Sunteți pe pagina 1din 100

Personal Info

Name: ____________________________ Player: ____________________________


Race: _____________________________ Religion: __________________________
Alignment: _____ Template/Type: ________________________________________
Ema’s 3.5E D&D Record Sheet 2.9 Age: ______ Weight: _______ Height: _______ Size: ____ Gender: ____

Classes Saving Throws


T OTAL BASE ABILITY MISC TEMP

Fortitude ___ + ___ + ___


_____ = ___ + CON
Reflexes DEX + ___ + ___
_____ = ___ + ___
_____________________ _____________________ _____________________ _____________________ _____________________ _____________________ Total
HD: ____ HD: ____ HD: ____ HD: ____ HD: ____ HD: ____ Will WIS + ___ + ___
_____ = ___ + ___
BSP: ____ BSP: ____ BSP: ____ BSP: ____ BSP: ____ BSP: ____
Spell Resistance: _____ Power Resistance: _____
Experience: ____________ XP Penalty: _____ Next Level: ____________ Damage Reduction: ___________________________

Abilities Notes: ______________________________________


Armor
_____________________________________________
ABILITY MODIFIER TEMP MODIFIER
_____________________________________________
STR Base ____
10 +
Strength
Dexterity ____ + Skills
DEX AC ________ ____ +
Dexterity SKILL NAME TOTAL RANK ABILITY MISC
CON ________ ____ +
Constitution ________ ____ +  Appraise (C) ____ = ___ + ___
INT + ___

________ ____ +  Balance (C) ____ = ___ + ___


DEX + ___
*
INT  Bluff (C) ____ = ___ + ___
CHA + ___
Intelligence ________ ____ +  Climb (C) ____ = ___ + ___
STR + ___
*
WIS  Concentration (C) ____ = ___ + ___
CON + ___
Wisdom Flat-footed: ______ vs. Touch Attacks: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
CHA _________ : ______ ___________: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
Charisma
AC Max Check Arcane
Decipher Script (C) ____ = ___ + ___
INT + ___
Armor / Shield Value Dex Penalty Failure  Diplomacy (C) ____ = ___ + CHA
___ + ___
Hit Points  ________________ ____ ____ ____ ____ Disable Device (C) ____ = ___ + ___
INT + ___
 Disguise (C) ____ = ___ + ___
CHA + ___
 ________________ ____ ____ ____ ____
 Escape Artist (C) ____ = ___ + ___
DEX + ___
*
 ________________ ____ ____ ____ ____
 Forgery (C) ____ = ___ + ___
INT + ___
HP Current  ________________ ____ ____ ____ ____

[ ][ ]
Notes: ________________________
Total: ____

Notes: ___________________________________
_________________________________________
____ ____ ____




Gather Information
Handle Animal
Heal
Hide
(C)
(C)
(C)
(C)
____ = ___ + ___
CHA + ___
____ = ___ + ___
CHA + ___
____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
*
 Intimidate (C) ____ = ___ + CHA
___ + ___
 Jump (C) ____ = ___ + ___
STR + ___
*
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Combat Knowledge(___________) (C) ____ = ___ + ___
INT + ___
AB. M ISC S IZE B ASE T OTAL AB. M ISC S IZE B ASE T OTAL AB. M ISC SZ. M. BASE T OTAL Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Melee
___+ ___+ ___+ ___
1st = ____ Ranged
___+ ___+ ___+ ___
1st = ____ ___+ _
Grapple  Listen (C) ____ = ___ + ___
WIS + ___
678

678

___+ ___+ ___+ ___


2nd = ____ ___+ ___+ ___+ ___
2nd = ____  Move Silently (C) ____ = ___ + ___
DEX + ___
*

___+
STR ___+ ___+ ___
3rd = ____ ___+
DEX ___+ ___+ ___
3rd = ____ ___+
STR ___+ ___+ ___ = ____ Open Lock (C) ____ = ___ + ___
DEX + ___
 Perform (___________) (C) ____ = ___ + CHA
___ + ___
___+ ___+ ___+ ___
4th = ____ ___+ ___+ ___+ ___
4th = ____
 Perform (___________) (C) ____ = ___ + CHA
___ + ___
Profession (___________) (C) ____ = ___ + ___
WIS + ___
Initiative 2-Hand Attack: ____ / ____ Speed: _______________ Profession (___________) (C) ____ = ___ + ___
WIS + ___
___+ _ Notes: __________________________________________________  Ride (C) ____ = ___ + ___
DEX + ___
______________________________________________________________________________  Search (C) ____ = ___ + ___
INT + ___
___+
DEX ___ = ____
______________________________________________________________________________  Sense Motive (C) ____ = ___ + ___
WIS + ___
Sleight of Hand (C) ____ = ___ + ___
DEX + ___
*
Spellcraft (C) ____ = ___ + ___
INT + ___
Weapons  Spot (C) ____ = ___ + ___
WIS + ___
 Survival (C) ____ = ___ + ___
WIS + ___
N AME MODIFIED ATTACKS FEAT M ISC D AMAGE C RITICAL R ANGE S Z/TYPE
 Swim (C) ____ = ___ + ___
STR + ___
**
Tumble (C) ____ = ___ + ___
DEX + ___
*
__________________
Unarmed Strike ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Use Magic Device (C) ____ = ___ + ___
CHA + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____  Use Rope (C) ____ = ___ + ___
DEX + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ (C) Class Skill  Untrained Skill
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Max. Rank: ____ / ____ * Armor Penalty

__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____


__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
Notes: _______________________________________________________________________
Languages
______________________________________________________________________________
______________________________________________________________________________ Literacy 
_____________________________________________
  
Ammunition:   
_____________________________________________
   _____________________________________________
Feats Equipment
ITEM NAME WEIGHT

General Feats  Leadership  Greater Spell Focus  Still Spell Head ________________________ ___
 Acrobatic  Lightning Reflexes __________________  Widen Spell Eyes ________________________ ___
 Agile  Magical Aptitude __________________ Cloak ________________________ ___
 Alertness  Martial Weapon Profic.  Spell Mastery () Epic Feats
Amulet ________________________ ___
 Animal Affinity ____________________  Spell Penetration  Familiar Spell
 Armor Profic., Light ____________________  Greater Spell Penetr. ____________________
Robe ________________________ ___
 Armor Profic., Med.  Mounted Combat*  Stealthy ____________________ Vest ________________________ ___
 Armor Profic., H.  Mounted Archery*  Toughness ()  Great Smiting () Bracers ________________________ ___
 Athletic  Ride-By Attack*  Track  Impr. Elemental Shape Gloves ________________________ ___
 Blind-Fight*  Spirited Charge*  Two-Weapon Fighting*  Impr. Fav. Enemy () Rings ________________________ ___
 Combat Casting  Trample*  Two-Weap. Defense*  Impr. Metamagic () ________________________ ___
 Combat Expertise*  Natural Spell  Impr. Two-W. Fight.*  Impr. Sneak Att. () Belt ________________________ ___
 Improved Disarm*  Negotiator  Great. Two-W. F.*  Impr. Spell Capac. () Boots ________________________ ___
 Improved Feint*  Nimble Fingers  Weapon Finesse*  Impr. Stunn. Fist ()
Armor ________________________ ___
 Improved Trip*  Persuasive  Weapon Focus*  Lasting Inspiration
 Combat Reflexes*  Point Blank Shot* ____________________  Overwhelming Critical Shield ________________________ ___
 Deceitful  Far Shot* ____________________ ____________________ In Hand ________________________ ___
 Deft Hands  Precise Shot*  Greater Weap. Focus* ____________________ ________________________ ___
 Diligent  Impr. Precise Shot* __________________  Planar Turning Readied ________________________ ___
 Dodge*  Rapid Shot* __________________  Spell Knowledge () ________________________ ___
 Mobility*  Manyshot*  Weapon Specializat.*  Terrifying Rage ________________________ ___
 Spring Attack*  Shot on the Run* __________________ ________________________ ___
 Whirlwind Att.*  Power Attack* __________________ Other Feats ________________________ ___
 Endurance  Cleave*  Greater Weap. Sp.*  ____________________
________________________ ___
 Diehard  Great Cleave* ________________  ____________________
 Eschew Materials  Improved Bull Rush* ________________  ____________________ ________________________ ___
 Exotic Weapon Profic.*  Improved Overrun*  ____________________ ________________________ ___
____________________  Improved Sunder* Item Creation Feats  ____________________
____________________  Quick Draw*  Brew Potion  ____________________  ____________________________ ___
 Extra Turning ()  Rapid Reload*  Craft Magic Arms/Arm.  ____________________  ____________________________ ___
 Great Fortitude ____________________  Craft Rod  ____________________  ____________________________ ___
 Improved Counterspell ____________________  Craft Staff  ____________________  ____________________________ ___
 Improved Critical*  Run  Craft Wand  ____________________
 ____________________________ ___
____________________  Self-Sufficient  Craft Wondrous Item  ____________________
____________________  Shield Proficiency  Forge Ring  ____________________
 ____________________________ ___
 Improved Familiar  Improved Shield Bash*  Scribe Scroll  ____________________  ____________________________ ___
 Improved Initiative*  Tower Shield Profic.  ____________________  ____________________________ ___
 Improved Turning  Simple Weapon Profic. Metamagic Feats  ____________________  ____________________________ ___
 Improved Un. Strike*  Skill Focus  Empower Spell  ____________________  ____________________________ ___
 Deflect Arrows* ____________________  Enlarge Spell  ____________________  ____________________________ ___
 Snatch Arrows* ____________________  Extend Spell  ____________________  ____________________________ ___
 Improved Grapple*  Spell Focus  Heighten Spell  ____________________  ____________________________ ___
 Stunning Fist* ____________________  Maximize Spell
 ____________________________ ___
 Investigator ____________________  Quicken Spell
 Iron Will  Augment Summon.  Silent Spell * Fighter Bonus Feats  ____________________________ ___
 ____________________________ ___
 ____________________________ ___
 ____________________________ ___
Race Traits Class Features  ____________________________ ___
 ____________________________ ___
 ____________________________ ___
Level Adjustment: __________ _______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________  ____________________________ ___
_______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ Total Carried Weight ____
_______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________ Carrying Capacity/
_______________________________________________________________________________________
_______________________________________________________________________________________ Movement
Wealth _______________________________________________________________________________________ Load: _____ /_____ /_____
_______________________________________________________________________________________
_______________________________________________________________________________________ Over Head ____
x1 Current Speed ____
PP: _____ GP: _____ SP: _____ CP: _____ _______________________________________________________________________________________ Off Ground ____
x2 Run (x ___) ____
Gems/Jewels: ___________________________ _______________________________________________________________________________________ Push/Drag ____
x5 Alternate Move:
_______________________________________________________________ _______________________________________________________________________________________ Current Load ____ _________________
Other: _________________________________ _______________________________________________________________________________________ Max. Dex. ____ _________________
_______________________________________________________________ _______________________________________________________________________________________ Check Pen. ____ _________________

Henchmen/Animals
N AME R ACE/C LASS HD/L VL HP INIT SPD AC AL ATTACKS D AMAGE SPACE/REACH

_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
_____________________ ____________________ ____ ____ ____ ____ ____ ____ ___________ ____________ ________
Notes: ______________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____
Class: __________________________________________________ Class: __________________________________________________

Abilities TEMP Skills Feats Abilities TEMP Skills Feats


________________ ____ _________________ ________________ ____ _________________
STR ________________ ____ _________________ STR ________________ ____ _________________
DEX ________________ ____ _________________ DEX ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CON ________________ ____ _________________ CON ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
INT INT
________________ ____ _________________ ________________ ____ _________________
WIS ________________ ____ _________________ WIS ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CHA ________________ ____ _________________ CHA ________________ ____ _________________

Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks Saves Attacks Saves


________________ ___/___/___/___ (____________) Fort: ______ ________________ ___/___/___/___ (____________) Fort: ______
________________ ___/___/___/___ (____________) Ref: ______ ________________ ___/___/___/___ (____________) Ref: ______
________________ ___/___/___/___ (____________) Will: ______ ________________ ___/___/___/___ (____________) Will: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)
________________ ___/___/___/___ (____________) SR: ______ ________________ ___/___/___/___ (____________) SR: ______

Special Attacks Special Qualities Special Attacks Special Qualities


________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________

Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________

Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____
Class: __________________________________________________ Class: __________________________________________________

Abilities TEMP Skills Feats Abilities TEMP Skills Feats


________________ ____ _________________ ________________ ____ _________________
STR ________________ ____ _________________ STR ________________ ____ _________________
DEX ________________ ____ _________________ DEX ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CON ________________ ____ _________________ CON ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
INT INT
________________ ____ _________________ ________________ ____ _________________
WIS ________________ ____ _________________ WIS ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CHA ________________ ____ _________________ CHA ________________ ____ _________________

Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks Saves Attacks Saves


________________ ___/___/___/___ (____________) Fort: ______ ________________ ___/___/___/___ (____________) Fort: ______
________________ ___/___/___/___ (____________) Ref: ______ ________________ ___/___/___/___ (____________) Ref: ______
________________ ___/___/___/___ (____________) Will: ______ ________________ ___/___/___/___ (____________) Will: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)
________________ ___/___/___/___ (____________) SR: ______ ________________ ___/___/___/___ (____________) SR: ______

Special Attacks Special Qualities Special Attacks Special Qualities


________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________

Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
Bard Powers

Bardic Knowledge:___
INT + ___
Lev + ___ = ____ Countersong:  Inspire Competence:  Song of Freedom: 
Fascinate:  Suggestion:  Inspire Heroics: 
Bardic Music: _____/day Inspire Courage +___:  Inspire Greatness:  Mass Suggestion: 

Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Dancing
_______________________________
Lights [Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ Daze
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4HD loses next action PHB217
 ___ _______________________________
Detect Magic __
Di ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detects spells and magic items within 60 ft PHB219
 ___ _______________________________
Flare [Light] __
Ev ___
V 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack) PHB232
 ___ Ghost
_______________________________
Sound Il_ _ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will________
dis. _
N_ _________________________________
Figments sounds PHB235
 ___ Know Direction
_______________________________ __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ N_
_ _________________________________
You discern north PHB246
 ___ Light
_______________________________ [Light] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ Lullaby
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc. +1 rd/lev Will
________
n. Y
__ _________________________________
Makes subject drowsy PHB249
 ___ _______________________________
Mage Hand __
Tr ___
VS 1______
act _______
Close ____________ -________
Concentration _
N_ _________________________________
5-pound telekinesis PHB249
 ___ _______________________________
Mending __
Tr ___
VS 1______
act _______
10 ft ____________
Instantaneous Will ________
n. __
Y _________________________________
Makes minor repairs to an object PHB253
 ___ Message
_______________________________
[Language-Dependant] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ Open/Close
_______________________________ __
Tr ___
VSF 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Opens or closes small or light things PHB258
 ___ Prestidigitation
_______________________________ _ n_
U ___
VS 1______
act _______
10 ft ____________
1 hour -________ N
__ _________________________________
Performs minor tricks PHB264
 ___ Read
_______________________________
Magic __
Di ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
 ___ _______________________________
Resistance __
Ab ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ _______________________________
Summon Instrument __
Co ___
VS 1______
round _______
0 ft 1____________
min/lev (D) ________
- _
N_ _________________________________
Summons one instrument (caster’s choice) PHB285
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Accelerated Movement __
Tr ___
VSM Swift
______ _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Balance, Climb or Move Silently at normal spd CV142
 ___ _______________________________
Alarm __
Ab ___
VSF 1______
act _______ 2
Close ____________
hrs/lev (D) -________ _
N_ _________________________________
Wards an area, with mental or audible alarm PHB197
 ___ _______________________________
Animate Rope __
Tr ___
VS 1______
act _______ 1____________
Medium round/lev ________
- _
N_ _________________________________
Masks a rope move at your command PHB199
 ___ _______________________________
Beastland Ferocity [Mind-Affecting] __
En ___
VSD 1______
act _______ 1____________
Touch min/lev ________
For n. _
Y_ _________________________________
Subject fights without penalty while disabled PlHB95
 ___ _______________________________
Cause Fear [Fear, Mind-Affecting] _ _e
N ___
VS 1______
act _______ 1d4
Close ____________
rounds ________
Will part. _
Y_ _________________________________
One creat. with up to 5 HD flees PHB208
 ___ Charm
_______________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
__ _________________________________
Makes one person your friend PHB209
 ___ Cheat
_______________________________ [Evil] __
Tr ___
VSF 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster rerolls for games of chance Dra109
 ___ _______________________________
Comprehend Languages __
Di ___
VSM 1______
act _______ 10
Personal ____________
min/lev -________ __
N _________________________________
You understand all spoken/written languages PHB212
 ___ _______________________________
Confusion, Lesser [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close round ________
Will n. _
Y_ _________________________________
One creature is confused for 1 round PHB212
 ___ _______________________________
Corrupt Weapon __
Tr ___
VS 1______
act _______ 1____________
Touch min/lev -________ _
N_ _________________________________
Weapon strikes true against good foes DMG182
 ___ _______________________________
Cure Light Wounds __
Co ___
VS 1______
act _______ Instantaneous
Touch ____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 hp +1 per level (max. +5) PHB215
 ___ Detect
_______________________________
Secret Doors __
Di ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ Discern
_______________________________
Bloodline __
Di ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Know the race of one creature/lev RoD165
 ___ _______________________________
Disguise Self Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ _______________________________
Distort Speech [Sonic] __
Tr ___
VS 1______
act _______ 1____________
Close round/lev ________
For n. _
Y_ _________________________________
Subject’s speech is 50% unintelligible CV145
 ___ _______________________________
Erase __
Tr ___
VS 1______
act _______ Instantaneous
Close ____________ Special________ _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ _______________________________
Expeditious Retreat __
Tr ___
VS 1______
act _______ 1____________
Personal min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 feet PHB228
 ___ Expeditious Retreat, Swift
_______________________________ __
Tr ___
V Swift
______ Personal 1____________
_______ round -
________ N_
_ _________________________________
Your speed increases by 30 feet for 1 round CV149
 ___ Extract Drug
_______________________________ __
Co ___
VSF 1______
min Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Creates drug from inanimate object BVD94
 ___ Feather
_______________________________
Fall __
Tr ___
V Imm.
______ Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ _______________________________
Focusing Chant [Mind-Affecting] __
En ___
V 1______
act _______ 1____________
Personal min (D) -________ _
N_ _________________________________
Gain bonuses while you don’t speak or cast CV149
 ___ _______________________________
Friendly Face Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Gain +5 on Diplomacy and Gather Information RoD166
 ___ _______________________________
Grease __
Co ___
VSM 1______
act _______ 1____________
Close ________
round/lev (D)Special _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
 ___ Healthful Rest
_______________________________ __
Co ___
VS 10 min
______ Close
_______ 24 hours
____________ Will n.
________ Y_
_ _________________________________
Subject heals at twice the normal rate CV151
 ___ Herald’s Call
_______________________________
[Mind-Affecting, Sonic] __
En ___
VS Swift
______ 20 ft
_______ 1____________
round Will n.
________ Y_
_ _________________________________
Creatures up to 5 HD in range are slowed CV151
 ___ Hypnotism
_______________________________[Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
2d4 rounds (D)Will ________
n. Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ _______________________________
Identify __
Di ___
VSM 1______
hour _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Determines properties of magic item PHB243
 ___ _______________________________
Incite [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
 ___ _______________________________
Inhibit [Mind-Affecting] __
En ___
VS 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __
Y _________________________________
Subject delays until next round MHB36
 ___ Inspirational
_______________________________
Boost [Mind-Affecting, Sonic] __
En ___
VS Swift
______ _______
Personal Special
____________ -________ _
N_ _________________________________
Increase Inspire Courage bonuses by 1 CV153
 ___ Ivory
_______________________________
Flesh __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Flesh turns white, +5 to Hide in snow/ice FB101
 ___ Joyful
_______________________________
Noise __
Ab ___
S 1______
act 10
_______
ft Concentration
____________ ________
- _
N_ _________________________________
You negate silence in 10-ft emanation CV154
 ___ _______________________________
Locate City __
Di ___
V 1______
round _______
10 ____________ -________
mi/levInstantaneous __
N _________________________________
Find nearest city RoD166
 ___ _______________________________
Locate Touchstone __
Di ___
VS 1______
act Special ____________ -________
_______ Instantaneous _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ _______________________________
Magic Mouth Il_ _ ___
VSM 1______
act _______ Until
Close ____________ ________
discharge Will n. _
Y_ _________________________________
Speaks once when triggered PHB251
 ___ Master’s
_______________________________
Touch __
Di ___
VF Swift
______ _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You gain proficiency in a weapon or shield CV154
 ___ No
_______________________________
Light __
Tr ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Prevents normal light from illuminating BVD100
 ___ Nystul’s
_______________________________
Magic Aura Il_ _ ___
VSF 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ _______________________________
Obscure Object __
Ab ___
VSM 1______
act _______ 8
Touch ____________
hours (D) ________
Will n. _
Y_ _________________________________
Masks object against scrying PHB258
 ___ _______________________________
Phantom Threat [Mind-Affecting] Il_ _ ___
VS 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject thinks it’s flanked CW118
 ___ Ray
_______________________________
of Hope [Good, Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains +2 on attacks, saves, and checks BED105
 ___ Remove
_______________________________
Fear __
Ab ___
VS 1______
act Close
_______ 10 ____________
min Will
________
n. Y
__ _________________________________
Suppresses fear or gives +4 on saves PHB271
 ___ Scholar’s
_______________________________
Touch __
Di ___
VSMF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167
 ___ Silent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ Concentration
____________ ________
Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______ ____________
Medium 1 min/lev ________
Will n. _
Y_ _________________________________
Puts 4 HD of creatues into magical slumber PHB280
 ___ _______________________________
Sorrow [Evil,Mind-Affecting] __
En ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject takes -3 on attacks, saves, and checks BVD104
 ___ Summon
_______________________________
Monster I __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 1st-lev) PHB285
 ___ _______________________________
Tasha’s Hideous Laughter [Mind-Aff.] __
En ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Subject loses action for 1 round/lev PHB292
 ___ Undetectable
_______________________________
Alignment __
Ab ___
VS 1______
act Close
_______ 24 ____________
hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hours PHB297
 ___ Unseen
_______________________________
Servant __
Co ___
VSM 1______
act Close
_______ 1____________
hour/lev -________ N
__ _________________________________
Invisible force obeys your commands PHB297
 ___ _______________________________
Ventriloquism Il_ _ ___
VF 1______
act _______ 1____________
Close min/lev (D) Will ________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Addiction (DRUG)


_______________________________ __
En ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Subject becomes addicted to a drug BVD84
 ___ _______________________________
Alter Self __
Tr ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ _______________________________
Animal Messenger [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
day/lev -________ _ _ _________________________________
Y Sends a Tiny animal to a specific place PHB198
 ___ _______________________________
Animal Trance [Mind-Affecting, Sonic] __
En ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. _
Y _ _________________________________
Fascinates 2d6 HD of animals PHB198
 ___ _______________________________
Bladeweave Il_ _ ___
V ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Your melee attack dazes your opponent CV144
 ___ Blindness/Deafness
_______________________________ _ _e
N ___
V 1______
act Medium
_______ ____________
Permanent (D) For________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ Blur
_______________________________ Il_ _ ___
V 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ _______________________________
Calm Emotions [Mind-Affecting] __
En ___
VS 1______
act _______
Medium 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Calms creatures, negating emotion effects PHB207
 ___ _______________________________
Cat’s Grace __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ _______________________________
Cloak Pool Il_ _ ___
VS 1______
act _______
Close 1____________
hour/lev (D) Will ________
n. _ _ _________________________________
N Hide a color pool on the Astral Plane PlHB96
 ___ _______________________________
Cure Moderate Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 2d8 damage +1/lev (max. +10) PHB216
 ___ Curse
_______________________________
of Impending Blades _ _e
N ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ _
Y _ _________________________________
Subject takes -2 penalty to AC MHB34
 ___ Dance
_______________________________
of Ruin [Evil] _ _e
N ___
VS 1______
round _______
Close ____________
Instantaneous Ref ________
½ _
Y _ _________________________________
Nondemons take 2d20 damage BVD90
 ___ _______________________________
Darkness [Darkness] __
Ev ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ _______________________________
Daze Monster [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ _______________________________
Delay Poison __
Co ___
VS 1______
act _______
Touch 1____________
hour/lev ________
For n. _
Y _ _________________________________
Stops poison from harming subject PHB217
 ___ _______________________________
Detect Thoughts [Mind-Affecting] __
Di ___
VSF 1______
act _______
60 ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ Discolor Pool
_______________________________ Il_ _ ___
VSM 1______
act Close
_______ 1____________
hour/lev (D) Will dis.
________ N_ _________________________________
_ Change the color of a color pool PlHB97
 ___ Eagle’s Splendor
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject gains +4 Cha for 1 min/lev PHB225
 ___ Elation
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act 80
_______
ft 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to Str and Dex, and +5 ft speed BED98
 ___ Enthrall
_______________________________
[Language-Dep., Mind-Aff., Sonic] __
En ___
VS 1______
round _______
Medium ____________
Up to 1 hour ________
Will n. _
Y _ _________________________________
Captivates all within range PHB227
 ___ Faerinaal’s
_______________________________
Hymn [Good, Mind-Affecting] __
En ___
V 1______
act Close
_______ ____________ Will
Concentration ________
n. _
Y _ _________________________________
Up to 1 creat./lev cannot take attack of opp. BED99
 ___ Fly,
_______________________________
Swift __
Tr ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You fly for 1 round CV149
 ___ Force Whip
_______________________________
[Sonic, Mind-Affecting] __
Ev ___
VSM 1______
act Touch
_______ 1____________
round/lev Will n.
________ N_ _________________________________
_ Whip of force keeps animals at bay CA108
 ___ Fox’s Cunning
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject gains +4 Int for 1 min/lev PHB233
 ___ Glitterdust
_______________________________ __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ Glossolalia
_______________________________
[Sonic, Mind-Affecting] __
Ev ___
V 1______
act 60
_______
ft Instantaneous
____________ ________
For part. _
Y _ _________________________________
Cone-shaped shriek distracts smart foes EPsi220
 ___ Harmonize
_______________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Seamlessly blends magic and music RoS162
 ___ Heroism
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Gives +2 on attacks, saves, skill checks PHB240
 ___ Hold
_______________________________
Person [Mind-Affecting] __
En ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ Hydrate
_______________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Heals dessication damage SaSt117
 ___ Hypnotic
_______________________________
Pattern [Mind-Affecting] Il_ _ ___
VSM 1______
act Medium
_______ ____________
Conc.+2 rds ________
Will n. _
Y _ _________________________________
Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ Ice Darts
_______________________________ [Cold] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ Icicle missiles deal 2d4 damage, half is cold FB98
 ___ Insidious Rythm
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject has -4 to Int-based skills/Concentrat. CV152
 ___ Insignia
_______________________________
of Alarm __
Ab ___
VSF 1______
act Long
_______ ____________
Instantaneous -________ _
Y _ _________________________________
Alert bearers of special insigna RoD166
 ___ Invisibility
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject is invisible until it attacks PHB245
 ___ Invisibility,
_______________________________
Swift Il_ _ ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Invisibility lasts 1 round CV153
 ___ Iron
_______________________________
Silence __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Armor touched has no penalties CV153
 ___ Locate Object
_______________________________ __
Di ___
VSF 1______
act Long
_______ 1 min/lev
____________ -________ N_ _________________________________
_ Senses direction toward object PHB249
 ___ Mindless
_______________________________
Rage [Mind-Affecting] __
En ___
VSF 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target compelled to attack you physically CV155
 ___ Minor
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates minor illusion with some sound PHB254
 ___ Mirror
_______________________________
Image Il_ _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ Misdirection
_______________________________ Il_ _ ___
VS 1______
act _______
Close ____________
1 hour/lev -/Will
________n. N
_ _ _________________________________
Misleads divinations for one creature/object PHB254
 ___ Miser’s
_______________________________
Envy [Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
Subject jealously covets a nearby object Dra114
 ___ Proud
_______________________________
Arrogance __
En ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target gains +4 to saves vs. charm, comp., fear RoD167
 ___ Pyrotechnics
_______________________________ __
Tr ___
VSM 1______
act Long
_______ ____________ Special
Special ________ _
Sp.
_ _________________________________
Turns fire to blinding light or choking smoke PHB267
 ___ Rage
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, -2 AC, +1 to Will saves PHB268
 ___ _______________________________
Resounding Voice [Sonic] __
Tr ___
S 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Your voice carries 100 ft/lev HoB127
 ___ Scare
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will part. _
Y _ _________________________________
Panics creatures of less than 6 HD PHB274
 ___ Shatter
_______________________________ [Sonic] __
Ev ___
VSM 1______
act Close
_______ Instantaneous
____________ Special________ _
Y _ _________________________________
Sonic vibration damages objects or creatures PHB278
 ___ Silence
_______________________________ Il_ _ ___
VS 1______
act _______
Long ____________
1 min/lev (D) -/Will________n. Sp.
_ _ _________________________________
Negates sound in 20-ft radius PHB279
 ___ Song
_______________________________
of Festering Death [Evil] __
Ev ___
V 1______
act Close
_______ Concentration
____________ For ________
n. _
Y _ _________________________________
Subject takes 2d6 damage per round BVD104
 ___ Sonic
_______________________________
Weapon [Sonic] __
Tr ___
V 1______
act Touch
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Weapon touched deals +1d6 sonic damage CV157
 ___ _______________________________
Sound Burst [Sonic] __
Ev ___
VSF 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Deals 1d8 sonic damage to subjects, may stun PHB281
 ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] __
En ___
VM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels subject to follow course of action PHB285
 ___ Summon
_______________________________
Elysian Trush [Good] __
Co ___
VS 10
______
min Close
_______ 8 ____________
hours -________ _
N_ _________________________________
Summon an Elysian trush, accelerates healing PlHB105
 ___ Summon
_______________________________
Monster II __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
 ___ Summon
_______________________________
Swarm __
Co ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summons swarm of bats, rats, or spiders PHB289
 ___ Tactical
_______________________________
Precision [Mind-Affecting] __
Di ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to attack, +1d6 dmg vs. flanked CV157
 ___ _______________________________
Tongues __
Di ___
VM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
Speak any language PHB294
 ___ _______________________________
Undeniable Gravity __
Tr ___
VSM 1______
act _______
Long ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creature loses flying ability MHB40
 ___ _______________________________
Wave of Grief [Evil, Mind-Affecting] __
En ___
SM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
COne imposes -3 on attacks, checks, saves CD188
 ___ Whirling
_______________________________
Blade __
Tr ___
VSF 1______
act 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ Whispering
_______________________________
Wind [Air] __
Tr ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ N
_ _ _________________________________
Sends a short message up to 1 mile/lev PHB301
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Allegro
_______________________________ __
Tr ___
VSM 1______
act 10
_______
ft ____________
1 min/lev (D) ________
For n. Y
__ _________________________________
You and allies gain +30 ft speed CV142
 ___ _______________________________
Analyze Portal __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby portal and its properties PlHB92
 ___ _______________________________
Analyze Touchstone __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
 ___ _______________________________
Blink __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear PHB206
 ___ _______________________________
Charm Monster [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y _________________________________
Makes monster believe it is your ally PHB209
 ___ Clairaudience/Clairvoyance
_______________________________ __
Di ___
VSF 10
______
min Long
_______ ____________
1 min/lev (D) -________ N
__ _________________________________
Hear or see at a distance for 1 min/lev PHB209
 ___ Confusion
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behave oddly for 1 round/lev PHB212
 ___ _______________________________
Crisis of Confidence [Mind-Affecting] __
En ___
V 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Target loses commander’s aura, no Cha to rally HoB126
 ___ _______________________________
Crushing Despair [Mind-Affecting] __
En ___
VSM 1______
act _______
30 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ _______________________________
Cure Serious Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max. +15) PHB216
 ___ _______________________________
Curse of Impending Blades, Legion’s _ _e
N ___
VSM 1______
act _______
Medium 1____________
min/lev -________ _
Y_ _________________________________
Subjects take -2 penalty to AC MHB35
 ___ Curse
_______________________________
of the Putrid Husk [Fear, Evil, M-A] Il_ _ ___
VSM 1______
act Close
_______ 1____________
rd +1d10 min ________
Will n. _
Y_ _________________________________
Subject is unconscious for 1d10 min BVD89
 ___ Daylight
_______________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Puts 10 HD of creatures to sleep PHB217
 ___ _______________________________
Dirge of Discord [Evil, Mind-Affecting] __
En ___
VSM 1______
act _______
Close ____________
Conc. ________
+1 rd/lev Will n. __
Y _________________________________
All within 20 ft take various penalties CV145
 ___ _______________________________
Dispel Magic __
Ab ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ _______________________________
Displacement Il_ _ ___
VM 1______
act _______
Touch 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Attacks miss subject 50% PHB223
 ___ Dissonant Chord
_______________________________ [Sonic] __
Ev ___
VS 1______
act 10 ft
_______ Instantaneous
____________ For ½
________ Y_
_ _________________________________
Deals 1d8/2 lev sonic damage in 10 ft CV145
 ___ Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act 30 ft
_______ 1____________
round/lev Will part.
________ Y_
_ _________________________________
Subjects in cone flee for 1 round/lev PHB229
 ___ Gaseous
_______________________________
Form __
Tr ___
SM 1______
act Touch
_______ 2 ____________
min/lev (D) -________ _
N_ _________________________________
Subject gets insubstantial and can fly slowly PHB234
 ___ Geas,
_______________________________
Lesser [Language-Dep., Mind-Affecting] __
En ___
V 1______
round _______
Close ____________
1 dau/lev (D) ________
Will n. _
Y_ _________________________________
Commands subject of 7 HD or less PHB235
 ___ Glibness
_______________________________ __
Tr ___
S 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
+30 to Bluff, lies can escape discernment PHB235
 ___ Good
_______________________________
Hope [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gets +2 to attack, damage, saves, checks PHB237
 ___ Harmonic Chorus
_______________________________
[Mind-Affecting] __
En ___
VSF 1______
act Close
_______ 1____________
round/lev (D)Will n.
________ Y
__ _________________________________
Give another caster +2 lev and +2 DC CV150
 ___ Haste
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev For n.
________ Y_
_ _________________________________
One creat/lev is faster, +1 to attack, saves, AC PHB239
 ___ Hymn
_______________________________
of Praise [Good, Sonic] __
Ev ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Add +2 lev to good divine casters in range CV152
 ___ Illusory
_______________________________
Script [Mind-Affecting] Il_ _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will ________
n. _
Y_ _________________________________
Only intended reader can decipher PHB243
 ___ Infernal
_______________________________
Threnody [Evil, Sonic] __
Ev ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Add +2 lev to evil divine casters in range CV152
 ___ Insignia
_______________________________
of Healing __
Co ___
VSF 1______
act Long
_______ ____________
Instantaneous Will ________
½ _
Y_ _________________________________
Bearers of insignia healed for 1d8 hp +1/lev RoD166
 ___ Invisibility
_______________________________
Sphere Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ Invoke
_______________________________
the Cerulean Sign __
Ev ___
S 1______
act 30
_______
ft ____________
Instantaneous For ________
n. N
__ _________________________________
Aberrations become sickened, nauseated, etc. LoM211
 ___ Leomund’s
_______________________________
Tiny Hut [Force] __
Ev ___
VSM 1______
act 20
_______
ft ____________
2 hrs/lev (D) -________ N
__ _________________________________
Creates shelter for 10 creatures PHB247
 ___ Major Image
_______________________________ Il_ _ ___
VSF 1______
act Long
_______ Conc.+3 rds. Will
____________ dis.
________ N_
_ _________________________________
Visual,sound, olfactory, thermal illusion PHB252
 ___ Phantom Steed
_______________________________ __
Co ___
VS 10 min
______ 0 ft
_______ 1 hr/lev (D)
____________ -________ N
__ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ Refreshment
_______________________________ [Good] __
Co ___
VS 1______
act 20
_______
ft ____________
Instantaneous Will ________
n. Y
__ _________________________________
Cures all nonlethal damage to one creature BED105
 ___ Remove
_______________________________
Curse __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Frees object or person from curse PHB270
 ___ Scrying
_______________________________ __
Di ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y_ _________________________________
Spies on subject from a distance PHB274
 ___ Sculpt
_______________________________
Sound __
Tr ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will________
n. Y
__ _________________________________
Creates new sounds or changes existing ones PHB275
 ___ Secret Page
_______________________________ __
Tr ___
VSM 10 min
______ Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Changes one page to hide its real content PHB275
 ___ See
_______________________________
Invisibility __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB275
 ___ Sepia
_______________________________
Snake Sigil [Force] __
Co ___
VSM 10
______
min Touch
_______ ____________ Ref
Special ________
n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
 ___ Slow
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
1 subj./lev takes 1 act/round., -2 AC and attack PHB280
 ___ Speak
_______________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
 ___ Speechlink
_______________________________ __
Di ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You and another creature can talk even if far CV157
 ___ Stunning
_______________________________
Screech (DRUG) [Evil, Sonic] __
Ev ___
VSM 1______
act 30
_______
ft 1____________
round For
________
n. _
Y_ _________________________________
All within 30 ft are stunned for 1 round BVD106
 ___ Summon
_______________________________
Monster III __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ Suppress
_______________________________
Breath Weapon [Mind-Affect.] __
En ___
V 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t use breath weapon Dra115
 ___ _______________________________
Tormenting Thirst [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject is overwhelmed by thirst SaSt124
 ___ Warcry
_______________________________
[Mind-Affecting] __
En ___
V 1______
act 30
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Creatures in a 30-ft cone cower for 1d4 rds BED111
 ___ Winding
_______________________________
Alleys [Mind-Affecting] Il_ _ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Trap foe in phantasmal maze RoD169
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Blinding
_______________________________
Beauty (ABSTINENCE) [Good] __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You become beautiful as a nymph, can blind BED92
 ___ _______________________________
Break Enchantment __
Ab ___
VS 1______
min _______
Close ____________ Special
Instantaneous ________ _
N_ _________________________________
Frees subject from magical effects PHB207
 ___ _______________________________
Charm Person, Mass [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
hr/lev ________
Will n. _ _ _________________________________
Y Makes all within 30 ft your friends RoD164
 ___ _______________________________
Cure Critical Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
 ___ _______________________________
Detect Scrying __
Di ___
VSM 1______
act _______
40 ft ____________
24 hrs -________ _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ Dimension
_______________________________
Door [Teleportation] __
Co ___
V 1______
act Long
_______ ____________
Instantaneous -/Will
________n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
 ___ Dispel
_______________________________
Water __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ Special
________ _
Sp.
_ _________________________________
Cancels water spells, dismisses water creatures SaSt114
 ___ _______________________________
Dolorous Motes (SACRIFICE) [Mind-Affect.] __
En ___
VS 1______
act _______
Long ____________
1 round/lev (D)Will________
n. _
Y _ _________________________________
Cloud of flickering light dazzles creatures BED97
 ___ _______________________________
Dominate Person [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
1 day/lev ________
Will n. _ _ _________________________________
Y Controls humanoid telepathically PHB224
 ___ _______________________________
Drums of War [Mind-Affecting] __
En ___
VSF 1______
act _______
Medium ____________
Conc. +1 r/lev -________ _
Y _ _________________________________
Enemies take -2 penalty on attacks and saves HoB126
 ___ _______________________________
Freedom of Movement __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
 ___ Hallucinatory
_______________________________
Terrain Il_ _ ___
VSM 10
______
min Long
_______ ____________
2 hrs/lev (D) Will ________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ Harmonize,
_______________________________
Greater __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Seamlessly blends magic and music RoS162
 ___ _______________________________
Hold Monster [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
 ___ _______________________________
Inspired Aim [Language-Dep., Mind-Affect.] __
En ___
V 1______
act _______
40 ft ____________ Will
Concentration ________
n. _
Y _ _________________________________
Allies in range gaion +2 on ranged attacks BED101
 ___ _______________________________
Invisibility, Greater Il_ _ ___
VS 1______
act _______
Touch 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ _______________________________
Lay of the Land __
Di ___
VSF 3______
rds _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Gain an overview of the geography around PlHB100
 ___ Legend Lore
_______________________________ __
Di ___
VSMF Special
______ Personal
_______ Special
____________ -________ N_ _________________________________
_ Learn tales about a person, place, or thing PHB246
 ___ Leomund’s Secure Shelter
_______________________________ __
Co ___
VSMF 10 min
______ Close
_______ 2 hrs/lev (D) -________
____________ N_ _________________________________
_ Creates sturdy cottage PHB247
 ___ Listening
_______________________________
Coin __
Di ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You can eavesdrop through a magical coin CV154
 ___ _______________________________
Locate Creature __
Di ___
VSM 1______
act _______
Long ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ _______________________________
Modify Memory [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB255
 ___ _______________________________
Neutralize Poison __
Co ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
 ___ Rainbow Pattern
_______________________________
[Mind-Affecting] Il_ _ ___
VSMF 1______
act Medium
_______ Conc. + 1r/lev ________
____________ Will n. Y _ _________________________________
_ Lights fascinate 24 HD of creatures PHB268
 ___ Repel Vermin
_______________________________ __
Ab ___
VS 1______
act 10 ft
_______ 10 min/lev (D) -/Will
____________ ________n. Y
_ _ _________________________________
Insects, spiders, and vermin stay 10 ft away PHB271
 ___ Resonating
_______________________________
Bolt [Sonic] __
Ev ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Sonic energy deals 1d4/lev damage (max 10d4)CA121
 ___ _______________________________
Shadow Conjuration Il_ _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. _
Y _ _________________________________
Mimics conjuring below 4th lev., 20% real PHB276
 ___ _______________________________
Shout [Sonic] __
Ev ___
V 1______
act _______
30 ft ____________ ________
Instantaneous Special _
Y _ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ _______________________________
Speak with Plants __
Di ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
You can talk to plants and plant creatures PHB282
 ___ Spectral
_______________________________
Weapon Il_ _ ___
VS Swift
______ _______
Personal 1____________
round/lev (D)Will________
part. _
Y _ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ Summon
_______________________________
Monster IV __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
 ___ Undeniable
_______________________________
Gravity, Legion’s __
Tr ___
VSM 1______
act Long
_______ ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creatures lose flying ability MHB40
 ___ _______________________________
Unluck __
Di ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target remakes all rolls, taking worse result CA128
 ___ _______________________________
Voice of the Dragon __
Tr ___
VS 1______
act _______
Personal 10 min/lev (D) -________
____________ _
N_ _________________________________
+10 Bluff, Diplomacy, Intimidate; suggestion Dra115
 ___ _______________________________
War Cry [Mind-Affecting, Sonic] __
En ___
VS ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Gain bonus to attack and damage, panick foes CV158
 ___ Zone
_______________________________
of Silence Il_ _ ___
VS 1______
round _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Keeps eavesdroppers from overhearing PHB303
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Blink, Greater __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _ N_ _________________________________
You randomly vanish and reappear CA99
 ___ Boreal
_______________________________
Wind [Cold] __
Ev ___
VS 1______
act Long
_______ ____________
1 rd + 1r/2 lev For
________
n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
 ___ Cure
_______________________________
Light Wounds, Mass __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
 ___ Dispel
_______________________________
Magic, Greater __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Dispels magical effects, +20 on check PHB223
 ___ Dragonsight
_______________________________ __
Tr ___
VSF 1______
act Personal
_______ 1____________
min/lev (D) -________ _ N_ _________________________________
Gain low-light vis., darkvision, blindsense Dra112
 ___ _______________________________
Dream [Mind-Affecting] Il_ _ ___
VS 1______
min _______
Unlimit. ____________ -________ _
Special Y _ _________________________________
Sends message to anyone sleeping PHB225
 ___ _______________________________
False Vision Il_ _ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _ N_ _________________________________
Fools scrying with an illusion PHB229
 ___ Heroism, Greater
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ +4 to attack, saves, skills; temporary hit points PHB240
 ___ Hide
_______________________________
from Dragons __
Ab ___
SM 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Dragons can’t perceive 1 subject/2 lev Dra113
 ___ Improvisation
_______________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
You gain luck points equal to twice your level CV152
 ___ Leomund’s
_______________________________
Billet __
Co ___
VSM 1______
act Close
_______ 2 ____________
hours/lev -________ _ N_ _________________________________
Creates sturdy barracks HoB127
 ___ _______________________________
Leomund’s Hidden Lodge __
Co ___
VSF ______
10 min _______
Close 24____________
hours -________ _ N_ _________________________________
Creates sturdy camouflaged cottage CA113
 ___ _______________________________
Mind Fog [Mind-Affecting] __
En ___
VS 1______
act _______
Medium ____________ Will
Special ________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
 ___ Mirage
_______________________________
Arcana Il_ _ ___
VS 1______
act Long
_______ ____________
Conc. +1 hr/lev Will
________
dis. _ N_ _________________________________
Terrain and structures appear like another PHB254
 ___ Mislead
_______________________________ Il_ _ ___
S 1______
act Close
_______ 1____________
round/lev (D)-/Will
________dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ Morality
_______________________________
Undone [Evil, Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject becomes evil LoM212
 ___ Nightmare
_______________________________
[Mind-Affecting, Evil] Il_ _ ___
VS 10
______
min Unlimit.
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
 ___ _______________________________
Persistent Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
1 min/lev (D) Will dis. _ N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ _______________________________
Seeming Il_ _ ___
VS 1______
act _______
Close 12____________ ________ Sp.
hours (D) Special _ _ _________________________________
Changes appearance of 1 person/2 lev PHB275
 ___ Shadow
_______________________________
Evocation Il_ _ ___
VS 1______
act Special
_______ Special
____________ Will________
dis. _ Y _ _________________________________
Mimics evocation below 5th lev, 20% real PHB277
 ___ Shadow
_______________________________
Walk Il_ _ ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
 ___ Song
_______________________________
of Discord [Mind-Affecting, Sonic] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Forces targets to attack each other PHB281
 ___ Soul
_______________________________
Shackles (LOCATION) [Evil] _ _e
N ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ _ Y _ _________________________________
Imprisons soul in talisman, can question it BVD104
 ___ _______________________________
Suggestion, Mass [Lang.-Dep., Mind-Aff.] __
En ___
VM 1______
act _______
Medium 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels 1 subject/lev to a course of action PHB285
 ___ _______________________________
Summon Monster V __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ Telepathy
_______________________________
Block __
Ab ___
VS 1______
act Close
_______ 1____________
round/lev (D)-________ N _ _ _________________________________
Blocks all telepathic communication in 80 ft BED109
 ___ Wail
_______________________________
of Doom [Fear, Mind-Affecting, Sonic] _ _e
N ___
V 1______
act 30
_______
ft Special
____________ Will________
part. _ Y _ _________________________________
Deal 1d4 dmg/lev in 30-ft cone CV158
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Analyze
_______________________________
Dweomer __
Di ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-/Will
________n. N
_ _ _________________________________
Reveals magical aspects of subject PHB197
 ___ _______________________________
Animate Objects __
Tr ___
VS 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Objects attack your foes PHB199
 ___ _______________________________
Bestow Curse, Greater __
Tr ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
Bestows a curse with severe penalties CD153
 ___ _______________________________
Cacophonic Shield [Sonic] __
Ev ___
VS 1______
act _______
10 ft ____________
1 min/lev (D) For________
part. _
Y _ _________________________________
Shield blocks sound, deals damage, deafens CV144
 ___ _______________________________
Cat’s Grace, Mass __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Dex PHB208
 ___ Charm
_______________________________
Monster, Mass [Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
_ _ _________________________________
Monsters in 30 ft believe they are friends PHB209
 ___ City
_______________________________
Stride __
Co ___
VSM 1______
round _______
Touch Instantaneous
____________ Will________
n. _
Y _ _________________________________
Teleports between two cities RoD164
 ___ _______________________________
Cure Moderate Wounds, Mass __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
 ___ _______________________________
Eagle’s Splendor, Mass __
Tr ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Cha PHB225
 ___ _______________________________
Empyreal Ecstasy __
Ab ___
VS 1______
round _______
30 ft 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Targets take ½ damage, immune to pain, etc. BED98
 ___ _______________________________
Eyebite [Evil] _ _e
N ___
VS 1______
act _______
Close 1____________
round/3 lev For________
n. _ _ _________________________________
Y Target becomes panicked, sickened, comatose PHB228
 ___ Find
_______________________________
the Path __
Di ___
VSF 3______
rds Touch
_______ ____________
10 min/lev -/Will
________n. _
Sp.
_ _________________________________
Shows most direct way to a location PHB230
 ___ Fox’s
_______________________________
Cunning, Mass __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Int PHB233
 ___ _______________________________
Geas/Quest [Lang.-Dep., Mind-Affecting] __
En ___
V ______
10 min _______
Close 1____________
day/lev (D) -________ _ _ _________________________________
Y Places a magical command on a creature PHB234
 ___ _______________________________
Heaven’s Trumpet (ARCHON)[Good, Sonic] __
Ev ___
SF 1______
act _______
120 ft ____________
Instantaneous For________
n. _ _ _________________________________
Y Blast of music para;yzes foes BED101
 ___ _______________________________
Heroes’ Feast __
Co ___
VS ______
10 min _______
Close ____________ -________
Special _
N_ _________________________________
Food for 1 creat/lev cures and gives bonuses PHB240
 ___ _______________________________
Hindsight __
Di ___
VSM 1______
hour _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
You see into the past CV151
 ___ Mephit Mob
_______________________________ __
Co ___
VS 1______
min Medium
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Summons 2d6 mephits of a kind you designate SaSt118
 ___ Otto’s Irresistible Dance
_______________________________ [Mind-Aff.] __
En ___
V 1______
act Touch
_______ 1d4+1 rounds ________
____________ - Y _ _________________________________
_ Forces subject to dance PHB259
 ___ Permanent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _
N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ _______________________________
Programmed Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
Perm, then 1r/l Will dis. _
N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ _______________________________
Project Image Il_ _ ___
VSM 1______
act _______
Medium 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
 ___ _______________________________
Protégé __
Tr ___
VS 1______
round _______
Touch ____________
1 min/lev (D) ________
Will n. _
Y _ _________________________________
Subject can use bardic abilities at ½ your level CV155
 ___ Scrying, Greater
_______________________________ __
Di ___
VS 1______
act Special
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ As scrying, but faster and longer PHB274
 ___ Shout, Greater
_______________________________ [Sonic] __
Ev ___
VSF 1______
act 60 ft
_______ Instantaneous
____________ Special
________ Y _ _________________________________
_ Yell deals 10d6 damage, stuns, damages objects PHB279
 ___ Snowsong
_______________________________[Mind-Affecting] __
En ___
V 1______
act 30
_______
ft 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Musical snowfall aid allies and hinders foes FB105
 ___ _______________________________
Summon Monster VI __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ _______________________________
Sympathetic Vibration [Sonic] __
Ev ___
VSM ______
10 min _______
Touch 1____________
round/lev ________
- _
Y _ _________________________________
Deals 2d10 damage/round to a structure PHB291
 ___ _______________________________
Veil Il_ _ ___
VS 1______
act _______
Long ____________
Conc. +1 hr/lev ________
Will n. _ _ _________________________________
Y Changes appearance of group of creatures PHB298
 ___ Wave
_______________________________
of Pain [Evil] _ _e
N ___
SM 1______
act Close
_______ 1____________
round/2 lev ________
For n. Y
_ _ _________________________________
Stuns all in a cone area for 1 round/2 lev BVD109
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Powers

Turn/Rebuke Undead Check Result Max HD Affected Domain: _________________ Domain: _________________
0 or lower Level -4
1-3 Level -3 Granted Power: Granted Power:
Turning Check: 1d20 + CHA
___ + ___ 4-6 Level -2
Times per Day: 3 + ___
CHA + ___ = ____ 7-9 Level -1 __________________________ __________________________
10-12 Level
Turning Damage: 2d6 + ___
CHA + ___
Lev = ____ 13-15 Level +1
_________________________ _________________________
16-18 Level +2 _________________________ _________________________
19-21 Level +3
22+ Level +4 _________________________ _________________________

Cleric/Favored Soul Spells


KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Create


_______________________________
Water [Water] Co_
_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Creates 2 gallons/lev of pure water PHB215
 ___ ___ _______________________________
Cure Minor Wounds [Healing] _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1 point of damage PHB216
 ___ ___ _______________________________
Detect Magic _
Di_ ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ ___ Detect
_______________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or object PHB219
 ___ ___ Guidance
_______________________________ _
Di_ ___
VS 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
+1 on one attack, roll, check or save PHB238
 ___ ___ Inflict
_______________________________
Minor Wounds _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
Touch attack, 1 point of damage PHB244
 ___ ___ Light
_______________________________
[Light] __
Ev ___
VD 1______
act Touch
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ ___ _______________________________
Mending _
Tr_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Makes minor repairs on an object PHB253
 ___ ___ _______________________________
No Light _
Tr_ ___
VS 1______
act _______
Close 1____________
min/lev -________ _
N_ _________________________________
Prevents normal light from illuminating BVD100
 ___ ___ Preserve
_______________________________
Organ _
N_ e ___
VSD 10
______
min Touch
_______ ____________
24 hours For
________
n. _
Y_ _________________________________
Protects from decay one detached organ BVD101
 ___ ___ Purify
_______________________________
Food and Drink _
Tr_ ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will
________
n. Y
__ _________________________________
Purifies 1 cubic ft/level of food or water PHB267
 ___ ___ Read
_______________________________
Magic _
Di_ ___
VSF 1______
act Personal
_______ 10
____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
 ___ ___ Resistance
_______________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ ___ _______________________________
Slash Tongue [Evil] __
Tr ___
VS 1______
act _______
Close 1____________
round ________
For n. __
Y _________________________________
Subject takes -1 to attacks, saves, and checks BVD103
 ___ ___ _______________________________
Virtue _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min ________
For n. _
Y_ _________________________________
Subject gains 1 temporary hit point PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Anarchic


_______________________________
Water [Chaotic] Tr_
_ ___
VSM 1______
min Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Makes chaotic-aligned anarchic water PlHB93
 ___ ___ _______________________________
Angry Ache _
N_ e ___
VS 1______
act _______
Close 1____________
min/lev ________
For n. __
Y _________________________________
Subject takes -2 penalty on attack rolls BVD85
 ___ ___ _______________________________
Axiomatic Water [Lawful] __
Tr ___
VSM 1______
min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Makes lawful-aligned axiomatic water PlHB95
 ___ ___ _______________________________
Bane [Fear, Mind-Affecting] __
En ___
VSD 1______
act _______
50 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Enemies suffer -1 to attacks and saves vs. fear PHB203
 ___ ___ _______________________________
Bless [Mind-Affecting] __
En ___
VSD 1______
act _______
50 ft 1____________
min/lev ________
- _
Y_ _________________________________
Allies gain +1 to attack and saves vs. fear PHB205
 ___ ___ Bless
_______________________________
Water [Good] __
Tr ___
VSM 1______
min Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Makes holy water PHB205
 ___ ___ Cause
_______________________________
Fear [Fear, Mind-Affecting] N_
_ e ___
VS 1______
act Close
_______ Special
____________ Will ________
part. _
Y_ _________________________________
One creature up to 5 HD flees for 1d4 rounds PHB208
 ___ ___ _______________________________
Cloak of Shade _
Ab_ ___
VSD 1______
act _______
Touch 1____________
hour/lev (D) -________ _
Y_ _________________________________
Gives protection from heat and sun SaSt112
 ___ ___ _______________________________
Command [Language-Dep., Mind-Affecting] __
En V___ 1______
act _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
Subject obeys selected command for 1 round PHB211
 ___ ___ _______________________________
Comprehend Languages _
Di_ ___
VSD 1______
act _______
Personal 10 ____________
min/lev -________ __
N _________________________________
Understand all spoken and written languages PHB212
 ___ ___ _______________________________
Conjure Ice Beast I [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Conviction
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +2 or higher save bonus MHB34
 ___ ___ Cure
_______________________________
Light Wounds [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
 ___ ___ _______________________________
Curse Water [Evil] _
N_ e ___
VSM 1______
min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Makes unholy water PHB216
 ___ ___ _______________________________
Deathwatch [Evil] _
N_ e ___
VS 1______
act _______
30 ft 10 ____________
min/lev ________
- _
N_ _________________________________
Reveals how near death subjects are in 30-ft PHB217
 ___ ___ _______________________________
Detect Chaos _
Di_ ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB218
 ___ ___ _______________________________
Detect Evil _
Di_ ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB218
 ___ ___ Detect Fire
_______________________________ [Cold] _
Di_ ___
VSD 1______
act 60 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
Detects fire within 60 ft FB92
 ___ ___ Detect Good
_______________________________ _
Di_ ___
VSD 1______
act 60 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
Reveals creatures, spells or objects PHB219
 ___ ___ Detect
_______________________________
Law _
Di_ ___
VSD 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB219
 ___ ___ _______________________________
Detect Undead _
Di_ ___
VSD 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Reveals undead within 60 ft PHB220
 ___ ___ _______________________________
Divine Favor _
Ev_ ___
VSD 1______
act _______
Personal 1____________
min -________ _
N_ _________________________________
Gain +1 to hit and damage per 3 lev (max +3) PHB224
 ___ ___ _______________________________
Doom [Fear, Mind-Affecting] _
N_ e ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject suffers -2 to hit, dmg, checks, saves PHB225
 ___ ___ Drug Resistance
_______________________________ _
En_ ___
VM 1______
act Touch
_______ 1____________
hour/lev For n.
________ Y_
_ _________________________________
Subject is immune to addiction BVD93
 ___ ___ Ease of Breath
_______________________________ [Cold] _
N_ e ___
VSD 1______
act Touch
_______ 1____________
hour/lev -________ N_
_ _________________________________
+20 on Fort save to resist altitude sickness FB93
 ___ ___ Endure
_______________________________
Elements _
Ab_ ___
VS 1______
act Touch
_______ 24 ____________
hrs -________ Y
__ _________________________________
Exist comfortably in hot or cold environm. PHB226
 ___ ___ _______________________________
Entropic Shield _
Ab_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Ranged attacks against you miss 20% PHB227
 ___ ___ _______________________________
Extract Drug _
Co_ ___
VSF 1______
min _______
Touch ____________ -________
Permanent _
N_ _________________________________
Creates drug from inanimate object BVD94
 ___ ___ _______________________________
Eyes of the Avoral _
Tr_ S___ 1______
act _______
Touch 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gets +8 on Spot checks BED99
 ___ ___ Favorable
_______________________________
Sacrifice _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Sacrifice gems to get better protection MHB35
 ___ ___ Fortify
_______________________________
Cold Creatures [Cold] _
Tr_ ___
VSD 1______
act Close
_______ 1____________
round/lev -________ _
N_ _________________________________
Cold creatures gain +1 to attack and fire ST FB94
 ___ ___ Grave
_______________________________
Strike [Good] _
Di_ ___
VD Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You can sneak attack undead CV150
 ___ ___ _______________________________
Guiding Light [Light] _
Ev_ ___
VS 1______
act _______
Long ____________
1 min/lev (D) -________ __
Y _________________________________
+1 on ranged attacks vs. creatures in the light MHB36
 ___ ___ _______________________________
Heartache [Evil, Mind-Affecting] _
En_ ___
VSD 1______
act _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
Subject is helpless for 1 round BVD97
 ___ ___ _______________________________
Hide from Undead _
Ab_ ___
VSD 1______
act _______
Touch 10 ____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Undead can’t perceive one subject/level PHB241
 ___ ___ Ice
_______________________________
Slick [Cold] _
Co_ ___
VSD 1______
act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Creates a 20-ft square of slippery ice FB100
 ___ ___ Incite
_______________________________ [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
 ___ ___ Inhibit
_______________________________ [Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Subject delays until next round MHB36
 ___ ___ _______________________________
Inflict Light Wounds _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Touch deals 1d8 damage +1/lev (max +5) PHB244
 ___ ___ _______________________________
Lantern Light (ABSTINENCE) [Good,Light] _
Ev_ S___ 1______
act _______
Close 1____________
round/lev -________ _
Y_ _________________________________
Ranged touch attacks deal 1d6 damage BED101
 ___ ___ Light
_______________________________
of Lunia [Good,Light] _
Ev_ ___
VS 1______
act Medium
_______ Special
____________ -________ _
Y_ _________________________________
You radiate light, can use 2 bolts for 1d6 dmg PlHB100
 ___ ___ Locate
_______________________________
Water _
Di_ ___
VSD 1______
act Long
_______ ____________
Concentration ________
- _
N_ _________________________________
Reveals location, size, quality of water sources SaSt117
 ___ ___ Magic
_______________________________
Stone _
Tr_ ___
VSD 1______
act Touch
_______ 30 ____________
min ________
Will n. _
Y_ _________________________________
3 stones gain +1 to hit and do 1d6+1 damage PHB251
 ___ ___ Magic
_______________________________
Weapon _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ ___ _______________________________
Necrotic Awareness _
N_ e ___
VSF 1______
act _______
60 ft ____________
Up to 1 min/l -________ _
N_ _________________________________
Sense encysted subjects LM67
 ___ ___ _______________________________
Nimbus of Light [Light] _
Ev_ ___
VSD 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Sunlight can be released for 1d8 +1/lev damage CD170
 ___ ___ Obscuring
_______________________________
Mist _
Co_ ___
VS 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ ___ _______________________________
Omen of Peril _
Di_ ___
VSF 1______
round _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
You know how dangerous the future will be CD171
 ___ ___ Protection
_______________________________
from Chaos [Lawful] _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
 ___ ___ Protection
_______________________________
from Evil [Good] _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
 ___ ___ _______________________________
Protection from Good [Evil] _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
 ___ ___ _______________________________
Protection from Law [Chaotic] _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
 ___ ___ Ray
_______________________________
of Hope [Good, Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains +2 on attacks, saves, and checks BED105
 ___ ___ _______________________________
Remove Fear _
Ab_ ___
VS 1______
act _______
Close 10 ____________
min ________
Will n. __
Y _________________________________
+4 on saves vs. fear for 1 subject +1/4 lev PHB271
 ___ ___ _______________________________
Resist Planar Alignment _
Ab_ ___
VSD 1______
act _______
Touch 10 ____________
min/lev For________
n. __
Y _________________________________
Subject resists penalties for being on a Plane PlHB104
 ___ ___ Resurgence
_______________________________ _
Ab_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Grants target a second chance at a save CD177
 ___ ___ _______________________________
Sacrificial Skill [Evil] _
En_ ___
VSM 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Gain +5 on Knowledge (religion) for sacrifice BVD103
 ___ ___ _______________________________
Sanctuary _
Ab_ ___
VSD 1______
act _______
Touch 1____________
round/lev ________
Will n. _
N_ _________________________________
Opponents can’t attack you, you can’t attack PHB274
 ___ ___ Scholar’s
_______________________________
Touch _
Di_ ___
VSMF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167
 ___ ___ _______________________________
Shield of Faith _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Aura grants +2 or higher deflection bonus PHB278
 ___ ___ _______________________________
Shivering Touch, Lesser [Cold] _
N_ e ___
VS 1______
act _______
Touch 1____________
round/lev ________
- _
Y_ _________________________________
Touch deals 1d6 Dexterity damage FB104
 ___ ___ _______________________________
Sign [Mind-Affecting] _
En_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Improve initiative and know enemies’ as well MHB39
 ___ ___ _______________________________
Slow Consumption (LOCATION) [Evil] _
N_ e ___
VS ______
10 min _______
Touch ____________ For
Permanent ________
n. _
Y_ _________________________________
Caster absorbs health from helpless subject BVD103
 ___ ___ _______________________________
Sorrow [Evil,Mind-Affecting] _
En_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject takes -3 on attacks, saves, and checks BVD104
 ___ ___ Spider
_______________________________
Hand _
Tr_ ___
VS 1______
act Personal
_______ Up ____________
to 1 min/l. ________
- _
N_ _________________________________
Caster’s hand becomes a Small spider BVD104
 ___ ___ _______________________________
Stupor [Mind-Affecting] _
En_ ___
SM 1______
min _______
Touch 1____________
hour/lev ________
For n. _
Y_ _________________________________
One helpless subject is put in a state of stupor BVD106
 ___ ___ _______________________________
Summon Monster I _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a 1st-level extraplanar creature PHB285
 ___ ___ Summon
_______________________________
Undead I [Evil] _
Co_ ___
VSD 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Suspend Disease _
Ab_ ___
VSM 1______
act _______
Touch 24 ____________
hours ________
For n. _
Y_ _________________________________
Keeps disease from harming creature BVD106
 ___ ___ _______________________________
Tongue of Baalzebul (DRUG) [Evil] _
Tr_ ___
VSM 1______
round _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Gain +2 on Bluff, Diplomacy, Gather Inform. BVD107
 ___ ___ Vigor,
_______________________________
Lesser [Healing] _
Co_ ___
VS 1______
act Touch
_______ 10 ____________
rds +1 rd/lev Will
________
n. _
Y_ _________________________________
Creature heals 1 hp/round (max 15 rounds) CD186
 ___ ___ Vision
_______________________________
of Heaven [Mind-Affecting] _
En_ V___ 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Evil creature is dazed for 1 round BED111
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Addiction (DRUG)


