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Song of
A Song of Ice and Fire Roleplaying 2009 Green Ronin Publishing. A Song of Ice and Fire 1996-2009 George R. R. Martin.
Spreadsheet PJDack 2009. Permission is granted to freely distribute, subject to prior copyrights. The author does not imply any
intellectual property rights relating to the material of either George R.R. Martin or Green Ronin Publishing. This sheet is intended for use of
owners of the "A Song of Ice and Fire Roleplaying" game.
d. You may select additional Flaws, either to earn Destiny Points or to off-set Benefits that
you have taken. If you haven't taken all of your mandatory flaws, or your Destiny Point
total is below zero, your character information will not be populated in the main
Character Sheet.
e. Benefits and Flaws may have an elective element, such as picking a weapon for Weapon
Mastery. These will be selected once character generation is otherwise completed, on
'Char Sheet p1'.
f. Once you have completed your Abilities, Specialities, Benefits and Flaws, your basic
character generation is complete. If you have completed all of the steps correctly, the
box in the bottom-right of the CharGen sheet will say "Character Generation complete".
If not, the box will appear in red and will detail where the errors have occurred.
7. Gaining Experience
a. After you have successfully undertaken some heroic adventures, you will want to
improve your abilities. This can be done on the 'Char Sheet p1' tab.
b. Enter the Experience Points you have been awarded in the "Experience Awarded" box in
the top right of the sheet. NOTE: This should be the cumulative total, i.e. if you had
previously been awarded 100 Experience and are awarded another 100 Experience
points, enter "200" in this box.
c. If you have been awarded Destiny Points, or had to burn one or more Destiny points
during your adventures, enter these in the corresponding boxes. Again, these must be
cumulative totals.
d. By entering values in the yellow boxes provided, you can increase your Abilities, increase
or gain new Specialities and buy additional Destiny Points.
e. You may also gain additional Benefits and Flaws. Enter these in the boxes toward the
bottom of the right hand side of the sheet.
f. If a Flaw has been allocated to you because of an event in the story, type "y" in the
"Assigned" box in the Flaw table. This will ensure that this Flaw does not affect your
Destiny Point total.
g. Similarly, if a Benefit has been allocated, select the relevant Benefit but then add 1 to
the "Destiny Awarded" tally to reflect that this Benefit does not affect your Destiny Point
total.
NAME
AGE
25
RATING
ABILITY
AGILITY
GENDER
HOUSE
ABILITIES
Female
SPECIALITIES
2D
ANIMAL
HANDLING
ATHLETICS
AWARENESS
CUNNING
DECEPTION
ENDURANCE
FIGHTING
HEALING
LANGUAGE
2D
2D
Passive Awareness 8
2D
2D
2D
Passive Endurance 8
2D
2D
---ROLEPLAYING---
RATING
ABILITY
KNOWLEDGE
2D
SPECIALITIES
2D
MARKSMANSHIP
2D
PERSUASION
STATUS
STEALTH
SURVIVAL
THIEVERY
WARFARE
WILL
2D
2D
2D
Passive Stealth 8
2D
2D
2D
2D
2D
QUALITIES
INTRIGUE
INTRIGUE DEFENCE
Benefit
COMBAT
6
COMPOSURE
Benefit
Childhood Disease
COMBAT DEFENCE
Benefit
Flaw
A SONG OF
ICE AND FIRE
PLAYER
HEALTH
WILL RANKS x 3
ENDURANCE RANKS x 3
Flaw
Flaw
Flaw
DESTINY POINTS
BASE MOVEMENT
4
MOVE / SPRINT
16
Flaw
Flaw
Flaw
##
##
##
##
##
##
##
##
##
##
##
##
##
##
##
##
##
##
##
###
###
###
##
##
##
##
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##
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NAME
AGE
PLAYER
RATING
ABILITY
AGILITY
GENDER
25
HOUSE
ABILITIES
Female
SPECIALITIES
ANIMAL
HANDLING
ATHLETICS
AWARENESS
CUNNING
DECEPTION
ENDURANCE
FIGHTING
HEALING
LANGUAGE
Passive Awareness 8
Passive Endurance 8
A SONG OF
Minimum Age:
ICE AND FIRE
Age
Category
ROLEPLAYING
Max Ability
Heroic Ability
SPECIALITIES
RATING
ABILITY
KNOWLEDGE
D
MARKSMANSHIP
PERSUASION
STATUS
STEALTH
SURVIVAL
THIEVERY
WARFARE
WILL
Ability XP Gain
###
###
###
###
Passive Stealth 8 ###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
QUALITIES
Specialism
INTRIGUE
COMBAT
0
INTRIGUE DEFENCE
Awareness + Cunning + Status
Intrigue Damage
Combat Damage
WEAPONS
Test
-2
ENDURANCE RANKS x 3
Quality
HEALTH
WILL RANKS x 3
DESTINY POINTS
Weapon
COMBAT DEFENCE
COMPOSURE
Electives
Weapon Qualities
INJURIES / WOUNDS
ARMOUR
Dmg
Bulk
Armour Rating
0
Bulk
0
MOVE / SPRINT ###
4
Base
16
Armour Penalty
4
4
Armoured
Fully Laden
16
16
WOUNDS
APPEARANCE
HEIGHT
WEIGHT
EYE COLOUR
HAIR COLOUR
MANNERISMS
EQUIPMENT
DISTINGUISHING FEATURES
RETAINERS
PERSONAL HISTORY
ALLIES
ENEMIES
OATHS
HERALDRY
PORTRAIT
MOTTO
Version Issues
3.1
CharSheet p1 didn't add XP spend on Specialities.
4
Changes
Amended formula in 'Char Sheet p1'AN3
Updated for GoT rules
Age Range
0
10
9
13
Youth
Adolescent
Experience
120
150
Max Rank
4
4
Speciality XP
40
40
Destiny
7
6
14
17
Young Adult
180
60
18
29
Adult
210
80
30
49
Middle Aged
240
100
50
70
80
69
79
99
Old
Very Old
Venerable
270
330
360
5
5
5
160
200
240
2
1
0
210
80
Rank
Cost
1
2
3
-50
0
10
4
5
6
40
70
100
130
Armour
Rating
Penalty
Bulk
None
Robes
Vestments
0
1
1
0
0
0
0
1
1
Padded
Soft Leather
Hard Leather
1
2
3
0
-1
-2
0
0
0
Bone
Wood
Ring
4
4
4
-3
-3
-2
1
1
1
Hide
Mail
Breastplate
5
5
5
-3
-3
-2
3
2
3
Weapon Quality
Scale
Splint
Brigandine
6
7
8
-3
-3
-4
2
3
3
Poor
Normal
Superior
Half Plate
Full Plate
9
10
-5
-6
Tables!$C$41:$C$99
3
3
Heirloom
Weapon Specialisms
Axes
Bludgeons
B
0
0
Weapons
Battleaxe
Crowbill
Type
Axes
Axes
Brawling
Fencing
Long Blades
0
0
0
Hand Axe
Longaxe
Mattock
Axes
Axes
Axes
0
-1
0
Fighting
Fighting
Fighting
Pole-Arms
Shields
Short Blades
0
0
0
Woodsman's Axe
Ball and Chain
Cudgel / Club
Axes
Bludgeons
Bludgeons
0
-1
0
Fighting
Fighting
Fighting
Spears
0
0
0
0
0
Flail
Mace
Maul
Bludgeons
Bludgeons
Bludgeons
-2
0
0
Fighting
Fighting
Fighting
0
0
0
0
0
0
Morningstar
Quarterstaff
Warhammer
Bludgeons
Bludgeons
Bludgeons
0
0
0
Fighting
Fighting
Fighting
Fist
Brawling
Fighting
Gauntlet
Brawling
Fighting
Improvised
Brawling
Fighting
Training
Test
-1
Bonus
0
0
Skill
Fighting
Fighting
Knife
Brawling
Fighting
Whip
Brawling
-2
Fighting
Braavosi Blade
Fencing
-1
Fighting
Left-hand Dagger
Fencing
-1
Fighting
Small Sword
Fencing
Fighting
Arakh
Long Blades
-1
Fighting
Bastard Sword
Long Blades
-1
Fighting
Greatsword
Long Blades
Fighting
Longsword
Long Blades
Fighting
Bows
Halberd
Pole-Arms
-1
Fighting
Crossbows
Peasant tool
Pole-Arms
Fighting
Siege
Pole-Axe
Pole-Arms
-1
Fighting
Thrown
Buckler
Shields
Fighting
Target Shooting
Shield
Shields
Fighting
Shield, Large
Shields
-1
Fighting
Shield, Tower
Shields
-1
Fighting
Dagger
Short Blades
Fighting
Dirk
Short Blades
Fighting
Stiletto
Short Blades
-1
Fighting
Boar Spear
Spears
-1
Fighting
Frog Spear
Spears
-1
Fighting
Pike
Spears
Fighting
Spear
Spears
Fighting
Tourney Lance
Spears
-1
Fighting
Trident
Spears
Fighting
War Lance
Spears
-1
Fighting
Double-curved bow
Bows
-1
Marksmanship
Hunting bow
Bows
Marksmanship
Longbow
Bows
-1
Marksmanship
Crossbow, Heavy
Crossbows
Marksmanship
Crossbow, Medium
Crossbows
Marksmanship
Crossbow, Light
Crossbows
Marksmanship
Crossbow, Myrish
Crossbows
-1
Marksmanship
Thrown
-1
Marksmanship
Thrown
Marksmanship
Javelin
Thrown
Marksmanship
Throwing Knife
Thrown
Marksmanship
Net
Thrown
-1
Marksmanship
Sling
Thrown
Marksmanship
Spear (thrown)
Thrown
Marksmanship
Trident (thrown)
Thrown
Marksmanship
None
Max Bens
3
3
Drawbacks
Flaws
Agility
Acrobatics
Balance
Animal Handling
Charm
Drive
Contortions
Ride
Dodge
Train
Quickness
2
1
0
2
3
4
1
CharGen Complete?
