Persistence of vision is a commonly accepted although somewhat controversial theory about movement of images. Persistence of vision is the phenomenon of the eye by witch afterimage is thought to remain in the retina for a short while. The term persistence of vision refers to the eye-brain combination and how people preserve images that have been presented towards them. While most film scholars accepted the 'persistence of vision' theory as the foundation of the subject and continued to speculate the medium, meaning and interpretation of cinema functionings from that basis, intuition persisted to enquire the suggestions about the theory that were involved in motion understanding. Research was taken out throughout the twentieth century and they found that light remains in the subjects vision for a short while after they have closed their eyes. Positive after images retain the colour and brightness in relation of the original stimulus. This would suggest that the after images seen could be a credible explanation to movement in film. We know this because it allows each image frame to diffuse into another, despite that fact that the beam of light projecting the film frame itself is discontinuous, nevertheless the illusion of movement occurs throughout. The appearance of a continually visible series of images is a phenomenon distinct from the apparent motion appearance in film. In the film industry it is necessary to ensure a continuous reasonably flicker free image displayed on screen. A minimum of 10 separate frames must be projected every second to give the illusion of movement to the human eye, but a fluid stop motion technique should include at least 25 frames per second for a realistic depiction of motion.
Stop Frame Animation Stop frame animation is a technique used in animation to animate static objects; it is completed by having a subject for animation and by slowly moving an increment on the item that is going to be moved. It is repeated and a photograph is taken for each individual small change on the subject. When all the frames taken are played together in sequence it gives the notion of movement. Often including around 25 frames per second for a fluid movement illusion. Clay figures, puppets and miniatures are used in stop frame animation as they can be handled and repositioned easily. The structure is usually made of various joints and connections for the figure to be tweaked and adjusted for different scenes in projects using the animation. Famous examples include Wallace and Grommet and Morph, these animations made stop frame animation mainstream in the industry. They underlie the figure and make an easy but effective way of allowing smooth movement for the animators. This is because the method allows simple configurations and can easily be adjusted to create any type of structure; the structure would normally have a layer of materials placed over it such as clay or putty.
Frame Rates In animation, frame rate is the number of individual frames or images that are projected and displayed per second in order to create the illusion of movement. In animation the higher the frame rate, the smoother that animation as there are more frames displaying transition to the next image. A full motion video usually displays around 24 frames per second or grater, linking in with persistence of vision. This is because the rapid succession of images displayed to the subject viewing appears to be infused with one another because of the high rate of frames being displayed. Famous examples of movies such as Tim Burtons A Nightmare Before Christmas include at least 24 frames per second, once all the individual photographs are combined in sequence the whole animation combined appears that it has a fluid motion and gives the illusion of movement. The animators tweak each individual photographer taken for each frame for successful motion appearance.
Movement Of Models The movement of models in animation refer to what method the animators choose to mechanically move the models they desire in there animation, the most common methods include; animatronics, puppets, miniatures, armatures and figurines. The animators must use a type of animation technique to animate the static models, by gradually changing the position of the model and taking a different photograph for each frame.
Pioneers Early pioneers who have discovered methods of creating apparent motion have explored moving illusions. One of the earliest of these pioneers were Joseph Plateau, Joseph Plateau was a Belgian physicist best known as the inventor of the stroboscope. The stroboscope is a device that employs bright pulses of light to illuminate a rotating or vibrating object and then to make it appear as if it is moving very slowly or motionless. The device works by permitting the eye only a glimpse of object or a portion of it at a time intervals that correspond to the objects rate of vibration or rotation. Plateau invented an early stroboscopic device in 1836; it was called the phenakistiscope, which consisted of two discs. The first disc included small equidistant radial windows, through witch the view could look, and other containing a sequence of images. When rotated at the correct speed, the two discs would synchronize the windows and images creating an animated motion effect. This made a projection of stroboscopic photographs, creating an illusion of animated motion, this invention eventually lead to cinema. Another early pioneer was William Horner, Horner mathematician but he also focused on optics. The invention of the zoetrope in 1834 is attributed to him. A Zoetrope is a device that pproduces the illusion of action from a rapid succession. The device was a continuation of the already existing Phenakistiscope invented by Plateau it lead to a similar way of viewing animation witch eventually developed into the praxinoscope. This made it easier to view animation because of the small slits on the sides where the person would look inside and would give a better effect than the Phenaksitiscope. The early designs on the zoetrope vary from animals running to people and are still used today. The Zoetrope works on a similar principle as the Phenakistiscope but allows multiple people to view the animation at the same time. The Zoetrope has another unique feature because instead of being rapidly arrayed on a disc, the sequence of pictures depicts motion on a paper strip.