_______________________________ _
En_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Subject becomes addicted to a drug BVD84
 ___ ___ _______________________________
Aid [Mind-Affecting] __
En ___
VSD 1______
act _______
Touch 1____________
min/lev -________ _
Y _ _________________________________
+1 to hit and save vs. fear, +1d8 temp. hp +1/lev PHB196
 ___ ___ _______________________________
Align Weapon _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapon becomes good, evil, lawful or chaotic PHB197
 ___ ___ _______________________________
Augury _
Di_ ___
VSMF 1______
min _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Learn whether an action will be good or bad PHB202
 ___ ___ _______________________________
Avoid Planar Effects _
Ab_ V___ 1______
act _______
20 ft 1____________
min/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB94
 ___ ___ Bear’s
_______________________________
Endurance _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ ___ Blade
_______________________________
of Pain and Fear _
Ev_ ___
VSD 1______
act 0
_______
ft 1____________
min/lev (D) ________
Will part. _
Y _ _________________________________
Creates blade of gnashing teeth LM63
 ___ ___ _______________________________
Blood Snow [Cold] _ _e
N ___
VS 1______
act _______
Medium 1____________
round/lev ________
For n. _
Y _ _________________________________
Snow drains 1d2 Con/round and nauseates FB89
 ___ ___ _______________________________
Boneblast (UNDEAD) [Evil] _ _e
N ___
VSM 1______
act _______
Touch ____________ Special
Instantaneous ________ _
Y _ _________________________________
Deals 1d3 Con damage to subject BVD86
 ___ ___ _______________________________
Brambles _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
- _
N_ _________________________________
Wooden weapon deals +1 dmg/lev (max +10) CD156
 ___ ___ _______________________________
Bull’s Strength _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ ___ Brumal
_______________________________
Stiffening [Cold] __
Tr ___
VS 1______
act Close
_______ 1____________
round/lev Ref
________
n. _
Y _ _________________________________
Brittle weapon’s hardness reduced by 5 FB89
 ___ ___ Calm
_______________________________
Emotions [Mind-Affecting] __
En ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Calms creatures, negating emotion effects PHB207
 ___ ___ _______________________________
Conjure Ice Beast II [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Conjure Ice Object [Cold] __
Co ___
VSD 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
COnjures an object made of ice FB91
 ___ ___ _______________________________
Consecrate [Good] __
Ev ___
VSMD 1______
act _______
Close 2 ____________
hours/lev -________ _
N_ _________________________________
Fills area with positive energy, weakens undead PHB212
 ___ ___ _______________________________
Cure Moderate Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 2d8damage +1/lev (max +10) PHB216
 ___ ___ Curse of Ill Fortune
_______________________________ _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Target suffers -3 on attacks, checks, and saves CD160
 ___ ___ Dance of Ruin
_______________________________ [Evil] _
N_ e ___
VS 1______
round Close
_______ Instantaneous ________
____________ Ref ½ Y _ _________________________________
_ Nondemons take 2d20 damage BVD90
 ___ ___ Darkbolt
_______________________________ [Darkness, Evil] _
Ev_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Deals 1d8 damage/2 lev, stuns for 1 round LoM210
 ___ ___ Darkness
_______________________________ [Darkness] _
Ev_ ___
VMD 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ ___ Death
_______________________________
Knell [Death, Evil] _
N_ e ___
VS 1______
act Touch
_______ 10____________
min/HD ________
Will n. _
Y _ _________________________________
Kills 1 creature, gain 1d8 hp, +2 Str and 1 level PHB217
 ___ ___ Deific
_______________________________
Vengeance _
Co_ ___
VSD 1______
act Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
God’s punishment deals 1d6/2 lev (max 5d6) CD161
 ___ ___ Delay Poison
_______________________________ [Healing] _
Co_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev For n.
________ Y _ _________________________________
_ Stops poison from harming subject for 1 hr/lev PHB217
 ___ ___ Desecrate
_______________________________ [Evil] _
Ev_ ___
VSMD 1______
act Close
_______ 2 hours/lev
____________ -________ Y _ _________________________________
_ Fills area with neg. energy, strength. undead PHB218
 ___ ___ Desiccate
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ Detect
_______________________________
Aberration _
Di_ ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
_ _ _________________________________
Detect the presence of aberrations LoM210
 ___ ___ Divine
_______________________________
Insight _
Di_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Insight bonus of 5+lev on one skill check CV147
 ___ ___ Divine
_______________________________
Protection [Mind-Affecting] _
En_ ___
VSD 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Allies gain +1 to Ac and saves MHB35
 ___ ___ Eagle’s
_______________________________
Splendor _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
 ___ ___ Ease
_______________________________
Pain [Healing] _
Co_ ___
SD 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Remove lingering effects of pain BED97
 ___ ___ Elation
_______________________________ [Mind-Affecting] _
En_ ___
VS 1______
act 80
_______
ft 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to Str and Dex, and +5 ft speed BED98
 ___ ___ Enthrall
_______________________________
[Language-Dep., Mind-Aff., Sonic] _
En_ ___
VS 1______
round Medium
_______ Up to 1 hour ________
____________ Will n. Y _ _________________________________
_ Captivates all within range PHB227
 ___ ___ Estanna’s Stew
_______________________________ [Healing] _
Co_ ___
VSF 1______
round 0 ft
_______ Instantaneous Will
____________ ________
½ _
Y _ _________________________________
Conjures stew that heals 1d6+1 (1 serv./2 lev) BED99
 ___ ___ Eyes
_______________________________
of the Zombie [Evil] _
Di_ ___
VSF 30
______
min Personal
_______ 1____________
hour/lev (D) -________ _
Y _ _________________________________
Caster sees through a zombie’s eyes BVD94
 ___ ___ Find
_______________________________
Traps _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Notice traps as a rogue does PHB230
 ___ ___ Freedom
_______________________________
of Breath _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Protects against suffocation and vapors SaSt116
 ___ ___ Frost
_______________________________
Weapon _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Weapons deals +1d6 cold damage FB95
 ___ ___ Frostburn, Lesser
_______________________________ [Cold] _
N_ e ___
VSD 1______
act Touch
_______ Instantaneous For ½
____________ ________ Y _ _________________________________
_ Touch deals 1d12 cold damage +1/lev (max +5) FB95
 ___ ___ Gentle
_______________________________
Repose _
N_ e ___
VSD 1______
act Touch
_______ 1____________
day/lev Will
________
n. _
Y _ _________________________________
Preserves one corpse PHB235
 ___ ___ Ghost
_______________________________
Touch Armor _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Armor works against incorporeal attacks LM65
 ___ ___ Healing
_______________________________
Lorecall _
Di_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Can remove harmful conditions with spells CV151
 ___ ___ Hold
_______________________________
Person [Mind-Affecting] _
En_ ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/level PHB241
 ___ ___ Hydrate
_______________________________ [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Heals dessication damage SaSt117
 ___ ___ Inflict
_______________________________
Moderate Wounds _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Touch deals 2d8 damage +1/lev (max +10) PHB244
 ___ ___ Insigna
_______________________________
of Alarm _
Ab_ ___
VSF 1______
act Long
_______ ____________
Instantaneous -________ _
Y _ _________________________________
Alert bearers of special insigna RoD166
 ___ ___ Iron
_______________________________
Silence _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Armor touched has no penalties CV153
 ___ ___ _______________________________
Lastai’s Caress [Good, Mind-Affecting] _
En_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
- _
Y _ _________________________________
Feelings of good affect evil targets BED102
 ___ ___ Light
_______________________________
of Mercuria [Good,Light] _
Ev_ ___
VS 1______
act Medium
_______ Special
____________ -________ _
Y _ _________________________________
You radiate light, can use 2 bolts PlHB100
 ___ ___ Living
_______________________________
Undeath _
N_ e ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
For n. _
Y _ _________________________________
Subject immune to critical hits/sneak attacks MHB37
 ___ ___ Locate
_______________________________
Touchstone _
Di_ ___
VS 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ ___ Make
_______________________________
Whole _
Tr_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Repairs an object PHB252
 ___ ___ Necrotic
_______________________________
Cyst [Evil] _
N_ e ___
VSF 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Encyst undead sac of tissue in subject LM68
 ___ ___ _______________________________
Necrotic Scrying [Evil] _
N_ e ___
VSF 1______
act _______
Unlim. 1____________
min/lev (D) -________ _
N_ _________________________________
Hear or see encusted subject at a distance LM69
 ___ ___ _______________________________
Obscuring Snow [Air, Cold] _
Co_ ___
VS 1______
act _______
30 ft 1____________
hour/lev -________ _
N_ _________________________________
Obscures sight in 30-ft radius around the casterFB103
 ___ ___ Owl’s
_______________________________
Wisdom _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
 ___ ___ Quick
_______________________________
March _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Allies’ speed increases by 30 ft for 1 round MHB37
 ___ ___ Remove
_______________________________
Addiction [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Cures target of drug addictions BED105
 ___ ___ Remove
_______________________________
Paralysis [Healing] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Frees 1 or more creatures from paralysis/slow PHB271
 ___ ___ _______________________________
Resist Energy _
Ab_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
For n. _ _ _________________________________
Y Ignores 10+ damage/attack from energy type PHB272
 ___ ___ _______________________________
Resounding Voice [Sonic] _
Tr_ S___ 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Your voice carries 100 ft/lev HoB127
 ___ ___ _______________________________
Restoration, Lesser _
Co_ ___
VS 3______
rds _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Repairs 1d4 ability damage PHB272
 ___ ___ Sap
_______________________________
Strength [Evil] _
En_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Subject becomes exhausted BVD103
 ___ ___ Shatter
_______________________________ [Sonic] _
Ev_ ___
VSD 1______
act Close
_______ Instantaneous
____________ ________
Special _
Y _ _________________________________
Vibrations damage objects/crystalline creat. PHB278
 ___ ___ Shield
_______________________________
Other _
Ab_ ___
VSF 1______
act Close
_______ 1____________
hour/lev (D) Will
________
n. Y
_ _ _________________________________
You take half of subject’s damage PHB278
 ___ ___ _______________________________
Silence _
Il _ ___
VS 1______
act _______
Long ____________
1 min/lev (D) ________
Special _ _ _________________________________
Sp. Negates sound in 20-ft radius PHB279
 ___ ___ _______________________________
Sound Burst [Sonic] _
Ev_ ___
VSD 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Deals 1d8 sonic damage to subjects, may stun PHB281
 ___ ___ Spawn
_______________________________
Screen _
N_ e ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
You resist trasformation into undead spawn LM71
 ___ ___ Spider
_______________________________
Legs _
Tr_ ___
VSF 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster grows spider legs, speed 30 ft BVD105
 ___ ___ Spiritual
_______________________________
Weapon [Force] _
Ev_ ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)-________ _
Y _ _________________________________
Magic weapon attacks on its own PHB283
 ___ ___ Spores
_______________________________
of the Vrock [Evil] _
Co_ ___
VSD 1______
round _______
0 ft ____________
Instantaneous For ________
n. Y
_ _ _________________________________
All within 5 ft take 1d8 dmg +1d2/rd fr 10 rds. BVD105
 ___ ___ Status
_______________________________ _
Di_ ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Monitors condition and position of allies PHB284
 ___ ___ Stone
_______________________________
Fist _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Your fists inflict deadly wounds RoS163
 ___ ___ Summon
_______________________________
Elysian Trush [Good] _
Co_ ___
VSD 10
______
min Close
_______ 8 ____________
hours -________ _
N_ _________________________________
Summon an Elysian trush, accelerates healing PlHB105
 ___ ___ Summon
_______________________________
Monster II _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
 ___ ___ Summon
_______________________________
Undead II [Evil] _
Co_ ___
VSD 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ Thin
_______________________________
Air [Cold] _
N_ e ___
VS 1______
act Medium
_______ 1____________
min/lev ________
For n. _
N_ _________________________________
Creatures suffer from altitude sickness FB105
 ___ ___ Undetectable
_______________________________
Alignment _
Ab_ ___
VS 1______
act Close
_______ 24 ____________
hrs Will
________
n. _
Y _ _________________________________
Conceals alignment for 24 hrs PHB297
 ___ ___ Veil
_______________________________
of Shadow [Darkness] _
Ev_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Darkness grants you concealment MHB40
 ___ ___ Wave
_______________________________
of Grief [Evil, Mind-Affecting] _
En_ ___
SM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Cone imposes -3 on attacks, checks, saves CD188
 ___ ___ Wither
_______________________________
Limb [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Reduces subject’s speed or hampers it BVD110
 ___ ___ Zone
_______________________________
of Truth [Mind-Affecting] _
En_ ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subjects within range cannot lie PHB303
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Affliction


_______________________________ [Good] N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Infects evil subject with chosen affliction BED89
 ___ ___ _______________________________
Analyze Touchstone _
Di_ ___
VSM 1______
min 60_______
ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
 ___ ___ _______________________________
Anarchic Storm [Water,Chaotic] __
Co ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Good-aligned rain falls in 20-ft radius PlHB93
 ___ ___ _______________________________
Animate Dead [Evil] _
N_ e ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Creates undead skeletons and zombies PHB198
 ___ ___ _______________________________
Attune Form _
Tr_ ___
VSD 1______
act _______
Touch 2 ____________
hours/lev -________ _
N_ _________________________________
Temporary protection against damaging traits PlHB94
 ___ ___ Axiomatic
_______________________________
Storm [Water,Lawful] __
Co ___
VSD 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Good-aligned rain falls in 20-ft radius PlHB95
 ___ ___ Aura
_______________________________
of Cold, Lesser [Cold] __
Tr ___
VSD 1______
act 5
_______
ft 1____________
round/lev (D)-________ _
Y _ _________________________________
Cold deals 1d6 damage to creatures in 5 ft FB88
 ___ ___ _______________________________
Battlemagic Perception _
Di_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Sense and counter spellcasting within 100 ft HoB125
 ___ ___ _______________________________
Bestow Curse _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
-6 to ability; -4 to rolls; or 50% lose act. PHB203
 ___ ___ _______________________________
Binding Snow (FROSTFELL) [Cold] __
Tr ___
VSD 1______
act _______
Medium 1____________
hour/lev (D) Ref ________
n. _
Y _ _________________________________
Snow freezes, impeding movement FB89
 ___ ___ _______________________________
Black Sand [Darkness, Evil] _
N_ e ___
VS 1______
act _______
Medium 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Creates a 20-ft radius area of black sand SaSt111
 ___ ___ Blessed
_______________________________
Aim _
Di_ ___
VS 1______
act 60
_______
ft Concentration
____________ Will ________
n. _
N_ _________________________________
+2 bonus for allies’ ranged attacks CD154
 ___ ___ Blessed
_______________________________
Sight _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Evil auras become visible to you BED92
 ___ ___ _______________________________
Blindness/Deafness _
N_ e ___
V 1______
act _______
Medium ____________
Permanent (D) For ________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ ___ _______________________________
Boneblade (UNDEAD) [Evil] _
N_ e ___
VSF 1______
act _______
Touch 10____________
min/lev -________ _
N_ _________________________________
Turns a bone into a magic weapon BVD86
 ___ ___ _______________________________
Briar Web _
Tr_ ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Ref n. _
N_ _________________________________
Entangles creatures and thorns deal 2d6 dmg CD156
 ___ ___ _______________________________
Chain of Eyes _
Di_ ___
VS 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Send magical sensor to infiltrate an area CD158
 ___ ___ Circle of Nausea
_______________________________ [Evil] _
Ev_ ___
VSF 1______
act Personal
_______ 1____________
min/lev For n.
________ Y _ _________________________________
_ Foes are denied any actions or take penalty BVD88
 ___ ___ Cloak of Bravery
_______________________________
[Mind-Affecting] _
Ab_ ___
VS 1______
act 60 ft
_______ 10 min/lev
____________ Will n.
________ Y
_ _ _________________________________
You and allies gain a bonus on saves vs. fear CW117
 ___ ___ Close
_______________________________
Wounds [Healing] _
Co_ V___ Immed.
______ Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
Cure 2d4 damage, even on another’s turn MHB34
 ___ ___ Clutch
_______________________________
of Orcus [Evil] _
N_ e ___
VS 1______
act Medium
_______ ____________
Concentration ________
For n. _
Y _ _________________________________
Deals 1d3 damage/round and paralyzes foe LM63
 ___ ___ Conjure
_______________________________
Ice Beast III [Cold] _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Contagion
_______________________________ [Evil] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Infects subject with chosen disease PHB213
 ___ ___ Continual Flame
_______________________________ [Light] _
Ev_ ___
VSM 1______
act Touch
_______ Permanent
____________ -________ N_ _________________________________
_ Makes a permanent heatless torch PHB213
 ___ ___ Control Sand
_______________________________ _
Tr_ ___
VSD 1______
act Long
_______ 10 min/lev (D) -________
____________ N
_ _ _________________________________
Raise or lower the level of sand SaSt112
 ___ ___ Control
_______________________________
Snow and Ice _
Tr_ ___
VSD 1______
act Long
_______ ____________
10 min/lev (D) -________ N
_ _ _________________________________
Raise or lower ice or snow FB92
 ___ ___ Conviction,
_______________________________
Legion’s _
Ab_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 or higher save bonus MHB34
 ___ ___ Create
_______________________________
Food and Water _
Co_ ___
VS 10
______
min Close
_______ 24 ____________
hrs -________ _
N_ _________________________________
Feeds 3 humans or 1 horse/level PHB215
 ___ ___ Cure
_______________________________
Serious Wounds [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________Will ½ _
Y _ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
 ___ ___ Curse
_______________________________
of Petty Failing _
N_ e ___
VSD 1______
act Close
_______ 1____________
min/lev -________ _
Y _ _________________________________
Subject takes -2 on attack rolls and saves MHB35
 ___ ___ Daylight
_______________________________ [Light] _
Ev_ ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ ___ Deeper
_______________________________
Darkness [Darkness] _
Ev_ ___
VD 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds shadow in 60-ft radius PHB217
 ___ ___ Defile Snow and Ice
_______________________________ [Cold, Evil] _
Ev_ ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y _ _________________________________
_ Grants bonuses to undead and cold creatures FB92
 ___ ___ Delay Death
_______________________________ _
N_ e ___
VSD 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Losing hit points doesn’t kill subject RoD165
 ___ ___ Devil
_______________________________
Blight _
Tr_ ___
VSD 1______
act Close
_______ Special
____________ Special ________ _
Sp.
_ _________________________________
Damage and confuse baatezu PlHB97
 ___ ___ Devil’s
_______________________________
Eye [Evil] _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster can see 30 ft in even magical darkness BVD92
 ___ ___ Dispel
_______________________________
Magic _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels spells and magical effects PHB223
 ___ ___ Energize
_______________________________
Potion _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Transforms a potion into an energy grenade BED98
 ___ ___ Flame of Faith
_______________________________ _
Ev_ ___
VSM 1______
act Touch
_______ 1____________
round/lev -
________ N_ _________________________________
_ Gives weapon the flaming burst quality CD166
 ___ ___ Flesh
_______________________________
Ripper (UNDEAD, FIEND) [Evil] _
Ev_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Black claw deals 1d8 dmg/lev, critical bleeds BVD96
 ___ ___ Glyph
_______________________________
of Warding _
Ab_ ___
VSM 10
______
min Touch
_______ ____________
Until disch. ________
Special _
Sp.
_ _________________________________
Inscription harms those who pass it PHB236
 ___ ___ Haboob
_______________________________ [Air, Earth] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Cloud of dust obscures sight, abrades SaSt117
 ___ ___ Hamatula
_______________________________
Barbs _
Tr_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For ________
n. Y
_ _ _________________________________
Subject grows barbs PlHB98
 ___ ___ Heart’s
_______________________________
Ease [Mind-Affecting] _
En_ ___
VSD 1______
act Close
_______ Permanent
____________ Will ________
n. _
Y _ _________________________________
Removed mind-affecting effects BED100
 ___ ___ Helping
_______________________________
Hand _
Ev_ ___
VSD 1______
act 5
_______
miles 1____________
hour/lev -________ _
N_ _________________________________
Ghostly hand leads subject to you PHB239
 ___ ___ Holy
_______________________________
Storm [Water,Good] _
Co_ ___
VSD 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Good-aligned rain falls in 20-ft radius PlHB99
 ___ ___ Ice
_______________________________
Shape [Cold] _
Tr_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________- _
N_ _________________________________
Sculpts ice into any shape FB99
 ___ ___ _______________________________
Inflict Serious Wounds _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Touch deals 3d8 damage +1/lev (max +15) PHB244
 ___ ___ Insignia
_______________________________
of Blessing [Mind-Affecting] _
En_ ___
VSF 1______
act Long
_______ ____________
1 min/lev -________ _
Y _ _________________________________
Bearers of insignia gain +1 to attack and vs. fear RoD166
 ___ ___ Insignia
_______________________________
of Healing [Healing] _
Co_ ___
VSF 1______
act Long
_______ ____________
Instantaneous Will ________
½ _
Y _ _________________________________
Bearers of insignia healed for 1d8 hp +1/lev RoD166
 ___ ___ Insignia
_______________________________
of Warding _
Ab_ ___
VSF 1______
act Long
_______ ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Bearers of insignia gain +1 to AC and Fort. RoD166
 ___ ___ Inspired
_______________________________
Aim [Language-Dep., Mind-Affect.] _
En_ V___ 1______
act 40
_______
ft ____________
Concentration Will ________
n. _
Y _ _________________________________
Allies in range gaion +2 on ranged attacks BED101
 ___ ___ Invisibility
_______________________________
Purge _
Ev_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Dispels invisibility within 5 ft/level PHB245
 ___ ___ _______________________________
Invoke the Cerulean Sign _
Ev_ S___ 1______
act _______
30 ft ____________
Instantaneous For ________
n. _ _ _________________________________
N Aberrations become sickened, nauseated, etc. LoM211
 ___ ___ _______________________________
Light of Venya [Good,Light] _
Ev_ ___
VS 1______
act _______
Medium ____________ -________
Special _
Y _ _________________________________
You radiate light, can use 2 bolts PlHB100
 ___ ___ Locate
_______________________________
Object _
Di_ ___
VSD 1______
act Long
_______ ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ ___ Magic
_______________________________
Circle against Chaos [Lawful] _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Evil [Good] _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Good [Evil] _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ _______________________________
Magic Circle against Law [Chaotic] _
Ab_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ _______________________________
Magic Vestment _
Tr_ ___
VSD 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Armor or shield gains +1/4 levels PHB251
 ___ ___ _______________________________
Mantle of Chaos [Chaotic] _
Ab_ ___
VSD 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
Y _ _________________________________
You gain SR 12+lev against lawful spells PlHB100
 ___ ___ Mantle
_______________________________
of Evil [Evil] _
Ab_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
Y _ _________________________________
You gain SR 12+lev against good spells PlHB100
 ___ ___ Mantle
_______________________________
of Good [Good] _
Ab_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
Y _ _________________________________
You gain SR 12+lev against evil spells PlHB100
 ___ ___ Mantle
_______________________________
of Law [Lawful] _
Ab_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
Y _ _________________________________
You gain SR 12+lev against chaotic spells PlHB101
 ___ ___ _______________________________
Masochism [Evil] _
En_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp taken BVD99
 ___ ___ _______________________________
Meld into Ice _
Tr_ ___
VSD 1______
act _______
Personal 10 ____________
min/lev -________ _ _ _________________________________
N You and your gear merge with ice FB102
 ___ ___ Meld
_______________________________
into Stone [Earth] _
Tr_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
You and your gear merge with stone PHB252
 ___ ___ Necrotic
_______________________________
Bloat [Evil] _
N_ e ___
VSF 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Encysted subject takes 1d6/level damage LM67
 ___ ___ Obscure
_______________________________
Object _
Ab_ ___
VSD 1______
act Touch
_______ 8 ____________
hours (D) Will________
n. _
Y _ _________________________________
Masks object against scrying PHB258
 ___ ___ Prayer
_______________________________
[Mind-Affecting] _
En_ ___
VSD 1______
act 40
_______
ft 1____________
round/lev -________ _
Y _ _________________________________
Allies gain +1 on most rolls, enemies -1 PHB264
 ___ ___ Protection
_______________________________
from Dessiccation _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For ________
n. Y
_ _ _________________________________
Absorbs 10 points/lev dmg from dessiccation SaSt119
 ___ ___ Protection
_______________________________
from Energy _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For ________
n. Y
_ _ _________________________________
Absorbs 12 points/lev damage from energy PHB266
 ___ ___ Protection
_______________________________
from Negative Energy _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Ignore 10 points of negative energy/attack PlHB104
 ___ ___ Protection
_______________________________
from Positive Energy _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Ignore 10 points of positive energy/attack PlHB104
 ___ ___ Refreshment
_______________________________
[Good, Healing] _
Co_ ___
VS 1______
act 20
_______
ft ____________
Instantaneous Will ________
n. Y
_ _ _________________________________
Cures all nonlethal damage to one creature BED105
 ___ ___ Remove
_______________________________
Blindness/Deafness [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Cures normal or magical conditions PHB270
 ___ ___ Remove
_______________________________
Curse _
Ab_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Frees object or person from curse PHB270
 ___ ___ Remove
_______________________________
Disease [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Cures all diseases affecting subject PHB271
 ___ ___ Remove
_______________________________
Nausea [Healing] _
Co_ ___
VD 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Cures a nauseated or sickened character BED105
 ___ ___ Resist
_______________________________
Energy, Mass _
Ab_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev ________
For n. Y
_ _ _________________________________
Subjects ignore damage from one energy type CA120
 ___ ___ Ring
_______________________________
of Blades _
Co_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Blades deal 1d6 +1/lev (max +10) dmg CA121
 ___ ___ _______________________________
Sadism [Evil] _
En_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp dealt BVD103
 ___ ___ _______________________________
Searing Light _
Ev_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
Y _ _________________________________
Ray deals 1d8/2 lev, more if undead PHB275

Continues on Next Page


Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

Continued from Previous Page

 ___ ___ _______________________________


Sheltered Vitality _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
For n. _
Y_ _________________________________
Subject immune to fatigue, ability drain, etc. LM71
 ___ ___ _______________________________
Shield of Warning _
Ab_ ___
V 1______
act _______
Touch 1____________
min/lev ________
Will n. _
N_ _________________________________
Shield grants +1 on Ref saves per 5 lev Dra115
 ___ ___ _______________________________
Shivering Touch [Cold] _ _e
N ___
VS 1______
act _______
Touch 1____________
round/lev ________
- _
Y_ _________________________________
Touch deals 3d6 Dexterity damage FB104
 ___ ___ _______________________________
Shriveling (DISEASE) [Evil] _ _e
N ___
VS 1______
act _______
Close ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
Subject takes 1d4 damage per level BVD103
 ___ ___ _______________________________
Slashing Darkness _
Ev_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
Y_ _________________________________
Ray deals 1d8/2 lev damage, heals undead MHB39
 ___ ___ _______________________________
Soul of the Waste [Earth] __
Tr ___
VSD 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Meld into surrounding sand SaSt121
 ___ ___ _______________________________
Speak with Dead [Language-Dependent] _ _e
N ___
VSD ______
10 min _______
10 ft ____________
1 min/lev ________
Will n. _
N_ _________________________________
Corpse answers one question/2 levels PHB281
 ___ ___ _______________________________
Spikes _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev -________ _
N_ _________________________________
Wooden weapon deals +2 dmg/lev, 2x threat CD181
 ___ ___ _______________________________
Spiritual Charger [Force] __
Ev ___
VSD 1______
act _______
Medium ____________ -________
Instantaneous _
Y_ _________________________________
Horseman of force attacks enemy HoB128
 ___ ___ _______________________________
Stone Shape [Earth] __
Tr ___
VSD 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ _______________________________
Summon Monster III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ ___ _______________________________
Summon Undead III [Evil] __
Co ___
VSD 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Telepathic Bond, Lesser [Mind-Affecting] __
Di ___
VS 1______
act _______
30 ft 10 ____________
min/lev ________
- _
N_ _________________________________
Link lets you and target communicate CD183
 ___ ___ _______________________________
Unholy Storm [Water,Evil] __
Co ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Evil-aligned rain falls in 20-ft radius PlHB106
 ___ ___ _______________________________
Unliving Weapon [Evil] _ _e
N ___
VSM 1______
round _______
Touch ____________
1 hour/lev ________
Will n. _
Y_ _________________________________
Undead subject explodes when struck BVD108
 ___ ___ _______________________________
Vigor [Healing] __
Co ___
VS 1______
act _______
Touch 10 ____________ ________
rds +1 rd/lev Will n. _
Y_ _________________________________
Creature heals 2 hp/round (max 25 rounds) CD186
 ___ ___ _______________________________
Vigor, Mass Lesser [Healing] __
Co ___
VS 1______
act _______
20 ft 10 ____________ ________
rds +1 rd/lev Will n. __
Y _________________________________
Creatures heal 1 hp/round (max 25 rounds) CD186
 ___ ___ Vila Lance
_______________________________ [Evil] _
Ev_ ___
VSD 1______
act Touch
_______ 10 min/lev
____________ -________ N_
_ _________________________________
Creates +2 shortspear that deals vile damage BVD108
 ___ ___ Visage of the Deity, Lesser [Evil/Good]
_______________________________ _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
round/lev -
________ N_
_ _________________________________
You gain +4 Cha and resistance 10 to energy CD187
 ___ ___ Water
_______________________________
Breathing _
Tr_ ___
VSD 1______
act Touch
_______ 2 ____________
hours/lev ________
Will n. _
Y_ _________________________________
Subjects can breathe underwater PHB300
 ___ ___ _______________________________
Water Walk [Water] _
Tr_ ___
VSD 1______
act _______
Touch 10 ____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject treads on water as if solid PHB300
 ___ ___ _______________________________
Wind Wall [Air] _
Ev_ ___
VSD 1______
act _______
Medium 1____________
round/lev ________
- _
Y_ _________________________________
Deflects arrows, smaller creatures and gases PHB302
 ___ ___ _______________________________
Wrack [Evil] _
N_ e ___
VS 1______
act _______
Close 1____________
round/lev ________
For n. _
Y_ _________________________________
Renders creature helpless with pain CD190
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________


Abyssal Might (DEMON) [Evil] Co_
_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ Caster
_________________________________
gains +2 to Str, Dex, Con, and SR BVD84
 ___ ___ _______________________________
Aid, Legion’s [Mind-Affecting] _
En_ ___
VSD 1______
act _______
Medium 1____________
min/lev -________ _ _ +1
Y _________________________________
to hit and save vs. fear, +1d8 temp. hp +1/lev MHB33
 ___ ___ _______________________________
Air Walk [Air] __
Tr ___
VSD 1______
act _______
Touch 10____________
min/lev -________ _ _ Subject
Y _________________________________
treads on air as if solid (45 deg. climb) PHB196
 ___ ___ _______________________________
Align Weapon, Legion’s _
Tr_ ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. _ _ Allies’
Y _________________________________
weapons becomes aligned MHB33
 ___ ___ _______________________________
Animate Legion [Evil] _
N_ e ___
VSM 1______
act _______
Close 1____________
round/lev -________ _ _ Creates
N _________________________________
skeletons or zombies Hob124
 ___ ___ Antidragon
_______________________________
Aura _
Ab_ ___
VSMD 1______
act Close
_______ 1____________
min/lev Will
________
n. Y
_ _ Allies
_________________________________
gain bonus to AC and saves vs. dragons Dra109
 ___ ___ Assay
_______________________________
Resistance _
Di_ ___
VS Swift
______ Personal
_______ 1____________
round/lev -________ N
_ _ +10
_________________________________
bonus to one level check against SR CA98
 ___ ___ _______________________________
Astral Hospice _
Co_ ___
VSM 1______
act _______
Close 1____________
day/lev -________ _ _ Opens
N _________________________________
a portal from the Astral to a demiplane PlHB93
 ___ ___ _______________________________
Balor Nimbus _
Tr_ ___
VSD 1______
act _______
Personal 1____________
round/lev -________ _ _ Subject’s
N _________________________________
flaming body damages foe in grapple PlHB95
 ___ ___ _______________________________
Battlefield Illumination [Light] __
Ev ___
VS 1______
round _______
Long ____________
10 min/lev (D) -________ _ _ Improve
N _________________________________
light in 80-ft radius cylinder HoB125
 ___ ___ _______________________________
Beast Claws _
Tr_ ___
VSM 1______
act _______
Personal 1____________
round/lev -________ _ _ Your
N _________________________________
hands become slashing natural weapons CD151
 ___ ___ Blood
_______________________________
of the Martyr [Good,Healing] N_
_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ Y
_ _ You
_________________________________
heal a target and take an equal damage BED92
 ___ ___ Castigate
_______________________________ [Sonic] __
Ev V___ 1______
act 10
_______
ft ____________ For
Instantaneous ________
½ Y
_ _ Deafens
_________________________________
all, damages those of different align. CD158
 ___ ___ _______________________________
Celestial Brilliance [Good,Light] __
Ev ___
VS 1______
act _______
Touch 1____________
day/lev (D) -________ _ _ Object
N _________________________________
sheds light to 120 ft, harms undead BED94
 ___ ___ _______________________________
Claws of the Savage [Evil] __
Tr ___
VS 1______
act _______
Touch 10____________
min/lev -________ _ _ Subject
N _________________________________
gains claws, damage based on size BVD88
 ___ ___ _______________________________
Conjure Ice Beast IV [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _ _ Conjures
N _________________________________
ice creature to fight for you FB91
 ___ ___ _______________________________
Consumptive Field [Death, Evil] _
N_ e ___
VS 1______
act _______
Personal 1____________
round/lev Will
________
n. Y
_ _ Draw
_________________________________
life from creatures in 10 ft radius LM63
 ___ ___ Contingent Energy Resistance
_______________________________ _
Ab_ ___
VSM 1______
min Personal
_______ 1____________
hour/lev (D) -________ N
_ _ Energy
_________________________________
damage triggers resist energy spell Dra110
 ___ ___ Control Water
_______________________________ [Water] _
Tr_ ___
VSD 1______
act Long
_______ 10 min/lev (D) -________
____________ N
_ _ Raises
_________________________________
or lowers bodies of water PHB214
 ___ ___ Cure
_______________________________
Critical Wounds [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
½ Y
_ _ Cures
_________________________________
4d8 damage +1/lev (max +20) PHB215
 ___ ___ Damning
_______________________________
Darkness [Darkness, Evil] _
Ev_ ___
VD 1______
act Touch
_______ 10 ____________
min/lev (D) -________ Sp.
_ _ Darkness
_________________________________
deals either 2d6 or 1d6 dmg/round LoM210
 ___ ___ Death
_______________________________
Ward _
N_ e ___
VSD 1______
act Touch
_______ 1____________
min/lev Will
________
n. Y
_ _ Grants
_________________________________
immunity to death spells and effects PHB217
 ___ ___ Demon
_______________________________
Dirge _
Tr_ ___
VSD 1______
act Close
_______ Special
____________ Special
________ Sp.
_ _ Demons
_________________________________
are stunned and take damage PlHB97
 ___ ___ Dimensional Anchor
_______________________________ _
Ab_ ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y
_ _ Bars
_________________________________
extradimensional movement PHB221
 ___ ___ Discern Lies
_______________________________ _
Di_ ___
VSD 1______
act Close
_______ Up to 1 rd/lev Will
____________ n.
________ N
_ _ Reveals
_________________________________
deliberate falsehood PHB221
 ___ ___ Dismissal
_______________________________ _
Ab_ ___
VSD 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
_ _ Forces
_________________________________
a creature to return to native plane PHB222
 ___ ___ Divination
_______________________________ _
Di_ ___
VSM 10
______
min Personal
_______ ____________
Instantaneous -________ N
_ _ Provides
_________________________________
advice for specific proposed actions PHB224
 ___ ___ Divine
_______________________________
Power _
Ev_ ___
VSD 1______
act Personal
_______ 1____________
round/lev -________ N
_ _ You
_________________________________
gain attack bonus, +6 Str and 1 hp/level PHB224
 ___ ___ Doomtide
_______________________________ _
Il _ ___
VSD 1______
act 80
_______
ft 1____________
round/lev Will
________
n. Y
_ _ Black
_________________________________
mist obscures sight and dazzles CD163
 ___ ___ Dust
_______________________________
to Dust _
Tr_ ___
VSD 1______
act Close
_______ Instantaneous
____________ ________
For part. Y
_ _ Disintegrate
_________________________________
undead with ray attack RoW174
 ___ ___ Dweomer
_______________________________
of Transference _
Ev_ ___
VS 1______
min Close
_______ 1____________
round/lev Will
________
n. Y
_ _ Converts
_________________________________
spellcasting into psionic PP EPsi220
 ___ ___ Early
_______________________________
Twilight [Darkness] _
Ev_ ___
VD 1______
round Long
_______ ____________
10 min/lev (D) -________ N
_ _ Reduce
_________________________________
light in 80-ft radius cylinder HoB126
 ___ ___ Energy Vortex
_______________________________ [Special] _
Ev_ ___
VS 1______
act 20 ft
_______ Instantaneous
____________ Ref ½
________ Y
_ _ Burst
_________________________________
of energy damages nearby creatures CD164
 ___ ___ Evil Glare
_______________________________
[Evil,Fear,Mind-Affecting] _
N_ e ___
VSD 1______
act 30 ft
_______ Special
____________ Will________
n. Y
_ _ Paralyze
_________________________________
creature with your glare PlHB98
 ___ ___ Fell
_______________________________
the Greatest Foe _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
round/lev For
________
n. Y
_ _ Extra
_________________________________
damage to creatures larger than Medium Dra113
 ___ ___ Focus
_______________________________
Touchstone Energy _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev -________ Y
_ _ Convert
_________________________________
touchstone abilities into hit points PlHB98
 ___ ___ Freedom
_______________________________
of Movement _
Ab_ ___
VSMD 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
_ _ Subject
_________________________________
moves normally despite impediments PHB233
 ___ ___ Freeze
_______________________________
Armor [Cold] _
Tr_ ___
VS 1______
act Close
_______ 1____________
round/lev For
________
part. Y
_ _ Locks
_________________________________
up metal armor and deals damage FB94
 ___ ___ Frostburn
_______________________________ [Cold] _
N_ e ___
VSD 1______
act Touch
_______ Instantaneous
____________ For ½
________ Y
_ _ Touch
_________________________________
deals 3d12 cold damage +1/lev (max +20) FB95
 ___ ___ Ghost
_______________________________
Touch Weapon _
Tr_ ___
VS 1______
act Close
_______ 10 ____________
min/lev Will
________
n. Y
_ _ Weapon
_________________________________
works against incorporeal creatures LM65
 ___ ___ Giant
_______________________________
Vermin _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev -________ Y
_ _ Turns
_________________________________
insects into giant vermin PHB235
 ___ ___ Glacial
_______________________________
Globe of Invulnerability [Cold] _
Ab_ ___
VSD 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ Stops
_________________________________
1st- through 3rd-lev fire spells, conceals FB96
 ___ ___ Hell’s
_______________________________
Power (DEVIL) [Evil] _
Co_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ Caster
_________________________________
gains +2 AC and +1 to existing DR BVD97
 ___ ___ Identify
_______________________________
Transgressor (DRUG, LOC.) [Evil] _
Di_ ___
VS 10
______
min Personal
_______ ____________
Instantaneous -________ N
_ _ Caster
_________________________________
learns the identity of one person BVD97
 ___ ___ Imbue
_______________________________
with Spell Ability _
Ev_ ___
VSD 10
______
min Touch
_______ ____________
Until disch.(D) Will
________
n. Y
_ _ Transfers
_________________________________
spells to subject PHB243
 ___ ___ Infernal
_______________________________
Wound [Evil] _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev -________ N
_ _ Weapon
_________________________________
inflicts persistent, bleeding wounds PlHB99
 ___ ___ Inflict
_______________________________
Critical Wounds _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
½ Y
_ _ Touch
_________________________________
deals 4d8 damage +1/lev (max +20) PHB244
 ___ ___ _______________________________
Lower Spell Resistance _
Tr_ ___
VS 1______
round _______
Close 1____________
min/lev ________
For n. _ _ Subject’s
N _________________________________
spell resistance is reduced Dra114
 ___ ___ Magic
_______________________________
Weapon, Greater _
Tr_ ___
VSD 1______
act Close
_______ 1____________
hour/lev Will
________
n. Y
_ _ +1
_________________________________
bonus/4 lev (max +5) PHB251
 ___ ___ Necrotic
_______________________________
Domination [Evil] _
N_ e ___
VSF 1______
round Close
_______ ____________
1 day/lev Will
________
n. Y
_ _ Completely
_________________________________
control encysted subject LM68
 ___ ___ Negative
_______________________________
Energy Aura _
N_ e ___
VS 1______
act Personal
_______ 1____________
round/lev -________ N
_ _ 10-ft
_________________________________
radius surrounding you deals 2 dmg/rd PlHB101
 ___ ___ Neutralize
_______________________________
Poison [Healing] _
Co_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
_ _ Detoxifies
_________________________________
venom in or on subject PHB257
 ___ ___ Panacea
_______________________________ [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
½ Y
_ _ Removes
_________________________________
most afflictions MHB37
 ___ ___ _______________________________
Planar Ally, Lesser _
Co_ ___
VSDX ______
10 min _______
Close ____________ -________
Instantaneous _ _ Exchange
N _________________________________
services with 6-HD extraplanar PHB261
 ___ ___ _______________________________
Planar Exchange, Lesser _
Co_ ___
VSD 1______
round _______
0 ft 1____________
round/lev (D)-________ _ _ Trade
N _________________________________
places with a lesser planar creature PlHB103
 ___ ___ Planar
_______________________________
Tolerance _
Ab_ V___ 1______
act 20
_______
ft 1____________
hour/lev -________ Y
_ _ Temporary
_________________________________
protection against planar traits PlHB103
 ___ ___ Poison
_______________________________ _
N_ e ___
VSD 1______
act Touch
_______ Instantaneous
____________ For ________
n. Y
_ _ Touch
_________________________________
deals 1d10 Con damage, repeat in 1 min. PHB262
 ___ ___ Positive
_______________________________
Energy Aura [Healing] _
N_ e ___
VS 1______
act Personal
_______ 1____________
round/lev -________ N
_ _ 10-ft
_________________________________
radius surrounding you heals 2 dmg/rd PlHB103
 ___ ___ Psychic
_______________________________
Poison [Evil] _
Ab_ ___
VSD 10
______
min Close
_______ ____________
1 hour/lev -________ N
_ _ Poisons
_________________________________
those casting particular spells BVD101
 ___ ___ _______________________________
Recitation _
Co_ ___
VSD 1______
act _______
60 ft ____________
1 round/lev -________ _ _ Allies
Y _________________________________
get bonus attacks and saves, foes penalt. CD176
 ___ ___ _______________________________
Remove Fatigue _
Tr_ S___ ______
10 min _______
Touch ____________ For
Instantaneous ________
n. _ _ Removes
Y _________________________________
effects of fatigue as 8 hours of rest BED105
 ___ ___ _______________________________
Repel Vermin _
Ab_ ___
VSD 1______
act _______
10 ft 10 ____________ ________
min/lev (D) -/Will n. _ _ Insects
Y _________________________________
and vermin stay 10 ft away PHB271
 ___ ___ Restoration
_______________________________ [Healing] _
Co_ ___
VSM 3______
rds Touch
_______ Instantaneous
____________ Will________
n. Y
_ _ Restores
_________________________________
level and ability drains PHB272
 ___ ___ Resurgence,
_______________________________
Mass _
Ab_ ___
VSD 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
_ _ Grants
_________________________________
targets a second chance at a save CD177
 ___ ___ Revenance
_______________________________ [Healing] _
Co_ ___
VSD 1______
act Touch
_______ 1____________
min/lev -________ Y
_ _ Restores
_________________________________
dead creatures to life for 1 min/lev CD178
 ___ ___ _______________________________
Sending _
Ev_ ___
VSD ______
10 min _______
Special 1____________
round -________ _ _ Instantly
N _________________________________
delivers short messages anywhere PHB275
 ___ ___ _______________________________
Shield of Faith, Legion’s _
Ab_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Will n. _ _ Allies
Y _________________________________
gain +3 or higher AC bonus MHB39
 ___ ___ Spell
_______________________________
Immunity _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
_ _ Subject
_________________________________
is immune to 1 spell/4 levels PHB282
 ___ ___ Spell
_______________________________
Vulnerability _
Tr_ ___
VS 1______
round Close
_______ 1____________
min/lev For
________
n. N
_ _ Reduces
_________________________________
target’s SR by 1 per lev (max 15) PlHB104
 ___ ___ Stars
_______________________________
of Arvandor [Force,Good] _
Ev_ ___
VS 1______
act Close
_______ 1____________
min/lev (D) -________ Y
_ _ Bursts
_________________________________
deal 1d8 each, ½ nonlethal if not evil BED108
 ___ ___ Stop
_______________________________
Heart (DRUG) [Evil] _
N_ e S___ 1______
act Touch
_______ Instantaneous
____________ For ________
n. Y
_ _ Subject
_________________________________
drops to -8 hp immediately BVD106
 ___ ___ Summon
_______________________________
Bearded Devil [Evil,Lawful] _
Co_ ___
VSD 1______
round Close
_______ Conc.
____________
+1 round -.
________ N
_ _ Summon
_________________________________
a bearded devil PlHB105
 ___ ___ Summon
_______________________________
Hound Archon [Good,Lawful] _
Co_ ___
VSD 1______
round Close
_______ Conc.
____________
+1 round -.
________ N
_ _ Summon
_________________________________
a hound archon PlHB106
 ___ ___ Summon
_______________________________
Monster IV _
Co_ ___
VSD 1______
round Close
_______ ____________
1 round/lev (D)-________ N
_ _ Calls
_________________________________
extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
 ___ ___ Summon
_______________________________
Undead IV [Evil] _
Co_ ___
VSD 1______
round Close
_______ 1____________
round/lev -________ N
_ _ Summons
_________________________________
undead to fight for you LM72
 ___ ___ Sustain
_______________________________ _
Tr_ ___
VSM 1______
round Touch
_______ ____________
6 hours/lev -________ Y
_ _ Recipients
_________________________________
need no food or drink BED109
 ___ ___ Sword
_______________________________
of Conscience [Good,Mind-Affect.] _
En_ ___
VD 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
_ _ Evil
_________________________________
creature confesses crimes, takes Wis dmg BED109
 ___ ___ Tongues
_______________________________ _
Di_ ___
VD 1______
act Touch
_______ 10____________
min/lev Will
________
n. N
_ _ Speak
_________________________________
any language PHB294
 ___ ___ Undead
_______________________________
Bane Weapon _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev Will
________
n. Y
_ _ Weapon
_________________________________
gains undead bane and good property LM72
 ___ ___ Wall
_______________________________
of Salt [Earth] _
Co_ ___
VSD 1______
act Medium
_______ Instantaneous
____________ Special
________ N
_ _ Wall
_________________________________
of salt that can be shaped SaSt127
 ___ ___ Wall
_______________________________
of Sand [Earth] _
Co_ ___
VSD 1______
act Close
_______ 1____________
min/lev Special
________ N
_ _ Wall
_________________________________
impedes movement, sight, and attacks SaSt127

Continues on Next Page


Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

Continued from Previous Page

 ___ ___ Wall


_______________________________
of Water [Water] _
Co_ ___
VSD 1______
act _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Wall impedes movement and can drown creat. SaSt128
 ___ ___ _______________________________
Weapon of the Deity _
Tr_ ___
VD 1______
act _______
0 ft 1____________
round/lev -________ __
N _________________________________
Your weapon gains bonuses and abilities CD188
 ___ ___ _______________________________
Weather Eye _
Di_ ___
VSMD 1______
hour _______
Special ____________ -________
Instantaneous __
N _________________________________
Predict weather up to 1 week ahead CD189
 ___ ___ _______________________________
Winter’s Embrace [Cold] __
Ev ___
VS 1______
act _______
Close 1____________
round/lev ________
For n. __
Y _________________________________
Subject takes 1d8 damage/round, can fatigue FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Atonement


_______________________________ _
Ab_ ___ 1______
VSMFDX hour _______
Touch Instantaneous
____________ ________- _
Y _ _________________________________
Removes burden of misdeeds from subject PHB201
 ___ ___ _______________________________
Aura of Evasion _
Ab_ ___
VSMD 1______
act _______
0 ft 1____________
min/lev -________ _
N_ _________________________________
All within 10 ft gain evasion vs. breath weap. Dra109
 ___ ___ _______________________________
Blistering Radiance [Fire, Light] __
Ev ___
VSM 1______
act _______
Long ____________
1 round/lev ________
Special _
Y _ _________________________________
Blind creatures and deals 2d6 damage in 50 ft CA99
 ___ ___ _______________________________
Boreal Wind [Cold] __
Ev ___
VSD 1______
act _______
Long ____________
1 rd + 1r/2 lev For ________
n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
 ___ ___ _______________________________
Break Enchantment _
Ab_ ___
VS 1______
min _______
Close ____________ Special
Instantaneous ________ _
N_ _________________________________
Frees subject from magical effects PHB207
 ___ ___ Call
_______________________________
Zelekhut [Lawful] __
Co ___
VSDX 10
______
min Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
A zelekhut aids you in hunting a fugitive PlHB96
 ___ ___ Chaav’s
_______________________________
Laugh [Good,Mind-Affecting] __
En ___
V 1______
act 40
_______
ft 1____________
min/lev ________
Will n. _
Y _ _________________________________
Good creatures receive bonuses, evil one pen. BED94
 ___ ___ _______________________________
Charnel Fire [Evil] _ _e
N ___
VS 1______
min _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Consumes one corpse or undead creature BVD87
 ___ ___ _______________________________
Choking Sands _
N_ e ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Creature begins to suffocate on sand SaSt112
 ___ ___ _______________________________
Command, Greater [Lang.-Dep., Mind-Aff.] __
En ___
V 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
One subject/lev obeys command for 1 round PHB211
 ___ ___ _______________________________
Commune _
Di_ ___ 10
VSMDX ______
min _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Deity answers one yes-or-no question/level PHB211
 ___ ___ Conjure
_______________________________
Ice Beast V [Cold] __
Co ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Convert
_______________________________
Wand _
Tr_ ___ 1______
VS act Touch
_______ 1____________
min/lev -________ _
N_ _________________________________
Changes a magic wand into a healing wand BED95
 ___ ___ _______________________________
Crown of Flame (ARCHON) [Good] __
Ev ___ 1______
V act _______
10 ft 1____________
min/lev -________ _ _ _________________________________
Y Deals 2d6/round to undead, evil outsiders, fey BED95
 ___ ___ _______________________________
Cure Light Wounds, Mass [Healing] __
Co ___ 1______
VS act _______
Close ____________ WIll
Instantaneous ________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
 ___ ___ _______________________________
Curse of Petty Failing, Legion’s _
N_ e ___ 1______
VSD act _______
Medium 1____________
min/lev -________ _
Y _ _________________________________
Enemies take -2 on attack rolls and saves MHB35
 ___ ___ _______________________________
Dancing Web [Good] __
Ev ___ 1______
VSD act _______
Medium ____________ ________
Instantaneous Ref ½ _
Y _ _________________________________
Deals 1d6 nonlethal/lev, entangles evil 1d6 rd. BED96
 ___ ___ Death Throes
_______________________________ [Force] _
N_ e ___ 1______
VS act Personal
_______ 1____________
hour/lev -________ N_ _________________________________
_ Your body explodes when you die PlHB97
 ___ ___ Dispel Chaos
_______________________________ [Lawful] _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
round/lev Special
________ Sp.
_ _ _________________________________
+4 bonus vs. attacks made by chaotic creatures PHB222
 ___ ___ Dispel
_______________________________
Cold [Fire] _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
Cancels cold spells and effects FB93
 ___ ___ Dispel
_______________________________
Evil [Good] _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
+4 bonus vs. attacks made by evil creatures PHB222
 ___ ___ Dispel
_______________________________
Fire [Cold] _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
Cancels fire spells and effects FB93
 ___ ___ Dispel
_______________________________
Good [Evil] _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
+4 bonus vs. attacks made by good creatures PHB222
 ___ ___ Dispel Law
_______________________________ [Chaotic] _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
round/lev Special
________ Sp.
_ _ _________________________________
+4 bonus vs. attacks made by lawful creatures PHB223
 ___ ___ Dispel Water
_______________________________ _
Ab_ ___ 1______
VS act Medium
_______ Instantaneous
____________ ________Special Sp.
_ _ _________________________________
Cancels water spells, dismisses water creatures SaSt114
 ___ ___ Disrupting
_______________________________
Weapon _
Tr_ ___ 1______
VS act Touch
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Melee weapon destroys undead PHB223
 ___ ___ Divine
_______________________________
Agility _
Tr_ ___ 1______
VS act Touch
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Improve creature’s Reflex saves, Dexterity CD162
 ___ ___ Dragon
_______________________________
Breath [Evil/Good] _
Ev_ ___ 1______
VSD act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You choose a dragon type and mimic its breath CD164
 ___ ___ Earth
_______________________________
Hammer _
Tr_ ___ Swift
V ______ _______
Touch ____________
1 round/lev ________
Will n. _
Y _ _________________________________
Infuse a melee weapon with earth’s power RoS162
 ___ ___ Energetic
_______________________________
Healing [Healing] _
Co_ ___ 1______
VSD act Touch
_______ 10____________
min/lev -________ _
Y _ _________________________________
Target immune to one energy, 10% is healing BED98
 ___ ___ False
_______________________________
Sending _
Il _ ___ 10
VSD ______
min Special
_______ 1____________
round ________
Will n. _
Y _ _________________________________
As sending, but the caster imitates another BVD95
 ___ ___ Flame
_______________________________
Strike [Fire] _
Ev_ ___ 1______
VSD act Medium
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Smites foes with fire (1d6/level) PHB231
 ___ ___ Flaywind Burst
_______________________________ [Air, Earth] _
Ev_ ___ 1______
VSM round 60 ft
_______ Instantaneous ________
____________ Special N_ _________________________________
_ Cone deals 1d6 dmg/lev, knocks down SaSt115
 ___ ___ Frostbite
_______________________________ [Cold] _
Co_ ___ 1______
VSD act Close
_______ Instantaneous
____________ For ________
½ _
Y _ _________________________________
Causes 6d6 cold damage and 2d6 Dex damage FB95
 ___ ___ Hallow
_______________________________ [Good] _
Ev_ ___ 1______
VSMD day _______
Touch Instantaneous
____________ ________Special _
Sp.
_ _________________________________
Designates location as holy PHB238
 ___ ___ Haunt
_______________________________
Shift _
N_ e ___ 1______
VSM act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Turn undead into haunting presences LM66
 ___ ___ Heartclutch
_______________________________
(DISEASE) [Evil] _
Tr_ ___ 1______
VS act Close
_______ Instantaneous
____________ ________For part. _
Y _ _________________________________
Subject dies in 1d3 rds or takes 3d6 dmg +1/lev BVD97
 ___ ___ Hibernal
_______________________________
Healing (FROSTFELL) [Cold] _
Tr_ ___ 1______
VS round _______
Personal Instantaneous
____________ ________For ½ _
Y _ _________________________________
Cures 10 points/lev of damage (max 150) FB97
 ___ ___ Hibernate
_______________________________ _
N_ e ___ 1______
VSD act Touch
_______ 1____________
week/lev (D) Will n.
________ Y
_ _ _________________________________
Sends subject into state of hybernation FB97
 ___ ___ Incorporeal
_______________________________
Nova [Death] _
N_ e ___ 1______
VS act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Destroy incorporeal undead LM67
 ___ ___ Inflict
_______________________________
Light Wounds, Mass _
N_ e ___ 1______
VS act Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
Deals 1d8 damage +1/lev to many creatures PHB244
 ___ ___ Insect
_______________________________
Plague _
Co_ ___ 1______
VSD round Long
_______ 1____________
min/lev -________ _
N_ _________________________________
Locust swarms attack creatures PHB244
 ___ ___ Mark
_______________________________
of Justice _
N_ e ___ 10
VSD ______
min Touch
_______ Permanent
____________ -________ _
Y _ _________________________________
Designate action that will trigger curse on subj. PHB252
 ___ ___ Morality
_______________________________
Undone [Evil, Mind-Affecting] _
En_ ___ 1______
VSD act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Subject becomes evil LoM212
 ___ ___ Necrotic
_______________________________
Burst [Evil] _
N_ e ___ 1______
VSF act Medium
_______ Instantaneous
____________ ________For part. _
N_ _________________________________
Encysted subject killed, cyst roams LM67
 ___ ___ Opalescent
_______________________________
Glare [Death,Good] _
N_ e ___ 1______
VSD act 60
_______
ft Instantaneous
____________ ________Will part. _
Y _ _________________________________
Kill evil creatures with a look PlHB101
 ___ ___ Parboil
_______________________________ [Fire] _
Ev_ ___ 1______
VSD act 20
_______
ft Instantaneous
____________ ________For part. _
Y _ _________________________________
Heated air deals fire and Int damage SaSt118
 ___ ___ _______________________________
Pass Through Ice _
Tr_ ___ 1______
VSD act _______
Touch 1____________
round/lev (D)-________ _
Y _ _________________________________
Subject can pass through ice or snow as water FB103
 ___ ___ Plane
_______________________________
Shift _
Co_ ___ 1______
VSF act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Up to 8 subjects travel to another plane PHB262
 ___ ___ Psychic
_______________________________
Turmoil _
Ab_ ___ 1______
VSM act Close
_______ 1____________
round/lev Will
________
part. _
Y _ _________________________________
Invisible field leeches psionic PP away EPsi221
 ___ ___ Raise
_______________________________
Dead [Healing] _
Co_ ___ 1______
VSMD min Touch
_______ Instantaneous
____________ ________- _
Y _ _________________________________
Restores life to subject dead up to 1 day/level PHB268
 ___ ___ Resonating
_______________________________
Resistance (FIEND) _
Tr_ ___ 1______
V act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Foes must check SR twice against caster BVD102
 ___ ___ Revivify
_______________________________ [Healing] _
Co_ ___ 1______
VSM act Touch
_______ Instantaneous
____________ ________- _
Y _ _________________________________
Restore recently dead to life, no level loss MHB38
 ___ ___ _______________________________
Righteous Might _
Tr_ ___ 1______
VSD act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Your size increases, and you gain bonuses PHB273
 ___ ___ _______________________________
Sacred Guardian (CELESTIAL) _
Di_ ___ 1______
VS act _______
Touch 1____________
day/lev -________ _ _ _________________________________
Y You know of subject and can teleport or scry BED106
 ___ ___ Scrying
_______________________________ _
Di_ ___ 1______
VSFD hour _______
Special ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Spies on subject from a distance PHB274
 ___ ___ Slay
_______________________________
Living [Death] _
N_ e ___ 1______
VS act Touch
_______ Instantaneous
____________ ________For part. _
Y _ _________________________________
Touch attack kills subject PHB280
 ___ ___ Spell
_______________________________
Resistance _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +12 +1/level Spell Resistance PHB282
 ___ ___ Spiritual
_______________________________
Cavalry [Force] _
Ev_ ___ 1______
VSD act Medium
_______ Instantaneous
____________ ________Special _
Y _ _________________________________
Horsemen of force attack enemies HoB127
 ___ ___ _______________________________
Stalwart Pact _
Ev_ ___ 10
VSDX ______
min _______
Touch ____________
Special ________
Will n. _
Y _ _________________________________
Gain combat bonuses when below half hp CD181
 ___ ___ _______________________________
Status, Greater _
Di_ ___ 1______
VS min _______
Medium ____________
1 hour/lev ________
Will n. _
Y _ _________________________________
Monitors position of many allies HoB128
 ___ ___ _______________________________
Subvert Planar Essence _
Tr_ ___ 1______
VSD act _______
Medium 1____________
round/lev ________
For n. _
Y _ _________________________________
Reduces target’s DR and SR CD183
 ___ ___ Summon
_______________________________
Bralani Eladrin [Chaotic,Good] _
Co_ ___ 1______
VSD round Close
_______ Conc.
____________
+1 round ________
- _
N_ _________________________________
Summon a bralani eladrin PlHB105
 ___ ___ Summon
_______________________________
Monster V _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ ___ Summon
_______________________________
Undead V [Evil] _
Co_ ___ 1______
VSD round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM72
 ___ ___ _______________________________
Symbol of Pain [Evil] _
N_ e ___ 10
VSM ______
min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune wracks creatures with pain PHB290
 ___ ___ _______________________________
Symbol of Sleep [Mind-Affecting] _
En_ ___ 10
VSM ______
min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune puts creatures into slumber PHB291
 ___ ___ Telepathy
_______________________________
Block _
Ab_ ___ 1______
VS act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Blocks all telepathic communication in 80 ft BED109
 ___ ___ True
_______________________________
Seeing _
Di_ ___ 1______
VSM act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Lets you see all things as they really are PHB296
 ___ ___ Unhallow
_______________________________ [Evil] _
Ev_ ___ 1______
VSM day _______
Touch Instantaneous
____________ ________Special _
Sp.
_ _________________________________
Designates location as unholy PHB297
 ___ ___ Vigor,
_______________________________
Greater [Healing] _
Co_ ___ 1______
VS act Touch
_______ 10 ____________
rds +1 rd/lev Will
________
n. _
Y _ _________________________________
Creature heals 4 hp/round (max 25 rounds) CD186
 ___ ___ Vulnerability
_______________________________ _
Tr_ ___ 1______
VS act Touch
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Reduces an opponent’s damage reduction Dra115
 ___ ___ Wall
_______________________________
of Magma [Earth, Fire] _
Co_ ___ 1______
VSD act Medium
_______ 1____________
min/lev ________
Special _
Y _ _________________________________
Deals 2d6 or 1d6. Passing is 5d6 +1/lev SaSt126
 ___ ___ Wall
_______________________________
of Ooze _
Co_ ___ 1______
VSD act Medium
_______ ____________
Conc. +1 rd/lev ________
For part. N
_ _ _________________________________
Barrier paralyzes and deals 2d6 dmg on touch BVD109
 ___ ___ Wall
_______________________________
of Stone [Earth] _
Co_ ___ 1______
VSD act Medium
_______ Instantaneous
____________ ________Special _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
 ___ ___ Warding
_______________________________
Gems [Healing] _
Co_ ___ 1______
VSM act Close
_______ 1____________
hour/lev -________ N
_ _ _________________________________
Create gems that store healing energy BED111
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Algid Enhancement (COLDFIRE) [Cold]


