Documente Academic
Documente Profesional
Documente Cultură
EXPERIENCE POINTS
Gabi
of 300
LEVEL
Mareas Altas
Human
Sage
CHARACTER NAME
RACE
BACKGROUND
Female
Medium
??
Gold
Gold
Copper
GENDER
SIZE
AGE
SKIN
EYES
HAIR
Bahamut
DEITY / RELIGION
LANGUAGES
HEIGHT
WEIGHT
IDEALS
FLAWS
BONDS
PERSONALITY TRAITS
CG
AL
I GNME NT
CHARACTER PORTRAIT
BONUS
ENCUMBERED (HEAVY)
ABILITY SCORES
10
+0
18
MO
+4
CONDITIONS
INITIATIVE
NOTES:
ST
+0
T
IN
WI
S
10
SCORE
+0
ENCH
MO D
WAR CASTER: Advantage on CON saves to maintain concentration. Can use somatic components
YOUR TURN
ACTIONS IN COMBAT
ATTACK
DASH
CAST SPELL DISENGAGE
DODGE
HELP
HIDE
READY
SEARCH
USE OBJECT
ATTACKS
WEAPON / SPELL
USES / AMMUNITIONS
HIT BONUS
SKILLS
DAMAGE
TYPE
REACH / RANGE
NOTES
TOTAL
F GRAPPLED
F INCAPACITATED
F INVISIBLE
-1
F PARALYZED
F PETRIFIED
USES
MAX USES
F PRONE
NOTES
F STUNNED
A
P
A
P
A
P
A
P
P
A
P
A
P
P
A
P
F RESTRAINED
IN-COMBAT FEATURES
BECOME
INCAPACITATED;
BECOME
PARALYZED; GAIN RESISTANCE TO ALL
DAMAGE; STOP AGING; IMMUNE TO
POISON OR DISEASE; WEIGHT INCREASE
BY A FACTOR OF 10.
NO SHIELD
+0
SPEED DROPS TO 0.
F UNCONSCIOUS
13
MISC
F FRIGHTENED
13
ST
SHIELD
F POISONED
13
TOTAL
OD
ARMOR
F DEAFENED
RM
NO A OR
F BLINDED
F CHARMED
+0
10
+6
NATURAL
AC
SC
OR
S AVIN G THRO
X M OD
DE
30
MO
D
III
AT
H
$/(57)($7
CANNOT
HARM
THE
CHARMER;
CHARMER HAS ADV ON ANY SOCIAL
INTERACTION.
20
ARMORS
MAY DENY OR LIMIT
+0
BONUS
+0
,6
CON
14
RE
SCO
DE
II
III
REMAINING HIT DICE
DE
+4
'
II
ADVANTAGE
$'
PORA RY H
SAVING THROW
-1
OD
TE
M
+2
CHA
-1
T
10
WIS
HERBALIST KIT
DIFIER
CHA
HP
INT
ST
DEX
TURN COUNTER
+2
ST
R
ST
CON
E
OR
SC
SCO
RE
MAX HP
MO
SCORE
STR
CURRENT HP
PROFICIENCY
PROFICIENCIES:
SQ UARES
METERS
FEE
T/
MA
X
SPEED
30 6
A
P
A
P
MOD
ENCH
MISC
ACROBATICS (DEX)
ARCANA (INT)
ATHLETICS (STR)
-1
DECEPTION (CHA)
HISTORY (INT)
INSIGHT (WIS)
INTIMIDATION (CHA)
INVESTIGATION (INT)
MEDICINE (WIS)
NATURE (INT)
PERCEPTION (WIS)
PERFORMANCE (CHA)
PERSUASION (CHA)
RELIGION (INT)
STEALTH (DEX) *
SURVIV$/ (WIS)
2%6(59(17)($7
NOTES
PASSIVE PERCEPTION
SPECIAL VISION / SENSES:
PTION +
10
RCE
PE
10
ADVENTURING GROUP
SPELLCASTING
EQUIPMENT
ITEM
QUANTITY
WEIGHT
IX
VIII
CASTING ABILI
TY
ELL
SP
CHA
14 +6
S
NU
BO
SP
E
VI
S LO
II
0
SPELL ATTA
CK
E DC
SAV
LL
VII
III
T S - P E R - D AY
IV
S LOT S L E F T
SPELL KNOWN
EQUIPPED ITEM
LEVEL
Prestidigitation
Fire Bolt
True Strike
Friends
Shield
Sleep
LEVEL
PREPARED SPELL
ORGANIZATIONS
WEALTH
COPPER PIECES
1cp = 1/100gp
SPELL KNOWN
SILVER PIECES
1sp = 1/10gp
ELECTRUM PIECES
1ep = 1/2gp
GOLD PIECES
1gp = 1gp
MAX 3 ITEMS
PLATINUM PIECES
1pp = 10gp
OE J
V N
RLQ V
F
LQ
FR
DRAG - L
SH IFT
PU
STORED WEALTHS:
240
DOWNTIME
CARRIED WEALTH
YING CAPAC
RR
ITY
CA
CARRIED EQUIP
ENCUMBRANCE
ACTIVITIES
PRACTICING A PROFESSION
CRAFTING
RECUPERATING
RESEARCH
TRAINING
SPELLCASTING SERVICE
CATCHING-UP
ENCUMBERED THRESHOLD*
SPEED DROPS BY 10ft/3m/2sq
CAMPAIGN NOTES
120
6756&25([OE
40
ENT LOAD
CURR
+
CARRIED COINS
CARRYING CAPACITY x 2
6756&25([OE
STR SCORE x 7.5kg
6756&25([OE
80
NOTE:
HALVE CARRYING CAPACITY FOR TINY CHARACTERS,
DOUBLE FOR EACH SIZE CATEGORY ABOVE MEDIUM.