Tables!$L$2:$L$6
Hit
Dmg
Avail
Poor
Normal
Superior
1
1
Tables!$M$2:$M$5
1
Tables!$J$34:$J$37
Test
2
2
Specialism
Hit Modifier
2
1
2
Bulk
Range
Reach
2
1
2
0
2
2
2
2
2
2
2
2
Defensive
1
-
2
0
Reach
1
1
2
2
1
2
1
Reach
1
1
2
6
1
1
1
2
2
1
Reach
2
1
LR
LR
LR
LR
LR
LR
LR
CR
CR
CR
CR
CR
LR
CR
2
-
CR
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
+B
Athletics
Climb
Jump
Awareness
Empathy
Notice
Run
Cunning
Decipher
Logic
Act
Bluff
Memory
Cheat
Brawling
Disguise
Fencing
Strength
Deception
Endurance
Resilience
Stamina
Fighting
Axes
Bludgeons
Swim
Long Blades
Throw
Pole-Arms
Shields
Short Blades
Spears
Tables!$N$2:$N$7
Tables!$O$2:$O$3
Tables!$P$2:$P$4
Tables!$Q$2:$Q$5
Tables!$R$2:$R$3
Tables!$S$2:$S$10
0
Speed
Handed
Adaptable
Off-hand
Piercing
Powerful
1
Slow
2h
2h
1
1
2h
1
1
2h
Slow
2h
Fast
Slow
2h
2h
1
1
1
Slow
Reload
Fast
Fast
1
Fast
Fast
Adaptable
Adaptable
Slow
2h
2h
2h
2h
1
1
0
2
Slow
2h
0
Slow
2h
Fast
0
0
Slow
0
Adaptable
Slow
0
0
2h
2h
2h
Slow
2h
Slow
2h
Slow
Fast
Fast
2h
Healing
Diagnosis
Treat Ailment
Knowledge
Education
Research
Language
Asshai
Braavosi
Markmanship
Bows
Crossbows
Persuasion
Bargain
Charm
Status
Breeding
Reputation
Treat Injury
Streetwise
Dothraki
Siege
Convince
Stewardship
Ghiscari
Thrown
Incite
Tournaments
Ibbenese
Target Shooting
Intimidate
Lysene
Myrish
Norvosan
Seduce
Taunt
Old Tongue
Pentoshi
Qartheen
Slaver Argot
Tyroshi
Valyrian
Valyrian, High
Tables!$T$2:$T$4
Shattering
Tables!$U$2:$U$4
Unwieldy
Tables!$V$2:$V$16
Special
Tables!$W$2:$W$6
Tables!$X$2:$X$8
Tables!$Y$2:$Y$5
Dmg Ability
athletics
athletics
Mod
-1
Dmg
2
1
athletics
athletics
athletics
-1
3
1
1
6
4
athletics
athletics
athletics
1
0
3
3
1
1
0
1
athletics
athletics
athletics
1
Vicious
1
0
2
Staggering
-1
3
1
6
2
3
Vicious
athletics
athletics
athletics
2
2
3
Grab
athletics
-3
Grab
athletics
-2
athletics
-1
Entangling
athletics
-2
agility
-1
agility
agility
-1
agility
-1
athletics
athletics
athletics
athletics
athletics
Unwieldy
athletics
Unwieldy
athletics
athletics
-2
athletics
-2
athletics
-2
athletics
-2
agility
-2
agility
-2
Unwieldy
Vicious
agility
Impale
Unwieldy
athletics
agility
athletics
athletics
Mounted
animal
2
3
athletics
Impale, Mounted, Vicious
animal
agility
agility
Unwieldy
Vicious
agility
agility
agility
agility
agility
agility
athletics
athletics
agility
-1
athletics
-1
Entangling
athletics
athletics
2
-
Stealth
Blend In
Sneak
Survival
Thievery
Forage
Hunt
Pick Lock
Sleight of Hand
Orientation
Steal
Track
Tables!$Z$2:$Z$3
Additional Dmg
Tables!$AA$2:$AA$5
Tables!$AB$2:$AB$4
List
Adaptable,
Shatter 1,
Qualities
Adaptable
Shatter 1
Def+1, Off-hand+1,
Bulk 1, Reach, 2h, Powerful, Vicious,
Slow, 2h, Powerful,
Def+1, Off-hand+1
Bulk 1, Reach, 2h, Powerful, Vicious
Slow, 2h, Powerful
2h,
Powerful, Shatter 1,
Off-hand+1,
2h
Powerful, Shatter 1
Off-hand+1
Shatter 1, Vicious,
Fast, 2h,
Bulk 1, Slow, 2h, Powerful, Shatter 2,
Shatter 1, Vicious
Fast, 2h
Bulk 1, Slow, 2h, Powerful, Shatter 2
Off-hand+1, Grab,
Off-hand+1, Grab
Off-hand+1, Grab,
Off-hand+1, Grab
Slow,
Slow
0
0
Fast, Off-hand+1,
Fast, Off-hand+1
Reach, Entangling,
Reach, Entangling
Def+1, Fast,
Def+1, Fast
Def+2, Off-hand+1,
Def+2, Off-hand+1
Fast,
Fast
Fast, Adaptable,
Fast, Adaptable
Adaptable,
Adaptable
2h, Unwieldy,
2h, Unwieldy
Def+1, Off-hand+1,
Def+1, Off-hand+1
Def+2,
Def+2
Bulk 1, Def+4,
Bulk 1, Def+4
Bulk 2, Def+6,
Bulk 2, Def+6
Def+1, Off-hand+1,
Def+1, Off-hand+1
Off-hand+2,
Off-hand+2
Pierce 2,
Pierce 2
0
0
0
Fast,
Fast
Adaptable,
Adaptable
Bulk 2, Slow, Powerful, Impale, Mounted, Vicious, Bulk 2, Slow, Powerful, Impale, Mounted, Vicious
LR, 2h, Powerful,
LR, 2h,
LR, 2h
CR,
CR
CR,
CR
CR,
CR
CR, Fast,
CR, Fast
CR, Entangling,
CR, Entangling
LR,
LR
CR,
CR
CR,
CR
Warfare
Command
Strategy
Will
Coordinate
Courage
Qualities
Accurate
Acrobatic Defence
Type
Martial
Martial
Tactics
Dedication
Adept Negotiator
Social
Animal Cohort
Fate
Anointed
Martial
Armour Mastery
Artist
Attractive
Martial
Ability
Social
Authority
Axe Fighter I
Axe Fighter II
Social
Martial
Martial
Martial
Ability
Martial
Blood of Heroes
Blood of the Andals
Blood of the First Men
Heritage
Heritage
Heritage
Heritage
Heritage
Heritage
Blood of Valyria
Bludgeon Fighter I
Bludgeon Fighter II
Heritage
Martial
Martial
Martial
Martial
Martial
Martial
Martial
Martial
Brawler III
Brother of Night's Watch (Builder)
Brother of Night's Watch (Ranger)
Martial
Fate
Fate
Fate
Fate
Social
Charismatic (Bargain)
Charismatic (Charm)
Charismatic (Convince)
Social
Fate
Social
Charismatic (Incite)
Charismatic (Intimidate)
Charismatic (Seduce)
Ability
Social
Martial
Tables!$AC$2:$AC$4
Tables!$AD$2:$AD$4
Weapon Mastery
-
Improved Mastery
-
Weapon Mastery
-
Charismatic (Taunt)
Cohort
Compelling (Bargain)
Fate
Fate
Social
Compelling (Charm)
Compelling (Convince)
Compelling (Incite)
Social
Social
Social
Improved Mastery
Compelling (Intimidate)
Compelling (Seduce)
Compelling (Taunt)
Social
Social
Social
Connections
Courteous
Danger Sense
Ability
Social
Martial
Deadly Shot
Martial
Deft Hands
Martial
Dexterous
Ability
Double Shot
Martial
Dutiful
Social
Eidetic Memory
Ability
Eloquent
Social
Evaluation
Ability
Expertise
Ability
Ability
Famous
Fate
Fast
Martial
Favoured of Nobles
Social
Favoured of Smallfolk
Social
Furtive
Ability
Fury
Martial
Ability
Ability
Ability
Ability
Ability
Gifted Teacher
Ability
Great Hunter
Ability
Greensight
Fate
Guttersnipe
Ability
Hail of Steel
Martial
Hardy
Ability
Ability
Head of House
Fate
Heir
Fate
Heirloom
Fate
Martial
Martial
Inspiring
Martial
Keen Senses
Ability
Knowledge Focus
Ability
Landed
Fate
Leader of Men
Martial
Martial
Martial
Martial
Lucky
Fate
Maester
Fate
Magnetic
Social
Fate
10
10
Massive
Heritage
10
10
Master of Ravens
Fate
10
10
Miracle Worker
Ability
10
10
Mummer
Ability
10
10
Night Eyes
Fate
10
10
Pious
Fate
10
10
Pole-Arm Fighter I
Martial
10
10
Pole-Arm Fighter II
Martial
10
10
Martial
10
10
Polyglot
Ability
10
10
Respected
Social
10
10
Shield Mastery
Martial
10
10
Martial
10
10
Martial
10
10
Martial
Sinister
Ability
Skinchanger
Fate
Spear Fighter I
Martial
Spear Fighter II
Martial
Martial
Sponsor
Fate
Stubborn
Social
Talented (Agility)
Ability
Ability
Talented (Athletics)
Ability
Talented (Awareness)
Ability
Talented (Cunning)
Ability
Talented (Deception)
Ability
Talented (Endurance)
Ability
Talented (Fighting)
Ability
Talented (Healing)
Ability
Talented (Knowledge)
Ability
Talented (Language)
Ability
Talented (Markmanship)
Ability
Talented (Persuasion)
Ability
Talented (Status)
Ability
Talented (Stealth)
Ability
Talented (Survival)
Ability
Talented (Thievery)
Ability
Talented (Warfare)
Ability
Talented (Will)
Ability
Terrain Specialist
Ability
Tough
Martial
Tourney Knight
Martial
Trade
Ability
Treacherous
Social
Triple Shot
Martial
Water Dancer I
Martial
Water Dancer II
Martial
Martial
Wealthy
Fate
Weapon Mastery
Martial
Weapon Savant
Martial
Worldly
Social
Warg
Fate
Warg Dreams
Fate