_______________________________ Tr_
_ ___
VS 1______
round Close
_______ 24____________
hours -________ _
N_ _________________________________
Grants bonuses to cold creatures FB88
 ___ ___ _______________________________
Animate Objects _
Tr_ ___
VS 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Objects attack your foes PHB199
 ___ ___ _______________________________
Antilife Shell _
Ab_ ___
VSD 1______
round _______
10 ft 10 ____________
min/lev (D) -________ _
Y _ _________________________________
10-ft field hedges out living creatures PHB199
 ___ ___ _______________________________
Banishment _
Ab_ ___
VSF 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Banishes 2 HD/lev of extraplanar creatures PHB203
 ___ ___ _______________________________
Barghest’s Feast [Evil] _
N_e ___
VSM 1______
round _______
Touch ____________ Will
Instantaneous ________
n. _
Y _ _________________________________
Destroy target corpse PlHB95
 ___ ___ Bear’s
_______________________________
Endurance, Mass _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Con PHB203
 ___ ___ Blade
_______________________________
Barrier [Force] __
Ev ___
VS 1______
act Medium
_______ 1____________
min/lev (D) Special
________ _
Y _ _________________________________
Wall of blades deal 1d6 damage/level PHB205
 ___ ___ _______________________________
Bull’s Strength, Mass _
Tr_ ___
VSD 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Str PHB207
 ___ ___ _______________________________
Call Faithful Servants (ABST.,CEL.) [Good] __
Co ___
VS 1______
min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Summons 1d4 archons, eladrins, or guardinals BED93
 ___ ___ _______________________________
Celestial Blood [Good] __
Ab ___
VSM 1______
round _______
Touch ____________
1 min/lev -________ _
Y _ _________________________________
Grants energy resistance, DR, bonus on saves BED94
 ___ ___ _______________________________
Cloud of the Achaierai (DISEASE) [Evil] __
Co ___
VS 1______
act _______
Personal 10 ____________
min/lev ________
For part. _ _ _________________________________
Y Cloud deals 2d6 damage plus confusion BVD88
 ___ ___ Cometfall
_______________________________ _
Co_ ___
VSD 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ _
N_ _________________________________
Comet falls atop foes, damaging them CD159
 ___ ___ Conjure
_______________________________
Ice Beast VI [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Consecrate Battlefield [Good] __
Ev ___
VSMD ______
10 min _______
Medium 1____________
day/lev -________ _
N_ _________________________________
Fills larga rea with positive energy HoB126
 ___ ___ _______________________________
Create Undead [Evil] _
N_e ___
VSM 1______
hour _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Creates ghouls, ghasts, mummies or mohrgs PHB215
 ___ ___ _______________________________
Crown of Brilliance (ARCHON)[Good,Light] __
Ev ___
VSM 1______
round _______
20 ft 1____________
round/lev ________
For part. _
Y _ _________________________________
Holy light blinds foes, damages undead BED95
 ___ ___ _______________________________
Cure Moderate Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
 ___ ___ Desecrate Battlefield
_______________________________ [Evil] _
Ev_ ___
VSMD 10 min
______ Medium
_______ 1____________
day/lev -________ N_ _________________________________
_ Fills larga rea with positive energy HoB126
 ___ ___ Desiccate, Mass
_______________________________ _
N_e ___
VSM 1______
act Close
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ Dispel
_______________________________
Magic, Greater _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Dispels magical effects, +20 on check PHB223
 ___ ___ Eagle’s
_______________________________
Splendor, Mass _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Cha PHB225
 ___ ___ Energy
_______________________________
Immunity _
Ab_ ___
VS 1______
act Touch
_______ 24 ____________
hours -________ _
Y _ _________________________________
Subject immune to damage from one energy CA105
 ___ ___ Fiendish
_______________________________
Quickening (FIEND) _
Tr_ ___
VS 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Caster’s ability to teleport is quickened BVD95
 ___ ___ Find the Path
_______________________________ _
Di_ ___
VSF 3______
rds Touch
_______ 10 min/lev
____________ -/Will
________n. Y _ _________________________________
_ Shows most direct way to a location PHB230
 ___ ___ Forbiddance
_______________________________ _
Ab_ ___
VSMD 6 rds
______ Medium
_______ Permanent
____________ Special________ Y _ _________________________________
_ Blocks planar travel, damages diff. alignments PHB232
 ___ ___ Frostburn,
_______________________________
Mass [Cold] _
N_e ___
VSD 1______
act Close
_______ Instantaneous
____________ ________
For ½ _
Y _ _________________________________
Deals 3d12 cold damage +1/lev (max +20) FB95
 ___ ___ Geas/Quest
_______________________________
[Lang.-Dep., Mind-Affecting] _
En_ ___
V 10
______
min Close
_______ 1____________
day/lev (D) -________ Y
_ _ _________________________________
Places a magical command on a creature PHB234
 ___ ___ Ghost
_______________________________
Trap _
Ab_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Incorporeal creatures turn corporeal LM65
 ___ ___ Glyph
_______________________________
of Warding, Greater _
Ab_ ___
VSM 10
______
min Touch
_______ ____________
Unti disch. (D) ________
Special _
Sp.
_ _________________________________
As glyph of warding, up to 10d8 dmg/6th lev PHB237
 ___ ___ Harm
_______________________________ _
N_e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Deals 10 points/lev damage to target PHB239
 ___ ___ Heal
_______________________________ [Healing] _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Cures 10 points/lev of damage and conditions PHB239
 ___ ___ Heroes’
_______________________________
Feast _
Co_ ___
VSD 10
______
min Close
_______ 1____________
hour +12 hrs -________ N
_ _ _________________________________
Food for 1 creat./lev cures and gives bonuses PHB240
 ___ ___ Ice Rift
_______________________________ [Cold] _
Ev_ ___
VSD 1______
act Long
_______ 1 round
____________ Special
________ N_ _________________________________
_ Intense quake shakes 40-ft spread of ice FB99
 ___ ___ Inflict Moderate Wounds, Mass
_______________________________ _
N_e ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
Deals 2d8 damage +1/lev to many creatures PHB244
 ___ ___ Mantle
_______________________________
of the Icy Soul _
Tr_ ___
VSMX 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Gives subject the cold subtype FB101
 ___ ___ Mummify
_______________________________ _
N_e ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Touched creature dies and is mummufied SaSt118
 ___ ___ Necrotic
_______________________________
Eruption [Evil] _
N_e ___
VSF 1______
act Medium
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Encysted subject killed, nearby creat. damaged LM69
 ___ ___ Owl’s
_______________________________
Wisdon, Mass _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Wis PHB259
 ___ ___ Planar Ally
_______________________________ _
Co_ ___
VSDX 10 min
______ Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ Exchange service with a 16 HD extraplanar PHB261
 ___ ___ Planar
_______________________________
Exchange _
Co_ ___
VSD 1______
round _______
0 ft 1____________
round/lev (D)-________ _
N_ _________________________________
Trade places with a planar creature PlHB102
 ___ ___ Quickshift
_______________________________
(CELESTIAL) [Good] _
Tr_ ___
VS 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Caster can teleport as a free action BED104
 ___ ___ Secure
_______________________________
Corpse _
N_e ___
VSD 1______
act Close
_______ 1____________
day/lev (D) -________ N
_ _ _________________________________
Traps corpse inside holy symbol BED106
 ___ ___ Snare
_______________________________
Astral Traveler _
Ab_ ___
VS 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Captures and holds one astral creature BVD104
 ___ ___ Summon
_______________________________
Babau Demon [Chaotic,Evil] _
Co_ ___
VSD 1______
round Close
_______ Conc.
____________
+1 round ________
- _
N_ _________________________________
Summon a babau demon PlHB104
 ___ ___ Summon
_______________________________
Monster VI _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ ___ Symbol
_______________________________
of Fear [Fear, Mind-Affecting] _
N_e ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune panics nearby creatures PHB290
 ___ ___ Symbol
_______________________________
of Persuasion [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune charms nearby creatures PHB290
 ___ ___ _______________________________
Symbol of Thirst [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune overwhelmes with thirst SaSt123
 ___ ___ Thousand
_______________________________
Needles [Evil] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
For part. _
Y _ _________________________________
Subject takes 2d6 damage and -4 to rolls BVD106
 ___ ___ Touch
_______________________________
of Adamantine _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapon gains the adamantine properties BED110
 ___ ___ Undeath
_______________________________
to Death _
N_e ___
VSD 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Destroys 1d4 HD/lev (max 20HD) undead PHB297
 ___ ___ Vengeance
_______________________________
Halo (ABSTINENCE) [Good] _
Ab_ ___
VS 1______
act Close
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Recipient’s slayer takes 1d6/lev damage BED111
 ___ ___ Vigorous
_______________________________
Circle [Healing] _
Co_ ___
VS 1______
act 20
_______
ft 10 ____________
rds +1 rd/lev Will
________
n. Y
_ _ _________________________________
Creatures heal 3 hp/round (max 40 rounds) CD187
 ___ ___ _______________________________
Visage of the Deity [Evil/Good] _
Tr_ ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain +4 Cha and become outsider CD187
 ___ ___ _______________________________
Wind Walk [Air] _
Tr_ ___
VSD 1______
act _______
Touch 1____________ ________
hour/lev (D) -/Will n. _ _ _________________________________
Sp. You and allies turn vaporous and travel fast PHB302
 ___ ___ Word
_______________________________
of Recall _
Co_ ___
V 1______
act Unlimit.
_______ Instantaneous
____________ ________
-/Will n. _
Sp.
_ _________________________________
Teleports you back to designated place PHB303
 ___ ___ Zealot
_______________________________
Pact _
Ev_ ___
VSDX 10
______
min Touch
_______ ____________
Special ________
Will n. _
Y _ _________________________________
Gain combat bonuses vs. opposite alignment CD191
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animate


_______________________________
Siege Weapon _
Tr_ ___
VS 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Siege weapon attacks your foes HoB125
 ___ ___ _______________________________
Aura of Cold, Greater [Cold] __
Tr ___
VSD 1______
act _______
10 ft ____________
1 round/lev (D)-________ __
Y _________________________________
Cold deals 2d6 damage to creatures in 10 ft FB88
 ___ ___ _______________________________
Bastion of Good (ABSTINENCE) [Good] __
Ab ___
VS 1______
act _______
20 ft 1____________
round/lev ________
- _
N_ _________________________________
Blocks lesser spells, protects against evil BED92
 ___ ___ _______________________________
Bestow Curse, Greater _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y_ _________________________________
Bestows a curse with severe penalties CD153
 ___ ___ _______________________________
Blasphemy [Sonic, Evil] _
Ev_ ___
V 1______
act _______
40 ft ____________ ________
Instantaneous -/Will n. _
Y_ _________________________________
Kill/paralyze/weaken/daze nonevil subjects PHB205
 ___ ___ Call
_______________________________
Kolyarut [Lawful] __
Co ___
VSDX 10
______
min Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
A kolyarut aids in punishing an oath-breaker PlHB96
 ___ ___ Conjure
_______________________________
Ice Beast VII [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Consumptive Field, Greater [Death, Evil] _ _e
N ___
VS 1______
act _______
Personal 1____________
round/lev ________
Will n. _
Y_ _________________________________
Draw life from creatures in 10 ft radius LM63
 ___ ___ _______________________________
Control Weather _
Tr_ ___
VS ______
10 min _______
2 miles 4d12____________
hours -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ ___ _______________________________
Cure Serious Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y_ _________________________________
Cures 3d8 damage +1/lev for many creatures PHB216
 ___ ___ _______________________________
Death Dragon [Evil, Fear, Mind-Affecting] _ _e
N ___
VSD 1______
round _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You gain +4 natural AC, +4 deflection, hp Dra110
 ___ ___ Destruction
_______________________________ [Death] _ _e
N ___
VSF 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
Kills subject and destroys remains PHB218
 ___ ___ Dictum
_______________________________ [Sonic, Lawful] __
Ev ___
V 1______
act 40
_______
ft ____________
Instantaneous -/Will
________n. _
Y_ _________________________________
Kill/paralyze/slow/deafen nonlawful subjects PHB220
 ___ ___ _______________________________
Energy Ebb [Evil] _ _e
N ___
VS 1______
act _______
Close 1____________
round/lev ________
For n. _
Y_ _________________________________
Give subject 1 negative level/round LM64
 ___ ___ _______________________________
Ethereal Jaunt _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You become ethereal for 1 round/lev PHB227
 ___ ___ _______________________________
Fiendish Clarity [Evil] __
Di ___
VS 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
Caster sees invisible, in darkness, detect good BVD95
 ___ ___ _______________________________
Heaven’s Trumpet (ARCHON)[Good, Sonic] _
Ev_ ___
SF 1______
act _______
120 ft ____________
Instantaneous For ________
n. __
Y _________________________________
Blast of music para;yzes foes BED101
 ___ ___ Holy Word
_______________________________ [Sonic, Good] _
Ev_ ___
V 1______
act 40 ft
_______ Instantaneous ________
____________ -/Will n. Y_
_ _________________________________
Kill/paralyze/blind/deafen nongood subjects PHB242
 ___ ___ Imprison Soul
_______________________________ [Evil] _
N_ e ___
VSMF 1______
act Medium
_______ Instantaneous
____________ Will n.
________ N
__ _________________________________
Traps soul, which takes 1d4 Con damage/day BVD98
 ___ ___ Inflict
_______________________________
Serious Wounds, Mass _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
½ _
Y_ _________________________________
Deals 3d8 damage +1/lev to many creatures PHB244
 ___ ___ _______________________________
Necrotic Tumor [Evil] _
N_ e ___
VSF 1______
act _______
Medium ____________ ________
Special For part. _
N_ _________________________________
Permanently control encysted subject LM69
 ___ ___ _______________________________
Planar Bubble _
Ab_ ___
VSD 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
Bubble emulates target’s native environment PlHB102
 ___ ___ _______________________________
Plane Shift, Greater _
Co_ ___
VSF 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Up to 8 subjects travel to another plane PlHB103
 ___ ___ Psychic Turmoil, Greater
_______________________________ _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will part.
________ Y_
_ _________________________________
Field leeches psionic PP away, grants hit points EPsi221
 ___ ___ Refuge
_______________________________ _
Co_ ___
VSM 1______
act Touch
_______ Until discharg. ________
____________ - N_
_ _________________________________
Alters item to transport its possessor to you PHB269
 ___ ___ Regenerate
_______________________________ [Healing] _
Co_ ___
VSD 3______
rds Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Severed limbs grow back, cures 4d8 dmg +1/lev PHB270
 ___ ___ _______________________________
Renewal Pact _
Co_ ___
VSDX ______
10 min _______
Touch ____________
Until triggered ________
Will n. _
Y_ _________________________________
Creature is healed if affected by conditions CD177
 ___ ___ _______________________________
Repulsion _
Ab_ ___
VSD 1______
act _______
10 ft/lev ____________ ________
1 round/lev (D)Will n. __
Y _________________________________
Creatures can’t approach you PHB271
 ___ ___ _______________________________
Restoration, Greater [Healing] _
Co_ ___
VSX ______
10 min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Restores all levels and drained ability scores PHB272
 ___ ___ Resurrection
_______________________________ [Healing] _
Co_ ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Fully restores dead subjects PHB272
 ___ ___ Righteous
_______________________________
Glare [Death,Good] _
N_ e ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gaze attack kills evil creatures up to 4 HD BED105
 ___ ___ Righteous
_______________________________
Smite [Good] _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________
Will part. _
Y_ _________________________________
Deals 1d6/lev in 20-ft area, 1d8/lev to evil out. BED106
 ___ ___ _______________________________
Righteous Wrath of the Faithful [M-A] _
En_ ___
VSD 1______
act _______
30 ft 1____________
round/lev ________
- _
Y_ _________________________________
Your allies get bonuses CD178
 ___ ___ _______________________________
Scrying, Greater _
Di_ ___
VS 1______
act _______
Special 1____________
hour/lev ________
Will n. _
Y_ _________________________________
As scrying, but faster and longer PHB275
 ___ ___ _______________________________
Shield of the Archons (ARCHON) [Good] _
Ab_ ___
V 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Shield dissipates magical attacks, gives ST bonus BED107
 ___ ___ Slime
_______________________________
Wave _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev Ref
________
n. _
N_ _________________________________
Creates a 15-ft spread of green slime CD180
 ___ ___ Spark
_______________________________
of Life _
N_ e ___
VS 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Undead creature loses most immunities LM71
 ___ ___ Spell
_______________________________
Resistance, Mass _
Ab_ ___
VSD 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subjects gain +12 +1/level Spell Resistance CD181
 ___ ___ _______________________________
Summon Monster VII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 7th, 1d3 6th or 1d4+1 5th) PHB287
 ___ ___ _______________________________
Symbol of Stunning [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y_ _________________________________
Triggered rune stuns nearby creatures PHB291
 ___ ___ Symbol
_______________________________
of Weakness _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ For ________
n. _
Y_ _________________________________
Triggered rune weakens nearby creatures PHB291
 ___ ___ Tomb
_______________________________
of Light [Good] _
Tr_ ___
VSM 1______
round _______
Touch Concentration
____________ ________
For part. _
Y_ _________________________________
Entraps and harms evil outsiders BED110
 ___ ___ Withering
_______________________________
Palm _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Touch deals 1 point of Str and Con per 2 lev CA130
 ___ ___ Word
_______________________________
of Chaos [Sonic, Chaotic] _
Ev_ ___
V 1______
act 40
_______
ft ____________
Instantaneous ________
-/Will n. _
Y_ _________________________________
Kill/confuse/stun/deafen nonchaotic subjects PHB303
 ___ ___ _______________________________
Wretched Blight [Evil] _
Ev_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous For part. _
Y_ _________________________________
Deals 1d8 dmg/lev in 20-ft radius, stuns BVD110
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric/Favored Soul Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Antimagic


_______________________________
Field _
Ab_ ___
VSD 1______
act 10
_______
ft 10____________
min/lev -________ Sp.
_ _ _________________________________
Negates magic within 10 ft PHB200
 ___ ___ _______________________________
Axiomatic Creature (ARCHON) _
Tr_ ___
VSMX 1______
round _______
Touch ____________
Permanent ________
For n. _
Y _ _________________________________
Transforms creature into axiomatic creature BED91
 ___ ___ _______________________________
Befoul [Evil] __
Tr ___
VSM 1______
min _______
Touch ____________ -________
Permanent _
N_ _________________________________
Large amount of water becomes poisonous LoM209
 ___ ___ _______________________________
Bodak Birth (DRUG) [Evil] __
Tr ___
VSF 1______
min _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Transforms willing subject into a bodak BVD86
 ___ ___ _______________________________
Bodak’s Glare [Death,Evil] _ _e
N ___
VSD 1______
round _______
30 ft ____________
Instantaneous For ________
n. _ _ _________________________________
Y You slay a creature, which turns into a bodak PlHB96
 ___ ___ Brain
_______________________________
Spider [Mind-Affecting] __
Di ___
VSMD 1______
round Long
_______ ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Listen to thoughts of up to 8 other creatures CD156
 ___ ___ Brilliant
_______________________________
Blade _
Tr_ ___
V 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapons shed light and ignore armor CA100
 ___ ___ _______________________________
Cloak of Chaos [Chaotic] __
Ab ___
VSF 1______
act _______
20 ft 1____________ ________
round/lev (D)Special _
Y _ _________________________________
+4 AC, +4 resistance and SR 25 vs. lawful spells PHB210
 ___ ___ _______________________________
Conjure Ice Beast VIII [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Create Greater Undead [Evil] _ _e
N ___
VSM 1______
hour _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Create shadows, wraiths, spectres, devourers PHB215
 ___ ___ _______________________________
Cure Critical Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 4d8 damage +1/lev for many creatures PHB215
 ___ ___ Death
_______________________________
Pact [Evil] _ _e
N ___ 10
VSMDX ______
min Touch
_______ ____________
Until triggered ________
- _
N_ _________________________________
Automatically brings you back from the dead CD161
 ___ ___ Death
_______________________________
Ward, Mass _
N_ e ___ 1______
VSD act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Grants immunity to death spells and effects LM63
 ___ ___ _______________________________
Dimensional Lock _
Ab_ ___ 1______
VS act _______
Medium 1____________
day/lev -________ _
Y _ _________________________________
Blocks teleportation and planar travel PHB221
 ___ ___ _______________________________
Discern Location _
Di_ ___ 10
VSD ______
min _______
Unlimit. ____________ -________
Instantaneous _
N_ _________________________________
Reveals exact location of creature or object PHB222
 ___ ___ _______________________________
Earthquake [Earth] __
Ev ___ 1______
VSD act _______
Long ____________
1 round ________
Special _
N_ _________________________________
Intense tremors shake 5 ft/level radius PHB225
 ___ ___ _______________________________
Fierce Pride of the Beastl. [Chaos,Good] __
Co ___ 10
VS ______
min _______
Medium ____________
10 min/lev (D) -________ _
N_ _________________________________
Summons celectial lions and dire lions PlHB98
 ___ ___ Fire Storm
_______________________________ [Fire] _
Ev_ ___ 1______
VS round Medium
_______ Instantaneous ________
____________ Ref ½ Y _ _________________________________
_ Deals 1d6 fire damage/level PHB231
 ___ ___ Flashflood
_______________________________ [Water] _
Co_ ___ 1______
VSD act 120 ft
_______ 1 round
____________ Special
________ N_ _________________________________
_ Wave of water smashes everything and floods SaSt114
 ___ ___ Holy
_______________________________
Aura [Good] _
Ab_ ___ 1______
VSF act 20
_______
ft 1____________
round/lev (D)Special
________ _
Y _ _________________________________
+4 AC, +4 resistance and SR 25 vs. evil spells PHB241
 ___ ___ _______________________________
Inflict Critical Wounds, Mass _
N_ e ___ 1______
VS act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Deals 4d8 damage +1/lev to many creatures PHB244
 ___ ___ _______________________________
Last Judgment (CELESTIAL) [Death,Good] _
N_ e ___ 1______
V round _______
Close ____________
Instantaneous Will________
part. _
Y _ _________________________________
Evil creatures die and go to Lower Planes BED102
 ___ ___ _______________________________
Necrotic Empowerment [Evil] _
N_ e ___ 1______
VSF act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Draw vigor from mother cyst LM68
 ___ ___ Pestilence (DISEASE)
_______________________________ [Evil] _
N_ e ___ 1______
VS act Touch
_______ Instantaneous For n.
____________ ________ Y _ _________________________________
_ Subject gains a disease, as do all who touch him BVD100
 ___ ___ Planar Ally, Greater
_______________________________ _
Co_ ___ 10
VSDX min
______ Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ Exchange services with 18 HD extraplanar PHB261
 ___ ___ Planar
_______________________________
Exchange, Greater _
Co_ ___ 1______
VSD round _______
0 ft 1____________
round/lev (D)-________ _
N_ _________________________________
Trade places with a greater planar creature PlHB103
 ___ ___ _______________________________
Restoration, Mass [Healing] _
Co_ ___ 1______
VSM round _______
Close ____________
Instantaneous Will________
n. _ _ _________________________________
Y Restores level and ability drains LM70
 ___ ___ _______________________________
Shield of Law [Lawful] _
Ab_ ___ 1______
VSF act _______
20 ft 1____________ ________
round/lev (D)Special _
Y _ _________________________________
+4 AC, +4 resist. and SR 25 vs. chaotic spells PHB278
 ___ ___ _______________________________
Spell Immunity, Greater _
Ab_ ___ 1______
VSD act _______
Touch ____________
10 min/lev ________
Will n. _
Y _ _________________________________
As spell immunity, up to 8th lev PHB282
 ___ ___ Spread
_______________________________
of Contentment [Mind-Affecting] _
En_ ___ 1______
VSM hour _______
Long ____________
1 hour/lev (D) -________ Y
_ _ _________________________________
Calms hostile creatures within 10 ft/lev BED107
 ___ ___ Stormrage
_______________________________ [Electricity] _
Tr_ ___ 1______
VSD act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
You fly and fire lightning from your eyes CD182
 ___ ___ Summon
_______________________________
Giants _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Summons outsider giants to fight for you FB105
 ___ ___ _______________________________
Summon Monster VIII _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 8th, 1d3 7th or 1d4+1 6th) PHB287
 ___ ___ _______________________________
Symbol of Death [Death] _
N_ e ___ 10
VSM ______
min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune slays nearby creatures PHB289
 ___ ___ _______________________________
Symbol of Insanity [Mind-Affecting] _
En_ ___ 10
VSM ______
min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune renders nearby creat. insane PHB290
 ___ ___ Unholy
_______________________________
Aura [Evil] _
Ab_ ___ 1______
VSF act 20
_______
ft 1____________
round/lev (D)Special
________ _
Y _ _________________________________
+4 AC, +4 resistance and SR 25 vs. good spells PHB297
 ___ ___ Veil
_______________________________
of Undeath [Evil] _
N_ e ___ 1______
VSM act Personal
_______ 10____________
min/lev -________ N
_ _ _________________________________
You gain undead traits LM72
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Abyssal


_______________________________
Army [Chaotic,Evil] _
Co_ ___
VS 10
______
min Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Summons demons to fight for you PlHB92
 ___ ___ Astral
_______________________________
Projection _
N_ e ___
VSM 30
______
min Touch
_______ ____________
Special ________
- _
Y_ _________________________________
Projects you and companion to Astral Plane PHB201
 ___ ___ _______________________________
Call Marut [Lawful] _
Co_ ___
VSDX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
A marut aids punishing a time-cheater PlHB96
 ___ ___ _______________________________
Conjure Ice Beast IX [Cold] _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Despoil
_______________________________ [Evil] _
Tr_ ___
VSM 1______
min Touch
_______ Instantaneous Special
____________ ________ Y_
_ _________________________________
Kills plants, damages objects in 100-ft rad/lev LoM210
 ___ ___ End
_______________________________
to Strife [Mind-Affecting] _
En_ ___
VSD 1______
act 80
_______
ft 1____________
round/lev ________
- _
Y_ _________________________________
Attackers in range take 1d6 dmg/lev/attack BED98
 ___ ___ Energy
_______________________________
Drain _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
Subject gains 2d4 negative levels PHB226
 ___ ___ Etherealness
_______________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
min/lev (D) -________ _
Y_ _________________________________
Travel to Ethereal Plane with companions PHB228
 ___ ___ _______________________________
Fimbulwinter [Cold] __
Tr ___
VSX ______
10 min 1_______
mi/lev ____________
4d12 weeks -________ _
N_ _________________________________
Creates winter weather for miles around you FB93
 ___ ___ _______________________________
Gate __
Co ___
VSX 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Connects two planes for travel or summon PHB234
 ___ ___ Heal,
_______________________________
Mass [Healing] __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
As heal, but with several subjects PHB239
 ___ ___ Heavenly
_______________________________
Host [Good,Lawful] __
Co ___
VS 10
______
min Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Summons archons to fight for you PlHB99
 ___ ___ Hellish
_______________________________
Horde [Lawful,Evil] __
Co ___
VS 10
______
min Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Summons devils to fight for you PlHB99
 ___ ___ Hunters
_______________________________
of Hades [Evil] __
Co ___
VS 1______
min Medium
_______ ____________
10 min/lev (D) -________ _
N_ _________________________________
Summons a pair of pack fiends PlHB99
 ___ ___ _______________________________
Implosion __
Ev ___
VS 1______
act _______
Close ____________
Up ________
to 4 rounds For n. _
Y_ _________________________________
Kills one creature/round PHB243
 ___ ___ _______________________________
Mantle of the Fiery Spirit __
Tr ___
VSMX 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Permanently grants a creature the fire subtype SaSt118
 ___ ___ Miracle
_______________________________ __
Ev ___
VSX 1______
act Special
_______ Special
____________ Special
________ _
Y_ _________________________________
Request a deity’s intercession PHB254
 ___ ___ Necrotic
_______________________________
Termination [Evil] _ _e
N ___
VSFX 1______
act Medium
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Permanently eliminates encysted subject LM69
 ___ ___ Plague
_______________________________
of Undead [Evil] _ _e
N ___
VSM 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Animates horde of undead LM70
 ___ ___ Soul
_______________________________
Bind _ _e
N ___
VSF 1______
act Close
_______ Permanent
____________ Will ________
n. _
N_ _________________________________
Traps newly dead soul to prevent resurrection PHB281
 ___ ___ _______________________________
Spread of Savagery [Evil] __
En ___
VSD 1______
hour _______
Long ____________
1 hour/lev ________
Will n. __
Y _________________________________
Creatures within 10-ft/lev become savage BVD105
 ___ ___ _______________________________
Storm of Vengeance __
Co ___
VS 1______
round _______
Long ____________ ________
Up to 10 r. (D) Special _
Y_ _________________________________
Storm rains acid, lightning, and hail PHB285
 ___ ___ Sublime
_______________________________
Revelry __
Ab ___
VSD 1______
round Close
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Targets take ½ damage, immune to mind-aff. BED109
 ___ ___ Summon
_______________________________
Elemental Monolith [Special] __
Co ___
VSD 1______
round Medium
_______ ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls powerful elemental creature to fight CA124
 ___ ___ Summon
_______________________________
Monster IX __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 9th, 1d3 8th or 1d4+1 7th) PHB288
 ___ ___ True
_______________________________
Resurrection [Healing] __
Co ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Fully restores dead subject, without remains PHB296
 ___ ___ _______________________________
Visage of the Deity, Greater [Evil/Good] __
Tr ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain +4 Cha and become outsider CD187
 ___ ___ _______________________________
Were-Doom [Chaos, Evil] __
Ev ___
VSM 1______
min _______
Long ____________
24 hours ________
For n. __
Y _________________________________
1d4 creatures are infected with lycanthropy BVD109
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Powers

Wild Empathy: ____


Lev + ____
CHA + ____ = ____ Wild Shape Wild Shape
Animal Companion: 
Nature Sense:  Animal  _____ times/day Elemental  _____ times/day
Woodland Stride:  Plant  _____ times/day Small 
Trackless Step:  Tiny  Medium 
Resist Nature’s Lure:  Small  Large 
Venom Immunity:  Medium  Huge 
A Thousand Faces:  Large 
Timeless Body:  Huge 

Spirit Shaman Powers

Spirit Guide: ______________________ Detect Spirits:  Warding of the Spirits:  Weaken Spirits: 
Wild Empathy: ____
Lev + ____
CHA + ____ = ____ Blessing of the Spirits:  Guide Magic:  Spirit Journey: 
Chastise Spirits:  + ___ d6 Follow the Guide:  Recall Spirit:  Favored of the Spirits: 
Spirit Form:  ___/day Ghost Warrior:  Exorcism:  Spirit Who Walks: 

Druid/Spirit Shaman Spells


KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

0-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Create


_______________________________
Water [Water] Co_
_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Creates 2 gallons/lev of pure water PHB215
 ___ ___ Cure
_______________________________
Minor Wounds _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 1 point of damage PHB216
 ___ ___ _______________________________
Detect Magic _
Di_ ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ ___ _______________________________
Detect Poison _
Di_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Detects poison in one creature or object PHB219
 ___ ___ _______________________________
Flare [Light] __
Ev V___ 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attacks) PHB232
 ___ ___ _______________________________
Guidance _
Di_ ___
VS 1______
act _______
Touch 1____________
min ________
WIll n. _
Y_ _________________________________
+1 on one attack roll, check or save PHB238
 ___ ___ _______________________________
Know Direction _
Di_ ___
VS 1______
act _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
You discern north PHB246
 ___ ___ _______________________________
Light [Light] __
Ev ___
VD 1______
act _______
Touch ____________
10 min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ ___ _______________________________
Mending _
Tr_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Makes minor repairs on an object PHB253
 ___ ___ _______________________________
Naturewatch _
N_e S___ 1______
act _______
Close ____________
10 min/lev -________ __
N _________________________________
Reveals how near death animals/pl. are in 30-ft CD170
 ___ ___ _______________________________
Preserve Organ _
N_e ___
VSD ______
10 min _______
Touch ____________
24 hours ________
For n. _
Y_ _________________________________
Protects from decay one detached organ BVD101
 ___ ___ _______________________________
Purify Food and Drink _
Tr_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Purifies 1 cubic ft/level of food or water PHB267
 ___ ___ _______________________________
Read Magic _
Di_ ___
VSF 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
 ___ ___ _______________________________
Resistance _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 bonus on saving throws PHB272
 ___ ___ _______________________________
Virtue _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min ________
For n. _
Y_ _________________________________
Subject gains 1 temporary hp PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animate Water


_______________________________ [Water] Tr_
_ ___
VSM 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Animates Small or smaller quantity of water CA96
 ___ ___ _______________________________
Animate Wood _
Tr_ ___
VSM 1______
round _______
Touch 1____________
round/lev (D)-________ _
N_ _________________________________
Animates Small or smaller wooden item CA96
 ___ ___ _______________________________
Beastland Ferocity [Mind-Affecting] __
En ___
VSD 1______
act _______
Touch 1____________
min/lev ________
For n. _
Y_ _________________________________
Subject fights without penalty while disabled PlHB95
 ___ ___ _______________________________
Beget Bogun _
Co_ ___
VSMX 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
You create a Tiny nature servant CD152
 ___ ___ _______________________________
Calm Animals [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Calms 2d4 +1/level HD of animals PHB207
 ___ ___ Camouflage
_______________________________ _
Tr_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ _________________________________
Grants +10 bonus on Hide checks CD157
 ___ ___ Charm
_______________________________
Animal [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hour/lev ________
WIll n. _
Y_ _________________________________
Makes one animal your friend PHB208
 ___ ___ _______________________________
Cloak of Shade _
Ab_ ___
VSD 1______
act _______
Touch 1____________
hour/lev (D) -________ _
Y_ _________________________________
Gives protection from heat and sun SaSt112
 ___ ___ _______________________________
Conjure Ice Beast I [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Crunchy Snow (FROSTFELL) [Cold] __
Tr ___
VS 1______
act _______
Medium 1____________
hour/lev -________ _
N_ _________________________________
-20 penalty to Move Silently checks in area FB92
 ___ ___ _______________________________
Cure Light Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1d8 damage +1/level (max +5) PHB215
 ___ ___ Detect
_______________________________
Animals or Plants _
Di_ ___
VS 1______
act Long
_______ ____________
10 min/lev (D) -________ N
__ _________________________________
Detects kinds of animals or plants PHB218
 ___ ___ Detect
_______________________________
Snares and Pits _
Di_ ___
VS 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
Reveals natural or primitive traps PHB220
 ___ ___ _______________________________
Ease of Breath [Cold] _
N_ e ___
VSD 1______
act _______
Touch 1____________
hour/lev -________ _
N_ _________________________________
+20 on Fort save to resist altitude sickness FB93
 ___ ___ _______________________________
Endure Elements _
Ab_ ___
VS 1______
act _______
Touch 24 ____________
hrs ________
Will n. _
Y_ _________________________________
Exist comfortably in hot/cold environment PHB226
 ___ ___ _______________________________
Entangle _
Tr_ ___
VSD 1______
act _______
Long ____________
1 min/lev (D) Ref ________
part. _
N_ _________________________________
Plants entangle everyone in 40-ft radius PHB227
 ___ ___ _______________________________
Extract Drug _
Co_ ___
VSF 1______
min _______
Touch ____________ -________
Permanent _
N_ _________________________________
Creates drug from inanimate object BVD94
 ___ ___ Eyes of the Avoral
_______________________________ _
Tr_ S___ 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Subject gets +8 on Spot checks BED99
 ___ ___ Faerie Fire
_______________________________ [Light] _
Ev_ ___
VSD 1______
act Long
_______ 1 min/lev (D) -________
____________ Y
__ _________________________________
Outlines subjects with light PHB229
 ___ ___ Goodberry
_______________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
day/lev -________ Y
__ _________________________________
2d4 berries cure 1 hp each (max 8 hp/24 hrs) PHB237
 ___ ___ Hawkeye
_______________________________ _
Tr_ V___ 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ _________________________________
Gain +5 on Spot and fire ranged weap. better CD166
 ___ ___ Healthful
_______________________________
Rest _
Co_ ___
VS 10
______
min Close
_______ 24 ____________
hours ________
Will n. _
Y_ _________________________________
Subject heals at twice the normal rate CV151
 ___ ___ Hide
_______________________________
from Animals _
Ab_ ___
SD 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Animals can’t preceive 1 subject/lev PHB241
 ___ ___ Ice Skate
_______________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 10 min/lev (D) ________
____________ For n. Y_
_ _________________________________
Your speed increases by 60 ft while on ice FB100
 ___ ___ Impede Sun’s Brilliance
_______________________________ _
Ab_ S___ 1______
act Close
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
DIminishes heat and light of the sun in area SaSt117
 ___ ___ Ivory
_______________________________
Flesh _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Flesh turns white, +5 to Hide in snow/ice FB101
 ___ ___ Jump
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
WIll n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ ___ Locate
_______________________________
Touchstone _
Di_ ___
VS 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ ___ Locate
_______________________________
Water _
Di_ ___
VSD 1______
act Long
_______ ____________
Concentration ________
- _
N_ _________________________________
Reveals location, size, quality of water sources SaSt117
 ___ ___ Longstrider
_______________________________ _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Your speed increases by 10 ft PHB249
 ___ ___ Magic
_______________________________
Fang _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
One natural weapon gets +1 to hit and damage PHB250
 ___ ___ Magic
_______________________________
Stone _
Tr_ ___
VSD 1______
act Touch
_______ 30____________
min ________
Will n. _
Y_ _________________________________
3 stones are +1 to attack and deal 1d6+1 damage PHB251
 ___ ___ Obscuring Mist
_______________________________ _
Co_ ___
VS 1______
act 20 ft
_______ 1____________
min/lev -
________ N_
_ _________________________________
Fog surrounds you PHB258
 ___ ___ Omen of Peril
_______________________________ _
Di_ ___
VSF 1______
round Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
You know how dangerous the future will be CD171
 ___ ___ Pass
_______________________________
without Trace _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
 ___ ___ Produce
_______________________________
Flame [Fire] _
Ev_ ___
VS 1______
act 0
_______
ft 1____________
min/lev (D) ________
- _
Y_ _________________________________
1d6 damage +1/lev, touch or thrown PHB265
 ___ ___ Raptor’s
_______________________________
Sight _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Gain +5 on Spot, range penalties are halved RoW175
 ___ ___ Resist
_______________________________
Planar Alignment _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
__ _________________________________
Subject resists penalties for being on a Plane PlHB104
 ___ ___ Sandblast
_______________________________ _
Ev_ ___
VSD 1______
act 10 ft
_______ Instantaneous
____________ ________Ref ½ Y_
_ _________________________________
Hot sand deals 1d6 nonlethal and stuns CD178
 ___ ___ Shillelagh
_______________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Cudgel becomes +1 weapon for 1d10 damage PHB278
 ___ ___ Silvered
_______________________________
Claws _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Creature’s natural attacks treated as silver BED107
 ___ ___ Snake’s
_______________________________
Swiftness _
Tr_ ___
VSD 1______
act Close
_______ Instantaneous
____________ WIll ________
n. _
Y_ _________________________________
Subject immediately makes one attack MHB39
 ___ ___ Snowdrift
_______________________________ _
Tr_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________- _
N_ _________________________________
Forms existing snow into another shape FB104
 ___ ___ Snowsight
_______________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev -________ _
Y_ _________________________________
Normal vision in winter weather conditions FB104
 ___ ___ Speak
_______________________________
with Animals _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
 ___ ___ Spider
_______________________________
Hand _
Tr_ ___
VS 1______
act Personal
_______ Up ____________
to 1 min/l. ________
- _
N_ _________________________________
Caster’s hand becomes a Small spider BVD104
 ___ ___ Summon
_______________________________
Desert Ally I _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creature to fight SaSt122
 ___ ___ _______________________________
Summon Nature’s Ally I _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animal to fight for you (1 1st-level) PHB288
 ___ ___ Sunstroke
_______________________________ _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ ________For part. _
Y_ _________________________________
Target takes 2d6 nonlethal dmg and is fatigued SaSt123
 ___ ___ Suspend
_______________________________
Disease _
Ab_ ___
VSM 1______
act Touch
_______ 24 ____________
hours For
________
n. _
Y_ _________________________________
Keeps disease from harming creature BVD106
 ___ ___ Traveler’s
_______________________________
Mount _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Creature moves faster but can’t attack CD184
 ___ ___ Vigor,
_______________________________
Lesser _
Co_ ___
VS 1______
act Touch
_______ 10 ____________
rds +1 rd/lev Will
________
n. _
Y_ _________________________________
Creature heals 1 hp/round (max 15 rounds) CD186
 ___ ___ Vine
_______________________________
Strike _
Di_ ___
VD Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You can sneak attack plant creatures CV158
 ___ ___ _______________________________
Waste Strider _
Tr_ ___
VSD 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Move through wasteland without penalties SaSt128
 ___ ___ _______________________________
Wood Wose _
Co_ ___
VSD 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Nature spirit does simple tasks for you CD190
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animal


_______________________________
Messenger [Mind-Affecting] En_
_ ___
VSM 1______
act Close
_______ 1____________
day/lev -________ Y
__ _________________________________
Sends a Tiny animal to a specific place PHB198
 ___ ___ _______________________________
Animal Trance [Mind-Affecting, Sonic] _
En_ ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. _
Y_ _________________________________
Fascinates 2d6 HD of animals PHB198
 ___ ___ _______________________________
Animate Fire [Fire] __
Tr ___
VSM 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Animates Small or smaller fire CA96
 ___ ___ _______________________________
Avoid Planar Effects _
Ab_ V___ 1______
act _______
20 ft 1____________
min/lev ________
- _
Y_ _________________________________
Temporary protection against planar traits PlHB94
 ___ ___ _______________________________
Balancing Lorecall _
Di_ ___
VSD 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Balance, can balance everywhere CV143
 ___ ___ Barkskin
_______________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 10 ____________
min/lev -________ _
Y_ _________________________________
Grants +2 or higher natural armor bonus PHB203
 ___ ___ Bear’s
_______________________________
Endurance _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Con for 1 min/lev PHB203
 ___ ___ _______________________________
Blaze of Light [Light] __
Ev ___
VS 1______
act _______
60 ft ____________ For
Instantaneous ________
n. _
Y_ _________________________________
60-ft cone of light dazzles creatures HoB125
 ___ ___ _______________________________
Blood Snow [Cold] _
N_ e ___
VS 1______
act _______
Medium 1____________
round/lev ________
For n. _
Y_ _________________________________
Snow drains 1d2 Con/round and nauseates FB89
 ___ ___ _______________________________
Body of the Sun [Fire] __
Tr ___
VSD 1______
act _______
5 ft 1____________
round/lev ________
- _
N_ _________________________________
Your body emanates fire, dealing 1d4+1 dmg CD155
 ___ ___ _______________________________
Brambles _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
- _
N_ _________________________________
Wooden weapon deals +1 dmg/lev (max +10) CD156
 ___ ___ Branch
_______________________________
to Branch _
Tr_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You gain +10 to Climb, can brachiate in forest CV144
 ___ ___ Briar
_______________________________
Web _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
min/lev Ref
________
n. _
N_ _________________________________
Entangles creatures and thorns deal 2d6 dmg CD156
 ___ ___ _______________________________
Brumal Stiffening [Cold] __
Tr ___
VS 1______
act _______
Close 1____________
round/lev Ref________
n. _
Y_ _________________________________
Brittle weapon’s hardness reduced by 5 FB89
 ___ ___ _______________________________
Bull’s Strength _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Str for 1 min/lev PHB207
 ___ ___ _______________________________
Cat’s Grace _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Dex for 1 min/lev PHB208
 ___ ___ _______________________________
Chameleon _
Il _ ___
VSM 1______
round _______
Touch ____________
1 hour/lev -________ _
Y_ _________________________________
Subject gets +10 on Hide checks CA100
 ___ ___ Chill Metal
_______________________________ [Cold] _
Tr_ ___
VSD 1______
act Close
_______ 7 rounds
____________ Will n.
________ Y
__ _________________________________
Cold metal damages those who touch it PHB209
 ___ ___ Circle of Nausea
_______________________________ [Evil] _
Ev_ ___
VSF 1______
act Personal
_______ 1____________
min/lev For n.
________ Y_
_ _________________________________
Foes are denied any actions or take penalty BVD88
 ___ ___ Cloudburst
_______________________________ [Water] _
Ev_ ___
VS 1______
round Long
_______ ____________
10 min/lev (D) -________ _
N_ _________________________________
Hampers vision and ranged att., quenches fires CD158
 ___ ___ _______________________________
Conjure Ice Beast II [Cold] _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Conjure Ice Object [Cold] _
Co_ ___
VSD 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Conjures an object made of ice FB91
 ___ ___ _______________________________
Creeping Cold [Cold] _
Tr_ ___
VSF 1______
act _______
Close 3____________
rounds For________
½ __
Y _________________________________
Creature feels chill that increases each round CD159
 ___ ___ Daggerspell Stance
_______________________________ _
Ab_ ___
VF Swift
______ Personal
_______ 1____________
round/lev (D)-________ N_
_ _________________________________
You gain attack/damage bonus, SR, DR CV145
 ___ ___ Decomposition
_______________________________ _
N_ e ___
VSD 1______
act 50 ft
_______ 1____________
round/lev -
________ Y_
_ _________________________________
Wounds deal 1 extra point of damage/round CD161
 ___ ___ Delay
_______________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
 ___ ___ _______________________________
Desiccate _
N_ e ___
VSM 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y_ _________________________________
Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ _______________________________
Detect Aberration _
Di_ ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detect the presence of aberrations LoM210
 ___ ___ _______________________________
Earthbind _
Tr_ ___
VS 1______
act _______
Close 1____________
min/lev (D) ________
For part. _
Y_ _________________________________
Subject creature cannot fly Dra112
 ___ ___ Easy
_______________________________
Trail _
Ab_ ___
VS 1______
act 40
_______
ft 1____________
hour/lev (D) -________ _
Y_ _________________________________
You make a temporary trail CV147
 ___ ___ Embrace
_______________________________
the Wild _
Tr_ V___ 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You gain an animal’s senses CV147
 ___ ___ Estanna’s
_______________________________
Stew _
Co_ ___
VSF 1______
round _______
0 ft ____________
Instantaneous Will ________
½ _
Y_ _________________________________
Conjures stew that heals 1d6+1 (1 serv./2 lev) BED99
 ___ ___ _______________________________
Evergreen [Fire] _
Tr_ ___
VSD 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Heals plant life and grants immunity to cold FB93
 ___ ___ _______________________________
Fire Trap [Fire] _
Ab_ ___
VSM ______
10 min _______
Touch ____________
Until discharg. Ref________
½ _
Y_ _________________________________
Opened object deals 1d4 +1/level of damage PHB231
 ___ ___ _______________________________
Flame Blade [Fire] _
Ev_ ___
VSD 1______
act _______
0 ft 1____________
min/lev (D) ________
- _
Y_ _________________________________
Touch attack deals 1d8 +1/2 levels of damage PHB231
 ___ ___ Flaming
_______________________________
Sphere [Fire] _
Ev_ ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y_ _________________________________
Rolling ball of fire deals 2d6 damage PHB232
 ___ ___ Flash-Freeze
_______________________________ [Earth, Cold] _
Tr_ ___
VSD 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Earth, stone, and water become frozen FB94
 ___ ___ Fog
_______________________________
Cloud _
Co_ ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Fog obscures vision PHB232
 ___ ___ _______________________________
Freedom of Breath _
Ab_ ___
VSM 1______
act _______
Touch 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Protects against suffocation and vapors SaSt116
 ___ ___ _______________________________
Frost Weapon _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
N_ _________________________________
Weapons deals +1d6 cold damage FB95
 ___ ___ Gust
_______________________________
of Wind [Air] _
Ev_ ___
VS 1______
act 60
_______
ft ____________
1 round ________
For n. Y
__ _________________________________
Blows away or knocks down smaller creatures PHB238
 ___ ___ Halo
_______________________________
of Sand [Earth] _
Ab_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ _________________________________
Grants +1 deflection bonus to AC/3 lev SaSt117
 ___ ___ Healing
_______________________________
Lorecall _
Di_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Can remove harmful conditions with spells CV151
 ___ ___ Heat
_______________________________
Metal [Fire] _
Tr_ ___
VSD 1______
act Close
_______ 7 ____________
rounds Will
________
n. Y
__ _________________________________
Hot metal damages those who touch it PHB239
 ___ ___ _______________________________
Hold Animal [Mind-Affecting] _
En_ ___
VS 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Paralyzes one animal for 1 round/level PHB241
 ___ ___ _______________________________
Hydrate _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Heals dessication damage SaSt117
 ___ ___ Invoke
_______________________________
the Cerulean Sign _
Ev_ S___ 1______
act 30
_______
ft ____________
Instantaneous For ________
n. N
__ _________________________________
Aberrations become sickened, nauseated, etc. LoM211
 ___ ___ _______________________________
Listening Lorecall _
Di_ ___
VSD 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Listen, blindsense and blindsight CV154
 ___ ___ Nature’s
_______________________________
Favor _
Ev_ ___
VSD 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Animal gains +1/3 lev to attack and damage CV155
 ___ ___ Numbing
_______________________________
Sphere [Cold] _
Ev_ ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y_ _________________________________
Ball of cold deals 1d6 plus 1d4 Dex damage FB102
 ___ ___ _______________________________
Obscuring Snow [Air, Cold] _
Co_ ___
VS 1______
act _______
30 ft 1____________
hour/lev -________ __
N _________________________________
Obscures sight in 30-ft radius around the casterFB103
 ___ ___ _______________________________
Owl’s Wisdom _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
 ___ ___ Protection
_______________________________
from Dessiccation _
Ab_ ___
VSD 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
__ _________________________________
Absorbs 10 points/lev dmg from dessiccation SaSt119
 ___ ___ _______________________________
Reduce Animal _
Tr_ ___
VS 1______
act _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Shrinks one willing animal PHB269
 ___ ___ _______________________________
Remove Addiction _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Cures target of drug addictions BED105
 ___ ___ Resist
_______________________________
Energy _
Ab_ ___
VSD 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
__ _________________________________
Ignores 10+ damage/attack from one energy PHB272
 ___ ___ _______________________________
Restoration, Lesser _
Co_ ___
VS 3______
rds _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Repairs 1d4 ability damage PHB272
 ___ ___ _______________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 10 ____________
min/lev -________ _
Y_ _________________________________
Grants the scent special ability CD178
 ___ ___ Scimitar
_______________________________
of Sand [Earth] _
Ev_ ___
VSD 1______
act 0
_______
ft 1____________
min/lev (D) ________
For part. _
Y_ _________________________________
Sand sword deals 1d6 dmg +1/2 lev and dehydr. SaSt120
 ___ ___ _______________________________
Snake’s Swiftness, Legion’s _
Tr_ ___
VSD 1______
act _______
Medium ____________ WIll
Instantaneous ________
n. _
Y_ _________________________________
Allies each immediately make one attack MHB39
 ___ ___ _______________________________
Snow Walk _
Tr_ ___
VSD 1______
act _______
Touch 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Move fast on snow leaving no tracks FB104
 ___ ___ _______________________________
Soften Earth and Stone [Earth] _
Tr_ ___
VSD 1______
act _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Turns stone to clay or dirt to sand or mud PHB280
 ___ ___ _______________________________
Spider Climb _
Tr_ ___
VSM 1______
act _______
Touch 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ ___ _______________________________
Summon Dire Hawk _
Co_ ___
VSD 1______
round _______
Close 1____________
min/lev (D) -________ _
N_ _________________________________
Summon dire hawk to serve you RoW175
 ___ ___ Summon
_______________________________
Desert Ally II _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt122
 ___ ___ _______________________________
Summon Nature’s Ally II _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight (1 2nd or 1d3 1st level) PHB288
 ___ ___ _______________________________
Summon Swarm _
Co_ ___
VSD 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summon swarm of bats, rats, or spiders PHB289
 ___ ___ Swim
_______________________________ [Water] _
Tr_ ___
VSM 1______
round _______
Medium ____________
10 min/lev (D) -________ _
Y_ _________________________________
Subject gains swim speed and +8 to Swim checks CA125
 ___ ___ _______________________________
Thaw [Earth, Fire] _
Tr_ ___
VSD 1______
act _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Transforms a 10-ft cube/lev of snow or ice FB105
 ___ ___ _______________________________
Thin Air [Cold] _
N_ e ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
N_ _________________________________
Creatures suffer from altitude sickness FB105
 ___ ___ Tiger’s
_______________________________
Tooth _
Tr_ V___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Natural weapon gets +1/4 lev to hit and dmg MHB40
 ___ ___ Train
_______________________________
Animal [Mind-Affecting] _
En_ ___
VSD 10
______
min Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Animal gains 1/2 caster lev tricks CV157
 ___ ___ Tree
_______________________________
Shape _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You look exactly like a tree for 1 hr/lev PHB296
 ___ ___ Trip
_______________________________
Vine _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
hour/lev Ref
________
n. _
N_ _________________________________
Plants trip creatures entering area HoB128
 ___ ___ _______________________________
Warp Wood _
Tr_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Bends wood PHB300
 ___ ___ _______________________________
Wood Shape _
Tr_ ___
VSD 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Rearrange wooden objects to suit you PHB303
 ___ ___ Woodland
_______________________________
Veil _
Il _ ___
VS 1______
act Close
_______ 10 ____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Blend into natural surroundings with friends RoW176
 ___ ___ Wracking
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For ½ _
Y_ _________________________________
Deal 1d6 +1 damage/lev, can sneak attack CV158
 ___ ___ Zone
_______________________________
of Glacial Cold [Cold] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev For________
½ _
N_ _________________________________
Deals 1d6 cold damage in 20-ft radius area FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Affliction


_______________________________ [Good] N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Infects evil subject with chosen affliction BED89
 ___ ___ _______________________________
Align Fang _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Natural weapon becomes aligned MHB33
 ___ ___ _______________________________
Artic Haze [Cold] __
Co ___
VS 1______
act _______
Medium ____________
10 min/lev ________
For ½ _
N_ _________________________________
Fog deals 4 damage/round and obscures visionFB88
 ___ ___ _______________________________
Attune Form _
Tr_ ___
VSD 1______
act _______
Touch 2 ____________
hours/lev -________ _
N_ _________________________________
Temporary protection against damaging traits PlHB94
 ___ ___ _______________________________
Aura of Cold, Lesser [Cold] __
Tr ___
VSD 1______
act _______
5 ft 1____________
round/lev (D)-________ _
Y _ _________________________________
Cold deals 1d6 damage to creatures in 5 ft FB88
 ___ ___ Babau
_______________________________
Slime _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Special _
Y _ _________________________________
Body-covering acid damages foes’ weapons PlHB95
 ___ ___ Beast
_______________________________
Claws _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your hands become slashing natural weapons CD151
 ___ ___ _______________________________
Binding Snow (FROSTFELL) [Cold] __
Tr ___
VSD 1______
act _______
Medium 1____________
hour/lev (D) Ref ________
n. _
Y _ _________________________________
Snow freezes, impeding movement FB89
 ___ ___ _______________________________
Call Lightning [Electricity] __
Ev ___
VS 1______
round _______
Medium ____________
1 min/lev ________
Ref ½ _
Y _ _________________________________
Calls down lightning bolts (3d6 per bolt) PHB207
 ___ ___ _______________________________
Column of Ice [Cold] __
Co ___
VSM 1______
act _______
Close ____________ Ref
Permanent ________
n. _
N_ _________________________________
Column of ice erupts from the ground FB90
 ___ ___ _______________________________
Conjure Ice Beast III [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Contagion
_______________________________ [Evil] N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Infects subject with chosen disease PHB213
 ___ ___ Control
_______________________________
Sand _
Tr_ ___
VSD 1______
act Long
_______ ____________
10 min/lev (D) -________ N
_ _ _________________________________
Raise or lower the level of sand SaSt112
 ___ ___ _______________________________
Control Temperature [Cold, Fire] __
Tr ___
VSD 1______
round _______
20 ft/lev 1____________
hour/lev ________
- _
N_ _________________________________
Raise /lower temperature by one band/5 lev FB92
 ___ ___ _______________________________
Cure Moderate Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 2d8 damage +1/lev (max +10) PHB216
 ___ ___ _______________________________
Daylight [Light] __
Ev ___
VS 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ ___ _______________________________
Diminish Plants _
Tr_ ___
VSD 1______
act _______
Special ____________ -________
Instantaneous _
N_ _________________________________
Reduces size or blights growth of plants PHB221
 ___ ___ Dominate Animal
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
round Close
_______ 1____________
round/lev Will n.
________ Y _ _________________________________
_ Subject animal obeys silent mental commands PHB224
 ___ ___ Energize Potion
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________Ref ½ Y _ _________________________________
_ Transforms a potion into an energy grenade BED98
 ___ ___ Entangling
_______________________________
Staff _
Tr_ ___
VF Swift
______ Touch
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Quarterstaff can grab and constrict foes CV147
 ___ ___ Fire
_______________________________
Wings [Fire] _
Tr_ ___
VSMF 1______
round _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Your arms become fiery wings (fly, 2d6 dmg) CD165
 ___ ___ Fly,
_______________________________
Swift _
Tr_ ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You fly for 1 round CV149
 ___ ___ Haboob
_______________________________ [Air, Earth] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Cloud of dust obscures sight, abrades SaSt117
 ___ ___ Ice Shape
_______________________________ [Cold] _
Tr_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________- N_ _________________________________
_ Sculpts ice into any shape FB99
 ___ ___ Infestation of Maggots
_______________________________ _
N_ e ___
VSM 1______
act Touch
_______ 1____________
round/2 lev ________
For n. Y _ _________________________________
_ Touch attack deals 1d4 Con/round CD166
 ___ ___ Lion’s
_______________________________
Charge _
Tr_ ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You can make a full attack on a charge MHB37
 ___ ___ Magic
_______________________________
Fang, Greater _
Tr_ ___
VSD 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Natural weap. +1 to hit/dmg per 4 lev (max +5) PHB250
 ___ ___ Meld
_______________________________
into Ice _
Tr_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
You and your gear merge with ice FB102
 ___ ___ Meld
_______________________________
into Stone [Earth] _
Tr_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
You and your gear merge with stone PHB252
 ___ ___ Nature’s
_______________________________
Favor _
Ev_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target animal gains +1/3 lev to hit and dmg CD170
 ___ ___ Nature’s
_______________________________
Purity _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Ray deals 2d6 to undead, 5d6 to aberrations LoM212
 ___ ___ Neutralize
_______________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
 ___ ___ Plant Growth
_______________________________ _
Tr_ ___
VSD 1______
act Special
_______ Instantaneous
____________ -________ N_ _________________________________
_ Grows vegetation and improves crops PHB262
 ___ ___ Poison
_______________________________ _
N_ e ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min PHB262
 ___ ___ Protection
_______________________________
from Energy _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
_ _ _________________________________
Absorbs 12 damage/level from one energy PHB266
 ___ ___ Quench
_______________________________ _
Tr_ ___
VSD 1______
act Medium
_______ Instantaneous
____________ ________-/Will n. _
Sp.
_ _________________________________
Extinguish nonmagical fires or 1 magic item PHB267
 ___ ___ Remove
_______________________________
Disease _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Cures all diseases affecting subject PHB271
 ___ ___ Resist
_______________________________
Energy, Mass _
Ab_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev ________
For n. Y
_ _ _________________________________
Subjects ignore damage from one energy type CA120
 ___ ___ Sleet Storm
_______________________________ [Cold] _
Co_ ___
VSD 1______
act Long
_______ 1 round/lev
____________ -________ N_ _________________________________
_ Hampers vision and movement PHB280
 ___ ___ Snare
_______________________________ _
Tr_ ___
VSD 3______
rds Touch
_______ ____________
Until triggered ________
- _
N_ _________________________________
Creates a magical booby trap PHB280
 ___ ___ Soul
_______________________________
of the Waste [Earth] _
Tr_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Meld into surrounding sand SaSt121
 ___ ___ Speak
_______________________________
with Plants _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Talk to normal plants and plant creatures PHB282
 ___ ___ Spike
_______________________________
Growth _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
hour/lev (D) ________
Ref part. _
Y _ _________________________________
Creatures take 1d4 damage and may be slowed PHB283
 ___ ___ Spikes
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ _
N_ _________________________________
Wooden weapon deals +2 dmg/lev, 2x threat CD181
 ___ ___ Standing
_______________________________
Wave _
Tr_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev Ref________
n. Y
_ _ _________________________________
Magically propels boat or swimming creature CD182
 ___ ___ Stone
_______________________________
Shape [Earth] _
Tr_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________- _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ Storm
_______________________________
Mote [Air, Earth] _
Ev_ ___
VSD 1______
act Medium
_______ 1____________
round/lev For________
½ _
Y _ _________________________________
Dust devil of flensing sand SaSt121
 ___ ___ _______________________________
Summon Desert Ally III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt122
 ___ ___ Summon
_______________________________
Nature’s Ally III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight (1 3rd/1d3 2nd/1d4+1 1st) PHB288
 ___ ___ Thornskin
_______________________________ _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Unarmed attacks gain +1d6 dmg, foes take 1d4 CA127
 ___ ___ Vigor
_______________________________ _
Co_ ___
VS 1______
act Touch
_______ 10 ____________
rds +1 rd/lev Will
________
n. _
Y _ _________________________________
Creature heals 2 hp/round (max 25 rounds) CD186
 ___ ___ Vigor,
_______________________________
Mass Lesser _
Co_ ___
VS 1______
act 20
_______
ft 10 ____________
rds +1 rd/lev Will
________
n. Y
_ _ _________________________________
Creatures heal 1 hp/round (max 25 rounds) CD186
 ___ ___ Walk
_______________________________
the Mountain’s Path _
Tr_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Infuse subject with the strength of the earth RoS163
 ___ ___ _______________________________
Water Breathing _
Tr_ ___
VSD 1______
act _______
Touch 2 ____________
hours/lev ________
Will n. _
Y _ _________________________________
Subject can breathe underwater PHB300
 ___ ___ _______________________________
Weather Eye _
Di_ ___
VSMD 1______
hour _______
Special ____________
Instantaneous -________ _
N_ _________________________________
Predict weather up to 1 week ahead CD189
 ___ ___ Whispering
_______________________________
Sand [Language-Dependent] _
Tr_ ___
VSF 1______
act Special
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Sand delivers your message SaSt128
 ___ ___ Wind
_______________________________
Wall [Air] _
Ev_ ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
- _
Y _ _________________________________
Deflects arrows, smaller creatures, gases PHB302
 ___ ___ Winter’s
_______________________________
Embrace [Cold] _
Ev_ ___
VS 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Subject takes 1d8 damage/round, can fatigue FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Air


