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Fallout 3 pc cheats

God mode, unlimited ammo, and unlimited weight capacity


Toggle fog of war

tfow

Toggle debug display

tdt

tgm

All mapmarkers tmm 1


Disable enemy combat AI
Toggle AI

tai

Toggle free camera mode


Toggle HUD

tcai

tfc

tm

No clipping mode

tcl

Teleport to room with all items coc testqaitems


Teleport back to game coc megatoncommonhouse
Spawn indicated number of items in % condition
<condition 1-100>
Get indicated amount of caps

player.additem <item code>, <number>,

player.additem 000000F <number>

Spawn indicated amount of persons or objects player.placeatme <object code>, <number>, <x axis>, <y
axis>
Remove indicated item, person or object
Get indicated perk

player.removeitem <object or item code>, <number>

player.addperk <perk code>

Remove indicated perk player.removeperk <perk code>


Get indicated aid or perk effect player.addspell <perk or aid code>
Give player ownership of selected item Setownership
Set player level player.setlevel <number>
Move to indicated NPC player.moveto <NPC ID>

Add indicated amount of points to your S.P.E.C.I.A.L. stats


Add indicated amount of points to your skills

modpca <attribute> <number>

modpcs <skill name> <number>

Add indicated amount of Special Points addspecialpoints <number>


Set Special Points

setspecialpoints <number>

Set ability (sneak, barter, etc.) score

player.setAV <ability> <number>

Permanently set number of action points

player.setav actionpoints <number>

Set percentage of physical damage absorbed by player player.setav damageresist <1-85>


Set percentage of radiation absorbed by player player.setav radresist <1-85>
Set percentage of poison damage absorbed by player

player.setav poisonresist <0-100>

Set percentage of fire damage absorbed by player

player.setav fireresist <0-100>

Set melee damage done by player

player.setav meleedamage <number>

Set unarmed damage;


must have no weapons equipped

player.setav unarmeddamage <number>

Set chance to score a critical hit player.setav critchance <0-100>


Set weight limit setgs fAVDCarryWeightsBase <number>
Set strength multiplier for weight limit setgs fAVDCarryWeightMult <number>
Set maximum carrying weight

player.setAV carryweight <number>

Restore equiped weapon to 100%

player.setweaponhealthperc 100

Set jump height; default is 64

setgs fJumpHeightMin <number>

Set run speed; default is 4

setgs fMoveRunMult <number>

Set sneak mode speed multiplier

setgs fmovesneakmult <number>

Free repair up to your repair level

player.srm

Perfect V.A.T.S. aiming SetGS fVATSDistanceFactor 0.0001


Multiply Pickpocket skill by 100 SetGS fPickPocketActorSkillMult 100
100% Pickpocket success

SetGS fPickPocketMaxChance 100

Open any lock by forcing it

SetGS fLockSkillBase 100

Fully heal player or selected NPC

Resethealth

Add indicated amount of Karma points rewardKarma <number>


Add indicated amount of experience points

rewardXP <number>

Set maximum level obtainable through experience gain setgs iMaxCharacterLevel <level number>
Can wear Brotherhood Of Steel armor without training SetPCCanUsePowerArmor 1
Age or de-age targeted character

agerace <1 or -1>

Age or de-age yourself player.agerace <1 or -1>


Equip existing item in selected target's inventory

EquipItem <item code>

Un-equip existing item in selected target's inventory

UnEquipItem <item code>

Disable all mines

disableallmines

Remove all weapons and clothes from target


Kill selected target

Kill

Kill everyone in area

Killall

Removeallitems

Resurrect dead target resurrect


Get information on the selected target's value GetAVInfo <actor value>
Match geometry of an NPCs face

Player.MatchFaceGeometry <number>

Purge cell buffer;


frees memory and may increase performance

pcb

Selects an object
;use PRID player to select yourself

PRID <name>

Set how much an NPC has to trade with SetBarterGold <number>


Set name of selected NPC

setactorfullname "<first name> <last name>"

Set your character's name

player.setactorfull name "<first name> <last name>"

Unlock corresponding achievement

addachievement <1-53>

Teleport to quest's target location


All items for current quest

movetoqt <optional quest ID>

GetQC

Complete objectives for current quest CompleteAllObjectives or CompleteQuest


Complete current quest GetQuestCompleted
Reset current quest

ResetQuest

Toggle Power Armor use


Sets Tag Skill Points

setpccanusepowerarmor <0 or 1>

settagskills <number>

Adds indicated amount of Tag Skill Points


Modifies player's desired skill

addtagskills <number>

player.modav <skill name> <number>

Permanently set player's maximum HP player.modav health <number>


Set skill values player.ForceAV <number>
Turn back into child

SetPCYoung

Change size of selected object or NPC; default is 1


Change player size; 1 = large, -1 =normal

player.modScale <-1 or 1>

Delete character without having to kill or harm them


Modify your characters appearance again
Change your name

setscale <-10 to 10>

disable

showracemenu

ShowNameMenu

Change gender SexChange


List all items you have player.showinventory
Gain one level getXPfornextlevel or advlevel
Remove player from all factions removefromallfactions
Move during intermission sequences