The invention of the Zoetrope was later developed further and was transformed into the Praxinoscope. Photographer, teacher and artist, Emile Raynaud is know as the inventor of the Praxiniscope, and is the creator of the first animated cartoons. He was one of the pioneers of cinema. The Praxiniscope was the first invention of Emile Raynaud in 1876. It is a toy that gives the illusion of movement. The Praxiniscope incorporates the principle of William Honors Zoetrope, using a removable strip printed in a series of 12 drawings that make up a cyclist movement. The strip is placed inside a drum rotating from an axis used as a base. Emile Raynaud added into the drum a cylinder on witch 12 facets of mirrors is arranged; and each reflects a drawing. The animation can be seen in low light by various people unlike the Phenakistiscope of Joseph Plateau. Eadweard Muybridge was an English photographer important for his pioneering work in photographic motion. Today, Muybridge is known for his pioneering work on animal locomotion 1877 and 1878, witch used multiple cameras to capture motion in stop-motion photographs and his work with his invention the Zoopraxiscope. This was a device for projecting motion pictures that pre-dated the flexible filmstrips used in cinematography.
Muybridge also wanted to study a horse in gallop. Muybridge planned to take a series of photos in 1878. He placed numerous large glass-plated in line along the edge of a track; the shutter rom each was triggered by the horses gallop. He copied the images into the form of silhouettes onto a disc to be viewed by a machine previously mad by Muybridge. He called this invention the Zoopraxiscope. This was later considered an early movie projector, and the process as an early towards cinematography and the motion picture industry. Inspired by the work and ideas of photographic pioneer Eadweard Muybridge, a man named Thomas Edison continued to peruse the development of the motion picture system. He developed he Kinetoscope. This was an early motion picture exhibition concept. Was designed for films to be designed or films to be viewed by one individual at a time trough a small hole viewer at the top of the device, The Kinetoscope was not a movie projector but introduced the basic approach that would later become the standard for all cinematic projection before the advent of a video. It did this by creating the illusion of movement by conveying a strip of perforated film bearing a sequential series of images over a light source with a high sped shutter. Thomas Edison developed this device that would later on influence inventions round the world including the phonograph, the motion picture camera and the practical electric light bulb. His invention of the Kinetoscope was the next crucial step in movie history. The development of the movie projection machines inspired two men called the Lumire brothers to further create projects involving motion movement. They are credited to be the first moviemakers in history. They patented the cinematograph, witch contrary to Edisons Kinetoscope allowed multiple parties at once to view the notion, similar to current cinema. They presented many short films such as there first film titled Workers Leaving the Lumiere Factory witch was 17 meters long in film and was hand cranked through a projector and runs approximately 50 second in length. The Lumiere apparatus consisted of a single camera used for both photographing and projecting at 15 frames per second. There first film recorded in 1896 was a revolutionary progression in the cinematic industry as it projected what appeared to be a moving image onto a wall. George Pal was an animator and producer who was associated with the science fiction genre, he is best remembered as the producer of several science fiction and fantasy films in the 1950s and 1960s, one of witch included the famous and revolutionary feature length film called The War Of The Worlds. The film had its official premiere in Hollywood in 1953; it was both a critical and box office success as it used developed animations that were advanced compared to the other films on release during that time period. It was claimed to be the biggest film hit, this lead to the evolution of special effects and made a rapid succession in the science fiction industry making George Pal a lead producer who developed very commercially successful films in his career. This was a blueprint for modern science fiction and special effects. Contemporary Animators One of the most original filmmakers are the Quay Brothers, the Quay brothers are identical twins born in 1947, Timothy and Stephen Quay studied illustration and went on to study at the art colleges in London, where they created many animations in the 1970s. They lived in London making innovative and very unique films with Koninck studios. They Quays work includes set design for opera and theatre. In 1998 theyre tony nominated set designs for Ionescos the chairs one great acclaim for Broadway. Another unique animators who has had successful films is Tim burton born in 1958. After acquiring knowledge about animation in art colleges in London, Burton worked for Disney as an animator before venturing off to start a solo animation career witch has been very successful. He became know for creating films with striking appearance often in the fantasy and horror genre. Some of the most famous examples include The Nightmare Before Christmas and Corpse Bride, he has been acclaimed to be a director, producer and screenwriter and has also made various horror themed movies such as Beetle Juice and Edward Scissorhands both blend the fantasy theme into a horror based style. One of the biggest animation companies of animation is Aardman. Aardman is a British animation studio based in the United Kingdom and is one of the biggest companies that develop animation with very popular shows throughout the world. He studio is know for stop-motion related techniques in animation, partially those featuring plastering characters, two of the most face examples would include Wallace and Grommet and Morph. It entered the computer animation market with Flushed Away in 2006. Aardman was founded in 1972 as a low budget animation project by Peter Lord and David Sproxton, who wanted to release there dream of producing an animated film. The BBC allowed them to create short animation for television. Another award- winning animator who had a unique style of animation was Michael Please. Michael Please was born in 1984 and is a BAFTA-winning animator, he studied at the Royal College of Art and the University of the Arts in London, he has made several music videos and short films including the BAFTA winning best short animation The Eagleman Stag. The animations are created mainly on white paper and paper based materials.
