like I felt a chill pass through my blood. My heart beat hard for a couple of thumps and then seemed to stop completely. That taste of Chewy-Tang Worms turned totally sour in my mouth, and I glared at the guy who’d handed me the badge.

    Wait, I said. I’m signed up for All-Access.

    The guy pouted, scratched his head with the tip of his pen, and then turned his attention back to the list. He flipped through the sheets again, still scratching his scalp, and then shook his head. He glanced up at me. Nope, he said, ‘Zak Steepleman: Open-Access.’

    My blood got even chillier.

    The babbling of the people waiting in the queue behind me seemed to thicken in my ears. Seemed to muffle out everything else. Suddenly that smell—the plastic-and-paper smell—seemed to become sharp in my nostrils.

    When I breathed in, it was like I was sucking in razorblades.

    Please, I said, "there’s a mistake—something’s wrong. Alive Action Games, they sponsored my All-Access Pass, they were the ones who signed me up for Gamers Con . . . they . . ."

    Alive Action, huh? the guy said, with a slight scowl, and then he scratched his scalp again with his pen. You didn’t hear about that?

    No? I said, now tingling all over.

    Went under, the guy said. "Gone, poof! he added with a flurry of his hands. You should count yourself lucky that Gamers Con’s giving you an Open-Access Pass—they could’ve just pulled your pass altogether . . ."

    I blinked several times in that way that Dad does. I felt like, somehow, my trainers had grown spikes and that they’d sunk themselves into the carpeted floor where I stood.

    I couldn’t believe it.

    Simply couldn’t believe it.

    The guy hunched his shoulders, pouted again, and then looked at my dad with a raised eyebrow. It’s happened with a couple of other kids.

    He jerked his thumb over his shoulder to indicate a Chinese-looking kid who hung off his mum’s heels as she was arguing with a grey-haired official, this guy who had dark bags sagging down from his eyes, and who was only nodding along vaguely to everything she said.

    In his case, the dark-purple polo shirt looked somewhat ridiculous on him.

    Finally, the guy at the desk looked back to me. Look, kid, he said. Like I was about to say, if you want to get yourself one of those All-Access Passes then take part in the Ignition Tournament tonight. He leaned over the table, whisked up a glossy flyer that lay on a huge stack at his elbow. Eight o’clock. Free entry. The top five gamers receive an All-Access Pass to Gamers Con.

    I stared at the flyer as I held it in my fist.

    Though I could read fine, I was having a hard time processing the text before me—on the flyer . . . just about the only thing I could make out was the word ‘Ignition’ splashed across the front of it with lettering that seemed to be giving off sparks.

    I turned back to the guy, saw that he was shifting a sheepish glance back off in the direction of the queue, clearly wanting to get on with handing out passes. Really, I said, there’s no way you can just hand me one of those passes?

    The guy held his hands up to me as if he was surrendering, then said, Look, if you want All-Access for Gamers Con you know what to do. He nodded to the suited guy at the front of the queue so that the next person in line would come forwards. Eight o’clock tonight. Ignition Tournament.

    I don’t quite remember if I stepped away from the desk of my own accord, or if Dad had to grab me by the shoulder and steer me away.

    But one thing was for certain.

    I knew what I’d be getting up to that night.

    4

    W HAT’S SO SPECIAL about All-Access anyway? my dad said as he lay flat on his bed in our hotel room.

    The TV was switched on, but on mute, and my dad was still tapping away at the screen of his mobile, making his latest chess move.

    Every muscle in my body felt stiff. My bones felt like they might snap if I moved myself too much. Ever since we’d got into the room, I’d sat rigid on the end of my hotel bed and stared at the cream wallpaper—specifically at this smudge that various hotel cleaners had obviously attempted, and failed, to remove with a whole host of cleaners.

    That pass, I said, "is everything."

    My dad stayed quiet, apparently not wanting to annoy me at all.

    But the truth was that I was way past being annoyed now.

    What had happened to me was nothing short of a tragedy.

    The worst possible thing that could’ve happened at Gamers Con . . . short of me not being admitted to the place at all, that was . . .

    I couldn’t quite bring myself to believe that Dad had never actually looked around in the five years we’d been coming here—that he’d never actually got what the difference between Open-Access and All-Access was.

    Parents can be so frustrating sometimes . . . not quite as frustrating as The Whistling Kingdom, but frustrating still.