_______________________________
Walk [Air] Tr_
_ ___
VSD 1______
act Touch
_______ 10____________
min/lev -________ _
Y _ _________________________________
Subject treads on air as if solid (45-deg. climb) PHB196
 ___ ___ _______________________________
Antiplant Shell _
Ab_ ___
VSD 1______
act _______
10 ft ____________
10 min/lev (D) -________ _ _ _________________________________
Y Keeps animated plants at bay PHB200
 ___ ___ _______________________________
Arc of Lightning [Electricity] __
Co ___
VSD 1______
act _______
Close ____________ ________
Instantaneous Ref ½ _
N_ _________________________________
Line of electricity between 2 creat. (1d6/lev) CA97
 ___ ___ _______________________________
Battlefield Illumination [Light] __
Ev ___
VS 1______
round _______
Long ____________
10 min/lev (D) -________ _
N_ _________________________________
Improve light in 80-ft radius cylinder HoB125
 ___ ___ _______________________________
Blast of Sand [Earth] __
Co ___
VSM 1______
act _______
30 ft ____________
Instantaneous ________
Ref ½ _
N_ _________________________________
Cone deals 1d6 damage/lev SaSt112
 ___ ___ Blight
_______________________________ _
N_ e ___
VSD 1______
act Touch
_______ Instantaneous
____________ For ________
½ _
Y _ _________________________________
Deals 1d6/lev to plant creature, or withers PHB206
 ___ ___ Blinding
_______________________________
Beauty (ABSTINENCE) [Good] __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You become beautiful as a nymph, can blind BED92
 ___ ___ _______________________________
Boreal Wind [Cold] __
Ev ___
VSD 1______
act _______
Long ____________ ________
1 rd + 1r/2 lev For n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
 ___ ___ _______________________________
Bottle of Smoke _
Co_ ___
VSF ______
10 min _______
Touch 1____________
hour/lev -________ _
N_ _________________________________
Uncorking bottle creates smoky horse CD155
 ___ ___ _______________________________
Camouflage, Mass _
Tr_ ___
VS 1______
act _______
Medium ____________
10 min/lev -________ _
N_ _________________________________
Grants +10 bonus on Hide checks CD157
 ___ ___ _______________________________
Chain of Eyes _
Di_ ___
VS 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Send magical sensor to infiltrate an area CD158
 ___ ___ Claws
_______________________________
of the Savage [Evil] __
Tr ___
VS 1______
act Touch
_______ 10____________
min/lev -________ _
N_ _________________________________
Subject gains claws, damage based on size BVD88
 ___ ___ Command
_______________________________
Plants _
Tr_ ___
V 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
_ _ _________________________________
Sways the actions of one or more plant creat. PHB211
 ___ ___ _______________________________
Conjure Ice Beast IV [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Contingent Energy Resistance _
Ab_ ___
VSM 1______
min _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Energy damage triggers resist energy spell Dra110
 ___ ___ _______________________________
Control Water [Water] __
Tr ___
VSD 1______
act _______
Long ____________
10 min/lev (D) -________ _ _ _________________________________
N Raises or lowers bodies of water PHB214
 ___ ___ _______________________________
Cure Serious Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
 ___ ___ Dispel Magic
_______________________________ _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ N_ _________________________________
_ Cancels spells and magical effects PHB223
 ___ ___ Dispel Water
_______________________________ _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous Special
____________ ________ Sp.
_ _ _________________________________
Cancels water spells, dismisses water creatures SaSt114
 ___ ___ Energy
_______________________________
Vortex [Special] _
Ev_ ___
VS 1______
act 20
_______
ft Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Burst of energy damages nearby creatures CD164
 ___ ___ _______________________________
Flame Strike [Fire] _
Ev_ ___
VSD 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ _
Y _ _________________________________
Smites foes with fire (1d6/level) PHB231
 ___ ___ _______________________________
Forestfold _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Grants +20 to Hide and Move Silently CV149
 ___ ___ _______________________________
Freedom of Movement _
Ab_ ___
VSMD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
 ___ ___ Freeze Armor
_______________________________ [Cold] _
Tr_ ___
VS 1______
act Close
_______ 1____________
round/lev For part.
________ Y _ _________________________________
_ Locks up metal armor and deals damage FB94
 ___ ___ Frostfell Slide (FROSTFELL)
_______________________________ [Cold] _
Co_ ___
VSD 1______
act Personal
_______ Special
____________ -
________ N_ _________________________________
_ Teleport between areas of frostfell FB96
 ___ ___ Giant
_______________________________
Vermin _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev -________ _
Y _ _________________________________
Turns insects into giant vermin PHB235
 ___ ___ _______________________________
Hibernal Healing (FROSTFELL) [Cold] _
Tr_ ___
VS 1______
round _______
Personal ____________ ________
Instantaneous For ½ _
Y _ _________________________________
Cures 10 points/lev of damage (max 150) FB97
 ___ ___ _______________________________
Hurtling Stone _
Co_ ___
VS 1______
act _______
60 ft ____________ ________
Instantaneous Ref n. _
N_ _________________________________
Stone deals 6d6 damage, knocks foes prone HoB127
 ___ ___ _______________________________
Ice Storm [Cold] _
Ev_ ___
VSD 1______
act _______
Long ____________
1 round ________
- _
Y _ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
 ___ ___ Languor
_______________________________ _
Tr_ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Ray slows target and reduces its Strength CD167
 ___ ___ Last
_______________________________
Breath _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
- _
Y _ _________________________________
Return a dead creature to 0 hp CD167
 ___ ___ Lay
_______________________________
of the Land _
Di_ ___
VSF 3______
rds _______
Personal ____________
Instantaneous -________ _
N_ _________________________________
Gain an overview of the geography around PlHB100
 ___ ___ _______________________________
Murderous Mist _
Ev_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Ref ½ _
Y _ _________________________________
Steam deals 2d6 damage and blinds CD169
 ___ ___ _______________________________
Perinarch _
Tr_ ___
VSD 1______
act _______
Close 1____________
round/lev ________
Special _
N_ _________________________________
Gain control over Limbo’s morphic essence PlHB101
 ___ ___ _______________________________
Planar Tolerance _
Ab_ ___
V 1______
act _______
20 ft 1____________
hour/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB103
 ___ ___ Reincarnate
_______________________________ _
Tr_ ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y _ _________________________________
Brings dead subject back in a random body PHB270
 ___ ___ Repel
_______________________________
Vermin _
Ab_ ___
VSD 1______
act 10
_______
ft 10 ____________
min/lev (D) -/Will
________n. Y
_ _ _________________________________
Insects and vermin stay 10 ft away PHB271
 ___ ___ Rusting
_______________________________
Grasp _
Tr_ ___
VSD 1______
act Touch
_______ ____________
Special ________
- _
N_ _________________________________
Your touch corrodes iron and alloys PHB273
 ___ ___ _______________________________
Sandform _
Tr_ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You become an oozelike being of sand SaSt119
 ___ ___ _______________________________
Scrying _
Di_ ___
VSFD 1______
hour _______
Special ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Spies on subject from a distance PHB274
 ___ ___ Searing
_______________________________
Exposure [Fire, Light] _
Ev_ ___
VSD 1______
act Medium
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Target suffers hours of exposure in a moment SaSt120
 ___ ___ Sheltered
_______________________________
Vitality _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
For n. _
Y _ _________________________________
Subject immune to fatigue, ability drain, etc. LM71
 ___ ___ Skin
_______________________________
of the Cactus _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev -________ _
Y _ _________________________________
Grants natural AC, thorns, no dehydration SaSt120
 ___ ___ Slipsand
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ Permanent
____________ Special
________ _
N_ _________________________________
Creates a volume of slipsand SaSt121
 ___ ___ _______________________________
Spike Stones [Earth] _
Tr_ ___
VSD 1______
act _______
Medium 1____________
hour/lev (D) ________
Ref part. _
Y _ _________________________________
Creatures take 1d8 damage and may be slowed PHB283
 ___ ___ _______________________________
Stars of Arvandor [Force,Good] _
Ev_ ___
VS 1______
act _______
Close 1____________
min/lev (D) -________ _ _ _________________________________
Y Bursts deal 1d8 each, ½ nonlethal if not evil BED108
 ___ ___ Summon
_______________________________
Elementite Swarm [Special] _
Co_ ___
VS 1______
round Close
_______ Conc.
____________
+1 round ________
- _
N_ _________________________________
Summon an elementite swarm PlHB105
 ___ ___ _______________________________
Summon Desert Ally IV _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt123
 ___ ___ Summon
_______________________________
Nature’s Ally IV _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 4th/1d3 3rd/1d4+1 2nd) PHB288
 ___ ___ Touchstone
_______________________________
Lightning [Electricity] _
Tr_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Fuel damaging rays with planar touchstone PlHB106
 ___ ___ _______________________________
Wall of Salt [Earth] _
Co_ ___
VSD 1______
act _______
Medium ____________ Special
Instantaneous ________ _
N_ _________________________________
Wall of salt that can be shaped SaSt127
 ___ ___ _______________________________
Wall of Sand [Earth] _
Co_ ___
VSD 1______
act _______
Close 1____________
min/lev ________
Special _
N_ _________________________________
Wall impedes movement, sight, and attacks SaSt127
 ___ ___ Wall
_______________________________
of Water [Water] _
Co_ ___
VSD 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Wall impedes movement and can drown creat. SaSt128
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Align Fang, Legion’s


_______________________________ _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Allies’ natural weapons become aligned MHB33
 ___ ___ _______________________________
Animal Growth _
Tr_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
Y _ _________________________________
One animal/2 levels doubles in size PHB198
 ___ ___ _______________________________
Astral Hospice _
Co_ ___
VSM 1______
act _______
Close 1____________
day/lev -________ _ _ _________________________________
N Opens a portal from the Astral to a demiplane PlHB93
 ___ ___ _______________________________
Atonement _
Ab_ ___ 1______
VSMFDX hour _______
Touch ____________ ________
Instantaneous - _
Y _ _________________________________
Removes burden of misdeeds from subject PHB201
 ___ ___ _______________________________
Awaken _
Tr_ ___ 1______
VSFX day _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Animal or tree gains human intellect PHB202
 ___ ___ Baleful
_______________________________
Polymorph _
Tr_ ___ 1______
VS act Close
_______ Permanent
____________ Special ________ _
Y _ _________________________________
Transforms subject into harmless animal PHB202
 ___ ___ Binding
_______________________________
Winds _
Ev_ ___ 1______
VS act Medium
_______ ____________ ________
Concentration Ref n. _
Y _ _________________________________
Air prevents target from moving CD153
 ___ ___ _______________________________
Blizzard [Cold] __
Tr ___ 1______
VS round _______
Long 1____________
round/lev ________
For part. _
N_ _________________________________
Temperature drops and visibility is reduced FB89
 ___ ___ _______________________________
Call Avalanche [Cold] __
Ev ___ 1______
VS round _______
Long ____________ Ref
Instantaneous ________
½ _
N_ _________________________________
Avalanche falls from the sky and buries subjects FB90
 ___ ___ _______________________________
Call Lightning Storm [Electricity] __
Ev ___ 1______
VS round _______
Long 1____________
min/lev ________
Ref ½ _
Y _ _________________________________
Calls down lightning bolts (5d6 per bolt) PHB207
 ___ ___ _______________________________
Choking Sands _
N_ e ___ 1______
VSM act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Creature begins to suffocate on sand SaSt112
 ___ ___ Cloak
_______________________________
of the Sea _
Tr_ ___ 1______
VSD act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Gain blur, freedom of movem., water breath CV144
 ___ ___ Commune
_______________________________
with Nature _
Di_ ___ 10
VS ______
min Personal
_______ ____________ -________
Instantaneous _
N_ _________________________________
Learn about terrain for 1 mile/level PHB211
 ___ ___ _______________________________
Conjure Ice Beast V [Cold] __
Co ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Control Winds [Air] __
Tr ___ 1______
VS act _______
40 ft/lev 10 ____________
min/lev ________
For n. _ _ _________________________________
N Change wind direction and speed PHB214
 ___ ___ _______________________________
Cure Critical Wounds _
Co_ ___ 1______
VS act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
 ___ ___ _______________________________
Dance of the Unicorn _
Ab_ ___ 1______
VS act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Purifying mist washes the air clean CD161
 ___ ___ Dancing Web
_______________________________ [Good] _
Ev_ ___ 1______
VSD act Medium
_______ Instantaneous
____________ ________Ref ½ Y _ _________________________________
_ Deals 1d6 nonlethal/lev, entangles evil 1d6 rd. BED96
 ___ ___ Death Ward
_______________________________ _
N_ e ___ 1______
VSD act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Grants immunity to death spells and effects PHB217
 ___ ___ Flaywind
_______________________________
Burst [Air, Earth] _
Ev_ ___ 1______
VSM round _______
60 ft ____________
Instantaneous ________
Special _
N_ _________________________________
Cone deals 1d6 dmg/lev, knocks down SaSt115
 ___ ___ Flesh
_______________________________
to Salt _
Tr_ ___ 1______
VSM act Medium
_______ Instantaneous
____________ ________For part. _
Y _ _________________________________
Turns creature into a statue of salt SaSt116
 ___ ___ Focus
_______________________________
Touchstone Energy _
Tr_ ___ 1______
VS act Touch
_______ 1____________
min/lev -________ _
Y _ _________________________________
Convert touchstone abilities into hit points PlHB98
 ___ ___ Fuse
_______________________________
Sand [Earth] _
Tr_ ___ 1______
VSM act Close
_______ Instantaneous
____________ ________Special _
N_ _________________________________
Hardens sand and may trap creatures SaSt116
 ___ ___ Hallow
_______________________________ [Good] _
Ev_ ___ 1______
VSMD day Touch
_______ Instantaneous
____________ ________Special Sp.
_ _ _________________________________
Designates location as holy PHB238
 ___ ___ Energetic Healing
_______________________________ _
Co_ ___ 1______
VSD act Touch
_______ 10 min/lev
____________ -________ Y _ _________________________________
_ Target immune to one energy, 10% is healing BED98
 ___ ___ Hibernate
_______________________________ _
N_ e ___ 1______
VSD act Touch
_______ 1____________
week/lev (D) Will ________
n. Y
_ _ _________________________________
Sends subject into state of hybernation FB97
 ___ ___ Ice
_______________________________
Shield (COLDFIRE) _
Ab_ ___ 1______
VSM act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains damage reduction 15/- FB99
 ___ ___ Insect
_______________________________
Plague _
Co_ ___ 1______
VSD round Long
_______ 1____________
min/lev -________ _
N_ _________________________________
Locust swarms attack creatures PHB244
 ___ ___ Magic
_______________________________
Fang, Superior _
Tr_ ___ 1______
VS act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your natural weapons gain +1 bonus/4 lev Dra80
 ___ ___ Mantle
_______________________________
of the Icy Soul _
Tr_ ___ 1______
VSMX act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Gives subject the cold subtype FB101
 ___ ___ Panacea
_______________________________ _
Co_ ___ 1______
VS act Touch
_______ Instantaneous
____________ ________Will ½ _
Y _ _________________________________
Removes most afflictions MHB37
 ___ ___ Pass
_______________________________
Through Ice _
Tr_ ___ 1______
VSD act Touch
_______ 1____________
round/lev (D)-________ _
Y _ _________________________________
Subject can pass through ice or snow as water FB103
 ___ ___ Phantom Stag
_______________________________ _
Co_ ___ 1______
VS act 0 ft
_______ 1____________
hour/lev (D) ________
- N_ _________________________________
_ Magic stag appears for 1 hour/lev CD174
 ___ ___ Poison Thorns
_______________________________ _
Tr_ ___ 1______
V act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You grow thorns that poison attackers CD175
 ___ ___ Quill
_______________________________
Blast _
Co_ ___ 1______
VSM act 20
_______
ft Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Quills deal 1d6 damage and impose penalties CD176
 ___ ___ Rejuvenation
_______________________________
Cocoon _
Co_ ___ 1______
VSM act Touch
_______ ____________
2 rounds Will
________
n. _
Y _ _________________________________
Energy cocoon shields creature then heals it CD177
 ___ ___ Sleep
_______________________________
Mote [Mind-Affecting] _
En_ ___ 1______
VSD act Medium
_______ 1____________
round/lev ________
Will part. _
Y _ _________________________________
Dust devil of magic sand puts foes to sleep SaSt121
 ___ ___ Spear
_______________________________
of Valarian _
Tr_ ___ 1______
VS act Touch
_______ 1____________
round/lev (D)For ________
n. _ _ _________________________________
Y Weapon becomes special +1 silvered spear BED107
 ___ ___ Stoneskin
_______________________________ _
Ab_ ___ 1______
VSM act Touch
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Ignore 10 points of damage per attack PHB284
 ___ ___ Summon
_______________________________
Desert Ally V _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt123
 ___ ___ Summon
_______________________________
Nature’s Ally V _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 5th/1d3 4th/1d4+1 3rd) PHB289
 ___ ___ Transmute
_______________________________
Mud to Rock [Earth] _
Tr_ ___ 1______
VSD act Medium
_______ Permanent
____________ Special ________ _
N_ _________________________________
Transforms two 10-ft cubes/level PHB295
 ___ ___ Transmute
_______________________________
Rock to Mud [Earth] _
Tr_ ___ 1______
VSD act Medium
_______ Permanent
____________ Special ________ _
N_ _________________________________
Transforms two 10-ft cubes/level PHB295
 ___ ___ Transmute
_______________________________
Sand to Glass [Earth] _
Tr_ ___ 1______
VSD act Medium
_______ Permanent
____________ Special ________ _
N_ _________________________________
Transforms two 10-ft cubes/level SaSt124
 ___ ___ Transmute
_______________________________
Sand to Stone [Earth] _
Tr_ ___ 1______
VSD act Medium
_______ Permanent
____________ Special ________ _
N_ _________________________________
Transforms two 10-ft cubes/level SaSt124
 ___ ___ Transmute
_______________________________
Stone to Sand [Earth] _
Tr_ ___ 1______
VSD act Medium
_______ Permanent
____________ Special ________ _
N_ _________________________________
Transforms two 10-ft cubes/level SaSt125
 ___ ___ Tree
_______________________________
Stride _
Co_ ___ 1______
VSD act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Step from one tree to another far away PHB296
 ___ ___ _______________________________
Unhallow [Evil] _
Ev_ ___ 1______
VSM day _______
Touch ____________ ________
Instantaneous Special _ _ _________________________________
Sp. Designates location as unholy PHB297
 ___ ___ Vigor,
_______________________________
Greater _
Co_ ___ 1______
VS act Touch
_______ 10 ____________
rds +1 rd/lev Will
________
n. _
Y _ _________________________________
Creature heals 4 hp/round (max 25 rounds) CD186
 ___ ___ Wall
_______________________________
of Coldfire (COLDFIRE) [Cold] _
Ev_ ___ 1______
VS act Medium
_______ ____________
Conc. +1 r/lev -________ _
Y _ _________________________________
Deals 2d4 or 1d4. Passing is 2d6 +1/lev FB106
 ___ ___ Wall
_______________________________
of Fire [Fire] _
Ev_ ___ 1______
VSD act Medium
_______ ____________
Conc. +1 r/lev -________ _
Y _ _________________________________
Deals 2d4 or 1d4. Passing is 2d6 +1/lev PHB298
 ___ ___ Wall
_______________________________
of Thorns _
Co_ ___ 1______
VS act Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Thorns damage who tries to pass PHB300
 ___ ___ Wood
_______________________________
Rot _
Tr_ ___ 1______
VSM act Touch
_______ ____________
Special ________
- _
N_ _________________________________
Destroy wood or deal damage to plant creat. CA130
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animate


_______________________________
Snow [Cold] Tr_
_ ___ 1______
VSM act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Turns snow into creatures to fight for you FB88
 ___ ___ _______________________________
Anger of the Noonday Sun [Lighy] _
Ev_ ___ 1______
VS act _______
10 ft ____________ ________
Instantaneous Ref n. _
Y _ _________________________________
Blinds creatures in range CD150
 ___ ___ _______________________________
Antilife Shell _
Ab_ ___ 1______
VSD round _______
10 ft 10 ____________
min/lev (D) -________ _
Y _ _________________________________
10-ft field hedges out living creatures PHB199
 ___ ___ _______________________________
Awaken Sand _
Tr_ ___ 24
VSDX ______
hrs _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Region of sand forms into a Huge creature SaSt111
 ___ ___ _______________________________
Bear’s Endurance, Mass _
Tr_ ___ 1______
VSD act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Con PHB203
 ___ ___ Bull’s
_______________________________
Strength, Mass _
Tr_ ___ 1______
VSD act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Str PHB207
 ___ ___ Cat’s
_______________________________
Grace, Mass _
Tr_ ___ 1______
VSM act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Dex PHB208
 ___ ___ _______________________________
Cometfall _
Co_ ___ 1______
VSD act _______
Medium ____________ ________
Instantaneous Ref ½ _
N_ _________________________________
Comet falls atop foes, damaging them CD159
 ___ ___ _______________________________
Conjure Ice Beast VI [Cold] __
Co ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Contagious Touch _
N_ e ___ 1______
VS act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You infect 1 creature/round with a disease CD159
 ___ ___ _______________________________
Crumble _
Tr_ ___ 1______
VS act _______
Medium ____________ ________
Instantaneous For part. _
Y _ _________________________________
You erode building or other structures CD160
 ___ ___ Cure
_______________________________
Light Wounds, Mass _
Co_ ___ 1______
VS act Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
 ___ ___ Death
_______________________________
Hail [Cold, Death] __
Co ___ 1______
VSD round Medium
_______ ____________
1 round/lev For________
½ _
N_ _________________________________
Summons a storm of death hail FB92
 ___ ___ _______________________________
Desiccate, Mass _
N_ e ___ 1______
VSM act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ _______________________________
Dispel Magic, Greater _
Ab_ ___ 1______
VS act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magic effects, +20 on check PHB223
 ___ ___ _______________________________
Energy Immunity _
Ab_ ___ 1______
VS act _______
Touch 24 ____________
hours -________ _
Y _ _________________________________
Subject immune to damage from one energy CA105
 ___ ___ _______________________________
Entomb [Cold] __
Ev ___ 1______
VSM act _______
Medium ____________ For
Special ________
n. _
Y _ _________________________________
Captures subjects in block os ice, suffocating FB93
 ___ ___ Enveloping Cocoon
_______________________________ _
Ev_ ___ 1______
VSM act Medium
_______ 1____________
round/lev (D)Ref n.
________ Y _ _________________________________
_ Entraps target, denies save for attached spell CD164
 ___ ___ Find the Path
_______________________________ _
Di_ ___ 3______
VSF rds Touch
_______ 10 min/lev
____________ -/Will
________n. Sp.
_ _ _________________________________
Shows most direct way to a location PHB230
 ___ ___ Fire
_______________________________
Seeds [Fire] _
Co_ ___ 1______
VSM act Touch
_______ 10 ____________
min/lev -/Ref
________
½ N
_ _ _________________________________
Acorns and berries become grenades PHB230
 ___ ___ _______________________________
Fires of Purity [Fire] _
Ev_ ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Target bursts into magical flames CD165
 ___ ___ _______________________________
Ice Rift [Cold] _
Ev_ ___ 1______
VSD act _______
Long ____________
1 round ________
Special _
N_ _________________________________
Intense quake shakes 40-ft spread of ice FB99
 ___ ___ _______________________________
Ironwood _
Tr_ ___ 1______
VSM min/lb _______
0 ft 1____________
day/lev (D) -________ _
N_ _________________________________
Magic wood is strong as steel PHB246
 ___ ___ Liveoak
_______________________________ _
Tr_ ___ 10
VS min
______ Touch
_______ 1____________
day/lev (D) -________ N_ _________________________________
_ Oak becomes treant guardian PHB248
 ___ ___ Mephit Mob
_______________________________ _
Co_ ___ 1______
VS min Medium
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Summons 2d6 mephits of a kind you designate SaSt118
 ___ ___ Miasma
_______________________________ _
Ev_ ___ 1______
VSD act Close
_______ 3____________
rounds/lev For ________
n. Y
_ _ _________________________________
Gas suffocates a creature CD167
 ___ ___ _______________________________
Miasma of Entropy _
N_ e ___ 1______
VS act _______
30 ft ____________
Instantaneous ________
Special _
Y _ _________________________________
Rot all natural material in 30-ft cone burst PlHB101
 ___ ___ _______________________________
Move Earth [Earth] _
Tr_ ___ Special
VSM ______ _______
Long ____________
Instantaneous -________ _
N_ _________________________________
Digs trenches and builds hills PHB257
 ___ ___ _______________________________
Move Snow and Ice [Cold] _
Tr_ ___ Special
VSM ______ _______
Long ____________
Instantaneous -________ _
N_ _________________________________
Digs trenches and builds hills in ice and snow FB102
 ___ ___ Mummify
_______________________________ _
N_ e ___ 1______
VSD act Touch
_______ Instantaneous
____________ ________For part. _
Y _ _________________________________
Touched creature dies and is mummufied SaSt118
 ___ ___ Owl’s
_______________________________
Wisdom, Mass _
Tr_ ___ 1______
VSD act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Wis PHB259
 ___ ___ Phantasmal
_______________________________
Disorientation [Mind-Affect.] _
Il _ ___ 1______
VS act Medium
_______ 10
____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Fools creature’s sense of direction CD172
 ___ ___ _______________________________
Pox [Evil] _
N_ e ___ 1______
VSD act _______
Close ____________ For
Instantaneous ________
n. _
Y _ _________________________________
One creature/lev takes 1d4 Con drain LoM213
 ___ ___ _______________________________
Repel Wood _
Tr_ ___ 1______
VS act _______
60 ft 1 min/lev (D) -________
____________ _ _ _________________________________
N Pushes away wooden objects PHB271
 ___ ___ _______________________________
Sandstorm [Air, Earth] _
Co_ ___ 1______
VS act _______
40 ft/lev 10 ____________
min/lev ________
For n. _ _ _________________________________
N Creates a controlled duststorm SaSt119
 ___ ___ Scalding
_______________________________
Mud [Earth, Fire] _
Tr_ ___ 1______
VSD act Medium
_______ Permanent
____________ Special ________ _
N_ _________________________________
Transmutes rock or earth into boiling muck SaSt120
 ___ ___ Snow
_______________________________
Wave [Cold] _
Co_ ___ 1______
VS round _______
30 ft ____________
Instantaneous ________
Special _
N_ _________________________________
Deals 4d6 crushing and 1d6 cold damage FB104
 ___ ___ Spellstaff
_______________________________ _
Tr_ ___ 10
VSF ______
min Touch
_______ ____________
Until discharg. ________
Will n. _
Y _ _________________________________
Stores one spell in wooden quarterstaff PHB282
 ___ ___ _______________________________
Stone Tell _
Di_ ___ 10
VSD ______
min _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Talk to natural or worked stone PHB284
 ___ ___ _______________________________
Summon Greater Elemental [Special] _
Co_ ___ 1______
VSD round _______
Close ____________
Conc. +1 round ________
- _
N_ _________________________________
Summon a greater elemental PlHB105
 ___ ___ Summon
_______________________________
Desert Ally VI _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt123
 ___ ___ Summon
_______________________________
Nature’s Ally VI _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 6th/1d3 5th/1d4+1 4th) PHB289
 ___ ___ Tidal
_______________________________
Surge [Water] _
Ev_ ___ 1______
VS act Medium
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Water deals 1d8/2 lev damage and bull rushes CD183
 ___ ___ Tortoise
_______________________________
Shell _
Tr_ ___ 1______
VSD act Touch
_______ 10 ____________
min/lev -________ _
Y _ _________________________________
Gain +6 natural armor, +1 per 3 lev above 11th CD184
 ___ ___ _______________________________
Touch of Adamantine _
Tr_ ___ 1______
VS act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapon gains the adamantine properties BED110
 ___ ___ _______________________________
Transport via Plants _
Co_ ___ 1______
VS act _______
Unlimit. 1____________
round -________ _
N_ _________________________________
Move from one plant to another PHB295
 ___ ___ Vigorous
_______________________________
Circle _
Co_ ___ 1______
VS act 20
_______
ft 10 ____________
rds +1 rd/lev Will
________
n. Y
_ _ _________________________________
Creatures heal 3 hp/round (max 40 rounds) CD187
 ___ ___ _______________________________
Wall of Magma [Earth, Fire] _
Co_ ___ 1______
VSD act _______
Medium 1____________
min/lev ________
Special _
Y _ _________________________________
Deals 2d6 or 1d6. Passing is 5d6 +1/lev SaSt126
 ___ ___ Wall
_______________________________
of Stone [Earth] _
Co_ ___ 1______
VSD act Medium
_______ Instantaneous
____________ ________Special _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animate


_______________________________
Plants _
Tr_ ___
V 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
One or more plants animate and fight PHB199
 ___ ___ _______________________________
Aura of Cold, Greater [Cold] __
Tr ___
VSD 1______
act _______
10 ft ____________
1 round/lev (D)-________ _ _ _________________________________
Y Cold deals 2d6 damage to creatures in 10 ft FB88
 ___ ___ _______________________________
Brilliant Aura _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies’ weapons become brillian energy CD157
 ___ ___ _______________________________
Changestaff _
Tr_ ___
VSF 1______
round _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Your staff becomes a treant on command PHB208
 ___ ___ _______________________________
Cloudwalkers _
Tr_ ___
VSD 1______
act _______
Close 1____________ ________
hour/lev (D) Ref n. _ _ _________________________________
Y Targets can walk on clouds CD159
 ___ ___ Conjure
_______________________________
Ice Beast VII [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Control
_______________________________
Weather _
Tr_ ___
VS 10
______
min 2
_______
miles 4d12
____________
hrs -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ ___ _______________________________
Creeping Cold, Greater [Cold] __
Tr ___
VSF 1______
act _______
Close ____________ For
Special ________
½ _
Y _ _________________________________
Creature feels chill that increases each round CD160
 ___ ___ _______________________________
Creeping Doom _
Co_ ___
VS 1______
round _______
Close 1____________
min/lev -________ _
N_ _________________________________
Swarms of centipedes attack at your command PHB215
 ___ ___ _______________________________
Cure Moderate Wounds, Mass _
Co_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
 ___ ___ _______________________________
Fire Storm [Fire] __
Ev ___
VS 1______
round _______
Medium ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Deals 1d6 fire damage/level PHB231
 ___ ___ Flesh
_______________________________
to Salt, Mass _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Turns several creatures into statues of salt SaSt116
 ___ ___ Heal
_______________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Cures 10 damage/lev, disease and conditions PHB239
 ___ ___ _______________________________
Waterspout _
Cr_ ___
VSD 1______
round _______
Long 1____________
round/lev ________
Ref n. _
N_ _________________________________
Causes water to rise up in a whirling column CD187
 ___ ___ _______________________________
Pestilence (DISEASE) [Evil] _ _e
N ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Subject gains a disease, as do all who touch him BVD100
 ___ ___ _______________________________
Poison Vines _
Co_ ___
VSF 1______
act _______
Medium ____________
10 min/lev ________
For n. _ _ _________________________________
Y Vines grow and poison creatures within CD175
 ___ ___ _______________________________
Rain of Roses [Good] __
Ev ___
VSM 1______
act _______
Long ____________ ________
1 round/lev (D)Special _
Y _ _________________________________
Evil creatures take 1d4 Wis dmg/round, sicken. BED105
 ___ ___ Raise Ice Forest (FROSTFELL)
_______________________________ [Cold] _
Co_ ___
VSD 1______
round Long
_______ Permanent
____________ -
________ N_ _________________________________
_ Conjures trees of ice FB103
 ___ ___ Scrying, Greater
_______________________________ _
Di_ ___
VS 1______
act Special
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ As scrying, but faster and longer PHB275
 ___ ___ Slime
_______________________________
Wave _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev Ref
________
n. _
N_ _________________________________
Creates a 15-ft spread of green slime CD180
 ___ ___ _______________________________
Storm Tower _
Ab_ ___
VS 1______
round _______
Long ____________
1 round/lev (D)-________ _
Y _ _________________________________
Clouds absorb electricity and magic missiles CD182
 ___ ___ _______________________________
Summon Desert Ally VII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt123
 ___ ___ _______________________________
Summon Nature’s Ally VII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 7th/1d3 6th/1d4+1 5th) PHB289
 ___ ___ Sunbeam
_______________________________ [Light] _
Ev_ ___
VSD 1______
act 60 ft
_______ 1 round/lev
____________ Special
________ Y _ _________________________________
_ Beam blinds and deals 4d6 damage PHB289
 ___ ___ Transmute Metal to Wood
_______________________________ _
Tr_ ___
VSD 1______
act Long
_______ Instantaneous -________
____________ Y _ _________________________________
_ Metal within 40 ft becomes wood PHB294
 ___ ___ True
_______________________________
Seeing _
Di_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Lets you see all things as they really are PHB296
 ___ ___ _______________________________
Whiteout [Cold] _
Co_ ___
VS 1______
act _______
Long ____________
1 hour/lev -________ _
N_ _________________________________
Snow and wind obscure sight FB106
 ___ ___ _______________________________
Wind Walk [Air] _
Tr_ ___
VSD 1______
act _______
Touch 1____________ ________
hour/lev (D) -/Will n. _ _ _________________________________
Sp. You and allies turn vaporous and travel fast PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________


Animal Shapes _
Tr_ ___
VSD 1______
act Close
_______ 1____________
hour/lev (D) -________ Y
_ _ _________________________________
One ally/lev polymorphs into chosen animal PHB198
 ___ ___ _______________________________
Awaken, Mass _
Tr_ ___
VSFX 1______
day _______
Medium ____________
Instantaneous ________
Special _
Y _ _________________________________
Animals or trees gain human intellect CD151
 ___ ___ _______________________________
Conjure Ice Beast VIII [Cold] _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ Control
_______________________________
Plants _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
N_ _________________________________
Control actions of one or more plant creat. PHB213
 ___ ___ _______________________________
Cure Serious Wounds, Mass _
Co_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 3d8 damage +1/lev for many creatures PHB216
 ___ ___ Earth
_______________________________
Glide _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject can glide through earth and stone RoS162
 ___ ___ Earthquake
_______________________________ [Earth] _
Ev_ ___
VSD 1______
act Long
_______ ____________
1 round ________
Special _
N_ _________________________________
Intense tremor shakes 5-ft/lev radius PHB225
 ___ ___ _______________________________
Fimbulwinter [Cold] _
Tr_ ___
VSX ______
10 min 1_______
mi/lev ____________
4d12 weeks -________ _
N_ _________________________________
Creates winter weather for miles around you FB93
 ___ ___ _______________________________
Finger of Death [Death] _
N_e ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Kills one subject PHB230
 ___ ___ Flashflood
_______________________________ [Water] _
Co_ ___
VSD 1______
act 120
_______
ft ____________
1 round ________
Special _
N_ _________________________________
Wave of water smashes everything and floods SaSt114
 ___ ___ _______________________________
Frostfell [Cold] _
Tr_ ___
VSD 1______
round _______
Medium ____________
1 hour/lev ________
For part. _ _ _________________________________
Sp. Turns all subject in area into ice FB95
 ___ ___ Glacier
_______________________________ [Cold] _
Co_ ___
VSD 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Conjures glaciers that attack your enemies FB96
 ___ ___ Leonal’s
_______________________________
Roar [Good,Sonic] _
Ev_ ___
V 1______
act 40
_______
ft ____________
Instantaneous ________
For part. _
Y _ _________________________________
Kills, paralyzes, weakens, dazes nongood BED102
 ___ ___ _______________________________
Maelstrom _
Co_ ___
VSD 1______
round _______
Long 1____________
round/lev ________
Ref n. _
N_ _________________________________
Causes a deadly vortex to form in water CD168
 ___ ___ _______________________________
Mantle of the Fiery Spirit _
Tr_ ___
VSMX 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Permanently grants a creature the fire subtype SaSt118
 ___ ___ Phantom
_______________________________
Wolf _
Co_ ___
VSD 1______
round _______
Medium ____________
Concentration ________
- _
N_ _________________________________
Incorporeal wolf fights for you CD174
 ___ ___ _______________________________
Repel Metal or Stone [Earth] _
Ab_ ___
VS 1______
act _______
60 ft ____________
1 round/lev (D)-________ _ _ _________________________________
N Pushes away metal and stone PHB271
 ___ ___ Reverse
_______________________________
Gravity _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Objects and creatures fall upward PHB273
 ___ ___ Spark
_______________________________
of Life _
N_e ___
VS 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Undead creature loses most immunities LM71
 ___ ___ _______________________________
Storm of Elemental Fury _
Co_ ___
VS 1______
round _______
Long ____________
Concentration ________
Special _
Y _ _________________________________
Magic cloud creates elemental effects CD182
 ___ ___ _______________________________
Stormrage [Electricity] _
Tr_ ___
VSD 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You fly and fire lightning from your eyes CD182
 ___ ___ Summon
_______________________________
Desert Ally VIII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt123
 ___ ___ Summon
_______________________________
Nature’s Ally VIII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 8th/1d3 7th/1d4+1 6th) PHB289
 ___ ___ Sunburst
_______________________________ [Light] _
Ev_ ___
VSD 1______
act Long
_______ ____________
Instantaneous ________
Ref part. _
Y _ _________________________________
Blinds all in 10 ft, deals 6d6 damage PHB289
 ___ ___ Unearthly
_______________________________
Beauty (ABSTINENCE) [Good] _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
You become beautiful as a nymph, can kill BED110
 ___ ___ _______________________________
Whirlwind [Air] _
Ev_ ___
VSD 1______
act _______
Long ____________ ________
1 round/lev (D)Ref n. _ _ _________________________________
Y Cyclone deals damage and picks up creatures PHB301
 ___ ___ _______________________________
Word of Recall _
Co_ ___
V 1______
act _______
Unlimit. ____________ ________
Instantaneous -/Will n. _ _ _________________________________
Sp. Teleports you back to designated place PHB303
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid/Spirit Shaman Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____  

 ___ ___ Antipathy


_______________________________
[Mind-Affecting] En_
_ ___
VSD 1______
hour _______
Close ____________
2 hours/lev (D)Will
________
part. _
Y _ _________________________________
Object or location repels certain creatures PHB200
 ___ ___ _______________________________
Cometstrike [Cold] _
Co_ ___
VD 1______
act _______
Medium 3____________
rounds ________
Ref part. _
N_ _________________________________
3 comets/round, dealing 3d6 + 1d4/lev dmg FB90
 ___ ___ _______________________________
Conjure Ice Beast IX [Cold] __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Conjures ice creature to fight for you FB91
 ___ ___ _______________________________
Cure Critical Wounds, Mass _
Co_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 4d8 damage +1/lev for many creatures PHB215
 ___ ___ _______________________________
Death Ward, Mass _
N_ e ___
VSD 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
Grants immunity to death spells and effects LM63
 ___ ___ Elemental
_______________________________
Swarm _
Co_ ___
VS 10
______
min Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Summons multiple elementals PHB226
 ___ ___ Foresight
_______________________________ _
Di_ ___
VSD 1______
act Touch
_______ 10____________
min/lev -/Will
________n. _
Sp.
_ _________________________________
“Sixth sense” warns of impending danger PHB233
 ___ ___ _______________________________
Nature’s Avatar _
Ev_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Animal gains several combat bonuses CD170
 ___ ___ _______________________________
Perinarch, Planar _
Tr_ ___
VSD 1______
act _______
Close 1____________
round/lev ________
Special _
N_ _________________________________
Gain control over morphic plane area PlHB102
 ___ ___ _______________________________
Phantom Bear _
Co_ ___
VSD 1______
round _______
Medium ____________ ________
Concentration - _
N_ _________________________________
Incorporeal bear fights for you CD173
 ___ ___ _______________________________
Rain of Black Tulips [Good] __
Ev ___
VSM 1______
act _______
Long ____________ ________
1 round/lev (D)Special _
Y _ _________________________________
Evil creatures take 5d6 dmg/round, nauseated BED104
 ___ ___ Regenerate
_______________________________ _
Co_ ___
VSD 3______
rds Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Limbs grow back, cures 4d8 damage +1/lev PHB270
 ___ ___ Shadow
_______________________________
Landscape _
Il _ ___
VSD 1______
hour _______
Long ____________
1 day/lev (D) Ref________
part. _
Y _ _________________________________
Makes natural terrain more dangerous CD180
 ___ ___ _______________________________
Shambler _
Co_ ___
VS 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Summons 1d4+2 shambling mounds to fight PHB277
 ___ ___ _______________________________
Shapechange _
Tr_ ___
VSF 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Change into any creature, change once/round PHB277
 ___ ___ _______________________________
Storm of Vengeance _
Co_ ___
VS 1______
round _______
Long ____________ Special
Concentration ________ _
Y _ _________________________________
Storm rains acid, lightning, and hail PHB285
 ___ ___ _______________________________
Summon Elemental Monolith [Special] __
Co ___
VSD 1______
round _______
Medium ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls powerful elemental creature to fight CA124
 ___ ___ Summon Desert Ally IX
_______________________________ _
Co_ ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Calls dustform creatures to fight SaSt123
 ___ ___ Summon Nature’s Ally IX
_______________________________ _
Co_ ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Calls animals (1 9th/1d3 8th/1d4+1 7th) PHB289
 ___ ___ Sympathy
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
hour _______
Close ____________
2 hours/lev (D)Will
________
n. Y
_ _ _________________________________
Object or location attracts certain creatures PHB292
 ___ ___ _______________________________
Transmute Rock to Lava [Earth, Fire] _
Tr_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ _
N_ _________________________________
Transforms one 10-ft cube, with fire damage CA127
 ___ ___ _______________________________
Unyielding Roots _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
For n. _
Y _ _________________________________
Creature grows roots CD184
 ___ ___ _______________________________
Were-Doom [Chaos, Evil] _
Ev_ ___
VSM 1______
min _______
Long ____________
24 hours ________
For n. _ _ _________________________________
Y 1d4 creatures are infected with lycanthropy BVD109
 ___ ___ Whirlwind, Greater
_______________________________ [Air] _
Ev_ ___
VS 1______
act Medium
_______ 1____________
round/lev For part.
________ Y _ _________________________________
_ Cyclone deals damage and picks up creatures CD189
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Healer Powers

Healing Hands:  + ____


CHA Cleanse Poison:  Cleanse Spirit: 
Cleanse Paralysis:  Effortless Healing:  Cleanse Petrification: 
Cleanse Disease:  Unicorn Companion:  New Limb: 
Cleanse Fear:  Cleanse Blindness:  New Life: 

Healer Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Create Water [Water] __
Co ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Creates 2 gallons/lev of pure water PHB215
___ ___ _________________________________
Cure Minor Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1 point of damage PHB216
___ ___ _________________________________
Deathwatch [Evil] _ _e
N ___
VS 1______
act _______
30 ft ____________
10 min/lev ________
- _
N_ _________________________________
Reveals how near neath subjects are in 30-ft PHB217
___ ___ _________________________________
Detect Magic __
Di ___
VS 1______
act _______
60 ft 1____________
min/lev (D) -________ __
N _________________________________
Detect spells and magic items within 60 ft PHB219
___ ___ Detect Poison
_________________________________ __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N_
_ _________________________________
Detects poison in one creature or object PHB219
___ ___ _________________________________
Light [Light] __
Ev ___
VD 1______
act _______
Touch ____________
10 min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
___ ___ _________________________________
Mending __
Tr ___
VS 1______
act _______
10 ft ____________ Will
Instantaneous ________
n. __
Y _________________________________
Makes minor repairs on an object PHB253
___ ___ _________________________________
Purify Food and Drink __
Tr ___
VS 1______
act _______
10 ft ____________ Will
Instantaneous ________
n. __
Y _________________________________
Purifies 1 cubic ft/level of food or water PHB267
___ ___ _________________________________
Read Magic __
Di ___
VSF 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Bless Water [Good] __
Tr ___
VSM 1______
min _______
Touch ____________
Instantaneous ________
Will n. __
Y _________________________________
Makes holy water PHB205
___ ___ Cure
_________________________________
Light Wounds [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
___ ___ _________________________________
Goodberry __
Tr ___
VSD 1______
act _______
Touch 1____________
day/lev -________ __
Y _________________________________
2d4 berries cure 1 hp each (max 8 hp/24 hrs) PHB237
___ ___ Protection
_________________________________
from Evil [Good] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
___ ___ Remove
_________________________________
Fear __
Ab ___
VS 1______
act Close
_______ 10
____________
min Will
________
n. Y
__ _________________________________
+4 on saves vs. fear for 1 subject +1/4 lev PHB271
___ ___ _________________________________
Remove Paralysis [Healing] __
Co ___
VS 1______
act _______
Close ____________
Instantaneous ________
Will n. __
Y _________________________________
Frees 1 or more creatures from paralysis/slow PHB271
___ ___ _________________________________
Sanctuary __
Ab ___
VSD 1______
act _______
Touch 1____________
round/lev ________
Will n. _
N_ _________________________________
Opponents can’t attack you, you can’t attack PHB274
___ ___ Speak
_________________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Calm Emotions [Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________ ________
round/lev (D)Will n. _
Y_ _________________________________
Calms creatures, negating emotion effects PHB207
___ ___ _________________________________
Cure Moderate Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 2d8damage +1/lev (max +10) PHB216
___ ___ Delay
_________________________________
Poison [Healing] __
Co ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ _________________________________
Gentle Repose _ _e
N ___
VSD 1______
act _______
Touch 1____________
day/lev ________
Will n. _
Y_ _________________________________
Preserves one corpse PHB235
___ ___ _________________________________
Remove Blindness/Deafness [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Cures normal or magical conditions PHB270
___ ___ _________________________________
Remove Disease [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Cures all diseases affecting subject PHB271
___ ___ _________________________________
Restoration, Lesser __
Co ___
VS 3______
rds _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Repairs 1d4 ability damage PHB272
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Close Wounds


_________________________________
[Healing] __
Co ___
V Immed.
______ Close
_______ Instantaneous
____________ Will ½
________ Y_
_ _________________________________
Cure 2d4 damage, even on another’s turn MHB34
___ ___ _________________________________
Create Food and Water __
Co ___
VS ______
10 _______
min Close ____________
24 hrs -________ _
N_ _________________________________
Feeds 3 humans or 1 horse/level PHB215
___ ___ _________________________________
Cure Serious Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________
Instantaneous ________
Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ _________________________________
Neutralize Poison [Healing] __
Co ___
VSD 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
Y_ _________________________________
Detoxifies venom in or on subject PHB257
___ ___ Remove
_________________________________
Curse __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Frees object or person from curse PHB270
___ ___ Restoration
_________________________________
[Healing] __
Co ___
VSM 3______
rds Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Restores level and ability drains PHB272
___ ___ Status
_________________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Monitors condition and position of allies PHB284
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Healer Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Cure Critical Wounds


_________________________________
[Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
___ ___ _________________________________
Cure Light Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________
Instantaneous ________
WIll ½ _
Y_ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
___ ___ _________________________________
Death Ward _ _e
N ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Grants immunity to death spells and effects PHB217
___ ___ _________________________________
Freedom of Movement __
Ab ___
VSMD 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
Y_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ _________________________________
Panacea [Healing] __
Co ___
VS 1______
act _______
Touch ____________
Instantaneous ________
Will ½ _
Y_ _________________________________
Removes most afflictions MHB37
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Atonement


_________________________________ __
Ab ___ 1______
VSMFDXhour _______
Touch ____________
Instantaneous ________
- _
Y_ _________________________________
Removes burden of misdeeds from subject PHB201
___ ___ _________________________________
Break Enchantment __
Ab ___
VS 1______
min _______
Close ____________
Instantaneous ________
Special _
N_ _________________________________
Frees subject from magical effects PHB207
___ ___ _________________________________
Cure Moderate Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________
Instantaneous ________
Will ½ _
Y_ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
___ ___ Raise
_________________________________
Dead [Healing] __
Co ___
VSMD1______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Restores life to subject dead up to 1 day/level PHB268
___ ___ Revivify
_________________________________
[Healing] __
Co ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Restore recently dead to life, no level loss MHB38
___ ___ _________________________________
Stone to Flesh __
Tr ___
VSM 1______
act _______
Medium ____________
Instantaneous ________
For n. _
Y_ _________________________________
Restores petrified creature PHB285
___ ___ _________________________________
True Seeing __
Di ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Lets you see all things as they really are PHB296
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

6th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Cure Serious Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________
Instantaneous ________
Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev for many creatures PHB216
___ ___ _________________________________
Heal [Healing] __
Co ___
VS 1______
act _______
Touch ____________
Instantaneous ________
Will n. __
Y _________________________________
Cures 10 points/lev of damage and conditions PHB239
___ ___ _________________________________
Heroes’ Feast __
Co ___
VSD ______
10 min _______
Close 1____________
hour +12 hrs -________ __
N _________________________________
Food for 1 creat./lev cures and gives bonuses PHB240
___ ___ _________________________________
Restoration, Greater [Healing] __
Co ___
VSX ______
10 min _______
Touch ____________
Instantaneous ________
Will n. __
Y _________________________________
Restores all levels and drained ability scores PHB272
___ ___ _________________________________
Regenerate [Healing] __
Co ___
VSD 3______
rds _______
Touch ____________
Instantaneous ________
For n. _
Y_ _________________________________
Severed limbs grow back, cures 4d8 dmg +1/lev PHB270
___ ___ _________________________________
Status, Greater __
Di ___
VS 1______
min _______
Medium 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Monitors position of many allies HoB128
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

7th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Cure Critical Wounds, Mass [Healing] _ _ VS
Co ___ 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y_ _________________________________
Cures 4d8 damage +1/lev for many creatures PHB215
___ ___ _________________________________
Repulsion _ _ VSD
Ab ___ 1______
act _______
10 ft/lev 1____________ ________
round/lev (D)Will n. __
Y _________________________________
Creatures can’t approach you PHB271
___ ___ _________________________________
Resurrection [Healing] _ _ VSMD
Co ___ ______
10 min _______
Touch ____________ ________
Instantaneous - _
Y_ _________________________________
Fully restores dead subjects PHB272
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

8th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Discern


_________________________________
Location _ _ VSD
Di ___ 10
______
min Unlimit.
_______ Instantaneous
____________ -________ _
N_ _________________________________
Reveals exact location of creature or object PHB222
___ ___ Heal,
_________________________________
Mass [Healing] _ _ VS
Di ___ 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
As heal, but with several subjects PHB239
___ ___ _________________________________
Holy Aura [Good] _ _ VSF
Ab ___ 1______
act _______
20 ft 1____________ ________
round/lev (D)Special _
Y_ _________________________________
+4 AC, +4 resistance and SR 25 vs. evil spells PHB241
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Foresight


_________________________________ _ _ VSM
Di ___ 1______
act Touch
_______ 10
____________
min/lev -/Will
________
n. _
Sp.
_ _________________________________
“Sixth sense” warns of impending danger PHB233
___ ___ Gate
_________________________________ _ _ VSX
Co ___ 1______
act Medium
_______ Special
____________ -________ _
N_ _________________________________
Connects two planes for travel or summon PHB234
___ ___ True
_________________________________
Resurrection [Healing] _ _ VSMD
Co ___ 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y _ _________________________________
Fully restores dead subject, without remains PHB296
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Hexblade Powers

Casting Level: ________


Lev/2 Hexblade’s Curse: _____ /day Arcane Resistance:  Greater Hexblade’s Curse: 
Aura of Unluck: _____ /day Mettle:  Dire Hexblade’s Curse: 

Hexblade Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Alarm
_______________________________ __
Ab ___
VSF 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
__ _________________________________
Wards an area, for 2 hours/lev PHB197
 ___ Arcane
_______________________________
Mark _ n_
U ___
VS 1______
act 0
_______
ft Permanent
____________ -________ _
N_ _________________________________
Inscribe a personal rune (visible or invisible) PHB201
 ___ Augment
_______________________________
Familiar __
Tr ___
VS 1______
act Close
_______ Conc.+1
____________
rd/lev For
________
n. Y
__ _________________________________
Your familiar becomes more powerful CW116
 ___ Backbiter
_______________________________ _ _e
N ___
VSF 1______
act Close
_______ 1____________
round/lev Will n.
________ Y_
_ _________________________________
Wooden-hafted weapon strikes wielder CA98
 ___ Cause Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VS 1______
act Close
_______ Special
____________ Will part.
________ Y_
_ _________________________________
One creat. with less than 6 HD flees PHB208
 ___ Charm Person
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hour/lev Will n.
________ Y_
_ _________________________________
Makes one person your friend PHB209
 ___ Detect
_______________________________
Magic __
Di ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ Disguise
_______________________________
Self Il_ _ ___
VS 1______
act Personal
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ Distract
_______________________________
Assailant [Mind-Affecting] __
En ___
VSM Swift
______ _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
One creature is flat-footed for 1 round CV146
 ___ Entropic Shield
_______________________________ __
Ab ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N_
_ _________________________________
Ranged attacks against you miss 20% PHB227
 ___ Expeditious Retreat
_______________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N_
_ _________________________________
Your speed increases by 30 ft PHB228
 ___ Identify
_______________________________ __
Di ___
VSM 1______
hour Touch
_______ Instantaneous -
____________ ________ N_
_ _________________________________
Determines properties of magic item PHB243
 ___ Light
_______________________________ [Light] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ Magic
_______________________________
Weapon __
Tr ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ Mount
_______________________________ __
Co ___
VSM 1______
round Close
_______ 2 ____________
hours/lev -________ _
N_ _________________________________
Summons riding horse for 2 hours/lev PHB256
 ___ Nystul’s Magic Aura
_______________________________ Il_ _ ___
VSF 1______
act Touch
_______ 1____________
day/lev (D) -________ N_
_ _________________________________
Alters object’s magic aura PHB257
 ___ Phantom Threat
_______________________________
[Mind-Affecting] Il_ _ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject thinks it’s flanked CW118
 ___ _______________________________
Prestidigitation _ n_
U ___
VS 1______
act _______
10 ft ____________
1 hour ________
Special _
N_ _________________________________
Performs minor tricks PHB264
 ___ _______________________________
Protection from Chaos [Lawful] __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ _______________________________
Protection from Evil [Good] __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ _______________________________
Protection from Good [Evil] __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ _______________________________
Protection from Law [Chaotic] __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ _______________________________
Read Magic __
Di ___
VSF 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
 ___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
 ___ _______________________________
Tasha’s Hideous Laughter [Mind-Aff.] __
En ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject loses actions for 1 round/lev PHB292
 ___ _______________________________
Undetectable Alignment __
Ab ___
VS 1______
act _______
Close 24____________
hrs ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hrs PHB297
 ___ _______________________________
Unseen Servant __
Co ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Invisible force obeys your commands PHB297
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Alter Self __
Tr ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ _______________________________
Blindness/Deafness _ _e
N ___
V 1______
act _______
Medium ____________
Permanent (D) For
________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ Bull’s
_______________________________
Strength __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ Crisis
_______________________________
of Confidence [Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target loses commander’s aura, no Cha to rally HoB126
 ___ Critical
_______________________________
Strike __
Di ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You gain +1d6 damage, doubled threat range CV145
 ___ Darkness
_______________________________ [Darkness] __
Ev ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ Eagle’s Splendor
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject gains +4 Cha for 1 min/lev PHB225
 ___ Enthrall
_______________________________
[Language-Dep., Mind-Aff., Sonic] __
En ___
VS 1______
round _______
Medium ____________
Up to 1 hour ________
Will n. _
Y _ _________________________________
Captivates all within range PHB227
 ___ False
_______________________________
Life _ _e
N ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ _
Y _ _________________________________
Subject gains 1d10+1/lev (max. +10) temp. hp PHB229
 ___ Glitterdust
_______________________________ __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ Invisibility
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ Invisibility,
_______________________________
Swift Il_ _ ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Invisibility lasts 1 round CV153
 ___ Mirror
_______________________________
Image Il_ _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ Phantasmal
_______________________________
Assailants [Fear, Mind-Aff.] Il_ _ ___
VS 1______
act Close
_______ Instantaneous
____________ Special
________ _
Y _ _________________________________
Nightmare creatures strike target CA117
 ___ Protection
_______________________________
from Arrows __
Ab ___
VSF 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject immune to most ranged attacks PHB266
 ___ _______________________________
Pyrotechnics __
Tr ___
VSM 1______
act _______
Long ____________ Special
Special ________ _ _ _________________________________
Sp. Turns fire into blinding light or smoke PHB267
 ___ Rage
_______________________________ [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, -2 AC, +1 to Will saves PHB268
 ___ Resist
_______________________________
Energy __
Ab ___
VS 1______
act Touch
_______ 10____________
min/lev For
________
n. Y
_ _ _________________________________
Ignores 10+ damage/attack from one energy PHB272
 ___ See
_______________________________
Invisibility __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB273
 ___ Spider
_______________________________
Climb __
Tr ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ Suggestion
_______________________________
[Language-Dep., Mind-Affecting] __
En ___
VM 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels subject to follow course of action PHB285
 ___ _______________________________
Summon Swarm __
Co ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summons swarm of bats, rats, or spiders PHB289
 ___ _______________________________
Touch of Idiocy [Mind-Affecting] __
En ___
VS 1______
act _______
Touch 10____________
min/lev -________ _
Y _ _________________________________
Subject takes 1d6 points of Int, Wis, Cha PHB294
 ___ Whirling
_______________________________
Blade __
Tr ___
VSF 1______
act 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Hexblade Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Arcane Sight __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras become visible to you PHB201
 ___ _______________________________
Charm Monster [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y _________________________________
Makes monster believe it is your ally PHB209
 ___ _______________________________
Confusion [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ _______________________________
Dispel Magic __
Ab ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ Hound
_______________________________
of Doom Il_ _ ___
VS 1______
round Close
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates shadowy protector CW117
 ___ Invisibility
_______________________________
Sphere Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ _______________________________
Magic Weapon, Greater __
Tr ___
VSM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
+1/4 levels (max +5) PHB251
 ___ _______________________________
Nondetection __
Ab ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Hides subject from divination and scrying PHB257
 ___ _______________________________
Phantom Steed __
Co ___
VS ______
10 min _______
0 ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ _______________________________
Poison _ _e
N ___
VSD 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB262
 ___ Protection
_______________________________
from Energy __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev For
________
n. Y
__ _________________________________
Absorbs 12 points/lev damage from energy PHB266
 ___ Repel
_______________________________
Vermin __
Ab ___
VSD 1______
act 10
_______
ft 10 ____________
min/lev (D) -/Will
________ n. Y
__ _________________________________
Insects and vermin stay 10 ft away PHB271
 ___ _______________________________
Slow __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
1 subj./lev takes only 1 action/r, -2 AC and hit PHB280
 ___ _______________________________
Spectral Weapon Il_ _ ___
VS ______
Swift _______
Personal 1____________ ________
round/lev (D)Will part. _
Y_ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ _______________________________
Stinking Cloud __
Co ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _
N_ _________________________________
Nauseating vapors, 1 round/lev PHB284
 ___ _______________________________
Vampiric Touch _ _e
N ___
VS 1______
act _______
Touch ____________ -________
Special _
Y_ _________________________________
Touch deals 1d6/2 lev, caster gains dmg as hp PHB298
 ___ Wind Wall
_______________________________ [Air] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev -
________ Y_
_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Assay Resistance


_______________________________ __
Di ___
VS Swift
______ _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
+10 bonus to one level check against SR CA98
 ___ Baleful
_______________________________
Polymorph __
Tr ___
VS 1______
act Close
_______ Permanent
____________ Special
________ _
Y _ _________________________________
Transforms subject into harmless animal PHB202
 ___ Break
_______________________________
Enchantment __
Ab ___
VS 1______
min Close
_______ Instantaneous
____________ Special
________ _
N_ _________________________________
Frees subject from enchantments PHB207
 ___ Contact
_______________________________
Other Plane __
Di ___
V 10
______
min _______
Personal ____________ ________
Concentration - _
N_ _________________________________
Ask questions to extraplanar entity PHB212
 ___ Cursed
_______________________________
Blade _ _e
N ___
V 1______
act Touch
_______ 1____________
min/lev -________ _
N_ _________________________________
Wounds dealt by weapon can’t be healed CW117
 ___ Detect Scrying
_______________________________ __
Di ___
VSM 1______
act 40 ft
_______ 24 hours
____________ -
________ N_ _________________________________
_ Alerts you of magical eavesdropping PHB219
 ___ Dimension Door
_______________________________ __
Co ___
V 1______
act Long
_______ Instantaneous -/Will
____________ ________n. Sp.
_ _ _________________________________
Teleports you short distance PHB221
 ___ Dominate Person
_______________________________
[Mind-Affecting] __
En ___
VS 1______
round Close
_______ 1 day/lev
____________ Will n.
________ Y
_ _ _________________________________
Controls humanoid telepathically PHB224
 ___ Early
_______________________________
Twilight [Darkness] __
Ev ___
VM 1______
round Long
_______ ____________
10 min/lev (D) -________ _
N_ _________________________________
Reduce light in 80-ft radius cylinder HoB126
 ___ Enervation
_______________________________ _ _e
N ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y _ _________________________________
_ Subject gains 1d4 negative levels PHB226
 ___ Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act 30 ft
_______ Special
____________ Will ________
part. _
Y _ _________________________________
Subjects within cone flee for 1 round/lev PHB229
 ___ Invisibility,
_______________________________
Greater Il_ _ ___
VS 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ Phantasmal
_______________________________
Killer [Fear, Mind-Affecting] Il_ _ ___
VS 1______
act Medium
_______ Instantaneous
____________ Special
________ _
Y _ _________________________________
Illusion kills subject or deals 3d6 damage PHB260
 ___ Polymorph
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gives one willing subject a new form PHB263
 ___ _______________________________
Scrying __
Di ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y _ _________________________________
Spies on subject from a distance PHB274
 ___ Sending
_______________________________ __
Ev ___
VSM 10
______
min Special
_______ 1____________
round ________
- _
N_ _________________________________
Instantly delivers short message anywhere PHB275
 ___ Shadow
_______________________________
Form Il_ _ ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Hide, Move Silently, Escape Artist CV156
 ___ Solid
_______________________________
Fog __
Co ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ _
N_ _________________________________
Blocks vision, slows movement PHB281
 ___ Unluck
_______________________________ __
Di ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target remakes all rolls, taking worse result CA128
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Paladin Powers

Casting Level: ________


Lev/2 Turn Undead Check Result Max HD Affected

0 or lower Level -7
1-3 Level -6
Turning Check: 1d20 + CHA
___ 4-6 Level -5
Aura of Good:  Lay on Hands: _____ hp/day Times per Day: 3 + CHA
___ + ___ = ____ 7-9 Level -4
Detect Evil:  Smite Evil: +_____ times/day Turning Damage: 2d6 + CHA
___ + Lev-3
___ = ____
10-12
13-15
Level -3
Level -2
Divine Grace:  +_____
CHA to attack 16-18 Level -1
19-21 Level
Divine Health:  +_____
Lev to damage 22+ Level +1
Aura of Courage:  Remove Disease: _____ times/week
Special Mount: 

Paladin Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Axiomatic


__________________________________
Water [Lawful] __
Tr ___
VSM 1______
min Touch
_______ Instantaneous
____________ Will
________
n. Y
__ __________________________________
Makes lawful-aligned axiomatic water PlHB95
___ ___ __________________________________
Blaze of Light [Light] __
Ev ___
VS 1______
act _______
60 ft ____________
Instantaneous ________
For n. __
Y __________________________________
60-ft cone of light dazzles creatures HoB125
___ ___ __________________________________
Bless [Mind-Affecting] __
En ___
VSD 1______
act _______
50 ft 1____________
min/lev -________ __
Y __________________________________
Allies gain +1 to attacks and saves vs. fear PHB205
___ ___ Bless
__________________________________
Water [Good] __
Tr ___
VSM 1______
min Touch
_______ Instantaneous
____________ Will
________
n. Y
__ __________________________________
Makes holy water PHB205
___ ___ Bless
__________________________________
Weapon __
Tr ___
VS 1______
act Touch
_______ 1____________
min/lev -________ N
__ __________________________________
Weapon strikes true against evil foes PHB205
___ ___ Bless
__________________________________
Weapon, Swift __
Tr V___ Swift
______ Touch
_______ 1____________
round -________ N
__ __________________________________
Weapon strikes true against evil foes MHB34
___ ___ Create
__________________________________
Water [Water] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Creates 2 gallons of pure water per level PHB215
___ ___ __________________________________
Cure Light Wounds __
Co ___
VS 1______
act _______
Touch ____________
Instantaneous ________
Will ½ __
Y __________________________________
Cures 1d8 damage +1/level (max +5) PHB215
___ ___ __________________________________
Detect Poison __
Di ___
VS 1______
act _______
Close ____________
Instantaneous -________ __
N __________________________________
Detects poison in one creature or object PHB219
___ ___ __________________________________
Detect Undead __
Di ___
VSD 1______
act _______
60 ft 1____________
min/lev (D) -________ __
N __________________________________
Reveals undead within 60 ft PHB220
___ ___ Divine
__________________________________
Favor __
Ev ___
VSD 1______
act Personal
_______ 1____________
min -________ N
__ __________________________________
Gain +1 to hit and damage per 3 lev (max +3) PHB224
___ ___ Divine
__________________________________
Sacrifice __
Ev ___
VS 1______
act Personal
_______ 1____________
round/lev -________ N
__ __________________________________
You sacrifice hit points to deal extra damage CD163
___ ___ Endure
__________________________________
Elements __
Ab ___
VS 1______
act Touch
_______ 24 ____________
hrs Will
________
n. Y
__ __________________________________
Exist comfortably in hot/cold environment PHB226
___ ___ __________________________________
Golden Barding [Force] __
Co ___
VD 1______
act _______
Touch 1____________
hour/lev ________
Will n. __
Y __________________________________
Your mount gets force armor CD166
___ ___ __________________________________
Grave Strike [Good] __
Di ___
VD ______
Swift _______
Personal 1____________
round -________ __
N __________________________________
You can sneak attack undead CV150
___ ___ _________________________________
Lantern Light (ABSTINENCE) [Good,Light] __
Ev S___ 1______
act _______
Close 1____________
round/lev -________ _
Y_ _________________________________
Ranged touch attacks deal 1d6 damage BED101
___ ___ _________________________________
Lionheart [Mind-Affecting] __
Ab ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains immunity to fear MHB37
___ ___ _________________________________
Magic Weapon _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
___ ___ _________________________________
Protection from Chaos [Lawful] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves vs. chaos; no mind control PHB266
___ ___ _________________________________
Protection from Evil [Good] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves vs. evil; no mind control PHB266
___ ___ Read
_________________________________
Magic _
Di_ ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
___ ___ Resist
_________________________________
Planar Alignment _
Ab_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
__ _________________________________
Subject resists penalties for being on a Plane PlHB104
___ ___ Resistance
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
___ ___ _________________________________
Restoration, Lesser _
Co_ ___
VS 3______
rds _______
Touch ____________
Instantaneous ________
Will n. __
Y _________________________________
Repairs 1d4 ability damage PHB272
___ ___ Resurgence
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Grants target a second chance at a save CD177
___ ___ Second Wind
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y_
_ _________________________________
Target gains the Endurance feat for 1 hour/lev BED106
___ ___ Silvered Weapon
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev For n.
________ Y_
_ _________________________________
Turns one weapon into a silvered weapon BED107
___ ___ Traveler’s
_________________________________
Mount _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Creature moves faster but can’t attack CD184
___ ___ Virtue
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min For n.
________ Y_
_ _________________________________
Subject gains 1 temporary hp PHB298
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Blessed