Flaws
Type
Bastard Born
Flaw
Flaw
Childhood Disease
Flaw
Craven
Flaw
Crippled
Flaw
Cruel Insanity
Flaw
Cursed
Flaw
Debt
Flaw
Disturbing Habit
Flaw
Dwarf
Flaw
Eunuch
Flaw
Fear
Flaw
Feeble
Flaw
Flaw - Agility
Flaw
Flaw
Flaw - Athletics
Flaw
Flaw - Awareness
Flaw
Flaw - Cunning
Flaw
Flaw - Deception
Flaw
Flaw - Endurance
Flaw
Flaw - Fighting
Flaw
Flaw - Healing
Flaw
Flaw - Knowledge
Flaw
Flaw - Language
Flaw
Flaw - Marksmanship
Flaw
Flaw - Persuasion
Flaw
Flaw - Status
Flaw
Flaw - Stealth
Flaw
Flaw - Survival
Flaw
Flaw - Thievery
Flaw
Flaw - Warfare
Flaw
Flaw - Will
Flaw
Forgetful
Flaw
Furious
Flaw
Haughty
Flaw
Haunted
Flaw
Honour-bound
Flaw
Ignoble
Flaw
Flaw
Flaw
Inept
Flaw
Lascivious
Flaw
Marked
Flaw
Flaw
Flaw
Mute
Flaw
Nave
Flaw
Nemesis
Flaw
Outcast
Flaw
Poor Health
Flaw
Reviled
Flaw
Sickly
Flaw
Supreme Arrogance
Flaw
Threatening
Flaw
Ward
Flaw
Requirement
Marksmanship 4
Agility 4 (acrobatics 1B)
Elective
0 Valid?
0
0
0
1
2
1
1
1
6
7
8
1
0
0
9
10
11
0
1
1
12
13
14
0
0
0
1
1
1
15
16
17
0
0
0
1
1
1
18
19
20
0
Fighting 4 (Bludgeons 2B)
Fighting 5 (Bludgeons 3B), Bludgeon Fighter I
1
0
0
21
22
23
0
0
0
24
25
26
0
0
0
27
28
29
0
1
1
30
31
32
Persuasion 5
Awareness 4 (Empathy 2B)
1
0
0
33
34
35
Persuasion 3
Persuasion 3
Persuasion 3
0
0
0
36
37
38
Persuasion 3
Persuasion 3
Persuasion 3
0
0
0
39
40
41
Persuasion 3
Status 3
Charismatic (Bargain)
0
0
0
42
43
44
Charismatic (Charm)
Charismatic (Convince)
Charismatic (Incite)
0
0
0
45
46
47
Charismatic (Intimidate)
Charismatic (Seduce)
Charismatic (Taunt)
0
0
0
48
49
50
0
0
0
51
52
53
Marksmanship 5
54
Agility 4
55
56
Deception 3
Animal Handling 3 (Train 1B)
Sponsor
y
y
Streetwise 1B
Persuasion 3
Awareness 4
57
Will 4
58
Cunning 2 Memory 1B
59
Language 4, Persuasion 4
60
61
62
63
64
65
66
Knowledge 3
y
Stealth 3 Blend in 1b
67
Stealth 4 sneak 1
68
69
Athletics 4
70
Athletics 4
71
Athletics 4
72
Athletics 4
73
Athletics 4
74
Knowledge 4, persuasion 3
75
Survival 4
76
Will 5
77
78
79
Endurance 3 stamina 1b
80
status 3 stewardship 1b
81
82
83
84
Armour Mastery
85
86
Warfare 4
87
awareness 4
88
Weapon Mastery
knowledge 4
89
Sponsor
90
91
92
93
94
95
96
98
99
Animal Handling 3
100
healing 4
101
persuasion 3
102
103
104
105
106
107
cunning 4 decipher 1b
108
Reputation 2B
109
110
Charismatic
Sponsor
Endurance 5
97
0
111
112
113
114
115
116
Spear Fighter I
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
Resilience 1B
141
142
143
144
145
146
Water Dancer I
147
Water Dancer II
148
149
150
151
152
153
154
Survival 4
y
Agility 4, Cunning 4, Fighting 5
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
Requirement
Elective
# Flaws
Valid?
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
Effect
+1 against opponents in cover
Lesser action to add twice Acrobatics to Combat Defence
No penalty from Dispositions, so long as your Disposition remains unknown.
Gain an animal ally, which grants you +1D Fighting when nearby.
+2 on Status tests, 1/day gain +5 to Defences and Passive results for one round
+1 AR, -1 Bulk
Create works of art to earn money or +1D Persuasion.
Re-roll 1s on Persuasion tests
Reduce disposition penalties to Persuasion by 2
+1 damage per bonus die sacrificed
Sacrifice all bonus dice, if you gain 2 degrees you inflict a wound in addition to normal damage.
Sacrifice all bonus dice, any damage means opponent wounded, and END vs Fighting result or Maimed.
+1D on Animal Handling Charm and Train
Free attack with injury or wound (no bonus dice). Can fight past death with Formidable Will test.
Exceed limit of 7 on one ability
Select one ability of 3 or higher: may re-roll 1 die, once per day. Once per day, +2 to any one test.
+2 to Health and on all Endurance tests.
Once per combat, +1D Fighting. May re-roll some dice when testing Athletics on or in the water.
Combat Defence +2. Re-roll Tactics dice equal to Cunning rank.
Cannot be automatically compelled by high Status. Add Athletics to passive Endurance for extreme cold.
+1 to Status for influencing without fully engaging in Intrigue. +2 Intimidate. +2 passive Endurance vs. Heat.
Weapon gains or increases Shattering by 1
Sacrifice all bonus dice, if hit foe can only take Lesser Action next turn, -1 per degree after the first on all tests
Sacrifice all bonus dice, if 3 degrees, opponent prone, Lesser Action only next turn, and Wounded.
Increase defensive bonus by 1
Greater action, sacrifice bonus dice, attack opponent and gain +1 Defence for every 5 points of test result.
Free attack when opponent misses you
Fists are Fast and deal Athletics -2 damage.
Fists are Powerful, add Athletics rank to Fighting result
On hit, if Fighting > opponent's passive Endurance, opponent Stunned.
Join the Night Watch. Status drops to 2. Gain Trade benefit for free.
Join the Night Watch. Status drops to 2. Add Cunning to all Survival tests.
Join the Night Watch. Status drops to 2. Add Stewardship bonus dice to all Persuasion test results.
Gain one veteran squad, which automatically rallies or reorganises at the start of each round.
Retain bonus dice from Consider action during Intrigues
Add +2 to result of Persuasion (Bargain) tests
Add +2 to result of Persuasion (Charm) tests
Add +2 to result of Persuasion (Convince) tests
Add +2 to result of Persuasion (Incite) tests
Add +2 to result of Persuasion (Intimidate) tests
Add +2 to result of Persuasion (Seduce) tests
Add +2 to result of Persuasion (Taunt) tests
Loyal ally from your Household, create as if a player character, must have lower Status than you.
Increase influence with Bargain by 1
Increase influence with Charm by 1
Increase influence with Convince by 1
Increase influence with Incite by 1
Increase influence with Intimidate by 1
Increase influence with Seduce by 1
Increase influence with Taunt by 1
+1D on Knowledge tests in chosen location
Add half of Persuasion rank to Deception tests. Add Cunning rank to resist Read Target action.
Re-roll 1s on Initiative, cannot be surprised
Bows and Crossbows gain Armour Piercing 1 and Vicious
Reduce weapon reload time (Greater to Lesser, Lesser to Free)
Re-roll 1s on Agility for each bonus die in relevant speciality (min. 1 die).
Agility
Fire two arrows at once, at same or adjacent targets. Roll 2 Marksmanship tests at -1D to each.
Opponents take -1D on Convince, Intimidate or Seduce tests.
Memory bonus dice are Test dice
In any intrigue where you have Language 4+, you go first.
Test Cunning to learn about objects
+1 Test Die when you use the one selected speciality.
Blend In as Free Action, add Cunning rank to Blend In tests
May convert Charm or Seduce bonus dice into test dice equal to Status. Subtract Status from disguise tests.
Move +1 yard, run x 5 movement
+1B on Persuasion tests against characters with Status 4+
+1B on Persuasion tests against characters with Status 3Re-roll 1s and add Agility rank to Sneak tests
Greater Action, -2D to deal +4 damage before applying Degrees.