    All-Access, I said, "is the only pass that anybody at Gamers Con actually takes seriously—it’s the only one that shows people that you’re here to work . . . not to play."

    Dad glanced up briefly from his mobile, looked to the screen, and then at me. But I thought that games are all about playing.

    I’m not going to dignify that remark with an answer, I said, and then continued with my potted explanation. "An All-Access badge means that you get to go behind the scenes, that you can go and speak with the developers—that you can make contacts."

    Dad turned his attention back to his mobile and, apparently, his next move in whatever chess game he was playing. And you can’t do that with Open-Access?

    Nope.

    . . . Ah.

    Dad, I said, waiting for him to turn his full attention back to me.

    He swiped the screen of his mobile—the final flourish to his move—and then he looked over.

    "Open-Access means that you can go into the convention, that you can go mooching around the stands, play the games, and maybe, if you’re lucky, speak with some of the developers there. But, likely as not, they won’t actually listen to what you’ve got to say, they won’t pay attention to any of your feedback."

    And that’s a bad thing?

    Dad, I said, this time my tone getting a little brisk, a little sharp at the edges, "have you paid any attention to what I’ve been doing my entire life?"

    Dad just eyeballed me in that poor, confused way of his. I wondered if it was the lenses of his glasses that were making his eyeballs seem like they were about twice their normal size, or if he really was out-to-sea.

    "Developers send me games—they look for my feedback on them. Alive Action is . . . was one of those developers. They used to send me all sorts so that I could review them—look them over. They were the ones who were supposed to have left the badge for me, like the guy said."

    So, Dad said, what happens now?

    I gave a shrug. Dunno, truly don’t know . . . now that I don’t have a sponsor any longer things are going to be tough. I drew in a deep breath and then blew it out, making my cheeks bulge as I did so. It means that I won’t be allowed into the Grand Tournament . . . they won’t let me compete with the best they’ve got here.

    Dad screwed up his features. "But I thought having had a sponsor was enough qualification?"

    I shook my head. "Nope, your sponsor just pays for your pass . . . that’s all they do . . . and it seems that Alive Action just ducked that responsibility."

    So anybody can sign up for this tournament, then?

    I rolled my eyes. "Sure, Dad, if you’ve got like a thousand pounds to throw around, and you got in the application form six weeks ago."

    Oh, Dad said, eyes still wide, so you’re definitely going to that tournament tonight?

    I narrowed my eyes to slits, and then cast a glare at the muted TV which was showing an ad for some beach resort holiday, then I bent down, knuckled through my Sirocco 3000 carrying case, and dug out the console.

    I had to get my mind into competition mode.

    And I had to do it fast.

    My future as a pro gamer depended on it.

    5

    THERE WAS A TON of people babbling about the convention centre at around seven thirty that night. The air still reeked of paper and plastic though I had certainly lost the first-flush buzz I’d got off it from before.

    Now that smell just seemed to be taunting me, saying, Hey, Zak, you don’t belong here, why don’t you just wander off home, huh?

    Fat chance.

    I could still taste the remainder of the grease from my hamburger and chips, still had that kind of crackly taste from the half a litre of Brizzmere Buzz that I’d blasted down my gullet. I kept getting hot and cold flushes—those reactions that I just knew were nerves.

    Nerves? Me? At this?

    A beginners’ tournament?

    Because not one of the people buzzing about the place could compete with me . . . well, perhaps that Chinese kid aside, the one who’d also got himself burned by Alive Action Games—just that name sent waves of nausea through my stomach.

    But there were five spots, if the guy at the desk had been telling the truth.

    I only had to place in the top five.

    And that would be simple.

    Dad was still glued to his chess match as we lined up, once again, along with all the other kids for the first test. I did have to admit that the sheer number of kids here was intimidating. There must’ve been at least as many as the two hundred or so there’d been in the queue for passes that afternoon.

    But I remained focussed.

    Eyes fixed on our destination.

    Up ahead, I saw the large plastic dome, and the darkened doorway which led inside of it. And, beyond, I could see that there were others.

    Kids wandered in through the archway of the dome, and then wandered out the other side.

    Onto the next step.

    I was familiar with these initiation tournaments—or Ignition, as the flyer stated—they pretty much always took the form of a few timed challenges, with the winner of each round appearing up on the board to continue onto the final round.

    My goal, first off, was simply to play through these initial timed challenges, absolutely destroy them, before getting down to the nitty-gritty of the final stage.

