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Introduction and Adventurer’s walkthrough secrets and extras fate of atlantis Adventurer’s walkthrough ciphers
Menu Handbook handbook
characters
Introduction
Thank you for purchasing Prima’s Official eGuide to Indiana Jones® and the Staff of Kings™ for the Nintendo Wii™,
PlayStation®2, and Nintendo DS™ game systems! Consider this book to be a “holy grail” of wisdom and advice,
meticulously crafted to include all the tips and info you need to keep Indy on the straight and narrow as he swings
his way through an exciting new adventure. This eGuide has a custom navigation system to allow you to easily find
content within the eGuide and move between sections as you choose.
The main menu puts all of the eGuide sections for Indiana Of course, you can also use the “page forward”
Jones® and the Staff of Kings™ at your fingertips. You can and “return to beginning” icons to navigate
select the Menu button from any eGuide page to return to through the eGuide.
the main menu at any time.
Enter keywords to find a specific Within each eGuide section, all For any other questions about your
word or phrase. sub-sections are displayed for easy eGuide, check out the help button.
navigation.
&ORTUNE !RTIFACTS
0ANAMA
Secrets and Extras
giving this section a thorough read before diving into the action.
-ING 6ASE ,OOK BEHIND MOVABLE 4OPKAPI GEARS IN THE GEAR ROOM
BOOKCASE IN !RCHIE´S EXPLORE A SIDE PASSAGE TO
SHOP THE RIGHT
%ARTHENWARE *AR 3HIMMY ACROSS OLD 'OLD 3EARCH A NOOK AT THE TOP OF
SHIP´S DECK BEFORE &LASK THE GEAR ROOM AFTER WHIP
ENTERING 3TAR OF THE SWINGING TWICE
/RIENT 3ELIM´S 3EARCH AN ALCOVE AT THE
!NCIENT "ANK 3HIMMY ACROSS 7ATER TOP OF THE GEAR ROOM AFTER
.OTE NARROW EDGES NEAR "OTTLE SHOVING A SARCOPHAGUS
STAIRS LEADING TO "EJEWELED 0RESS THREE
SWORD BUTTON
3TAR OF THE /RIENT´S !IGRETTE AND THEN ONE
SWORD BUTTON
CAPTAIN´S QUARTERS IN THE CIRCULAR PUZZLE ROOM
SMASH WEAK WALL
'OLD 3EARCH A SIDE PASSAGE TO THE
7RITING RIGHT OF THE SPIDERS IN THE
#ASE CISTERNS
Chapter 1: Sudan
)NDY´S EXCITING ADVENTURE BEGINS IN 3UDAN JU
Sudan
5SE )NDY´S WHIP
A THIRD TIME
TO CROSS A WIDE
PIT BEYOND
)NDY IS
OVERWHELMED BY
A HOST OF SPIDERS
Chapter 3: Walkthrough
Our dedicated walkthrough provides a guided tour of
AS HE CROSSES A
ANCIENT RELICS FROM THE AREA´S .UBIAN PYRAM ST OUTSIDE AN ANCIENT TEMPLE )NDY HAS BEEN SENT HERE TO RECOVER SOM THE DEBRIS
IDS BEFORE THE 'ERMA E 3IMPLY HOLD DECREPIT ROPE
AND SWING BRIDGE BEYOND
THE 7II 2EMOTE THE WEBS 7HEN
3CORE )NDY PROMPTED SWING
DOWNWARD TO
½NDS THE ½RST OF THE 7II 2EMOTE
SWING FROM THE
3UDAN´S THREE FROM SIDE TO SIDE
2 • primagames.com
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
wii and playstation® 2 Nintendo DS
Introduction and Adventurer’s walkthrough secrets and extras fate of atlantis Adventurer’s walkthrough ciphers
Menu Handbook handbook
characters
Introduction
Adventurer’s Handbook
ISN´T AN EXACT TO STEEL CREATING SPARKS THAT QUICKLY SET THE TORCH ABLAZE
SCIENCE MIND
YOU SOMETIMES
Tip If Indy ever drops or loses his torch, return to the spot where he
)NDY DOESN´T found it and collect another.
QUITE CLEAR THE
ULL OFF ALL OF THE HEROIC 4ORCHES NOT
7ELCOME TO YOUR MAIN SOURCE OF ADVENTURING KNOW
HOW 4HIS CHAPTER TEACHES YOU HOW TO P DISTANCE AND
Ready to discover what all that Fortune and Glory have earned you?
