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computer and pass out the graphic organizer for students to write on. They will fill out the
graphic organizer for the book Rufferella. So, like I just mentioned, today we are going to
be learning about the parts of a story and how to identify them in stories. First of all, all
stories have certain parts to them. This is because they are fiction. Who can tell me what
fiction means? Wait for student response. Yes, great job! If a story is fiction, it means that
it is not real and normally tells a story. It does not tell you about real life events. In
addition, there is a clear order to the story. Non-fiction stories do not have this. What is
an example of a non-fiction book? Wait for student response. Yes, great job! A non-fiction
book is about something that is real, like plants or animals or history books. We are
talking about fairy tale stories right now so we are focusing on fiction books. Cinderella
and Rufferella are both examples of fiction books. They are both stories. So every story
has certain parts to it. The main parts in a story are the characters, setting, problem, and
solution. Pass out the clipboards, pencils, and graphic organizers. Pull up the sheet on the
computer. Now, I am going to pass out a sheet that has these four elements of a story on
it. Before I pass that out, I am going to pass out the clipboards and the pencils because
we are going to need them. Then, I will pass out the sheets that we are going to fill out.
Once you get your clipboard, pencil and sheet, I want you to sit quietly without talking.
Now, after I have explained what each of these are, lets think about the story we just
Rufferella story we just read. I want you think of the text and illustrations when we are
trying to fill out our chart. First, lets put the title of the story on the topic. Has anyone
ever heard of the word character before? Can anyone tell me what that is? Wait for
student response. The characters are the people, animals, or things that take part in the
story. They are the who of the story. A way that you can remember this is by putting
your hands by your face by your face like this (show students). So who are the characters
in the story? Remember that characters are the who in the story. Wait for student
response. Good job! The characters in the story are Ruff or Rufferella, Diamante and the
Queen. Write this on the board. Tell students to write in their organizer. Can anyone tell
me what a setting is? Wait for student response. The setting is where and when the story
takes place. A way you can remember the setting is by putting your hands over your head
like a roof (show the students). So what is the setting? Wait for student response. Great
job! The setting is the house and then also the castle. What are some clues in the story
that tell us or show us what the setting is? Wait for student response. Yes, I agree. The
pictures helped us know what the setting was.Now the next story element is the problem.
Every story has a problem. So who can tell me what a problem is? Wait for student
response. Great job, a problem is when something goes wrong. For example, a problem
would be if you lost your pet. So in a story, the problem is something that causes trouble
for the characters. Some questions to help identify the problem is What went wrong?
What needs to be fixed? A way to remember this is to hold up two fists, like you ready to
fight (show students). What is the problem in the story? Remember that a problem is
defined as something that goes wrong. Wait for student response. Very good! The
problem in this story is that Rufferella is found out to be a dog after she jumps onto the
table to eat sausages and ruins the food. Now the last story element we are going to talk
about today is the solution. Who knows what a solution is? Wait for student response.
Yes, a solution is the way to solve a problem or deal with a difficult situation. So if we
used the same example of losing a pet, then the solution would be what? Wait for student
response. Yes! It would be finding your pet. In a story, the solution is how the problem in
the story is solved. It is the answer to the problem. A way to show the solution is to
pretend to whisper to your neighbor with your hand on their shoulder (show students).
What about the solution? Wait for student response. Yes, the solution is that Diamante
gets back her much-missed pet, Ruff instead of some super star who is famous. Rufferella
goes back to being a dog. Have students put their clipboards and pencils back and hand in
the sheet. Now boys and girls, I want you to come put away your clipboards and pencils
and come bring your sheet to me.
pull out the parts of a story. So lets do a little review. Who can tell me what the
characters were in Rufferella? Wait for student response. Great job! What about the
setting? Wait for student response. Yes, good job as well. The setting was the house and
the castle. What about the problem? Wait for student response. Yes, the problem was that
Rufferella went to the ball and made a mess and everyone learned she was a dog. What
about the solution? Wait for student response. Rufferella went back to being a dog and
Rufferella got her dog back.
Materials and Resources:
Rufferella
Story Elements Graphic Organizer for each student
Clipboards
Pencils
Story Match Game pieces
Story Match Game poster
Assessment for Lower Level students (matching words to pictures)
Assessment for Higher-level students (write sentences)
A Happy Ending short story for each student
Differentiation Strategies (including plans for individual learners):
Data Analysis:
For this lesson, I was not able to get the assessment from all students due to time
constraints. I only had 7 students that were able to complete the actual assessment in a
small group setting. The students that completed the assessment all correctly identified all
four story elements. However, some of them needed help and promoting. The story for
assessment A Happy Ending was slightly too hard for the students. They couldnt read
it so they had to ask me what the names of the boys were in the story. In addition, since
the students are lower end first grade, they couldnt write many words that they wanted
to. They kept asking me how to spell words like scared. In short, the students could
easily identify the story elements in the story but they struggled because the assessment
was too hard for them. However, the students could verbally tell me what each of them
were when I pulled them each aside individually.
Reflection:
Overall, this lesson did not go as well as I hoped. It did not exactly go as I planned. For one, I
was not as prepared as I should have been. In addition, the story that I choose Rufferella was not
the best story to use for teaching story elements. I should have used an easier story that was more
explicit in terms of the story elements. The problem and solution are not as clear as in other
stories so this book was not a good example to use. In addition, I should have stopped while
reading the book and asked student questions about the people and what was happening in the
story. To help them identify the story elements, I could point out the pictures and the text to help
teach students how to identify the elements in the story. This would have been helpful for them so
that they could use this strategy in our stories they read. The students liked the story, however,
and they did enjoy learning the hand motions to go along with it, although I should have done a
better job explicitly teaching them. The matching game went really well. The students really
enjoyed playing this game because they were actively involved and the game had content that
was applicable and fun for them, like Mario and Disney. These are subjects they enjoy so they
wanted to pay attention. For the ELL learners, they struggled writing in the graphic organizer. The
graphic organizer had a small picture by each story element, but I could have given the ELLs a
bigger picture to go with each element to help them with the visual aspect. For the assessment, I
learned that it was too hard for most of the students in the class. Most of them struggle with
writing so they were not able to write the story elements. In addition, they couldnt read the story.
Samford University
Design for Learning