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CherlindraLovelace September08,2013

NETSSstandards
Standards1&2/Definition/SubStandards 1.CreativityandInnovation Studentsdemonstratecreativethinking,constructknowledge, anddevelopinnovativeproductsandprocessesusing technology. a.Applyexistingknowledgetogeneratenewideas,products,or processes b.Createoriginalworksasameansofpersonalorgroup expression c.Usemodelsandsimulationstoexplorecomplexsystemsand issues d.Identifytrendsandforecastpossibilities TwoExamplesofWhatStudentsShouldbeAbleto Do: Produceamediarichdigitalstoryaboutasignificantlocal eventbasedonfirstpersoninterviews.Usedigitalimaging technologytomodifyorcreateworksofartforuseinadigital presentation. Standards3&4/Definition/SubStandards 3.ResearchandInformationFluency Studentsapplydigitaltoolstogather, evaluate,anduseinformation. a.Planstrategiestoguideinquiry b.Locate,organize,analyze,evaluate, synthesize,andethicallyuseinformation fromavarietyofsourcesandmedia c.Evaluateandselectinformationsources anddigitaltoolsbasedonthe appropriatenesstospecifictasks d.Processdataandreportresults TwoExamplesofWhatStudents ShouldbeAbletoDo: Produceamediarichdigitalstoryabouta significantlocaleventbasedonfirstperson interviews. Recognizebiasindigitalresourceswhile researchinganenvironmentalissuewith guidancefromtheteacher. 4.CriticalThinking,ProblemSolving,and DecisionMaking Studentsusecriticalthinkingskillstoplan andconductresearch,manageprojects,solve problems,andmakeinformeddecisionsusing appropriatedigitaltoolsandresources. a.Identifyanddefineauthenticproblemsand significantquestionsforinvestigation b.Planandmanageactivitiestodevelopa solutionorcompleteaproject c.Collectandanalyzedatatoidentify solutionsand/ormakeinformeddecisions d.Usemultipleprocessesanddiverse perspectivestoexplorealternativesolutions 2007ISTE.AllRightsReserved. Standards5&6/Definition/SubStandards 5.DigitalCitizenship Studentsunderstandhuman,cultural,andsocietalissues relatedtotechnologyandpracticelegalandethicalbehavior. a.Advocateandpracticesafe,legal,andresponsibleuseof informationandtechnology b.Exhibitapositiveattitudetowardusingtechnologythat supportscollaboration,learning,andproductivity c.Demonstratepersonalresponsibilityforlifelonglearning d.Exhibitleadershipfordigitalcitizenship

TwoExamplesofWhatStudentsShouldbeAbleto Do: Practiceinjurypreventionbyapplyingavarietyof ergonomicstrategieswhenusingtechnology. Debatetheeffectofexistingandemergingtechnologieson individuals,society,andtheglobalcommunity. Usedigitalimagingtechnologytomodifyorcreateworksof artforuseinadigitalpresentation. 6.TechnologyOperationsandConcepts Studentsdemonstrateasoundunderstandingof technologyconcepts,systems,andoperations. a.Understandandusetechnologysystems b.Selectanduseapplicationseffectivelyandproductively c.Troubleshootsystemsandapplications d.Transfercurrentknowledgetolearningofnew technologies

2.CommunicationandCollaboration Studentsusedigitalmediaandenvironmentstocommunicate andworkcollaboratively,includingatadistance,tosupport individuallearningandcontributetothelearningofothers. a.Interact,collaborate,andpublishwithpeers,experts,orothers employingavarietyofdigitalenvironmentsandmedia b.Communicateinformationandideaseffectivelytomultiple audiencesusingavarietyofmediaandformats c.Developculturalunderstandingandglobalawarenessby engagingwithlearnersofothercultures d.Contributetoprojectteamstoproduceoriginalworksorsolve problems

References:NationalEducationalTechnologyStandardsforStudents

ExcerptedfromNETSforStudentsBooklet

NETSS2007InternationalSocietyforTechnologyinEducation.ISTEisaregisteredtrademarkoftheInternationalSocietyforTechnologyinEducation

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