CREDITS
ACTORS
Creation/Project Manager
Muriel Tramis
CO-scenario Writer
CorinneCarrére
Program Manager
PhilippeLamarque
Programming
Emmanuel Maguet
Roland Lacoste
Graphics
Paco
Joseph Kluytmans
Jeff Rey
Dra
‘ThierrySégur
3D Precalculated Graphics
Fred Chauvelot
Video Pictures-
Camera Men
Fred Chauvelot
PascalLegrand
Music and Sound Effects
Charles Callet
Translation
W.Forster (German)
IdaGiordano (Italian)
Publishing
ManuelleMauger
Anne-Lise Prodel
Front Mlustration
JeffRey
Lay-out
Anne-Sophie Bailly
Public Relations
EmmanuelleKreuz
Production Supervision
Roland Oskian
Dominique Laurencine as DORA
Frédéric D. as MELKIOR
Lionel Leroy as JARLATH
Songolo as YORUBA
Anne-Lise Prodel as VELVET
René-Guy Tramis as MAKANDAL
Nathalie Lam as DELIA
Kendo as PHILIBERT
Jean-Michel Jullien as OSWALD
Sharon Rungasamy as CELEUCIE/
CRISPINA
Darren Rungasamy as AMILCAR
Félix Sither as SERAPION
Mayor of CARA (Brittany) and Isabelle
ARDELLE (Tourist Office of Carantee in Brittany) :
for thei
Mr. COLETERE : owner of the motorboat "Ile de
in Morlaix (Brittany) for their boat return trips on
friendly cooperation.
Mrs. SABATIER : Equipement du Finistére-Phares &
balises de Brest (Brittany), for giving us access to the
lighthouse.
Mr and Mrs CHAPOULLIE : for allowing us to film
rac (Périgord).
‘Club hippique des
the interiors of their home in Ber;
Mr Jean-Lue VERNON : from the
Etangs de Meudon".
Production : COKTEL VISIONSPACE-TIME
POLICE
MISSION REPORT by Agent MELKIOR
April2092
This report summarizes the evertts that lead to the attest
sean ey who wes responsible for steal
a valuable sample of the element AMERICIUM /492.
ll ana Ship negetg
: er Ea tbeiup of the time continuum. ‘For this zeason
epee Police were csigned to handle the
The disks enclosed with this marueal will allow you to
zelive this mission as DORALICE PRUNELIER. She
& 4 woman who was selected without her awareness
the Central Computer of the Space-Time Police
because of her historieal-temporal tes with JARLATH
EQUS.
The events in this game take place in theee locations and two time periods:
1992 - Manor de la Puneliere - Alantie Coast - Exroye.
1840 - Shin ~ The hrisearde ~ Caribbean Set
1240 - Sand of 2, Cistobald - Caribbean Gland.INTERACTION 5
In order to correctly use the disks enclosed with this manual, please follow these instructions.
‘You may use the mouse exclusively. In this manual "left click” means "click the left mouse button" and "right
click" means "click the right mouse button”.
THE SCREEN is divided into four areas from top to bottom:
- The icon bar appears when the arrow cursor is brought to the top of the screen,
- The central area is where the adventure takes place.
- The dialogue box is where text appears.
- The bottom line is where the names of objects, places and characters appear.
THE FUNCTION OF THE CURSORS.
Moying the arrow cursor on the screen corresponds to "looking at" or "acting upon". It enables you to find:
- Exits ordirectionsio go whichappearas "swinging door" iconsor green arrows depending onthe location.
~ Particular objects, places and characters whose names appear on the bottom line.
‘The object cursor appears when you pick up or use an object.
The "OK" cursor appears when there is text to be read. When you have read the text on the screen left click to
bring up the next part of the fext or to continue if there is no more text. Right click to skip the text and continue.
HOW TO USE OBJECTS
When you left click the arrow cursor on ausable object, you pick up the object and the cursor becomes an object
cursor:
- The object goes into your inventory when you right click.
- The object can be used by left clicking the object cursor on another object, place or character. The
message:
“USE (object) ON (object, place orcharacter)" appears onthe bottom line. Leftclick to proceed with the
action, Right click to abort the action.
2 INVENTORY He
The inventory can be opened by right clicking. The objects that you currently have inthe inventory will be
displayed
To use an abject on another object in the inventory:
1. Take an object in the inventory by left clicking the arrow cursor on the object.
2. Bring the object cursor to the icon bar at the top of the screen,
3.Lefi click the object cursor on the INVENTORY icon.
4. Left click the object cursor on the desired object.THE ICON BAR
Six functions are available by bringing the arrow cursor to the top of the screen and left clicking it on the
desired icon. Right click to exit a function.