    As we approached the first plastic dome, this woman dressed in a dark-purple polo shirt with purple-grey hair and a clipboard took my name and—embarrassingly—the serial number attached to my Pass-of-Shame . . . but, as I told myself, over and over again, that pass would not be around my neck for much longer.

    Nope, I would be certain to make sure of that.

    When we arrived to the archway of the first plastic dome, I found that I could look inside, see the current kid there, playing away.

    It was Ridgeway Highway—an old-style, fifties motorbike racing game.

    Like pretty much all racing games, or any games really for that matter, I had achieved one-hundred-per-cent completion on my first run-through.

    Hadn’t so much as looked at it again after that.

    Developers send me a whole bunch of stuff, and I really never have much time to bother looking a second time at most games.

    Unless I’m planning to enter a competition for one of them.

    And I hadn’t planned on entering a competition with Ridgeway Highway.

    Maybe I should’ve dug out my copy and had a quick play-through . . . but, then again, I hadn’t known till now just what games I would up be against.

    Retrospect is a fine thing.

    The kid with the pad in his hands, I saw right away, was that same black kid from the queue earlier on.

    I couldn’t help but give a slight smirk as I thought about him tapping away at his mobile playing on whatever ‘game’ he’d had on there.

    Then I turned my attention to the screen.

    I noted, straightaway, that it was the level of Ridgeway Highway where you have to breach this tunnel between the east of Russia, and the far west of the US . . . it’s an imaginary undersea tunnel, and the idea is to arrive on the Alaskan coast where you proceed onto the next stage—through snow, obviously—before returning to face the final race in Las Vegas.

    I watched as the black kid steered the leathered-up rider, slumped low on the motorbike, handlebars pretty much sticking into his chest, through the tricky course.

    He took the corners nicely . . . no, I mean really nicely.

    I mean, this kid, he really knew how to drift.

    How to catch that extra boost out of each of the corners.

    How to absolutely jet right ahead.

    As he approached the finishing straight, I couldn’t help but glance up at the timer.

    Though I hadn’t played Ridgeway Highway for quite a while, I still had a vague notion of just what the timings meant . . . I guess some things are impossible to completely singe from your mind . . . and I knew that, for this level, the black kid was absolutely whipping along.

    He finished up and I watched as the invigilator—another guy with a clipboard and dark-purple polo shirt—made a note of the time.

    After the black kid and his dad—or the guy I thought was his dad—skirted on out of the booth, the invigilator glanced at me, nodded, and then I handed over my badge.

    Watched him scrawl down the serial number on his page, then hand me the badge back.

    And, just like that, with Dad watching over my shoulder, I picked up the pad and started into Ridgeway Highway.

    6

    TEN ROUNDS LATER—and a whole host of games I’d hoped I’d never see again . . . even— shudder —the truly awful Bubbled Up! . . . I wandered on out to the main concourse of the convention centre, to the place with the slicked-up, white floor tiles, to where a plasma screen was spewing out the results from the tournament so far.

    We each had a score graded from—I guessed—zero to ten thousand.

    Our names were all up there on the board, written out in neat, crisp, white block capitals.

    After everything that had happened earlier that day, I was feeling pretty low.

    So I started off reading from the bottom upwards.

    It was a bit of a boost to see—of the hundred or so other people there—that I was sitting right at the top of the list with 9,640 points.

    The next name down had 9,420 points.

    Chung Wen.

    I guessed that was the Chinese kid I’d seen earlier in the queue—with his mother getting angry with the official.

    Pretty much on autopilot, I skimmed the next eighteen names on the list: the names which appeared before the neon-red line which read ‘CUT OFF’ . . . the people I’d have to face off against in the final round.

    I watched on as lots of kids skulked away, their parents consoling them.

    I also watched a couple of adults—clearly unable to understand how they’d got beaten by a bunch of kids—getting all angry with some of the officials with clipboards.

    I looked about me as the crowd thinned out, sizing up my competition.

    Sure enough, I spotted right away the Chinese kid—Chung Wen—and his mother alongside him. Both of them wore neutral expressions, like they hadn’t expected anything else. And I knew that though I didn’t need to beat Chung Wen right now, I most certainly would have to face him at some point if I actually managed to get through into the Grand Tournament later on.

    When the angry adults, and the weeping children, had finally skulked off to their hotel rooms, the officials—the invigilators—called us all together, surrounding us with their clipboards and dark-purple polo shirts.

