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Specific examples of learning theories in a Mellsielle classroom Sandy (Behaviourism) Yeap

Chong Ariffin Hilmi

Activity 1

SPELLING BEE!!

In this activity,

Target = student primary 3 Theme = Animals

Principles of behaviourism theory in the activity


Use a system of rewards to encourage certain behaviours and learning
To encourage and motivate students E.g. bookmark, pencil, coupon Sequence material from simple to more difficult to enhance understanding

Principles of behaviourism theory in the activity


Easy

Lion Dog Cat

Elephant Buffalo Intermediate Seahorse Cockroach Hippopotamus Rhinoceros

Advance

Principles of behaviourism theory in the activity


Establish a contract with students on the work to be done and what rewards will be given
Condition Either reinforcement or punishment

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