1. CONTROL PANEL
SAVE: Left click on SAVE when you want to save ata point in the game. There are 30 lines on
which 30 games can be saved.
Choose a line by left clicking on the up or down arrow and then lefi click on the desired line. The
name of the place in the game will appear automatically or you can type in a different name.
LOAD: Left clickon LOAD when you want to restorea previously saved game. Choose aline by
left clicking on the up or down arrow and then left click on the desired saved game.
Pictures of where the games were saved appear in the window.
QUIT: Left click on QUIT when you want to quit the game.
2. JOKERS
Therearea few "jokers" available in various places throughout the game that will give yousome
hints ifyou are stuck. You are only allowed to use three.
3. NOTEBOOK
‘Clues (INDEX), dialogues with the main characters (DIALOG| hit has happened inthe’
game (MEMO) are automatically recorded (indicated by a flashingnotebook icon) and can be
checked asoften as you want. You also have anadditional page (the last page of!
your own notes. Left click on your choice: INDEX, DIALOGUE, MEMO, NI 3
PREVIOUS PAGE (in MEMO) or EXIT.
4. INVENTORY
This is another way to open the inventory.
ts
5. MOVEMENT 3
A"map” of each of the three locations allows you to go directly toa place that you have already
i! sited. Left click on the name of the place on the "map" that you want to goto.
6. OPTIONS
MUSIC: Leftclick on MUSIC toturn the music on or off. An">" indicates that the musicison.
| INFO: Left click on INFO to see the date, time, percentage of the game completed and
total amount of time in the game.EVALUATION AND PSY-
CHOLOGICAL PROFIL
OF DORALICE PRUNELIER
by Colonel Orson, recruitment
specialist
eat is 1992. The xe apts
27 yeaes a extremely intelligent. whos
hives captain which allows her to be pinancially
comfortable
fies Ae : She is « gembler. , Loestheg she eatns
agnearsibferfobisa lectionop her
apres Sa the dage of
ther isanethrologist
esto the lacery of ralaces.
jrglest. lag
t peitlil a Be Se Her
ba Seasilin singer with the pera of
1 uebject lives bx a luxurious apariment in
Had whi te fies otra lax pam feel
wg woke ato ta Seki
liguors : Whiskey, tum ard cognac. Her favorite
ida He fpvorite foods are eggs
Z
Good te Poa
weg sags vith eughong
ac) ca ater
hte Ete Pes e
~3ty
Ieee! hades Sct nie
bat las Sele oi asad
strong and has taken wp several different sorts:
tie, aia ae ng te oe hat
zeclly prefers. She does not smoke. Sue detests weayzons.
She does nat support any own of comporation, volts
of erie Ge a lb x ects
Wi i sins gl
sensations and enusual activition See fucks evergth
but does not téhe time to examine things more Lg |
For this reason she car give the inyoression thet she is
cpicial
Sorts gps eee, elo
‘cult situations where her judgement, obseration
ll aod lar
old Qmerican NV series, prarticulee
bo an 7 te
The subject is sult and well Selo. She has all the
attributes reguiced to lish the mission that will
lad others of Gees Eas
fF Fr y REPORT CONCERNING
THE ACTIVITIES
OF JARLATH EQUS
Hathanie
4
eqpeet i lengporal criminology
EUROPE - 2092
JARLATH EQUS belongs tothe newgeneration
of historians “who specialise én the synthesis o 4 Aistoy
svdihyisandar min ho ident serch
program studying travel in ppace and time. Hehas stolen
Tal of Cio 602 « net done
material with revolutionary military plications, which
Ae palars to eventually we for great peel qain.
eucnately F00O years arenceosary por this material
fowse because thas theunpleasant quality
ra Gath hasclvised da
eda daring plane
teaveled back 3000 yeas timeand hid the ample
beside a mummy ix a golden Eqyntion sax
Tcalegeeden tacky mei iis
treasure!
5
CRISTOBALD ISLAND- 1840
Ih 1840 the treasure ne to.a tribe on the West
Coast of frie. Hoping to take it baok without
attracting the attention of the Space-Time
lice,
lath decided to exablich himself on a Caribbean
et aes the daughter of a rich plantation
eking adearctage of the slave tad, he sent for
te tweane oll pre few slaves. Ther, on U
tnd hepepazed tefl part of hsplare Hobie
re ptate towneck his ship with ist teeasere aboard neat
a eats manor he had purchased on ie coast
cies Ir this wey ihe treasure would be a4
rom the Space Time Police.
COMMENTS:
We fird, cxrselres tive cwse of tonyzorall
eee as heme
Lies harp ipemrene ary ree
Ce ores rae
at fo eel ett on
coreat the prerwerie effets
‘SUGGESTED POINT OF INTERCEPTION: PARIS - 1992Lea
EVENT - }
THE CONCLUSIONS OF THE "AMERICIUM 1492" AF)
AN EXCLUS
SIVE
MELKIOR: As you know
travel back in time with the use of simple instrument worn
X discoveries allow us t0
on the wrist tha
is. privilege and is limited to a few trusted people.