    They explained the rules to us: the remaining twenty.

    How we would be participating in five groups of four and—quite simply—the player with the most wins in each group would be the ones to receive the passes.

    Five winners of the All-Access Pass.

    And I was determined to be one of them.

    As the invigilators read out our groups—all of them organised fairly by our ranking—I noted the blond girl from earlier on, watched as she pranced over to join her group.

    Then, a little less surprisingly, given his performance on Ridgeway Highway, I saw the black kid heading off to join his group.

    The Chinese kid—Chung Wen—headed off to another.

    I blinked a few times, tried to bring the world back into focus. Tried to get my brain back into gear for the games ahead of us.

    I looked about my group—Group A—looked to their faces.

    All of the people in my group were at least ten years older than me, and I couldn’t help noticing just a few snide sidelong glances at me as if I didn’t deserve to be here at all, as if they were just sizing me up like a cut of meat for a barbecue.

    Well I guess that I would make a fairly decent barbecue, what with my rolls of fat . . . but they’d have to beat me first for that privilege.

    Our invigilator, it turned out, in all his dark-purple-polo-shirted glory, was named Harold. That was what his name badge read, anyway. He was going to make sure that none of us cheated. He would be the one with the final say in who got their hands on the All-Access Pass.

    As he brought us through to the plastic pod that would be our playing field, I glanced back over my shoulder to see that Dad had taken a seat on one of the steps back out in the concourse, and that he was back to his chess game.

    I guessed that—for him—this was something of a treat too.

    Back home Mum was always scolding him for constantly playing chess.

    Never letting his mobile leave his palm, except for chess night, of course, when he was actually playing chess in person with all his buddies.

    So I just left him to it.

    I know that—for some people—watching others playing video games is akin to torture . . . and, well, if that particular person doesn’t have a clue about what they’re doing, then I can’t say anything else except that I agree with them wholeheartedly.

    Harold had one of those spindly bodies, and I guessed that he was maybe in his late-twenties. His throat stuck out like an iguana’s, and he had lots of fluff all about his chin and neckline, and I guessed that—maybe—he was trying to grow a beard there, or something.

    As he led us through the wide variety of games we’d be playing, I noticed how he had a kind of booming voice, almost the complete opposite of what I’d have expected from someone of his body type . . . at least it caught me off guard.

    It turned out that the tournament would consist of a bunch of minigames: of slices of full games all stitched together. This was a specially prepared package, and not unusual at Gamers Con . . . though I did wonder whether they were putting too much effort into what was, essentially, a beginners’ tournament.

    We would play against one another, each of us with a gamepad the entire time.

    I guess that was the point where I felt my stomach sinking.

    If there’s one thing that I absolutely abhor, it’s single-screen—no matter how big that screen is—four-player mode.

    The reason is simple.

    Under those sorts of conditions—cramped on screen, and down on the floor what with everybody hunched together, their own controller in their hands—a strong element of luck gets thrown into the competition.

    And I don’t believe in luck.

    Not when it comes to video games.

    It’s all about skill.

    About how much you know about each game.

    Sure, there are those pro gamers who’ll get their panties all in a twist about bugs in games, and players who see their way to exploiting them. But, truth is, those are the sorts of pro gamers who don’t hang around too long because they obviously don’t know all the ins-and-outs of whatever game they just lost at . . .

    There’s no such thing as luck.

    Anyway, it seemed like I had no choice.

    It would be me versus these three fully grown men.

    7

    IDID IT.

    I’d like to say that it was tricky, that I almost came unstuck in places . . . but no.

    Truth is that all those gamers—if that’s what you could call them—were flat-average beginners.

    The funniest part was about halfway through when the screen announced that the next game to be played would be Footie Bonanza 500 . . . I remember overhearing a couple of the men there saying how they played it all the time, and then, with a slight nudge, and a muttered remark that Harold the Invigilator either chose not to hear, or didn’t hear—I’m guessing that the first one’s more likely given both men had some pretty sizeable muscles—they made a pact to take me out.

    To make sure I wouldn’t register any points in that minigame.

    So, guess they were a little surprised to watch me spin right through them and score more goals than the rest of them all put together.

    I finished with maximum points in my group—and earned myself the long-awaited All-Access Pass.