Convert half Bonus dice to Test dice on Acrobatics tests.
Convert half Bonus dice to Test dice on Balance tests.
Convert half Bonus dice to Test dice on Contortions tests.
Convert half Bonus dice to Test dice on Dodge tests.
Convert half Bonus dice to Test dice on Quickness tests.
Make a Persuasion test to grant a pool of bonus dice to Students.
Add Survival rank to attacks against animals. When hunting, convert 1 Hunt bonus die to Test die.
Experience prophetic dreams.
Re-roll 1s on Thievery equal to speciality (min. 1 die).
Thrown weapons gain Fast quality
Ignore one -1 or -1D penalty on Endurance tests to recover from injuries or wounds.
Add Cunning to Household events, re-roll 1s equal to Stewardship on Status tests to generate coin.
You command your House. +2 on Status tests.
You are heir to your House. If the Head of House dies, swap this quality for Head of House.
Acquire a Valyrian Steel Weapon, which confers +1 to hit, damage and 1 free degree of success.
+1 AR
Increase Weapon Damage by 1
Gain extra command per round, sacrifice a command to re-roll test results.
Re-roll 1s on Awareness equal to Notice speciality, add Cunning to passive Awareness.
When testing Knowledge in chosen area, convert Education dice into Test dice.
You have land and title. You may spend XP to raise your Status, but must heed your lord's call to arms.
Once per round, automatically reorganise or rally one routed unit.
Sacrifice all bonus dice, if you hit gain a free degree. Opponents parrying weapons have -1 Defence.
For every 2 bonus dice sacrificed, move opponent 1 yard on a hit.
Sacrifice all bonus dice, if 3 degrees impose Wound and Maimed quality.
Re-roll one test per day and keep best result.
Add Cunning to all Knowledge and Will results.
When you win an Intrigue using Charm, increase opponent's disposition by Charm bonus dice (min. 2).
Status 5. Composure +2. +1 Fighting to protect royal family. Castle-forged equipment. Have no ties to House.
Wield 2 handed weapons in one hand, ignore Unwieldy quality of weapons.
May dispatch ravens to bear messages.
Diagnosis gives +2B and +1B/degree. Convert 2B into +1D for Healing. Add Education dice to Healing.
Perform using Persuasion to earn 1d6 silvers, +1 silver per degree.
Take no penalties due to low light.
Gain +1D once per day
Take -2 to Fighting test, compare to Defence of all opponents in range to knock them to the ground.
Bonus dice are Test dice when pulling riders from mounts. Disarmed on failure.
Greater action, if succeed with 2 degrees, opponent pinned, make opposed Strength test to move.
Read any language in which you have 1 rank. Can temporarily learn languages you hear or read.
Opponents take -1 on Incite, Intimidate and Taunt.
Increase defensive bonus by 1 with shields
10
0
Effect
Agility
-1
Childhood Disease
0
TOTAL
Animal
Handling
Athletics
Awareness
Cunning
Deception
Endurance
Fighting
Healing
1
1
1
1
1
1
1
1
2
2
2
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
Animal
Handling
Athletics
Awareness
Cunning
Deception
Endurance
Fighting
Healing
1
-1
-1
-1
-1
-1
-1
-1
-1
-1
Knowledge
Language
Markmanship
Persuasion
Status
Stealth
Survival
0
0
0
2
3
1
1
1
1
1
1
1
1
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
Knowledge
Language
Markmanship
Persuasion
Status
Stealth
Survival
-1
1
-1
-1
-1
-1
-1
-1
-1
-1
-1
-2
-1
Thievery
Warfare
Will +
Passive
Awareness
Intrigue
Defence
Composure
Combat
Defence
Health
2
2
0
0
0
Armour
Bulk
-1
Move
2
3
1
1
1
0
2
0
42
43
44
45
46
47
48
49
50
51
52
53
54
55
Passive
Awareness
Intrigue
Defence
Composure
Combat
Defence
Health
Armour
Bulk
Move
Thievery
Warfare
Will +
-2
-2
-1
-1
-1
-1
-1
-1
-3
-1
-1
-1
-1
-3
-1
-1
-2
-
-2
-2
Sprint
Multiple
53
53
Armour Mastery
Artist
Armour Mastery
Artist
Attractive
Attractive
Authority
Authority
Beastfriend
Beastfriend
6
7
8
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
13
14
15
16
17
18 Expertise
19 Famous
20 Fast
18 Expertise
19 Famous
20 Fast
18
19
20
21 Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21 Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Head of House
Heir
Lucky
Head of House
Heir
Lucky
Night Eyes
Sinister
Sponsor
Night Eyes
Sinister
Sponsor
Talented (Agility)
31 Talented (Animal Handling)
32 Talented (Athletics)
Talented (Agility)
31 Talented (Animal Handling)
32 Talented (Athletics)
33 Talented (Awareness)
Talented (Cunning)
Talented (Deception)
33 Talented (Awareness)
Talented (Cunning)
Talented (Deception)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Will)
Trade
Treacherous
Talented (Will)
Trade
Treacherous
Wealthy
Weapon Mastery
Worldly
Wealthy
Weapon Mastery
Worldly
56
56
31
32
33
56
62
62
62
64
64
64
65
65
65
66
66
66
67
67
67
78
78
78
82
82
82
83
83
83
95
95
95
103
103
103
114
114
114
119
119
119
121
121
121
122
122
122
123
123
123
124
124
124
125
125
125
126
126
126
127
127
127
128
128
128
129
129
129
130
130
130
131
131
131
132
132
132
133
133
133
134
134
134
135
135
135
136
136
136
137
137
137
138
138
138
139
139
139
143
143
144
Tables!$CL$2:$CL$54
143
144
Tables!$CN$2:$CN$54
144
0
0
149
149
149
150
150
150
152
152
152
56
Sprint
53
52
Bastard Born
Bastard Born
Childhood Disease
Craven
Crippled
Crippled
Cruel Insanity
Cruel Insanity
Cursed
Cursed
Debt
Debt
Disturbing Habit
Disturbing Habit
Dwarf
10 Dwarf
Fear
12 Flaw - Agility
Flaw - Animal Handling
Craven
10 Fear
9
10
Flaw - Agility
12 Flaw - Animal Handling
12
Flaw - Athletics
14 Flaw - Athletics
14 Flaw - Awareness
14
15 Flaw - Awareness
15 Flaw - Cunning
15
16 Flaw - Cunning
16 Flaw - Deception
16
17 Flaw - Deception
17 Flaw - Endurance
17
18 Flaw - Endurance
18 Flaw - Fighting
18
19 Flaw - Fighting
19 Flaw - Healing
19
20 Flaw - Healing
20 Flaw - Knowledge
20
21 Flaw - Knowledge
21 Flaw - Language
21
22 Flaw - Language
22 Flaw - Marksmanship
22
23 Flaw - Marksmanship
23 Flaw - Persuasion
23
24 Flaw - Persuasion
24 Flaw - Status
24
25 Flaw - Status
25 Flaw - Stealth
25
26 Flaw - Stealth
26 Flaw - Survival
26
27 Flaw - Survival
27 Flaw - Thievery
27
28 Flaw - Thievery
28 Flaw - Warfare
28
29 Flaw - Warfare
29 Flaw - Will
29
30 Flaw - Will
30 Forgetful
30
31 Forgetful
31 Furious
31
32 Furious
32 Haughty
32
33 Haughty
33 Haunted
33
34 Haunted
34 Honour-bound
34
35 Honour-bound
35 Ignoble
35
36 Ignoble
36
37
38 Inept
38
39 Inept
39 Lascivious
39
40 Lascivious
40 Marked
40
41 Marked
41
42
43 Mute
43
44 Mute
44 Nave
44
45 Nave
45 Nemesis
45
46 Nemesis
46 Outcast
46
47 Outcast
47 Poor Health
47
48 Poor Health
48 Reviled
48
49 Reviled
49 Sickly
49
50 Sickly
50 Supreme Arrogance
50
51 Supreme Arrogance
51 Threatening
51
52 Threatening
52 Ward
52
53 Ward
53
53
54
54
54
55
55
55
Childhood Disease
0