The inevitable consequences of such an extraordinary
discovery lead tothe creation of the Committee for Tempo:
ral Ethics, Only observation of the past is authorized. Any
other sor of intervention is forbidden because of the danger
involved.
ou have just solved the case of the stolen
um 1492 that we all heard about,
M.: 'm not the only one who deserves the credit. We owe
much moreto Doralice Prunelier, lovely person wholives
in 1992, for the solution te the case. I met her in 1840,
aboard a ship called the Briscarde where | was work
disguised as a cook
wv P. prefers to use persons
from the past for interventions. C
It seems that the
n you explain to us
how she was choser
‘TRAVELING IN SPACE AND TIME
eee ee pT OUNOU Wann
POC Vmanas eaten ced
which allowed them to go back to a healthy struc-
PS EuU SCE BOLE Men occ Log
Baca URL B uy
POU CU CE OUOTc ma)
PEON CBC AES INA UCL AICI
PETROV CMUE CRC RCON CY -Onu nasty
‘two scientific fields, it took less than a century to
develop the techniques necessary fortheevolution
OS eae meee yoke Ba)
PCs RU ee RCO ecm y
OHM COMT AAR CORR my
LCN Aa EO ASRS CUS nS
BCom LCM ace eu UE)
BC Ear
From his book "The Past Future",
(danuary 2092)
VIEW WITH AN
FAIR
AGENT
HN AMERICIUM 1492
Cocoa Dona one tomo te cst onto
ameteor fragment owned by a family of collectors for more
than a century. Chance played a role a second time when a
GRRE ap net cae
meio Ce Leae Legg)
was determined in a laboratory located on a s:
PR Sema R UCU aC SINE WMC IN CIC cy
Denon coc eee voc cn td
with these properties would berevolutionary, especially for
the military. One detail needs to be mentioned: The element
Pe eon cue urn ee Cae
CoO cece ROR e mn’
SOU a Co RA
aT NGHCca LUN CRW DELO as ae mee
pee atc crcikey
Oa ag eer eCity
ONL) aD Us MCL tae)
M.: Well, Jarlath Equs. the criminal | was following, not only went
back in time, he also influenced e vents, For that reason, the “Theory
of Possible Futures” was to be applied and his fate was doomed. We
just had to choose from all the possible futures. a temporal line that
included his deaths punishment and, of couse, one that ineludedthe
existence of Doralice Prunelier
: Precisely what mistake did Jarlath make?
(M.: His first mistake was to marry, in 1840, Velvet Rochefort de ka
Pruneliere after havi
caused the death of her father, His second
he Island of St
Cristobald his “treasure” (the stolen g
Yoruba, Yoruba had a child with Velv
4 direct descendant of that child several generations later, Our
historians detected the temporal wound caused by those two events,
mistake was to bri
nds) and a slave named
‘and Doralice Prunelier is
which allowed us to localize Jarlath on this Caribbean Island.
N.E.: And you neutralized Jarlath on that island?
M.: Not me, Doralige, I wasn't able to localize
oth the individual
and the “treasure”. And I was in d
It was necessary for him to be confident of his plan in order for me
tobe able to track him down. He wasnt cautious with Doralice, who
‘was a dangerous opponent, She was the one who defeated him.
N.E.: Has Doralice been informed of her role inthe wholeatffair?
M.: The Code of Temporal Ethies forbids sucha thing. She continued
her life in the 20th century. Normally she wouldn't be aware of
anything, but I really would like to have her as a partner again.CONTACTS DURING OPERATION
YORUBA
The descendant of a family of Egyptian priests and the guardian of his tribe's treasure, the
sarcopha
igus of Pharaoh Amenotep. He was taken from his tribe by Jarlath, who brought him to the
Island of St. Cristobald and made him a slave. He became the lover of Jarlath's wife, Velvet Rochefort
de la Pruneliere. Doralice and Melkior will free him while aboard the ship sailing to Europe.
VELVET
Jarlath married her to inherit the plantation and hee father's name. Neglected by
4 Doralice to Maximin.
ASA:
shore of
revolver
PHILIBERT
‘The Captain of the Briscarde, Jarlath paid him to sink the ship transporting the sarcophagus off the
the manor he owns on the Atlantic Coast in Europe. His men fear
ith a magnetic grip that works only with his magnetized rings.
m because of his
of Del
OSWALD
sailor on the Briscarde. He hates the Captain and is waiting forthe opportunity to start a mutiny.
her escape.