OU´LL THINK THIS STUFF IS KID´S ONLY PROVIDE
AND AWE
INSPIRING ACTIONS THAT )NDY MAKES SEEM SO EASY !ND AFTER READING THIS SECTION Y IS FORCED TO
PLAY TOO MAKE A LIFE
ILLUMINATION
OR
DEATH GRAB THE ULTIMATE
Wall Hug 4HE $ANGLING GOAL OF EVERY
3OME NARROW TRUE ADVENTURE
'AUGE THEN APPEARS BENEATH )NDY BE QUICK TO IMITATE
EDGES DON´T PROVIDE BUT ALSO GIVE
THE COMMANDS SHOWN ONSCREEN TO MAKE )NDY REGAIN HIS
Then flip to this portion of the guide for the full scoop! From quick-
)NDY ENOUGH ROOM )NDY A VERY
GRIP THEN PRESS X TO MAKE HIM CLIMB UP TO SAFETY
TO WALK ACROSS USEFUL TOOL
Indy’s Actions "UT BY USING THE
)NDY CAN ALSO USE
&OR EXAMPLE
WALL
HUG POSITION WHEN CONFRONTED BY THICK COBWEBS SIMPLY SWING )NDY´S
)NDY CAN CROSS EVEN HIS WHIP TO RAPPEL TORCH AS IF YOU WERE THROWING A PUNCH 4HE SEARING HEAT
THE NARROWEST OF UP AND DOWN HIGH QUICKLY BURNS AWAY THE WEBS CLEARING THE WAY FORWARD
,ET´S ½RST REVIEW )NDY´S MANY DIFFERENT NON
COMBAT MOVES SPACES 7HEN YOU WALLS AND THE LIKE
reference tables to handy strategies for extra game modes, all of the
AND ABILITIES SEE A NARROW EDGE 4HE ACT IS SIMILAR TO
A WHIP
SWING 7HEN 3PIDERS AND
Please note this walkthrough is based upon the Wii Version of RUNNING ALONG A WALL MOVE )NDY CLOSE TO THAT WALL AND LOOK
YOU SEE SPECIAL OTHER CREEPY
the game. For PlayStation 2-specific button commands, please FOR THE BUTTON ICON TO APPEAR IN THE LOWER
RIGHT CORNER OF
COMMANDS APPEAR CRAWLERS LIKE
refer to your game manual. YOUR SCREEN 0RESS TO MAKE )NDY PERFORM A WALL HUG THEN
IN THE LOWER
LEFT TO DWELL IN THE
PRESS B AND E TO MAKE HIM SHIMMY LEFT OR RIGHT
CORNER OF YOUR SCREEN DARKNESS AND
Tip If something is blocking Indy from shimmying along in a wall WHILE STANDING NEAR A TALL WALL OR SHEER CLIFF SIMPLY IMITATE THEY DON´T LIKE IT
Chapter 5: The Fate of Atlantis The Fate of Atlan tis Tip Highlight people or objects and press to
make Indy perform
the most common action on them (open a door, Saving and Loading
The Fate of Atlantis
classic PC game that you can unlock on the Wii. As it turns out, Fight!
Indy Quotient Points
Title Screen
3OME FOLKS )NDY
0LAYING )NDIANA MEETS WOULD IQ Points Window
*ONES AND THE RATHER EXCHANGE
adventure games were a heck of a lot harder back in the early 90s…
&ATE OF !TLANTIS ½ STS THAN
COULDN´T BE WORDS 7HEN A 9OU EARN SPECIAL
EASIER *UST ½ GHT BREAKS OUT QUICKLY AIM THE 7II 2EMOTE )NDY 1UOTIENT
POINT THE 7II ADVERSARY AND PRESS TO THROW A PUNCH 0RE AT )NDY´S )1 POINTS EACH
2EMOTE AT THE SCREEN USING IT TO STEER A SMALL RAPIDLY CAUSES )NDY TO PUNCH A LOT BUT BE CASSING TIME YOU SOLVE
CURSOR 4OOLTIPS APPEAR WHENEVER YOU POINT TH HAND STRIKES WON´T DO MUCH DAMAGE UNLESS HIS 0OWREFUL )NDY´S A PUZZLE OR
SOMETHING OF INTEREST PRESS TO MAKE )NDY WE CURSOR AT IS FULL 4HE 0OWER -ETER QUICKLY RE½ ER -ETER OTHERWISE MAKE PROGRESS THROUGH THE ADVENTU
Trust us when we say you’ll be glad you’ve got a guide with you!
