40 Easy Dart Games.
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About this ebook
40 Easy Dart Games, to play at home or at a friends house.
For all ages.
Kerry Butters
Kerry lives in Newcastle Under Lyme in Stoke on Trent- England, with his two dogs Molly and Tasha. He likes reading and writing books about ghosts and American ghost towns, History and real life events, he also likes taking pictures and making videos.Receive notifications of his new releases! Simply visit his profile page at Smashwords and click the button labeled "Subscribe to Author Alerts". When he releases a new book, you will receive an alert, and click the favorite button. Thanks.
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Book preview
40 Easy Dart Games. - Kerry Butters
40 Easy Dart games
Copyright 2017 Kerry Butters
Published by Kerry Butters at Smashwords
Smashwords Edition License Notes
This ebook is licensed for your personal enjoyment only. This ebook may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your enjoyment only, then please return to Smashwords.com or your favorite retailer and purchase your own copy. Thank you for respecting the hard work of this author.
Contents
1 Rules For Cricket
2 Rules For x01
3 Rules For Around The Clock
4 Rules For Baseball
5 Rules For Golf
6 Rules For Mulligan
7 Rules For Tic-Tac-Toe
8 Rules For Australian Cricket
9 Rules For Blind Killers
10 Rules For Broad Jump
11 Rules For Bullseye Baseball
12 Rules For Call Three
13 Rules For Castle
14 Rules For Checkout
15 Rules For Diddle For Middle
16 Rules For Fifty-One In 5's
17 Rules For Fifty-One/Fifty-Seven
18 Rules For Follow The Leader
19 Rules For Football
20 Rules For 14 Stop
21 Rules For Fox Hunt
22 Rules For Football
23 Rules For Halvers
24 Rules For High Jump
25 Rules For High/Low
26 Rules For High Score
27 Rules For Killers
28 Rules For Looper
29 Rules For Mickey Mouse
30 Rules For Nine Lives
31 Rules For Prisoner
32 Rules For Road Rally
33 Rules For Scram
34 Rules For Shanghai
35 Rules For Shove Ha'Penny
36 Rules For 6-14
37 Rules For Slider
38 Rules For Soccer
39 Rules For Steeplechase
40 Rules For Sudden Death
1 Rules For Cricket
Cricket:
Cricket is a favorite dart game and also the one that I learned first. It is also the most common one played in bars across the U.K and America. Cricket is a game that, unlike x01, requires some strategy that can help a weaker player beat a stronger player.
The Object: The object of the game is to close
all your numbers (20 down through 15 and bulls-eye) and end up with more or equal points to your opponent. To close a number, you must hit three of that number.
The Scoring: The scoreboard is drawn with the numbers 20 through 15 and bullseye written in descending order down the center of the board. Bullseye is usually abbreviated with a B (or C for cork, another term for the bullseye). Each dart that lands in any of the games numbers count toward closing that number. The thin outer ring counts as two of that number and is called a double
. The thin inner ring counts as three of that number and is called a triple. Scoring for one dart is shown by placing a slash ( \ ) next to the number scored. Scoring for two is shown by placing an X next to the number scored. Scoring for three is shown by placing a circle next to the number to indicate it is closed. When three of a number is scored in any combination, it is closed.
The Play: The players each take a turn throwing one dart at bulls-eye, closest dart to the bull's-eye gets to throw first. The first player throws three darts at any of the scoring numbers to try to close that number and/or score points (points will be explained later, and games can be played without points). The player then scores the darts that he has thrown and play alternates until one person closes all their numbers and has more or equal points to the opponent.
Now let's talk about points. Points is what makes the game of Cricket very interesting. After you close a number, if your opponent does not have the same number closed, any darts that land in that number count as points for you and are totaled on your side of the board. For example, you have your 18 closed and your opponent only has one 18. If you throw a triple 18, you now have 54 points added to any points you may have already scored. If your opponent now throws a triple 18, only two count to close the number. The third does not count for points because your 18 is already closed. If a player has all of their numbers closed including bull's-eyes but has less points, that player has not yet won the game. He must throw enough points to be even or ahead of the opponent. If the only number the opponent has open is bull's-eyes, then the player must throw extra bull's-eyes at 25 points each (or 50 points for the double bulls-eye).
Strategy: The best strategy is to close the highest numbers first in descending order (this is the reason they are written that way on the scoreboard). The reason for this is that if points are scored, the player with the higher number closed has a big advantage. If you closed your 20 and scored 20 points in your first round, your opponent