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Table of Contents
Implementation
4
Introduction
.. 4
Population
.. 4
Program
Purpose
5
Number, Length, and Frequency of
Services.. 7
Facilities and
Equipment
.. 8
Staff
. 8
Program
Evaluation
. 9
Client
Evaluation
10
Program
Plan
. 11
Program
Title
11
Statement of
Purpose
11
Program
Objectives
. 11
Terminal Program Objective
1 12
Terminal Program Objective
2 13
Terminal Program Objective
3 14
Content and
Process
.. 15
Session
1
15
Session
2
16
Session
3
18
Session
4
20
Session
5
.. 21
Session
6
.. 22
Session
7
.. 24
Session
8
.. 25
Session
9
.. 26
Sequence
Sheet
28
References
.. 33
Appendix A
. 34
Appendix
B
.. 37
Appendix
C
.. 38
Appendix
D
.. 39
Appendix
E
40
Implementation
Introduction
Horseback riding is a well-known sport. It is common around the
world, and attracts many different kinds of people, from young children
to adults. Besides being a sport that attracts worldwide media
attention, horseback riding can serve other purposes. One of these
purposes is helping people with disabilities become stronger, more
tolerant, and better adapted and adjusted to their daily lives. Using
horseback riding in this form is known as therapeutic horseback riding.
boredom. The study also mentions the physical health benefits that
animal assisted therapy can provide, like lowering cardiovascular
disease and regulating blood pressure. Other physical benefits of
therapeutic horseback riding include improving posture, and
strengthening and building muscle tone. According to the Ismael Pinto
Equine Therapy Association (2015), through the use of therapeutic
horseback riding a person can improve his/her vertical and horizontal
balance, muscle tone, and improve motor coordination. For persons
whose disability hinders their ability to walk, therapeutic horseback
riding can improve independent movement of the pelvis and
shoulders, which are essential for enabling healthy walking habits.
Therapeutic horseback riding can also stimulate movement of the
upper limbs (through using reins, for example), thereby helping those
with limited movement in those areas (for example, stroke patients
with limited arm mobility).
The cognitive benefits of therapeutic horseback riding include
alertness, ability to concentrate, as well as a rise in confidence and
self-esteem. According to Therapeion (2007), riders with disabilities
increase their self esteem and self confidence, learn problem solving
skills, and increase their ability to focus and stay on task. Therapeutic
horseback riding can increase independence, attention span, as well as
the riders ability to direct and control the situation.
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11
12
13
14
15
and end of each session include whether or not the client understands
the purpose of the session, whether or not the client is forming a
connection to the horse, peers, and/or staff, whether or not the activity
as a whole was
beneficial to the clients existing condition, and if the activity
motivates, excites, or enthuses the client. These pre-assessment and
post assessment questions help determine if the sessions are doing
their intended job of helping the client reach
targeted outcomes, or not. Client evaluations are conducted at the end
of each session, and at the end of the program.
Program Plan
Program Title: Saddle Up, Giddy Up! Therapeutic Horseback Riding
Program
Statement of Purpose
Through the use of therapeutic horseback riding, the program
plan aims to improve upon a clients existing physical, cognitive,
behavioral, and social conditions, and positively contributing to their
overall wellbeing by offering a network of support.
Program Objectives The program objectives are based upon the
statement purpose. There are three Terminal Program Objectives
(TPOs) that are expanded upon by
16
Performance Measures
Upon completion of the
program, the client should:
Be able to introduce
themselves to others
and formulate a
conversation when in
group circles
Have self-confidence
during social
interactions between
themselves, peers, and
staff
EO 1.2
To improve ability to
interact with group
members and build social
network
EO 1.3
To improve ability to
work with others,
thereby strengthening
teamwork skills and
ability to build
relationships
TPO 1: To
enhance
clients social
awareness
and social
skills
EO 2.2
Improve hand-eye
coordination and fine
motor skills
EO 2.3
Improve mobility and
balance
Performance Measures
Upon completion of program,
the client
should:
Have improved ability to
breathe during fitness
exercises implemented in
each session
Be able to perform 20
minutes of physical
exercise
Upon completion of program,
the client
should:
Be able to perform more
detailed work, such as
grooming a horse
Accurately aim when
throwing (ex: throwing a
rope around a pole)
Upon completion of program,
the client
should:
Have improved balance
while walking and riding
Be able to walk the horse
around an
obstacle course
17
TPO 2: To
enhance
the
clients
physical
health and
wellbeing
EO 3.2
Have increased
participation skills and
independence
EO 3.3
Increased self-awareness
and positive self-image
behavioral conditions
18
Performance Measures
Upon completion of this
program, the client
should:
Be able to make informed
decisions during each
session
Solve given problems
practically and timely
Understand the concepts
behind each session
Upon completion of this
program, the client
should:
Have improved ability to
independently participate
in activities during
sessions
Upon completion of this
program, the client
should:
Be able to stand up
during group circles and
list three positive facts
about themselves
TPO 3: To
strengthen
clients
cognition,
and
improve
19
20
Introduction:
Introduces the objective
of the session.
