Documente Academic
Documente Profesional
Documente Cultură
Type:
Left
Right
Status: VALIDATED
Left
Torso
(24)
Head
(9)
REAR
Torso
(8)
Right
Torso
(24)
Left Arm
Right Arm
(24)
(24)
Center
Torso
(29)
Left Leg
Right Leg
(24)
(24)
Damage
Transfer
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Endo Steel
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Beagle Active Probe
Beagle Active Probe
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Qty
Total Armor
Pts = 208
Right
Arm
(12)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
PPC
PPC
4-6
1.
2.
3.
4.
5.
6.
PPC
Medium Laser
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Right Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Type
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
(hexes)
1 PPC
RA
1 Large Laser
LT
10 10
8
12
18
10
15
1 Large Laser
RT
10
15
1 Medium Laser
LT
1 Medium Laser
RT
1 Medium Laser
LA
1 Medium Laser
RA
1 Small Laser
HD
Auto Eject:
Right
Leg
(16)
Right Arm
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapon Heat:
(39)
Operational
4
6
0
Weapons Inventory:
Left
Arm
(12)
Center
Torso
(23)
Left
Leg
(16)
1.
2.
3.
4.
5.
6.
Jumping:
Right
Left
Torso Head Torso
(16)
(16)
Diagram
1.
2.
3.
4.
5.
6.
Running:
Left Arm
Walking:
Movement Points:
Mass:
Torso
(8)
Center
Torso
(10)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Right
Torso
(10)
Left Arm
(8)
Left Leg
(12)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Ferro-Fibrous
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Roll Again
Right Arm
(8)
Right Leg
Left
Arm
(4)
Qty
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Medium Laser
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Center
Torso
(8)
Right
Arm
(4)
1-3
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Right Torso
1-3
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1 Medium Laser
RA
1 Medium Laser
LA
1 Medium Laser
CT
1 Small Laser
HD
Auto Eject:
Right
Leg
(6)
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Ferro-Fibrous
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Endo Steel
(hexes)
Weapon Heat:
(10)
Operational
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Type
Right Arm
Right Leg
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Left
Leg
(6)
Damage
Transfer
Diagram
Head
Right
Left
Torso Head Torso
(6)
(6)
(12)
8
12
0
Weapons Inventory:
Total Armor
Pts = 89
1.
2.
3.
4.
5.
6.
Jumping:
Left Arm
Running:
Center
Torso
(12)
Walking:
Mongoose MON-66
25 tons
Movement Points:
Mass:
Torso
(2)
Center
Torso
(4)
Head
(9)
Left
Torso
(10)
REAR
Torso
(2)
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Roll Again
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left Leg
(6)
Right Arm
(5)
Right Leg
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
Medium Laser
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
MASC
Small Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
(hexes)
1 Small Laser
HD
1 Small Laser
CT
1 Medium Laser
LT
1 Medium Laser
RA
Center
Torso
(6)
Right
Arm
(3)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Auto Eject:
Right
Leg
(4)
Right Arm
1.
2.
3.
4.
5.
6.
Operational
Right Leg
1.
2.
3.
4.
5.
6.
Type
Left
Leg
(4)
1.
2.
3.
4.
5.
6.
Left
Arm
(3)
Damage
Transfer
Diagram
Left Arm
Right
Left
Torso Head Torso
(5)
(5)
(6)
1.
2.
3.
4.
5.
6.
Center
Torso
(7)
Qty
Total Armor
Pts = 54
8
Inner Sphere
12 [16] Biped 'Mech
0
Level 2 / 2750
Weapons Inventory:
Running:
Jumping:
Walking:
Mercury MCY-99
20 tons
Movement Points:
Left Arm
(5)
Right
Torso
(6)
Mass:
Torso
(2)
Center
Torso
(4)
Head
(5)
Left
Torso
(6)
REAR
Torso
(2)
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(16)
Right
Torso
(16)
Center
Torso
(21)
Left Leg
(14)
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Large Laser
Large Laser
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
XL Engine
XL Engine
XL Engine
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Left
Arm
(10)
Left
Leg
(14)
Damage
Transfer
Diagram
Head
1.