Developers Willis OBrein was the special effects artist who pioneered the technique of stop motion animation and the director of the successful classic movie King Kong in 1933. A cartoonist and sculptor, OBrein began making short films. He worked on the film The Lost World where he used stop motion to animate creatures, and his work on King Kong is considered a classic example of stop-motion photography and animation. He was the first to win an Oscar for special effects, and often labelled the father of stop motion animation for his innovative miniature models partially the gorilla in King Kong. OBriens pioneering efforts transformed the possibilities of filmmaking inventing a new way of viewing visual language witch lead to special effect advancements. OBrein gave filmmakers a new latitude in creating fantasies with monstrous special effects.
Ray Harryhausen stands alongside Willis OBrein as one of the greatest stop-motion animators creating inspiring films that have amazed audiences since the beginning of his work. Ray Harryhausen is one of the most influential directors in animation, his films include the popular Seventh Voyage of Sinbad witch astonished the viewers. He has become a cult figure in the industry as his stop-motion was very ahead of its time. Willis OBriens King Kong inspired Harryhausen in 1933, ever since he had been focusing of visual effects and is credited to be a towering figure in the history of motion-picture evolution and special effect advancements. His creatures that were featured in his films such as One Million Years B.C are some of the most memorable effects ever used in cinema, including his famous Cyclopes and dragons. His creations were a landmark that showed what was to come in cinema, George Pal also inspired Harryhausen to develop his own stop- motion animation in the fantasy and horror genre as Harryhausens work was based on the fantasy and horror theme. His imaginative work would later serve as an inspiration for the next generation of filmmakers, including Tim Burton with Corpse Bride witch included relatable content with Harryhausens work with strange creatures designed to shock the audience. He gained respect in the industry as one of the great innovators in animation and has received various honours for creativity. One of the most unique artists of animation was Jan Svankmajer; Svankmajer had an uncommon style of animation where he combined stop-motion with static objects giving the illusion of motion in everyday objects infused with horror. He was born in 1935; Svankmajer was a puppeteer who was influenced by directors and producers before him such a Ray Harryhausen. He studies puppetry at the Academy of Performing Arts before directing his own films in the mid sixties; this made him become allied with a movement of surrealism happening in his country the Czech Republic. He did this with a different and unique way of animating objects, he animated otherwise obsolete objects and gave static objects a motion appearance through his techniques in illusion. In his work, his materiel varies from toys, food and other malleable objects, through this Svankmajer became well know for his signature appearance in animation. His work would include horror related imaginative scenes with extraordinary creativity. His film The Dark Wonders of Jan Svankmajer was awarded various honours for animation, he become a retrospective animator renowned for creating techniques ranging fro, stop-motion animation, clay animation, puppet animation and live action into a fantasy theme expressed through different mediums. These films were often created to shock the audience with bizarre scenes and horror-based stories. Among the greatest figures in animation and film was Lotte Reiniger, Reiniger was know for taking animation into a specific direction and made it into a trademark for animation type. She is famous for innovating the silhouette animation. She would craft had-made paper based cut outs for developing shadow animation, and was invited to create silhouettes for theater. Reiniger was devoted to create fairy-tale stories for animations; two of her early examples include Sleeping Beauty and Cinderella both in 1922, these animations were described as having fascinating atmospheric mise-en-scene. The animation she created called The Adventures of Price Achmed is credited for being the first full-length animation film, although she mostly focused on shorts. The films were unique as they included materials that were never before used to create animation or to feature in animation related projects before it. The films would include surreal appearing paper based silhouettes that lead a type of animation into a specific and a particular direction in the film and animation industry. Reiniger set a base for future animators as she expressed how stop-motion could be transformed into full-length films and make it to theater; her work would go on to inspire artists such as the Quay Brothers who started to create longer animations with horror themed subjects, and her work is credited to be the start of visually creative animations in stop-motion as it would go on to influence many artists in the next generation. Genres and Forms
Animation is presented through a variety of different genres and forms, television animation and film animation often vary as they seek different audiences. Most animations shown through film base there demographic on the younger audiences, these are often children between the ages of four and twelve. Each animation focuses on a specific age group trying to satisfy the desires of the audience, for example the animated feature length film Finding Nemo aimed its content towards the nine year old audience. Nevertheless animation can vary from comedy to horror in the film industry, animation is displayed at cinemas and on television to various age groups and genders. It can also be presented trough many types and techniques, advertising often includes animation as it links the audience with a topic that they enjoy. The advertising industries display animated figures that are popular amongst a certain age group and display their adverts featuring the animations. An example would be George Pal, who created a popular series of commercials for the company Horlicks in 1936. This popularized the idea of including animations in commercials being broadcasted on television, companies started to mutually link the audiences with there favorite animated personalities. Modern animation in cinema allows the option for multimedia presentation in many formats, as animation in advertising has become an important way of approaching the specific audiences. It allows companies to create the environment they want to portray for the project if the subject is pure fiction. Adverts can take advantage of films and music videos and use them as a tool for marketing, this works by the audience wanting to be associated with the product.