_________________________________
Aim _
Di_ ___
VS 1______
act 60
_______
ft Concentration
____________ Will
________
n. _
N_ _________________________________
+2 bonus for allies’ ranged attacks CD154
___ ___ Bull’s
_________________________________
Strength _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
___ ___ Call
_________________________________
Mount [Good] __
Co ___
V 1______
round _______
10 ft ____________
1 hour/lev (D) -________ N
__ _________________________________
Call your mount even if already called today BED93
___ ___ Cloak
_________________________________
of Bravery [Mind-Affecting] __
Ab ___
VS 1______
act 60
_______
ft ____________
10 min/lev ________
Will n. Y
__ _________________________________
You and allies gain a bonus on saves vs. fear CW117
___ ___ Delay
_________________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ Divine
_________________________________
Insight _
Di_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Insight bonus of 5+lev on one skill check CV147
___ ___ Divine
_________________________________
Protection [Mind-Affecting] __
En ___
VSD 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Allies gain +1 to Ac and saves MHB35
___ ___ Eagle’s
_________________________________
Splendor _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
___ ___ Estanna’s
_________________________________
Stew _
Co_ ___
VSF 1______
round _______
0 ft ____________
Instantaneous Will
________
½ _
Y_ _________________________________
Conjures stew that heals 1d6+1 (1 serv./2 lev) BED99
___ ___ Freedom
_________________________________
of Breath _
Ab_ ___
VSM 1______
act Touch
_______ 10 ____________
min/lev Will
________
n. _
Y_ _________________________________
Protects against suffocation and vapors SaSt116
___ ___ Holy
_________________________________
Spurs _
Tr_ ___
V Swift
______ _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
Special mount’s speed increases by 40 ft MHB36
___ ___ Hydrate
_________________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Heals dessication damage SaSt117
___ ___ Insigna
_________________________________
of Alarm _
Ab_ ___
VSF 1______
act Long
_______ ____________
Instantaneous -________ _
Y_ _________________________________
Alert bearers of special insigna RoD166
___ ___ Moment
_________________________________
of Clarity _
Ab_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Target makes a new ST to avoid mind-affecting BED103
___ ___ Owl’s
_________________________________
Wisdom _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
___ ___ Quick
_________________________________
March _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Allies’ speed increases by 30 ft for 1 round MHB37
___ ___ Remove Paralysis
_________________________________ _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Frees 1 or more creatures from paralysis/slow PHB271
___ ___ Resist Energy
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 10 min/lev
____________ For n.
________ Y
__ _________________________________
Ignores 10+ damage/attack from one energy PHB272
___ ___ Righteous
_________________________________
Fury [Good] __
Ev ___
VS 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject deals double damage on charges MHB38
___ ___ Shield
_________________________________
of Warning _
Ab_ ___
V 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
N_ _________________________________
Shield grants +1 on Ref saves per 5 lev Dra115
___ ___ Shield
_________________________________
Other _
Ab_ ___
VSF 1______
act Close
_______ 1____________
hour/lev (D) Will
________
n. Y
__ _________________________________
You take half of subject’s damage PHB278
___ ___ Stone
_________________________________
Fist _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Your fists inflict deadly wounds RoS163
___ ___ Undetectable
_________________________________
Alignment _
Ab_ ___
VS 1______
act Close
_______ 24 ____________
hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hrs PHB297
___ ___ Zeal
_________________________________ _
Ab_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You move through foes toattack an enemy CD191
___ ___ Zone
_________________________________
of Truth [Mind-Affecting] __
En ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects within range cannot lie PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Paladin Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Angelskin


_________________________________ [Good] Ab_
_ ___
VSD 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Lawful good creature gets DR 10/silver and evil MHB33
___ ___ _________________________________
Binding Snow (FROSTFELL) [Cold] _
Tr_ ___
VSD 1______
act _______
Medium 1____________
hour/lev (D) Ref________
n. _
Y_ _________________________________
Snow freezes, impeding movement FB89
___ ___ _________________________________
Blessed Sight _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Evil auras become visible to you BED92
___ ___ _________________________________
Blessing of Bahamut [Good] __
Ab ___
VM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain damage reduction 10/magic CD154
___ ___ _________________________________
Cure Moderate Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 2d8 damage +1/lev (max +10) PHB216
___ ___ Daylight
_________________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
___ ___ Discern
_________________________________
Lies _
Di_ ___
VSD 1______
act Close
_______ Up ____________
to 1 rd/lev Will
________
n. N
__ _________________________________
Reveals deliberate falsehoods PHB221
___ ___ _________________________________
Dispel Magic _
Ab_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels spells and magical effects PHB223
___ ___ _________________________________
Fell the Greatest Foe _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
For n. _
Y_ _________________________________
Extra damage to creatures larger than Medium Dra113
___ ___ _________________________________
Find the Gap _
Di_ V___ 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Your attacks ignore armor and natural armor Dra113
___ ___ _________________________________
Earth Hammer _
Tr_ V___ ______
Swift _______
Touch ____________
1 round/lev ________
Will n. _
Y_ _________________________________
Infuse a melee weapon with earth’s power RoS162
___ ___ Heal
_________________________________
Mount _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
As heal on warhorse or special mount PHB239
___ ___ Holy
_________________________________
Storm [Water,Good] __
Co ___
VSD 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Good-aligned rain falls in 20-ft radius PlHB99
___ ___ _________________________________
Insignia of Blessing [Mind-Affecting] __
En ___
VSF 1______
act _______
Long ____________
1 min/lev -________ _
Y_ _________________________________
Bearers of insignia gain +1 to attack and vs. fear RoD166
___ ___ _________________________________
Insignia of Warding _
Ab_ ___
VSF 1______
act _______
Long ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Bearers of insignia gain +1 to AC and Fort. RoD166
___ ___ _________________________________
Invoke the Cerulean Sign _
Ev_ S___ 1______
act _______
30 ft ____________
Instantaneous For ________
n. __
N _________________________________
Aberrations become sickened, nauseated, etc. LoM211
___ ___ _________________________________
Magic Circle against Chaos [Lawful] __
Ab ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in a 10-ft radius PHB249
___ ___ Magic
_________________________________
Circle against Evil [Good] __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in a 10-ft radius PHB249
___ ___ Magic
_________________________________
Weapon, Greater _
Tr_ ___
VSD 1______
act Close
_______ 1____________
hour/lev ________
WIll n. _
Y_ _________________________________
+1 bonus/4 levels (max +5) PHB251
___ ___ _________________________________
Mantle of Good [Good] __
Ab ___
VSD 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
Y_ _________________________________
You gain SR 12+lev against evil spells PlHB100
___ ___ _________________________________
Mantle of Law [Lawful] __
Ab ___
VSD 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
Y_ _________________________________
You gain SR 12+lev against chaotic spells PlHB101
___ ___ Mind
_________________________________
Bond __
Di ___
VSD 1______
act Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
You and your mount gain +4 flanking bonus BED102
___ ___ Prayer
_________________________________
[Mind-Affecting] __
En ___
VSD 1______
act 40
_______
ft 1____________
round/lev -________ _
Y_ _________________________________
Allies gain +1 on most rolls, enemies -1 PHB264
___ ___ Remove Blindness/Deafness
_________________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous For n.
____________ ________ Y_
_ _________________________________
Cures normal or magical conditions PHB270
___ ___ Remove Curse
_________________________________ __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Frees object or person from curse PHB270
___ ___ Resurgence, Mass
_________________________________ __
Ab ___
VSD 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Grants targets a second chance at a save CD177
___ ___ Smite
_________________________________
Heretic __
Co ___
VSD 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ _________________________________
Gain +2 on attack, deal extra smite damage BED107
___ ___ Undead
_________________________________
Bane Weapon __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Weapon gains undead bane and good property LM72
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aspect


_________________________________
of the Deity, Lesser [Good] __
Tr ___
VSD 1______
act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Your form becomes more like your deity’s BED91
___ ___ Aura of Cold, Lesser
_________________________________ [Cold] __
Tr ___
VSD 1______
act 5 ft
_______ 1____________
round/lev (D)-________ Y _ _________________________________
_ Cold deals 1d6 damage to creatures in 5 ft FB88
___ ___ Axiomatic Storm
_________________________________
[Water,Lawful] __
Co ___
VSD 1______
act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Good-aligned rain falls in 20-ft radius PlHB95
___ ___ Battlefield Illumination
_________________________________ [Light] __
Ev ___
VS 1______
round Long
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Improve light in 80-ft radius cylinder HoB125
___ ___ Blood of the Martyr
_________________________________ [Good] _ _e
N ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ Y _ _________________________________
_ You heal a target and take an equal damage BED92
___ ___ Break Enchantment
_________________________________ __
Ab ___
VS 1______
min Close
_______ Instantaneous
____________ Special
________ N_ _________________________________
_ Frees subject from enchantments PHB207
___ ___ Cure Serious Wounds
_________________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous Will ½
____________ ________ Y _ _________________________________
_ Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ Death Ward
_________________________________ N_
_ e ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Grants immunity to death spells and effects PHB217
___ ___ _________________________________
Dispel Chaos [Lawful] __
Ab ___
VSD 1______
act _______
Touch 1____________
round/lev ________
Special _ _ _________________________________
Sp. +4 bonus against attacks by chaotic creatures PHB222
___ ___ Dispel
_________________________________
Evil [Good] __
Ab ___
VSD 1______
act Touch
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
+4 bonus against attacks by evil creatures PHB222
___ ___ _________________________________
Draconic Might _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
For n. _
Y _ _________________________________
Gain +5 Str, Con, Cha, +4 natural AC, immun. Dra111
___ ___ _________________________________
Glory of the Martyr [Good] __
Ab ___
VSFD 1______
act _______
Close 1____________ ________
hour/lev (D) Will n. _ _ _________________________________
Y You take half of multiple subjects’ damage BED99
___ ___ Holy
_________________________________
Sword [Good] __
Ev ___
VS 1______
act Touch
_______ 1____________
round/lev ________
- _
N_ _________________________________
Weapon becomes +5, +2d6 damage vs. evil PHB242
___ ___ Mark
_________________________________
of Justice _
N_ e ___
VSD 10
______
min Touch
_______ Permanent
____________ -________ _
Y _ _________________________________
Action will trigger curse on subject PHB252
___ ___ Neutralize
_________________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
___ ___ Restoration
_________________________________ _
Co_ ___
VSM 3______
rds Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Restores level and ability scores drain PHB272
___ ___ _________________________________
Revenance _
Co_ ___
VSD 1______
act _______
Touch 1____________
min/lev -________ _
Y _ _________________________________
Restores dead creatures to life for 1 min/lev CD178
___ ___ _________________________________
Righteous Aura [Good, Light] __
Ab ___
VSD 1______
act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Detonate on death, cure good and hurt others MHB38
___ ___ _________________________________
Sacred Haven [Good] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Creature gains AC bonus, you can heal it CD178
___ ___ Spiritual
_________________________________
Chariot _
Co_ ___
VSD 1______
act Close
_______ 1____________
hour/lev -________ N
_ _ _________________________________
Creates ghostly chariot behind your mount CD181
___ ___ Sword
_________________________________
of Conscience [Good,Mind-Affect.] __
En ___
VD 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Evil creature confesses crimes, takes Wis dmg BED109
___ ___ Visage
_________________________________
of the Deity, Lesser [Good] __
Tr ___
VSD 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You gain +4 Cha and resistance 10 to energy CD187
___ ___ _________________________________
Weapon of the Deity _
Tr_ ___
VD 1______
act _______
0 ft 1____________
round/lev -________ _
N_ _________________________________
Your weapon gains bonuses and abilities CD188
___ ___ _________________________________
Winged Mount _
Tr_ ___
VSD 1______
act _______
Touch ____________
10 min/lev -________ _
N_ _________________________________
Your mount grows wings and flies at 60 ft CD190
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Psion Powers Power Points Wilder Powers

Powers Known: _____ PP/day Current Powers Known: ________ Max. Power Level: ________
Max. Power Level:

Discipline: ________________
_____
[ ][ ] Wild Surge:
Surging Euphoria:
Elude Touch:
+ ____
+ ____

Psychic Enervation: ____%
Volatile Mind: ____ PP

Psicrystal
Psionic Feats
Abilities HD: _____ HP: _____ Skills
Current: ____________ Psionic Feats  Psionic Dodge  Craft Dorje
Climb ____
STR 1  Aligned Attack  Psionic Endowment  Craft Psicrown
Hardness: 8 Listen ____  Boost Construct  Greater Psionic Endow.  Craft Psi. Arms & Armor
DEX 15 Initiative: +2 Move Silently ____  Combat Manifestation  Psionic Fist  Craft Psionic Construct
Speed: 30 ft, 20 climb Search ____  Expanded Knowledge  Greater Psionic Fist  Craft Universal Item
CON - Base Att./Grap.: +0/-17 Spot ____  Focused Sunder  Unavoidable Strike  Imprint Stone
 Ghost Attack  Psionic Meditation  Scribe Tattoo
AC: ____ Touch: ____ ________________ ____
INT  Inquisitor  Psionic Shot
________________ ____  Mental Leap  Greater Psionic Shot Metapsionic Feats
WIS 10 Saves Fort: ____ ________________ ____  Metamorphic Transfer  Fell Shot  Burrowing Power
________________ ____  Narrow Mind  Return Shot  Chain Power
CHA 10 Ref: ____  Overchannel  Psionic Talent  Delay Power
________________ ____
Will: ____  Talented  Psionic Weapon  Empower Power
 Body Fuel  Greater Psionic Weapon  Enlarge Power
Special Qualities  Power Penetration  Deep Impact  Extend Power
Alertness Telepathic Link  Power Res.: ____  Greater Power Penetr.  Speed of Thought  Maximize Power
Construct Traits  Deliver Touch Powers  Sight Link  Power Specialization  Psionic Charge  Opportunity Power
 Greater Power Specializ.  Up the Walls  Quicken Power
Improved Evasion  Telepathic Speech  Channel Power
 Psicrystal Affinity  Wounding Attack  Split Psionic Ray
Self-propulsion  Flight  Improved Psicrystal  Twin Power
Share Powers  Psicrystal Containment Item Creation Feats  Unconditional Power
Sighted Personality: _________________________  Psionic Body  Craft Cognizance Crystal  Widen Power

Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

1st-Level Powers Save DC: ____ Cost: 1 PP

 Astral
_______________________________
Traveler _____ _______
Psyport
- ______
1 hour Touch
_______ ____________ Will
Special ________
n. _
Y_ _________________________________
You or another join an astral-caravan trip EPsi75
 AUG
_______________________________
Attraction [Mind-Affecting] _____
Telep _______
Aud ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Subject has an attraction you specify EPsi75
 Bolt AUG
_______________________________ _____
Metacr_______
Mat 1 act
______ 0 ft
_______ 1____________
min/lev -________ N_
_ _________________________________
You create short-lived bolts, arrows or bullets EPsi81
 _______________________________
Call to Mind [Mind-Affecting] _____
Telep _______
Men ______
1 min Personal
_______ ____________ -________
Instantaneous _
N_ _________________________________
Gain additional Knowledge check with +4 EPsi82
 AUG
_______________________________
Catfall _____ _______
Psyport
Aud ______
Immed. Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Instantly save yourself from a fall EPsi82
 _______________________________
Conceal Thoughts [Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
You conceal your motives EPsi85
 Flames AUG
_______________________________
Control [Fire] _____
Psykin_______
Aud ______
1 act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Take control of nearby open flame EPsi86
 _______________________________
Control Light [Light] _____
Psykin_______
Vis ______
1 act Medium
_______ Special
____________ -________ _
N_ _________________________________
Adjust ambient light levels EPsi87
 Create Sound
_______________________________ [Sonic] _____
Metacr_______
Aud 1 act
______ Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Create the sound you desire EPsi89
 Shard AUG
_______________________________
Crystal _____
Metacr_______
Aud, Mat ______
1 act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack for 1d6 piercing damage EPsi89
 AUG
_______________________________
Daze, Psionic [Mind-Affecting] _____
Telep _______
Mat, Men ______
1 act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. of up to 4 HD loses next act. EPsi90
 AUG
_______________________________
Deceleration _____ _______
Psyport
Aud, Mat ______
1 act _______
Close 1____________
min/lev Ref________
n. __
Y _________________________________
Target’s speed is halved EPsi90
 Vu AUG
_______________________________
Déjà [Mind-Affecting] _____
Telep _______
Men ______
1 act Medium
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Your target repeats his last action EPsi91
 AUG
_______________________________
Demoralize [Mind-Affecting] _____
Telep _______
Men, Olf ______
1 act 30
_______
ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Enemies become shaken EPsi91
 _______________________________
Detect Psionics _____ _______
Clairsen
Aud, Vis ______
1 act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
You detect the presence of psionics EPsi91
 AUG
_______________________________
Disable [Mind-Affecting] _____
Telep _______
Vis ______
1 act 20
_______
ft 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject incorrectly believe they are disabled EPsi93
 Touch AUG
_______________________________
Dissipating _____ _______
Psyport
Aud, Vis ______
1 act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Touch deals 1d6 damage EPsi95
 Distract
_______________________________
[Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Target gets -4 to several checks EPsi96
 Ecto Protection AUG
_______________________________ _____
Metacr_______
Vis ______
Special Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Astral construct gains bonus against dismiss EPsi97
 Empathy AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men ______
1 act 30
_______
ft 1____________
min/lev (D) ________
- _
N_ _________________________________
You know the subject’s surface emotions EPsi99
 Empty Mind AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
Immed. Personal
_______ 1____________
round ________
- _
N_ _________________________________
You gain +2 on Will saves until next action EPsi99
 Energy Ray AUG
_______________________________ [Special] _____
Psykin_______
Aud ______
1 act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Ray deals 1d6 energy damage EPsi103
 Entangling Ectoplasm AUG
_______________________________ _____
Metacr_______
Mat, Vis ______
1 act Close
_______ 5 ____________
rounds -________ _
N_ _________________________________
You entangle a foe in sticky goo EPsi104
 Far Hand AUG
_______________________________ _____
Psykin_______
Vis ______
1 act _______
Close ____________
Up to 1 min -________ N
__ _________________________________
Move small objects at a limited distance EPsi106
 Float
_______________________________ _____ _______
Psyport
Aud ______
1 act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You buoy yourself in liquids EPsi108
 Force Screen AUG
_______________________________ [Force] _____
Psykin_______
Aud ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Invisible disc gives +4 shield bonus to AC EPsi108
 Grease,
_______________________________
Psionic _____
Metacr_______
Vis, Olf ______
1 act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Makes 10-ft square or one object slippery EPsi111
 Hammer AUG
_______________________________ _____
Psymet_______
Aud, Mat ______
Swift Touch
_______ 1____________
round ________
- _
Y_ _________________________________
Melee touch attack deals 1d8/round EPsi111
 Inertial Armor AUG
_______________________________ _____
Psykin_______
Vis ______
1 act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Field of force gives +4 armor bonus to AC EPsi113
 Know
_______________________________
Direction and Location _____ _______
Clairsen
Men ______
1 act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Discover where you are and where you face EPsi114
 Matter
_______________________________
Agitation _____
Psykin_______
Aud, Mat ______
1 act Close
_______ Concentration
____________ -________ _
Y_ _________________________________
You heat a creature or object EPsi114
 Mind Thrust AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Deal 1d10 damage EPsi120
 Missive AUG
_______________________________
[Mind-Affecting, Lang.-Dep.] _____
Telep _______
Men ______
1 act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Send a one-way telepathic message to subject EPsi121
 My AUG
_______________________________
Light [Light] _____
Psykin_______
Aud, Vis ______
1 act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Your eyes emit 20-ft cone of light EPsi122
 Precognition, Defensive AUG
_______________________________ _____ _______
Clairsen
Mat, Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to AC and ST EPsi124
 Precognition, AUG
_______________________________
Offensive _____ _______
Clairsen
Mat, Vis ______
Special Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to attack rolls EPsi124
 Prescience, Offensive AUG
_______________________________ _____ _______
Calirsen
Mat, Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +2 insight bonus to damage rolls EPsi125
 Sense Link AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Vis ______
1 act Medium
_______ Concentration
____________ ________
- _
N_ _________________________________
Sense what the subject senses (single sense) EPsi131
 Skate
_______________________________ _____ _______
Psyport
Mat, Vis ______
1 act Touch
_______ 1____________
min/lev (D) -________ _
Y_ _________________________________
Subject slides skillfully along the ground EPsi132
 Slow Breathing AUG
_______________________________ _____
Psymet_______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Gain +4 on saves vs. altitude sickness FB109
 Stone Mind AUG
_______________________________ _____
Psymet_______
Vis ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain +4 to Search, and +2 to detect stonework RoS165
 Synchronicity AUG
_______________________________ _____ _______
Clairsen
Vis ______
1 act Personal
_______ 1____________
round ________
- _
N_ _________________________________
Ready an action and use it when you choose RoD170
 Synesthete
_______________________________ _____
Psymet_______
Mat ______
1 act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You get one kind of sense instead of another EPsi134
 _______________________________
Telempathic Projection [Mind-Aff.] _____
Telep _______
Vis ______
1 act _______
Medium 1____________
min/lev ________
Will n. _
Y_ _________________________________
Alter the subject’s mood EPsi136
 Urban Strider AUG
_______________________________ _____
Psymet_______
Vis ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Move with ease across uneven surfaces/crowds RoD170
 Vigor AUG
_______________________________ _____
Psymet_______
Mat, Olf ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain 5 temporary hit points EPsi140
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

2nd-Level Powers Save DC: ____ Cost: 3 PP

 Anticipatory Strike AUG


_______________________________ _____
Psyport _______
Aud Immed. Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
Take your action out of initiative order RoD170
 Bestow Power AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men 1 act
______ 20 ft
_______ Instantaneous -________
____________ N
__ _________________________________
Subject receives 2 power points EPsi80
 AUG
_______________________________
Biofeedback _____
Psymet _______
Mat, Vis ______
1 act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Gain damage reduction 2/- EPsi80
 _______________________________
Body Equilibrium _____
Psymet _______
Mat, Vis ______
1 act _______
Personal 10____________
min/lev (D) -________ __
N _________________________________
You can walk on non-solid surfaces EPsi81
 _______________________________
Cloud Mind [Mind-Affecting] _____
Telep _______
- ______
1 act _______
Close 1____________
min/lev ________
Will n. __
Y _________________________________
Erase knowledge of your presence from target EPsi84
 Concealing
_______________________________
Amorpha _____
Metacr _______
Mat ______
1 act 0_______
ft 1____________
min/lev (D) -________ N
__ _________________________________
Quasi-real membrane grants concealment EPsi85
 Concussion Blast AUG
_______________________________ [Force] _____
Psykin _______
Aud 1 act
______ Medium
_______ Instantaneous
____________ -________ Y
__ _________________________________
Deal 1d6 force damage to target EPsi85
 Control Sound
_______________________________ [Sonic] _____
Psykin _______
Aud 1 act
______ Medium
_______ Concentration
____________ -________ N
__ _________________________________
Create very specific sounds EPsi88
 _______________________________
Detect Hostile Intent [Mind-Affecting] _____
Telep _______
Olf ______
1 act _______
30 ft 10 ____________
min/lev (D) -________ __
N _________________________________
You can detect hostile creatures EPsi91
 Walk AUG
_______________________________
Earth _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
min/lev -________ __
N _________________________________
You create a perfect mental bond with stone RoS164
 Whip AUG
_______________________________
Ego [Mind-Affecting] _____
Telep _______
Aud ______
1 act _______
Medium ____________ WIll
Instantaneous ________
½ __
Y _________________________________
Deal 1d4 Cha damage and daze for 1 round EPsi98
 Elfsight
_______________________________ _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
Gain low-light vision, +2 on Search and Spot EPsi98
 Energy Adaptation, Specified AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Gain resistance 10 against one energy type EPsi100
 Energy Emanation AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ 5_______
ft 1____________
round/lev For ½
________ Y
__ _________________________________
Deals 1d6 energy damage to surrounding creat. FB108
 Push AUG
_______________________________
Energy [Special] _____
Psykin _______
Aud, Vis ______
1 act _______
Medium ____________ Special
Instantaneous ________ __
Y _________________________________
Deal 2d6 damage and knock subject back EPsi102
 Stun AUG
_______________________________
Energy [Special] _____
Psykin _______
Aud ______
1 act _______
Close ____________ Special
Instantaneous ________ __
Y _________________________________
Deal 1d6 damage and stun target EPsi104
 _______________________________
Feat Leech AUG _____
Clairsen _______
Men, Vis ______
1 act _______
Touch 1____________
min/lev Will
________
n. Y
__ _________________________________
Borrow another’s psionic feats EPsi107
 Id Insinuation AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud 1 act
______ Close
_______ Conc. +1 round Will
____________ n.
________ Y
__ _________________________________
Tendrils of thought disrupt and confuse target EPsi112
 Identify, Psionic
_______________________________ _____
Clairsen _______
Mat, Men 1 day Touch
______ _______ Instantaneous
____________ -________ N
__ _________________________________
Learn the properties of a psionic item EPsi112
 Inflict Pain AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men 1 act
______ Close
_______ 1____________
round/lev Will part.
________ Y
__ _________________________________
Give your foe -4 or -2 on attack rolls EPsi113
 Knock,
_______________________________
Psionic _____
Psyport _______
Mat ______
1 act Medium
_______ Instantaneous
____________ -________ N
__ _________________________________
Opens locked or psionically sealed door EPsi114
 Levitate,
_______________________________
Psionic _____
Psyport _______
Olf ______
1 act Special
_______ 10____________
min/lev (D) -________ Y
__ _________________________________
Move up and down, forward and back EPsi114
 Mental Disruption AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Men ______
1 act 10
_______
ft ____________
Instantaneous Will
________
n. Y
__ _________________________________
Daze creatures within 10 ft for 1 round EPsi115
 Missive, Mass AUG [Mind-Aff., Lang.-Dep.]
_______________________________ _____
Telep _______
Men 1 act
______ Long
_______ Instantaneous Will
____________ n.
________ Y
__ _________________________________
Send a one-way telepathic message to an area EPsi121
 Psionic Lock
_______________________________ _____
Psyport _______
Mat 1 act
______ Touch
_______ Permanent
____________ -________ N
__ _________________________________
Secure a door, chest, or portal EPsi125
 Psychic Scimitar AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Medium
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Creates scimitar of the mind that attacks foes SaSt129
 Recall Agony AUG
_______________________________
[Mind-Affecting] _____
Clairsen _______
Mat ______
1 act Medium
_______ Instantaneous
____________ Will________
½ Y
__ _________________________________
Foe takes 2d6 damage EPsi129
 Sense
_______________________________
Link, Forced [Mind-Affecting] _____
Telep _______
Vis ______
1 act Medium
_______ Concentration
____________ Will________
n. Y
__ _________________________________
Sense what subject senses EPsi131
 Share
_______________________________
Pain _____
Psymet _______
Mat, Men ______
1 act Touch
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Willing subject takes some of your damage EPsi132
 Sustenance
_______________________________ _____
Psymet _______
Mat ______
1 act Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Go without food and water for 1 day EPsi134
 Swarm of Crystals AUG
_______________________________ _____
Metacr _______
Mat 1 act
______ 15 ft
_______ Instantaneous
____________ -________ N
__ _________________________________
Crystal shards do 3d4 slashing damage EPsi134
 Thought Shield AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud Immed. Personal
______ _______ 1____________
round -________ N
__ _________________________________
Gain PR 13 against mind-affecting powers EPsi137
 Tongues, Psionic
_______________________________
[Mind-Affecting] _____
Telep -_______ 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
You can communicate with intelligent creat. EPsi138
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

3rd-Level Powers Save DC: ____ Cost: 5 PP

 Body AUG
_______________________________
Adjustment _____
Psymet _______
Aud, Mat ______
1 round Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
You heal 1d12 damage EPsi80
 Body Purification AUG
_______________________________ _____
Psymet _______
Aud, Mat 1 round Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
You restore 2 points of ability damage EPsi81
 Contrarian Urge AUG
_______________________________ _____
Telep _______
Aud, Vis 1 act
______ Close
_______ 1____________
round Will n.
________ Y
__ _________________________________
Forces target to do the opposite of its intent RoW176
 Danger Sense AUG
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
You gain +4 bonus against traps EPsi90
 Darkvision,
_______________________________
Psionic _____
Clairsen _______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
See 60 ft in total darkness EPsi90
 Dismiss
_______________________________
Ectoplasm _____
Metacr _______
Aud, Vis ______
1 act Medium
_______ Instantaneous
____________ Will ________
n. N
__ _________________________________
Dissipates ectoplasmic targets and effects EPsi94
 Dispel Psionics AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ Medium
_______ Special
____________ -________ N
__ _________________________________
Cancels psionic powers and effects EPsi94
 Energy Bolt AUG
_______________________________ [Special] _____
Psykin _______
Aud 1 act
______ 120 ft
_______ Instantaneous
____________ Special
________ Y
__ _________________________________
Deals 5d6 energy damage in 120-ft line EPsi100
 Energy Burst AUG
_______________________________ [Special] _____
Psykin _______
Aud 1 act
______ 40 ft
_______ Instantaneous Special
____________ ________ Y
__ _________________________________
Deals 5d6 energy damage in 40-ft burst EPsi101
 Energy Retort AUG
_______________________________ [Special] _____
Psykin _______
Vis 1 act
______ Special
_______ 1____________
min/lev Special
________ Y
__ _________________________________
Attacker takes 4d6 damage/round EPsi103
 Energy
_______________________________
Wall [Special] _____
Metacr _______
Aud ______
1 act Medium
_______ Conc.
____________
+1 rd/lev Special
________ N
__ _________________________________
Create wall of your chosen energy type EPsi104
 Eradicate Invisibility AUG
_______________________________ _____
Psykin _______
Vis ______
1 act 50
_______
ft ____________
Instantaneous Ref ________
n. N
__ _________________________________
Negate invisibility in 50-ft burst EPsi105
 Heavy
_______________________________
Earth _____
Psymet _______
Vis ______
1 act 20
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Create an area of strange gravity RoS164
 Keen Edge, Psionic
_______________________________ _____
Metacr _______
Vis 1 act
______ Close
_______ 10 min/lev
____________ WIll n.
________ Y
__ _________________________________
Doubles normal weapon’s threat range EPsi113
 Mental Barrier AUG
_______________________________ _____
Clairsen _______
Aud Immed. Personal
______ _______ 1____________
round -________ N
__ _________________________________
Gain +4 defl. bonus to AC until next action EPsi115
 Mind Trap AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud Immed. Personal
______ _______ 1____________
round -________ Y
__ _________________________________
Drain 1d6 power points from psionic attacker EPsi120
 Psionic Blast AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act 30
_______
ft ____________
Instantaneous Will________
n. Y
__ _________________________________
Stuns creatures in 30-ft cone for 1 round EPsi125
 Realized
_______________________________
Potential _____
Clairsen _______
Vis ______
1 act Touch
_______ 1____________
round/lev Will
________
n. Y
__ _________________________________
Target gain +1 to attack and saves, +2 to skills RoD170
 Share Pain, Forced AUG
_______________________________ _____
Psymet _______
Mat, Men ______
1 act Close
_______ 1____________
round/lev (D)For________
n. Y
__ _________________________________
Unwilling subject takes some of your damage EPsi132
 Solicit Psicrystal AUG
_______________________________ _____
Telep _______
Aud Swift
______ Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Psicrystal takes over concentration power EPsi133
 Telekinetic Force AUG
_______________________________ [Force] _____
Psykin _______
Vis 1 act
______ Medium
_______ Concentration
____________ Will n.
________ Y
__ _________________________________
Move an object with the force of your mind EPsi135
 Telekinetic Thrust AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ Medium
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Hurl objects with the force of your mind EPsi135
 Time AUG
_______________________________
Hop _____
Psyport _______
Aud, Vis ______
1 act Close
_______ 1____________
round/lev Will
________
n. Y
__ _________________________________
Subject hops forward in time 1 round/lev EPsi137
 Touchsight AUG
_______________________________ _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Telekinetic field tells you where things are EPsi138
 Ubiquitous
_______________________________
Vision _____
Clairsen _______
Vis ______
1 act Personal
_______ 10____________
min/lev (D) -________ N
__ _________________________________
You have all-around vision EPsi139
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

4th-Level Powers Save DC: ____ Cost: 7 PP

 Aura Sight AUG


_______________________________ _____
Clairsen 1 act
_______ ______
Vis 60 ft
_______ 10 min/lev
____________ -________ N
_ _ Reveals
_________________________________
selected alignment axis EPsi79
 Correspond
_______________________________
[Mind-Affecting] _____
Telep _______
Men 10 min
______ Special
_______ 1____________
round/lev -________ N
_ _ Hold
_________________________________
mental conversation with another creat. EPsi88
 Urge AUG
_______________________________
Death [Mind-Affecting] _____
Telep _______ ______
Men 1 act _______
Medium 1____________
round ________
Will n. _ _ Implant
Y _________________________________
a self-destructive compulsion EPsi90
 _______________________________
Detect Remote Viewing _____
Clairsen _______
Men, Vis ______
1 act _______
40 ft 24 ____________
hours -________ _ _ You
N _________________________________
know when others spy on you remotely EPsi92
 Door, Psionic AUG
_______________________________
Dimension _____
Psyport _______
Vis ______
1 act _______
Long ____________ ________
Instantaneous -/Will n. _ _ Teleports
Sp. _________________________________
you short distance EPsi92
 Divination,
_______________________________
Psionic _____
Clairsen _______
Men, Vis ______
10 min Personal
_______ ____________ -________
Instantaneous N
_ _ Provides
_________________________________
useful advice for proposed action EPsi96
 Empathic Feedback AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Aud, Mat 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
_ _ Attacker
_________________________________
takes damage when you are hit EPsi98
 Energy Adaptation AUG
_______________________________ [Special] _____
Psymet 1 act
_______ ______
Vis Personal
_______ 10 min/lev
____________ -________ N
_ _ Your
_________________________________
body converts energy to harmless light EPsi99
 Flash AUG
_______________________________
Energy [Special] _____
Psykin _______
Vis ______
1 act _______
Touch ____________ For
Instantaneous ________
½ _ _ Touch
Y _________________________________
deals 2d6 of chosen energy type FB108
 _______________________________
Freedom of Movement, Psionic _____
Psyport _______
Aud ______
1 act _______
Personal 10 ____________
min/lev -________ _ _ You
N _________________________________
cannot be held or rendered immobile EPsi109
 Fortress AUG
_______________________________
Intellect _____
Psykin _______ ______
Aud 1 act _______
20 ft 1____________
round -________ _ _ Take
Y _________________________________
half damage from all powers till next act. EPsi113
 Mindwipe AUG
_______________________________
[Mind-Affecting] _____
Telep Aud,Men,Vis ______
_______ 1 act Close
_______ Instantaneous
____________ For________
n. Y
_ _ Bestows
_________________________________
negative levels on target EPsi121
 Personality Parasite
_______________________________
[Mind-Affecting] _____
Telep _______
Aud, Vis 1 act
______ Medium
_______ 1____________
round/lev (D)Will n.
________ Y
_ _ Subject’s
_________________________________
mind becomes self-antagonistic EPsi123
 Power Leech
_______________________________
[Mind-Affecting] _____
Telep 1 act
_______ ______
Vis Close
_______ Concentration
____________ Will n.
________ Y
_ _ Drain
_________________________________
1d6 power points/round, gain 1/round EPsi124
 _______________________________
Psychic Reformation [Mind-Affecting] _____
Telep _______ ______
Aud,Men,Vis 10 min _______
Close ____________ -________
Instantaneous _ _ Subject
N _________________________________
chooses skills, feats, and powers anew EPsi127
 Maneuver AUG
_______________________________
Telekinetic [Force] _____
Psykin _______
Vis ______
1 act _______
Medium ____________ -________
Concentration _ _ Telekinetically
Y _________________________________
bull rush, trip, disarm, grapple EPsi135
 Teleport AUG
_______________________________
Trace _____
Clairsen _______ ______
Vis 1 act _______
Close ____________ -________
Instantaneous N
_ _ Learn
_________________________________
destination of subject’s teleport EPsi139
 Wall of Ectoplasm
_______________________________ _____
Metacr _______
Vis 1 act
______ Close
_______ 1____________
min/lev (D) -________ N
_ _ You
_________________________________
create a protective barrier EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________

5th-Level Powers Save DC: ____ Cost: 9 PP

 Adapt Body
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Your body adapts to hostile environments EPsi75
 Catapsi AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men, Vis 1 act
______ 30 ft
_______ 1____________
round/lev Will n.
________ Y
__ _________________________________
Psychic static inhibits power manifestation EPsi82
 Ectoplasmic Shambler
_______________________________ _____
Metacr _______
Aud,Mat,Olf 1 round Long
______ _______ 1____________
min/lev -________ N
__ _________________________________
Deals 1 damage/2 lev per round to an area EPsi98
 Incarnate
_______________________________ _____
Metacr _______
Mat 2 rds
______ Special
_______ Permanent
____________ -________ N
__ _________________________________
Make some powers permanent EPsi112
 Leech Field AUG
_______________________________ _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
min -________ N
__ _________________________________
Leech power points when you make a ST EPsi114
 Major Creation, Psionic
_______________________________ _____
Metacr _______
Mat 10 min Close
______ _______ Special
____________ -________ N
__ _________________________________
Creates one object EPsi114
 Plane Shift, Psionic
_______________________________ _____
Psyport _______
Vis 1 act
______ Touch
_______ Instantaneous
____________ -________ N
__ _________________________________
Travel to other planes EPsi124
 Power
_______________________________
Resistance _____
Clairsen _______
Mat, Vis ______
1 act Touch
_______ 1____________
min/lev Will
________
n. Y
__ _________________________________
Grants PR equal to 12 + level EPsi124
 Psychic Crush AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act Close
_______ Instantaneous
____________ Will
________
part. Y
__ _________________________________
Reduces subject to -1 hit points EPsi127
 Shatter
_______________________________
Mind Blank _____
Telep _______
Olf ______
1 act 30
_______
ft ____________
Instantaneous WIll
________
n. Y
__ _________________________________
Cancels target’s mind blank effect EPsi132
 Tower of Iron Will AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Aud Immed. 10
______ ft
_______ 1 round
____________ -________ Y
__ _________________________________
Grants PR 19 within 10 ft until next action EPsi138
 True Seeing, Psionic
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ 1____________
min/lev -________ N
__ _________________________________
See all things as they really are EPsi139
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

6th-Level Powers Save DC: ____ Cost: 11 PP

 Aura Alteration AUG


_______________________________
[Mind-Affecting] _____
Telep _______
Mat 1 act
______ Medium
_______ Special
____________ -________ N
__ _________________________________
Repairs psyche or masks subject’s psyche EPsi78
 Breath of the Black Dragon AUG [Acid]
_______________________________ _____
Psymet _______
Vis ______
1 act Close
_______ Instantaneous
____________ Ref ________
½ Y
__ _________________________________
Breathe acid for 11d6 damage EPsi81
 Cloud
_______________________________
Mind, Mass [Mind-Affecting] _____
Telep -_______ ______
1 act Close
_______ 1____________
min/lev Will
________
n. Y
__ _________________________________
Erase knowledge of your presence, 1 creat/lev EPsi84
 Contingency, Psionic
_______________________________ _____
Clairsen _______
Olf Special
______ Personal
_______ 1____________
day/lev (D) -________ N
__ _________________________________
Sets trigger condition for another power EPsi86
 Co-Opt Concentration [Mind-Affecting]
_______________________________ _____
Telep _______
Men 1 act
______ Medium
_______ Concentration
____________ Will n.
________ Y
__ _________________________________
Take control of foe’s concentration power EPsi88
 Disintegrate, Psionic AUG
_______________________________ _____
Psyport _______
Aud,Mat,Vis 1 act
______ Medium
_______ Instantaneous
____________ For part.
________ Y
__ _________________________________
Turn one creature or object to dust EPsi93
 Fuse Flesh AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Touch
_______ 1____________
round/lev Special
________ Y
__ _________________________________
Fuse subject’s flesh into a helpless mass EPsi109
 Inconstant Location AUG
_______________________________ _____
Psyport _______
Vis ______
1 act Personal
_______ 1____________
min -________ N
__ _________________________________
Allows swift instantaneous moves in combat SaSt129
 Mind
_______________________________
Over Energy _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Gain brief immunity to chosen energy type FB109
 Overland
_______________________________
Flight, Psionic _____
Psyport _______
Aud ______
1 act Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
You fly at a speed of 40 ft EPsi123
 Remote View Trap
_______________________________[Electricity] _____
Clairsen _______
Men, Vis 1 act
______ Personal
_______ 24 hrs +1 hr/levWill
____________ ½
________ N
__ _________________________________
Deals 8d6 damage to remote viewers EPsi129
 Retrieve AUG
_______________________________ _____
Psyport _______
Vis 1 act
______ Medium
_______ Instantaneous
____________ Will n.
________ N
__ _________________________________
Teleport to your hand an item you can see EPsi130
 Suspend Life
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ Until dismissed -________
____________ N
__ _________________________________
Puts yourself into suspended animation EPsi134
 Temporal Acceleration AUG
_______________________________ _____
Psyport _______
- ______
Swift Personal
_______ 1____________
round -________ N
__ _________________________________
Your time frame accelerates for 1 round EPsi136
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

7th-Level Powers Save DC: ____ Cost: 13 PP

 Decerebrate
_______________________________ _____
Psyport _______
Men 1 act
______ Close
_______ Instantaneous
____________ For n.
________ Y
_ _ Remove
_________________________________
portion of subject’s brain stem EPsi90
 Divert Teleport
_______________________________ _____
Psyport _______
Vis Immed. Medium
______ _______ 10 min/lev (D) Will
____________ n.
________ Y
_ _ Choose
_________________________________
destination for another’s teleport EPsi96
 _______________________________
Energy Conversion [Special] _____
Psymet _______
Men ______
1 act _______
Special ____________
10 min/lev -________ _ _ Offensively
Y _________________________________
channel energy you’ve absorbed EPsi101
 Wave AUG
_______________________________
Energy [Special] _____
Psykin _______
Aud ______
1 act _______
120 ft ____________ Special
Instantaneous ________ _ _ Deal
Y _________________________________
13d4 damage in a 120-ft cone EPsi104
 Burst AUG
_______________________________
Evade _____
Psymet _______
Mat ______ _______
Immed. Personal ____________ -________
Instantaneous _ _ No
N _________________________________
damage from a burst on a Ref save EPsi105
 Insanity AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men ______
1 act Medium
_______ Instantaneous
____________ Will
________
n. Y
_ _ Subject
_________________________________
is permanently confused EPsi113
 Mind Blank, Personal [Mind-Affecting]
_______________________________ _____
Telep _______
Olf 1 act
______ Personal
_______ 1____________
day -________ N
_ _ You
_________________________________
are immune to scrying and mental effects EPsi118
 Moment of Prescience, Psionic
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ Special
____________ -________ N
_ _ You
_________________________________
gain insight bonus on a single roll EPsi122
 Body AUG
_______________________________
Oak _____
Psymet _______
Aud ______
1 act _______
Personal 1____________
min/lev (D) -________ _ _ Your
N _________________________________
body becomes as hard as an oak EPsi122
 _______________________________
Phase Door, Psionic _____
Psyport _______
Vis ______
1 act _______
0 ft 1____________
usage/2 lev -________ _ _ Invisible
N _________________________________
passage through wood or stone EPsi124
 _______________________________
Sequester, Psionic _____
Clairsen -_______ ______
1 act _______
Touch 1____________ ________
day/lev (D) -/Will n. _ _ Subject
Sp. _________________________________
comatose and invisible EPsi132
 Ultrablast AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act 15
_______
ft ____________
Instantaneous Will
________
½ Y
_ _ Deal
_________________________________
13d6 damage in 15-ft radius EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________

8th-Level Powers Save DC: ____ Cost: 15 PP

 Bend Reality
_______________________________ _____
Clairsen _______
Vis 1 act
______ Special
_______ Special
____________ -________ Y
__ _________________________________
Alters reality within power limits EPsi80
 Iron Body, Psionic
_______________________________ _____
Metacr _______
Aud 1 act
______ Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Your body becomes living iron EPsi113
 Matter
_______________________________
Manipulation _____
Metacr _______
Aud, Men ______
1 act Close
_______ Instantaneous
____________ -________ Y
__ _________________________________
Increase or decrease an object’s hardness by 5 EPsi115
 Mind
_______________________________
Blank, Psionic [Mind-Affecting] _____
Telep _______
Olf ______
1 act Close
_______ 1____________
day Will
________
n. Y
__ _________________________________
Subject immune to mental effects and scrying EPsi119
 Recall
_______________________________
Death [Death, Mind-Affecting] _____
Clairsen _______
Mat ______
1 act Medium
_______ Instantaneous
____________ Will
________
part. Y
__ _________________________________
Subject dies or takes 5d6 damage EPsi129
 Shadow
_______________________________
Body _____
Psymet _______
Aud ______
1 act Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
You become a living shadow EPsi132
 Teleport, Psionic Greater
_______________________________ _____
Psyport _______
Vis 1 act
______ Touch
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Teleports with no range limits EPsi136
 True Metabolism
_______________________________ _____
Psymet _______
Mat 1 round
______ Personal
_______ 1____________
min/lev -________ N
__ _________________________________
You regenerate 10 hp/round EPsi139
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

9th-Level Powers Save DC: ____ Cost: 17 PP

 _______________________________
Affinity Field _____
Psymet _______
Mat, Vis ______
1 act 20
_______
ft 1____________
round/lev (D)For
________
n. Y
_ _ Effects
_________________________________
that affect you also affect others EPsi75
 Apopsi
_______________________________
[Mind-Affecting] _____
Telep _______
Aud,Mat,Vis ______
1 round Close
_______ ____________
Instantaneous For
________
n. Y
_ _ You
_________________________________
delete target’s psionic powers EPsi76
 Assimilate
_______________________________ _____
Psymet _______
Aud, Vis ______
1 act Touch
_______ Special
____________ For________
½ Y
_ _ Incorporate
_________________________________
creature into your own body EPsi76
 Etherealness, Psionic
_______________________________ _____
Psyport _______
Vis 1 act
______ Touch
_______ 1____________
min/lev (D) -________ Y
_ _ You
_________________________________
become ethereal EPsi105
 Microcosm AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Mat 1 act
______ Close
_______ Instantaneous
____________ -________ Y
_ _ Creature
_________________________________
lives forevermore in own world EPsi118
 Reality Revision
_______________________________ _____
Clairsen _______
Vis 1 act
______ Special
_______ Special
____________ Special
________ Sp.
_ _ Alters
_________________________________
reality EPsi128
 Timeless
_______________________________
Body _____
Psyport _______
Mat ______
1 act Personal
_______ 1____________
round -________ N
_ _ Ignore
_________________________________
all harmful and helpful effects for 1 rd EPsi138
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Psychic Warrior Psionic Feats
Powers
Powers Known: _____ Psionic Feats  Greater Power Specializ.  Psionic Weapon Metapsionic Feats
Max. Power Level: _____  Aligned Attack  Psicrystal Affinity  Greater Psionic Weapon  Burrowing Power
 Boost Construct  Improved Psicrystal  Deep Impact  Chain Power
 Combat Manifestation  Psicrystal Containment  Speed of Thought  Delay Power
Notes: ___________________
 Expanded Knowledge  Psionic Body  Psionic Charge  Empower Power
_________________________________  Focused Sunder  Psionic Dodge  Up the Walls  Enlarge Power
_________________________________  Ghost Attack  Psionic Endowment  Wounding Attack  Extend Power
 Inquisitor  Greater Psionic Endow.  Maximize Power
 Mental Leap  Psionic Fist Item Creation Feats  Opportunity Power
Power Points  Metamorphic Transfer  Greater Psionic Fist  Craft Cognizance Crystal  Quicken Power
 Narrow Mind  Unavoidable Strike  Craft Dorje  Split Psionic Ray
 Overchannel  Psionic Meditation  Craft Psicrown  Twin Power
 Talented  Psionic Shot  Craft Psi. Arms & Armor  Unconditional Power
PP/day Current

[ ][ ]
 Body Fuel  Greater Psionic Shot  Craft Psionic Construct  Widen Power
 Power Penetration  Fell Shot  Craft Universal Item
 Greater Power Penetr.  Return Shot  Imprint Stone
 Power Specialization  Psionic Talent  Scribe Tattoo

Psychic Warrior Powers


DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

1st-Level Powers Save DC: ____ Cost: 1 PP

 Astral
_______________________________
Traveler _____
Psyport _______
- ______
1 hour Touch
_______ ____________ Will
Special ________
n. _
Y_ _________________________________
You or another join an astral-caravan trip EPsi75
 AUG
_______________________________
Biofeedback _____
Psymet _______
Mat, Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain damage reduction 2/- EPsi80
 _______________________________
Bite of the Wolf _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain bite attack for 1d8 damage EPsi80
 Burst
_______________________________ _____
Psyport _______
Aud Swift
______ Personal
_______ 1____________
round -
________ N_
_ _________________________________
Gain +10 ft speed this round EPsi81
 Weaponry AUG
_______________________________
Call _____
Psyport _______
Mat ______
1 round _______
0 ft 1____________
min/lev (D) ________
- _
N_ _________________________________
Create temporary weapon EPsi82
 AUG
_______________________________
Catfall _____
Psyport _______
Aud ______
Immed. Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Instantly save yourself from a fall EPsi82
 _______________________________
Chameleon _____
Psymet _______
Olf ______
1 act Personal
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
Gain +10 enhancement bonus on Hide EPsi82
 of the Beast AUG
_______________________________
Claws _____
Psymet _______
Vis ______
Swift _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Your hands become deadly claws EPsi83
 AUG
_______________________________
Compression _____
Psymet _______
Olf ______
1 act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You grow smaller EPsi84
 _______________________________
Conceal Thoughts [Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
You conceal your motives EPsi85
 _______________________________
Detect Psionics _____
Clairsen _______
Aud, Vis ______
1 act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
You detect the presence of psionics EPsi91
 Touch AUG
_______________________________
Dissipating _____
Psyport _______
Aud, Vis ______
1 act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Touch deals 1d6 damage EPsi95
 _______________________________
Distract [Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Target gets -4 to several checks EPsi96
 _______________________________
Elfsight _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Gain low-light vision, +2 on Search and Spot EPsi98
 Mind AUG
_______________________________
Empty [Mind-Affecting] _____
Telep _______
Aud ______ _______
Immed. Personal 1____________
round ________
- _
N_ _________________________________
You gain +2 on Will saves until next action EPsi99
 AUG
_______________________________
Expansion _____
Psymet _______
Olf ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Become one size category larger EPsi105
 _______________________________
Float _____
Psyport _______
Aud ______
1 act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You buoy yourself in liquids EPsi108
 Screen AUG
_______________________________
Force [Force] _____
Psykin _______
Aud ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Invisible disc gives +4 shield bonus to AC EPsi108
 Grip of Iron AUG
_______________________________ _____
Psymet _______
Vis ______
Immed. Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You get =4 bonus to grapple checks EPsi111
 AUG
_______________________________
Hammer _____
Psymet _______
Aud, Mat ______
Swift _______
Touch 1____________
round ________
- _
Y_ _________________________________
Melee touch attack deals 1d8/round EPsi111
 Armor AUG
_______________________________
Inertial _____
Psykin _______
Vis ______
1 act _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Field of force gives +4 armor bonus to AC EPsi113
 Claw AUG
_______________________________
Metaphysical _____
Psymet _______
Aud ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Your natural weapon gains +1 bonus EPsi118
 Metaphysical Weapon AUG
_______________________________ _____
Metacr _______
Aud ______
1 act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus EPsi118
 Light AUG
_______________________________
My [Light] _____
Psykin _______
Aud, Vis ______
1 act _______
Personal 10____________
min/lev (D) -________ _
N_ _________________________________
Your eyes emit 20-ft cone of light EPsi122
 Defensive AUG
_______________________________
Precognition, _____
Clairsen _______
Mat, Vis ______
1 act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to AC and ST EPsi124
 AUG
_______________________________
Precognition, Offensive _____
Clairsen _______
Mat, Vis ______ _______
Special Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to attack rolls EPsi124
 Offensive AUG
_______________________________
Prescience, _____
Calirsen _______
Mat, Vis ______
1 act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +2 insight bonus to damage rolls EPsi125
 AUG
_______________________________
Prevenom _____
Psymet _______
Mat ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Your claws gain a poison coating EPsi125
 Weapon AUG
_______________________________
Prevenom _____
Psymet _______
Mat ______
1 act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Your weapon is mildly venomous EPsi125
 Skate
_______________________________ _____
Psyport _______
Mat, Vis ______
1 act Touch
_______ 1____________
min/lev (D) -________ _
Y_ _________________________________
Subject slides skillfully along the ground EPsi132
 Slow Breathing AUG
_______________________________ _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Gain +4 on saves vs. altitude sickness FB109
 AUG
_______________________________
Stomp _____
Psykin _______
Aud, Vis ______
1 act _______
20 ft ____________
Instantaneous ________
Ref n. __
N _________________________________
Subject falls prone and takes 1d4 nonlethal EPsi133
 Mind AUG
_______________________________
Stone _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Gain +4 to Search, and +2 to detect stonework RoS165
 _______________________________
Synesthete _____
Psymet _______
Mat ______
1 act _______
Personal 10____________
min/lev (D) -________ _
N_ _________________________________
You get one kind of sense instead of another EPsi134
 Thicken Skin AUG
_______________________________ _____
Psymet _______
Mat, Olf ______
1 act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Gain +1 enhancement bonus to your AC EPsi137
 Urban Strider AUG
_______________________________ _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Move with ease across uneven surfaces/crowds RoD170
 Vigor AUG
_______________________________ _____
Psymet _______
Mat, Olf ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain 5 temporary hit points EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psychic Warrior Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

2nd-Level Powers Save DC: ____ Cost: 3 PP

 Animal Affinity AUG


_______________________________ _____
Psymet _______
Mat 1 act
______ Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Gain +4 enhancement to one ability EPsi76
 Body Adjustment AUG
_______________________________ _____
Psymet _______
Aud, Mat 1 round Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
You heal 1d12 damage EPsi80
 _______________________________
Body Equilibrium _____
Psymet _______
Mat, Vis ______
1 act _______
Personal 10____________
min/lev (D) -________ __
N _________________________________
You can walk on non-solid surfaces EPsi81
 Purification AUG
_______________________________
Body _____
Psymet _______
Aud, Mat ______ _______
1 round Personal ____________ -________
Instantaneous __
N _________________________________
Restore 2 points of ability damage EPsi81
 _______________________________
Concealing Amorpha _____
Metacr _______
Mat ______
1 act 0_______
ft 1____________
min/lev (D) -________ __
N _________________________________
Quasi-real membrane grants concealment EPsi85
 Darkvision,
_______________________________
Psionic _____
Clairsen _______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
See 60 ft in total darkness EPsi90
 Detect Hostile Intent
_______________________________
[Mind-Affecting] _____
Telep _______
Olf 1 act
______ 30 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
You can detect hostile creatures EPsi91
 Dimension Swap AUG
_______________________________ _____
Psyport _______
Vis 1 act
______ Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
You and an ally switch positions EPsi93
 Touch AUG
_______________________________
Dissolving [Acid] _____
Psymet _______
Vis ______
1 act _______
Touch ____________ -________
Instantaneous __
N _________________________________
Your touch deals 4d6 acid damage EPsi95
 Weapon AUG
_______________________________
Dissolving [Acid] _____
Psymet _______
Vis ______
1 act _______
Personal ____________ -________
Instantaneous __
N _________________________________
Your weapon deals 4d6 acid damage EPsi95
 Walk AUG
_______________________________
Earth _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
min/lev -________ __
N _________________________________
You create a perfect mental bond with stone RoS164
 Empathic AUG
_______________________________
Transfer _____
Psymet _______
Aud, Mat ______
1 act Touch
_______ Instantaneous
____________ -________ N
__ _________________________________
Transfer another’s wounds to yourself EPsi98
 Energy Adaptation, Specified AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Gain resistance 10 against one energy type EPsi100
 Energy Emanation AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ 5_______
ft 1____________
round/lev For ½
________ Y
__ _________________________________
Deals 1d6 energy damage to surrounding creat. FB108
 _______________________________
Feat Leech AUG _____
Clairsen _______
Men, Vis ______
1 act _______
Touch 1____________
min/lev ________
Will n. __
Y _________________________________
Borrow another’s psionic feats EPsi107
 _______________________________
Hustle _____
Psymet _______
Aud ______
Swift _______
Personal ____________ -________
Instantaneous __
N _________________________________
Instantly gain a move action EPsi111
 _______________________________
Levitate, Psionic _____
Psyport _______
Olf ______
1 act _______
Special ____________
10 min/lev (D) -________ Y
__ _________________________________
Move up and down, forward and back EPsi114
 Painful Strike AUG
_______________________________ _____
Psymet _______
Mat, Vis 1 act
______ Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Your natural weapons deal 1d6 extra nonlethal EPsi123
 Power Claws AUG
_______________________________ [Force] _____
Psykin _______
Vis Swift
______ Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Encase a natural weapon in telekinetic force RoS164
 Power Weapon AUG
_______________________________ [Force] _____
Psykin _______
Vis Swift
______ Touch
_______ 1 round/lev
____________ -________ N
__ _________________________________
Encase a weapon in telekinetic force RoS165
 Prowess
_______________________________ _____
Clairsen _______
Men ______
Immed. Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Instantly gain another attack of opportunity EPsi125
 Psionic AUG
_______________________________
Lion’s Charge _____
Psymet _______
Men ______
Swift Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
You can charge and make a full attack EPsi125
 Psionic
_______________________________
Scent _____
Psymet _______
Men ______
1 act Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Gain the scent ability EPsi126
 Strength of My Enemy AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Siphon your enemiy’s strength and gain it EPsi133
 Sustenance
_______________________________ _____
Psymet _______
Mat 1 act
______ Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Go without food and water for 1 day EPsi134
 Thought Shield AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud Immed. Personal
______ _______ 1____________
round -________ N
__ _________________________________
Gain PR 13 against mind-affecting powers EPsi137
 Wall
_______________________________
Walker _____
Psyport _______
Mat ______
1 act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Grants ability to walk on walls and ceilings EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

3rd-Level Powers Save DC: ____ Cost: 5 PP

 Claws of the Vampire


_______________________________ _____
Psymet _______
Mat, Vis 1 act
______ Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Heal half of your claw’s base damage EPsi84
 Concealing Amorpha, Greater
_______________________________ _____
Metacr _______
Mat 1 act
______ 0 ft
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Quasi-real membrane grants total concealm. EPsi85
 Danger Sense AUG
_______________________________ _____
Clairsen _______
Vis ______
1 act Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
You gain +4 bonus against traps EPsi90
 Dimension Slide AUG
_______________________________ _____
Psyport _______
Vis ______
1 act Close
_______ Instantaneous
____________ -________ N
__ _________________________________
Teleports you very short distance EPsi92
 Duodimensional
_______________________________
Claw _____
Psymet _______
Mat ______
1 act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Increases natural weapon’s threat range EPsi97
 Ectoplasmic Form
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
You become insubstantial and can fly slowly EPsi97
 Empathic Feedback AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Aud, Mat 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Attacker takes damage when you are hit EPsi98
 Empathic Transfer, Hostile AUG [M.-Aff.]
_______________________________ _____
Telep _______
Aud, Mat 1 act
______ Touch
_______ Instantaneous
____________ Will ½
________ Y
__ _________________________________
Transfer your hurt to another EPsi99
 Escape
_______________________________
Detection _____
Clairsen -_______ ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
You become difficult to detect EPsi105
 Evade Burst AUG
_______________________________ _____
Psymet _______
Mat ______
Immed. Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
No damage from a burst on a Ref save EPsi105
 Exhalation of the Black Dragon AUG[Ac]
_______________________________ _____
Psymet _______
Vis ______
1 act Close
_______ Instantaneous
____________ -________ Y
__ _________________________________
Your acid breath deals 3d6 damage EPsi105
 Graft Weapon
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ 24 hours (D) -________
____________ N
__ _________________________________
Your hand is replaced by your weapon EPsi110
 Keen Edge, Psionic
_______________________________ _____
Metacr _______
Vis 1 act
______ Close
_______ 10 min/lev
____________ WIll n.
________ Y
__ _________________________________
Doubles normal weapon’s threat range EPsi113
 Mental Barrier AUG
_______________________________ _____
Clairsen _______
Aud Immed. Personal
______ _______ 1____________
round -________ N
__ _________________________________
Gain +4 deflection bonus to AC till next act. EPsi115
 Perfect Archery AUG
_______________________________ _____
Clairsen _______
Vis ______
Swift Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Ranged attacks don’t provoke attacks of opp. RoS164
 Telekinetic Boomerang AUG
_______________________________ _____
Psykin _______
Vis ______
Swift Touch
_______ 1____________
round/lev (D)Will
________
n. Y
__ _________________________________
Object has fast return ability RoW176
 Ubiquitous
_______________________________
Vision _____
Clairsen _______
Vis ______
1 act Personal
_______ 10____________
min/lev (D) -________ N
__ _________________________________
You have all-around vision EPsi139
 Vampiric Blade
_______________________________ _____
Psymet _______
Mat, Vis 1 act
______ 0 ft
_______ 1____________
round/lev -________ N
__ _________________________________
Heal half of your weapon’s base damage EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

4th-Level Powers Save DC: ____ Cost: 7 PP

 Claw
_______________________________
of Energy [Special] _____
Psykin _______
Vis ______
1 act Personal
_______ 1____________
round/lev -________ N
_ _ Your
_________________________________
claws deal additional energy damage EPsi83
 Dimension Door, Psionic AUG
_______________________________ _____
Psyport _______
Vis ______
1 act Long
_______ ____________
Instantaneous -/Will
________
n. Sp.
_ _ Teleports
_________________________________
you short distance EPsi92
 Energy Adaptation AUG
_______________________________
[Special] _____
Psymet _______
Vis 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
_ _ Your
_________________________________
body converts energy to harmless light EPsi99
 Freedom of Movement, Psionic
_______________________________ _____
Psyport _______
Aud 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
_ _ You
_________________________________
cannot be held or rendered immobile EPsi109
 Immovability AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ Concentration
____________ -________ N
_ _ You
_________________________________
are almost immovable, gain DR 15/- EPsi112
 Inertial
_______________________________
Barrier _____
Psykin _______
Aud, Men ______
1 act Personal
_______ 10____________
min/lev -________ N
_ _ Gain
_________________________________
DR 5/- EPsi113
 Psychic
_______________________________
Vampire _____
Psymet _______
Men ______
1 act Touch
_______ Instantaneous
____________ For ________
n. Y
_ _ Touch
_________________________________
attack drains 2 power points/lev EPsi127
 Steadfast
_______________________________
Perception _____
Clairsen _______
Vis ______
1 act Personal
_______ 10____________
min/lev (D) -________ N
_ _ Gain
_________________________________
immunity to illusions, +6 to Spot/Search EPsi133
 Truevenom
_______________________________ _____
Psymet _______
Mat Swift
______ Personal
_______ 1____________
min/lev -/For n.
________ N
_ _ Your
_________________________________
natural weapons are covered in poison EPsi139
 Truevenom Weapon
_______________________________ _____
Psymet _______
Mat Swift
______ Touch
_______ 1 min/lev
____________ -/For n.
________ N
_ _ Your
_________________________________
weapon is horribly poisonous EPsi139
 Weapon of Energy
_______________________________
[Special] _____
Psykin _______
Vis 1 act
______ Touch
_______ 1____________
round/lev For n.
________ N
_ _ Your
_________________________________
weapon deals additional energy damage EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Psychic Warrior Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

5th-Level Powers Save DC: ____ Cost: 9 PP

 Adapt Body
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Your body adapts to hostile environments EPsi75
 Catapsi AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men, Vis 1 act
______ 30 ft
_______ 1____________
round/lev Will n.
________ Y
__ _________________________________
Psychic static inhibits power manifestation EPsi82
 Arrow AUG
_______________________________
Living _____
Metacr _______
Aud ______
1 act _______
Touch 1____________
round/lev ________
Will n. __
Y _________________________________
Give a semblance of life to projectiles RoW176
 AUG
_______________________________
Metaconcert [Mind-Affecting] _____
Telep _______
Vis ______
1 min _______
20 ft 1____________
min/lev -________ __
N _________________________________
Mental concerto of two or more EPsi115
 Body AUG
_______________________________
Oak _____
Psymet _______
Aud ______
1 act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Your body becomes as hard as an oak EPsi122
 Perfect AUG
_______________________________
Riposte _____
Clairsen _______
Vis ______
1 act Touch
_______ 1____________
round/lev -________ N
__ _________________________________
Form a perfect bond with your melee weapon RoS164
 Psychofeedback
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Boost Str, Dex, or Con, reduce other scores EPsi127
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