Tables!$CL$233:$CL$285
Tables!$CN$233:$CN$284
53
Extra 1
53
Armour Mastery
Artist
Armour Mastery
Artist
Attractive
Attractive
Authority
Authority
Beastfriend
Extra 2
Beastfriend
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
13
14
13
14
15
16
17
15
16
17
Expertise
Famous
Fast
18
19
20
Expertise
Famous
Fast
18
19
20
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Head of House
Heir
Lucky
Head of House
Heir
Lucky
Night Eyes
Sinister
Sponsor
Night Eyes
Sinister
Sponsor
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
31
32
33
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Will)
Trade
Treacherous
Talented (Will)
Trade
Treacherous
Wealthy
Weapon Mastery
Worldly
Wealthy
Weapon Mastery
Worldly
56
31
32
33
56
62
62
64
64
65
65
66
66
67
67
78
78
82
82
83
83
95
95
103
103
114
114
119
119
121
121
122
122
123
123
124
124
125
125
126
126
127
127
128
128
129
129
130
130
131
131
132
132
133
133
134
134
135
135
136
136
137
137
138
138
139
139
143
Tables!$CP$2:$CP$54
143
144
Tables!$DE$2
144
0
0
0
149
149
150
150
0
152
0
0
152
52
52
Extra 1
52
Extra 2
Bastard Born
1 Bastard Born
Bastard Born
Craven
Craven
Craven
Crippled
4 Crippled
Crippled
Cruel Insanity
5 Cruel Insanity
Cruel Insanity
Cursed
6 Cursed
Cursed
Debt
7 Debt
Debt
Disturbing Habit
8 Disturbing Habit
Disturbing Habit
Dwarf
9 Dwarf
Dwarf
Fear
10 Fear
10
Fear
10
Flaw - Agility
Flaw - Animal Handling
Flaw - Athletics
Flaw - Agility
12 Flaw - Animal Handling
Flaw - Agility
12
Flaw - Athletics
12
Flaw - Athletics
Flaw - Awareness
14 Flaw - Awareness
14
Flaw - Awareness
14
Flaw - Cunning
15 Flaw - Cunning
15
Flaw - Cunning
15
Flaw - Deception
16 Flaw - Deception
16
Flaw - Deception
16
Flaw - Endurance
17 Flaw - Endurance
17
Flaw - Endurance
17
Flaw - Fighting
18 Flaw - Fighting
18
Flaw - Fighting
18
Flaw - Healing
19 Flaw - Healing
19
Flaw - Healing
19
Flaw - Knowledge
20 Flaw - Knowledge
20
Flaw - Knowledge
20
Flaw - Language
21 Flaw - Language
21
Flaw - Language
21
Flaw - Marksmanship
22 Flaw - Marksmanship
22
Flaw - Marksmanship
22
Flaw - Persuasion
23 Flaw - Persuasion
23
Flaw - Persuasion
23
Flaw - Status
24 Flaw - Status
24
Flaw - Status
24
Flaw - Stealth
25 Flaw - Stealth
25
Flaw - Stealth
25
Flaw - Survival
26 Flaw - Survival
26
Flaw - Survival
26
Flaw - Thievery
27 Flaw - Thievery
27
Flaw - Thievery
27
Flaw - Warfare
28 Flaw - Warfare
28
Flaw - Warfare
28
Flaw - Will
29 Flaw - Will
29
Flaw - Will
29
Forgetful
30 Forgetful
30
Forgetful
30
Furious
31 Furious
31
Furious
31
Haughty
32 Haughty
32
Haughty
32
Haunted
33 Haunted
33
Haunted
33
Honour-bound
34 Honour-bound
34
Honour-bound
34
Ignoble
35 Ignoble
35
Ignoble
35
36
36
37
37
Inept
38 Inept
38
Inept
38
Lascivious
39 Lascivious
39
Lascivious
39
Marked
40 Marked
40
Marked
40
41
41
42
42
Mute
43 Mute
43
Mute
43
Nave
44 Nave
44
Nave
44
Nemesis
45 Nemesis
45
Nemesis
45
Outcast
46 Outcast
46
Outcast
46
Poor Health
47 Poor Health
47
Poor Health
47
Reviled
48 Reviled
48
Reviled
48
Sickly
49 Sickly
49
Sickly
49
Supreme Arrogance
50 Supreme Arrogance
50
Supreme Arrogance
50
Threatening
51 Threatening
51
Threatening
51
Ward
52 Ward
52
Ward
52
53
53
53
54
54
54
55
55
55
Childhood Disease
Childhood Disease
Childhood Disease
0
0
Tables!$DE$2
Tables!$DE$2
Tables!$DE$2
53
Extra 3
53
Armour Mastery
Artist
Armour Mastery
Artist
Attractive
Attractive
Authority
Authority
Beastfriend
Extra 4
Beastfriend
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
13
14
13
14
15
16
17
15
16
17
Expertise
Famous
Fast
18
19
20
Expertise
Famous
Fast
18
19
20
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Head of House
Heir
Lucky
Head of House
Heir
Lucky
Night Eyes
Sinister
Sponsor
Night Eyes
Sinister
Sponsor
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
31
32
33
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Will)
Trade
Treacherous
Talented (Will)
Trade
Treacherous
Wealthy
Weapon Mastery
Worldly
Wealthy
Weapon Mastery
Worldly
56
31
32
33
56
62
62
64
64
65
65
66
66
67
67
78
78
82
82
83
83
95
95
103
103
114
114
119
119
121
121
122
122
123
123
124
124
125
125
126
126
127
127
128
128
129
129
130
130
131
131
132
132
133
133
134
134
135
135
136
136
137
137
138
138
139
139
143
Tables!$DE$2
143
144
Tables!$DE$2
144
0
0
149
150
0
0
0
149
0
150
0
152
0
0
152
52
Extra 3
52
middleaged
Bastard Born
Bastard Born
Flaw - Agility
Flaw - Athletics
Craven
Flaw - Endurance
Tables!$CY$233:$CY$235
Craven
Crippled
Crippled
Cruel Insanity
Cruel Insanity
Cursed
Cursed
Debt
Debt
Disturbing Habit
Disturbing Habit
Dwarf
Dwarf
Fear
10
Fear
Flaw - Agility
Flaw - Animal Handling
Flaw - Agility
12
Flaw - Athletics
Flaw - Awareness
14
Flaw - Awareness
Flaw - Cunning
15
Flaw - Cunning
Flaw - Deception
16
Flaw - Deception
Flaw - Endurance
17
Flaw - Endurance
Flaw - Fighting
18
Flaw - Fighting
Flaw - Healing
19
Flaw - Healing
Flaw - Knowledge
20
Flaw - Knowledge
Flaw - Language
21
Flaw - Language
Flaw - Marksmanship
22
Flaw - Marksmanship
Flaw - Persuasion
23
Flaw - Persuasion
Flaw - Status
24
Flaw - Status
Flaw - Stealth
25
Flaw - Stealth
Flaw - Survival
26
Flaw - Survival
Flaw - Thievery
27
Flaw - Thievery
Flaw - Warfare
28
Flaw - Warfare
Flaw - Will
29
Flaw - Will
Forgetful
30
Forgetful
Furious
31
Furious
Haughty
32
Haughty
Haunted
33
Haunted
Honour-bound
34
Honour-bound
Ignoble
35
Ignoble
36
37
Inept
38
Inept
Lascivious
39
Lascivious
Marked
40
Marked
41
42
Mute
43
Mute
Nave
44
Nave
Nemesis
45
Nemesis
Outcast
46
Outcast
Poor Health
47
Poor Health
Reviled
48
Reviled
Sickly
49
Sickly
Supreme Arrogance
50
Supreme Arrogance
Threatening
51
Threatening
Ward
52
Ward
53
54
55
Childhood Disease
Childhood Disease
0
0
0
Tables!$DE$2
Tables!$DE$2
53
Extra 5
53
Armour Mastery
Artist
Armour Mastery
Artist
Attractive
Attractive
Authority
Authority
Beastfriend
Extra 6
Beastfriend
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
Beserker
Blood of Heroes
Blood of the Andals
6
7
8
13
14
13
14
15
16
17
15
16
17
Expertise
Famous
Fast
18
19
20
Expertise
Famous
Fast
18
19
20
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
21
Head of House
Heir
Lucky
Head of House
Heir
Lucky
Night Eyes
Sinister
Sponsor
Night Eyes
Sinister
Sponsor
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
31
32
33
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Will)
Trade
Treacherous
Talented (Will)
Trade
Treacherous
Wealthy
Weapon Mastery
Worldly
Wealthy
Weapon Mastery
Worldly
56
31
32
33
56
62
62
64
64
65
65
66
66
67
67
78
78
82
82
83
83
95
95
103
103
114
114
119
119
121
121
122
122
123
123
124
124
125
125
126
126
127
127
128
128
129
129
130
130
131
131
132
132
133
133
134
134
135
135
136
136
137
137
138
138
139
139
143
Tables!$DE$2
143
144
Tables!$DE$2
0
0
144
0
149
149
150
150