EnablePlayerControls

Unlock selected lock or terminals

unlock

Activate last locked door needed to be opened from another place


Disable mines DisableAllMines

activate

Sets an NPC as essential (unkillable)

SetEssential <NPC ID> 1

Dogmeat is marked as unkillable

setessential 6a772 1

Display file with all objects and their ID Form codes (unique for each save)
Set game speed set timescale to <number>
Save with a custom save name save <filename>
Load saved game
View ending

load <filename>

exit vats

Immediately quit game QQQ


List all console commands

help

XDeathTollX, Steven Procopio, Mori, Kyle Phong, stuart repton, and Larry I
All console codes
Effect Full command Short command
Show global scripts and variables
Show variables on object
Show quest variables
List quests

tst

ShowVars <object id>

ShowQuestVars <quest id>

ShowQuests

Toggle combat stats

Show

sv <object id>
sqv <quest id>

sq

ToggleCombatStats

tcs

Toggle television 85% safe zone ToggleSafeZone tsz


Toggle AI

ToggleAI

tai

Toggle collision geometry

ToggleCollisionGeometry

tcg

Toggle material geometry

ToggleMaterialGeometry

tmg

Toggle border lines for each cell ToggleBorders tb


Toggle sky

ToggleSky

ts

Toggle leaves

ToggleLeaves

tlv

Toggle wireframe world ToggleWireframe

twf

save fred 1

Toggle collisions

ToggleCollision tcl

Toggle debug numbers ToggleDebugText


Hide all menus ToggleMenus

tdt

tm

Close all menus

cam

Toggle primitives

TogglePrimitives

tpr

Show scene graph for selected


reference or entire game

ShowScenegraph

ssg

Show full game scene graph

ShowScenegraph

sfsg

Toggle magic stats

ToggleMagicStats

Show animation and actor status

tms

ShowAnim

Show first person model from the third person view


Display help

Help

sa
Show1stPerson s1st

help

Toggle blocked display ToggleNavMeshtnm


Toggle path display

TogglePathLine tpl

Select a reference by id for console

PickRefByID

prid

Set lighting passes with


amb, diff, tex, spec toggle values set 0 or 1
Unkown

ToggleLODLand tll

Unkown

SetLODObjectDistance slod

Unkown

SetTerminalMenuPos

SetLightingPasses <0000-1111> slp <0000-1111>

stmp

Move pipboy knob

MovePipboyKnob

mpk

Highlight body part

HighlightBodyPart

hbp

Highlight a reference

HighlightAdditionalReference

Remove all VATS highlights


Toggle grass updates

har

DeactivateAllHighlights dah

ToggleGrassUpdate

tgu

Center on cell CenterOnCell


Set game setting

coc <cell ID>

SetGameSetting

Set "setting:category" value

setgs

SetINISetting

setini

Show "setting:category" value GetINISetting

getini

Unknown

CenterOnExterior

coe

Unknown

CalcPathToPoint

p2p

Ignore locks, allow disabled doors,


ignore min use CalcLowPathToPoint

lp2p

Set fog with floating point values

SetFog <start depth> <end depth>

Set new clip distance with floating point value SetClipDist <number>
Unknown

ToggleShadowVolumes tsv

Unknown

SetImageSpaceGlow

sisg

Unknown

ToggleDetection

tdetect

Unknown

ToggleHighProcess

thighprocess

Unknown

ToggleLowProcess

tlowprocess

Unknown

ToggleMiddleLowProcess

tmlowprocess

Unknown

ToggleMiddleHighProcess

tmhighprocess

Unknown

ToggleAiSchedules

Unknown

SpeakSound

tais

Add comment to [General] 'sBetaCommentFile' file

BetaComment bc

Toggle 3D for a Cell child node;


0: Actor, 1: Marker, 2: Land, 3: Water, 4: Static, 5: Active ToggleCellNode <0-5> tcn <0-5>
Toggle trees