    I would’ve liked to say that that was where it ended, that right after spinning my way through the Ignition Tournament—winning back my rightful All-Access Pass—that I could simply wake Dad up from where he’d slipped off to sleep on the step, drift on up to the hotel room, and then get a solid night’s sleep before the Real Deal started the next day . . . but that wasn’t how it panned out.

    I was just about to leave, to head out of the dome with the Sirocco 3000 and the still-flickering plasma screen which continued to show the leader board, and the final group ranking. The others had all slipped out, some of them swearing under their breath, when Harold the Invigilator called me back.

    Throughout the whole of the group games, he’d looked just a touch nervous, and I’d thought that it was most likely because of the three large men who were all taking on a plump, thirteen-year-old . . . and what with the thirteen-year-old wiping the floor with them.

    But it turned out to be something else entirely.

    I studied Harold’s wispy beardy chin, and gave him one of my squinty-eye specials—it was getting on for eleven o’clock at night, so I suppose I was looking forward to my beauty sleep. What? I said. "What’s the matter? I am getting the All-Access Pass, aren’t I?"

    Harold flashed me a smile for a quarter of a millisecond, and then he got all fidgety, started to curl up the corner of the page resting on his clipboard. Oh yes, he said, of course you will. Tomorrow morning, at nine o’clock, we’ll be hosting a Winners’ Breakfast where everybody will be presented with their All-Access Pass along with a goodie bag.

    Fine, I said, shrugging my shoulders, then firing off a glance at my dad who was slumped up against the banister of the stairs, snoring away.

    "There’s just, uh, one thing."

    What?

    "Are you, uh . . . I mean, were you, previously associated with Alive Action Games?"

    I felt a slight tickle at the base of my throat, and wondered if it might be my heart that had got lodged up there.

    Though some pro gamers might say different, it’s not often they get recognised . . . and I’m not even a pro gamer . . . yet.

    Yeah? I said, not really sure where this was going.

    Harold gave me another of his unconvincing smiles. I thought so, he said. Terrible what’s happened—what with the passes, and all that . . . still, at least the five of you managed to squeak through on your own merit.

    "The five of us?" I said.

    Yes, all five of you.

    I thought about what he’d said—I hadn’t got a chance to look at the other winners and, it seemed, just about everyone else had headed up to their hotel rooms for the night.

    The only people still down here, on the conference centre floor, close to eleven at night, were me and Harold.

    You see, Harold said, his eyes leaving mine, finding the flickering screen behind me quite quickly, this is really the first year that we’ve put on this Ignition Tournament—it’s not particularly in keeping with Gamers Con regulations to hand out All-Access Passes at the very last minute. He flashed a too-brief smile again. Difficult administration-wise.

    Yeah, I said, already mentally picturing my fluffy bed and, actually, also feeling my mouth water just a touch at the notion of a Winners’ Breakfast.

    "It was when Alive Action decided to pull their funding—to cease to sponsor the five of you that Gamers Con thought that we really must do something."

    I couldn’t help but give a yawn right then, though I did my best to cover it up with the back of my hand . . .

    Harold seemed to get the message and began to speak faster. You have heard what happened with Alive Action—why they decided to shut down?

    I shrugged. "Nope, they didn’t even tell me they had shut down."

    Harold nodded along. Yes, sure, I can understand that, it makes sense that you were all surprised about what happened when you arrived—that they hadn’t actually informed you of the, uh, situation.

    It was then that Harold broke off eye contact with me, that he shifted his gaze to the doorway of the dome.

    I followed his eyes, looked to the person who stood there now.

    It was a man in about his seventies—maybe eighties . . . one thing was for sure, he was old.

    He wore a clean black suit and tie. He was slim and his leathery skin hung off him. He only had a light sprinkling of grey hair over his mainly bald scalp.

    He was flashing us a beaming smile, and he held one hand in the pocket of his suit trousers in a seemingly carefree way.

    But something was off about him.

    The way that he had black eyes, eyes that constantly seemed to skitter between me and Harold here.

    When I slipped Harold a sidelong glance, I realised that he was trembling.

    Mr Yorbleson, Harold said, his voice creaking and groaning in a way my voice gets when I have to speak up in class, or I get nervous, or whatever.

    It’s all right, Mr Yorbleson said, and then turned to me, you must be Zak Steepleman.

    I felt my stomach clench. It was weird that all these people here seemingly knew just who I was . . . and I had no idea who they were.

    But maybe it was because I was beginning to earn myself a reputation, and that can’t be a bad thing, right?

    Then Mr Yorbleson outstretched his hand towards me.

