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iWall Project
Definition
Distributed graphical object manipulation platform for the iRoom Multi-user, -device, -display, -purpose
Application platform for the iRoom Ubicomp UI research (moving, focus, iStuff) iRoom demos (games, puzzles, whiteboards)
Goals
Maureen Stone, Jan Borchers, Jeff Raymakers, Robert Brydon, Brian Lee, Atsushi Nakadaira, Terry Winograd
iSpaces Retreat, October 2002 3 of 7
History
Postbrainstorm: Fluid interaction on the Mural Flowmenus, zoomscape, WireGL, C++ (Francois) Postbrainstorm port to Smartboard (Brian Lee) Groupstorm: Posting tablet sketches Java, Macs (Jeff and Hans) Postboard: iRoom whiteboard, post-it model Groupboard: Jeff rewrites Groupstorm as toolkit AndyBoard: eBeam, support for experiments (Jeff and Robert) iWall v1: iStuff image moving (Yair and Robert)
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Architecture
Cross platform (Java) Configurable Input routed through the EventHeap Dynamic configuration (iStuff PatchPanel) Multiple simultaneous users/panel
Images (by reference) Strokes
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Input abstraction
Output
Projects
iStuff for input, iWall for output Photo sorting or puzzle application Studies leading to taxonomy/design space
Multi-modal input (Put That There Now) PatchPanel for streaming input Current selection, current focus
iWall (Brian Lee) Beyond the Shoe Box (Karen Grant) KTH Photo sorting work (Calle?)
iROS application architecture/development
Other opportunities
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