ToggleTrees

tt

Change the field of view in degrees;


default is 75

SetCameraFOV <1-180> fov <0-360>

Toggle verbose combat and AI messages

Verbose

Toggle God mode

tgm

ToggleGodMode

verbose

Reload HLSL shaders from disc RefreshShaders rs


Toggle script processing ToggleScripts
Toggle conversation stats

tscr

ToggleConversations

tconv

Toggle full help ToggleFullHelp tfh


Show quest log ShowQuestLog sql
Show all log entries for a single quest

ShowFullQuestLog

sfql

Dump texture palette contents to file

DumpTexturePalette

dtp

Dump model map contents to file

DumpModelMap

dmm

Center on world
number>

CenterOnWorld <name> <number> < number> cow <name> <number> <

Toggle grass

ToggleGrass

tg

Unknown

AddFaceAnimNote

afan

Refresh INI settings from file

RefreshINI

Toggle NPC facial emotions

ToggleEmotions temo

Unknown

AddDecal

Unknown

TestCode

refini

Add all spells to player PlayerSpellBookpsb


Printed AI lists PrintAiList

pai

Show current quest targets

ShowQuestTargets

Set hair tint with RGB integer values

sqt

HairTint <red><green><blue>

Save game

SaveGame <filename> save <filename>

Load game

LoadGame <filename> load <filename>

Test all cells;


0: stop, 1: start, 2: interiors, 3: current world

TestAllCells <0-3>

tac <0-3>

Run Render Test on player's current parent cell RenderTestCell rtc


Run Render Test on player's current position

RenderTestHere

rth

Save hkWorld SaveWorld <filename>


Reload values from the current climate ReloadCurrentClimate rcc
Reload values from the current weather ReloadCurrentWeather rcw
Visually display the current seen data

TestSeenData tsd

Simulate local map with FOW on or off TestLocalMap <0 or 1> tlm
Move player to current quest target;
can also include optional target number MoveToQuestTarget <number> movetoqt <number>
Prints NPC dialog

PrintNPCDialog pdialog

Toggle showing all dialog subtitles

ShowSubtitle <0 or 1>

Display render passes for the next frame

ShowRenderPasses

Only re-render geometry visible during this frame

srp

FreezeRenderAccumulation

Toggle occlusion query for geometry

ToggleOcclusion

tocc

Output Mem Context info to a file

OutputMemContexts

omc

Output Mem Stats info to a file OutputMemStats

oms

Show the detection stats of the current selected Ref

ToggleDetectionStats

Sets refractive value of the target

SetTargetRefraction

str

Set refractive fire value of the target

SetTargetRefractionFire strf

Toggle refraction debug render texture ToggleRefractionDebug trd


Toggle char controller shape type

ToggleCharControllerShape

tccs

Show head track target if set from look function ShowHeadTrackTarget sheadt
Set various values for sky

