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DMCU32.1,2.2,3.1,3.2,3.3,4.1,4.2, 4.3 DMCU13.

3
MediaConvergence 2.1
Havingseveralmediafeaturesinonehost(application,game,website). Amediaconvergenceproductisaplatformwhichhostsseveralwaysofmedia.Thesecanbe adverts,videos,tracks,imageswithinothers.

TeamFortress2
Thisproducthasseveralformsofmediainit,fromgamingexperiencetomediaplayback. 2.2 Thefactthishasdifferentmediaformsinit,makestheproducersalsohavetohavesome experienceindigitalgraphics,videoformats,plugincreationandrelationswithserversand domains. Itcombinesingameadvertsduringloadingscreensandwaitingrooms,radioplugins,imagetag systemandachatsystemusingsteam. 3.3 Thisproductgeneratesincomebysellingingameitems,playingadvertsandpluginintegrations (suchasradioandwebsites/links) 3.2 Thismediaproductattractsnewaudiencesbymaintaininginnovativeaddonsandforhavingan exclusivegameplayandanaveragecommunity. 3.1 Thecommunityexpectsthingssuchandnewcontentandevents,thisgameisreallykeenin thesethingsthereforethegamekeepschangingasthetimegoespasttoconformtheever growinggamecommunity.

WatchAnimeOnwatchanimeon.com
Thiswebsitehaschatintegrationaswellasaccountsystemsthatstoreplayedseries. Itcombinesaninteractivechatsystemwithmediaplaybackaswellascontainingadvertsinthe website. 2.2 Thesefunctionsmadethecreatorsandmoderatorsofthiswebsiteneedtohaveknowledgein advertising,webprotocolsandvideofileformats.

3.3 Thissitegeneratesprofitusingaclickbasedsystem(eachclickreturnsintheformofmoney) themoreclicksthiswebsitehas(suchasplayingavideoorclickingalinkinsideortooutsidethe website)themoremoneyitwillgenerate.Thissitealsohasadvertswhichpayfortheir placementinthewebsiteandeachtimetheygethooveredorclicktheygenerateprofitandifthe personbuysorcompletessomethingintheadvertthis,willgenerateevenmoremoney. Thismediaproducthasattractednewaudiencesbyaddingnewseriesandextrastothe website. 3.2 Theaudienceexpectsupdatesontheirfavouriteseriesandinformationinnewandupcoming onesaswellastobeabletocommunicatewiththeirfriendsthroughthechatsystem. 3.1 Thisisalwaysinconstantchangetomeettheneedsofthewebsiteusersandkeepsaddingnew waysofsharingsuchasembeddingvideosandsharingtosocialnetworks.

Youtube
Thiswebsitehasmanyfeaturessuchasmediaplaybackandintegrationswithothersitessuch asgoogle. Thesefunctionsmadethecreatorsandmoderatorsofthiswebsiteneedtohaveknowledgein advertising,webprotocolsandvideofileformats. Herewecanfindaninteractivemediaplayer,chatandcommentsystem,sharingfeaturesand showcaseofothervideosintheformofthumbnails. 3.3 Thissitegeneratesprofitusingaclickbasedsystem(eachclickreturnsintheformofmoney) themoreclicksthiswebsitehas(suchasplayingavideoorclickingalinkinsideortooutsidethe website)themoremoneyitwillgenerate.Thissitealsohasadvertswhichpayfortheir placementinthewebsiteandeachtimetheygethooveredorclicktheygenerateprofitandifthe personbuysorcompletessomethingintheadvertthis,willgenerateevenmoremoney. Eachtimesomeonesharesavideotofacebookortwitterwillcreatemoremoneyandiftheother usersclickitaswellthiswillgeneratemoremoney. Youtubeisalwaysgrowinginaconstantrateasitallowsuserstouploadtheirvideosand sharingtheirtalentsandtasteswithotherpeopleandfriends.Thiswebsitealsohaspayment optionswhichincreasethepeoplewantingtomakealivingoutofitwhichaddsontheaudiences andamountofcontentinthewebsite. 3.2 Theaudienceexpectsmorefeaturessuchasloopplaybackandnewvideosfromtheirfavourite artistsandseries. 3.1 Youtubehaschangedalotthroughtimetothepointwenowhaveawebeditor,souserscan uploadandedittheirvideosdirectlyonthewebsiteandpublishthem.