Goals are explained.
Presentation and Discussion:
Present materials.
Describe activity.
Discuss activity with
group.
Learning Activity:
See Appendix E for the
activity My Name Is
The purpose of this
activity is to introduce
participants to their
peers.
Debriefing/Processing:
Can you explain the purpose
of the activity?
Process
This activity is to be used as an
icebreaker to introduce
participants to one another.
Participants introduce themselves,
then show the object they brought
to the group and explain why it
represents them. The object may
be passed around the circle with
the owners permission.
Introduce the session. Participants
will introduce themselves during
the session and get to know one
another through a craft activity of
making nametags.
Participants sit at a table. Craft
materials such as pom-poms,
glitter, and stickers are laid out in
the center of the table.
Participants are asked to create
unique nametags that will be worn
for the duration of the program.
Participants are encouraged to ask
any questions regarding the
activity.
Implement the activity. The
directions include writing out the
participants name on the index
card, then decorating it using craft
supplies. Participants can decorate
their nametags uniquely, and are
encouraged to share supplies and
engage in conversation.
Participants will wear nametags
for the remainder of the program.
Conduct debriefing questions
located within the Content.
21
22
Learning Activity:
See Appendix E for the
activity Scavenger
Hunt
The purpose of this activity is
to promote group unity and
improve social skills.
Debriefing/Processing:
Can you explain the purpose
of this activity?
What were some challenges
you faced during this
activity?
Were you able to build
relationships and strengthen
connections with fellow
participants?
Conclusion:
List of barriers:
Group members unable to
overcome social anxiety.
Group members finding it
Process
The objective of this session is to
improve social skills and build
upon connections made during
session one. Goals include
becoming more comfortable in a
social setting, and building
relationships within the group.
The group is presented with a map
of the facility that highlights the
areas they must search within, a
list of items to find, and markers
to cross off their lists. Items are
hidden within highlighted areas,
and the group should work
together collectively to find all the
hidden items within the
timeframe. Any questions and
other discussion is encouraged.
Implement the activity. The group
should work as a team to
complete the scavenger hunt by
finding all the items on the
provide list within the given
timeframe.
Conduct debriefing questions
located within the Content.
23
only to enhance social skills, but
also to provide a setting in which
participants can interact
comfortably and have a unifying
experience.
Content
Introduction:
Introduces the objective
of the session.
Process
The purpose of this activity is to
build teamwork skills acquired in
session two. Goals include
Learning Activity:
See Appendix E for the
activity Meet and Treat
The purpose of this activity is
to build teamwork skills.
Debriefing/Processing:
What team skills did you
learn through this session?
What is your your comfort
level working with the
horses?
What is your comfort level
working as part of a group?
Conclusion:
List of barriers:
Participants may be afraid of
the horse.
Participants may struggle to
cooperate.
List of ways to overcome
barriers:
Introduce the horse to
participants under direct
supervision to eliminate
fear.
Implement smaller tasks to
build cooperative skills.
24
learning to cooperate with team
members and equally share
duties.
For this activity, participants meet
horses for the first time. The
group will be provided with
grooming tools such as brushes
and combs, as well as fruits and
vegetables to feed the horse.
Leadership will demonstrate
proper care and feeding routines,
which participants will then
replicate. The group is encouraged
to ask questions and discuss the
activity.
Implement the activity. The group
should begin by observing the
proper care for the horse as
demonstrated by leadership. The
group will then demonstrate the
care using teamwork to feed,
wash, dry, and groom the horse.