2.
3.
4.
5.
6.
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
XL Engine
XL Engine
XL Engine
Medium Laser
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Walking:
Running:
Jumping:
Qty
Total Armor
Pts = 152
Right
Left
Torso Head Torso
(14)
(14)
Center
Torso
(20)
Right
Arm
(10)
1-3
Shoulder
Upper Arm Actuator
Large Laser
Large Laser
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
PPC
PPC
PPC
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Type
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
(hexes)
1 PPC
RT
1 Large Laser
RA
10 10
8
12
18
10
15
1 Large Laser
LA
10
15
1 Medium Laser
CT
Auto Eject:
Right
Leg
(14)
Right Arm
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapon Heat:
(29)
Operational
1.
2.
3.
4.
5.
6.
6
9
0
Weapons Inventory:
Lancelot LNC25-01
60 tons
Movement Points:
Right Arm
(14)
Right Leg
(14)
1.
2.
3.
4.
5.
6.
Mass:
Torso
(10)
Center
Torso
(16)
Head
(7)
Left Arm
(14)
REAR
Torso
(10)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(18)
Head
(9)
Right
Torso
(18)
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
LRM 5
SRM 6
4-6
1.
2.
3.
4.
5.
6.
SRM 6
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
Ammo (LRM 5) 24
Ammo (SRM 6) 15
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Ferro-Fibrous
Ferro-Fibrous
Left
Arm
(9)
Left
Leg
(13)
Damage
Transfer
Diagram
Head
Life Support
Sensors
Cockpit
Ferro-Fibrous
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Narc Missile Beacon
Narc Missile Beacon
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Qty
Right
Left
Torso Head Torso
(13)
(13)
Center
Torso
(18)
Right
Arm
(9)
Inner Sphere
Biped 'Mech
Level 2 / 2750
Type
1 LRM 5
LA
2 1/hit 6
14
1 SRM 6
RT
4 2/hit -
1 SRM 6
LA
4 2/hit -
2 Medium Laser
RA
Ammo Type:
Rounds:
BV:
LRM 5
24
SRM 6
30
19
12
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Medium Laser
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
SRM 6
SRM 6
Ammo (SRM 6) 15
Ammo (Narc Pods) 6
Ammo (Narc Pods) 6
Ferro-Fibrous
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Ferro-Fibrous
Ferro-Fibrous
21
Auto Eject:
Right
Leg
(13)
1.
2.
3.
4.
5.
6.
(hexes)
Weapon Heat:
(16)
Operational
Right Arm
1.
2.
3.
4.
5.
6.
5
8
0
Weapons Inventory:
1.
2.
3.
4.
5.
6.
Jumping:
Total Armor
Pts = 179
Running:
Walking:
Kintaro KTO-19
55 tons
Movement Points:
Mass:
Torso
(8)
Center
Torso
(10)
Left Arm
Right Arm
(18)
(18)
Center
Torso
(26)
Right Leg
Left Leg
(23)
(23)
REAR
Torso
(8)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Left
Right
Status: VALIDATED
Left
Torso
(30)
Head
(9)
REAR
Torso
(12)
Torso
(12)
Center
Torso
(16)
Right
Torso
(30)
Total Armor
Pts = 287
Right
Left
(21)
(21)
Left Arm
Right Arm
(34)
(34)
Center
Right
Left
Torso
Arm
Arm
(40)
(17)
(17)
Center
Torso
Left Leg
Right Leg
(31)
(35)
(35)
Left
Right
Leg
Leg
(21)
(21)
Damage
Transfer
Diagram
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Autocannon/20 #2
Autocannon/20 #2
4-6
1.
2.
3.
4.
5.
6.
Autocannon/20 #2
Autocannon/20 #2
Autocannon/20 #2
Autocannon/20 #2
Autocannon/20 #2
Autocannon/20 #2
Left Torso
Head
1.
