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GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.

7628] Renderer: NVIDIA Quadro 2000 Vendor: NVIDIA VRAM: 993 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INT Z=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 <I> Initializing (RawInput). <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\dstevens\Desktop\Oswald_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\dstevens\Desktop\Oswald_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\dstevens\Desktop\Oswald_Data\Managed\Assembly-CSharp .dll (this message is harmless) Loading C:\Users\dstevens\Desktop\Oswald_Data\Managed\Assembly-CSharp.dll into U nity Child Domain - Completed reload, in 0.053 seconds Platform assembly: C:\Users\dstevens\Desktop\Oswald_Data\Managed\System.dll (thi s message is harmless) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 320. Opera tion took 6.067892 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 268. Oper ation took 9.080719 ms. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11425. Ope ration took 12.970974 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 462. Ope ration took 31.069053 ms. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 11674. Ope ration took 14.491212 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 516. Ope ration took 15.654333 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading -5 unused Assets to reduce memory usage. Loaded Objects now: 3406. Ope ration took 35.989951 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0)

Unloading 338 unused Assets to reduce memory usage. Loaded Objects now: 625. Ope ration took 14.204367 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 640. Opera tion took 35.383623 ms. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 34641. Ope ration took 19.961225 ms. funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou

(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou

(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou

(Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) funkyou (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/Standalon ePlayer/UnityEngineDebug.cpp Line: 43) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 531 unused Assets to reduce memory usage. Loaded Objects now: 543. Ope ration took 12.883808 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3424. Oper ation took 10.395134 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 625. Ope ration took 16.256055 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 640. Opera tion took 51.330563 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 36016. Ope ration took 37.431087 ms. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 544. Ope ration took 32.164976 ms. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3424. Oper ation took 13.725141 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0)

Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 625. Ope ration took 16.255286 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 640. Opera tion took 50.814856 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 20675. Ope ration took 21.705713 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 567 unused Assets to reduce memory usage. Loaded Objects now: 577. Ope ration took 16.724143 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3458. Oper ation took 15.422016 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 625. Ope ration took 24.020053 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 640. Opera tion took 36.993332 ms. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 20427. Ope ration took 24.073429 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 672 unused Assets to reduce memory usage. Loaded Objects now: 651. Ope ration took 20.974588 ms. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3531. Oper ation took 20.043015 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri alized files: 0) Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 737. Ope ration took 23.607258 ms.

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