6th-Level Powers Save DC: ____ Cost: 11 PP

 Hammer AUG
_______________________________
Blackstone _____
Psymet _______
Vis ______
1 act _______
Touch 1____________
round/lev ________
Special _ _ Alter
Sp. _________________________________
the nature of one weapon RoS163
 Breath of the Black Dragon AUG [Acid]
_______________________________ _____
Psymet _______
Vis ______
1 act Close
_______ Instantaneous
____________ Ref ________
½ Y
_ _ Breathe
_________________________________
acid for 11d6 damage EPsi81
 Dispelling Buffer
_______________________________ _____
Psykin _______
Mat, Olf 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ Y
_ _ You
_________________________________
are buffered from one dispel psionics EPsi95
 Form of Doom AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
round/lev (D)-________ N
_ _ You
_________________________________
transform into a frightening beast EPsi108
 Location AUG
_______________________________
Inconstant _____
Psyport _______
Vis ______
1 act _______
Personal 1____________
min -________ N
_ _ Allows
_________________________________
swift instantaneous moves in combat SaSt129
 Mind
_______________________________
Blank, Personal [Mind-Affecting] _____
Telep _______
Olf ______
1 act Personal
_______ 1____________
day -________ N
_ _ You
_________________________________
are immune to scrying and mental effects EPsi118
 Mind
_______________________________
Over Energy _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
round/lev -________ N
_ _ Gain
_________________________________
brief immunity to chosen energy type FB109
 Suspend Life
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ Until dismissed -________
____________ N
_ _ Puts
_________________________________
yourself into suspended animation EPsi134
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Ranger Powers

Casting Level: ________


Lev/2 Track:  Favored Enemies
Endurance:  ________________________ Bonus: +_____
Animal Companion:  ________________________ Bonus: +_____
Wild Empathy: ____
Lev + ____
CHA + ____ = ____ Woodland Stride:  ________________________ Bonus: +_____
Swift Tracker:  ________________________ Bonus: +_____
Combat Style:  Archery Evasion:  ________________________ Bonus: +_____
 Two-Weapon Combat Camouflage: 
Hide in Plain Sight:  Bonus to Bluff, Listen, Sense Motive, Spot, Survival and damage rolls

Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Accelerated


__________________________________
Movement __
Tr ___
VSM Swift
______ Personal
_______ 1____________
round/lev (D)-________ N
__ __________________________________
Balance, Climb or Move Silently at normal spd CV142
___ ___ Alarm
__________________________________ __
Ab ___
VSD 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ N
__ __________________________________
Wards an area for 2 hrs/lev PHB197
___ ___ __________________________________
Animal Messenger [Mind-Affecting] __
En ___
VSM 1______
act _______ 1____________
Close day/lev -________ __
Y __________________________________
Sends a Tiny animal to a specific place PHB198
___ ___ __________________________________
Arrow Mind __
Di ___
VSM ______ Personal
Immed. _______ 1____________
min/lev (D) -________ __
N __________________________________
Threaten nearby squares, don’t provoke AoO CV143
___ ___ Bloodhound
__________________________________ __
Di ___
VS 1______
act Personal
_______ 24____________
hours (D) -________ N
__ __________________________________
Retry if you fail a Survival check when tracking CV144
___ ___ Branch
__________________________________
to Branch __
Tr ___
VS 1______
act Personal
_______ 10____________
min/lev (D) -________ N
__ __________________________________
You gain +10 to Climb, can brachiate in forest CV144
___ ___ Calm
__________________________________
Animals [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
min/lev Will
________
n. Y
__ __________________________________
Calms 2d4 HD + 1 HD/lev of animals PHB207
___ ___ Camouflage
__________________________________ __
Tr ___
VS 1______
act Personal
_______ 10____________
min/lev -________ N
__ __________________________________
Grants +10 bonus on Hide checks CD157
___ ___ __________________________________
Charm Animal [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close hour/lev ________
WIll n. __
Y __________________________________
Makes one animal your friend PHB208
___ ___ __________________________________
Conjure Ice Beast I [Cold] __
Co ___
VSD 1______ _______ 1____________
round Close round/lev (D)-________ __
N __________________________________
Conjures ice creature to fight for you FB91
___ ___ __________________________________
Crunchy Snow (FROSTFELL) [Cold] __
Tr ___
VS 1______
act _______ 1____________
Medium hour/lev -________ __
N __________________________________
-20 penalty to Move Silently checks in area FB92
___ ___ Delay
__________________________________
Poison __
Co ___
VSD 1______
act Touch
_______ 1____________
hour/lev For
________
n. Y
__ __________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ Detect
__________________________________
Animals or Plants __
Di ___
VS 1______
act Long
_______ 10____________
min/lev (D) -________ N
__ __________________________________
Detects kinds of animals or plants PHB218
___ ___ Detect
_________________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or object PHB219
___ ___ _________________________________
Detect Snares and Pits _
Di_ ___
VS 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals natural or primitive traps PHB220
___ ___ _________________________________
Ease of Breath [Cold] _
N_ e ___
VSD 1______
act _______ 1____________
Touch hour/lev -________ _
N_ _________________________________
+20 on Fort save to resist altitude sickness FB93
___ ___ _________________________________
Easy Trail _
Ab_ ___
VS 1______
act _______
40 ft 1____________
hour/lev (D) -________ _
Y_ _________________________________
You make a temporary trail CV147
___ ___ Embrace
_________________________________
the Wild _
Tr_ V___ 1______
act Personal
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
You gain an animal’s senses CV147
___ ___ _________________________________
Endure Elements _
Ab_ ___
VS 1______
act _______ 24
Touch ____________
hours ________
Will n. _
Y_ _________________________________
Exist comfortably in hot/cold environment PHB226
___ ___ _________________________________
Entangle _
Tr_ ___
VSD 1______
act _______ ____________
Long 1 min/lev (D) Ref ________
part. _
N_ _________________________________
Plants entangle everyone in 40-ft rad. circle PHB227
___ ___ Exacting
_________________________________
Shot _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Ranged weap. automatically confirms creticals CV148
___ ___ Eyes of the Avoral
_________________________________ _
Tr_ S___ 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Subject gets +8 on Spot checks BED99
___ ___ Guided
_________________________________
Arrow _
Di_ V___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Ranged attack targets don’t get cover MHB36
___ ___ Guided
_________________________________
Shot _
Di_ V___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You ignore distance penalties CV150
___ ___ Hawkeye
_________________________________ _
Tr_ V___ 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Gain +5 on Spot and fire ranged weap. better CD166
___ ___ Healing Lorecall
_________________________________ _
Di_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ N_
_ _________________________________
Can remove harmful conditions with spells CV151
___ ___ Hide from Animals
_________________________________ _
Ab_ ___
SD 1______
act Touch
_______ 10 min/lev (D) ________
____________ Will n. Y_
_ _________________________________
Animals can’t perceive one subject/lev PHB241
___ ___ Ice Skate
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 10 min/lev (D) ________
____________ For n. Y_
_ _________________________________
Your speed increases by 60 ft while on ice FB100
___ ___ Impede Sun’s Brilliance
_________________________________ _
Ab_ S___ 1______
act Close
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
DIminishes heat and light of the sun in area SaSt117
___ ___ Instant Search
_________________________________ _
Di_ ___
VS Swift Personal 1____________
______ _______ round -
________ N_
_ _________________________________
Make Search checks at +2 as free action CV153
___ ___ Ivory Flesh
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y_
_ _________________________________
Flesh turns white, +5 to Hide in snow/ice FB101
___ ___ Jump
_________________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. Y_
_ _________________________________
Subject gets bonus on Jump checks PHB246
___ ___ Lay of the Land
_________________________________ _
Di_ ___
VSF 3______
rds _______
Personal Instantaneous
____________ -________ _
N_ _________________________________
Gain an overview of the geography around PlHB100
___ ___ Lightfoot
_________________________________ __
Tr V___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Your move does not provoke attacks of opp. MHB37
___ ___ Locate
_________________________________
City __
Di V___ 1______
round 10
_______
mi/levInstantaneous
____________ -________ N
__ _________________________________
Find nearest city RoD166
___ ___ Locate
_________________________________
Water __
Di ___
VSD 1______
act Long
_______ Concentration
____________ ________
- _
N_ _________________________________
Reveals location, size, quality of water sources SaSt117
___ ___ Longstrider
_________________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Increases your speed PHB249
___ ___ Low-Light
_________________________________
Vision __
Tr ___
VM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
See twice as far as a human in poor illumination CA113
___ ___ Magic
_________________________________
Fang __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
One natural weapon gets +1 to hit and damage PHB250
___ ___ Naturewatch
_________________________________ N_
_ e S___ 1______
act Close
_______ 10____________
min/lev -________ N
__ _________________________________
Reveals how near death animals/pl. are in 30-ft CD170
___ ___ Pass
_________________________________
without Trace __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
___ ___ Raptor’s
_________________________________
Sight __
Tr ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Gain +5 on Spot, range penalties are halved RoW175
___ ___ Read
_________________________________
Magic __
Di ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
___ ___ Resist
_________________________________
Energy __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
__ _________________________________
Ignores 10+ damage/attack from one energy PHB272
___ ___ Resist
_________________________________
Planar Alignment __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
__ _________________________________
Subject resists penalties for being on a Plane PlHB104
___ ___ Silvered
_________________________________
Claws __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Creature’s natural attacks treated as silver BED107
___ ___ Sniper’s
_________________________________
Shot __
Di ___
VS Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
No ranged limit on next ranged sneak attack CV157
___ ___ Snowsight
_________________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev -________ _
Y_ _________________________________
Normal vision in winter weather conditions FB104
___ ___ Speak
_________________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
___ ___ Summon
_________________________________
Desert Ally I __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creature to fight SaSt122
___ ___ Summon
_________________________________
Nature’s Ally I __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight for you (1 1st-level) PHB288
___ ___ Traveler’s
_________________________________
Mount __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Creature moves faster but can’t attack CD184
___ ___ Vine
_________________________________
Strike __
Di ___
VD Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You can sneak attack plant creatures CV158
___ ___ Waste
_________________________________
Strider _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Move through wasteland without penalties SaSt128
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aerial Alarm


__________________________________ __
Ab ___
VSD 1______
act Medium
_______ 2 ____________
hrs/lev (D) -________ N
__ __________________________________
Wards an area for 2 hrs/lev HoB124
___ ___ __________________________________
Balancing Lorecall __
Di ___
VSD 1______
act _______
Personal 1____________
min/lev (D) -________ __
N __________________________________
Gain +4 on Balance, can balance everywhere CV143
___ ___ __________________________________
Barkskin __
Tr ___
VSD 1______
act _______
Touch 10 ____________
min/lev -________ __
Y __________________________________
Grants +2 or higher to natural armor PHB203
___ ___ __________________________________
Bear’s Endurance __
Tr ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. __
Y __________________________________
Subject gains +4 Con for 1 min/lev PHB203
___ ___ __________________________________
Blades of Fire [Fire] __
Co V___ ______
Swift _______
Touch 1____________
round -________ __
N __________________________________
Your melee weapons deal +1d6 fire damage CA99
___ ___ Briar
__________________________________
Web __
Tr ___
VSD 1______
act Medium
_______ 1____________
min/lev Ref
________
n. N
__ __________________________________
Entangles creatures and thorns deal 2d6 dmg CD156
___ ___ Cat’s
__________________________________
Grace __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will
________
n. Y
__ __________________________________
Subject gains +4 Dex for 1 min/lev PHB208
___ ___ __________________________________
Conjure Ice Beast II [Cold] __
Co ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N __________________________________
Conjures ice creature to fight for you FB91
___ ___ _________________________________
Cure Light Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
___ ___ _________________________________
Curse of Impending Blades _
N_ e ___
VSD 1______
act _______
Medium 1____________
min/lev -________ _
Y_ _________________________________
Subject takes -2 penalty to AC MHB34
___ ___ _________________________________
Easy Climb _
Tr_ ___
VS 1______
act _______
Medium ____________
10 min/lev (D) -________ _
Y_ _________________________________
Vertical surfaces are easy to climb (DC 10) CV147
___ ___ Freedom
_________________________________
of Breath _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y_ _________________________________
Protects against suffocation and vapors SaSt116
___ ___ Halo
_________________________________
of Sand [Earth] __
Ab ___
VSD 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ _________________________________
Grants +1 deflection bonus to AC/3 lev SaSt117
___ ___ _________________________________
Haste, Swift _
Tr_ V___ ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
Move faster, +1 to attack, AC, Ref saves CV151
___ ___ _________________________________
Hold Animal [Mind-Affecting] __
En ___
VS 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Paralyzes one animal for 1 round/level PHB241
___ ___ _________________________________
Hydrate _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Heals dessication damage SaSt117
___ ___ _________________________________
Invoke the Cerulean Sign _
Ev_ S___ 1______
act _______
30 ft ____________
Instantaneous For ________
n. __
N _________________________________
Aberrations become sickened, nauseated, etc. LoM211
___ ___ Listening
_________________________________
Lorecall _
Di_ ___
VSD 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Listen, blindsense and blindsight CV154
___ ___ Nature’s
_________________________________
Favor _
Ev_ ___
VSD 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Animal gains +1/3 lev to attack and damage CV155
___ ___ _________________________________
Owl’s Wisdom _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
___ ___ _________________________________
Protection from Dessiccation _
Ab_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
For n. __
Y _________________________________
Absorbs 10 points/lev dmg from dessiccation SaSt119
___ ___ _________________________________
Protection from Energy _
Ab_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
For n. __
Y _________________________________
Absorbs 12 dmg/lev from one kind of energy PHB266
___ ___ _________________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 10____________
min/lev -________ _
Y_ _________________________________
Grants the scent special ability CD178
___ ___ Silvered
_________________________________
Weapon _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev ________
For n. _
Y_ _________________________________
Turns one weapon into a silvered weapon BED107
___ ___ Snare
_________________________________ _
Tr_ ___
VSD 3______
rds Touch
_______ Until triggered ________
____________ - N_
_ _________________________________
Creates a magical booby trap PHB280
___ ___ Snow
_________________________________
Walk _
Tr_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y_ _________________________________
Move fast on snow leaving no tracks FB104
___ ___ _________________________________
Speak with Plants _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
You can talk to plants and plant creatures PHB282
___ ___ _________________________________
Spike Growth _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
hours/lev (D) Ref________
part. _
Y_ _________________________________
Creatures in area take 1d4 damage, slow PHB283
___ ___ Summon
_________________________________
Desert Ally II __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt122
___ ___ Summon Nature’s Ally II
_________________________________ __
Co ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_
_ _________________________________
Calls animals to fight (1 2nd or 1d3 1st level) PHB288
___ ___ Train Animal
_________________________________
[Mind-Affecting] __
En ___
VSD 10 min
______ Touch
_______ 1____________
hour/lev Will n.
________ Y_
_ _________________________________
Animal gains 1/2 caster lev tricks CV157
___ ___ Trip Vine
_________________________________ __
Tr ___
VSD 1______
act Medium
_______ 1____________
hour/lev Ref n.
________ N_
_ _________________________________
Plants trip creatures entering area HoB128
___ ___ Wind Wall
_________________________________ [Air] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev -
________ Y_
_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
___ ___ Woodland Veil
_________________________________ Il_ _ ___
VS 1______
act Close
_______ 10 min/lev (D) ________
____________ Will n. Y_
_ _________________________________
Blend into natural surroundings with friends RoW176
___ ___ Zone of Glacial Cold
_________________________________ [Cold] __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev For ½
________ N_
_ _________________________________
Deals 1d6 cold damage in 20-ft radius area FB106
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Binding Snow (FROSTFELL)


_________________________________ [Cold] __
Tr ___
VSD 1______
act Medium
_______ 1____________
hour/lev (D) Ref n.
________ Y_
_ _________________________________
Snow freezes, impeding movement FB89
___ ___ Blade Storm
_________________________________ Tr_
_ ___
V Swift
______ Personal
_______ 1____________
round -
________ N_
_ _________________________________
You make melee attacks vs. all foes threatened CV144
___ ___ Bottle of Smoke
_________________________________ __
Co ___
VSF 10 min
______ Touch
_______ 1____________
hour/lev -________ N_
_ _________________________________
Uncorking bottle creates smoky horse CD155
___ ___ Command Plants
_________________________________ __
Tr ___
V 1______
act Close
_______ 1____________
day/lev Will n.
________ Y
__ _________________________________
Sway the actions of 1 or more plant creatures PHB211
___ ___ Conjure Ice Beast III
_________________________________ [Cold] __
Co ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_
_ _________________________________
Conjures ice creature to fight for you FB91
___ ___ Cure Moderate Wounds
_________________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous Will ½
____________ ________ Y_
_ _________________________________
Cures 2d8 damage +1 per level (max +10) PHB216
___ ___ Curse of Impending Blades, Legion’s
_________________________________ N_
_ e ___
VSD 1______
act Medium
_______ 1____________
min/lev -________ Y_
_ _________________________________
Subjects take -2 penalty to AC MHB35
___ ___ Darkvision
_________________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ _
Y_ _________________________________
See 60 ft in total darkness PHB216
___ ___ Detect
_________________________________
Favored Enemy _
Di_ ___
VSD 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
You know if favored enemies are in area CD162
___ ___ Diminish
_________________________________
Plants _
Tr_ ___
VSD 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Reduces size or blights growth of norm. plants PHB221
___ ___ Find
_________________________________
the Gap _
Di_ ___
V 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your attacks ignore armor and natural armor Dra113
___ ___ Forestfold
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Grants +20 to Hide and Move Silently CV149
___ ___ Haboob
_________________________________ [Air, Earth] __
Co ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Cloud of dust obscures sight, abrades SaSt117
___ ___ Inspired
_________________________________
Aim [Language-Dep., Mind-Affect.] __
En ___
V 1______
act 40
_______
ft ____________ Will
Concentration ________
n. _
Y_ _________________________________
Allies in range gaion +2 on ranged attacks BED101
___ ___ Magic
_________________________________
Fang, Greater _
Tr_ ___
VSD 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
1 nat. weap. +1 to hit/dmg per 4 lev (max +5) PHB250
___ ___ Mark
_________________________________
of the Hunter _
Di_ ___
VSM 1______
act Medium
_______ 10
____________
min/lev Will
________
n. _
Y_ _________________________________
Rune on creature makes it easier to track CD168
___ ___ Neutralize
_________________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y_ _________________________________
Detoxifies venom in or on subject PHB257
___ ___ Phantasmal
_________________________________
Decoy [Mind-Affecting] Il_ _ ___
VS 1______
act Medium
_______ 1____________
round/lev ________
Will dis. _
Y_ _________________________________
Creates illusory enemy for foe to chase CD172
___ ___ Plant
_________________________________
Growth _
Tr_ ___
VSD 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Grows vegetation and improves crops PHB262
___ ___ Reduce
_________________________________
Animal _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Shrinks one willing animal PHB269
___ ___ Remove
_________________________________
Disease _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Cures all diseases affecting subject PHB271
___ ___ _________________________________
Repel Vermin _
Ab_ ___
VSD 1______
act _______
10 ft 10 ____________ ________
min/lev (D) -/Will n. __
Y _________________________________
Insects and vermin stay 10 ft away PHB271
___ ___ Skin
_________________________________
of the Cactus _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev -________ _
Y_ _________________________________
Grants natural AC, thorns, no dehydration SaSt120
___ ___ Summon
_________________________________
Desert Ally III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt122
___ ___ Summon
_________________________________
Nature’s Ally III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight (1 3rd/1d3 2nd/1d4+1 1st) PHB288
___ ___ Tree
_________________________________
Shape _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You look exactly like a tree for 1 hr/lev PHB296
___ ___ Water Walk
_________________________________ [Water] __
Tr ___
VSD 1______
act Touch
_______ 10 min/lev (D) ________
____________ Will n. Y_
_ _________________________________
Subject treads on water as if solid PHB300
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal Growth


__________________________________ __
Tr ___
VS 1______
act Medium
_______ 1____________
min/lev For
________
n. Y
__ __________________________________
One animal/2 lev doubles in size PHB198
___ ___ __________________________________
Arrow Storm __
Tr ___
V ______
Swift _______
Personal 1____________
round -________ __
N __________________________________
Make a ranged attack vs. foes in 1 range incr. CV143
___ ___ __________________________________
Aura of Cold, Lesser [Cold] __
Tr ___
VSD 1______
act 5_______
ft 1____________
round/lev (D)-________ __
Y __________________________________
Cold deals 1d6 damage to creatures in 5 ft FB88
___ ___ __________________________________
Bane Bow __
Ev ___
VS 1______
act _______
Touch 1____________
round/lev -________ __
N __________________________________
Weapon becomes +5 bane vs. favored enemy CD151
___ ___ __________________________________
Blinding Beauty (ABSTINENCE) [Good] __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev -________ __
N __________________________________
You become beautiful as a nymph, can blind BED92
___ ___ Camouflage,
__________________________________
Mass __
Tr ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ N
__ __________________________________
Grants +10 bonus on Hide checks CD157
___ ___ Commune
__________________________________
with Nature __
Di ___
VS 10
______
min Personal
_______ Instantaneous
____________ -________ N
__ __________________________________
Learn about terrain for 1 mile/lev PHB211
___ ___ __________________________________
Conjure Ice Beast IV [Cold] __
Co ___
VSD 1______
round _______
Close 1____________
round/lev (D)-________ __
N __________________________________
Conjures ice creature to fight for you FB91
___ ___ _________________________________
Cure Serious Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ _________________________________
Foebane _
Ev_ ___
VS 1______
act _______
Touch 1____________ ________
round/lev (D)Will n. _
Y_ _________________________________
Weapons becomes +5, deals +2d6 vs. enemy CV149
___ ___ _________________________________
Freedom of Movement _
Ab_ ___
VSMD 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
Y_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ Frostfell
_________________________________
Slide (FROSTFELL) [Cold] __
Co ___
VSD 1______
act Personal
_______ ____________ -________
Special _
N_ _________________________________
Teleport between areas of frostfell FB96
___ ___ Implacable
_________________________________
Pursuer _
Di_ ___
VS 1______
min Long
_______ ____________
1 hour/lev ________
Will n. _
Y_ _________________________________
You know where moving prey is CD166
___ ___ _________________________________
Lion’s Charge _
Tr_ ___
V ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
You can make a full attack on a charge MHB37
___ ___ _________________________________
Nondetection _
Ab_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Hides subject from divination and scrying PHB257
___ ___ _________________________________
Planar Tolerance _
Ab_ ___
V 1______
act _______
20 ft 1____________
hour/lev ________
- _
Y_ _________________________________
Temporary protection against planar traits PlHB103
___ ___ _________________________________
Slipsand _
Tr_ ___
VSM 1______
act _______
Close ____________ Special
Permanent ________ _
N_ _________________________________
Creates a volume of slipsand SaSt121
___ ___ Spear
_________________________________
of Valarian _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)For
________
n. Y
__ _________________________________
Weapon becomes special +1 silvered spear BED107
___ ___ Stars
_________________________________
of Arvandor [Force,Good] __
Ev ___
VS 1______
act Close
_______ 1____________
min/lev (D) -________ Y
__ _________________________________
Bursts deal 1d8 each, ½ nonlethal if not evil BED108
___ ___ _________________________________
Summon Desert Ally IV _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls dustform creatures to fight SaSt123
___ ___ _________________________________
Summon Nature’s Ally IV _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 4th/1d3 3rd/1d4+1 2nd) PHB288
___ ___ _________________________________
Tree Stride _
Tr_ ___
VSD 1______
act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Step from one tree to another far away PHB296
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Shugenja Powers

Element Focus: _________________________________ Sense Elements: 

Shugenja Spells
KN. SCROLL SPELL NAME SCH. COMP. C.T. RANGE DURATION SAVE SR EFFECT

0-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Daze
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4 HD loses next action PHB217
 ___ Ghost Sound
_______________________________ Il_ _ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will dis.
________ N_
_ _________________________________
Figments sound PHB235
 ___ Guidance
_______________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
min Will n.
________ Y_
_ _________________________________
+1 on one attack, roll, check or save PHB238
 ___ Know Direction
_______________________________ __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ N_
_ _________________________________
You discern north PHB246
Earth
 ___ Mage
_______________________________
Hand __
Tr ___
VS 1______
act Close
_______ Concentration
____________ -________ _
N_ _________________________________
5-pound telekinesis PHB249
 ___ Mending
_______________________________ __
Tr ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will
________
n. Y
__ _________________________________
Makes minor repairs on an object PHB253
 ___ Resistance
_______________________________ __
Ab ___
VSM 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ Virtue
_______________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
min For n.
________ Y_
_ _________________________________
Subject gains 1 temporary hit point PHB298
Fire
 ___ Dancing Lights
_______________________________[Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ Disrupt
_______________________________
Undead _ _e
N ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Deals 1d6 damage to one undead PHB223
 ___ Flare
_______________________________[Light] __
Ev ___
V 1______
act Close
_______ Instantaneous
____________ For________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack rolls) PHB232
 ___ Light
_______________________________[Light] __
Ev ___
VM 1______
act Touch
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
Water
 ___ Create Water
_______________________________
[Water] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N_
_ _________________________________
Creates 2 gallons/lev of pure water PHB215
 ___ Cure
_______________________________
Minor Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 1 point of damage PHB216
 ___ Detect
_______________________________
Poison __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or object PHB219
 ___ Purify
_______________________________
Food and Drink __
Tr ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will
________
n. Y
__ _________________________________
Purifies 1 cubic ft/level of food or water PHB267
All
 ___ Detect Magic
_______________________________ _ _ VS
Di ___ 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
_ _ _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ Read
_______________________________
Magic _ _ VSF
Di ___ 1______
act Personal
_______ 10
____________
min/lev -________ N
_ _ _________________________________
Read scrolls and spellbooks PHB269

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Detect
_______________________________
Snares and Pits __
Di ___
VS 1______
act 60 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
Reveals natural or primitive traps PHB220
 ___ Disguise
_______________________________
Self Il_ _ ___
VS 1______
act Personal
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ Expeditious
_______________________________
Retreat __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 ft PHB228
 ___ Feather
_______________________________
Fall __
Tr ___
V Immed.
______ Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ Silent Image
_______________________________ Il_ _ ___
VSF 1______
act Long
_______ Concentration Will dis.
____________ ________ N_
_ _________________________________
Creates minor illusion of your design PHB279
 ___ Sleep
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
round Medium
_______ 1 min/lev
____________ Will n.
________ Y_
_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
Earth
 ___ Magic
_______________________________
Stone __
Tr ___
VSD 1______
act Touch
_______ 30
____________
min ________
Will n. _
Y_ _________________________________
3 stones gain +1 to hit and do 1d6+1 damage PHB251
 ___ Magic
_______________________________
Weapon __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ Pass without Trace
_______________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
 ___ Sanctuary
_______________________________ __
Ab ___
VSD 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Opponents can’t attack you, you can’t attack PHB274
 ___ Shield of Faith
_______________________________ __
Ab ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y_
_ _________________________________
Aura grants +2 or higher deflection bonus PHB278
Fire
 ___ Burning
_______________________________
Hands [Fire] __
Ev ___
VS 1______
act 15
_______
ft Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
1d4 fire damage/lev (max 5d4) PHB207
 ___ Cause
_______________________________
Fear [Fear, Mind-Affecting] _ _e
N ___
VS 1______
act Close
_______ Special
____________ Will
________
part. _
Y_ _________________________________
One creat. with less than 6 HD flees PHB208
 ___ Faerie
_______________________________
Fire [Light] __
Ev ___
VSD 1______
act Long
_______ ____________
1 min/lev (D) -________ Y
__ _________________________________
Outlines subjects with light PHB229
 ___ Hypnotism
_______________________________
[Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
2d4 rounds (D)Will
________
n. Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ Shocking
_______________________________
Grasp [Electricity] __
Ev ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Touch deals 1d6/lev electricity (max 5d6) PHB279
Water
 ___ Bless
_______________________________
[Mind-Affecting] __
En ___
VSD 1______
act 50
_______
ft 1____________
min/lev ________
- _
Y_ _________________________________
Allies gain +1 to attack and saves vs. fear PHB205
 ___ Cure
_______________________________
Light Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
 ___ Obscuring
_______________________________
Mist __
Co ___
VS 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ Remove
_______________________________
Fear __
Ab ___
VS 1______
act Close
_______ 10
____________
min Will
________
n. Y
__ _________________________________
+4 on saves vs. fear for 1 subject +1/4 lev PHB271
 ___ Speak
_______________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
All
 ___ Endure
_______________________________
Elements _ _ ___
Ab VS 1______
act Touch
_______ 24
____________
hrs -________ Y
_ _ _________________________________
Exist comfortably in hot or cold environm. PHB226

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Shugenja Spells
KN. SCROLL SPELL NAME SCH. COMP. C.T. RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Color
_______________________________
Spray [Mind-Affecting] Il_ _ ___
VSM 1______
act 15
_______
ft Instantaneous
____________ Will
________
n. Y
_ _ _________________________________
Knocks unconscious, blinds or stun 1d6 creat. PHB210
 ___ Detect
_______________________________
Thoughts [Mind-Affecting] __
Di ___
VSF 1______
act 60
_______
ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ Levitate
_______________________________ __
Tr ___
VSF 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Subject moves up and down at your direction PHB248
 ___ Minor Image
_______________________________ Il_ _ ___
VSF 1______
act Long
_______ Conc.+2 rds
____________ Will dis.
________ N_ _________________________________
_ Creates visual and sound minor illusion PHB254
 ___ Silence
_______________________________ Il_ _ ___
VS 1______
act Long
_______ ____________
1 min/lev (D) ________
Special _
Sp.
_ _________________________________
Negates sound in 15-ft radius PHB279
Earth
 ___ Barkskin
_______________________________ __
Tr ___
VSD 1______
act Touch
_______ 10____________
min/lev -________ _
Y_ _________________________________
Grants +2 or higher natural armor bonus PHB203
 ___ Bear’s
_______________________________
Endurance __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ Bull’s Strength
_______________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y_
_ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ Glitterdust
_______________________________ __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev Will n.
________ N_
_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ Hold
_______________________________
Person [Mind-Affecting] __
En ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y_ _________________________________
Paralyzes one humanoid for 1 round/level PHB241
 ___ Make
_______________________________
Whole __
Tr ___
VS 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Repairs an object PHB252
Fire
 ___ Cat’s
_______________________________
Grace __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Dex for 1 min/lev PHB208
 ___ Flame Blade
_______________________________ [Fire] __
Ev ___
VSD 1______
act 0 ft
_______ 1____________
min/lev (D) -
________ Y_
_ _________________________________
Touch attack deals 1d8 +1/2 levels of damage PHB231
 ___ Flaming Sphere
_______________________________ [Fire] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev Ref n.
________ Y_
_ _________________________________
Rolling ball of fire deals 2d6 damage PHB232
 ___ Heat
_______________________________
Metal [Fire] __
Tr ___
VSD 1______
act Close
_______ 7 ____________
rounds Will
________
n. Y
__ _________________________________
Hot metal damages those who touch it PHB239
 ___ Produce
_______________________________
Flame [Fire] __
Ev ___
VS 1______
act 0
_______
ft 1____________
min/lev (D) ________
- _
Y_ _________________________________
1d6 damage +1/lev, touch or thrown PHB265
Water
 ___ Cure
_______________________________
Moderate Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 2d8damage +1/lev (max +10) PHB216
 ___ Delay Poison
_______________________________ __
Co ___
VSD 1______
act Touch
_______ 1____________
hour/lev For n.
________ Y_
_ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
 ___ Fog Cloud
_______________________________ __
Co ___
VS 1______
act Medium
_______ 10 min/lev
____________ -________ N_
_ _________________________________
Fog obscures vision PHB232
 ___ Locate
_______________________________
Object __
Di ___
VSF 1______
act Long
_______ ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ Restoration,
_______________________________
Lesser __
Co ___
VS 3______
rds Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Repairs 1d4 ability damage PHB272
 ___ Remove
_______________________________
Paralysis __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Frees 1 or more creatures from paralysis/slow PHB271
All
 ___ Resist Energy
_______________________________ _ _ ___
Ab VSD 1______
act _______ 10
Touch ____________
min/lev ________
For n. _ _ _________________________________
Y Ignores 10+ damage/attack from energy type PHB272

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Clairaudience/Clairvoyance
_______________________________ __
Di ___
VSF 10
______
min Long
_______ ____________
1 min/lev (D) -________ N
__ _________________________________
Hear or see at a distance for 1 min/lev PHB209
 ___ Gust
_______________________________
of Wind [Air] __
Ev ___
VS 1______
act _______
60 ft ____________
1 round ________
For n. __
Y _________________________________
Blows away or knocks down smaller creatures PHB238
 ___ Haste
_______________________________ __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev ________
For n. _
Y_ _________________________________
One creat./lev is faster, +1 to AC, Ref, attack PHB239
 ___ Invisibility
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ Major
_______________________________
Image Il_ _ ___
VSF 1______
act _______
Long ____________
Conc.+3 rds. ________
Will dis. _
N_ _________________________________
Creates visual,sound, smell, thermal illusion PHB252
 ___ Wind
_______________________________
Wall [Air] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
- _
Y_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
Earth
 ___ Magic
_______________________________
Weapon, Greater __
Tr ___
VSM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
+1/4 levels (max +5) PHB251
 ___ Meld
_______________________________
into Stone [Earth] __
Tr ___
VSD 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
You and your gear merge with stone PHB252
 ___ Plant
_______________________________
Growth __
Tr ___
VSD 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Grows vegetation and improves crops PHB262
 ___ Prayer
_______________________________
[Mind-Affecting] __
En ___
VSD 1______
act _______
40 ft 1____________
round/lev -________ _
Y_ _________________________________
Allies gain +1 on most rolls, enemies -1 PHB264
 ___ Stone
_______________________________
Shape [Earth] __
Tr ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Sculpts stone into any shape PHB284
Fire
 ___ Call
_______________________________
Lightning [Electricity] __
Ev ___
VS 1______
round _______
Medium ____________
1 min/lev ________
Ref ½ _
Y_ _________________________________
Calls down lightning bolts (3d6 per bolt) PHB207
 ___ Daylight
_______________________________ [Light] __
Ev ___
VS 1______
act _______
Touch ____________
10 min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ Fire
_______________________________
Wings [Fire] __
Tr ___
VSMF 1______
round _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Your arms become fiery wings (fly, 2d6 dmg) CD165
 ___ Keen
_______________________________
Edge __
Tr ___
VS 1______
act _______
Close ____________
10 min/lev ________
Will n. _
Y_ _________________________________
Doubles a normal weapon’s threat range PHB246
 ___ Searing
_______________________________
Light __
Ev ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
Y_ _________________________________
Ray deals 1d8/2 lev, more if undead PHB275
Water
 ___ Cure
_______________________________
Serious Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
 ___ Remove
_______________________________
Blindness/Deafness __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Cures normal or magical conditions PHB270
 ___ Remove
_______________________________
Curse __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Frees object or person from curse PHB270
 ___ Remove
_______________________________
Disease __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Cures all diseases affecting subject PHB271
 ___ Water
_______________________________
Breathing __
Tr ___
VSD 1______
act Touch
_______ 2
____________
hours/lev ________
Will n. _
Y_ _________________________________
Subjects can breathe underwater PHB300
 ___ Water
_______________________________
Walk [Water] __
Tr ___
VSD 1______
act Touch
_______ 10
____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject treads on water as if solid PHB300
All
 ___ Dispel
_______________________________
Magic __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels spells and magical effects PHB223
 ___ Glyph of Warding
_______________________________ __
Ab ___
VSM 10 min
______ Touch
_______ Until disch.
____________ Special
________ Sp.
_ _ _________________________________
Inscription harms those who pass it PHB236
 ___ Protection
_______________________________
from Energy __
Ab ___
VSD 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
_ _ _________________________________
Absorbs 12 points/lev damage from energy PHB266
 ___ Summon
_______________________________
Nature’s Ally III __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a small elemental to fight PHB288

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Shugenja Spells
KN. SCROLL SPELL NAME SCH. COMP. C.T. RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Air
_______________________________
Walk [Air] __
Tr ___
VSD 1______
act Touch
_______ 10
____________
min/lev -________ _
Y_ _________________________________
Subject treads on air as if solid (45 deg. climb) PHB196
 ___ Detect
_______________________________
Scrying __
Di ___
VSM 1______
act 40
_______
ft 24
____________
hours ________
- _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ Discern Lies
_______________________________ __
Di ___
VSD 1______
act Close
_______ Up to 1 rd/lev Will
____________ n.
________ N
__ _________________________________
Reveals deliberate falsehood PHB221
 ___ Hallucinatory Terrain
_______________________________ Il_ _ ___
VSM 10 min
______ Long
_______ 2 hours/lev (D)Will
____________ dis.
________ N_
_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ Illusory
_______________________________
Wall Il_ _ ___
VS 1______
act Close
_______ ____________
Permanent ________
Will dis. _
N_ _________________________________
Wall, floor or ceiling looks real but is illusory PHB243
Earth
 ___ Death
_______________________________
Ward _ _e
N ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Grants immunity to death spells and effects PHB217
 ___ Dimensional
_______________________________
Anchor __
Ab ___
VS 1______
act Medium
_______ 1____________
min/lev -________ _
Y_ _________________________________
Bars extradimensional movement PHB221
 ___ Dismissal
_______________________________ __
Ab ___
VSD 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Forces a creature to return to native plane PHB222
 ___ Spell Immunity
_______________________________ __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Subject is immune to 1 spell/4 levels PHB282
 ___ Spike
_______________________________
Stones [Earth] __
Tr ___
VSD 1______
act Medium
_______ 1____________
hour/lev (D) ________
Ref part. _
Y_ _________________________________
Creatures take 1d8 damage and may be slowed PHB283
Fire
 ___ Fire
_______________________________
Shield [Fire/Cold] __
Ev ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Attackers take dmg; protected from heat/cold PHB230
 ___ Flame
_______________________________
Arrow [Fire] __
Tr ___
VSM 1______
act Close
_______ 10
____________
min/lev -________ N
_ _ _________________________________
Up to 50 arrows deal +1d6 fire damage PHB231
 ___ Lightning Bolt
_______________________________
[Electricity] __
Ev ___
VSM 1______
act 120 ft
_______ Instantaneous
____________ Ref ½
________ Y _ _________________________________
_ Electricity deals 1d6/level PHB248
 ___ Quench
_______________________________ __
Tr ___
VSD 1______
act Medium
_______ Instantaneous
____________ -/Will n.
________ Sp.
_ _ _________________________________
Extinguish nonmagical fires or 1 magic item PHB267
 ___ Wall
_______________________________
of Fire [Fire] __
Ev ___
VSM 1______
act Medium
_______ ____________
Conc. + 1 r/lev -________ Y
_ _ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB298
Water
 ___ Control
_______________________________
Water [Water] __
Tr ___
VSD 1______
act Long
_______ ____________
10 min/lev (D) -________ N
__ _________________________________
Raises or lowers bodies of water PHB214
 ___ Cure
_______________________________
Critical Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
 ___ Locate
_______________________________
Creature __
Di ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ Neutralize Poison
_______________________________ __
Co ___
VSD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Detoxifies venom in or on subject PHB257
 ___ Restoration
_______________________________ __
Co ___
VSM 3______
rds Touch
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
Restores level and ability drains PHB272

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Control
_______________________________
Winds [Air] __
Tr ___
VS 1______
act _______
40 ft/lev ____________
10 min/lev ________
For n. _ _ _________________________________
N Change wind direction and speed PHB214
 ___ Dimension
_______________________________
Door __
Co ___
V 1______
act _______
Long ____________ ________
Instantaneous -/Will n. _ _ _________________________________
Sp. Teleports you short distance PHB221
 ___ Invisibility,
_______________________________
Greater Il_ _ ___
VS 1______
act _______
Touch 1____________ ________
round/lev (D)Will n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ Mirage
_______________________________
Arcana Il_ _ ___
VS 1______
act _______
Long ____________ ________
Conc. + 1 hr/lv Will dis. _
N_ _________________________________
Terrain and structure appear like another PHB254
 ___ Persistent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
1 min/lev (D) Will
________
dis. _
N_ _________________________________
Creates illusion of your design, no concentr. PHB260
Earth
 ___ Passwall
_______________________________ __
Tr ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Creates passage through wood or stone wall PHB259
 ___ Spell
_______________________________
Resistance __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +12 +1/level Spell Resistance PHB282
 ___ Wall
_______________________________
of Iron __
Co ___
VSF 1______
act _______
Medium ____________
Instantaneous ________
Special _
N_ _________________________________
30 hp/4 lev, can topple onto foes PHB299
 ___ Wall
_______________________________
of Stone [Earth] __
Co ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
Fire
 ___ Confusion
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ Dragon
_______________________________
Breath [Evil/Good] __
Ev ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You mimic the breath of a red or gold dragon CD164
 ___ Energy
_______________________________
Vortex [Fire] __
Ev ___
VS 1______
act 20
_______
ft Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
Burst of fire damages nearby creatures CD164
 ___ Feeblemind
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act _______
Medium ____________
Instantaneous ________
Will n. __
Y _________________________________
Subject’s Int and Cha drop to 1 PHB229
 ___ Flame
_______________________________
Strike [Fire] __
Ev ___
VSD 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
Smites foes with fire (1d6/level) PHB231
Water
 ___ Atonement
_______________________________ __
Ab ___
VSMFDX 1______
hour _______
Touch ____________ ________
Instantaneous - _
Y_ _________________________________
Removes burden of misdeeds from subject PHB201
 ___ Cure
_______________________________
Light Wounds, Mass __
Co ___
VS 1______
act _______
Close ____________ WIll
Instantaneous ________
½ _
Y_ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
 ___ Righteous
_______________________________
Might __
Tr ___
VSD 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Your size increases, and you gain bonuses PHB273
 ___ Scrying
_______________________________ __
Di ___
VSFD 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y_ _________________________________
Spies on subject from a distance PHB274
 ___ Wall
_______________________________
of Ice [Cold] __
Ev ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Ref n. _
Y_ _________________________________
Creates wall with 13 hp+1/lev or hemisphere PHB299
All
 ___ Commune
_______________________________
with Nature _ _ VS
Di ___ 10
______
min Personal
_______ Instantaneous
____________ -________ _ N_ _________________________________
Learn about terrain for 1 mile/level PHB211
 ___ Summon
_______________________________
Nature’s Ally V _ _ VSD
Co ___ 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a medium elemental to fight PHB289

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Shugenja Spells
KN. SCROLL SPELL NAME SCH. COMP. C.T. RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Cloudkill
_______________________________ __
Co ___
VS 1______
act Medium
_______ 1____________
min/lev ________
For part. _
N_ _________________________________
Up to 3 HD die, 4-6 HD save or die, 6+ dmg PHB210
 ___ Permanent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _
N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ Teleport
_______________________________ __
Co ___
V 1______
act Touch
_______ Instantaneous -/Will n.
____________ ________ Sp.
_ _ _________________________________
Instantly transports you up to 100 miles/lev PHB292
 ___ Veil
_______________________________ Il_ _ ___
VS 1______
act Long
_______ Conc. + 1 hr/l. ________
____________ Will n. Y _ _________________________________
_ Changes appearance of group of creatures PHB298
 ___ Wind
_______________________________
Walk [Air] __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) -/Will
________n. _
Sp.
_ _________________________________
You and allies turn vaporous and travel fast PHB302
Earth
 ___ Antimagic
_______________________________
Field __
Ab ___
VSM 1______
act 10
_______
ft ____________
10 min/lev (D) -________ Sp.
_ _ _________________________________
Negates magic within 10 ft PHB200
 ___ Banishment
_______________________________ __
Ab ___
VSF 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Banishes 2 HD/lev of extraplanar creatures PHB203
 ___ Move Earth
_______________________________
[Earth] __
Tr ___
VSM Special
______ Long
_______ Instantaneous -________
____________ N_ _________________________________
_ Dig trenches and build hills PHB257
 ___ Stone Tell
_______________________________ __
Di ___
VSD 10 min
______ Personal
_______ 1____________
min/lev -________ N_ _________________________________
_ Talk to natural or worked stone PHB284
 ___ Stoneskin
_______________________________ __
Ab ___
VSM 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y _ _________________________________
Ignore 10 points of damage per attack PHB284
Fire
 ___ Anger
_______________________________
of the Noonday Sun [Lighy] __
Ev ___
VS 1______
act 10
_______
ft Instantaneous
____________ ________
Ref n. _
Y _ _________________________________
Blinds creatures in range CD150
 ___ Fire
_______________________________
Seeds [Fire] __
Co ___
VSM 1______
act Touch
_______ 10
____________
min/lev -/Ref
________
½ N
_ _ _________________________________
Acorns and berries become grenades PHB230
 ___ Fires of Purity
_______________________________ [Fire] __
Ev ___
VSD 1______
act Touch
_______ 1____________
round/lev Ref n.
________ Y _ _________________________________
_ Target bursts into magical flames CD165
 ___ Glyph of Warding, Greater
_______________________________ __
Ab ___
VSM 10 min
______ Touch
_______ Unti disch. (D) Special
____________ ________ Sp.
_ _ _________________________________
As glyph of warding, up to 10d8 dmg/6th lev PHB237
Water
 ___ Contingency
_______________________________ __
Ev ___
VSMF 10
______
min+Personal
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Sets trigger condition for another spell PHB213
 ___ Control
_______________________________
Weather __
Tr ___
VS 10
______
min 2
_______
miles 4d12
____________
hours -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ Heal
_______________________________ __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Cures 10 points/lev of damage and conditions PHB239
 ___ True
_______________________________
Seeing __
Di ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Lets you see all things as they really are PHB296
All
 ___ Dispel Magic, Greater
_______________________________ _ _ ___
Ab VS 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Cancels magical spells and effects, +20 on check PHB223
 ___ Summon
_______________________________
Nature’s Ally VI _ _ VSD
Co ___ 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a large elemental to fight PHB289

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Invisibility,
_______________________________
Mass Il_ _ ___
VSM 1______
act _______
Long ____________
1 min/lev (D) ________
Will n. _
Y_ _________________________________
All subjects in range invisible until they attack PHB245
 ___ Mislead
_______________________________ Il_ _ ___
S 1______
act _______
Close ____________
Special ________
-/Will dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ Programmed
_______________________________
Image Il_ _ ___
VSF 1______
act _______
Long ____________
Special ________
Will dis. _ N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ Teleport
_______________________________
Object __
Co ___
V 1______
act Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
As teleport, but affects a touched object PHB293
Earth
 ___ Disintegrate
_______________________________ __
Tr ___
VSM 1______
act _______
Medium ____________
Instantaneous ________
For part. _
Y_ _________________________________
Makes one creature or object vanish PHB222
 ___ Flesh
_______________________________
to Stone __
Tr ___
VSM 1______
act _______
Medium ____________
Instantaneous ________
For n. _
Y_ _________________________________
Turn subject creature into statue PHB232
 ___ Spell
_______________________________
Turning __
Ab ___
VSM 1______
act _______
Personal ____________
10 min/lev -________ N
__ _________________________________
Reflects 1d4+6 spell levels back at caster PHB282
 ___ Statue
_______________________________ __
Tr ___
VSM 1______
round _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Subject can become a statue at will PHB284
Fire
 ___ Chain Lightning
_______________________________
[Electricity] _ _ ___
Ev VSF 1______
act Long
_______ ____________
Instantaneous Ref
________
½ _
Y _ _________________________________
1d6 dmg/lev, secondary bolts half damage PHB208
 ___ Fire
_______________________________
Storm [Fire] _ _ VS
Ev ___ 1______
round Medium
_______ ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Deals 1d6 fire damage/level PHB231
 ___ Sunbeam
_______________________________ [Light] _ _ VSD
Ev ___ 1______
act 60 ft
_______ 1 round/lev
____________ Special Y _ _________________________________
________ _ Beam blinds and deals 4d6 damage PHB289
Water
 ___ Creeping
_______________________________
Cold, Greater [Cold] __
Tr ___
VSF 1______
act Close
_______ Special
____________ ________
For ½ _
Y_ _________________________________
Creature feels chill that increases each round CD160
 ___ Restoration,
_______________________________
Greater __
Co ___
VSX 10
______
min Touch
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Restores all levels and drained ability scores PHB272
 ___ Resurrection
_______________________________ __
Co ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Fully restores dead subjects PHB272
 ___ Scrying,
_______________________________
Greater __
Di ___
VS 1______
act Special
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
As scrying, but faster and longer PHB275
All
 ___ Summon Nature’s Ally VII
_______________________________ _ _ VSD
Co ___ 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a huge elemental to fight PHB289

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Shugenja Spells
KN. SCROLL SPELL NAME SCH. COMP. C.T. RANGE DURATION SAVE SR EFFECT

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Screen
_______________________________ Il_ _ ___
VS 10
______
min Close
_______ 24
____________
hours ________
-/Will dis. _
N_ _________________________________
Illusion hides area from vision and scrying PHB274
 ___ Teleport,
_______________________________
Greater _ _ V___
Co 1______
act Touch
_______ Instantaneous
____________ ________
-/Will n. _ Sp.
_ _________________________________
As teleport, no range limit and always precise PHB293
 ___ Whirlwind
_______________________________ [Air] _ _ VSD
Ev ___ 1______
act Long 1 round/lev (D)Ref
_______ ____________ n.
________ Y
_ _ _________________________________
Cyclone deals damage and picks up creatures PHB301
Earth
 ___ Binding
_______________________________
[Mind-Affecting] _ _ VSM
En ___ 1______
min Close
_______ Special
____________ Will
________
n. _
Y _ _________________________________
Array of techniques to imprison a creature PHB204
 ___ Earthquake
_______________________________ [Earth] _ _ VSD
Ev ___ 1______
act Long
_______ ____________
1 round ________ _
Special N_ _________________________________
Intense tremors shake 5 ft/level radius PHB225
 ___ Protection
_______________________________
from Spells _ _ ___
Ab VSMF 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y _ _________________________________
Confers a +8 resistance bonus PHB266
Fire
 ___ Incendiary Cloud
_______________________________ [Fire] _ _ VS
Co ___ 1______
act Medium
_______ 1____________
round/lev Ref ½
________ N_ _________________________________
_ Cloud deals 4d6 fire damage/round PHB244
 ___ Power Word Blind
_______________________________
[Mind-Affecting] _ _ V___
En 1______
act Close
_______ Special
____________ -________ _Y _ _________________________________
Blinds creature with 200 hp or less PHB263
 ___ Sunburst
_______________________________ [Light] _ _ VSD
Ev ___ 1______
act Long
_______ Instantaneous
____________ Ref
________
part. _
Y _ _________________________________
Blinds all in 10 ft, deals 6d6 damage PHB289
Water
 ___ Discern
_______________________________
Location _ _ VSD
Di ___ 10
______
min Unlimit.
_______ Instantaneous
____________ -________ _
N_ _________________________________
Reveals exact location of creature or object PHB222
 ___ Heal,
_______________________________
Mass _ _ VS
Di ___ 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
_ _ _________________________________
As heal, but with several subjects PHB239
 ___ Regenerate
_______________________________ _ _ VSD
Co ___ 3______
rds Touch
_______ Instantaneous For n.
____________ ________ Y _ _________________________________
_ Severed limbs grow back, cures 4d8 dmg +1/lev PHB270
All
 ___ Summon Nature’s Ally VIII
_______________________________ _ _ VSD
Co ___ 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a greater elemental to fight PHB289

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: 1o/___/___

Order
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
Air
 ___ Etherealness
_______________________________ _ _ ___
Tr VS 1______
act _______ 1____________
Touch minn/lev (D) -________ _
Y _ _________________________________
Travel to Ethereal Plane with companions PHB228
 ___ Teleportation
_______________________________
Circle _ _ VM
Co ___ ______
10 _______
min 0 ft ____________
10 min/lev (D) ________
- _
Y _ _________________________________
Circle teleports creatures inside to place PHB293
Earth
 ___ Antipathy
_______________________________
[Mind-Affecting] _ _ VSM
En ___ 1______
hour _______
Close ____________
2 hours/lev ________
Will part. _
Y _ _________________________________
Object or location repels certain creatures PHB200
 ___ Imprisonment
_______________________________ _ _ ___
Ab VS 1______
act _______ Instantaneous
Touch ____________ Will
________
n. _ _ _________________________________
Y Entombs creature beneath the earth PHB244
Fire
 ___ Implosion
_______________________________ _ _ ___
Ev VS 1______
act _______ Up
Close ____________ ________
to 4 rounds For n. _
Y _ _________________________________
Kills one creature/round PHB243
 ___ Meteor
_______________________________
Swarm [Fire] _ _ VS
Ev ___ 1______
act _______ ____________
Long ________
Instantaneous -/Ref ½ _Y _ _________________________________
4 spheres deal 6d6 fire damage PHB253
Water
 ___ Storm
_______________________________
of Vengeance _ _ VS
Co ___ 1______
round _______
Long ____________ Special
Concentration ________ _
Y _ _________________________________
Storm rains acid, lightning, and hail PHB285
 ___ True
_______________________________
Resurrection _ _ VSMD
Co ___ ______
10 _______ Instantaneous
min Touch ____________ ________
- _
Y _ _________________________________
Fully restores dead subject, without remains PHB296
All
 ___ Elemental
_______________________________
Swarm _ _ VS
Co ___ ______
10 _______ 10
min Medium ____________
min/lev (D) -________ _
N_ _________________________________
Summons multiple elementals PHB226
 ___ Summon
_______________________________
Nature’s Ally IX _ _ VSD
Co ___ 1______
round _______
Close ____________
1 round/lev (D)-________ _N_ _________________________________
Calls an elder elemental to fight PHB289

 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spellthief Powers

Sneak Attack: + _____ d6 Steal Spell: Lev. _____ Trapfinding: 


Steal Energy resistance: _____ Detect Magic: 
Spellgrace: + _____ Absorb Spell: 
Steal Spell Effect:  Immediate Casting: 
Steal Spell-like Ability:  Arcane Sight: 
Steal Spell Resistance:  Discover Spells: 

Spellthief Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Accelerated Movement