2.
3.
4.
5.
6.
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Single Heat Sink
Ferro-Fibrous
Autocannon/20 (Cont)#2
Autocannon/20 (Cont)#2
1-3
4-6
1.
2.
3.
4.
5.
6.
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Ferro-Fibrous
Life Support
Sensors
Cockpit
Ferro-Fibrous
Sensors
Life Support
Center Torso
1.
2.
3.
4.
5.
6.
LRM 15
LRM 15
LRM 15
Ammo (AC/20) 5
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Right Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Autocannon/20
Autocannon/20
4-6
1.
2.
3.
4.
5.
6.
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Autocannon/20
Right Torso
1-3
1.
2.
3.
4.
5.
6.
Autocannon/20 (Cont)
Autocannon/20 (Cont)
Large Laser
Large Laser
Ammo (AC/20) 5
CASE
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Right Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Ferro-Fibrous
Type:
Mass:
Movement Points:
Walking:
Running:
Jumping:
3
5
0
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapons Inventory:
Qty
Type
(hexes)
1 Autocannon/20
RA
7 20
1 Autocannon/20
LA
7 20
1 LRM 15
LT
5 1/hit 6
14
21
1 Large Laser
RT
10
15
Ammo Type:
Rounds:
Autocannon/20
LRM 15
BV:
10
40
17
Auto Eject:
Weapon Heat:
(27)
Operational
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Right
Torso
(3)
Center
Torso
(4)
Left Leg
(2)
Right Arm
(2)
Right Leg
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Life Support
Sensors
Cockpit
Ferro-Fibrous
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
ER Large Laser
ER Large Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Center
Torso
(10)
Right
Arm
(5)
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
12
14
19
Auto Eject:
Right
Leg
(7)
1-3
1-3
CT
Weapon Heat:
(12)
Operational
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
1 ER Large Laser
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
(hexes)
Type
Right Arm
Right Leg
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
1.
2.
3.
4.
5.
6.
Right
Left
Torso Head Torso
(7)
(7)
Damage
Transfer
Diagram
1.
2.
3.
4.
5.
6.
Qty
Left
Leg
(7)
9
14
0
Weapons Inventory:
Left
Arm
(5)
(2)
Left Arm
Jumping:
Total Armor
Pts = 27
Running:
Left Arm
(2)
Walking:
Hussar HSR-200-D
30 tons
Movement Points:
Mass:
Torso
(2)
Center
Torso
(2)
Head
(3)
Left
Torso
(3)
REAR
Torso
(2)
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left Leg
(10)
Right Arm
(9)
Right Leg
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Flamer
Ferro-Fibrous
Ferro-Fibrous
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Left Torso
1-3
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Endo Steel
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Medium Laser
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Center
Torso
(10)
Right
Arm
(5)
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Right Torso
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
CT
1 Flamer
LA
Auto Eject:
Right
Leg
(7)
1-3
1-3
RA
1 Medium Laser
Weapon Heat:
(9)
Operational
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Ferro-Fibrous
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Endo Steel
Endo Steel
1 Medium Laser
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
(hexes)
Type
Right Arm
Right Leg
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
1.
2.
3.
4.
5.
6.
Left
Leg
(7)
Damage
Transfer
Diagram
1.
2.
3.
4.
5.
6.
Right
Left
Torso Head Torso
(7)
(7)
(10)
Left Arm
Qty
Left
Arm
(5)
9
14
0
Weapons Inventory:
Jumping:
Total Armor
Pts = 90
Running:
Walking:
Center
Torso
(14)
Hermes HER-1S
30 tons
Movement Points:
Left Arm
(9)
Right
Torso
(9)
Mass:
Torso
(4)
Center
Torso
(5)
Head
(7)
Left
Torso
(9)
REAR
Torso
(4)
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(22)
Left Arm
(20)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Large Laser
Large Laser
Endo Steel
Endo Steel
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
4-6
1.
2.
3.
4.
5.
6.