152
152
0
0
0
old
52
Feeble
Bastard Born
Flaw - Agility
Flaw - Athletics
Craven
Flaw - Awareness
Crippled
Flaw - Cunning
Cruel Insanity
Flaw - Endurance
Cursed
Flaw - Fighting
Debt
Flaw - Marksmanship
Disturbing Habit
Tables!$CZ$233:$CZ$240
Dwarf
10
Fear
10
Flaw - Agility
12
12
Flaw - Athletics
14
Flaw - Awareness
14
15
Flaw - Cunning
15
16
Flaw - Deception
16
17
Flaw - Endurance
17
18
Flaw - Fighting
18
19
Flaw - Healing
19
20
Flaw - Knowledge
20
21
Flaw - Language
21
22
Flaw - Marksmanship
22
23
Flaw - Persuasion
23
24
Flaw - Status
24
25
Flaw - Stealth
25
26
Flaw - Survival
26
27
Flaw - Thievery
27
28
Flaw - Warfare
28
29
Flaw - Will
29
30
Forgetful
30
31
Furious
31
32
Haughty
32
33
Haunted
33
34
Honour-bound
34
35
Ignoble
35
36
36
37
37
38
Inept
38
39
Lascivious
39
40
Marked
40
41
41
42
42
43
Mute
43
44
Nave
44
45
Nemesis
45
46
Outcast
46
47
Poor Health
47
48
Reviled
48
49
Sickly
49
50
Supreme Arrogance
50
51
Threatening
51
52
Ward
52
53
53
54
54
55
55
Childhood Disease
0
0
0
0
0
0
0
0
0
0
0
Tables!$DE$2
0
53
Armour Mastery
Artist
Attractive
Authority
Beastfriend
Beserker
Blood of Heroes
Blood of the Andals
Blood of the First Men
Blood of the Ironmen
Blood of the Rhoyne
Blood of the Wildlings
Blood of Valyria
Brother of Night's Watch (Builder)
Brother of Night's Watch (Ranger)
Brother of Night's Watch (Steward)
Dexterous
Expertise
Famous
Fast
Favoured of Nobles
Favoured of Smallfolk
Guttersnipe
Head of House
Heir
Lucky
Night Eyes
Sinister
Sponsor
Talented (Agility)
Talented (Animal Handling)
Talented (Athletics)
Talented (Awareness)
Talented (Cunning)
Talented (Deception)
Talented (Endurance)
Talented (Fighting)
Talented (Healing)
Talented (Knowledge)
Talented (Language)
Talented (Markmanship)
Talented (Persuasion)
Talented (Status)
Talented (Stealth)
Talented (Survival)
Talented (Thievery)
Talented (Warfare)
Talented (Will)
Trade
Treacherous
Wealthy
Weapon Mastery
Worldly
None Permitted
Tables!$DE$2
Extra Labels
Benefit
Flaw
Tables!$DE$2
0
0
0
0
0
0
0
52
52
52
Bastard Born
Bastard Born
Bastard Born
Craven
Craven
Craven
Crippled
Crippled
Crippled
Cruel Insanity
Cruel Insanity
Cruel Insanity
Cursed
Cursed
Cursed
Debt
Debt
Debt
Disturbing Habit
Disturbing Habit
Disturbing Habit
Dwarf
Dwarf
Dwarf
Fear
10
Fear
10
Fear
Flaw - Agility
Flaw - Animal Handling
Flaw - Agility
12
Flaw - Athletics
Flaw - Agility
12
Flaw - Athletics
Flaw - Awareness
14
Flaw - Awareness
14
Flaw - Awareness
Flaw - Cunning
15
Flaw - Cunning
15
Flaw - Cunning
Flaw - Deception
16
Flaw - Deception
16
Flaw - Deception
Flaw - Endurance
17
Flaw - Endurance
17
Flaw - Endurance
Flaw - Fighting
18
Flaw - Fighting
18
Flaw - Fighting
Flaw - Healing
19
Flaw - Healing
19
Flaw - Healing
Flaw - Knowledge
20
Flaw - Knowledge
20
Flaw - Knowledge
Flaw - Language
21
Flaw - Language
21
Flaw - Language
Flaw - Marksmanship
22
Flaw - Marksmanship
22
Flaw - Marksmanship
Flaw - Persuasion
23
Flaw - Persuasion
23
Flaw - Persuasion
Flaw - Status
24
Flaw - Status
24
Flaw - Status
Flaw - Stealth
25
Flaw - Stealth
25
Flaw - Stealth
Flaw - Survival
26
Flaw - Survival
26
Flaw - Survival
Flaw - Thievery
27
Flaw - Thievery
27
Flaw - Thievery
Flaw - Warfare
28
Flaw - Warfare
28
Flaw - Warfare
Flaw - Will
29
Flaw - Will
29
Flaw - Will
Forgetful
30
Forgetful
30
Forgetful
Furious
31
Furious
31
Furious
Haughty
32
Haughty
32
Haughty
Haunted
33
Haunted
33
Haunted
Honour-bound
34
Honour-bound
34
Honour-bound
Ignoble
35
Ignoble
35
Ignoble
36
36
37
37
Inept
38
Inept
38
Inept
Lascivious
39
Lascivious
39
Lascivious
Marked
40
Marked
40
Marked
41
41
42
42
Mute
43
Mute
43
Mute
Nave
44
Nave
44
Nave
Nemesis
45
Nemesis
45
Nemesis
Outcast
46
Outcast
46
Outcast
Poor Health
47
Poor Health
47
Poor Health
Reviled
48
Reviled
48
Reviled
Sickly
49
Sickly
49
Sickly
Supreme Arrogance
50
Supreme Arrogance
50
Supreme Arrogance
Threatening
51
Threatening
51
Threatening
Ward
52
Ward
52
Ward
53
53
54
54
55
55
Childhood Disease
Childhood Disease
Childhood Disease
0
0
0
0
0
Tables!$DE$2
0
0
Tables!$DE$2
Tables!$DE$2
0
All Specialities
Flaw
Flaw
Tables!$DE$2
Tables!$DE$2
1 Agility
2 Agility
Flaw
Tables!$DE$2
3 Agility
4 Agility
5 Agility
6 Agility
7 Agility
8 Agility
9 Agility
10 Agility
11 Agility
12 Agility
13 Agility
14 Agility
15 Agility
16 Agility
17 Agility
18 Agility
19 Agility
20 Agility
21 Agility
22 Agility
23 Agility
24 Agility
25 Agility
26 Agility
27 Animal Handling
28 Animal Handling
29 Animal Handling
30 Animal Handling
31 Animal Handling
32 Animal Handling
33 Animal Handling
34 Animal Handling
35 Animal Handling
36 Animal Handling
37 Animal Handling
38 Animal Handling
39 Animal Handling
40 Animal Handling
41 Animal Handling
42 Animal Handling
43 Animal Handling
44 Animal Handling
45 Animal Handling
46 Animal Handling
47 Animal Handling
48 Animal Handling
49 Animal Handling
50 Animal Handling
51 Animal Handling
52 Animal Handling
53 Athletics
54 Athletics
55 Athletics
56 Athletics
57 Athletics
58 Athletics
59 Athletics
60 Athletics
61 Athletics
62 Athletics
63 Athletics
64 Athletics
65 Athletics
66 Athletics
67 Athletics
68 Athletics
69 Athletics
70 Athletics
71 Athletics
72 Athletics
73 Athletics
74 Athletics
75 Athletics
76 Athletics
77 Athletics
78 Athletics
79 Awareness
80 Awareness
81 Awareness
82 Awareness
83 Awareness
84 Awareness
85 Awareness
86 Awareness
87 Awareness
88 Awareness
89 Awareness
90 Awareness
91 Awareness
92 Awareness
93 Awareness
94 Awareness
95 Awareness
96 Awareness
97 Awareness
98 Awareness
99 Awareness
100 Awareness
101 Awareness
102 Awareness
103 Awareness
104 Awareness
105 Cunning
106 Cunning
107 Cunning
108 Cunning
109 Cunning
110 Cunning
111 Cunning
112 Cunning
113 Cunning
114 Cunning
115 Cunning
116 Cunning
117 Cunning
118 Cunning
119 Cunning
120 Cunning
121 Cunning
122 Cunning
123 Cunning
124 Cunning
125 Cunning
126 Cunning
127 Cunning
128 Cunning
129 Cunning
130 Cunning
131 Deception
132 Deception
133 Deception
134 Deception
135 Deception
136 Deception
137 Deception
138 Deception
139 Deception
140 Deception
143 Deception
144 Deception
145 Deception
146 Deception
147 Deception
149 Deception
150 Deception
151 Deception
152 Deception
153 Deception
154 Deception
155 Deception
156 Deception
157 Endurance
158 Endurance
159 Endurance
160 Endurance
161 Endurance
162 Endurance
163 Endurance
164 Endurance
165 Endurance
166 Endurance
167 Endurance
168 Endurance
169 Endurance
170 Endurance
171 Endurance
172 Endurance
173 Endurance
174 Endurance
175 Endurance
176 Endurance
177 Endurance
178 Endurance
179 Endurance
180 Endurance
181 Endurance
182 Endurance
183 Fighting
184 Fighting
185 Fighting
186 Fighting
187 Fighting
188 Fighting
189 Fighting
190 Fighting
191 Fighting
192 Fighting