Conduct debriefing questions
located within the Content.
25
Content
Introduction:
Introduces the objective
of the session.
Goals are explained.
Presentation and Discussion:
Present materials.
Describe activity.
Discuss activity with group.
Learning Activity:
See Appendix E for the
activity Walk The Trail
The purpose of this activity is
to introduce a simple fitness
Process
The objective of this session is to
encourage participants to adopt a
simple fitness routine. Goals
include improved overall physical
health and development of
personal fitness routines.
Participants will be asked to dress
in comfortable clothing and shoes.
Water and sunscreen will be
provided for the duration of the
session. Leadership will explain
the purpose of the walk, and the
group is encouraged to discuss
and ask questions.
The activity will begin by prepping
all necessary supplies for the walk
(water, sunscreen, etc.).
Participants and leadership will
walk along a trail for 30 minutes,
26
then take a 10 minute break and
retreat back to the facility.
Conduct debriefing questions
located within the Content.
Learning Activity:
See Appendix E for the
activity Needle In The
Haystack
The purpose of this activity is
to improve fine motor skills
and hand-eye coordination.
Debriefing/Processing:
On a scale of 1-10, rate your
ability to identify the
toothpicks within the hay.
Do you understand the
purpose of this activity?
Conclusion:
List of barriers:
Participants found it difficult
to locate the toothpicks.
List of ways to overcome
barriers:
Implement a broader task to
improve hand-eye
coordination, and increase
requirement of detail with
each task thereafter.
Session 6: Giddy Up
27
Process
The objective of this session is to
improve upon hand-eye
coordination and fine motor skills.
Goals include better ability to
distinguish and identify between
objects.
Participants will be presented with
the materials for this session: a
small bucket full of hay, with ten
toothpicks mixed in. They will also
be provided with paper to create a
picture on using found toothpicks.
The activity will be discussed with
the group. Questions are
encouraged.
Implement the activity.
Participants will be asked to
located ten toothpicks in a small
bucket, and then use them to
create a picture on paper.
28
Content
Introduction:
Introduces the objective
of the session.
Goals are explained.
Learning Activity:
See Appendix E for the
activity Giddy Up
The purpose of this activity is
to improve mobility and
balance.
Debriefing/Processing:
Do you understand the
purpose of this activity?
What challenges did you
Process
The objective of this session is to
improve participants mobility and
balance through using the
guidance of a horse and trained
specialist. Expected outcomes
include improved balance and
mobility.
Participants will be asked to wear
comfortable clothing and shoes.
Helmets, shoulder pads, and
kneepads will be provided.
Leadership will demonstrate the
activity first. Discussion and
questions are encouraged.
Implement the activity.
Participants will learn to mount a
horse to improve balance, as well
as lead the horse on foot through
an obstacle course to improve
mobility.
Conduct debriefing questions
located within the Content.
29
Session 7: A-Mazement
Purpose: Through this activity, participants should achieve improved
problem-solving skills.
TPO 3: To strengthen clients cognition, and improve behavioral
conditions.
EO 3.1: Have improved problem-solving skills and ability to make
decisions.
Setup:
Content
Introduction:
Introduces the objective
of the session.
Goals are introduced to
the group.
Leadership should
Process
The objective of this session is to
improve cognition. Goals include
improved problem-solving skills.
30
Learning Activity:
See Appendix E for the
activity A-Mazement
The purpose of this activity is
to stimulate and improve
problem-solving skills.
Debriefing/Processing:
What prior knowledge
helped you design your
obstacle course?
What issues did you have
designing your course?
Conclusion:
List of barriers:
Participants unable to
imagine a design.
List of ways to overcome
barriers:
Leadership should work with
participants to help them
analyze previous sessions
and incorporate them into
their design.
31
Content
Introduction:
Introduces the objective
of the session.
Goals are explained.
Presentation and Discussion:
Present materials.
Describe activity.
Discuss activity with group.
Learning Activity:
See Appendix E for the
activity Imagination to
Reality
The purpose of this activity is
to improve participation skills
while maintaining
independent thought process.
Debriefing/Processing:
How did creating individual
plans help to create a
collaborative plan?
What challenges were faced
when creating a real course
based on group
collaboration?