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Jump Jet
Damage
Transfer
Diagram
Life Support
Sensors
Cockpit
Endo Steel
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
SRM 6
SRM 6
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Qty
Total Armor
Pts = 192
Right
Arm
(11)
Right Arm
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Medium Laser
Medium Laser
Endo Steel
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Medium Laser
Ammo (SRM 6) 15
CASE
Endo Steel
Endo Steel
Endo Steel
Right Leg
1.
2.
3.
4.
5.
6.
Type
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Jump Jet
(hexes)
1 Large Laser
LA
10
15
1 SRM 6
CT
4 2/hit -
1 Medium Laser
LT
1 Medium Laser
RT
2 Medium Laser
RA
Ammo Type:
Rounds:
BV:
SRM 6
15
11
Auto Eject:
Right
Leg
(15)
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapon Heat:
(24)
Operational
4
6
4
Weapons Inventory:
Left
Arm
(11)
Center
Torso
(22)
Left
Leg
(15)
Head
Jumping:
Right
Left
Torso Head Torso
(15)
(15)
Right Arm
(20)
1.
2.
3.
4.
5.
6.
Running:
Walking:
Guillotine GLT-3N
70 tons
Movement Points:
Right Leg
(22)
Left Arm
1.
2.
3.
4.
5.
6.
Right
Torso
(22)
Mass:
Torso
(8)
Center
Torso
(12)
Head
(9)
Center
Torso
(27)
Left Leg
(22)
REAR
Torso
(8)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(22)
Head
(9)
REAR
Torso
(10)
Right
Torso
(22)
Left Arm
Right Arm
(24)
(24)
Center
Torso
(25)
Right Leg
Left Leg
(27)
(27)
Damage
Transfer
Diagram
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Large Laser
Large Laser
Medium Laser
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Medium Laser
Medium Laser (R)
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Life Support
Sensors
Cockpit
Flamer
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
XL Engine
XL Engine
XL Engine
Large Laser
Large Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Jumping:
Qty
Total Armor
Pts = 216
Right
Arm
(12)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Large Laser
Large Laser
Medium Laser
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Medium Laser
Anti-Missile System
Ammo (AMS) 12
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
1
1
1
1
1
1
1
1
1
1
Type
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
(hexes)
Large Laser
Large Laser
Large Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Medium Laser
Flamer
Anti-Missile System
Ammo Type:
CT
LA
RA
LT
LT(R)
RT
LA
RA
HD
RT
8 8
8 8
8 8
3 5
3 5
3 5
3 5
3 5
3 2
1 1d6
Rounds:
BV:
12
14
Anti-Missile System
5
5
5
3
3
3
3
3
1
-
10
10
10
6
6
6
6
6
2
-
15
15
15
9
9
9
9
9
3
-
Auto Eject:
Right
Leg
(16)
Right Arm
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapon Heat:
(43)
Operational
5
8
0
Weapons Inventory:
Right
Left
Torso Head Torso
(16)
(16)
1.
2.
3.
4.
5.
6.
Running:
Left
Arm
(12)
Center
Torso
(23)
Left
Leg
(16)
Left Arm
Walking:
Flashman FLS-8K
75 tons
Movement Points:
Torso
(10)
Center
Torso
(16)
Mass:
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(20)
Head
(9)
Right
Torso
(20)
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Medium Laser
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Jump Jet
Jump Jet
Jump Jet
4-6
1.
2.
3.
4.
5.
6.
LRM 10
LRM 10
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Left
Arm
(10)
Left
Leg
(15)
Damage
Transfer
Diagram
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
XL Engine
XL Engine
XL Engine
Ammo (LRM 10) 12
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Qty
Right
Left
Torso Head Torso
(15)
(15)
Center
Torso
(21)
Right
Arm
(10)
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Medium Laser
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Jump Jet
Jump Jet
Jump Jet
4-6
1.
2.
3.
4.
5.
6.