SetSkyParam

Set various values for HDR shader


Show temporary yellow plus at the

ssp

SetHDRParam shp

tds

fra

pivot point of selected reference

ShowPivot

Print current HDR settings

PrintHDRParam php

Toggle HDR debug textures

ToggleHDRDebug

Revert the world

RevertWorld

Output Archive profile info to a file

SaveIniFiles

thd

rw
OutputArchiveProfile

Exit game without going through menus QuitGame


Write all the .ini files

sp

oap

qqq

saveini

Set which debug text is shown SetDebugText sdt


Toggles Lite Brite render mode ToggleLiteBrite tlb
Run cleanup memory pass

RunMemoryPass

rmp

Reset Max Mem Contexts

ResetMemContexts

rmc

Toggle the water system

ToggleWaterSystem

tws

Unknown

ToggleWaterRadius

Show who detects the player


Toggle all Combat AI

twr

ShowWhoDetectsPlayerswdp

ToggleCombatAI

tcai

Toggle Free Fly camera ToggleFlyCam tfc


Modify water shader settings

ModWaterShader

mws

Modify water shallow color

WaterShallowColor

shallow

Modify water deep color

WaterDeepColor

deep

Modify water reflection color

WaterReflectionColor refl

Creates a trace file (Xenon only) BeginTrace


Run cell test

RunCellTest

bt

rct

Start all quests StartAllQuests saq


Set all quest stages

CompleteAllQuestStages

Delete all the actors in High who are not persistent

caqs
FlushNonPersistActors flush

Toggle fog of war

ToggleFogOfWar

Write out current local map

OutputLocalMapPictures

Set new gamma ramp SetGamma


Allocates memory in MB

tfow

sg

WasteMemory <number>

Clear HDR adapted light texture ClearAdaptedLight


Unknown

ToggleCastShadows

Set parameters for HUD glow


Unknown

olmp

wm <number>

cal

tsh

SetHudGlowConstants shgc

CloseFile

Set mipmap LOD bias values for tree billboards SetTreeMipmapBias


Unknown

SendSherlockDebugText

Dump menu packing information


Unknown

DamageWeapon

Unknown

GetWeaponHealth

ssdt

DumpMenuPackingInfo dpmi

Output Mem Stats info to a file OutputMemStats


Plays explosion seq in selected object

PlayExplosion

Sets Depth of Field focal distance

SetMaxAniso

Sets Depth of Field range

omsfw

SetDepthOfFieldRange sdofr

Sets the depth of field based on the target

SetTargetDOF stdof

Toggle full screen motion blur ToggleFullScreenMotionBlur

tfsmb

Set the motion blur parameters SetMotionBlur smb


Toggle Foot IK system ToggleFootIK
Set Velocity on a reference

tfik

SetVel

Debug the combat plan on an actor

DebugCombatPlan

Set cost on a combat action

SetCombatActionCost scc

Toggle combat debug info

ToggleCombatDebug

tcd

dcp

stmb

Force combat group strategy

ForceGroupStrategy

fgs

Toggle pathing information

TogglePathingInfoFunction

Show reference inventory

ShowInventory inv

Reset the performance timers ResetPerformanceTimers

tpi

rpt

Toggle debug displays for decal creation


0: Wireframe, 1: Solid, 2: Occlusion Query, 3: Transform ToggleDebugDecal <0-3>

tdd <0-3>

Toggle decal rendering ToggleDecalRendering tdr


Toggle imagespace modifiers enable
Set speed mult for UFO cam

SetImageSpaceModifiersEnable <0 or 1>

sisme <0 or 1>

SetUFOCamSpeedMult sucsm

Deletes the specified object ref DeleteReference

zap

Toggle test light ToggleTestLight <radius, magnitude>

ttl <radius, magnitude>

Place location marker at coordinates


with optional name and color
<name> <color>

PlaceLocationMarker <x> <y> <z> <name> <color>

Clear location markers ClearLocationMarkers clm


Toggle all Multibound check functionality
Toggles Grab IK system ToggleGrabIK

tgik

Toggles Look IK system ToggleLookIK

tlik

Toggles Ragdoll Anim system


Add Occlusion plane

ToggleMultiboundCheck

ToggleRagdollAnim

tra

AddOcclusionPlane <x size> <y size>

Set parameters for the global radial blur SetGlobalRadialBlur

aop <x size> <y size>


sgrb

Writes out texture use map data to file OutputTextureUseMap otum


Toggle VATS Light

ToggleVATSLight

tvl

Clear screen blood

ClearScreenBlood

csb

Toggle screen blood debugging ScreenBloodTest


Add blood spots to screen;

mbc

tsbtest

plm <x> <y> <z>

higher numbers for more blood spots, 0 for none

tsb <number>

Debug resets SayOnce, TalkedToPc, etc. ResetDialogueFlags

rdf

Debug resets all hacked/locked terminals

ResetAllTerminals

Get detailed an actor value info GetActorValueInfo


Close all open menus

rat

getavinfo

CloseAllMenus cam

Toggles bound visualization for a ref

ToggleBoundVisGeom tbvg

Enumerates Miles samples and streams DebugMilesPS3 dm3


Set given file as target for console output

SetConsoleOuputFile

Test race/sex menu rendered terminal TestRaceSexTerimnal


Ignore given renderpass IgnoreRenderPass

scof

trst

irp

Play this set of VATS cameras for the next VATS playback

PlayVATSCameras

pvc

Set falloff of the target SetTargetFalloff stfo


Toggle actor movement through pathing system ToggleActorMover
Copy save games from the host machine or a memory stick
Enables skeleton drawing

tam

CopySaves

DrawSkeleton das

Toggles end of frame imagespace effects

ToggleEOFImageSpace teofis

Enumerates Miles samples and streams ForceFileCache ffc


Dumps the next frame's calls to
NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls
(only Debug/PIX 360 builds)

DumpNiUpdates

dnu

Degrades specified number of MB of textures;


negative values degrade all possible (only 360 builds)

TestDegrade

Toggle depth bias for decals

ToggleDepthBias

tdb

Toggle the SPU render batch

ToggleSPURenderBatch tspurb

Toggle the SPU transform update

ToggleSPUTransformUpdate

tsputu

copysaves

Modify FaceGen Functionality ModifyFaceGen mfg


Forces an RSX crash

ForceRSXCrash frsx

Set maximum number of particles emitted


by a non-master particle system emitter SetEmitterParticleMax
Set maximum number of particles emitted
by master particle system emitter set

SetMPSParticleMax

Set task thread sleep value;


-1 to disable

SetTaskThreadSleep

Sets the task thread update sleep value;


-1 to disable

SetTaskThreadUpdateSleep

Unknown

EvalActorTextures

eat

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