Process
The objective of this session is to
increase participation skills
through use of problem-solving
skills. Goals included increased
participation skills and
independence.
The group will use plans drawn
during the last session to develop
a real obstacle course. Materials
such as barrels, bales of hay, and
hurdles are provided. The group is
urged to discuss and ask
questions.
Implement the activity. During this
session, the group will construct
an obstacle course using
previously made plans.
32
The purpose of this session is to
fuse together independent skills
and participation skills. Expected
outcomes would be improved
collaboration and teamwork skills
while still maintaining
independence.
Session 9:
Purpose: Best In Show
TPO 3: To strengthen clients cognition, and improve behavioral
conditions.
EO 3.3: Increased self-awareness and positive self-image.
Setup:
Content
Introduction:
Introduces the objective
of the session.
Goals are explained.
Presentation and Discussion:
Present materials.
Process
The objective of this session is to
increase self-awareness and
positive self-image. Goals include
culminating learned knowledge
from previous sessions into an
overall positive self-image.
Using the obstacle course
designed from the last session,
Learning Activity:
See Appendix E for the
activity Best In Show
The purpose of this activity is
to culminate knowledge into
overall positive self-image.
Debriefing/Processing:
Conclusion:
List of barriers:
Participants may feel selfconscious.
List of ways to overcome
barriers:
Leadership should talk to
participants and reassure
them of the work theyve
completed over time, and
serve as a boost of
confidence to participants.
33
participants will each walk a horse
through it, demonstrating
knowledge and skills learned from
previous sessions. The group is
encouraged to ask questions and
discuss the activity.
Implement the activity. The
participants will lead a horse
through the collaboratively
designed obstacle course. At the
end, they will receive a ribbon as a
reward for demonstrating
independence, leadership,
collaboration, and completing the
program.
Conduct debriefing questions
located within the Content.
Session 9 concludes the program.
At the end of the session,
expected outcomes should include
improved social skills, improved
physical health, improved
cognition and problem-solving
skills, and improved self-image of
the participant.
Sequence Sheet
TPO
1
EO
1.1
Description
Session No.
1. Orientation
1
Introduction
Icebreakers Show
and Tell
2. Introduction
Objective
Goals
Time (Min)
20
10
1.2
1.3
3. Presentation &
Discussion
Hand out materials
Describe purpose
of activity
Take questions
4. Learning Activity
My Name Is...
Give instructions
Perform activity
5. Debriefing/
Processing
Discuss activity
after
implementation
6. Conclusion
Discuss barriers
Conclusion
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
Scavenger Hunt
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
34
15
30
10
5
10
60
10
5
2.1
2.2
2. Presentation &
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
Meet & Treat
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
Walk The Trail
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
35
10
60
10
70
15
2.3
3.1
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
Needle in the
Haystack
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
Giddy Up
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
36
50
15
15
60
5
5
10
3.2
3.3
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
A-Mazement
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
Discussion
Hand out materials
Describe purpose
of activity
Take questions
3. Learning Activity
Imagination to Reality
Give instructions
Perform activity
4. Debriefing/
Processing
Discuss activity
after
implementation
5. Conclusion
Discuss barriers
Conclusion
1. Introduction
Objective
Goals
2. Presentation &
Discussion
37
60
10
65
10
5
38
60
10
10
39
References
Adaptive riding. (2015). Retrieved from http://nceft.org/ourservices/adaptive-riding/
The benefits of equine therapy. (n.d.). Retrieved from
http://www.asocequinoter
apia.org/english/Beneficios.htm
Brault, M. (n.d.). School-aged children with disabilities in u.s.
metropolitan statistical
areas: 2010. American community survey briefs, 11.
Bream, J., & Spangler, W. (n.d.). Therapeutic horseback riding: An
overview.
Retrieved from http://www.catra.net/info/overview.html
Cherniack, P., & Cherniack, A. (n.d.). The benefit of pets and animalassisted therapy to the health of older individuals. Current
Gerontology and Geriatrics
Research, 2014.
Equine therapy for disabled teens. (n.d.). Retrieved April 1, 2015, from
http://www.equ
ine-therapy-programs.com/disabled.html
40
198-learn-about-therapeutic-riding
Appendix A
Post-Session Report Form
41
42
43
Appendix B
44
Appendix C
45
Appendix D
46
Appendix E
47
Orientation Activity
Activity: Show and Tell
Purpose: This activity serves as an icebreaker to introduce
participants to one another.
