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Module Overview:
This tutorial is an overview of the freeform surface modeling and surface modeling paradigms used within Creo Parametric. You also learn how the freeform paradigm can be broken into the Style and Freestyle tools. Since the Freestyle tool is the focus of this module, you learn about the freestyle modeling process.
Objectives:
After successfully completing this module, you will be able to: Understand and describe freestyle surface modeling. Understand and describe the surface modeling paradigms used in Creo Parametric. Understand and describe a typical Creo Parametric freestyle modeling process.
Parametric surface modeling forms the basis for the other surface modeling course: Surfacing using Creo Parametric.
Freeform surface modeling: o Creates surface features that are driven by intuition, feel, and aesthetic requirements.
Freeform surface modeling, which forms the basis for this course, has two available applications: Style Less parametric control over the geometry. Style curves and surfaces used to create the geometry. Style curves can be manipulated and refined to complete the stylized geometry. Freestyle No parametric control over the geometry. Start with a primitive shape, such as a sphere or cube. Manipulate entities of a control mesh to transform the primitive shape into the stylized geometry.
o o
Designers with industrial design or artistic backgrounds may prefer the Style or Freestyle tools. Designers with no understanding of surface patch structures may prefer using the Freestyle tool.
This step in the process is optional, but using a sketch as a reference helps define key characteristics of your design. You can use the sketch to define overall relative size, the location of edges, openings, creases and so on.
The Freestyle tool provides you with a set of 2-D and 3-D primitive shapes, such as circles, spheres, cubes, and so on, which are used as the starting point for the design. Once placed in the model, a primitive shape can be scaled to fit relative to the imported conceptual sketch.
The primitive shape has a control mesh surrounding it. The mesh elements can be manipulated by dragging, rotating, scaling, and so on. The Freestyle tool provides a highly interactive environment, enabling you to create design models with complex organic shapes. Using tools like Extrude and Split, the system creates additional edge and surface entities in the model, all of which can be worked into the final design.
Once the general shape is complete, you can add finishing features such as creases, rounds, thickness, and so on to complete the geometry.
Figure 1
3. Insert a graphic to use as a reference. Select the View tab. Select Images from the Model Display group drop-down list. Click Add from the Image group. Select datum plane FRONT from the model tree. Click Working Directory in the Open dialog box, then doubleclick BOTTLE.JPG.
Figure 2
4. Select FRONT from the Named Views toolbar. list in the In Graphics
5. Click Fit from the Fit group. 6. Select Vertical. 7. Drag the ends of the scale marker to the position shown.
Figure 3
8. Double-click the scale dimension and edit the value to 250. to disable it. 9. Click Fit 10. Move the section to the position shown. 11. Click OK .
Figure 4
Task 2. Start a style feature and add a primitive shape to the model.
1. Select the Model tab. 2. Click Freestyle from the Surfaces group.
from the Primitives group drop-down menu. 3. Select Sphere 4. Drag a selection box around the control mesh. 5. Click Scale from the Manipulation group. 6. Press CTRL and drag the red handle until the model appears as shown.
Figure 5
Plane Display . 7. Disable Csys Display 8. Press CTRL+D to return to standard orientation.
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7. Select 1 Split from the Edge Split types drop-down menu. 8. Select the bottom-right surface, then right-click and select Extrude . 9. Select the upper-right surface, then right-click and select Extrude .
Figure 8
Figure 9
11. Select the surface shown and rotate it by dragging the red circular handle.
Figure 10
Figure 11
13. Select the surface shown and drag it to the position shown.
Figure 12
14. Select the right face, and rotate and drag it to the position shown.
Figure 13
15. With the previous surface still selected, press CTRL and select the surface shown.
Figure 14
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Figure 16
4. Drag a selection box around the two vertices on the far right of the handle to select the entire right face. 5. Drag the face to the position shown.
Figure 17
6. Drag a selection box around the bottom three vertices to select the bottom surfaces. 7. Drag the surface to the position shown.
Figure 18
8. Drag a selection box around the four left vertices. 9. Drag the surface to the position shown.
Figure 19
10. Drag a selection box around the upper-right corner. 11. Drag the center of the drag handle to move the vertex to the position shown.
Figure 20
12. Drag a selection box around the top three vertices. 13. Rotate the surface slightly, then drag the selected vertices to the position shown.
Figure 21
Figure 22
5. Rotate the model as shown. 6. Select the right surface of the handle and use the blue drag handle to scale it as shown.
Figure 23
Figure 24
5. With the three surfaces still selected, select 25% from the Face Split types drop-down menu. 6. Select the upper edge, press SHIFT and hover over the same edge until the chain highlights, then select the chain.
Figure 25
7. Press CTRL, select the lower-top horizontal edge of the label area, then also press SHIFT and hover over the same edge and right-click until the correct chain highlights, then select the chain.
Figure 26
8. Right-click and select Crease . 9. Select the three surfaces of the inner portion of the label area. 10. Click Scale if necessary. 11. Drag the red and green handles until the model appears as shown.
Figure 27
12. Select the top front surface and scale it using the planar handle, as shown.
Figure 28
13. Select the top two surfaces. 14. Type 50 in the Alter the amount of crease field of the Crease group in the ribbon. 15. Select Soft.
Figure 29
16. Select the bottom two surfaces. 17. Type 75 in the Alter the amount of crease field of the Crease group in the ribbon. 18. Select Soft if necessary. to complete the 19. Click OK freestyle feature.
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Figure 31
4. To create the spout, click Extrude from the Shapes group. 5. Select datum plane TOP from the model tree. 6. Select TOP from the Named Views list in the In Graphics toolbar. 7. Click Center and Point from the Sketching group. 8. Sketch the circle approximately as shown.
Figure 32
9. Click OK
10. Select FRONT from the Named Views list in the In Graphics toolbar. Edit the height of the extruded feature to 215. Click Surface from the dashboard. Click Complete Feature . Press CTRL+D to return to standard orientation.
Figure 33
15. Select the extrude feature, then press CTRL and select the freestyle feature. 16. Click Merge . 17. Click the bottom arrow so that it points outward toward the bottle.
Figure 34
18. Click Complete Feature . 19. Add a round with a radius of 5 to the edge between the spout and the bottle.
Figure 35
21. Edit the selection filter in the lower-right corner from Smart to Quilts. 22. Select the bottle. 23. Click Thicken . 24. Edit the value to 0.5.
Figure 36
26. Select the View tab. 27. Select Images from the Model Display group drop-down menu. 28. Click Hide from the Image group. 29. Click OK . 30. Rotate the model and review the completed geometry.
Figure 37