SUCH OBJECTS FOR A CLOSER LOOK ALK OVER TO LLS WHEN )NDY´S NOT
PUNCHING SO TAKE SHORT BREAKS BETWEEN BLOW TO VIEW YOUR CURRENT AND TOTAL )1 POINTS )1 PORE 0RESS P
RE 0RESS
Note
ALONG THE able, escaping the fight and regaining all
his health. Sadly,
BOTTOM OF THE SCREEN LOOK AT OPEN ETC THEN adversaries also recover their health, making
this a last resort
SELECT THE DESIRED ACTION .OW POINT TO THE PE PRESS TO when a fight isn’t going so well.
Note
Indy can interact with items stored in his
inventory in a
similar fashion.
for the Wii, but its countless tips, puzzle 102 • primagames.com
Indy Moves
!S HE BEATS THE STUF½NG OUT OF BAD GUYS )NDY STEADILY ½LLS
UP HIS SPECIAL )NDY -ETER WHICH IS LOCATED AT THE UPPER
3WINGING WORKS A
LOT LIKE JUMPING°
JUST POSITION )NDY
CLOSE TO A GAP
AND THEN TAP THE
Smashing Crates
!LL ADVENTURERS
KNOW THAT GOOD
THINGS COME IN
SMALL WOODEN
Adventurer’s Handbook
!RTIFACTS GIVE HUGE POINT BONUSES BUT THERE ARE MANY
OTHER WAYS TO PAD YOUR &ORTUNE AND 'LORY SCORE (ERE´S A
LIST OF THINGS TO TRY
+NOCKING DOWN ENEMIES WITH )NDY´S ½STS
"EATING UP ENEMIES WITH IMPROVISED WEAPONS SHOVELS ETC
Nintendo DS Section
RIGHT CORNER OF THE 4OUCH 3CREEN 7HEN JUST ONE BAR ON THE
stylus has never been easier, but it’s still worth giving this
PERFORMS HIS )NDY
WALKWAYS 4AP THE
-OVE AND THE )NDY -ETER DEPLETES A BIT )F YOU HAVE PERFECT STYLUS WITH CARE Ammo Boxes
TIMING THE )NDY -ETER WON´T LOSE ANY JUICE ALLOWING )NDY
TO KEEP KNOCKING OUT BAD GUYS ONE AFTER THE OTHER
DURING THESE EVENTS Items and Objects )NDY´S PISTOL DOESN´T
RUN ON UNLIMITED
THE NARROW PATH IN AMMO°SPECIAL BOXES
A STRAIGHT LINE TO PREVENT HIM FROM FALLING MUST BE COLLECTED TO
Artifacts
Chapter 3: Walkthrough
San Francisco
during his all-new adventure on the Nintendo DS. This !RCHIE´S SHOP ISN´T FAR BUT YOU´D
BETTER GET A MOVE ON 5SE THE STYLUS TO
MOVE TO THE RIGHT WHERE YOU STUMBLE
UPON A COUPLE THUGS HARASSING AN
&INISH OFF THE GOONS AND THEN
SPEAK WITH THE OLD MAN THEY WERE
BOTHERING (E TELLS YOU THAT !RCHIE´S
BEEN KIDNAPPED BY A GANG CALLED THE
(IP #HEN 4ONG AND ADVISES YOU TO
4AP THE LADDER AT THE FAR END OF THE
ROOF TO CLIMB DOWN TO AN ALLEY
&ISTS ARE FUN BUT YOU SURE CAN´T BEAT
0ROCEED ON ROOFTOPS 7HENEVER YOUR
*OURNAL IS UPDATED IN THIS FASHION A
%NTER #OMBAT -ODE AND USE )NDY´S
½STS TO POUND THE LONE ENEMY THUG
Back Alley Brawl BAR ON THE )NDY -ETER 4HE BARS WON´T
DEPLETE IF YOU HAVE PERFECT TIMING
A GOOD WEAPON %XIT #OMBAT -ODE SMALL ICON APPEARS IN THE UPPER
LEFT ON THE NEXT ROOF ALLOWING YOU TO KEEP +/
ING BAD
AND RUN TO THE RIGHT TO ½ND A SHOVEL CORNER OF THE 4OUCH 3CREEN TO DRAW GUYS ALL DAY LONG
4IME TO ½GHT THE GOOD ½GHT &IRST
HOLD EITHER OR