Anti-Missile System
Ammo (AMS) 12
Roll Again
Roll Again
Roll Again
Roll Again
Type
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
(hexes)
1 LRM 10
LT
4 1/hit 6
14
21
2 Medium Laser
RA
2 Medium Laser
LA
1 Small Laser
HD
1 1d6
1 Anti-Missile System RT
Ammo Type:
Rounds:
LRM 10
12
25
Anti-Missile System
12
14
BV:
Auto Eject:
Right
Leg
(15)
Right Arm
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapon Heat:
(18)
Operational
1.
2.
3.
4.
5.
6.
6
9
6
Weapons Inventory:
1.
2.
3.
4.
5.
6.
Jumping:
Total Armor
Pts = 168
Running:
Walking:
Exterminator EXT-4D
65 tons
Movement Points:
Mass:
Torso
(8)
Center
Torso
(8)
Left Arm
Right Arm
(18)
(18)
Center
Torso
(21)
Right Leg
Left Leg
(19)
(19)
REAR
Torso
(8)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Left
Right
Status: VALIDATED
Left
Torso
(25)
Head
(9)
REAR
Torso
(11)
Torso
(11)
Center
Torso
(19)
Right
Torso
(25)
Total Armor
Pts = 263
Right
Left
Head Torso
Torso
(18)
(18)
Left Arm
Right Arm
(28)
(28)
Center
Right
Left
Torso
Arm
Arm
(35)
(14)
(14)
Center
Torso
Left Leg
Right Leg
(27)
(36)
(36)
Right
Left
Leg
Leg
(18)
(18)
Damage
Transfer
Diagram
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Double Heat Sink
Double Heat Sink
Double Heat Sink
4-6
1.
2.
3.
4.
5.
6.
Small Laser
ER Large Laser
ER Large Laser
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
Ammo (LB 10-X) 10
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Roll Again
Head
1.
2.
3.
4.
5.
6.
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Jump Jet
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Right Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Double Heat Sink
Double Heat Sink
Double Heat Sink
4-6
1.
2.
3.
4.
5.
6.
Small Laser
ER Large Laser
ER Large Laser
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
SRM 6
SRM 6
Ammo (SRM 6) 15
Ammo (SRM 6) 15
Ammo (LB 10-X) 10
Ammo (LB 10-X) 10
Right Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Roll Again
Type:
Mass:
Crockett CRK-5003-1
85 tons
Movement Points:
Walking:
Running:
Jumping:
3
5
3
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapons Inventory:
Qty
Type
(hexes)
1 Small Laser
LA
1 Small Laser
RA
1 SRM 6
LT
4 2/hit -
1 SRM 6
RT
4 2/hit -
1 ER Large Laser
LA
12
14
19
1 ER Large Laser
RA
12
14
19
1 LB 10-X AC
LT
2 10
12
18
Ammo Type:
Rounds:
SRM 6
30
19
LB 10-X AC
30
78
BV:
Auto Eject:
Weapon Heat:
(36)
Operational
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(16)
Head
(9)
REAR
Torso
(6)
Right
Torso
(16)
Left Arm
Right Arm
(16)
(16)
Center
Torso
(20)
Left Leg
Right Leg
(24)
(24)
Damage
Transfer
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Large Laser
Large Laser
Roll Again
Left
Arm
(8)
Left
Leg
(12)
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Head
Life Support
Sensors
Cockpit
Small Laser
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Medium Laser
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Qty
Right
Left
Torso Head Torso
(12)
(12)
Center
Torso
(16)
Right
Arm
(8)
Inner Sphere
Biped 'Mech
Level 2 / 2750
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Large Laser
Large Laser
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
(hexes)
1 Large Laser
RA
10
15
1 Large Laser
LA
10
15
1 Medium Laser
CT
1 Small Laser
HD
Auto Eject:
Right
Leg
(12)
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
Type
Weapon Heat:
(20)
Operational
Right Arm
1.
2.
3.
4.
5.
6.
5
8
0
Weapons Inventory:
1.
2.
3.
4.
5.
6.
Jumping:
Total Armor
Pts = 161
Diagram
1.
2.
3.
4.
