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HARD DECK: The area 7-10 yards from the LOS where the WR can
defeat the coverage.
The HARD DECK defines if the TUBE has a CAP CUSHION.
There are only 5 coverages to CAP the tubes.
COVER 0
No Caps
Weakness = Deep
COVER 1
1 Cap (Centerfield)
COVER
COVER 2
2 Caps (Deep Halves)
Weakness = Middle & Strong side
COVER 3
3 Caps (Deep Thirds)
Weakness = Middle Tubes
COVER 4
4 Caps
Weakness = Flats
Man Advantage
The Defense outnumbers the formation by 1 defender
Prevent Quick or Hot Throws
Force QB to Go Quicker into his Reads
Provide Sound Alignment for the Rush
Pressure the QB
To delay and disrupt until the QB is sacked
Cushion
Collision Cap
ANSWER: CLOCK QB must have ball out in under .4 seconds
QB can buy 1 more second of time by escaping a defender
Rhythm Routes
**NOT DEPTH of ROUTE but the BREAK of the ROUTE**
FIRST OPTION in PROGRESSION
ROUTES THROWN off the LAST STEP of DROP
BREAKS in 1.8 SECONDS
1 STEM/ 5-7 STEP BREAK ROUTE
OFFENSIVE BLITZ
TWO RHYTHM ROUTES MAKE a READ
Additional Information
Against 1 high safety RUN 4 Vertical
Against 2 high safeties RUN 3 Vertical
If you dont release the RB into a route, control the LBs with PLAY
ACTION FAKE
Review game film and you would be surprised how many times the
RHYTHM route is OPEN