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file(GLOB chipmunk_source_files "*.c" "constraints/*.

c")
file(GLOB chipmunk_public_header "${chipmunk_SOURCE_DIR}/include/chipmunk/*.h")
file(GLOB chipmunk_constraint_header "${chipmunk_SOURCE_DIR}/include/chipmunk/co
nstraints/*.h")
include_directories(${chipmunk_SOURCE_DIR}/include/chipmunk)
if(BUILD_SHARED)
add_library(chipmunk SHARED
${chipmunk_source_files}
)
# Tell MSVC to compile the code as C++.
if(MSVC)
set_source_files_properties(${chipmunk_source_files} PROPERTIES LANGUAGE CXX
)
set_target_properties(chipmunk PROPERTIES LINKER_LANGUAGE CXX)
endif(MSVC)
# set the lib's version number
# But avoid on Android because symlinks to version numbered .so's don't work w
ith Android's Java-side loadLibrary.
if(NOT ANDROID)
set_target_properties(chipmunk PROPERTIES VERSION 6.2.1)
endif(NOT ANDROID)
if(ANDROID)
# need to explicitly link to the math library because the CMake/Androi
d toolchains may not do it automatically
target_link_libraries(chipmunk m)
endif(ANDROID)
install(TARGETS chipmunk RUNTIME DESTINATION lib LIBRARY DESTINATION lib)
endif(BUILD_SHARED)
if(BUILD_STATIC)
add_library(chipmunk_static STATIC
${chipmunk_source_files}
)
# Tell MSVC to compile the code as C++.
if(MSVC)
set_source_files_properties(${chipmunk_source_files} PROPERTIES LANGUAGE CXX
)
set_target_properties(chipmunk_static PROPERTIES LINKER_LANGUAGE CXX)
endif(MSVC)
# Sets chipmunk_static to output "libchipmunk.a" not "libchipmunk_static.a"
set_target_properties(chipmunk_static PROPERTIES OUTPUT_NAME chipmunk)
if(INSTALL_STATIC)
install(TARGETS chipmunk_static ARCHIVE DESTINATION lib)
endif(INSTALL_STATIC)
endif(BUILD_STATIC)
if(BUILD_SHARED OR INSTALL_STATIC)
# FIXME: change to PUBLIC_HEADER to allow building frameworks
install(FILES ${chipmunk_public_header} DESTINATION include/chipmunk)
install(FILES ${chipmunk_constraint_header} DESTINATION include/chipmunk/const
raints)
endif(BUILD_SHARED OR INSTALL_STATIC)

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