5.
6.
Running:
Left Arm
Walking:
Crab CRB-27
50 tons
Movement Points:
Mass:
Torso
(6)
Center
Torso
(8)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left Arm
(12)
Right
Torso
(18)
Center
Torso
(24)
Left Leg
(15)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Ferro-Fibrous
Ferro-Fibrous
Ferro-Fibrous
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
SRM 6
SRM 6
Artemis IV FCS
Medium Laser
Medium Laser
Ammo (SRM 6) 15
4-6
1.
2.
3.
4.
5.
6.
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Ferro-Fibrous
Ferro-Fibrous
Right Arm
(12)
Right Leg
Left
Arm
(10)
(15)
Left
Leg
(14)
Damage
Transfer
Diagram
Head
Life Support
Sensors
Cockpit
Ferro-Fibrous
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Small Laser
Small Laser
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Qty
Right
Left
Torso Head Torso
(14)
(14)
Center
Torso
(20)
Right
Arm
(10)
Inner Sphere
Biped 'Mech
Level 2 / 2750
Type
1 SRM 6 w/ Artemis IV LT
4 2/hit -
2 Medium Laser
LT
2 Small Laser
CT
1 LB 10-X AC
RT
2 10
12
18
Ammo Type:
Rounds:
SRM 6
15
10
LB 10-X AC
20
52
1-3
Shoulder
Upper Arm Actuator
Ferro-Fibrous
Ferro-Fibrous
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
LB 10-X AC
4-6
1.
2.
3.
4.
5.
6.
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Ferro-Fibrous
Ferro-Fibrous
BV:
Auto Eject:
Right
Leg
(14)
1.
2.
3.
4.
5.
6.
(hexes)
Weapon Heat:
(14)
Operational
Right Arm
1.
2.
3.
4.
5.
6.
5
8
0
Weapons Inventory:
1.
2.
3.
4.
5.
6.
Jumping:
Total Armor
Pts = 143
Running:
Walking:
Champion CHP-1N
60 tons
Movement Points:
Left Arm
Mass:
Torso
(6)
Center
Torso
(8)
Head
(9)
Left
Torso
(18)
REAR
Torso
(6)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(20)
Head
(9)
REAR
Torso
(10)
Left Arm
Right Arm
(20)
(20)
Center
Torso
(24)
Left Leg
Right Leg
(26)
(26)
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
LRM 20
LRM 20
LRM 20
4-6
1.
2.
3.
4.
5.
6.
LRM 20
LRM 20
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Left
Arm
(10)
Left
Leg
(15)
Damage
Transfer
Diagram
Head
1.
2.
3.
4.
5.
6.
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
XL Engine
XL Engine
XL Engine
Anti-Missile System
Ammo (AMS) 12
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Walking:
Running:
Jumping:
Qty
Total Armor
Pts = 200
Right
Left
Torso Head Torso
(15)
(15)
Center
Torso
(21)
Right
Arm
(10)
(hexes)
1 LRM 20
LT
6 1/hit 6
14
21
1 LRM 20
RT
6 1/hit 6
14
21
1 SRM 4
RA
3 2/hit -
1 1d6
1-3
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
XL Engine
XL Engine
XL Engine
LRM 20
LRM 20
LRM 20
4-6
1.
2.
3.
4.
5.
6.
LRM 20
LRM 20
Ammo (LRM 20) 6
Ammo (LRM 20) 6
CASE
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Ammo Type:
Rounds:
BV:
LRM 20
12
63
SRM 4
25
Anti-Missile System
12
14
Auto Eject:
Right
Leg
(15)
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
SRM 4
Ammo (SRM 4) 25
Type
Weapon Heat:
(16)
Operational
Right Arm
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
1 Anti-Missile System CT
1.
2.
3.
4.
5.
6.