193 Fighting
194 Fighting
195 Fighting
196 Fighting
197 Fighting
198 Fighting
199 Fighting
200 Fighting
201 Fighting
202 Fighting
203 Fighting
204 Fighting
205 Fighting
206 Fighting
207 Fighting
208 Fighting
209 Healing
210 Healing
211 Healing
212 Healing
213 Healing
214 Healing
215 Healing
216 Healing
217 Healing
218 Healing
219 Healing
220 Healing
221 Healing
222 Healing
223 Healing
224 Healing
225 Healing
226 Healing
227 Healing
228 Healing
229 Healing
230 Healing
231 Healing
232 Healing
233 Healing
Post Char Gen 5
52
52
234 Healing
Bastard Born
Bastard Born
235 Knowledge
236 Knowledge
Craven
237 Knowledge
Craven
4
Crippled
Crippled
238 Knowledge
Cruel Insanity
Cruel Insanity
239 Knowledge
Cursed
Cursed
240 Knowledge
Debt
Debt
241 Knowledge
Disturbing Habit
Disturbing Habit
242 Knowledge
Dwarf
Dwarf
243 Knowledge
10
Fear
10
Fear
244 Knowledge
Flaw - Agility
245 Knowledge
246 Knowledge
Flaw - Athletics
247 Knowledge
Flaw - Agility
12
12
Flaw - Athletics
14
Flaw - Awareness
14
Flaw - Awareness
248 Knowledge
15
Flaw - Cunning
15
Flaw - Cunning
249 Knowledge
16
Flaw - Deception
16
Flaw - Deception
250 Knowledge
17
Flaw - Endurance
17
Flaw - Endurance
251 Knowledge
18
Flaw - Fighting
18
Flaw - Fighting
252 Knowledge
19
Flaw - Healing
19
Flaw - Healing
253 Knowledge
20
Flaw - Knowledge
20
Flaw - Knowledge
254 Knowledge
21
Flaw - Language
21
Flaw - Language
255 Knowledge
22
Flaw - Marksmanship
22
Flaw - Marksmanship
256 Knowledge
23
Flaw - Persuasion
23
Flaw - Persuasion
257 Knowledge
24
Flaw - Status
24
Flaw - Status
258 Knowledge
25
Flaw - Stealth
25
Flaw - Stealth
259 Knowledge
26
Flaw - Survival
26
Flaw - Survival
260 Knowledge
27
Flaw - Thievery
27
Flaw - Thievery
261 Markmanship
28
Flaw - Warfare
28
Flaw - Warfare
262 Markmanship
29
Flaw - Will
29
Flaw - Will
263 Markmanship
30
Forgetful
30
Forgetful
264 Markmanship
31
Furious
31
Furious
265 Markmanship
32
Haughty
32
Haughty
266 Markmanship
33
Haunted
33
Haunted
267 Markmanship
34
Honour-bound
34
Honour-bound
268 Markmanship
35
Ignoble
35
Ignoble
269 Markmanship
36
36
270 Markmanship
37
37
271 Markmanship
38
Inept
38
Inept
272 Markmanship
39
Lascivious
39
Lascivious
273 Markmanship
40
Marked
40
Marked
274 Markmanship
41
41
275 Markmanship
42
42
276 Markmanship
43
Mute
43
Mute
277 Markmanship
44
Nave
44
Nave
278 Markmanship
45
Nemesis
45
Nemesis
279 Markmanship
46
Outcast
46
Outcast
280 Markmanship
47
Poor Health
47
Poor Health
281 Markmanship
48
Reviled
48
Reviled
282 Markmanship
49
Sickly
49
Sickly
283 Markmanship
50
Supreme Arrogance
50
Supreme Arrogance
284 Markmanship
51
Threatening
51
Threatening
285 Markmanship
52
Ward
52
Ward
286 Markmanship
53
53
287 Persuasion
54
54
288 Persuasion
55
55
289 Persuasion
290 Persuasion
291 Persuasion
292 Persuasion
293 Persuasion
294 Persuasion
295 Persuasion
296 Persuasion
297 Persuasion
298 Persuasion
299 Persuasion
300 Persuasion
301 Persuasion
302 Persuasion
303 Persuasion
304 Persuasion
305 Persuasion
306 Persuasion
307 Persuasion
308 Persuasion
309 Persuasion
310 Persuasion
311 Persuasion
312 Persuasion
313 Status
314 Status
315 Status
316 Status
317 Status
Childhood Disease
Childhood Disease
318 Status
319 Status
320 Status
321 Status
322 Status
323 Status
324 Status
325 Status
326 Status
327 Status
328 Status
329 Status
330 Status
Tables!$DE$2
Tables!$DE$2
0
331 Status
332 Status
333 Status
334 Status
335 Status
336 Status
337 Status
338 Status
339 Stealth
340 Stealth
341 Stealth
342 Stealth
343 Stealth
344 Stealth
345 Stealth
346 Stealth
347 Stealth
348 Stealth
349 Stealth
350 Stealth
351 Stealth
352 Stealth
353 Stealth
354 Stealth
355 Stealth
356 Stealth
357 Stealth
358 Stealth
359 Stealth
360 Stealth
361 Stealth
362 Stealth
363 Stealth
364 Stealth
365 Survival
366 Survival
367 Survival
368 Survival
369 Survival
370 Survival
371 Survival
372 Survival
373 Survival
374 Survival
375 Survival
376 Survival
377 Survival
378 Survival
379 Survival
380 Survival
381 Survival
382 Survival
383 Survival
384 Survival
385 Survival
386 Survival
387 Survival
388 Survival
389 Survival
390 Survival
391 Thievery
392 Thievery
393 Thievery
394 Thievery
395 Thievery
396 Thievery
397 Thievery
398 Thievery
399 Thievery
400 Thievery
401 Thievery
402 Thievery
403 Thievery
404 Thievery
405 Thievery
406 Thievery
407 Thievery
408 Thievery
409 Thievery
410 Thievery
411 Thievery
412 Thievery
413 Thievery
414 Thievery
415 Thievery
416 Thievery
417 Warfare
418 Warfare
419 Warfare
420 Warfare
421 Warfare
422 Warfare
423 Warfare
424 Warfare
425 Warfare
426 Warfare
427 Warfare
428 Warfare
429 Warfare
430 Warfare
431 Warfare
432 Warfare
433 Warfare
434 Warfare
435 Warfare
436 Warfare
437 Warfare
438 Warfare
439 Warfare
440 Warfare
441 Warfare
442 Warfare
443 Will
444 Will
445 Will
446 Will
447 Will
448 Will
449 Will
450 Will
451 Will
452 Will
453 Will
454 Will
455 Will
456 Will
457 Will
458 Will
459 Will
460 Will
461 Will
462 Will
463 Will
464 Will
465 Will
466 Will
467 Will
468 Will
All Specialities
Acrobatics
(Agil) Acrobatics
Balance
(Agil) Balance
72 Tables!$DS$2:$DS$73
1 (Agil) Acrobatics
2 (Agil) Balance
XP
Char Gen Speciali Specialities
- - -
Sum
Specialities
-
1
2
Contortions
(Agil) Contortions
(Agil) Contortions
- -
Dodge
(Agil) Dodge
(Agil) Dodge
- -
Quickness
(Agil) Quickness
(Agil) Quickness
- -
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Anim) Charm
(Anim) Drive
(Anim) Ride
- - - -
6
7
8
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Anim) Train
(Athl) Climb
(Athl) Jump
- - - -
9
10
11
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Athl) Run
(Athl) Strength
(Athl) Swim
- - - -
12
13
14
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Athl) Throw
(Awar) Empathy
(Awar) Notice
- - - -
15
16
17
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Cunn) Decipher
(Cunn) Logic
(Cunn) Memory
- - - -
18
19
20
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Dece) Act
(Dece) Bluff
(Dece) Cheat
- - - -
21
22
23
0
0
0
(Agil) 0
(Agil) 0
(Agil) 0
(Dece) Disguise
(Endu) 0
(Endu) 0
- - - -
24
25
26
Charm
Drive
Ride
(Anim) Charm
(Anim) Drive
(Anim) Ride
27 (Figh) Fencing
28 (Figh) Long Blades
29 (Figh) Pole-Arms
- - - -
1
2
3
Train
0
0
(Anim) Train
(Anim) 0
(Anim) 0
30 (Figh) Shields
(Figh) Short Blades
(Figh) Spears
- - - -
4
5
6
0
0
0
(Anim) 0
(Anim) 0
(Anim) 0
(Figh) 0
(Figh) 0
(Figh) 0
- - - -
7
8
9
0
0
0
(Anim) 0
(Anim) 0
(Anim) 0
(Heal) 0
(Heal) 0
(Heal) 0
- - - -
10
11
12
0
0
0
(Anim) 0
(Anim) 0
(Anim) 0
(Know) 0
(Know) 0
(Know) 0
- - - -
13
14
15
0
0
0
(Anim) 0
(Anim) 0
(Anim) 0
(Mark) Thrown
(Mark) Target Shooting
(Mark) 0
- - - -
16
17
18
0
0
0
(Anim) 0
(Anim) 0
(Anim) 0
(Mark) 0
(Mark) 0
(Pers) Incite
- - - -
19
20
21