_______________________________ __
Tr ___
VSM Swift
______ _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Balance, Climb or Move Silently at normal spd CV142
 ___ Alarm
_______________________________ __
Ab ___
VSF 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
__ _________________________________
Wards an area, for 2 hours/lev PHB197
 ___ Animate
_______________________________
Rope __
Tr ___
VS 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Makes a rope move at your command PHB199
 ___ Arrow
_______________________________
Mind __
Di ___
VSM Immed.
______ Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Threaten nearby squares, don’t provoke AoO CV143
 ___ _______________________________
Charm Person [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close hour/lev ________
Will n. _
Y_ _________________________________
Makes one person your friend PHB209
 ___ _______________________________
Color Spray [Mind-Affecting] Il_ _ ___
VSM 1______
act _______
15 ft ____________ Will
Instantaneous ________
n. __
Y _________________________________
Knocks unconscious, blinds or stun 1d6 creat. PHB210
 ___ Comprehend
_______________________________
Languages __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
__ _________________________________
Understand all spoken and written languages PHB212
 ___ Critical
_______________________________
Strike __
Di ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You gain +1d6 damage, doubled threat range CV145
 ___ Detect
_______________________________
Secret Doors __
Di ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ Detect
_______________________________
Undead __
Di ___
VSM 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveaks undead within 60 ft PHB220
 ___ _______________________________
Discern Bloodline __
Di ___
VSM 1______
act _______ 1____________
Close round/lev ________
Will n. _
Y_ _________________________________
Know the race of one creature/lev RoD165
 ___ _______________________________
Disguise Self Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ Distract
_______________________________
Assailant [Mind-Affecting] __
En ___
VSM Swift
______ _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
One creature is flat-footed for 1 round CV146
 ___ Ectoplasmic
_______________________________
Armor __
Ab ___
V 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Gain +6 armor bonus against incorporeal att. LM64
 ___ Endure
_______________________________
Elements __
Ab ___
VS 1______
act Touch
_______ 24 ____________
hrs ________
Will n. _
Y_ _________________________________
Exist comfortably in hot/cold environment PHB226
 ___ Enlarge
_______________________________
Person __
Tr ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Humanoid creature doubles in size PHB226
 ___ _______________________________
Erase __
Tr ___
VS 1______
act _______ Instantaneous
Close ____________ Special
________ _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ _______________________________
Expeditious Retreat __
Tr ___
VS 1______
act _______ 1____________
Personal min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 ft PHB228
 ___ Expeditious
_______________________________
Retreat, Swift __
Tr ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Your speed increases by 30 feet for 1 round CV149
 ___ _______________________________
Feather Fall __
Tr ___
V ______ Close
Immed. _______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ _______________________________
Fist of Stone [Earth] __
Tr ___
VSM 1______
act _______ 1____________
Personal min -________ _
N_ _________________________________
Gain +6 Strength and natural slam attack CA107
 ___ Float
_______________________________ __
Tr ___
VSM 1______
act Long
_______ ____________
1 min/lev ________
For n. Y
__ _________________________________
Subject becomes buoyant FB94
 ___ _______________________________
Friendly Face Il_ _ ___
VS 1______
act _______ 10
Personal ____________
min/lev (D) -________ _
N_ _________________________________
Gain +5 on Diplomacy and Gather Information RoD166
 ___ _______________________________
Golem Strike __
Di ___
V ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
You can sneak attack constructs CV149
 ___ _______________________________
Guided Shot __
Di ___
V ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
You ignore distance penalties CV150
 ___ _______________________________
Hold Portal __
Ab ___
V 1______
act _______ 1____________
Medium min/lev (D) -________ _
N_ _________________________________
Holds door shut PHB241
 ___ _______________________________
Hypnotism [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________ ________
2d4 rounds (D)Will n. __
Y _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ _______________________________
Identify __
Di ___
VSM 1______
hour _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Determines properties of magic item PHB243
 ___ _______________________________
Incite [Mind-Affecting] __
En ___
VS 1______
act _______ 1____________
Close min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
 ___ _______________________________
Inhibit [Mind-Affecting] __
En ___
VS 1______
act _______ Instantaneous
Medium ____________ Will________
n. __
Y _________________________________
Subject delays until next round MHB36
 ___ _______________________________
Insightful Feint __
Di ___
V ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
Gain +10 to your next Bluff check to feint CV153
 ___ _______________________________
Instant Locksmith __
Di ___
VS ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
Disable Device/Open Lock are free actions, +2 CV153
 ___ _______________________________
Instant Search __
Di ___
VS ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
Make Search checks at +2 as free action CV153
 ___ _______________________________
Jump __
Tr ___
VSM 1______
act _______ 1____________
Touch min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ _______________________________
Locate City __
Di ___
V 1______ _______
round 10 ____________ -________
mi/levInstantaneous __
N _________________________________
Find nearest city RoD166
 ___ _______________________________
Locate Touchstone __
Di ___
VS 1______
act _______ Instantaneous
Special ____________ -________ _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ Low-Light
_______________________________
Vision __
Tr ___
VM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
See twice as far as a human in poor illumination CA113
 ___ _______________________________
Magic Weapon __
Tr ___
VS 1______
act _______ 1____________
Touch min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ Master’s
_______________________________
Touch __
Di ___
VF Swift
______ _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You gain proficiency in a weapon or shield CV154
 ___ _______________________________
Nystul’s Magic Aura Il_ _ ___
VSF 1______
act _______ 1____________
Touch day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ _______________________________
Protection from Chaos [Lawful] __
Ab ___
VSM 1______
act _______ 1____________
Touch min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ _______________________________
Protection from Evil [Good] __
Ab ___
VSM 1______
act _______ 1____________
Touch min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ Protection
_______________________________
from Good [Evil] __
Ab ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ Protection
_______________________________
from Law [Chaotic] __
Ab ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ Reduce
_______________________________
Person __
Tr ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Humanoid creature halves in size PHB269
 ___ _______________________________
Repair Light Damage __
Tr ___
VS 1______
act _______ Instantaneous
Touch ____________ ________
- _
N_ _________________________________
Repairs 1d8 +1/lev (max +5) dmg to construct CA120
 ___ _______________________________
Resist Planar Alignment __
Ab ___
VSM 1______
act _______ 10
Touch ____________
min/lev ________
For n. __
Y _________________________________
Subject resists penalties for being on a Plane PlHB104
 ___ _______________________________
Scholar’s Touch __
Di ___
VSMF 1______
act _______ 1____________
Personal round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167
 ___ Shield
_______________________________ [Force] __
Ab ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gives +4 AC, blocks magic missiles PHB278
 ___ Silent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ Concentration
____________ ________
Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ Sleep
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
round Medium
_______ ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
 ___ _______________________________
Slide __
Tr ___
V 1______
act _______ Instantaneous
Close ____________ Will________
n. __
Y _________________________________
Move subject 5 feet MHB39
 ___ _______________________________
Sniper’s Shot __
Di ___
VS ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
No ranged limit on next ranged sneak attack CV157
 ___ _______________________________
Snowdrift __
Tr ___
VSM 1______
act _______ Instantaneous
Touch ____________ ________
- _
N_ _________________________________
Forms existing snow into another shape FB104
 ___ True Strike
_______________________________ __
Di ___
VF 1______
act Personal
_______ Special
____________ -________ N_
_ _________________________________
+20 on your next attack roll PHB296
 ___ Ventriloquism
_______________________________ Il_ _ ___
VF 1______
act Close
_______ 1____________
min/lev (D) Will
________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spellthief Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Alter
_______________________________
Self __
Tr ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ _______________________________
Arcane Lock __
Ab ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Magically locks a portal or chest PHB200
 ___ _______________________________
Augment Familiar __
Tr ___
VS 1______
act _______
Close ____________
Conc.+1 rd/lev For ________
n. _ _ _________________________________
Y Your familiar becomes more powerful CW116
 ___ _______________________________
Balancing Lorecall __
Di ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Balance, can balance everywhere CV143
 ___ _______________________________
Bear’s Endurance __
Tr ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ Belker
_______________________________
Claws [Air] __
Tr ___
VS 1______
act Touch
_______ 1____________
round/ 3 lev For ________
½ _
Y _ _________________________________
One touch/lev deals damage and lingers PlHB96
 ___ Bladeweave
_______________________________ Il_ _ ___
V Swift
______ _______
Personal 1____________
round/lev (D)Special
________ _
Sp.
_ _________________________________
Your melee attack dazes your opponent CV144
 ___ _______________________________
Blur Il_ _ ___
V 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ _______________________________
Body of the Sun [Fire] __
Tr ___
VS 1______
act 5_______
ft 1____________
round/lev ________
- _
N_ _________________________________
Your body emanates fire, dealing 1d4+1 dmg CD155
 ___ _______________________________
Brumal Stiffening [Cold] __
Tr ___
VS 1______
act _______
Close 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Brittle weapon’s hardness reduced by 5 FB89
 ___ _______________________________
Bull’s Strength __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ Cat’s
_______________________________
Grace __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ Cloak
_______________________________
Pool Il_ _ ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will ________
n. N
_ _ _________________________________
Hide a color pool on the Astral Plane PlHB96
 ___ _______________________________
Daggerspell Stance __
Ab ___
VF ______
Swift _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You gain attack/damage bonus, SR, DR CV145
 ___ _______________________________
Darkvision __
Tr ___
VSM 1______
act _______
Touch 1____________
hour/lev -________ _
Y _ _________________________________
See 60 ft in total darkness PHB216
 ___ _______________________________
Daze Monster [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ _______________________________
Detect Thoughts [Mind-Affecting] __
Di ___
VSF 1______
act _______
60 ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ Discolor Pool
_______________________________ Il_ _ ___
VSM 1______
act Close
_______ 1____________
hour/lev (D) Will dis.
________ N_ _________________________________
_ Change the color of a color pool PlHB97
 ___ Eagle’s Splendor
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject gains +4 Cha for 1 min/lev PHB225
 ___ Earthen
_______________________________
Grasp [Earth] __
Tr ___
VSM 1______
act Close
_______ 2 ____________
rounds/lev -________ _
Y _ _________________________________
Arm made of earth grapples foes CA104
 ___ _______________________________
Fly, Swift __
Tr ___
V ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
You fly for 1 round CV149
 ___ _______________________________
Fox’s Cunning __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ _______________________________
Frost Weapon __
Tr ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
N_ _________________________________
Weapons deals +1d6 cold damage FB95
 ___ Ghost Touch Armor
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Armor works against incorporeal attacks LM65
 ___ Hypnotic Pattern
_______________________________[Mind-Affecting] Il_ _ ___
SM 1______
act Medium
_______ Conc.+2 rds
____________ Will n.
________ Y _ _________________________________
_ Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ Icicle
_______________________________ [Cold] __
Ab ___
VS 1______
act Close
_______ Until____________
dis. (D) Special
________ _
Y _ _________________________________
Magical trap deals 4d6 damage when triggered FB101
 ___ _______________________________
Invisibility Il_ _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ _______________________________
Knock __
Tr ___
V 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Opens locked or magically sealed doors PHB246
 ___ _______________________________
Leomund’s Trap Il_ _ ___
VSM 1______
act _______
Touch ____________
Permanent (D) -________ _
N_ _________________________________
Makes item seem trapped PHB247
 ___ Levitate
_______________________________ __
Tr ___
VSF 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Subject moves up and down at your direction PHB248
 ___ Listening
_______________________________
Lorecall __
Di ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Listen, blindsense and blindsight CV154
 ___ Locate
_______________________________
Object __
Di ___
VSF 1______
act Long
_______ ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ _______________________________
Magic Mouth Il_ _ ___
VSM 1______
act _______
Close ____________
Until discharg. Will________
n. _
Y _ _________________________________
Speaks once when triggered PHB251
 ___ _______________________________
Mechanus Mind [Lawful,Mind-Affecting] __
En ___
VS 1______
act _______
Touch 1____________
min/lev ________
For n. _
Y _ _________________________________
Reformats subject’s mind to be calculating PlHB101
 ___ _______________________________
Mindless Rage [Mind-Affecting] __
En ___
VSF 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target compelled to attack you physically CV155
 ___ Minor
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates visual and sound minor illusion PHB254
 ___ Mirror
_______________________________
Image Il_ _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ Misdirection
_______________________________ Il_ _ ___
VS 1______
act _______
Close ____________
1 hour/lev -/Will
________n. N
_ _ _________________________________
Misleads divinations for a creature or object PHB254
 ___ _______________________________
Obscure Object __
Ab ___
VSM 1______
act _______
Touch 8 ____________
hours (D) ________
Will n. _
Y _ _________________________________
Masks object against scrying PHB258
 ___ _______________________________
Owl’s Wisdom __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
 ___ Phantasmal
_______________________________
Assailants [Fear, Mind-Aff.] Il_ _ ___
VS 1______
act Close
_______ Instantaneous
____________ Special________ _
Y _ _________________________________
Nightmare creatures strike target CA117
 ___ Protection
_______________________________
from Arrows __
Ab ___
VSF 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject immune to most ranged attacks PHB266
 ___ Proud
_______________________________
Arrogance __
En ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target gains +4 to saves vs. charm, comp., fear RoD167
 ___ Pyrotechnics
_______________________________ __
Tr ___
VSM 1______
act Long
_______ ____________ Special
Special ________ _
Sp.
_ _________________________________
Turns fire into blinding light or smoke PHB267
 ___ _______________________________
Repair Moderate Damage __
Tr ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Repairs construct for 2d8 +1/lev (max +10) hp CA120
 ___ _______________________________
Resist Energy __
Ab ___
VS 1______
act _______
Touch 10____________
min/lev For________
n. _ _ _________________________________
Y Ignores 10+ damage/attack from one energy PHB272
 ___ Rope
_______________________________
Trick __
Tr ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Up to 8 creat. hide in extradimensional space PHB273
 ___ _______________________________
Scent __
Tr ___
VSM 1______
act _______
Touch 10____________
min/lev -________ _
Y _ _________________________________
Grants the scent special ability CD178
 ___ See
_______________________________
Invisibility __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB273
 ___ Slide,
_______________________________
Greater __
Tr ___
V 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Move subject 20 feet MHB39
 ___ _______________________________
Snake’s Swiftness __
Tr ___
VS 1______
act _______
Close ____________ WIll
Instantaneous ________
n. _
Y _ _________________________________
Subject immediately makes one attack MHB39
 ___ _______________________________
Sonic Weapon [Sonic] __
Tr ___
V 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Weapon touched deals +1d6 sonic damage CV157
 ___ Spider
_______________________________
Climb __
Tr ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ _______________________________
Swim [Water] __
Tr ___
VSM 1______
round _______
Medium ____________
10 min/lev (D) -________ _
Y _ _________________________________
Subject gains swim speed and +8 to Swim checks CA125
 ___ _______________________________
Tasha’s Hideous Laughter [Mind-Aff.] __
En ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject loses actions for 1 round/lev PHB292
 ___ Touch
_______________________________
of Idiocy [Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 10____________
min/lev -________ _
Y _ _________________________________
Subject takes 1d6 points of Int, Wis, Cha PHB294
 ___ _______________________________
Undeniable Gravity __
Tr ___
VSM 1______
act _______
Long ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creature loses flying ability MHB40
 ___ _______________________________
Wall of Gloom [Darkness, Fear, Mind-Aff.] Il_ _ ___
VSM 1______
act _______
Medium ____________
Conc. ________
+1 rd/lev Will n. _ _ _________________________________
Y Shadow barrier obscures vision, deters passage CA129
 ___ Whirling
_______________________________
Blade __
Tr ___
VSF 1______
act 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ _______________________________
Whispering Wind [Air] __
Tr ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ _ _ _________________________________
N Sends a short message up to 1 mile/lev PHB301
 ___ _______________________________
Wraithstrike __
Tr ___
VS ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
Melee attacks strike as touch attacks CV158
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Spellthief Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Analyze
_______________________________
Portal __
Di ___
VSM 1______
min 60
_______
ft ____________
1 round/lev (D)Special
________ _
N_ _________________________________
Find a nearby portal and its properties PlHB92
 ___ _______________________________
Analyze Touchstone __
Di ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
 ___ _______________________________
Arcane Sight __
Di ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras become visible to you PHB201
 ___ _______________________________
Avoid Planar Effects __
Ab ___
V 1______
act _______
20 ft 1____________
min/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB94
 ___ _______________________________
Babau Slime __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Special _
Y _ _________________________________
Body-covering acid damages foes’ weapons PlHB95
 ___ Blink
_______________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Randomly vanish and reappear for 1 round/lev PHB206
 ___ Clairaudience/Clairvoyance
_______________________________ __
Di ___
VSF 10
______
min Long
_______ ____________
1 min/lev (D) -________ N
_ _ _________________________________
Hear or see at a distance for 1 min/lev PHB209
 ___ _______________________________
Control Temperature [Cold, Fire] __
Tr ___
VSM 1______
round _______
20 ft/lev 1____________
hour/lev ________
- _
N_ _________________________________
Raise /lower temperature by one band/5 lev FB92
 ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ _______________________________
Devil Blight __
Tr ___
VS 1______
act _______
Close ____________ Special
Special ________ _ _ _________________________________
Sp. Damage and confuse baatezu PlHB97
 ___ _______________________________
Discern Shapechanger __
Di ___
VSM 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Penetrates disguises, identifies shapechangers CA103
 ___ Dispel
_______________________________
Magic __
Ab ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ Displacement
_______________________________ Il_ _ ___
VM 1______
act Touch
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Attacks miss subject 50% PHB223
 ___ _______________________________
Ectoplasmic Feedback __
Ab ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Incorporeal attackers take 1d6 damage LM64
 ___ _______________________________
Explosive Runes [Force] __
Ab ___
VS 1______
act _______
Touch ____________ ________
Until disc. (D) Special _
Y _ _________________________________
Deals 6d6 damage when read PHB228
 ___ _______________________________
Flame Arrow [Fire] __
Tr ___
VSM 1______
act _______
Close 10 ____________
min/lev -________ _ _ _________________________________
N Up to 50 arrows deal +1d6 fire damage PHB231
 ___ _______________________________
Fly __
Tr ___
VSF 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject flies at speed of 60 ft PHB232
 ___ Gaseous Form
_______________________________ __
Tr ___
SM 1______
act Touch
_______ 2 min/lev (D) -________
____________ N_ _________________________________
_ Subject is insubstantial and can fly slowly PHB234
 ___ Glacial Globe of Invulnerability [Cold]
_______________________________ __
Ab ___
VSM 1______
act 10 ft
_______ 1 round/lev (D)-________
____________ N
_ _ _________________________________
Stops 1st- through 3rd-lev fire spells, conceals FB96
 ___ Hamatula
_______________________________
Barbs __
Tr ___
VSM 1______
act Touch
_______ 10____________
min/lev For
________
n. Y
_ _ _________________________________
Subject grows barbs PlHB98
 ___ _______________________________
Haste __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev ________
For n. _
Y _ _________________________________
One creat./lev is faster, +1 to AC, Ref, attack PHB239
 ___ _______________________________
Heroism [Mind-Affecting] __
En ___
VS 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Gives +2 bonus on attacks, saves, and skills PHB240
 ___ _______________________________
Hold Person [Mind-Affecting] __
En ___
VSF 1______
act _______
Medium 1____________ ________
round/lev (D)Will n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ Illusory Script
_______________________________
[Mind-Affecting] Il_ _ ___
VSM 1______
min+ Touch
_______ 1____________
day/lev (D) Will n.
________ Y _ _________________________________
_ Only intended reader can decipher PHB243
 ___ Invisibility Sphere
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. Y _ _________________________________
_ Makes everyone within 10 ft invisible PHB245
 ___ Keen
_______________________________
Edge __
Tr ___
VS 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a normal weapon’s threat range PHB246
 ___ _______________________________
Magic Circle against Chaos [Lawful] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft,no mind control PHB249
 ___ _______________________________
Magic Circle against Evil [Good] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ _______________________________
Magic Circle against Good [Evil] __
Ab ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ Magic
_______________________________
Circle against Law [Chaotic] __
Ab ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ Magic
_______________________________
Weapon, Greater __
Tr ___
VSM 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
+1/4 levels (max +5) PHB251
 ___ Major
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Conc.+3 rds. Will
________
dis. _
N_ _________________________________
Creates visual,sound, smell, thermal illusion PHB252
 ___ _______________________________
Nondetection __
Ab ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Hides subject from divination and scrying PHB257
 ___ _______________________________
Phantom Guardians Il_ _ ___
VSM 1______
act _______
Medium 1____________
hour/lev ________
Will dis. _
N_ _________________________________
Create illusion of group of guards RoD167
 ___ _______________________________
Planar Tolerance __
Ab ___
V 1______
act _______
20 ft 1____________
hour/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB103
 ___ Protection
_______________________________
from Energy __
Ab ___
VS 1______
act Touch
_______ 10____________
min/lev For
________
n. Y
_ _ _________________________________
Absorbs 12 damage/lev from one energy PHB266
 ___ Rage
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, +1 Will, -2 AC PHB268
 ___ Repair
_______________________________
Serious Damage __
Tr ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Repairs construct for 3d8 +1/lev (max +15) hp CA120
 ___ _______________________________
Secret Page __
Tr ___
VSM ______
10 min _______
Touch ____________ -________
Permanent _
N_ _________________________________
Changes one page to hide its real content PHB275
 ___ _______________________________
Shadow Binding Il_ _ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Ribbonlike shadows daze and entangle in 10 ft CA122
 ___ Shrink
_______________________________
Item __
Tr ___
VS 1______
act Touch
_______ 1____________
day/lev Will
________
n. _
Y _ _________________________________
Object shrinks to one-sixteenth size PHB279
 ___ Sign
_______________________________
of Sealing __
Ab ___
VSM 1______
round _______
Close Permanent
____________ Ref ________
½ _
N_ _________________________________
Magical sigil deal 1d4/lev damage if opened CA122
 ___ Slow
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
1 subj./lev takes only 1 action/r, -2 AC and hit PHB280
 ___ Snake’s
_______________________________
Swiftness, Legion’s __
Tr ___
VSM 1______
act Medium
_______ Instantaneous
____________ WIll ________
n. _
Y _ _________________________________
Allies each immediately make one attack MHB39
 ___ _______________________________
Spectral Weapon Il_ _ ___
VS ______
Swift _______
Personal 1____________ ________
round/lev (D)Will part. _
Y _ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ _______________________________
Spell Vulnerability __
Tr ___
VS 1______
round _______
Close 1____________
min/lev ________
For n. _
N_ _________________________________
Reduces target’s SR by 1 per lev (max 15) PlHB104
 ___ Stony
_______________________________
Grasp [Earth] __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev -________ _
Y _ _________________________________
Arm made of earth grapples foes CA124
 ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] __
En ___
VM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels subject to follow course of action PHB285
 ___ Telepathic
_______________________________
Bond, Lesser [Mind-Affecting] __
Di ___
VS 1______
act 30
_______
ft 10 ____________
min/lev ________
- _
N_ _________________________________
Link lets you and target communicate CD183
 ___ Tongues
_______________________________ __
Di ___
VM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Speak any language PHB294
 ___ _______________________________
Walk the Mountain’s Path __
Tr ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Infuse subject with the strength of the earth RoS163
 ___ _______________________________
Water Breathing __
Tr ___
VSM 1______
act _______
Touch 2 ____________
hours/lev ________
Will n. _
Y _ _________________________________
Subject can breathe underwater PHB300
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Spellthief Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Anticipate
_______________________________
Teleportation __
Ab ___
VSF ______
1 round _______
Touch ____________
1 hour/lev ________
- _N_ _________________________________
Predict and delay teleportating creatures CA97
 ___ _______________________________
Arcane Eye __
Di ___
VSM ______
10 min _______
Unlimit. 1____________
min/lev (D) ________
- _N_ _________________________________
Invisible floating eye moves 30 ft/round PHB200
 ___ _______________________________
Assay Resistance __
Di ___
VS ______
Swift _______
Personal 1____________
round/lev ________
- _N_ _________________________________
+10 bonus to one level check against SR CA98
 ___ _______________________________
Attune Form __
Tr ___
VSM ______
1 act _______
Touch 2 ____________
hours/lev ________
- _N_ _________________________________
Temporary protection against damaging traits PlHB94
 ___ _______________________________
Balor Nimbus __
Tr ___
VSM ______
1 act _______
Personal 1____________
round/lev ________
- _N_ _________________________________
Subject’s flaming body damages foe in grapple PlHB95
 ___ Charm
_______________________________
Monster [Mind-Affecting] __
En ___
VS ______
1 act _______
Close 1____________
day/lev ________
Will n. _Y _ _________________________________
Makes monster believe it is your ally PHB209
 ___ Confusion
_______________________________
[Mind-Affecting] __
En ___
VSM ______
1 act _______
Medium 1____________
round/lev ________
Will n. _Y_ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ _______________________________
Corporeal Instability __
Tr ___
VS ______
1 act _______
Touch 1____________ ________
round/lev (D)For n. _Y _ _________________________________
Transforms target into an amorphous mass PlHB97
 ___ _______________________________
Crushing Despair [Mind-Affecting] __
En ___
VSM ______
1 act _______
30 ft 1____________
min/lev ________
Will n. _Y_ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ _______________________________
Darkvision, Mass __
Tr ___
VSM ______
1 act _______
10 ft ____________
1 hour/lev ________
Will n. _Y _ _________________________________
Creatures in 10-ft can see 60 ft in darkness CA102
 ___ _______________________________
Demon Dirge __
Tr ___
VS ______
1 act _______
Close ____________ ________
Special Special _Sp.
_ _________________________________
Demons are stunned and take damage PlHB97
 ___ Detect
_______________________________
Scrying __
Di ___
VSM ______
1 act _______
40 ft 24 ____________
hours ________
- _N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ Dimensional
_______________________________
Anchor __
Ab ___
VS ______
1 act _______
Medium 1____________
min/lev ________
- _Y_ _________________________________
Bars extradimensional movement PHB221
 ___ _______________________________
Enlarge Person, Mass __
Tr ___
VSM ______
1 round _______
Close 1____________
min/lev (D) ________
For n. _Y _ _________________________________
Enlarges several creatures PHB227
 ___ _______________________________
Entangling Staff __
Tr ___
VF ______
Swift _______
Touch 1____________ ________
round/lev (D)Will n. _Y_ _________________________________
Quarterstaff can grab and constrict foes CV147
 ___ _______________________________
False Gravity __
Tr ___
VSM ______
1 act _______
Touch 1____________
min/lev ________
Will n. _Y_ _________________________________
Move on a surface as if it had its own gravity PlHB98
 ___ _______________________________
Fire Trap [Fire] __
Ab ___
VSM ______
10 min _______
Touch ____________
Until discharg. ________
Ref ½ _Y_ _________________________________
Opened object deals 1d4 +1/lev damage PHB231
 ___ Geas, Lesser [Language-Dep., Mind-Affecting]
_______________________________ __
En ___
V 1 round
______ Close
_______ 1 day/lev (D) ________
____________ Will n. _Y _ _________________________________
Commands subject of 7 HD or less PHB235
 ___ Glacial Ward
_______________________________ [Cold] __
Ab ___
VSM 1 act
______ Touch
_______ 1____________
min/lev (D) ________
- _N_ _________________________________
Subject gains SR 18 against fire spells and effects FB96
 ___ Globe
_______________________________
of Invulnerability, Lesser __
Ab ___
VSM ______
1 act _______
10 ft ____________
1 round/lev (D)-________ _N_ _________________________________
Stops 1st- through 3rd-level spell effects PHB236
 ___ _______________________________
Hallucinatory Terrain Il_ _ ___
VSM ______
10 min _______
Long ____________ ________
2 hours/lev (D)Will dis. _N_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ _______________________________
Ice Shield __
Ab ___
VSMC ______
1 act _______
Touch 1____________
min/lev ________
Will n. _Y_ _________________________________
Subject gains damage reduction 15/- FB99
 ___ _______________________________
Illusory Wall Il_ _ ___
VS ______
1 act _______
Close ____________
Permanent ________
Will dis. _N_ _________________________________
Wall, floor or ceiling looks real but is illusory PHB243
 ___ Infernal Wound
_______________________________ [Evil] __
Tr ___
VS 1 act
______ Touch
_______ 1____________
round/lev -
________ _N_ _________________________________
Weapon inflicts persistent, bleeding wounds PlHB99
 ___ Invisibility, Greater
_______________________________ Il_ _ ___
VS 1 act
______ Touch
_______ 1____________
round/lev (D)Will n.
________ _Y_ _________________________________
Subject is invisible even if it attacks PHB245
 ___ Locate
_______________________________
Creature __
Di ___
VSM ______
1 act _______
Long ____________
10 min/lev ________
- _N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ _______________________________
Otiluke’s Dispelling Screen __
Ab ___
VSM ______
1 act _______
Close 1____________
min/lev (D) ________
- _N_ _________________________________
Dispel magic on creatures and items, +10 check CA116
 ___ _______________________________
Perinarch __
Tr ___
VS ______
1 act _______
Close 1____________
round/lev ________
Special _N_ _________________________________
Gain control over Limbo’s morphic essence PlHB101
 ___ _______________________________
Phantasmal Killer [Fear, Mind-Affecting] Il_ _ ___
VS ______
1 act _______
Medium ____________ ________
Instantaneous Special _Y_ _________________________________
Illusion kills subject or deals 3d6 damage PHB260
 ___ Polymorph
_______________________________ __
Tr ___
VSM ______
1 act _______
Touch 1____________
min/lev (D) ________
- _N_ _________________________________
Gives one willing subject a new form PHB263
 ___ Rainbow
_______________________________
Pattern [Mind-Affecting] Il_ _ ___
SMF ______
1 act _______
Medium ____________
Conc. + 1r/lev ________
Will n. _Y_ _________________________________
Lights fascinate 24 HD of creatures PHB268
 ___ Rary’s
_______________________________
Mnemonic Enhancer [Wizard] __
Tr ___
VSMF ______
10 min _______
Personal ____________ ________
Instantaneous - _N_ _________________________________
Prepares extra spells or retains one just cast PHB268
 ___ _______________________________
Reduce Person, Mass __
Tr ___
VSM ______
1 round _______
Close 1____________
min/lev (D) ________
For n. _Y _ _________________________________
Reduces several creatures PHB269
 ___ _______________________________
Remove Curse __
Ab ___
VS ______
1 act _______
Touch ____________ Will
Instantaneous ________
n. _Y _ _________________________________
Frees object or person from curse PHB270
 ___ _______________________________
Repair Critical Damage __
Tr ___
VS ______
1 act _______
Touch ____________ ________
Instantaneous - _N_ _________________________________
Repairs construct for 4d8 +1/lev (max +20) hp CA120
 ___ Resist
_______________________________
Energy, Mass __
Ab ___
VS ______
1 act _______
Close 10 ____________
min/lev ________
For n. _Y _ _________________________________
Subjects ignore damage from one energy type CA120
 ___ Scrying
_______________________________ __
Di ___
VSMF ______
1 hour _______
Special 1____________
min/lev ________
Will n. _Y_ _________________________________
Spies on subject from a distance PHB274
 ___ Shadow
_______________________________
Conjuration Il_ _ ___
VS ______
1 act _______
Special Special
____________ ________
Will dis. _Y_ _________________________________
Mimics conjuring below 4th level, 20% real PHB276
 ___ _______________________________
Stone Shape [Earth] __
Tr ___
VSM ______
1 act _______
Touch ____________ ________
Instantaneous - _N_ _________________________________
Sculpts stone into any shape PHB284
 ___ _______________________________
Stoneskin __
Ab ___
VSM ______
1 act _______
Touch 10 ____________
min/lev ________
Will n. _Y_ _________________________________
Ignore 10 points of damage per attack PHB284
 ___ Touchstone
_______________________________
Lightning [Electricity] __
Tr ___
VS ______
1 act _______
Medium Instantaneous
____________ ________
- _Y_ _________________________________
Fuel damaging rays with planar touchstone PlHB106
 ___ Undeniable
_______________________________
Gravity, Legion’s __
Tr ___
VSM ______
1 act _______
Long ____________
1 min/lev ________
Will n. _Y_ _________________________________
Flying creatures lose flying ability MHB40
 ___ Unluck
_______________________________ __
Di ___
VSM ______
1 act _______
Close 1____________
round/lev ________
Will n. _Y_ _________________________________
Target remakes all rolls, taking worse result CA128
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Wizard Schools of Magic

Access to Schools: Abjuration Divination Evocation Necromancy Universal


Conjuration Enchantment Illusion Transmutation

Specialization School: ________________________________________

Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid


_______________________________
Splash [Acid] Co_
_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Orb deals 1d3 acid damage PHB196
 ___ ___ _______________________________
Arcane Mark _
Un _ ___
VS 1______
act _______
0 ft ____________ -________
Permanent _
N_ _________________________________
Inscribe a personal rune (visible or invisible) PHB201
 ___ ___ _______________________________
Dancing Lights [Light] __
Ev ___
VS 1______
act _______
Medium 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ ___ _______________________________
Daze [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4 HD loses next action PHB217
 ___ ___ Detect Magic
_______________________________ _
Di_ ___
VS 1______
act 60 ft
_______ 1 min/lev (D) -________
____________ N
__ _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ ___ Detect
_______________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or small object PHB219
 ___ ___ Disrupt
_______________________________
Undead _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Deals 1d6 damage to one undead PHB223
 ___ ___ _______________________________
Flare [Light] __
Ev ___
V 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack rolls) PHB232
 ___ ___ _______________________________
Ghost Sound _
Il _ ___
VSM 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Figments sound PHB235
 ___ ___ _______________________________
Light [Light] __
Ev ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ ___ Mage Hand
_______________________________ _
Tr_ ___
VS 1______
act Close
_______ Concentration
____________ -________ N_
_ _________________________________
5-pound telekinesis PHB249
 ___ ___ Mending
_______________________________ _
Tr_ ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will________
n. Y
__ _________________________________
Makes minor repairs on an object PHB253
 ___ ___ Message
_______________________________
[Language-Dependent] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ ___ _______________________________
No Light _
Tr_ ___
VS 1______
act _______
Close 1____________
min/lev -________ _
N_ _________________________________
Prevents normal light from illuminating BVD100
 ___ ___ _______________________________
Open/Close _
Tr_ ___
VSF 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Opens or closes small or light things PHB258
 ___ ___ _______________________________
Preserve Organ _
N_ e ___
VS ______
10 min _______
Touch ____________
24 hours ________
For n. _
Y_ _________________________________
Protects from decay one detached organ BVD101
 ___ ___ Prestidigitation
_______________________________ _
Un _ ___
VS 1______
act 10 ft
_______ 1 hour
____________ ________
Special _
N_ _________________________________
Performs minor tricks PHB264
 ___ ___ _______________________________
Ray of Frost [Cold] _
Ev_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Ray deals 1d3 cold damage PHB269
 ___ ___ _______________________________
Read Magic _
Di_ ___
VSF 1______
act _______
Personal 10 ____________
min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
 ___ ___ _______________________________
Repair Minor Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Repairs 1 point of damage to a construct CA120
 ___ ___ _______________________________
Resistance _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ ___ _______________________________
Slash Tongue [Evil] _
Tr_ ___
VS 1______
act _______
Close 1____________
round ________
For n. __
Y _________________________________
Subject takes -1 to attacks, saves, and checks BVD103
 ___ ___ _______________________________
Touch of Fatigue _
N_ e ___
VSM 1______
act _______
Touch 1____________
round/lev ________
For n. _
Y_ _________________________________
Touch attack fatigues target PHB294
 ___ ___ _______________________________
Unnerving Gaze _
Il _ ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject takes -1 penalty on attack rolls BVD108
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Aberrate (FIEND)


_______________________________ [Evil] Tr_
_ VS___ 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
__ _________________________________
Subject becomes an aberration BVD84
 ___ ___ _______________________________
Accelerated Movement _
Tr_ ___
VSM ______ _______
Swift Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Balance, Climb or Move Silently at normal spd CV142
 ___ ___ _______________________________
Alarm _
Ab_ ___
VSF 1______
act _______ 2
Close ____________
hours/lev (D)-________ __
N _________________________________
Wards an area, for 2 hours/lev PHB197
 ___ ___ _______________________________
Animate Rope _
Tr_ VS___ 1______
act _______ 1____________
Medium round/lev ________
- _
N_ _________________________________
Makes a rope move at your command PHB199
 ___ ___ _______________________________
Arrow Mind _
Di_ ___
VSM ______ Personal
Immed. _______ 1____________
min/lev (D) -________ _
N_ _________________________________
Threaten nearby squares, don’t provoke AoO CV143
 ___ ___ Backbiter
_______________________________ _
N_ e ___
VSF 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Wooden-hafted weapon strikes wielder CA98
 ___ ___ Benign
_______________________________
Transposition _
Co_ V ___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Two willing subject switch places MHB34
 ___ ___ _______________________________
Bestow Wound _
Tr_ ___
VSM 1______
act _______ Instantaneous
Touch ____________ ________
For n. _
Y_ _________________________________
Transfer 1 hp/lev of wounds to another BVD85
 ___ ___ _______________________________
Black Bag [Evil] __
Co ___
VSM 1______
act _______ 24
Touch ____________
hours -________ _
N_ _________________________________
Create extradimensional bag of torture tools BVD86
 ___ ___ _______________________________
Breath Flare (BREATH) [Light] __
Tr S___ 1______
act _______ Instantaneous
Personal ____________ -________ _
N_ _________________________________
Your breath weapon dazzles targets Dra77
 ___ ___ _______________________________
Burning Hands [Fire] __
Ev VS___ 1______
act _______
15 ft ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
1d4 fire damage/lev (max 5d4) PHB207
 ___ ___ Cause
_______________________________
Fear [Fear, Mind-Affecting] N_
_ e ___
VS 1______
act Close
_______ Special
____________ Will ________
part. _
Y_ _________________________________
One creat. with less than 6 HD flees PHB208
 ___ ___ Charm
_______________________________
Person [Mind-Affecting] __
En VS___ 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Makes one person your friend PHB209
 ___ ___ _______________________________
Cheat [Evil] __
Tr ___
VSF 1______
act _______ 1____________
Personal min/lev -________ _
N_ _________________________________
Caster rerolls for games of chance Dra109
 ___ ___ _______________________________
Chill Touch _
N_ e ___
VS 1______
act _______ Instantaneous
Touch ____________ Special
________ _
Y_ _________________________________
1 touch/lev deals 1d6 damage and possibly 1 Str PHB209
 ___ ___ _______________________________
Color Spray [Mind-Affecting] Il_ _ ___
VSM 1______
act _______
15 ft ____________ Will
Instantaneous ________
n. __
Y _________________________________
Knocks unconscious, blinds or stun 1d6 creat. PHB210
 ___ ___ _______________________________
Comprehend Languages _
Di_ ___
VSM 1______
act _______ 10
Personal ____________
min/lev -________ N
__ _________________________________
Understand all spoken and written languages PHB212
 ___ ___ Critical Strike
_______________________________ _
Di_ V ___ Swift Personal 1____________
______ _______ round -
________ N_
_ _________________________________
You gain +1d6 damage, doubled threat range CV145
 ___ ___ Darklight
_______________________________ [Darkness] _
Ev_ VS___ 1______
act Touch
_______ 1____________
min/lev -________ N_
_ _________________________________
Create 5-ft area where all can see without light BVD91
 ___ ___ Death
_______________________________
Grimace [Evil] _
N_ e S___ 1______
act Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Leave magical “calling card” on a corpse BVD91
 ___ ___ Detect
_______________________________
Secret Doors _
Di_ VS___ 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ ___ Detect
_______________________________
Undead _
Di_ ___
VSM 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveaks undead within 60 ft PHB220
 ___ ___ Discern
_______________________________
Bloodline _
Di_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Know the race of one creature/lev RoD165
 ___ ___ Disguise Self
_______________________________ _
Il _ VS___ 1______
act Personal
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
Changes your appearance PHB222
 ___ ___ Distract Assailant
_______________________________[Mind-Affecting] _
En_ ___
VSM Swift Close
______ _______ 1____________
round Will n.
________ Y_
_ _________________________________
One creature is flat-footed for 1 round CV146
 ___ ___ Drug
_______________________________
Resistance _
En_ VM___ 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Subject is immune to addiction BVD93
 ___ ___ Ectoplasmic
_______________________________
Armor _
Ab_ V ___ 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Gain +6 armor bonus against incorporeal att. LM64
 ___ ___ Endure
_______________________________
Elements _
Ab_ VS___ 1______
act Touch
_______ 24 ____________
hrs ________
Will n. _
Y_ _________________________________
Exist comfortably in hot/cold environment PHB226
 ___ ___ Enlarge
_______________________________
Person _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Humanoid creature doubles in size PHB226
 ___ ___ Erase
_______________________________ _
Tr_ VS___ 1______
act Close
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ ___ Expeditious
_______________________________
Retreat _
Tr_ VS___ 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 ft PHB228
 ___ ___ Expeditious
_______________________________
Retreat, Swift _
Tr_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Your speed increases by 30 feet for 1 round CV149
 ___ ___ Extract Drug
_______________________________ _
Co_ ___
VSF 1______
min Touch
_______ Permanent
____________ -________ N_
_ _________________________________
Creates drug from inanimate object BVD94
 ___ ___ Eyes of the Avoral
_______________________________ _
Tr_ S___ 1______
act Touch
_______ 10 min/lev
____________ Will
________
n. _
Y_ _________________________________
Subject gets +8 on Spot checks BED99
 ___ ___ Feather
_______________________________
Fall _
Tr_ V ___ Immed.
______ Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ ___ Fist
_______________________________
of Stone [Earth] _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min -________ _
N_ _________________________________
Gain +6 Strength and natural slam attack CA107
 ___ ___ Float
_______________________________ _
Tr_ ___
VSM 1______
act Long
_______ ____________
1 min/lev ________
For n. Y
__ _________________________________
Subject becomes buoyant FB94
 ___ ___ Friendly
_______________________________
Face _
Il _ VS___ 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +5 on Diplomacy and Gather Information RoD166
 ___ ___ Glaze Lock
_______________________________ [Cold] _
Co_ VS___ 1______
act Touch
_______ 10 min/lev
____________ -________ N_
_ _________________________________
Raises Open Locks DC by 10 and hardness by 5 FB97
 ___ ___ Golem
_______________________________
Strike _
Di_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You can sneak attack constructs CV149
 ___ ___ Grease
_______________________________ _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
 ___ ___ Guided
_______________________________
Shot _
Di_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You ignore distance penalties CV150
 ___ ___ Guiding
_______________________________
Light [Light] _
Ev_ VS___ 1______
act Long
_______ ____________
1 min/lev (D) -________ Y
__ _________________________________
+1 on ranged attacks vs. creatures in the light MHB36
 ___ ___ Hold
_______________________________
Portal _
Ab_ V ___ 1______
act Medium
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Holds door shut PHB241
 ___ ___ Hypnotism
_______________________________[Mind-Affecting] _
En_ VS___ 1______
round _______
Close ____________
2d4 rounds (D)Will ________
n. Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ ___ Identify
_______________________________ _
Di_ ___
VSM 1______
hour _______
Touch Instantaneous
____________ ________
- _
N_ _________________________________
Determines properties of magic item PHB243
 ___ ___ Incite
_______________________________[Mind-Affecting] _
En_ VS___ 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t ready actions or delay MHB36
 ___ ___ _______________________________
Inhibit [Mind-Affecting] _
En_ VS___ 1______
act _______ Instantaneous
Medium ____________ Will ________
n. __
Y _________________________________
Subject delays until next round MHB36
 ___ ___ Insightful
_______________________________
Feint _
Di_ V ___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Gain +10 to your next Bluff check to feint CV153
 ___ ___ Instant
_______________________________
Locksmith _
Di_ VS___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Disable Device/Open Lock are free actions, +2 CV153
 ___ ___ Instant
_______________________________
Search _
Di_ VS___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Make Search checks at +2 as free action CV153
 ___ ___ Jump
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ ___ Lantern
_______________________________
Light (ABSTINENCE) [Good,Light] _
Ev_ S___ 1______
act Close
_______ 1____________
round/lev -________ _
Y_ _________________________________
Ranged touch attacks deal 1d6 damage BED101
 ___ ___ _______________________________
Light of Lunia [Good,Light] _
Ev_ VS___ 1______
act _______ Special
Medium ____________ -________ _
Y_ _________________________________
You radiate light, can use 2 bolts for 1d6 dmg PlHB100
 ___ ___ _______________________________
Locate City _
Di_ V ___ 1______ _______
round 10 ____________ -________
mi/levInstantaneous __
N _________________________________
Find nearest city RoD166
 ___ ___ Locate
_______________________________
Touchstone _
Di_ VS___ 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Find nearest planar touchstone PlHB100
 ___ ___ Locate
_______________________________
Water _
Di_ ___
VSF 1______
act Long
_______ ____________
Concentration ________
- _
N_ _________________________________
Reveals location, size, quality of water sources SaSt117
 ___ ___ Low-Light
_______________________________
Vision _
Tr_ VM___ 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
See twice as far as a human in poor illumination CA113
 ___ ___ Mage
_______________________________
Armor [Force] _
Co_ ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
N_ _________________________________
Gives subject +4 armor bonus PHB249
 ___ ___ _______________________________
Magic Missile [Force] _
Ev_ VS___ 1______
act _______ Instantaneous
Medium ____________ -________ _
Y_ _________________________________
1d4+1 dmg missile, 1/2 lev. above 1st (max 5) PHB251
 ___ ___ _______________________________
Magic Weapon _
Tr_ VS___ 1______
act _______ 1____________
Touch min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ ___ _______________________________
Master’s Touch _
Di_ VF___ ______ _______
Swift Personal 1____________
min/lev (D) -________ _
N_ _________________________________
You gain proficiency in a weapon or shield CV154
 ___ ___ Mount
_______________________________ _
Co_ ___
VSM 1______
round Close
_______ 2 ____________
hours/lev -________ _
N_ _________________________________
Summons riding horse for 2 hours/lev PHB256
 ___ ___ Mordenkainen’s
_______________________________
Buzzing Bee _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
-10 to Concentration and Move Silently MHB37
 ___ ___ Necrotic
_______________________________
Awareness _
N_ e ___
VSF 1______
act _______
60 ft ____________
Up to 1 min/l -________ _
N_ _________________________________
Sense encysted subjects LM67
 ___ ___ _______________________________
Nether Trail _
Co_ SM___ 1______
act _______ 10
Touch ____________
min/lev ________
Will n. _
N_ _________________________________
Trail compels evil outsiders to follow BVD99
 ___ ___ _______________________________
Nystul’s Magic Aura _
Il _ ___
VSF 1______
act _______ 1____________
Touch day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ ___ Obscuring
_______________________________
Mist _
Co_ VS___ 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ ___ Orb
_______________________________
of Acid, Lesser [Acid] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA115
 ___ ___ Orb
_______________________________
of Cold, Lesser [Cold] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ ___ Orb
_______________________________
of Electricity, Lesser [Electricity] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ ___ Orb
_______________________________
of Fire, Lesser [Fire] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ ___ Orb
_______________________________
of Sound, Lesser [Sonic] _
Co_ VS___ 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d6 +1d6/2 lev CA116
 ___ ___ Parching
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
One touch/lev deals 1d6 dessicc., possibly Con SaSt118
 ___ ___ Protection
_______________________________
from Chaos [Lawful] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Evil [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Law [Chaotic] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Ray
_______________________________
of Enfeeblement _
N_ e ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
Y_ _________________________________
Ray deals 1d6 +1/2 lev Str damage PHB269
 ___ ___ Reduce
_______________________________
Person _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Humanoid creature halves in size PHB269
 ___ ___ Repair
_______________________________
Light Damage _
Tr_ VS___ 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Repairs 1d8 +1/lev (max +5) dmg to construct CA120
 ___ ___ Resist
_______________________________
Planar Alignment _
Ab_ ___
VSM 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
__ _________________________________
Subject resists penalties for being on a Plane PlHB104
 ___ ___ _______________________________
Sacrificial Skill [Evil] _
En_ ___
VSM 1______
act _______ 1____________
Personal min/lev -________ _
N_ _________________________________
Gain +5 on Knowledge (religion) for sacrifice BVD103
 ___ ___ _______________________________
Scholar’s Touch _
Di_ ___
VSMF 1______
act _______ 1____________
Personal round/lev ________
- _
N_ _________________________________
Read books in seconds RoD167

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

Continued from Previous Page

 ___ ___ _______________________________


Shield [Force] _
Ab_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gives +4 AC, blocks magic missiles PHB278
 ___ ___ _______________________________
Shivering Touch, Lesser [Cold] _
N_ e ___
VS 1______
act _______
Touch 1____________
round/lev ________
- _
Y_ _________________________________
Touch deals 1d6 Dexterity damage FB104
 ___ ___ _______________________________
Shocking Grasp [Electricity] __
Ev ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
Y_ _________________________________
Touch deals 1d6/lev electricity (max 5d6) PHB279
 ___ ___ _______________________________
Silent Image _
Il _ ___
VSF 1______
act _______
Long ____________ ________
Concentration Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ ___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
 ___ ___ _______________________________
Slide _
Tr_ ___
V 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Move subject 5 feet MHB39
 ___ ___ _______________________________
Sniper’s Shot _
Di_ ___
VS ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
No ranged limit on next ranged sneak attack CV157
 ___ ___ _______________________________
Snowdrift _
Tr_ ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Forms existing snow into another shape FB104
 ___ ___ _______________________________
Stupor [Mind-Affecting] __
En ___
SM 1______
min _______
Touch 1____________
hour/lev ________
For n. _
Y_ _________________________________
One helpless subject is put in a state of stupor BVD106
 ___ ___ _______________________________
Summon Monster I _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature to fight (1 1st-lev) PHB285
 ___ ___ _______________________________
Summon Undead I [Evil] __
Co ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Sunstroke _
N_ e ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y_ _________________________________
Target takes 2d6 nonlethal dmg and is fatigued SaSt123
 ___ ___ _______________________________
Suspend Disease _
Ab_ ___
VSM 1______
act _______
Touch 24 ____________
hours ________
For n. _
Y_ _________________________________
Keeps disease from harming creature BVD106
 ___ ___ _______________________________
Tenser’s Floating Disk [Force] __
Ev ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
3-ft diam. disk that holds 100 lbs/lev PHB294
 ___ ___ _______________________________
Toungue Tendrils [Evil] __
Tr ___
VSM 1______
act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Caster spits out tendrils that grapple BVD107
 ___ ___ _______________________________
True Strike _
Di_ ___
VF 1______
act _______
Personal ____________ -________
Special _
N_ _________________________________
+20 on your next attack roll PHB296
 ___ ___ _______________________________
Unseen Servant _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Invisible force obeys your commands PHB297
 ___ ___ Ventriloquism
_______________________________ _
Il _ ___
VF 1______
act Close
_______ 1____________
min/lev (D) Will dis.
________ N_
_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Addiction (DRUG)


_______________________________ _
En_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Subject becomes addicted to a drug BVD84
 ___ ___ _______________________________
Aerial Alarm _
Ab_ ___
VSF 1______
act _______
Medium 2____________
hrs/lev (D) -________ _
N_ _________________________________
Wards an area for 2 hrs/lev HoB124
 ___ ___ _______________________________
Alter Self _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ ___ _______________________________
Arcane Lock _
Ab_ ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Magically locks a portal or chest PHB200
 ___ ___ _______________________________
Ashstar [Evil] __
Co ___
VS 1______
act _______
Medium 1____________
round/lev ________
For n. _
N_ _________________________________
Hovering construct dehydrates wounded creat. SaSt111
 ___ ___ Augment
_______________________________
Familiar _
Tr_ ___
VS 1______
act Close
_______ Conc.+1
____________
rd/lev For________
n. Y
_ _ _________________________________
Your familiar becomes more powerful CW116
 ___ ___ Balancing
_______________________________
Lorecall _
Di_ ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Balance, can balance everywhere CV143
 ___ ___ _______________________________
Baleful Transposition _
Co_ V___ 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Two subject switch places MHB34
 ___ ___ _______________________________
Bear’s Endurance _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ ___ _______________________________
Belker Claws [Air] __
Tr ___
VS 1______
act _______
Touch 1____________
round/ 3 lev For ________
½ _
Y _ _________________________________
One touch/lev deals damage and lingers PlHB96
 ___ ___ _______________________________
Bigby’s Slapping Hand [Force] __
Ev ___
VSF 1______
act _______
Medium ____________ -________
Instantaneous _
Y _ _________________________________
Hand makes creature provoke att. of opp. MHB34
 ___ ___ Blade
_______________________________
of Pain and Fear _
Ev_ ___
VS 1______
act 0
_______
ft 1____________
min/lev (D) ________
Will part. _
Y _ _________________________________
Creates blade of gnashing teeth LM63
 ___ ___ Blades
_______________________________
of Fire [Fire] __
Co V___ Swift
______ Touch
_______ 1____________
round ________
- _
N_ _________________________________
Your melee weapons deal +1d6 fire damage CA99
 ___ ___ _______________________________
Bladeweave _
Il _ V___ ______
Swift _______
Personal 1____________ ________
round/lev (D)Special _ _ _________________________________
Sp. Your melee attack dazes your opponent CV144
 ___ ___ _______________________________
Blindness/Deafness _
N_ e ___
V 1______
act _______
Medium ____________
Permanent (D) For________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ ___ _______________________________
Blur _
Il _ V___ 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ ___ _______________________________
Body of the Sun [Fire] __
Tr ___
VS 1______
act _______
5 ft 1____________
round/lev ________
- _
N_ _________________________________
Your body emanates fire, dealing 1d4+1 dmg CD155
 ___ ___ Bone Chill
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev For n.
________ N_ _________________________________
_ Corporeal undead are held by layer of frost FB89
 ___ ___ Brumal Stiffening
_______________________________ [Cold] _
Tr_ ___
VS 1______
act Close
_______ 1____________
round/lev Ref n.
________ Y _ _________________________________
_ Brittle weapon’s hardness reduced by 5 FB89
 ___ ___ Bull’s
_______________________________
Strength _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ ___ Cat’s
_______________________________
Grace _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ ___ City
_______________________________
Lights [Light] _
Ev_ ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________For part. _
Y _ _________________________________
Absorbs nearby light to release as flare RoD164
 ___ ___ Cloak
_______________________________
Pool _
Il _ ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will ________
n. N
_ _ _________________________________
Hide a color pool on the Astral Plane PlHB96
 ___ ___ Command Undead
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ 1____________
day/lev Will n.
________ Y
_ _ _________________________________
Undead creature obeys your commands PHB211
 ___ ___ Continual Flame
_______________________________ [Light] _
Ev_ ___
VSM 1______
act Touch
_______ Permanent
____________ -________ N_ _________________________________
_ Makes a permanent, heatless torch PHB213
 ___ ___ Curse
_______________________________
of Impending Blades _
N_ e ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ _
Y _ _________________________________
Subject takes -2 penalty to AC MHB34
 ___ ___ Daggerspell
_______________________________
Stance _
Ab_ ___
VF Swift
______ _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You gain attack/damage bonus, SR, DR CV145
 ___ ___ Dance
_______________________________
of Ruin [Evil] _
N_ e ___
VS 1______
round _______
Close ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Nondemons take 2d20 damage BVD90
 ___ ___ Darkbolt
_______________________________ [Darkness, Evil] _
Ev_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________For part. _
Y _ _________________________________
Deals 1d8 damage/2 lev, stuns for 1 round LoM210
 ___ ___ Darkness
_______________________________ [Darkness] _
Ev_ ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ ___ Darkvision
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ _
Y _ _________________________________
See 60 ft in total darkness PHB216
 ___ ___ Daze
_______________________________
Monster [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ ___ Desiccate
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________For part. Y _ _________________________________
_ Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ Detect Aberration
_______________________________ _
Di_ ___
VS 1______
act 60 ft
_______ 1 min/lev (D) -________
____________ N
_ _ _________________________________
Detect the presence of aberrations LoM210
 ___ ___ Detect
_______________________________
Thoughts [Mind-Affecting] _
Di_ ___
VSF 1______
act 60
_______
ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ ___ Discolor
_______________________________
Pool _
Il _ ___
VSM 1______
act Close
_______ 1____________
hour/lev (D) Will ________
dis. _
N_ _________________________________
Change the color of a color pool PlHB97
 ___ ___ Eagle’s
_______________________________
Splendor _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
 ___ ___ Earthbind
_______________________________ _
Tr_ ___
VS 1______
act Close
_______ 1____________
min/lev (D) ________
For part. _
Y _ _________________________________
Subject creature cannot fly Dra112
 ___ ___ Earthen Grasp
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Close
_______ 2 rounds/lev -________
____________ Y _ _________________________________
_ Arm made of earth grapples foes CA104
 ___ ___ Energize
_______________________________
Potion _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Transforms a potion into an energy grenade BED98
 ___ ___ Entice
_______________________________
Gift [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Subject gives caster what it’s holding Dra113
 ___ ___ False
_______________________________
Life _
N_ e ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ _
Y _ _________________________________
Subject gains 1d10+1/lev (max. +10) temp. hp PHB229
 ___ ___ Familiar
_______________________________
Pocket _
Un _ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Create extradimensional safe haven for familiar CA106
 ___ ___ Fireburst
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act 5
_______
ft Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Adjacent subjects take 1d8/lev (max 5d8) dmg CA107
 ___ ___ Flaming
_______________________________
Sphere [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Rolling ball of fire, 2d6 dmg, lasts 1 round/lev PHB232
 ___ ___ Fly,
_______________________________
Swift _
Tr_ V___ Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
You fly for 1 round CV149
 ___ ___ Fog
_______________________________
Cloud _
Co_ ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Fog obscures vision PHB232
 ___ ___ _______________________________
Fox’s Cunning _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ ___ Frost
_______________________________
Weapon _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Weapons deals +1d6 cold damage FB95
 ___ ___ Ghost
_______________________________
Touch Armor _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Armor works against incorporeal attacks LM65
 ___ ___ Ghoul
_______________________________
Glyph _
N_ e ___
VSM 1______
min Touch
_______ ____________
Until discharg. For ________
part. _
Y _ _________________________________
Glyph wards area, paralyzes victims LM66
 ___ ___ Ghoul
_______________________________
Touch _
N_ e ___
VSM 1______
act Touch
_______ 1d6+2____________
rounds ________
For n. _
Y _ _________________________________
Paralyzes one subject, who exudes stench PHB235
 ___ ___ Glitterdust
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ ___ _______________________________
Graz’zt’s Long Grasp [Evil] _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev -________ _ _ _________________________________
N Caster’s hand flies from arm and grapples BVD96
 ___ ___ _______________________________
Gust of Wind [Air] _
Ev_ ___
VS 1______
act _______
60 ft ____________
1 round ________
For n. _ _ _________________________________
Y Blows away or knocks down smaller creatures PHB238
 ___ ___ Heat
_______________________________
Leech [Cold] _
N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Subject takes 1d8 cold damage/round FB97
 ___ ___ Hypnotic
_______________________________
Pattern [Mind-Affecting] _
Il _ ___
SM 1______
act Medium
_______ ____________
Conc.+2 rds ________
Will n. _
Y _ _________________________________
Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ ___ Ice
_______________________________
Darts [Cold] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Icicle missiles deal 2d4 damage, half is cold FB98
 ___ ___ Icicle
_______________________________ [Cold] _
Ab_ ___
VS 1______
act Close
_______ Until ____________
dis. (D) ________
Special _
Y _ _________________________________
Magical trap deals 4d6 damage when triggered FB101
 ___ ___ _______________________________
Invisibility _
Il _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ ___ _______________________________
Knock _
Tr_ V___ 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Opens locked or magically sealed doors PHB246
 ___ ___ _______________________________
Leomund’s Tiny Igloo [Cold] _
Ev_ ___
VSM 1______
act _______
5 ft ____________
2 hours/lev (D)-________ _ _ _________________________________
N Creates an igloo that lasts 2 hours/lev FB101
 ___ ___ Leomund’s
_______________________________
Trap _
Il _ ___
VSM 1______
act Touch
_______ ____________
Permanent (D) -________ _
N_ _________________________________
Makes item seem trapped PHB247
 ___ ___ Levitate
_______________________________ _
Tr_ ___
VSF 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Subject moves up and down at your direction PHB248
 ___ ___ Light
_______________________________
of Mercuria [Good,Light] _
Ev_ ___
VS 1______
act Medium
_______ Special
____________ -________ _
Y _ _________________________________
You radiate light, can use 2 bolts PlHB100
 ___ ___ _______________________________
Listening Lorecall _
Di_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Listen, blindsense and blindsight CV154
 ___ ___ _______________________________
Locate Object _
Di_ ___
VSF 1______
act _______
Long ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ ___ Magic
_______________________________
Mouth _
Il _ ___
VSM 1______
act Close
_______ Until
____________
discharg. Will
________
n. _
Y _ _________________________________
Speaks once when triggered PHB251
 ___ ___ Masochism
_______________________________ [Evil] _
En_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp taken BVD99
 ___ ___ Mechanus
_______________________________
Mind [Lawful,Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
For n. _
Y _ _________________________________
Reformats subject’s mind to be calculating PlHB101
 ___ ___ Melf’s
_______________________________
Acid Arrow [Acid] _
Co_ ___
VSMF 1______
act Long
_______ ____________
1 r. + 1 r./3 lev -________ _
N_ _________________________________
Ranged touch attack, 2d4 for 1 round +1/3 lev PHB253
 ___ ___ Mesmerizing
_______________________________
Glare [Mind-Affecting] _
En_ S___ 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Your gaze dazes creatures Dra80
 ___ ___ Mindless
_______________________________
Rage [Mind-Affecting] _
En_ ___
VSF 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target compelled to attack you physically CV155
 ___ ___ Minor
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates visual and sound minor illusion PHB254
 ___ ___ Mirror
_______________________________
Image _
Il _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ ___ Misdirection
_______________________________ _
Il _ ___
VS 1______
act Close
_______ 1____________
hour/lev ________
Special _
N_ _________________________________
Misleads divinations for a creature or object PHB254
 ___ ___ Molten
_______________________________
Strike [Fire] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous Ref ________
n. _
Y _ _________________________________
5-ft radius burst deals 2d6 fire damage, ignites HoB127
 ___ ___ Necrotic
_______________________________
Cyst [Evil] _
N_ e ___
VSF 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Encyst undead sac of tissue in subject LM68
 ___ ___ Necrotic
_______________________________
Scrying [Evil] _
N_ e ___
VSF 1______
act Unlim.
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Hear or see encusted subject at a distance LM69
 ___ ___ Numbing
_______________________________
Sphere [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Ball of cold deals 1d6 plus 1d4 Dex damage FB102
 ___ ___ Obscure
_______________________________
Object _
Ab_ ___
VSM 1______
act Touch
_______ 8 ____________
hours (D) Will
________
n. _
Y _ _________________________________
Masks object against scrying PHB258
 ___ ___ Obscuring
_______________________________
Snow [Air, Cold] _
Co_ ___
VS 1______
act 30
_______
ft 1____________
hour/lev -________ _
N_ _________________________________
Obscures sight in 30-ft radius around the casterFB103
 ___ ___ _______________________________
Owl’s Wisdom _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
 ___ ___ _______________________________
Phantasmal Assailants [Fear, Mind-Aff.] _
Il _ ___
VS 1______
act _______
Close ____________ ________
Instantaneous Special _
Y _ _________________________________
Nightmare creatures strike target CA117

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Protection from Arrows _
Ab_ ___
VSF 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject immune to most ranged attacks PHB266
 ___ ___ _______________________________
Proud Arrogance _
En_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y _ _________________________________
Target gains +4 to saves vs. charm, comp., fear RoD167
 ___ ___ _______________________________
Pyrotechnics _
Tr_ ___
VSM 1______
act _______
Long ____________ Special
Special ________ _ _ _________________________________
Sp. Turns fire into blinding light or smoke PHB267
 ___ ___ _______________________________
Razorfangs _
Tr_ ___
V 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Your bite or claw threatens on 19-20 Dra80
 ___ ___ _______________________________
Repair Moderate Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Repairs construct for 2d8 +1/lev (max +10) hp CA120
 ___ ___ _______________________________
Resist Energy _
Ab_ ___
VS 1______
act _______
Touch 10____________
min/lev ________
For n. _ _ _________________________________
Y Ignores 10+ damage/attack from one energy PHB272
 ___ ___ _______________________________
Returning Weapon _
Tr_ ___
V ______
Swift _______
Touch 1____________
round/lev (D)-________ _
N_ _________________________________
Thrown weapon returns to thrower RoW175
 ___ ___ _______________________________
Rope Trick _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Up to 8 creat. hide in extradimensional space PHB273
 ___ ___ _______________________________
Sadism [Evil] __
En ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp dealt BVD103
 ___ ___ _______________________________
Sap Strength [Evil] __
En ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Subject becomes exhausted BVD103
 ___ ___ _______________________________
Scale Weakening _
Tr_ ___
VSM 1______
act _______
Close 10 ____________
min/lev (D) -________ _
Y _ _________________________________
Subject’s natural armor weakens Dra114
 ___ ___ _______________________________
Scare [Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act _______
Medium ____________ Will
Special ________
part. _
Y _ _________________________________
Panics creatures of less than 6 HD PHB274
 ___ ___ _______________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 10____________
min/lev -________ _
Y _ _________________________________
Grants the scent special ability CD178
 ___ ___ _______________________________
Scimitar of Sand [Earth] __
Ev ___
VSD 1______
act 0_______
ft 1____________
min/lev (D) For ________
part. _
Y _ _________________________________
Sand sword deals 1d6 dmg +1/2 lev and dehydr. SaSt120
 ___ ___ _______________________________
Scintillating Scales _
Ab_ ___
V 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain AC deflection equal to Con mod. Dra80
 ___ ___ _______________________________
Scorching Ray [Fire] __
Ev ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Ray deals 4d6 damage, +1 ray/4 lev (max 3) PHB274
 ___ ___ _______________________________
See Invisibility _
Di_ ___
VSM 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB273
 ___ ___ Shatter
_______________________________ [Sonic] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Sonic vibration damages objects or creatures PHB278
 ___ ___ Shriveling (DISEASE)
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ Instantaneous Ref ½
____________ ________ Y _ _________________________________
_ Subject takes 1d4 damage per level BVD103
 ___ ___ Slide,
_______________________________
Greater _
Tr_ ___
V 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Move subject 20 feet MHB39
 ___ ___ _______________________________
Slow Consumption (LOCATION) [Evil] _
N_ e ___
VS ______
10 min _______
Touch ____________ For
Permanent ________
n. _
Y _ _________________________________
Caster absorbs health from helpless subject BVD103
 ___ ___ _______________________________
Snake’s Swiftness _
Tr_ ___
VS 1______
act _______
Close ____________ WIll
Instantaneous ________
n. _
Y _ _________________________________
Subject immediately makes one attack MHB39
 ___ ___ _______________________________
Sonic Weapon [Sonic] _
Tr_ ___
V 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Weapon touched deals +1d6 sonic damage CV157
 ___ ___ Spawn Screen
_______________________________ _
N_ e ___
VS 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ You resist trasformation into undead spawn LM71
 ___ ___ Spectral Hand
_______________________________ _
N_ e ___
VS 1______
act Medium
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Disembodied hand delivers touch attacks PHB282
 ___ ___ Spider
_______________________________
Climb _
Tr_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ ___ _______________________________
Summon Monster II _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar to fight (1 2nd or 1d3 1st) PHB286
 ___ ___ _______________________________
Summon Undead II [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Summon Swarm _
Co_ ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summons swarm of bats, rats, or spiders PHB289
 ___ ___ Swim
_______________________________ [Water] _
Tr_ ___
VSM 1______
round _______
Medium ____________
10 min/lev (D) -________ _
Y _ _________________________________
Subject gains swim speed and +8 to Swim checks CA125
 ___ ___ Tasha’s
_______________________________
Hideous Laughter [Mind-Aff.] _
En_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject loses actions for 1 round/lev PHB292
 ___ ___ Touch
_______________________________
of Idiocy [Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 10____________
min/lev -________ _
Y _ _________________________________
Subject takes 1d6 points of Int, Wis, Cha PHB294
 ___ ___ _______________________________
Undeniable Gravity _
Tr_ ___
VSM 1______
act _______
Long ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Flying creature loses flying ability MHB40
 ___ ___ _______________________________
Unheavened (DRUG) [Evil] _
Ab_ ___
VS 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 save bonus vs. good outsiders BVD107
 ___ ___ _______________________________
Veil of Shadow [Darkness] _
Ev_ ___
VS 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Darkness grants you concealment MHB40
 ___ ___ Wall
_______________________________
of Gloom [Darkness, Fear, Mind-Aff.] _
Il _ ___
VSM 1______
act Medium
_______ ____________
Conc. +1 rd/lev Will
________
n. Y
_ _ _________________________________
Shadow barrier obscures vision, deters passage CA129
 ___ ___ Web
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 10
____________
min/lev (D) Ref
________
n. _
N_ _________________________________
Fills 20-ft radius with sticky spider webs PHB301
 ___ ___ Whirling
_______________________________
Blade _
Tr_ ___
VSF 1______
act 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ ___ _______________________________
Whispering Wind [Air] _
Tr_ ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ _ _ _________________________________
N Sends a short message up to 1 mile/lev PHB301
 ___ ___ _______________________________
Wings of Air _
Tr_ ___
V 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Target’s flight maneuverability improves Dra82
 ___ ___ Wither
_______________________________
Limb [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Reduces subject’s speed or hampers it BVD110
 ___ ___ Wracking
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For ½ _
Y _ _________________________________
Deal 1d6 +1 damage/lev, can sneak attack CV158
 ___ ___ Wraithstrike
_______________________________ _
Tr_ ___
VS Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Melee attacks strike as touch attacks CV158
 ___ ___ Yoke
_______________________________
of Mercy (ABSTINENCE)[Good,M-Aff.] _
En_ ___
V 1______
act Close
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Target deals nonlethal damage BED112
 ___ ___ _______________________________
Zone of Glacial Cold [Cold] _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For ½ _
N_ _________________________________
Deals 1d6 cold damage in 20-ft radius area FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Analyze Portal


