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Initialize engine version: 4.1.3f3 (9174d583c97b) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [igxprd32.

dll 6.14.10.5218] Renderer: Intel(R) G33/G31 Express Chipset Family Vendor: Intel VRAM: 64 MB (via fallback) Caps: Shader=20 DepthRT=0 NativeDepth=0 NativeShadow=0 DF16=0 DF24=0 INT Z=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: D:\lufi\AOG_Data\Managed\UnityEngine.dll (this message is har mless) Loading D:\lufi\AOG_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\lufi\AOG_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\lufi\AOG_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\lufi\AOG_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\lufi\AOG_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\lufi\AOG_Data\Managed\Assembly-UnityScript-firstpass.dll ( this message is harmless) Loading D:\lufi\AOG_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity C hild Domain Platform assembly: D:\lufi\AOG_Data\Managed\Assembly-UnityScript.dll (this messa ge is harmless) Loading D:\lufi\AOG_Data\Managed\Assembly-UnityScript.dll into Unity Child Domai n - Completed reload, in 0.095 seconds desktop: 1024x768 60Hz; virtual: 1024x768 at 0,0 <RI> Initializing input. XInput1_3.dll not found. <RI> Input initialized. 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 712 unused Assets to reduce memory usage. Loaded Objects now: 3811. Total: 5.240589 ms (FindLiveObjects: 0.524543 ms CreateObjectMapping: 0.148520 m s MarkObjects: 0.741889 ms DeleteObjects: 3.243609 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 3.958030 ms (FindLiveObjects: 0.336647 ms CreateObjectMapping: 0.104133 m s MarkObjects: 0.813182 ms DeleteObjects: 2.148008 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon

ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 3.937429 ms (FindLiveObjects: 0.362424 ms CreateObjectMapping: 0.081019 m s MarkObjects: 0.709846 ms DeleteObjects: 2.236271 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 3.844773 ms (FindLiveObjects: 0.367169 ms CreateObjectMapping: 0.089190 m s MarkObjects: 0.716959 ms DeleteObjects: 2.114049 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 1 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 3 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 5.161862 ms (FindLiveObjects: 0.513177 ms CreateObjectMapping: 0.119943 m s MarkObjects: 0.794813 ms DeleteObjects: 3.178752 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 743 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 5.395079 ms (FindLiveObjects: 0.645460 ms CreateObjectMapping: 0.148776 m s MarkObjects: 0.809721 ms DeleteObjects: 3.227984 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 709 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 5.320891 ms (FindLiveObjects: 0.503872 ms CreateObjectMapping: 0.180442 m s MarkObjects: 0.994778 ms DeleteObjects: 3.088402 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 709 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 5.473023 ms (FindLiveObjects: 0.500762 ms CreateObjectMapping: 0.177914 m s MarkObjects: 0.963523 ms DeleteObjects: 3.258893 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 709 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 5.343714 ms (FindLiveObjects: 0.491001 ms CreateObjectMapping: 0.168669 m s MarkObjects: 0.973946 ms DeleteObjects: 3.137284 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 147.9718 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 793 unused Assets to reduce memory usage. Loaded Objects now: 3804. Total: 7.723821 ms (FindLiveObjects: 0.552773 ms CreateObjectMapping: 0.246779 m s MarkObjects: 0.986115 ms DeleteObjects: 5.381571 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.004303 ms (FindLiveObjects: 0.325225 ms CreateObjectMapping: 0.095380 m s MarkObjects: 0.850210 ms DeleteObjects: 2.165278 ms)

1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 1879. Total: 6.170094 ms (FindLiveObjects: 0.251469 ms CreateObjectMapping: 0.085202 m s MarkObjects: 0.711582 ms DeleteObjects: 4.553731 ms) 2:game3 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 3805. Total: 4.238849 ms (FindLiveObjects: 0.349031 ms CreateObjectMapping: 0.090028 m s MarkObjects: 0.949137 ms DeleteObjects: 2.294427 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.206560 ms (FindLiveObjects: 0.318634 ms CreateObjectMapping: 0.086396 m s MarkObjects: 0.868253 ms DeleteObjects: 2.218238 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 1879. Total: 6.564646 ms (FindLiveObjects: 0.254504 ms CreateObjectMapping: 0.086351 m s MarkObjects: 0.687389 ms DeleteObjects: 4.933998 ms) 2:game3 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 3805. Total: 4.450290 ms (FindLiveObjects: 0.405181 ms CreateObjectMapping: 0.100235 m s MarkObjects: 1.006656 ms DeleteObjects: 2.394958 ms)

0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.104845 ms (FindLiveObjects: 0.360117 ms CreateObjectMapping: 0.090449 m s MarkObjects: 0.846558 ms DeleteObjects: 2.256621 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 1879. Total: 6.270009 ms (FindLiveObjects: 0.250927 ms CreateObjectMapping: 0.088001 m s MarkObjects: 0.764105 ms DeleteObjects: 4.596839 ms) 2:game3 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 3805. Total: 4.437078 ms (FindLiveObjects: 0.369106 ms CreateObjectMapping: 0.090364 m s MarkObjects: 0.985674 ms DeleteObjects: 2.444783 ms) 0:game (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.200657 ms (FindLiveObjects: 0.330933 ms CreateObjectMapping: 0.086561 m s MarkObjects: 0.878049 ms DeleteObjects: 2.320340 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 721 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.238513 ms (FindLiveObjects: 0.397471 ms CreateObjectMapping: 0.167480 m s MarkObjects: 0.916768 ms DeleteObjects: 3.172386 ms)