MAKANDAL
‘The healer on the Island of St. Cristobald, He spends his time trying to avoid the excessive passion
. Doralice will have to convince him to heal Yoruba.
DELIA
concocting love potions to use on him. She will help Doralice find Velvet.
CELEUCIE
The cook at the plantation and Amilcar's mother. Velvet entrusts Maximin to her care but Jarlath
succeeds in distracting her and endangering Maxi
in's life,
AMILCAR,
‘The young son of Celeucie and Makandal. He tries to fool Doralice but he will
ead her to Makandal
SERAPION
The storyteller. He knows everything that happens on the plantation, especially about the arrival
of Jarlath and the death of Velvers father, Unfortunately, he loses his voice and cannot speak.
lonely during his long absences, she fell in love with Yoruba and had a child by him, She
Doralice will help him steal the Captain's revolver in exchange for the promise that he will help
her husband and
‘ill lead
‘The fortune tellerand Velvet’s confidant. She is madly in love with Makandal and spends her time
When Doralice heals him he will help her to enter the plantation.
MAXIMIN
The son of Yoruba and Velvet and the great-great grandfather of Doralice. His life is in great danger because of
Jarlath.
GALIPO
‘The parrot that Makandal gave to the Captain, When Philibert locks Doralice in his cabin it deters her from
searchin
ig the place,English
START UP PROCEDURE
1- AMIGA
Insert Disk | in the drive. Switch on your computer, the software will be automatically loaded.
GENERAL REMARKS on the best operating conditions for the PC HD and
PC CD-ROM versions.
- Yourcomputerhas to have a total of 570 Kbytes of conventional RAM memory
available (nottaking intoaccount extended memory).
- Yourcomputerhasto haveat least 150 Kbytes extended XMS memory available.
- To hear the sound track, the soundcard has to be compatible with SoundBlaster
orProAudio.
2- IBM PC AND COMPATIBLES, HARD DISK
Insert Disk | in Drive A(or B) and type A:INSTALL, then press gor B:INSTALL and press
and follow the instructions on the screen, The installation offers you the choice of the disk
driveC:, D:, E...., butcreates automatically a sub-directory COKTELILOST. All youhavetodo
to start is to get into the directory COKTEL by typing CD COKTEL, then presse .
Type LOST and press q4!.
COMMENTS
A/Tf you load the game through DOS and wish to change the configuration of your PC
(graphic card, sound card, mouse, etc.), all you have to do is to get into the directory
COKTELILOST bytyping CD COKTEL\LOST. then load the game by typingSETUP
anda.
B/If you don’t have enough RAM (you will be informed of this on the screen).
You can increase conventional memory space, you can do this by:
- decreasing the number of files and buffers in your CONFIG.SYS file. To make changes
tothis file consult your micro-computer manual. After using the game itis imperative that
you restore the CONFIG.SYS file to its original state.
N.B: the number of files must be at least 16.
- creating a bootable system disk using a virgin disk. To do this follow the instructions in
your MS-DOS manual. Whenever you want to use this game, insert this disk in the drivebefore switching on the computer. Start the game in the manner indicated above.
C/Tomakethe most of yourmachine’scapacities,compress regularly yourhard disk (e.g.
by usinga COMPRESS tool).
D/ In case of a problem, please check all the above-mentioned points, then set up the
configuration of yoursound card (channel DMA and IRQ number) using theadvanced
configuration option of the Set-up menu.
3-CD ROM
Insert the CD in the CD ROM drive.
Get onto your CD path (e.g. D:), type INSTALL, then press¢4 Follow the instructions
onthe screen. After loading, all you have to do to start is to getinto the directory COKTEL
and type LOST, then pressqH.
COMMENTS
A/Ifata later point you want to change the configuration of your PC (graphic
card, sound card, mouse, etc.), get into the directory COKTEL/LOST by
typing CD COKTEL\LOST. Load the game by typing SETUP and then
press 4
B/ If you don’t have enough RAM, refer to chapter 2, paragraph B, IBM
compatible PC, of the Start-up procedure.
C/In case of a problem, refer to chapter 2, paragraph D, IBM compatible PC.
8 CARRY OUT THE PROTECTION TEST( except for CD ROM version)
Youhaveasmall booklet made up of colors witha letterand number on them. Thetest takes
place on the screen where you will see three displays and a keyboard with 8 coloured and
numberedkeys.
Acode willappear made up ofa letter and three figures e.g. C 127. Take your booklet, find
the colourcorresponding tothiscodee.g. Green. Press the number key corresponding to the
said colour, then press 41COKTEL VISION
Pare Tertiaire de Meudon
5, rue Jeanne Braconnier
92366 MEUDON-LA-FORET
Tél. : (33-1) 46-30-99-57