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iRoom

iSpaces Retreat, October 2002

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iRoom with iWall

iSpaces Retreat, October 2002

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iWall Project

Definition

Distributed graphical object manipulation platform for the iRoom Multi-user, -device, -display, -purpose
Application platform for the iRoom Ubicomp UI research (moving, focus, iStuff) iRoom demos (games, puzzles, whiteboards)

Goals

Maureen Stone, Jan Borchers, Jeff Raymakers, Robert Brydon, Brian Lee, Atsushi Nakadaira, Terry Winograd
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History

Postbrainstorm: Fluid interaction on the Mural Flowmenus, zoomscape, WireGL, C++ (Francois) Postbrainstorm port to Smartboard (Brian Lee) Groupstorm: Posting tablet sketches Java, Macs (Jeff and Hans) Postboard: iRoom whiteboard, post-it model Groupboard: Jeff rewrites Groupstorm as toolkit AndyBoard: eBeam, support for experiments (Jeff and Robert) iWall v1: iStuff image moving (Yair and Robert)

iSpaces Retreat, October 2002

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Architecture

Multiple panels, multiple machines

Cross platform (Java) Configurable Input routed through the EventHeap Dynamic configuration (iStuff PatchPanel) Multiple simultaneous users/panel
Images (by reference) Strokes
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Input abstraction

Output

iSpaces Retreat, October 2002

Projects

Models for moving content

iStuff for input, iWall for output Photo sorting or puzzle application Studies leading to taxonomy/design space
Multi-modal input (Put That There Now) PatchPanel for streaming input Current selection, current focus

Canonical iStuff/GUIT application


iWall on the mural Architecture for multi-* ubicomp apps


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iSpaces Retreat, October 2002

For the Retreat

Photo sorting breakout

iWall (Brian Lee) Beyond the Shoe Box (Karen Grant) KTH Photo sorting work (Calle?)
iROS application architecture/development

Other opportunities

iSpaces Retreat, October 2002

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