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Death or Glory

Your general would see himself covered in blood and glory. He and his army will return from the battlefield resplendent in triumph, or not at all.

Deployment: This scenario follows the deployment rules for Blood and Glory on p.148 of the Warhammer Fantasy Battles Rulebook.

Special Rules: This Scenario follows the rules for Blood and Glory on p.148 of the Warhammer Fantasy Battles Rulebook, with these additional rules: 1. When an army is broken, the game will continue. Upon breaking an opponent's army, a number of bonus points is rewarded, according to the turn on which it occurs. Both armies can be awarded these bonus points. (Even if your army already has broken.) TURN TWO+500 victory points TURN THREE +400 victory points TURN FOUR + 300 victory points TURN FIVE +200 Victory points TURN SIX + 100 Victory points 2. When an army is broken, its Battle Standard Bearer immediately loses its Stand Your Ground special rule. It still counts as an extra banner however. Bonus Points: +1 If you have more banners at the end of the game than your opponent. +1 If you have captured more banners than your opponent. +1 If you have removed your opponent's Battle Standard Bearer as a casualty. +1 If you have a unit carrying a banner in your opponent's deployment zone at the end of the game. +1 If you have removed your opponent's General as a casualty.

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