5
8
0
Weapons Inventory:
Bombardier BMB-12D
65 tons
Movement Points:
Right
Torso
(20)
Mass:
Torso
(10)
Center
Torso
(15)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(16)
Head
(9)
REAR
Torso
(6)
Right
Torso
(16)
Transfer
Diagram
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Endo Steel
Endo Steel
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Endo Steel
Head
Life Support
Sensors
Cockpit
Single Heat Sink
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
LRM 10
LRM 10
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Running:
Jumping:
Qty
Total Armor
Pts = 152
Left
Arm
(7)
Left
Leg
(11)
Right
Left
Torso Head Torso
(11)
(11)
Inner Sphere
Biped 'Mech
Level 2 / 2750
Center
Torso
(14)
Type
(hexes)
1 LRM 10
CT
4 1/hit 6
14
21
1 Large Laser
RA
10
15
2 Small Laser
RA
1 SRM 6
RT
4 2/hit -
Ammo Type:
Rounds:
BV:
LRM 10
12
18
SRM 6
15
11
Right
Arm
(7)
Right
Leg
(11)
Right Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Large Laser
Large Laser
4-6
1.
2.
3.
4.
5.
6.
Small Laser
Small Laser
Endo Steel
Endo Steel
Endo Steel
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
CASE
Endo Steel
Endo Steel
Endo Steel
Roll Again
Roll Again
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Jump Jet
Endo Steel
Auto Eject:
Weapon Heat:
(18)
Operational
1.
2.
3.
4.
5.
6.
4
6
4
Weapons Inventory:
1.
2.
3.
4.
5.
6.
Walking:
Wyvern WVE-5N
45 tons
Movement Points:
Left Arm
Right Arm
(14)
(14)
Center
Torso
(20)
Left Leg
Right Leg
(22)
(22)
Damage
Mass:
Torso
(6)
Center
Torso
(7)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left
Torso
(25)
Head
(9)
REAR
Torso
(9)
Right
Torso
(25)
Left Arm
Right Arm
(26)
(26)
Center
Torso
(34)
Left Leg
Right Leg
(34)
(34)
Damage
Left Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Double Heat Sink
Double Heat Sink
4-6
1.
2.
3.
4.
5.
6.
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
SRM 6
SRM 6
Ammo (SRM 6) 15
CASE
Endo Steel
Endo Steel
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Endo Steel
Endo Steel
Head
Life Support
Sensors
Cockpit
Endo Steel
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Endo Steel
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Jumping:
Qty
Total Armor
Pts = 247
Right
Arm
(13)
1-3
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Double Heat Sink
Double Heat Sink
4-6
1.
2.
3.
4.
5.
6.
Right Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
SRM 6
SRM 6
Ammo (SRM 6) 15
CASE
Endo Steel
Endo Steel
Type
Right Leg
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Endo Steel
Endo Steel
(hexes)
1 PPC
LA
10 10
12
18
1 PPC
RA
10 10
12
18
1 SRM 6
LT
4 2/hit -
1 SRM 6
RT
4 2/hit -
Ammo Type:
Rounds:
BV:
SRM 6
30
16
Auto Eject:
Right
Leg
(17)
Right Arm
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Weapon Heat:
(28)
Operational
1.
2.
3.
4.
5.
6.
4
6
0
Weapons Inventory:
1.
2.
3.
4.
5.
6.
Movement Points:
Running:
Left
Arm
(13)
Center
Torso
(25)
Left
Leg
(17)
Transfer
Diagram
Thug THG-11E
80 tons
Walking:
Right
Left
Torso Head Torso
(17)
(17)
Mass:
Torso
(9)
Center
Torso
(16)
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left Leg
(8)
Right Arm
(6)
Right Leg
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Medium Laser
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Life Support
Sensors
Cockpit
Medium Laser
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Type
(hexes)
1 LRM 5
RA
2 1/hit 6
14
21
1 Medium Laser
HD
1 Medium Laser
LA
Ammo Type:
Rounds:
BV:
LRM 5
24
Right
Arm
(3)
Center
Torso
(6)
Auto Eject:
Weapon Heat:
(8)
Operational
Right
Leg
(4)
Right Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
LRM 5
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Endo Steel
Endo Steel
Endo Steel
CASE
Roll Again
Roll Again
Right Leg
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
Head
Left
Leg
(4)
1.