    It took me a couple of seconds to realise that he wanted to shake my hand.

    I’m not that used to being treated like an ‘adult.’

    His hand felt a little damp, a little sweaty, and I caught a whiff of his bad breath, which smelled of onions, and something else I couldn’t put my finger on.

    Congratulations, Mr Steepleman, he said, slipping Harold a glance as if he was making a point to him that I was to be referred to by my surname only.

    Already I didn’t much like Mr Yorbleson.

    He slunk back, eyed me with that same dead smile, and then turned on Harold. Could I have a quick word with you in my office?

    Harold flinched, and then looked to me.

    I wondered if I was meant to interpret a warning—something like that—from the look . . . but, as it was, I couldn’t pick up on anything.

    Guess that means I’m not telepathic, right?

    Harold gave me another of his unconvincing smiles and then slunk out after Mr Yorbleson, who gave me a parting grin himself.

    I listened to their footsteps echo about the high-ceiling of the convention centre.

    I waited till they’d totally died away, and then went to fetch Dad.

    Woke him up.

    His first words to me when he did wake up were, Bishop to B3.

    I saw that his mobile screen had gone blank.

    That it had run out of battery.

    8

    THE WINNERS’ BREAKFAST exceeded even my expectations.

    That’s why I love Gamers Con . . . as if I even needed another reason.

    When I wandered on in through the door, I could already smell the butter melting on the stacks of pancakes, could sense it weaving itself into the chocolate fondue.

    It’s fair to say that my mouth resembled something of a swimming pool just seconds after I’d wandered into the large room apart from the rest of the conference centre.

    A window took up an entire wall of the place and gave a—fairly uninteresting—view out onto the car park outside. There were some trees and some rolling hills off in the middle distance for people who like that sort of thing.

    I’m not one of them.

    A scattering of officials in their dark-purple polo shirts popped up here and there, putting the final touches to the Winners’ Breakfast table which was, as far as I could tell, a pretty long table with a white cloth that had been nicely smoothed down.

    Each place had a shining, white porcelain plate with gleaming silver cutlery alongside.

    Now, I know that Gamers Con is pretty great—but even I doubt that it was real silver.

    Most likely just some other metal.

    Which one, I’m not sure.

    Look, I’m a gaming genius, not a chemistry whizz, okay?

    But by far the most beautiful sight there were the plasticky badges that lay on everybody’s plate: the ones which read All-Access and had that cheery red ribbon all about the border.

    Now, I knew, I really had arrived at Gamers Con.

    For some reason I got all timid then, and just sort of hovered at the door to the place with my dad sort of hanging off me, apparently equally as taken aback by this breakfast awaiting us, though I’m not sure why . . . that’s another way that me and Dad are different.

    While I eat like a shire horse, Dad eats more like a sparrow, and a very weight-conscious sparrow at that.

    Please, Mr Steepleman, take a seat.

    I glanced around. Saw that it was Harold standing there. Another of his nervous grins splitting his cheeks, though it wasn’t like I could mention anything about that grin.

    And he kept grinning, holding out his hands to, apparently, indicate the chair at the head of the table.

    I hung back precisely half a second more, and then sat down.

    It was one of those plumped-up leather chairs, the ones that have a whole bunch of air inside of them, and I immediately found myself sinking into it, probably coming quite close to dying of comfort.

    The chair was white leather so I made a mental note to myself to try not to let anything stain it . . . that’s the thing with white materials, you’ve always got to take extreme caution with them.

    My dad sat down beside me.

    And it began.

    It was only after I’d demolished a good three—or was it four?—stacks of pancakes that I realised someone was standing in the doorway, waiting to come inside, hanging back in the same—slightly nervous—way that I had.

    I saw that it was the Chinese kid: Chung Wen.

    Luckily for Chung, though, his mum wasn’t as timid as my dad had been, and she shepherded him in through the doorway, and over to the seat furthest away from me and Dad that she could possibly pick.

    I gave a sort of sheepish grin in Chung’s direction.

    He didn’t respond in any way.

    Another pile of pancakes later, and I noticed another couple walking in.

    The black kid, and the blond girl.

    The ones who I’d noticed standing in the queue.

    While the black kid wasn’t much of a surprise, the blond girl certainly was.

    Oh, sure, I’d seen her down there going through with the ‘Ignition Tournament,’ but I hadn’t thought, not really even for a minute, that she would actually go on to win one of the five places . . . and there was always that knowledge that I’d gained from Harold the day before, that all of us—all five of us—had been associated with Alive Action Games.