Theinterfaceofthewebsitehasalsochangedalotthroughoutthetimelineofyoutubeaswellas theintegrationwithgoogle.

CreateANewConvergingMediaProduct DMCU1 3.3 DMCU3 4.1 PersonalIdea


Ihavecomeupwithasetofideasforaprojectthatmightchangethewaypeoplewatchseries, videosorevenchatwithourfriends. Theideaistocreateanapplicationthatwillstreamandhostvideosaswellaschatroomswhere peoplecanmeetandwatchtheirseriestogether.Weallhaveseenmanyformsofdoingthis duringdailylife,butnotwithouthavingtoeitherstopthevideotoopeneitherachatwindoworor somethinglikeskype,ruiningourcinematicexperiencewithannoyingpopupsthatwillcoverthe screen.. Thisisarevolutionaryproductthatwillchangethewayyouseetheworldofdigitalmediaand socialnetwork! Youwillbeabletoenjoyyourvideoswithasmallseeminglessseethroughchatwindowatthe bottomofthescreenwhichwilldisplaymessagesreceived.Hereyouwillbeabletofindchat optionssuchasvideocallsandvoicecallswhichwillbecompresstomaximizethevideoquality andplaybackoftheclipsstreaming! Thisconvergingmediaproducthasaninteractivechatsystemandvideoplaybackaswellas premiumfeaturesandgamestoplaywhilewaitingforstreamedvideos. Belowwecanfindthefeaturesofthisproduct: USP:Mediaplayerwithimplementedhiddenchatboxandimprovedcallsystem. TargetAudience:nichewillbeaimedatpeoplewhomhaveinternetaccessintheircomputers andhaveaninterestbyfilms,seriesorAnimes. Income:Thisapplicationwillreceivemoneybyclicksmadeonthewebsite,advertisementinthe website/application,downloadsmadeonthewebsite,serieswatchedandfoundingfrom premiumaccountsandextras.

DMCU3 4.2
Market Research
Ihavecreatedasurveytogatherinformationfrompeersinordertofindoutiftheapplication wouldbeusedandifitwouldbeboughtbythefutureusers. Survey https://docs.google.com/forms/d/13KiMUxeIkavvuVXEbvyrv5nHmFEWHV1mWRt40pv6Yew/edit ?usp=sharing

Here are the results of the survey.


Results https://docs.google.com/spreadsheet/ccc?key=0AqX5ZI4KVtUCdHBkSGU0dktyTnBXNjFScG9s S3lsNVE&usp=sharing

4.3
Here I will leave some examples taken from the survey to show the main points in mind from the target research.
Age range

<12 13-18 19-27 28-42 43<

0 4 3 0 2

0% 44% 33% 0% 22%

Do you watch videos online?

Yes

100%

No

0%

What types of Videos do you watch?


Films Animes Series Other 8 5 5 1 42% 26% 26% 5%

Do you watch videos alone?

Yes No Sometimes

1 0 8

11% 0% 89%

Do you chat with your friends while watching videos?


Yes No 5 4 56% 44%

Do you enjoy those systems for cinematic experience?

Yes No

4 0

44% 0%

Fudge NO!

56%

Would you like to have a better chat system that doesn't eat your whole bandwidth?

Yes No Maybe, but not now

5 1 3

56% 11% 33%

Would you share this application with your friends?

Yes No

8 1

89% 11%

Would you use this application?

Yes No

7 2

78% 22%

After receiving the results and seeing the charts, I have found out that the application would be used by a lot of people, especially young people in the age group of 12-27. This survey also allowed me to understand the market better by showing me what the users think of systems currently in charge. Without this survey I wouldnt know if the application would be viable in the market, which could had caused a lot of issues later on. The software used was, google forms, google drive, web browser (firefox). The reason I have used these packages of software was, because they are free to use and efficient for the job in hands.

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