2.
3.
4.
5.
6.
Left
Arm
(3)
Damage
Transfer
Diagram
Left Arm
Right
Left
Torso Head Torso
(5)
(5)
(8)
Qty
6
9
0
Weapons Inventory:
Center
Torso
(8)
Jumping:
Total Armor
Pts = 69
Running:
Walking:
Thorn THE-N
20 tons
Movement Points:
Left Arm
(6)
Right
Torso
(6)
Mass:
Torso
(4)
Center
Torso
(4)
Head
(9)
Left
Torso
(6)
REAR
Torso
(4)
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Single Heat Sink
Single Heat Sink
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.
{|}~
Type:
Left
Right
Status: VALIDATED
Left Leg
(10)
Center
Torso
(10)
Right Arm
(8)
Right Leg
(10)
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Ultra AC/5
Ultra AC/5
Ultra AC/5
Ultra AC/5
4-6
1.
2.
3.
4.
5.
6.
Ultra AC/5
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Torso
1-3
1.
2.
3.
4.
5.
6.
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Left Leg
1.
2.
3.
4.
5.
6.
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Head
Life Support
Sensors
Cockpit
Roll Again
Sensors
Life Support
Center Torso
1-3
1.
2.
3.
4.
5.
6.
Fusion Engine
Fusion Engine
Fusion Engine
Gyro
Gyro
Gyro
4-6
1.
2.
3.
4.
5.
6.
Gyro
Fusion Engine
Fusion Engine
Fusion Engine
Roll Again
Roll Again
Engine Hits
Gyro Hits
Sensor Hits
Life Support
Center
Torso
(12)
Type
(hexes)
1 Small Laser
RT
1 Ultra AC/5
LA
13
20
1 Streak SRM 2
RT
2 2/hit -
Ammo Type:
Rounds:
BV:
Ultra AC/5
20
21
Streak SRM 2
50
Right
Arm
(6)
Auto Eject:
Weapon Heat:
(5)
Operational
Right
Leg
(10)
Right Arm
1-3
1.
2.
3.
4.
5.
6.
Shoulder
Upper Arm Actuator
Lower Arm Actuator
Hand Actuator
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Torso
1-3
1.
2.
3.
4.
5.
6.
Small Laser
Streak SRM 2
Ammo (Streak 2) 50
Roll Again
Roll Again
Roll Again
4-6
1.
2.
3.
4.
5.
6.
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Roll Again
Right Leg
1.
2.
3.
4.
5.
6.
Inner Sphere
Biped 'Mech
Level 2 / 2750
1.
2.
3.
4.
5.
6.
Right
Left
Torso Head Torso
(10)
(10)
Left
Leg
(10)
Damage
Transfer
Diagram
Left Arm
Qty
Left
Arm
(6)
6
9
0
Weapons Inventory:
Total Armor
Pts = 88
Jumping:
Running:
Walking:
Left Arm
(8)
Sentinel STN-3L
40 tons
Movement Points:
Right
Torso
(8)
Mass:
Torso
(5)
Center
Torso
(7)
Head
(9)
Left
Torso
(8)
REAR
Torso
(5)
Hip
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Roll Again
Roll Again
Disabled
Name: _____________________________________
Gunnery Skill: ________
Hits Taken
Consciousness #
10
11 Dead
30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
Shutdown
Ammo Explosion, avoid on 8+
Shutdown, avoid on 10+
-5 Movement Points
+4 Modifier to Fire
Ammo Explosion, avoid on 6+
Shutdown, avoid on 8+
-4 Movement Points
Ammo Explosion, avoid on 4+
Shutdown, avoid on 6+
+3 Modifier to Fire
-3 Movement Points
Shutdown, avoid on 4+
+2 Modifier to Fire
-2 Movement Points
+1 Modifier to Fire
-1 Movement Points
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC.
Permission to photocopy for personal use.