Documente Academic
Documente Profesional
Documente Cultură
Version No.
:1.20
Course
Prerequisites
L
3
T
0
P
0
C
3
Objective
To provide the basic concepts that underlay all graphics applications like computer games,
movies, medicine and information visualization and that will serve the foundations into the areas
of high quality image generation and interactive graphics.
Expected Outcome
On completion of this course the student would be able to deal latest concepts introduced in 3D
cards architecture.
Unit No. I
Introduction
9 hours
Overview, Modeling, Procedural Models, Fractal Models, and Grammar based models, particle
systems, and viewing, Rasterization and Ray tracing
Unit No. II
Illumination
9 hours
Graphics Hardware
9 hours
408