0
0
0
(Anim) 0
(Anim) 0
(Anim) 0
(Pers) Intimidate
(Pers) Seduce
(Pers) Taunt
- - - -
22
23
24
0
0
Climb
(Anim) 0
(Anim) 0
(Athl) Climb
(Pers) 0
(Pers) 0
53 (Pers) 0
- - - -
25
26
1
Jump
(Athl) Jump
54 (Stat) Tournaments
- -
Run
(Athl) Run
55 (Stat) 0
- -
Strength
(Athl) Strength
56 (Stat) 0
- -
Swim
(Athl) Swim
57 (Stat) 0
- -
Throw
(Athl) Throw
58 (Stea) 0
(Athl) 0
(Stea) 0
(Athl) 0
(Surv) Track
(Athl) 0
(Surv) 0
(Athl) 0
(Surv) 0
10
(Athl) 0
(Surv) 0
11
(Athl) 0
(Thie) 0
12
(Athl) 0
(Thie) 0
13
(Athl) 0
(Thie) 0
14
(Athl) 0
(Warf) 0
15
(Athl) 0
(Warf) 0
16
(Athl) 0
(Warf) 0
17
(Athl) 0
(Will) 0
18
(Athl) 0
(Will) 0
19
(Athl) 0
(Will) 0
20
(Athl) 0
21
(Athl) 0
22
(Athl) 0
23
(Athl) 0
24
(Athl) 0
25
(Athl) 0
26
Empathy
(Awar) Empathy
79
Notice
(Awar) Notice
80
(Awar) 0
(Awar) 0
(Awar) 0
(Awar) 0
(Awar) 0
(Awar) 0
(Awar) 0
(Awar) 0
10
(Awar) 0
11
(Awar) 0
12
(Awar) 0
13
(Awar) 0
14
(Awar) 0
15
(Awar) 0
16
(Awar) 0
17
(Awar) 0
18
(Awar) 0
19
(Awar) 0
20
(Awar) 0
21
(Awar) 0
22
(Awar) 0
23
(Awar) 0
24
(Awar) 0
25
(Awar) 0
26
Decipher
(Cunn) Decipher
105
Logic
(Cunn) Logic
106
Memory
(Cunn) Memory
107
(Cunn) 0
(Cunn) 0
(Cunn) 0
(Cunn) 0
(Cunn) 0
(Cunn) 0
(Cunn) 0
10
(Cunn) 0
11
(Cunn) 0
12
(Cunn) 0
13
(Cunn) 0
14
(Cunn) 0
15
(Cunn) 0
16
(Cunn) 0
17
(Cunn) 0
18
(Cunn) 0
19
(Cunn) 0
20
(Cunn) 0
21
(Cunn) 0
22
(Cunn) 0
23
(Cunn) 0
24
(Cunn) 0
25
(Cunn) 0
26
Act
(Dece) Act
131
Bluff
(Dece) Bluff
132
Cheat
(Dece) Cheat
133
Disguise
(Dece) Disguise
134
(Dece) 0
(Dece) 0
(Dece) 0
(Dece) 0
(Dece) 0
(Dece) 0
10
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
(Dece) 0
###
Resilience
(Endu) Resilience
157
Stamina
(Endu) Stamina
158
(Endu) 0
(Endu) 0
(Endu) 0
(Endu) 0
(Endu) 0
(Endu) 0
(Endu) 0
(Endu) 0
10
(Endu) 0
11
(Endu) 0
12
(Endu) 0
13
(Endu) 0
14
(Endu) 0
15
(Endu) 0
16
(Endu) 0
17
(Endu) 0
18
(Endu) 0
19
(Endu) 0
20
(Endu) 0
21
(Endu) 0
22
(Endu) 0
23
(Endu) 0
24
(Endu) 0
25
(Endu) 0
26
Axes
(Figh) Axes
183
Bludgeons
(Figh) Bludgeons
184
Brawling
(Figh) Brawling
185
Fencing
(Figh) Fencing
186
Long Blades
187
Pole-Arms
(Figh) Pole-Arms
188
Shields
(Figh) Shields
189
Short Blades
190
Spears
(Figh) Spears
191
(Figh) 0
10
(Figh) 0
11
(Figh) 0
12
(Figh) 0
13
(Figh) 0
14
(Figh) 0
15
(Figh) 0
16
(Figh) 0
17
(Figh) 0
18
(Figh) 0
19
(Figh) 0
20
(Figh) 0
21
(Figh) 0
22
(Figh) 0
23
(Figh) 0
24
(Figh) 0
25
(Figh) 0
26
Diagnosis
(Heal) Diagnosis
209
Treat Ailment
210
Treat Injury
211
(Heal) 0
(Heal) 0
(Heal) 0
(Heal) 0
(Heal) 0
(Heal) 0
(Heal) 0
10
(Heal) 0
11
(Heal) 0
12
(Heal) 0
13
(Heal) 0
14
(Heal) 0
15
(Heal) 0
16
(Heal) 0
17
(Heal) 0
18
(Heal) 0
19
(Heal) 0
20
(Heal) 0
21
(Heal) 0
22
(Heal) 0
23
(Heal) 0
24
(Heal) 0
25
(Heal) 0
26
Education
(Know) Education
235
Research
(Know) Research
236
Streetwise
(Know) Streetwise
237
(Know) 0
(Know) 0
(Know) 0
(Know) 0
(Know) 0
(Know) 0
(Know) 0
10
(Know) 0
11
(Know) 0
12
(Know) 0
13
(Know) 0
14
(Know) 0
15
(Know) 0
16
(Know) 0
17
(Know) 0
18
(Know) 0
19
(Know) 0
20
(Know) 0
21
(Know) 0
22
(Know) 0
23
(Know) 0
24
(Know) 0
25
(Know) 0
26
Bows
(Mark) Bows
261
Crossbows
(Mark) Crossbows
262
Siege
(Mark) Siege
263
Thrown
(Mark) Thrown
264
Target Shooting
265
(Mark) 0
(Mark) 0
(Mark) 0
(Mark) 0
(Mark) 0
10
(Mark) 0
11
(Mark) 0
12
(Mark) 0
13
(Mark) 0
14
(Mark) 0
15
(Mark) 0
16
(Mark) 0
17
(Mark) 0
18
(Mark) 0
19
(Mark) 0
20
(Mark) 0
21
(Mark) 0
22
(Mark) 0
23
(Mark) 0
24
(Mark) 0
25
(Mark) 0
26
Bargain
(Pers) Bargain
287
Charm
(Pers) Charm
288
Convince
(Pers) Convince
289
Incite
(Pers) Incite
290
Intimidate
(Pers) Intimidate
291
Seduce
(Pers) Seduce
292
Taunt
(Pers) Taunt
293
(Pers) 0
(Pers) 0
(Pers) 0
10
(Pers) 0
11
(Pers) 0
12
(Pers) 0
13
(Pers) 0
14
(Pers) 0
15
(Pers) 0
16
(Pers) 0
17
(Pers) 0
18
(Pers) 0
19
(Pers) 0
20
(Pers) 0
21
(Pers) 0
22
(Pers) 0
23
(Pers) 0
24
(Pers) 0
25
(Pers) 0
26
Breeding
(Stat) Breeding
313
Reputation
(Stat) Reputation
314
Stewardship
(Stat) Stewardship
315
Tournaments
(Stat) Tournaments
316
(Stat) 0
(Stat) 0
(Stat) 0
(Stat) 0
(Stat) 0
(Stat) 0
10
(Stat) 0
11
(Stat) 0
12
(Stat) 0
13
(Stat) 0
14
(Stat) 0
15
(Stat) 0
16
(Stat) 0
17
(Stat) 0
18
(Stat) 0
19
(Stat) 0
20
(Stat) 0
21
(Stat) 0
22
(Stat) 0
23
(Stat) 0
24
(Stat) 0
25
(Stat) 0
26
Blend In
(Stea) Blend In
339
Sneak
(Stea) Sneak
340
(Stea) 0
(Stea) 0
(Stea) 0
(Stea) 0
(Stea) 0
(Stea) 0
(Stea) 0
(Stea) 0
10
(Stea) 0
11
(Stea) 0
12
(Stea) 0
13
(Stea) 0
14
(Stea) 0
15
(Stea) 0
16
(Stea) 0
17
(Stea) 0
18
(Stea) 0
19
(Stea) 0
20
(Stea) 0
21
(Stea) 0
22
(Stea) 0
23
(Stea) 0
24
(Stea) 0
25
(Stea) 0
26
Forage
(Surv) Forage
365
Hunt
(Surv) Hunt
366
Orientation
(Surv) Orientation
367
Track
(Surv) Track
368
(Surv) 0
(Surv) 0
(Surv) 0
(Surv) 0
(Surv) 0
(Surv) 0
10
(Surv) 0
11
(Surv) 0
12
(Surv) 0
13
(Surv) 0
14
(Surv) 0
15
(Surv) 0
16
(Surv) 0
17
(Surv) 0
18
(Surv) 0
19
(Surv) 0
20
(Surv) 0
21
(Surv) 0
22
(Surv) 0
23
(Surv) 0
24
(Surv) 0
25
(Surv) 0
26
Pick Lock
391
Sleight of Hand
392
Steal
(Thie) Steal
393
(Thie) 0
(Thie) 0
(Thie) 0
(Thie) 0
(Thie) 0
(Thie) 0
(Thie) 0
10
(Thie) 0
11
(Thie) 0
12
(Thie) 0
13
(Thie) 0
14
(Thie) 0
15
(Thie) 0
16
(Thie) 0
17
(Thie) 0
18
(Thie) 0
19
(Thie) 0
20
(Thie) 0
21
(Thie) 0
22
(Thie) 0
23
(Thie) 0
24
(Thie) 0
25
(Thie) 0
26
Command
(Warf) Command
417
Strategy
(Warf) Strategy
418
Tactics
(Warf) Tactics
419
(Warf) 0
(Warf) 0
(Warf) 0
(Warf) 0
(Warf) 0
(Warf) 0
(Warf) 0
10
(Warf) 0
11
(Warf) 0
12
(Warf) 0
13
(Warf) 0
14
(Warf) 0
15
(Warf) 0
16
(Warf) 0
17
(Warf) 0
18
(Warf) 0
19
(Warf) 0
20
(Warf) 0
21
(Warf) 0
22
(Warf) 0
23
(Warf) 0
24
(Warf) 0
25
(Warf) 0
26
Coordinate
(Will) Coordinate
443
Courage
(Will) Courage
444
Dedication
(Will) Dedication
445
(Will) 0
(Will) 0
(Will) 0
(Will) 0
(Will) 0
(Will) 0
(Will) 0
10
(Will) 0
11
(Will) 0
12
(Will) 0
13
(Will) 0
14
(Will) 0
15
(Will) 0
16
(Will) 0
17
(Will) 0
18
(Will) 0
19
(Will) 0
20
(Will) 0
21
(Will) 0
22
(Will) 0
23
(Will) 0
24
(Will) 0
25
(Will) 0
26
1
2
Max Level
0
0
Agility
0
1 Animal Handling
3
1
2
Athletics
0
0
0
0
3
1
2
Awareness
0
0
0
0
1
2
Cunning
0
0
0
0
3
1
2
Deception
0
0
0
0
3
1
2
Endurance
0
0
0
0
1
2
Fighting
0
0
0
0
3
1
2
Healing
0
0
0
0
3
1
2
Knowledge
0
0
0
0
3
1
2
Markmanship
0
0
0
0
3
1
2
Persuasion
0
0
0
0
3
1
2
Status
0
0
0
0
3
1
2
Stealth
0
0
0
0
1
2
Survival
0
0
0
0
3
1
2
Thievery
0
0
0
0
3
1
2
Warfare
0
0
0
0
3
1
2
Will
0
0
0
0
Passive
Passive
Passive
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
#REF!
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
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0
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0
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0
0
0
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0
0
0
0
0
0
0
0
0
0
0
0
0
0
0