    So, apparently, she was a serious gamer too.

    . . . At least as serious as me.

    We all sat down to eat without any words to one another—each of us with our respective parents . . . Chung with his mother, and the rest of us with our dads.

    By the time one of the officials in their purple polo shirt offered me yet more pancakes, I couldn’t believe that I was actually thinking of turning them down.

    Of telling them that I was full.

    There was also the thing where I was constantly glancing up to the doorway to see who might come through next. Who might complete this five-some of kids who’d all worked, and been discarded by, Alive Action Games.

    But nobody else did come.

    We just went on waiting.

    Finally, at the end of the breakfast, a familiar figure appeared.

    Mr Yorbleson as I recognised him from the evening before.

    Like yesterday, he wore a suit, but today he had a light-blue, silk handkerchief sticking out from the breast pocket. He had on the same smile as before, and his eyes just seemed to slink about the room kind of like a snake looking through a boxful of mice and trying to decide which one is most delicious.

    Unfortunately, if we’re getting into mouse analogies, and specifically nutrition, the more well-endowed of us are going to get into trouble.

    We all know what happens to the fat guy in a film where there’s a monster going about eating everybody.

    I hoped that Mr Yorbleson wasn’t a cannibal.

    Hope was all I had.

    Mr Yorbleson sat to have some of his own breakfast.

    Though I didn’t think to ask him whether or not he’d placed in the Ignition Tournament to merit this breakfast, it certainly crossed my mind.

    If there’s one thing that always rubs me up the wrong way, it’s the people who like to claim the prizes after they’ve cheated . . . or, worse, without doing any of the work themselves.

    Mr Yorbleson tucked one of the serviettes into the collar of his shirt as he busied himself eating a sixteenth of a pancake before setting his cutlery down on his plate, apparently finished.

    A thought crossed my mind that the pancakes we’d just eaten might’ve been poison, and that Mr Yorbleson had sat down to eat with us merely as a way of gaining our confidence.

    If it had been poison then I guess I—more than anybody else—would’ve been lying on my back, kicking my legs in the air, and choking . . . but I wasn’t . . . at least not yet.

    When Mr Yorbleson swept the table with his glare, took us all in and saw that we’d each finished our breakfast, he clapped his hands together like we were in school or something, and then he rose to his feet, sticking that same smile on across his lips.

    Champions, he said, "I do hope you’ve enjoyed your breakfast, you really have deserved it, and I would ask that you accept my best wishes for the rest of the convention—that you all have a very successful"—he kind of hissed those s’sGrand Tournament.

    And, with that, he clapped his hands once again, and then strode on out of the room, off to someplace he had to be, I imagined.

    I wasn’t all that sad that he’d ducked out.

    In fact, it felt like the atmosphere in the room had become a touch lighter already.

    I glanced about the others, took them in, and was surprised to see quite a few of them—all of them except Chung—looking back at me.

    It was that same, old familiar routine.

    Since our parents were there, nobody wanted to speak at all.

    It would just have been awkward.

    I was about halfway to screeching the legs of my chair back when I heard footsteps behind me. When I turned, took in the person standing in the doorway, I could hardly believe my eyes.

    It was the boy with blazing-red hair and pox-white skin.

    The boy from Halls of Hallow.

    9

    IF IT HADN’T been for my dad tugging on the sleeve of my t-shirt, I probably still would’ve been down at the Winners’ Breakfast, and not up in my bedroom getting in some last-minute warm-up on my Sirocco 3000 before venturing down for the preliminary rounds.

    I blazed through a few levels of first-person shooter They Came from Hell!! 2 and I played through some of the better-known scenarios: side-quests, of western third-person shooter Dust Devil.

    I knew the patterns of these gaming competitions well.

    How they often started off with shooting games in the mornings, moved onto more skill—rather than reaction—based games in the afternoons.

    But, I suppose, I could’ve been wrong.

    It wasn’t like I could do very much about it now.

    I would hardly learn anything new.

    This was all just an exercise to get my brain all limber and ready for competition.

    It was only when I heard the shower going—Dad having another one . . . yeah, that’s another of his ‘charms’ . . . he prices personal-cleanliness just a little above breathing . . . and a little below chess—that I dared to dig down into the carrying case for my Sirocco 3000 and fish out Halls

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