Materials: Participants must bring an item that represents them.
Directions: Participants should sit in a circle. The first person should
begin by introducing themselves and holding up the item they brought
to represent them. Participants should briefly explain to the group why
this item represents them. After they are done, the following
participant should follow suit.
Activity 1
Activity: My Name Is
Purpose: The purpose of this activity is to promote a positive group
setting, enhance participants social skills, and build connections within
the group.
Materials: This activity requires index cards to make nametags, as
well as craft supplies to decorate the nametags. Craft supplies can
include markers, yarn, glue, glitter, and stickers.
Directions: Craft supplies should be placed in the center of the table,
so that they are easily accessible by all participants. Participants will
be given index cards, upon which they will write their name.
Afterwards, participants may decorate their nametag using the craft
48
supplies provided. These nametags will be used for the duration of the
program.
Activity 2
Activity: Scavenger Hunt
Purpose: The purpose of this activity is to build social skills, as well as
strengthen the relationships between the group members and build
teamwork skills.
Materials: Participants will be given a map of the facility, with
designated search areas highlighted. They will also be provided with
a list of hidden items, and a marker to cross off found items. Group
members will also be given walkie-talkies to communicate throughout
the session.
Directions: Leadership will set a time limit of 60 minutes, during
which the group must find all the items on the list. The group works as
a whole; however it is up to the group how they would like to divide the
items (for example, pairs of two). Group members can communicate
through the use of walkie-talkies provided.
Activity 3
Activity: Meet & Treat
Purpose: The purpose of this activity is to increase teamwork skills, as
well as introduce horses into the program, and have group members
build a comfort level with them.
49
Activity 4
Activity: Walk The Trail
Purpose: The purpose of this activity is to introduce physical fitness
into participants daily routine.
Materials: Participants should wear comfortable shoes and clothing
appropriate for outdoors. The program will provide water bottles and
sunscreen. Participants should also wear other sun protecting items,
such as hats and/or sunglasses.
Directions: The group will participate in an outdoor walking activity
along with leadership. After preparing for the walk (filling water bottles,
applying sunscreen, etc.), the group will walk along a scenic riding trail
50
for 30 minutes. After a 10-minute break, the group will retreat back
towards the facility.
Activity 5
Activity: Needle In The Haystack
Purpose: The purpose of this activity is to improve upon participants
existing fine motor skills and hand-eye coordination.
Materials: The participants will each be given a small bucket filled
with hay. The bucket also will contain ten toothpicks within the hay.
This activity also requires paper and glue.
Directions: Participants will be asked to find ten toothpicks with their
buckets of hay, to promote improvement of fine motor skills. When
they have found all ten, they will be asked to create a picture on paper
using the toothpicks and glue, to promote improvement in hand-eye
coordination.
Activity 6
Activity: Giddy Up
Purpose: The purpose of this activity is to promote increased skill in
balance and mobility within participants through using a horse.
Materials: Participants will be provided with safety equipment, such
as helmets, kneepads, and shoulder-pads.
51
Activity 7
Activity: A-Mazement
Purpose: The purpose of this activity is to increase and improve upon
the participants existing cognition and problem-solving skills.
Materials: The required materials for this activity include paper and
pencils.
Directions: Participants will be asked to design a hypothetical
obstacle course for a horse and rider. Designs should include the use of
riding trails, as well as therapeutic horseback riding equipment like
hurdles, barrels, and bales of hay. Leadership should work with
participants to ensure creativity as well as the use of existing
knowledge from previous sessions.
Activity 8
Activity: Imagination to Reality
Purpose: The purpose of this activity is to promote participation skills
as well as independent thought process.
52
Activity 9
Activity: Best in Show
Purpose: The purpose of this activity is to promote positive self-image
and self-awareness within participants, through utilizing knowledge
gained during previous sessions.
Materials: Comfortable clothing and shoes are required for this
activity. Helmets and other safety equipment will be provided for the
activity.
Directions: This activity utilizes the obstacle course created by
participants in session 8. Participants will walk a horse through the
obstacle course one at a time. At the end of the obstacle course, they
will be given a ribbon, signifying completion of the program. This
53