1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.000647 ms (FindLiveObjects: 0.357348 ms CreateObjectMapping: 0.133411 m s MarkObjects: 0.864812 ms DeleteObjects: 3.067922 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2955. Total: 4.284751 ms (FindLiveObjects: 0.321548 ms CreateObjectMapping: 0.086090 m s MarkObjects: 0.956927 ms DeleteObjects: 2.345982 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.187745 ms (FindLiveObjects: 0.327026 ms CreateObjectMapping: 0.086266 m s MarkObjects: 0.883783 ms DeleteObjects: 2.314014 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 1 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.205793 ms (FindLiveObjects: 0.341382 ms CreateObjectMapping: 0.087500 m s MarkObjects: 0.873429 ms DeleteObjects: 2.320084 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0)

Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2957. Total: 4.839451 ms (FindLiveObjects: 0.393940 ms CreateObjectMapping: 0.091889 m s MarkObjects: 1.058266 ms DeleteObjects: 2.726855 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 97.62606 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 72.05153 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 71.82561 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 66.84618 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 18.52998 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 28.8547 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 26.02661 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 49.85112 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 49.65322 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 54.79721 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 744 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.983682 ms (FindLiveObjects: 0.423083 ms CreateObjectMapping: 0.169030 m s MarkObjects: 0.941171 ms DeleteObjects: 3.885934 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 718 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.305352 ms (FindLiveObjects: 0.400551 ms CreateObjectMapping: 0.167806 m s MarkObjects: 0.933793 ms DeleteObjects: 3.151479 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 42.35891 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 40.40696 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 31.71762 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 760 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.658336 ms (FindLiveObjects: 0.388934 ms CreateObjectMapping: 0.170942 m s MarkObjects: 0.905417 ms DeleteObjects: 3.614029 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 700 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.392325 ms (FindLiveObjects: 0.382423 ms CreateObjectMapping: 0.165459 m s MarkObjects: 0.923139 ms DeleteObjects: 3.346664 ms) 1:game2

(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 700 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.395074 ms (FindLiveObjects: 0.378636 ms CreateObjectMapping: 0.162635 m s MarkObjects: 1.054609 ms DeleteObjects: 3.219778 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.872607 ms (FindLiveObjects: 0.340710 ms CreateObjectMapping: 0.131997 m s MarkObjects: 0.904123 ms DeleteObjects: 2.923796 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 73.02564 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 64.1162 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 62.33817 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 67.23305 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 65.69925 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 29.23835 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 30.32621 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon

ePlayer/UnityEngineDebug.cpp Line: 54) 19.71533 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 19.5603 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 32.10453 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 34.04823 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 32.77386 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 31.09948 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 738 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 5.554489 ms (FindLiveObjects: 0.400606 ms CreateObjectMapping: 0.166748 m s MarkObjects: 0.944803 ms DeleteObjects: 3.473440 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 50.27901 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 50.57853 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 57.69571 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 57.94143

(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 42.19775 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 43.08419 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 46.7776 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 47.49831 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 50.57052 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 51.18629 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 755 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 6.351539 ms (FindLiveObjects: 0.385007 ms CreateObjectMapping: 0.178626 m s MarkObjects: 0.999292 ms DeleteObjects: 4.192601 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 12.35794 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 6.105508 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 7.190993 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54)

1.515299 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 2.949819 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 12.99057 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 15.09669 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 25.69566 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 27.58271 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 66.40201 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 67.17814 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 72.76195 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 73.29708 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 2957. Total: 5.105688 ms (FindLiveObjects: 0.443589 ms CreateObjectMapping: 0.124297 m s MarkObjects: 0.979439 ms DeleteObjects: 2.981255 ms) 1:game2

(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 72.22231 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.580552 ms (FindLiveObjects: 0.350120 ms CreateObjectMapping: 0.089255 m s MarkObjects: 0.925902 ms DeleteObjects: 2.587775 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 2956. Total: 4.830778 ms (FindLiveObjects: 0.356370 ms CreateObjectMapping: 0.093077 m s MarkObjects: 0.962856 ms DeleteObjects: 2.846358 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 2960. Total: 4.482142 ms (FindLiveObjects: 0.338588 ms CreateObjectMapping: 0.086256 m s MarkObjects: 0.968945 ms DeleteObjects: 2.475872 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2960. Total: 4.316136 ms (FindLiveObjects: 0.338427 ms CreateObjectMapping: 0.085267 m s MarkObjects: 0.952357 ms DeleteObjects: 2.356169 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2959.

Total: 4.451238 ms (FindLiveObjects: 0.327146 ms CreateObjectMapping: 0.086903 m s MarkObjects: 0.951254 ms DeleteObjects: 2.483692 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2960. Total: 4.324448 ms (FindLiveObjects: 0.355286 ms CreateObjectMapping: 0.086898 m s MarkObjects: 0.964145 ms DeleteObjects: 2.342852 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 2960. Total: 4.460493 ms (FindLiveObjects: 0.323821 ms CreateObjectMapping: 0.087525 m s MarkObjects: 0.977312 ms DeleteObjects: 2.499272 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 2960. Total: 4.355512 ms (FindLiveObjects: 0.334490 ms CreateObjectMapping: 0.086617 m s MarkObjects: 0.974969 ms DeleteObjects: 2.389611 ms) 1:game2 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 60.47816 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 60.71195 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 51.4022 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 51.0731

(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 51.43106 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 51.07057 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 22.5503 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 21.00222 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 22.56412 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 21.06048 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 24.95212 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 27.71985 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 36.44772 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 38.93744 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 37.91874 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 40.00496

(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 15.7965 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54) 14.56662 (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 54)

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