_______________________________ _
Di_ ___
VSM 1______
min 60
_______
ft ____________
1 round/lev (D)Special
________ _
N_ _________________________________
Find a nearby portal and its properties PlHB92
 ___ ___ _______________________________
Analyze Touchstone _
Di_ ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
Find a nearby touchstone and its properties PlHB93
 ___ ___ _______________________________
Arcane Sight _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras become visible to you PHB201
 ___ ___ _______________________________
Arctic Haze [Cold] __
Co ___
VS 1______
act _______
Medium ____________
10 min/lev ________
For ½ _
N_ _________________________________
Fog deals 4 damage/round and obscures visionFB88
 ___ ___ _______________________________
Arms of Plenty _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
- _
N_ _________________________________
Grow two additional arms LoM209
 ___ ___ Avoid
_______________________________
Planar Effects _
Ab_ V___ 1______
act 20
_______
ft 1____________
min/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB94
 ___ ___ Babau
_______________________________
Slime _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Special _
Y _ _________________________________
Body-covering acid damages foes’ weapons PlHB95
 ___ ___ _______________________________
Bands of Steel _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Ref part. _
N_ _________________________________
Metallic bands immobilize or entangle target CA98
 ___ ___ _______________________________
Battlemagic Perception _
Di_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Sense and counter spellcasting within 100 ft HoB125
 ___ ___ _______________________________
Blinding Breath (BREATH) [Light] __
Tr S___ 1______
act _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Your breath weapon blinds targets Dra77
 ___ ___ _______________________________
Blink _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Randomly vanish and reappear for 1 round/lev PHB206
 ___ ___ Blood
_______________________________
Snow [Cold] _ _e
N ___
VS 1______
act Medium
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Snow drains 1d2 Con/round and nauseates FB89
 ___ ___ Body
_______________________________
Blaze [Fire] __
Ev ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You are surrounded by fire and leave a trail SaSt112
 ___ ___ _______________________________
Clairaudience/Clairvoyance _
Di_ ___
VSF ______
10 min _______
Long ____________
1 min/lev (D) -________ _ _ _________________________________
N Hear or see at a distance for 1 min/lev PHB209
 ___ ___ _______________________________
Control Temperature [Cold, Fire] __
Tr ___
VSM 1______
round _______
20 ft/lev 1____________
hour/lev ________
- _
N_ _________________________________
Raise /lower temperature by one band/5 lev FB92
 ___ ___ _______________________________
Corpse Candle _
Co_ ___
SM 1______
act _______
Close 1____________
min/lev (D) -________ _ _ _________________________________
N Ghostly hand and candle sheds light CA101
 ___ ___ _______________________________
Crack Ice [Force] __
Ev ___
VSM 1______
act _______
Close ____________ For
Instantaneous ________
½ _
Y _ _________________________________
Shatters ice structures or creatures FB92
 ___ ___ Cruel Disappointment
_______________________________ [Fear,Evil,M-A] _
Il _ ___
VS 1______
act Medium
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Fools subject for 1 round, then -4 penalty BVD89
 ___ ___ Curse of Impending Blades, Legion’s
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ Y _ _________________________________
_ Subjects take -2 penalty to AC MHB35
 ___ ___ Curse
_______________________________
of the Putrid Husk [Fear, Evil, M-A] _
Il _ ___
VSM 1______
act Close
_______ 1____________
rd +1d10 min ________
Will n. _
Y _ _________________________________
Subject is unconscious for 1d10 min BVD89
 ___ ___ Daylight
_______________________________ [Light] _
Ev_ ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ ___ Deep
_______________________________
Slumber [Mind-Affecting] _
En_ ___
VSM 1______
round Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ ___ Devil
_______________________________
Blight _
Tr_ ___
VS 1______
act Close
_______ Special
____________ Special
________ _
Sp.
_ _________________________________
Damage and confuse baatezu PlHB97
 ___ ___ Devil’s Eye
_______________________________ [Evil] _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N_ _________________________________
_ Caster can see 30 ft in even magical darkness BVD92
 ___ ___ Discern Shapechanger
_______________________________ _
Di_ ___
VSM 1______
round Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Penetrates disguises, identifies shapechangers CA103
 ___ ___ Dispel
_______________________________
Magic _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ ___ Displacement
_______________________________ _
Il _ ___
VM 1______
act Touch
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Attacks miss subject 50% PHB223
 ___ ___ Distilled
_______________________________
Joy _
Tr_ ___
VSF 1______
day _______
Touch ____________
Permanent For
________
n. _
Y _ _________________________________
Creates ambrosia BED96
 ___ ___ Dolorous
_______________________________
Motes (SACRIFICE) [Mind-Affect.] _
En_ ___
VS 1______
act Long
_______ ____________
1 round/lev (D)Will________
n. _
Y _ _________________________________
Cloud of flickering light dazzles creatures BED97
 ___ ___ Dragonskin
_______________________________ _
Tr_ ___
SM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Gain +4 natural AC, energy resistance 10 Dra112
 ___ ___ Dread
_______________________________
Word [Evil] _
Ev_ V___ 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
1d3 Cha drain on one subject BVD93
 ___ ___ Drown
_______________________________ [Evil] _
Co_ V___ 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Subject begins to drown or takes 2d6 damage BVD93
 ___ ___ Ectoplasmic Feedback
_______________________________ _
Ab_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Incorporeal attackers take 1d6 damage LM64
 ___ ___ Elation
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act 80 ft
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Allies gain +2 to Str and Dex, and +5 ft speed BED98
 ___ ___ Enhance
_______________________________
Familiar _
Un _ ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ _
Y _ _________________________________
+2 bonus to saves, combat rolls, and AC CA105
 ___ ___ Evil
_______________________________
Eye [Evil] _
En_ S___ 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Subject takes -2 on attacks, saves, checks BVD94
 ___ ___ Explosive
_______________________________
Runes [Force] _
Ab_ ___
VS 1______
act Touch
_______ ____________
Until disc. (D) ________
Special _
Y _ _________________________________
Deals 6d6 damage when read PHB228
 ___ ___ Eyes
_______________________________
of the Zombie [Evil] _
Di_ ___
VSF 30
______
min Personal
_______ 1____________
hour/lev (D) -________ _
Y _ _________________________________
Caster sees through a zombie’s eyes BVD94
 ___ ___ Fireball
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act Long
_______ Instantaneous ________
____________ Ref ½ Y _ _________________________________
_ 20-ft radius, 1d6 damage per level PHB231
 ___ ___ Flame
_______________________________
Arrow [Fire] _
Tr_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Up to 50 arrows deal +1d6 fire damage PHB231
 ___ ___ Fly
_______________________________ _
Tr_ ___
VSF 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject flies at speed of 60 ft PHB232
 ___ ___ Gaseous
_______________________________
Form _
Tr_ ___
SM 1______
act Touch
_______ 2 ____________
min/lev (D) -________ _
N_ _________________________________
Subject is insubstantial and can fly slowly PHB234
 ___ ___ Gentle
_______________________________
Repose _
N_ e ___
VSM 1______
act Touch
_______ 1____________
day/lev Will
________
n. _
Y _ _________________________________
Preserves one corpse PHB235
 ___ ___ Glacial
_______________________________
Globe of Invulnerability [Cold] _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
Stops 1st- through 3rd-lev fire spells, conceals FB96
 ___ ___ Glimpse
_______________________________
of Truth (DRUG) [Evil] _
Di_ ___
VS 1______
act Personal
_______ 1____________
hour -________ _
N_ _________________________________
Caster gets an answer to a yes-or-no question BVD96
 ___ ___ Haboob
_______________________________ [Air, Earth] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Cloud of dust obscures sight, abrades SaSt117
 ___ ___ Halt
_______________________________
Undead _
N_ e ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Immobilizes undead for 1 round/lev PHB238
 ___ ___ _______________________________
Hamatula Barbs _
Tr_ ___
VSM 1______
act _______
Touch 10____________
min/lev For________
n. _ _ _________________________________
Y Subject grows barbs PlHB98
 ___ ___ Haste
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
One creat./lev is faster, +1 to AC, Ref, attack PHB239
 ___ ___ Healing
_______________________________
Touch [Good] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Take up 1d6 dmg/2 lev, heal target that much BED100
 ___ ___ Heroism
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Gives +2 bonus on attacks, saves, and skills PHB240
 ___ ___ Hold
_______________________________
Person [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ ___ Illusory
_______________________________
Script [Mind-Affecting] _
Il _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will ________
n. _
Y _ _________________________________
Only intended reader can decipher PHB243
 ___ ___ _______________________________
Incorporeal Enhancement [Evil] _
N_ e ___
VSM 1______
round _______
Close 24____________
hours -________ _
N_ _________________________________
Grants bonuses to incorporeal undead LM67
 ___ ___ _______________________________
Invisibility Sphere _
Il _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ ___ Invoke
_______________________________
the Cerulean Sign _
Ev_ S___ 1______
act 30
_______
ft ____________
Instantaneous For ________
n. N
_ _ _________________________________
Aberrations become sickened, nauseated, etc. LoM211
 ___ ___ Keen
_______________________________
Edge _
Tr_ ___
VS 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a normal weapon’s threat range PHB246
 ___ ___ Leomund’s
_______________________________
Tiny Hut [Force] _
Ev_ ___
VSM 1______
act 20
_______
ft 2 ____________
hours/lev (D)-________ _
N_ _________________________________
Creates shelter for 10 creatures PHB247
 ___ ___ Light
_______________________________
of Venya [Good,Light] _
Ev_ ___
VS 1______
act Medium
_______ Special
____________ -________ _
Y _ _________________________________
You radiate light, can use 2 bolts PlHB100
 ___ ___ _______________________________
Lightning Bolt [Electricity] _
Ev_ ___
VSM 1______
act _______
120 ft ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Electricity deals 1d6/level PHB248
 ___ ___ _______________________________
Mage Armor, Greater [Force] _
Co_ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
N_ _________________________________
Gives subject +6 armor bonus CA114
 ___ ___ _______________________________
Magic Circle against Chaos [Lawful] _
Ab_ ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft,no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Evil [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ Magic
_______________________________
Circle against Law [Chaotic] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ _______________________________
Magic Weapon, Greater _
Tr_ ___
VSM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y _ _________________________________
+1/4 levels (max +5) PHB251
 ___ ___ _______________________________
Major Image _
Il _ ___
VSF 1______
act _______
Long ____________
Conc.+3 rds. Will ________
dis. _
N_ _________________________________
Creates visual,sound, smell, thermal illusion PHB252
 ___ ___ Miser’s
_______________________________
Envy [Mind-Affecting] _
En_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Special _
Sp.
_ _________________________________
Subject jealously covets a nearby object Dra114
 ___ ___ Necrotic
_______________________________
Bloat [Evil] _
N_ e ___
VSF 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Encysted subject takes 1d6/level damage LM67
 ___ ___ Nondetection
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Hides subject from divination and scrying PHB257
 ___ ___ Phantom
_______________________________
Guardians _
Il _ ___
VSM 1______
act Medium
_______ 1____________
hour/lev Will
________
dis. _
N_ _________________________________
Create illusion of group of guards RoD167
 ___ ___ Phantom
_______________________________
Steed _
Co_ ___
VS 10
______
min 0
_______
ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ ___ Planar
_______________________________
Tolerance _
Ab_ V___ 1______
act 20
_______
ft 1____________
hour/lev ________
- _
Y _ _________________________________
Temporary protection against planar traits PlHB103
 ___ ___ Protection
_______________________________
from Dessiccation _
Ab_ ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
_ _ _________________________________
Absorbs 10 points/lev dmg from dessiccation SaSt119
 ___ ___ Protection
_______________________________
from Energy _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev For________
n. Y
_ _ _________________________________
Absorbs 12 damage/lev from one energy PHB266
 ___ ___ Rage
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, +1 Will, -2 AC PHB268
 ___ ___ Ray
_______________________________
of Exhaustion _
N_ e ___
VSM 1______
act Close
_______ 1____________
min/lev ________
For part. _
Y _ _________________________________
Ray makes subject exhausted PHB269
 ___ ___ Reality
_______________________________
Blind [Evil, Mind-Affecting] _
Il _ ___
VSM 1______
act Close
_______ ____________
Concentration Will ________
n. _
Y _ _________________________________
Subject can take no action, don’t heal naturally BVD101
 ___ ___ Repair
_______________________________
Serious Damage _
Tr_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Repairs construct for 3d8 +1/lev (max +15) hp CA120
 ___ ___ Resonating
_______________________________
Bolt [Sonic] _
Ev_ ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Sonic energy deals 1d4/lev damage (max 10d4)CA121
 ___ ___ Secret
_______________________________
Page _
Tr_ ___
VSM 10
______
min Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Changes one page to hide its real content PHB275
 ___ ___ Sepia
_______________________________
Snake Sigil [Force] _
Co_ ___
VSM 10
______
min Touch
_______ ____________
Special ________
Ref n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
 ___ ___ _______________________________
Shadow Binding _
Il _ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Ribbonlike shadows daze and entangle in 10 ft CA122
 ___ ___ _______________________________
Shivering Touch [Cold] _
N_ e ___
VS 1______
act _______
Touch 1____________
round/lev ________
- _
Y _ _________________________________
Touch deals 3d6 Dexterity damage FB104

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Shrink Item _
Tr_ ___
VS 1______
act _______
Touch 1____________
day/lev ________
Will n. _
Y_ _________________________________
Object shrinks to one-sixteenth size PHB279
 ___ ___ _______________________________
Sign of Sealing _
Ab_ ___
VSM 1______
round _______
Close ____________ Ref
Permanent ________
½ _
N_ _________________________________
Magical sigil deal 1d4/lev damage if opened CA122
 ___ ___ _______________________________
Sleet Storm [Cold] __
Co ___
VSM 1______
act _______
Long ____________
1 round/lev -________ _
N_ _________________________________
Hampers vision and movement PHB280
 ___ ___ _______________________________
Slow _
Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
1 subj./lev takes only 1 action/r, -2 AC and hit PHB280
 ___ ___ _______________________________
Snake’s Swiftness, Legion’s _
Tr_ ___
VSM 1______
act _______
Medium ____________ WIll
Instantaneous ________
n. _
Y_ _________________________________
Allies each immediately make one attack MHB39
 ___ ___ _______________________________
Spectral Weapon _
Il _ ___
VS ______
Swift _______
Personal 1____________
round/lev (D)Will________
part. _
Y_ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ ___ _______________________________
Spell Vulnerability _
Tr_ ___
VS 1______
round _______
Close 1____________
min/lev ________
For n. _
N_ _________________________________
Reduces target’s SR by 1 per lev (max 15) PlHB104
 ___ ___ _______________________________
Stars of Arvandor [Force,Good] __
Ev ___
VS 1______
act _______
Close 1____________
min/lev (D) -________ __
Y _________________________________
Bursts deal 1d8 each, ½ nonlethal if not evil BED108
 ___ ___ _______________________________
Stinking Cloud _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _
N_ _________________________________
Nauseating vapors, 1 round/lev PHB284
 ___ ___ _______________________________
Stony Grasp [Earth] __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev -________ _
Y_ _________________________________
Arm made of earth grapples foes CA124
 ___ ___ _______________________________
Storm Mote [Air, Earth] __
Ev ___
VSM 1______
act _______
Medium 1____________
round/lev For________
½ _
Y_ _________________________________
Dust devil of flensing sand SaSt121
 ___ ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] __
En ___
VM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Compels subject to follow course of action PHB285
 ___ ___ _______________________________
Summon Monster III _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ ___ _______________________________
Summon Undead III [Evil] __
Co ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
 ___ ___ _______________________________
Suppress Breath Weapon [Mind-Affect.] __
En ___
V 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject can’t use breath weapon Dra115
 ___ ___ _______________________________
Telepathic Bond, Lesser [Mind-Affecting] __
Di ___
VS 1______
act _______
30 ft 10 ____________
min/lev ________
- _
N_ _________________________________
Link lets you and target communicate CD183
 ___ ___ _______________________________
Thin Air [Cold] _ _e
N ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
N_ _________________________________
Creatures suffer from altitude sickness FB105
 ___ ___ Tongue Serpents
_______________________________ [Evil] _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ N_
_ _________________________________
Caster spits out one Tiny viper/4 lev BVD107
 ___ ___ Tongues
_______________________________ _
Di_ ___
VM 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ N_
_ _________________________________
Speak any language PHB294
 ___ ___ Tormenting
_______________________________
Thirst [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject is overwhelmed by thirst SaSt124
 ___ ___ _______________________________
Undulant Innards _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev -________ _
N_ _________________________________
Gain immunity to criticals and sneak attacks LoM213
 ___ ___ _______________________________
Vampiric Touch _
N_ e ___
VS 1______
act _______
Touch ____________
Special ________
- _
Y_ _________________________________
Touch deals 1d6/2 lev, caster gains dmg as hp PHB298
 ___ ___ _______________________________
Vile Lance [Evil] _
Ev_ ___
VSM 1______
act _______
Touch ____________
10 min/lev -________ _
N_ _________________________________
Creates +2 shortspear that deals vile damage BVD108
 ___ ___ Walk the Mountain’s Path
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Infuse subject with the strength of the earth RoS163
 ___ ___ Wall of Chains
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ N_
_ _________________________________
Creates barrier of chains with 20 hp/4 lev BVD108
 ___ ___ Warcry
_______________________________
[Mind-Affecting] _
En_ ___
V 1______
act 30
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Creatures in a 30-ft cone cower for 1d4 rds BED111
 ___ ___ _______________________________
Water Breathing _
Tr_ ___
VSM 1______
act _______
Touch 2 ____________
hours/lev ________
Will n. _
Y_ _________________________________
Subject can breathe underwater PHB300
 ___ ___ _______________________________
Whispering Sand [Language-Dependent] _
Tr_ ___
VSF 1______
act _______
Special ____________
10 min/lev (D) -________ _
N_ _________________________________
Sand delivers your message SaSt128
 ___ ___ _______________________________
Wind Wall [Air] _
Ev_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
- _
Y_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Abyssal Might (DEMON)


_______________________________ [Evil] Co_
_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Caster gains +2 to Str, Dex, Con, and SR BVD84
 ___ ___ _______________________________
Aerial Alacrity _
Tr_ V___ ______
Swift _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
+30 ft fly speed, +1 AC and Ref RoW174
 ___ ___ _______________________________
Affliction [Good] _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Infects evil subject with chosen affliction BED89
 ___ ___ _______________________________
Animate Dead [Evil] _
N_ e ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Creates undead skeletons and zombies PHB198
 ___ ___ _______________________________
Anticipate Teleportation _
Ab_ ___
VSF 1______
round _______
Touch ____________
1 hour/lev -________ _
N_ _________________________________
Predict and delay teleportating creatures CA97
 ___ ___ Antidragon
_______________________________
Aura _
Ab_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Allies gain bonus to AC and saves vs. dragons Dra109
 ___ ___ Arcane
_______________________________
Eye _
Di_ ___
VSM 10
______
min Unlimit.
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Invisible floating eye moves 30 ft/round PHB200
 ___ ___ _______________________________
Assay Resistance _
Di_ ___
VS ______
Swift _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
+10 bonus to one level check against SR CA98
 ___ ___ _______________________________
Attune Form _
Tr_ ___
VSM 1______
act _______
Touch 2 ____________
hours/lev -________ _
N_ _________________________________
Temporary protection against damaging traits PlHB94
 ___ ___ _______________________________
Balor Nimbus _
Tr_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Subject’s flaming body damages foe in grapple PlHB95
 ___ ___ _______________________________
Battlefield Fortification [Earth] __
Tr ___
VS 1______
round _______
Close ____________
Instantaneous -________ _ _ _________________________________
N Create trench or berm HoB125
 ___ ___ Bestow
_______________________________
Curse _
N_ e ___
VS 1______
act Touch
_______ Permanent
____________ ________
Will n. _
Y _ _________________________________
-6 to ability; -4 on rolls; or 50% losing action PHB203
 ___ ___ Blast
_______________________________
of Flame [Fire] __
Co ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________
Ref ½ _
N_ _________________________________
Cone of fire deals 1d6/lev dmg (max 10d6) CA99
 ___ ___ _______________________________
Blast of Sand [Earth] __
Co ___
VSM 1______
act _______
30 ft ____________
Instantaneous ________
Ref ½ _
N_ _________________________________
Cone deals 1d6 damage/lev SaSt112
 ___ ___ _______________________________
Blistering Radiance [Fire, Light] __
Ev ___
VSM 1______
act _______
Long ____________
1 round/lev ________
Special _
Y _ _________________________________
Blind creatures and deals 2d6 damage in 50 ft CA99
 ___ ___ _______________________________
Bloodstar _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _
Y _ _________________________________
Hovering construct wounds foe LM63
 ___ ___ _______________________________
Boiling Oil [Fire] __
Co ___
VS 1______
act _______
Medium ____________ Ref
Special ________
½ _
N_ _________________________________
10-ft cylinder deals 4d6 damage or more HoB125
 ___ ___ Breath Weapon Substitution (BREATH)
_______________________________ _
Tr_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ N_ _________________________________
_ Your breath weapom deals different damage Dra78
 ___ ___ Burning Blood
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)For part.
________ Y _ _________________________________
_ Target takes 1d8 acid + 1d8 fire damage/round CA100
 ___ ___ Celestial
_______________________________
Brilliance [Good,Light] _
Ev_ ___
VS 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds light to 120 ft, harms undead BED94
 ___ ___ Charm
_______________________________
Monster [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
day/lev Will________
n. Y
_ _ _________________________________
Makes monster believe it is your ally PHB209
 ___ ___ Column
_______________________________
of Ice [Cold] _
Co_ ___
VSM 1______
act Close
_______ Permanent
____________ Ref ________
n. _
N_ _________________________________
Column of ice erupts from the ground FB90
 ___ ___ Confusion
_______________________________ [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ ___ Contagion
_______________________________ [Evil] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous For n.
____________ ________ Y _ _________________________________
_ Infects subject with chosen disease PHB213
 ___ ___ Corporeal Instability
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)For n.
________ Y
_ _ _________________________________
Transforms target into an amorphous mass PlHB97
 ___ ___ Crushing
_______________________________
Despair [Mind-Affecting] _
En_ ___
VSM 1______
act 30
_______
ft 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ ___ Damning
_______________________________
Darkness [Darkness, Evil] _
Ev_ ___
VM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
Sp.
_ _________________________________
Darkness deals either 2d6 or 1d6 dmg/round LoM210
 ___ ___ Dancing
_______________________________
Chains _
Tr_ ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Animates one chain per level BVD90
 ___ ___ Dancing
_______________________________
Web [Good] _
Ev_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Deals 1d6 nonlethal/lev, entangles evil 1d6 rd. BED96
 ___ ___ Darkvision,
_______________________________
Mass _
Tr_ ___
VSM 1______
act 10
_______
ft ____________
1 hour/lev ________
Will n. _
Y _ _________________________________
Creatures in 10-ft can see 60 ft in darkness CA102
 ___ ___ Defenestrating
_______________________________
Sphere [Air] _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)For ________
part. _
Y _ _________________________________
Sphere knocks enemies prone and hurls them CA103
 ___ ___ Demon
_______________________________
Dirge _
Tr_ ___
VS 1______
act Close
_______ Special
____________ Special________ _
Sp.
_ _________________________________
Demons are stunned and take damage PlHB97
 ___ ___ Desert Diversion
_______________________________ _
Co_ ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y _ _________________________________
_ Those attempting planar travel are diverted SaSt113
 ___ ___ Detect Scrying
_______________________________ _
Di_ ___
VSM 1______
act 40 ft
_______ 24 hours
____________ ________
- _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ ___ Dimension
_______________________________
Door _
Co_ V___ 1______
act Long
_______ ____________
Instantaneous ________
-/Will n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
 ___ ___ Dimensional
_______________________________
Anchor _
Ab_ ___
VS 1______
act Medium
_______ 1____________
min/lev -________ _
Y _ _________________________________
Bars extradimensional movement PHB221
 ___ ___ Dispelling
_______________________________
Breath (BREATH) _
Ab_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Your breath weapon dispels magic Dra78
 ___ ___ Distort
_______________________________
Summons [Evil] _
Tr_ ___
VS 1______
act Medium
_______ 1____________
hour/lev -________ _
N_ _________________________________
Create area where only evil can be summoned BVD92
 ___ ___ Dweomer of Transference
_______________________________ _
Ev_ ___
VS 1______
min Close
_______ 1____________
round/lev Will n.
________ Y _ _________________________________
_ Converts spellcasting into psionic PP EPsi220
 ___ ___ Early
_______________________________
Twilight [Darkness] _
Ev_ ___
VM 1______
round Long
_______ ____________
10 min/lev (D) -________ _
N_ _________________________________
Reduce light in 80-ft radius cylinder HoB126
 ___ ___ Enduring
_______________________________
Flight _
Tr_ V___ 1______
round _______
Personal ____________
Special ________
- _
N_ _________________________________
Carry medium loads at full fly speed RoW175
 ___ ___ Enervation
_______________________________ _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Subject gains 1d4 negative levels PHB226
 ___ ___ Enlarge
_______________________________
Person, Mass _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
_ _ _________________________________
Enlarges several creatures PHB227
 ___ ___ Entangling
_______________________________
Staff _
Tr_ ___
VF Swift
______ Touch
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Quarterstaff can grab and constrict foes CV147
 ___ ___ Evard’s
_______________________________
Black Tentacles _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Tentacles grapple all within 20 ft PHB228
 ___ ___ Evil
_______________________________
Glare [Evil,Fear,Mind-Affecting] _
N_ e ___
VS 1______
act 30
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Paralyze creature with your glare PlHB98
 ___ ___ False
_______________________________
Gravity _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Move on a surface as if it had its own gravity PlHB98
 ___ ___ _______________________________
Fear [Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act _______
30 ft ____________ Will
Special ________
part. _
Y _ _________________________________
Subjects within cone flee for 1 round/lev PHB229
 ___ ___ Fire
_______________________________
Shield [Fire/Cold] _
Ev_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Attackers take dmg; protected from heat/cold PHB230
 ___ ___ Fire
_______________________________
Trap [Fire] _
Ab_ ___
VSM 10
______
min Touch
_______ ____________
Until discharg. ________
Ref ½ _
Y _ _________________________________
Opened object deals 1d4 +1/lev damage PHB231
 ___ ___ Fortify
_______________________________
Familiar _
Un _ ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ _
Y _ _________________________________
+2d8 hp, +2 armor, 25% avoid criticals/sneak CA108
 ___ ___ Fuse
_______________________________
Sand [Earth] _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
Hardens sand and may trap creatures SaSt116
 ___ ___ Geas,
_______________________________
Lesser [Language-Dep., Mind-Affecting] _
En_ V___ 1______
round _______
Close ____________
1 day/lev (D) Will ________
n. Y
_ _ _________________________________
Commands subject of 7 HD or less PHB235
 ___ ___ _______________________________
Glacial Ward [Cold] _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Subject gains SR 18 against fire spells and effects FB96
 ___ ___ _______________________________
Globe of Invulnerability, Lesser _
Ab_ ___
VSM 1______
act _______
10 ft ____________
1 round/lev (D)-________ _ _ _________________________________
N Stops 1st- through 3rd-level spell effects PHB236
 ___ ___ Grim
_______________________________
Revenge (UNDEAD) [Evil] _
N_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Tears hand from target, 6d6 dmg, hand attacks BVD97
 ___ ___ Hallucinatory
_______________________________
Terrain _
Il _ ___
VSM 10
______
min _______
Long ____________
2 hours/lev (D)Will ________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ ___ Hell’s
_______________________________
Power (DEVIL) [Evil] _
Co_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Caster gains +2 AC and +1 to existing DR BVD97
 ___ ___ Ice
_______________________________
Shield (COLDFIRE) _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains damage reduction 15/- FB99
 ___ ___ _______________________________
Ice Ship _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev (D) -________ _ _ _________________________________
N Creates ice runner or ice galleon FB99
 ___ ___ _______________________________
Ice Storm [Cold] _
Ev_ ___
VSM 1______
act _______
Long ____________
1 round ________
- _
Y _ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
 ___ ___ _______________________________
Ice Web (COLDFIRE) [Cold] _
Co_ ___
VS 1______
act _______
Medium ____________
10 min/lev (D) Ref ________
n. _
N_ _________________________________
Coldfire webs entangle and deal 1d6 dmg/rd FB100
 ___ ___ Illusory
_______________________________
Wall _
Il _ ___
VS 1______
act Close
_______ ____________
Permanent ________
Will dis. _
N_ _________________________________
Wall, floor or ceiling looks real but is illusory PHB243
 ___ ___ Infernal
_______________________________
Wound [Evil] _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev ________
- _
N_ _________________________________
Weapon inflicts persistent, bleeding wounds PlHB99
 ___ ___ Invisibility,
_______________________________
Greater _
Il _ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ ___ _______________________________
Leomund’s Secure Shelter _
Co_ ___
VSMF ______
10 min _______
Close ____________
2 hours/lev (D)-________ _ _ _________________________________
N Creates sturdy cottage PHB247
 ___ ___ _______________________________
Liquid Pain _
N_ e ___
VSF 1______
day _______
Touch ____________
Permanent ________
For n. _
Y _ _________________________________
Extracts one dose of liquid pain from victim BVD98
 ___ ___ Locate
_______________________________
Creature _
Di_ ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ ___ Lower
_______________________________
Spell Resistance _
Tr_ ___
VS 1______
round Close
_______ 1____________
min/lev ________
For n. _
N_ _________________________________
Subject’s spell resistance is reduced Dra114
 ___ ___ Mindfrost
_______________________________ [Cold] _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
For ½ _
Y _ _________________________________
Deals 5d6 cold damage, 1d4 Int damage FB102
 ___ ___ Minor
_______________________________
Creation _
Co_ ___
VSM 1______
min 0
_______
ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Creates one cloth or wood object PHB253
 ___ ___ Mirror
_______________________________
Sending _
Ev_ ___
VSF Special
______ _______
Special ____________
Instantaneous -________ _
Y _ _________________________________
Caster sends his image to a mirror, can speak BVD99
 ___ ___ Necrotic
_______________________________
Domination [Evil] _
N_ e ___
VSF 1______
round _______
Close ____________
1 day/lev Will________
n. Y
_ _ _________________________________
Completely control encysted subject LM68
 ___ ___ Orb
_______________________________
of Acid [Acid] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, sickens CA115
 ___ ___ Orb
_______________________________
of Cold [Cold] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, blinds CA115
 ___ ___ Orb
_______________________________
of Electricity [Electricity] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, entangles CA116
 ___ ___ Orb
_______________________________
of Fire [Fire] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, dazes CA116
 ___ ___ Orb
_______________________________
of Force [Force] _
Co_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d6/lev (max 10d6) CA116
 ___ ___ Orb
_______________________________
of Sound [Sonic] _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d4/lev, deafens CA116
 ___ ___ Otiluke’s
_______________________________
Dispelling Screen _
Ab_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Dispel magic on creatures and items, +10 check CA116
 ___ ___ Otiluke’s
_______________________________
Resilient Sphere [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref ________
n. Y
_ _ _________________________________
Force globe protects but traps one subject PHB258
 ___ ___ Parboil
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act 20
_______
ft Instantaneous
____________ ________
For part. _
Y _ _________________________________
Heated air deals fire and Int damage SaSt118
 ___ ___ _______________________________
Perfect Summons [Good] _
Tr_ ___
VS 1______
act _______
Medium 1____________
hour/lev -________ _
N_ _________________________________
Creates area where only good can be summ. BED103
 ___ ___ _______________________________
Perinarch _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Special _
N_ _________________________________
Gain control over Limbo’s morphic essence PlHB101

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Phantasmal Killer [Fear, Mind-Affecting] _
Il _ ___
VS 1______
act _______
Medium ____________ Special
Instantaneous ________ __
Y _________________________________
Illusion kills subject or deals 3d6 damage PHB260
 ___ ___ _______________________________
Polymorph _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) -________ __
N _________________________________
Gives one willing subject a new form PHB263
 ___ ___ _______________________________
Psychic Poison [Evil] __
Ab ___
VSM ______
10 min _______
Close ____________
1 hour/lev -________ __
N _________________________________
Poisons those casting particular spells BVD101
 ___ ___ _______________________________
Radiant Fog (ABSTINENCE) [Good] __
Co ___
VS 1______
act _______
Medium 1____________
min/lev ________
For part. __
Y _________________________________
As solid fog, but dazzled creatures within BED104
 ___ ___ _______________________________
Radiant Shield (ABSTINENCE) [Electr.,Good] __
Ev ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Creatures attacking you take electricity dmg BED104
 ___ ___ _______________________________
Rainbow Pattern [Mind-Affecting] Il_ _ ___
SMF 1______
act _______
Medium ____________
Conc. ________
+ 1r/lev Will n. __
Y _________________________________
Lights fascinate 24 HD of creatures PHB268
 ___ ___ _______________________________
Rary’s Mnemonic Enhancer (WIZARD) _
Tr_ ___
VSMF ______
10 min _______
Personal ____________ -________
Instantaneous __
N _________________________________
Prepares extra spells or retains one just cast PHB268
 ___ ___ _______________________________
Rebuking Breath (BREATH) _
N_ e S___ 1______
act _______
Personal ____________ -________
Instantaneous __
N _________________________________
Your breath weapon rebukes undead Dra80
 ___ ___ _______________________________
Reduce Person, Mass _
Tr_ ___
VSM 1______
round _______
Close 1____________
min/lev (D) For________
n. __
Y _________________________________
Reduces several creatures PHB269
 ___ ___ _______________________________
Remove Curse _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Frees object or person from curse PHB270
 ___ ___ _______________________________
Repair Critical Damage _
Tr_ ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
N _________________________________
Repairs construct for 4d8 +1/lev (max +20) hp CA120
 ___ ___ _______________________________
Resist Energy, Mass _
Ab_ ___
VS 1______
act _______
Close 10 ____________
min/lev ________
For n. __
Y _________________________________
Subjects ignore damage from one energy type CA120
 ___ ___ _______________________________
Sandform _
Tr_ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
You become an oozelike being of sand SaSt119
 ___ ___ _______________________________
Scrying _
Di_ ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. __
Y _________________________________
Spies on subject from a distance PHB274
 ___ ___ _______________________________
Searing Exposure [Fire, Light] __
Ev ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous For part. __
Y _________________________________
Target suffers hours of exposure in a moment SaSt120
 ___ ___ _______________________________
Shadow Conjuration _
Il _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. __
Y _________________________________
Mimics conjuring below 4th level, 20% real PHB276
 ___ ___ _______________________________
Sharptooth _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev -________ __
N _________________________________
One natural weapon deals damage as if larger Dra81
 ___ ___ Shout
_______________________________ [Sonic] _
Ev_ V___ 1______
act 30 ft
_______ Instantaneous Special
____________ ________ Y
__ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ ___ Solid Fog
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev -________ N
__ _________________________________
Blocks vision, slows movement PHB281
 ___ ___ Stoneskin
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. Y
__ _________________________________
Ignore 10 points of damage per attack PHB284
 ___ ___ _______________________________
Stunning Breath (BREATH) _
Tr_ S___ 1______
act _______
Personal ____________ -________
Instantaneous __
N _________________________________
Your breath weapon also stuns for 1 round Dra81
 ___ ___ _______________________________
Summon Monster IV _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ __
N _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB285
 ___ ___ _______________________________
Summon Undead IV [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev -________ __
N _________________________________
Summons undead to fight for you LM72
 ___ ___ Touchstone Lightning
_______________________________ [Electricity] _
Tr_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ Y
__ _________________________________
Fuel damaging rays with planar touchstone PlHB106
 ___ ___ Undeniable Gravity, Legion’s
_______________________________ _
Tr_ ___
VSM 1______
act Long
_______ 1 min/lev
____________ Will n.
________ Y
__ _________________________________
Flying creatures lose flying ability MHB40
 ___ ___ Unluck
_______________________________ _
Di_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will
________
n. Y
__ _________________________________
Target remakes all rolls, taking worse result CA128
 ___ ___ _______________________________
Unseen Servant, Mass _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
One Invisible force/lev obeys your command RoD168
 ___ ___ _______________________________
Voice of the Dragon _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ __
N _________________________________
+10 Bluff, Diplomacy, Intimidate; suggestion Dra115
 ___ ___ _______________________________
Wall of Coldfire (COLDFIRE) [Cold] _
Ev_ ___
VS 1______
act _______
Medium ____________
Conc. +1 r/lev -________ __
Y _________________________________
Deals 2d4 or 1d4. Passing is 2d6 +1/lev FB106
 ___ ___ Wall
_______________________________
of Deadly Chains _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev Ref
________
½ N
__ _________________________________
Creates wall of chains, deals 3d6 within 5 ft BVD108
 ___ ___ Wall
_______________________________
of Fire [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ ____________
Conc. + 1 r/lev -________ Y
__ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB298
 ___ ___ Wall
_______________________________
of Ice [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
min/lev Ref
________
n. Y
__ _________________________________
Creates wall with 13 hp+1/lev or hemisphere PHB299
 ___ ___ _______________________________
Wall of Salt [Earth] _
Co_ ___
VSM 1______
act _______
Medium ____________ Special
Instantaneous ________ __
N _________________________________
Wall of salt that can be shaped SaSt127
 ___ ___ _______________________________
Wall of Sand [Earth] _
Co_ ___
VSM 1______
act _______
Close 1____________
min/lev ________
Special __
N _________________________________
Wall impedes movement, sight, and attacks SaSt127
 ___ ___ _______________________________
Wall of Water [Water] _
Co_ ___
VSM 1______
act _______
Close 1____________
round/lev (D)-________ __
N _________________________________
Wall impedes movement and can drown creat. SaSt128
 ___ ___ Wingbind
_______________________________ [Force] _
Ev_ ___
VS 1______
act Close
_______ 1____________
round/lev (D)Ref
________
n. Y
__ _________________________________
Net of force entangles target Dra81
 ___ ___ Wither
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. Y
__ _________________________________
Deals 1d6/lev dessiccation damage, dehydrates SaSt128
 ___ ___ Wrack
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev For
________
n. Y
__ _________________________________
Renders creature helpless with pain CD190
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Rain


_______________________________ [Acid] Co_
_ ___
VSM 1______
act Long
_______ ____________
1 rd +1 rd/lev -________ N
_ _ _________________________________
20-ft radius cylinder deals 7d6 acid damage HoB124
 ___ ___ _______________________________
Aiming at the Target _
Ab_ S___ ______
Swift _______
Personal Up ____________
to 20 min -________ _ _ _________________________________
N +10 bonus on Concentration checks CA96
 ___ ___ _______________________________
Animal Growth _
Tr_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
Y _ _________________________________
One animal/2 lev doubles in size PHB198
 ___ ___ _______________________________
Animate Legion [Evil] _
N_ e ___
VSM 1______
act _______
Close 1____________
round/lev -________ _
N_ _________________________________
Creates skeletons or zombies Hob124
 ___ ___ _______________________________
Anticold Sphere _
Ab_ ___
VS 1______
act _______
10 ft ____________
10 min/lev (D) -________ _ _ _________________________________
Y Mobile field provides immunity to cold FB88
 ___ ___ Antifire
_______________________________
Sphere _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev -________ _
N_ _________________________________
Creatures in sphere gain immunity to fire SaSt110
 ___ ___ Arc
_______________________________
of Lightning [Electricity] __
Co ___
VSM 1______
act Close
_______ Instantaneous
____________ ________ Ref ½ _
N_ _________________________________
Line of electricity between 2 creat. (1d6/lev) CA97
 ___ ___ _______________________________
Baleful Polymorph _
Tr_ ___
VS 1______
act _______
Close ____________ Special
Permanent ________ _
Y _ _________________________________
Transforms subject into harmless animal PHB202
 ___ ___ _______________________________
Bigby’s Interposing Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover vs. one opponent PHB204
 ___ ___ _______________________________
Blight _
N_ e ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
½ _
Y _ _________________________________
1d6 damage/lev to plant creature, or wither PHB206
 ___ ___ _______________________________
Blink, Greater _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear CA99
 ___ ___ Boreal
_______________________________
Wind [Cold] __
Ev ___
VS 1______
act Long
_______ ____________
1 rd + 1r/2 lev For ________
n. _
Y _ _________________________________
Gust of cold deals 1d4/lev and knock back FB89
 ___ ___ Break
_______________________________
Enchantment _
Ab_ ___
VS 1______
min Close
_______ Instantaneous
____________ Special ________ _
N_ _________________________________
Frees subject from enchantments PHB207
 ___ ___ _______________________________
Call Dretch Horde (SOUL) [Evil] __
Co ___
VS 1______
min _______
Close 1____________
year -________ _
N_ _________________________________
Summons 2d4 dretches BVD86
 ___ ___ _______________________________
Call Lemure Horde (SOUL) [Evil] __
Co ___
VS 1______
min _______
Close 1____________
year -________ _
N_ _________________________________
Summons 3d4 lemures BVD86
 ___ ___ _______________________________
Call Faithful Servants (ABST.,CEL.) [Good] __
Co ___
VS 1______
min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Summons 1d4 archons, eladrins, or guardinals BED93
 ___ ___ _______________________________
Call Nightmare (SOUL) [Evil] __
Co ___
VS 1______
min _______
Medium 1____________
week -________ _
N_ _________________________________
Summons a nightmare BVD87
 ___ ___ Call Zelekhut
_______________________________ [Lawful] _
Co_ ___
VSX 10 min
______ Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ A zelekhut aids you in hunting a fugitive PlHB96
 ___ ___ Charm Person, Mass
_______________________________[Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
hr/lev Will n.
________ Y
_ _ _________________________________
Makes all within 30 ft your friends RoD164
 ___ ___ Choking
_______________________________
Sands _
N_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________ For n. _
Y _ _________________________________
Creature begins to suffocate on sand SaSt112
 ___ ___ Cloudkill
_______________________________ _
Co_ ___
VS 1______
act Medium
_______ 1____________
min/lev ________
For part. _
N_ _________________________________
Up to 3 HD die, 4-6 HD save or die, 6+ dmg PHB210
 ___ ___ Cone
_______________________________
of Cold [Cold] _
Ev_ ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________ Ref ½ _
Y _ _________________________________
1d6 cold damage/level PHB212
 ___ ___ Contact
_______________________________
Other Plane _
Di_ V___ 10
______
min _______
Personal ____________
Concentration ________
- _
N_ _________________________________
Ask questions to extraplanar entity PHB212
 ___ ___ Contingent Energy Resistance
_______________________________ _
Ab_ ___
VSM 1______
min Personal
_______ 1____________
hour/lev (D) -________ N_ _________________________________
_ Energy damage triggers resist energy spell Dra110
 ___ ___ Death Throes
_______________________________ [Force] _
N_ e ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ N_ _________________________________
_ Your body explodes when you die PlHB97
 ___ ___ Dismissal
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Forces a creature to return to native plane PHB222
 ___ ___ Dispel
_______________________________
Water _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________ Special _
Sp.
_ _________________________________
Cancels water spells, dismisses water creatures SaSt114
 ___ ___ Dominate
_______________________________
Person [Mind-Affecting] _
En_ ___
VS 1______
round _______
Close ____________
1 day/lev Will
________
n. Y
_ _ _________________________________
Controls humanoid telepathically PHB224
 ___ ___ Draconic
_______________________________
Might _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
For n. _
Y _ _________________________________
Gain +5 Str, Con, Cha, +4 natural AC, immun. Dra111
 ___ ___ Draconic
_______________________________
Polymorph _
Tr_ V___ 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
You change into a dragon’s form Dra79
 ___ ___ Dragon
_______________________________
Ally, Lesser _
Co_ ___
VX 10
______
min Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Exchange services with a 9 HD dragon Dra111
 ___ ___ Dragon
_______________________________
Breath [Evil/Good] _
Ev_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You choose a dragon type and mimic its breath CD164
 ___ ___ Dragonsight
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Gain low-light vis., darkvision, blindsense Dra112
 ___ ___ Dream
_______________________________[Mind-Affecting] _
Il _ ___
VS 1______
min Unlimit.
_______ Special
____________ -________ _
Y _ _________________________________
Sends message to anyone sleeping PHB225
 ___ ___ Duelward
_______________________________ _
Ab_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
+4 on Spellcraft, counterspells are immediate CA103
 ___ ___ Emerald
_______________________________
Burst [Good] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
20-ft radius burst dazes neutral, stuns evil BED98
 ___ ___ Ethereal
_______________________________
Breath (BREATH) _
Tr_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Your breath weapon manifests on the Ethereal Dra79
 ___ ___ Fabricate
_______________________________ _
Tr_ ___
VSM Special
______ _______
Close Instantaneous
____________ -________ _
N_ _________________________________
Transforms raw materials into finished items PHB229
 ___ ___ False Vision
_______________________________ _
Il _ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ N_ _________________________________
_ Fools scrying with an illusion PHB229
 ___ ___ Feeblemind
_______________________________[Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Subject’s Int and Cha drop to 1 PHB229
 ___ ___ Fire
_______________________________
Shield, Mass [Fire/Cold] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will ________
n. N
_ _ _________________________________
Attackers take dmg; protected from heat/cold CA106
 ___ ___ Fireburst,
_______________________________
Greater [Fire] _
Ev_ ___
VSM 1______
act 5_______
ft Instantaneous
____________ ________ Ref ½ _
Y _ _________________________________
Subjects in 10 ft take 1d8/lev dmg CA107
 ___ ___ Flaywind
_______________________________
Burst [Air, Earth] _
Ev_ ___
VSM 1______
round _______
60 ft ____________
Instantaneous ________
Special _
N_ _________________________________
Cone deals 1d6 dmg/lev, knocks down SaSt115
 ___ ___ Flesh
_______________________________
to Ice _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Turns subject into statue of ice FB94
 ___ ___ Flesh
_______________________________
to Salt _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________ For part. _
Y _ _________________________________
Turns creature into a statue of salt SaSt116
 ___ ___ Flight
_______________________________
of the Dragon _
Tr_ ___
VM 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You grow dragon wings Dra113
 ___ ___ Fly,
_______________________________
Mass _
Tr_ ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One creature/lev flies at speed of 60 ft CA108
 ___ ___ _______________________________
Freezing Fog [Cold] _
Co_ ___
VS 1______
act _______
Medium 1____________
min/lev -________ _
N_ _________________________________
Fog slows creatures, obscures vision CA108
 ___ ___ Gelid
_______________________________
Blood [Cold] _
N_ e ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For part. _
Y _ _________________________________
Subject takes penalties FB96
 ___ ___ Haunt
_______________________________
Shift _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Turn undead into haunting presences LM66
 ___ ___ Hold
_______________________________
Monster [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will ________
n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
 ___ ___ Ice
_______________________________
Shape [Cold] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________ - _
N_ _________________________________
Sculpts ice into any shape FB99
 ___ ___ Ice
_______________________________
to Flesh _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Restores frozen creature FB100
 ___ ___ _______________________________
Imprison Possessor _
Ab_ ___
VS 1______
act _______
Close ____________
Permanent (D) Will ________
n. _
Y _ _________________________________
Subject that can posses is trapped in body BVD98
 ___ ___ _______________________________
Kiss of the Vampire _
N_ e ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain vampirelike abilities and weaknesses LM67
 ___ ___ Leomund’s
_______________________________
Billet _
Co_ ___
VSM 1______
act Close
_______ 2 ____________
hours/lev -________ _
N_ _________________________________
Creates sturdy barracks HoB127
 ___ ___ Leomund’s
_______________________________
Hidden Lodge _
Co_ ___
VSF 10
______
min Close
_______ 24 ____________
hours -________ _
N_ _________________________________
Creates sturdy camouflaged cottage CA113
 ___ ___ Leomund’s
_______________________________
Secret Chest _
Co_ ___
VSF 10
______
min Special
_______ 60____________
days -________ _
N_ _________________________________
Hides expensive chest on Ethereal Plane PHB247
 ___ ___ Magic
_______________________________
Fang, Superior _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your natural weapons gain +1 bonus/4 lev Dra80
 ___ ___ _______________________________
Magic Jar _
N_ e ___
VSF 1______
act _______
Medium 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Enables possession of another creature PHB250
 ___ ___ _______________________________
Major Creation _
Co_ ___
VSM ______
10 min _______
Close ____________ -________
Special _
N_ _________________________________
Creates a cloth, wood, stone or metal object PHB252
 ___ ___ _______________________________
Mind Fog [Mind-Affecting] _
En_ ___
VS 1______
act _______
Medium ____________ Will
Special ________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
 ___ ___ Mirage
_______________________________
Arcana _
Il _ ___
VS 1______
act Long
_______ ____________
Conc. + 1 hr/lv Will ________
dis. _
N_ _________________________________
Terrain and structure appear like another PHB254
 ___ ___ Mordenkainen’s
_______________________________
Faithful Hound _
Co_ ___
VSM 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
Phantom dog can guard and attack PHB255
 ___ ___ Mordenkainen’s
_______________________________
Private Sanctum _
Ab_ ___
VSM 10
______
min Close
_______ 24 ____________
hours (D) -________ _
N_ _________________________________
Prevents anyone from viewing/scrying PHB256
 ___ ___ _______________________________
Necrotic Burst [Evil] _
N_ e ___
VSF 1______
act _______
Medium ____________ ________
Instantaneous For part. _
N_ _________________________________
Encysted subject killed, cyst roams LM67
 ___ ___ _______________________________
Night’s Caress [Evil] _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For part. _
Y _ _________________________________
Touch deals 1d6/lev damage, plus 1d6+2 Con LM69
 ___ ___ Nightmare
_______________________________
[Mind-Affecting, Evil] _
Il _ ___
VS 10
______
min Unlimit.
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
 ___ ___ Nightstalker’s
_______________________________
Transformation _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Gain +4 Dex, +3 AC, +5 Ref, +3d6 sneak attack CV155
 ___ ___ Opalescent
_______________________________
Glare [Death,Good] _
N_ e ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________ Will part. _
Y _ _________________________________
Kill evil creatures with a look PlHB101
 ___ ___ Overland
_______________________________
Flight _
Tr_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Fly at a speed of 40 ft over long distances PHB259
 ___ ___ Passwall
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Creates passage through wood or stone wall PHB259
 ___ ___ Permanency
_______________________________ _
Un _ ___
VSX 2______
rds _______
Special ____________
Permanent -________ _
N_ _________________________________
Makes certain spells permanent PHB259
 ___ ___ Persistent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
1 min/lev (D) Will ________
dis. _
N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ ___ Planar
_______________________________
Binding, Lesser _
Co_ ___
VS 10
______
min Close
_______ Instantaneous
____________ Will ________
n. Sp.
_ _ _________________________________
Traps extraplanar up to 6 HD to perform a task PHB261
 ___ ___ Precipitate
_______________________________
Breach _
Co_ ___
VM 10
______
min 0_______
ft Special
____________ -________ _
Y _ _________________________________
Force planar boundaries to rip PlHB103
 ___ ___ Prismatic
_______________________________
Ray _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________ Special _
Y _ _________________________________
Ray of light blinds and deals random effect CA118
 ___ ___ Prying
_______________________________
Eyes _
Di_ ___
VSM 1______
min 1_______
mile ____________
1 hour/lev (D) -________ N
_ _ _________________________________
1d4 floating eyes +1/lev scout for you PHB266
 ___ ___ Psychic
_______________________________
Turmoil _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will ________
part. _
Y _ _________________________________
Invisible field leeches psionic PP away EPsi221
 ___ ___ Rary’s
_______________________________
Telepathic Bond _
Di_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Link lets allies communicate PHB268
 ___ ___ Reciprocal
_______________________________
Gyre _
Ab_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________ Special _
N_ _________________________________
Target takes 1d6 damage/lev of spell CA119
 ___ ___ Refusal
_______________________________ _
Ab_ ___
VSM 1______
act Medium
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Spell-using creatures prevented from entering CA120
 ___ ___ _______________________________
Resonating Resistance (FIEND) _
Tr_ V___ 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Foes must check SR twice against caster BVD102
 ___ ___ _______________________________
Seeming _
Il _ ___
VS 1______
act _______
Close 12 ____________
hours (D) Special________ _ _ _________________________________
Sp. Changes appearance of one person/2 lev. PHB275

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ _______________________________


Sending _
Ev_ ___
VSM ______
10 min _______
Special 1____________
round ________
- _
N_ _________________________________
Instantly delivers short message anywhere PHB275
 ___ ___ _______________________________
Servant Horde _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ _ _ _________________________________
N Create 2d6 unseen servants +1/lev (max +15) CA121
 ___ ___ _______________________________
Shadow Evocation _
Il _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. _
Y _ _________________________________
Mimics evocation less than 5th level, 20% real PHB277
 ___ ___ _______________________________
Shadow Form _
Il _ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Hide, Move Silently, Escape Artist CV156
 ___ ___ _______________________________
Shadow Guardians _
Il _ ___
VSM 1______
act _______
Medium 1____________
hour/lev ________
Will dis. _
N_ _________________________________
Create group of shadowy warriors RoD168
 ___ ___ _______________________________
Shrieking Blast [Sonic] __
Ev ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous For part. _
Y _ _________________________________
40-ft radius burst deafens, deals 8d6 damage HoB127
 ___ ___ _______________________________
Sleep Mote [Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________
round/lev ________
Will part. _
Y _ _________________________________
Dust devil of magic sand puts foes to sleep SaSt121
 ___ ___ _______________________________
Soul Shackles (LOCATION) [Evil] _ _e
N ___
VSF 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Imprisons soul in talisman, can question it BVD104
 ___ ___ _______________________________
Spiritwall [Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act _______
Close 1____________
min/lev (D) -________ _ _ _________________________________
N Wall of spirits deals 1d10 dmg, panic, neg. lev. CA124
 ___ ___ _______________________________
Stone Shape [Earth] __
Tr ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ _______________________________
Stop Heart (DRUG) [Evil] _ _e
N S___ 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Subject drops to -8 hp immediately BVD106
 ___ ___ _______________________________
Summon Monster V _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ ___ _______________________________
Summon Undead V [Evil] __
Co ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM72
 ___ ___ _______________________________
Sword of Deception _
Ev_ ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Independent blade of energy deals 1d4 damage CA126
 ___ ___ _______________________________
Symbol of Pain [Evil] _ _e
N ___
VSM ______
10 min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune wracks creatures with pain PHB290
 ___ ___ _______________________________
Symbol of Sleep [Mind-Affecting] __
En ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune puts nearby creatures to sleep PHB291
 ___ ___ _______________________________
Telekinesis _
Tr_ ___
VS 1______
act _______
Long ____________ -/Will
Special ________n. _
Y _ _________________________________
Moves object, attacks creat., or hurls object PHB292
 ___ ___ Telepathy Block
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Blocks all telepathic communication in 80 ft BED109
 ___ ___ Teleport
_______________________________ _
Co_ V___ 1______
act Touch
_______ Instantaneous -/Will n.
____________ ________ Sp.
_ _ _________________________________
Instantly transports you up to 100 miles/lev PHB292
 ___ ___ Touch
_______________________________
of Adamantine _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapon gains the adamantine properties BED110
 ___ ___ _______________________________
Transmute Mud to Rock [Earth] _
Tr_ ___
VSM 1______
act _______
Medium ____________ Special
Permanent ________ _
N_ _________________________________
Transforms two 10-ft cubes/lev PHB295
 ___ ___ _______________________________
Transmute Rock to Mud [Earth] _
Tr_ ___
VSM 1______
act _______
Medium ____________ Special
Permanent ________ _
N_ _________________________________
Transforms two 10-ft cubes/lev PHB295
 ___ ___ _______________________________
Transmute Sand to Glass [Earth] _
Tr_ ___
VSM 1______
act _______
Medium ____________ Special
Permanent ________ _
N_ _________________________________
Transforms two 10-ft cubes/level SaSt124
 ___ ___ Transmute Sand to Stone
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ N_ _________________________________
_ Transforms two 10-ft cubes/level SaSt124
 ___ ___ Transmute Stone to Sand
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ N_ _________________________________
_ Transforms two 10-ft cubes/level SaSt125
 ___ ___ Unearthly
_______________________________
Heat _
Tr_ ___
VS 1______
act Touch
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Target subjected to unearthly heat SaSt125
 ___ ___ _______________________________
Vanishing Weapon _
Ab_ ___
VS 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Weapon’s touch dispels summoned creatures BED111
 ___ ___ _______________________________
Vitriolic Sphere [Acid] _
Co_ ___
VSM 1______
act _______
Long ____________
Instantaneous ________
Special _
N_ _________________________________
Deals 1d4/lev (max 15d4) acid damage CA128
 ___ ___ _______________________________
Vulnerability _
Tr_ ___
VS 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y _ _________________________________
Reduces an opponent’s damage reduction Dra115
 ___ ___ Wall
_______________________________
of Force [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Wall is immune to damage PHB298
 ___ ___ Wall
_______________________________
of Magma [Earth, Fire] _
Co_ ___
VSM 1______
act Medium
_______ 1____________
min/lev ________
Special _
Y _ _________________________________
Deals 2d6 or 1d6. Passing is 5d6 +1/lev SaSt126
 ___ ___ Wall
_______________________________
of Ooze _
Co_ ___
VSM 1______
act Medium
_______ ____________
Conc. +1 rd/lev ________
For part. N
_ _ _________________________________
Barrier paralyzes and deals 2d6 dmg on touch BVD109
 ___ ___ _______________________________
Wall of Stone [Earth] _
Co_ ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous Special _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
 ___ ___ _______________________________
Waves of Fatigue _
N_ e ___
VS 1______
act _______
30 ft Instantaneous -________
____________ _ _ _________________________________
Y Several targets become fatigued PHB301
 ___ ___ _______________________________
Wings of Air, Greater _
Tr_ V___ 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Target’s flight maneuverability improves Dra82
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Fog


_______________________________ [Acid] Co_
_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Fog deals acid damage PHB196
 ___ ___ _______________________________
Alert Bebilith [Evil] _
Co_ ___
VSM 1______
act _______
Close ____________ -________ _
Instantaneous N_ _________________________________
Summons bebilith to deal with a demon BVD84
 ___ ___ _______________________________
Analyze Dweomer _
Di_ ___
VSF 1______
act _______
Close 1____________ ________
round/lev (D)-/Will n. N _ _ _________________________________
Reveals magical aspects of subject PHB197
 ___ ___ _______________________________
Antimagic Field _
Ab_ ___
VSM 1______
act _______
10 ft ____________
10 min/lev (D) -________ Sp. _ _ _________________________________
Negates magic within 10 ft PHB200
 ___ ___ _______________________________
Arrow of Bone [Death] _
N_ e ___
VSM ______
10 _______
min Touch 8 ____________
hours ________
For part. _ Y _ _________________________________
Missile gains +4 hit, deals 3d6+1/lev or death CA97
 ___ ___ Ashen
_______________________________
Union _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ Special
________ _ Y _ _________________________________
Drains moisture from a creature SaSt110
 ___ ___ Aura
_______________________________
of Evasion _
Ab_ ___
VSM 1______
act 0
_______
ft 1____________
min/lev -________ _ N_ _________________________________
All within 10 ft gain evasion vs. breath weap. Dra109
 ___ ___ _______________________________
Aura of Terror [Fear, Mind-Affecting] _
N_ e V___ 1______
act _______
Personal 1____________
min/lev -________ _ N_ _________________________________
You gain or improve an aura of fear Dra77
 ___ ___ _______________________________
Bear’s Endurance, Mass _
Tr_ VS___ 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Con PHB203
 ___ ___ _______________________________
Bigby’s Forceful Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _ Y _ _________________________________
Hand pushes creatures away PHB204
 ___ ___ _______________________________
Brilliant Blade _
Tr_ V ___ 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapons shed light and ignore armor CA100
 ___ ___ Bull’s
_______________________________
Strength, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Str PHB207
 ___ ___ Cat’s
_______________________________
Grace, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Dex PHB208
 ___ ___ _______________________________
Chain Lightning [Electricity] __
Ev ___
VSF 1______
act _______
Long ____________ Ref
Instantaneous ________
½ _
Y _ _________________________________
1d6 dmg/lev, secondary bolts half damage PHB208
 ___ ___ _______________________________
Circle of Death [Death] _
N_ e ___
VSM 1______
act _______
Medium ____________ For
Instantaneous ________
n. _
Y _ _________________________________
Kills 1d4 HD of creatures per level PHB209
 ___ ___ _______________________________
Cloak of the Sea _
Tr_ VS___ 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Gain blur, freedom of movem., water breath CV144
 ___ ___ _______________________________
Contingency _
Ev_ ___
VSMF ______
10 _______
min+Personal 1____________
day/lev (D) -________ _ N_ _________________________________
Sets trigger condition for another spell PHB213
 ___ ___ Control Water
_______________________________ [Water] _
Tr_ ___
VSM 1______
act Long
_______ 10 min/lev (D) -________ N
____________ _ _ _________________________________
Raises or lowers bodies of water PHB214
 ___ ___ Create Undead
_______________________________ [Evil] _
N_ e ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ _ N_ _________________________________
Creates ghouls, ghasts, mummies, mohrgs PHB215
 ___ ___ Desiccate,
_______________________________
Mass _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Deals 1d6/2 lev damage and dehydrates SaSt114
 ___ ___ Disintegrate
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Makes one creature or object vanish PHB222
 ___ ___ Dispel
_______________________________
Magic, Greater _
Ab_ VS___ 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Cancels magical spells and effects, +20 on check PHB223
 ___ ___ Eagle’s
_______________________________
Splendor, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Cha PHB225
 ___ ___ Ectoplasmic Enhancement
_______________________________ [Evil] _
N_ e ___
VS 1______
round _______
Close 24 hours
____________ -________ _ N_ _________________________________
Incorporeal undead gains several bonuses BVD93
 ___ ___ Entomb
_______________________________ [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ Special
____________ For n.
________ Y _ _________________________________
_ Captures subjects in block os ice, suffocating FB93
 ___ ___ Eye
_______________________________
of Stone _
Di_ VS___ 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
Magical sensor can move through stone RoS162
 ___ ___ Eyebite
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/3 lev For ________
n. Y
_ _ _________________________________
Target becomes panicked, sickened, comatose PHB228
 ___ ___ False
_______________________________
Sending _
Il _ ___
VSM 10
______
min Special
_______ 1____________
round ________
Will n. _
Y _ _________________________________
As sending, but the caster imitates another BVD95
 ___ ___ Fiendform
_______________________________ [Evil] _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _ N_ _________________________________
Assume form and abilities of fiendish creature CA106
 ___ ___ Fiendish
_______________________________
Quickening (FIEND) _
Tr_ VS___ 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Caster’s ability to teleport is quickened BVD95
 ___ ___ Fires
_______________________________
of Purity [Fire] _
Ev_ VS___ 1______
act Touch
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Target bursts into magical flames CD165
 ___ ___ Flesh
_______________________________
to Stone _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Turn subject creature into statue PHB232
 ___ ___ Fox’s Cunning, Mass
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ One subject/lev gains +4 Int PHB233
 ___ ___ Freezing Glance
_______________________________ [Cold] _
En_ VS___ 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Gaze freezes subjects in place FB95
 ___ ___ Geas/Quest
_______________________________
[Lang.-Dep., Mind-Affecting] _
En_ V ___ 10
______
min Close
_______ 1____________
day/lev (D) -________ Y _ _ _________________________________
Places a magical command on a creature PHB234
 ___ ___ Ghoul
_______________________________
Gauntlet [Death, Evil] _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Convert victim to a controlled ghoul LM66
 ___ ___ Globe
_______________________________
of Invulnerability _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N _ _ _________________________________
Stops 1st- through 4th-level spell effects PHB236
 ___ ___ Guards
_______________________________
and Wards _
Ab_ ___
VSMF 30
______
min Special
_______ 2 ____________
hours/lev ________
Special _
Sp.
_ _________________________________
Array of magic effects protects area PHB237
 ___ ___ Heartfreeze
_______________________________ [Cold] _
N_ e ___
VSM 1______
act Close
_______ Instantaneous For part. _
____________ ________ Y _ _________________________________
Subject exhausted, dies in 1d3+2 rounds FB97
 ___ ___ Heroism,
_______________________________
Greater [Mind-Affecting] _
En_ VS___ 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
+ 4 to attack, saves, skills, temporary hp PHB240
 ___ ___ Ice
_______________________________
Rift [Cold] _
Ev_ ___
VSM 1______
act Long
_______ ____________
1 round ________
Special _
N_ _________________________________
Intense quake shakes 40-ft spread of ice FB99
 ___ ___ Illusory
_______________________________
Pit _
Il _ VS___ 1______
round _______
Medium ____________
Conc. + 1 rd/l. Will
________
part. _ Y _ _________________________________
Creatures in area are stunned or prone CA112
 ___ ___ Imbue
_______________________________
Familiar with Spell Ability _
Un _ VS___ 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Transfer spells and casting abilities to familiar CA112
 ___ ___ Imperious
_______________________________
Glare [Fear, Mind-Affecting] _
N_ e S___ 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
You cause targets to cower in fear Dra79
 ___ ___ Impotent
_______________________________
Possessor _
Ab_ VS___ 1______
act Close
_______ ____________
Permanent (D) Will ________
n. _
Y _ _________________________________
Subject that can possess is rendered powerless BVD98
 ___ ___ Incorporeal
_______________________________
Nova [Death] _
N_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Destroy incorporeal undead LM67
 ___ ___ Legend
_______________________________
Lore _
Di_ ___
VSMF Special
______ _______
Personal ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB246
 ___ ___ _______________________________
Mental Pinnacle _
Tr_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain the mental powers of a psion EPsi220
 ___ ___ Mislead
_______________________________ _
Il _ S___ 1______
act Close
_______ Special
____________ -/Will________dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ ___ Mordenkainen’s
_______________________________
Lucubration (WIZARD) _
Tr_ VS___ 1______
act Personal
_______ Instantaneous
____________ -________ _ N_ _________________________________
Recalls spell of 5th level or lower PHB256
 ___ ___ Move
_______________________________
Earth [Earth] _
Tr_ ___
VSM Special
______ _______
Long ____________
Instantaneous -________ _ N_ _________________________________
Dig trenches and build hills PHB257
 ___ ___ Move
_______________________________
Snow and Ice [Cold] _
Tr_ ___
VSM Special
______ _______
Long ____________
Instantaneous -________ _ N_ _________________________________
Digs trenches and builds hills in ice and snow FB102
 ___ ___ Mummify
_______________________________ _
N_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Touched creature dies and is mummufied SaSt118
 ___ ___ _______________________________
Necrotic Eruption [Evil] _
N_ e ___
VSF 1______
act _______
Medium ____________ ________
Instantaneous For part. _ N_ _________________________________
Encysted subject killed, nearby creat. damaged LM69
 ___ ___ _______________________________
Otiluke’s Freezing Sphere [Cold] _
Ev_ ___
VSF 1______
act _______
Long ____________
Special ________
Ref ½ _
Y _ _________________________________
Freezes water or deals cold damage PHB258
 ___ ___ Owl’s
_______________________________
Wisdom, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Wis PHB259
 ___ ___ Permanent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _ N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ ___ Planar
_______________________________
Binding _
Co_ VS___ 10
______
min Close
_______ Instantaneous
____________ Will ________
n. Sp.
_ _ _________________________________
Extraplanar up to 12 HD must perform a task PHB261
 ___ ___ Probe
_______________________________
Thoughts [Mind-Affecting] _
Di_ VS___ 1______
min Close
_______ ____________
Concentration Will ________
n. _
Y _ _________________________________
Read subject’s memory, one question/round CD176
 ___ ___ _______________________________
Programmed Image _
Il _ ___
VSF 1______
act _______
Long ____________
Special ________
Will dis. _ N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ ___ _______________________________
Quickshift (CELESTIAL) [Good] _
Tr_ VS___ 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Caster can teleport as a free action BED104
 ___ ___ _______________________________
Rary’s Interplanar Telepathic Bond _
Di_ ___
VSM 1______
act _______
Close 10 ____________
min/lev (D) -________ _ N_ _________________________________
Link lets allies communicate across planes PlHB104
 ___ ___ Repulsion
_______________________________ _
Ab_ ___
VSF 1______
act 10
_______
ft/lev ____________
1 round/lev (D)Will________
n. Y
_ _ _________________________________
Creatures can’t approach you PHB271
 ___ ___ Revive
_______________________________
Undead [Evil] _
N_ e ___
VSM 1______
min Touch
_______ Instantaneous
____________ ________
- _
Y _ _________________________________
Restores undeath to destroyed undead LM70
 ___ ___ Scalding
_______________________________
Mud [Earth, Fire] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ _ N_ _________________________________
Transmutes rock or earth into boiling muck SaSt120
 ___ ___ _______________________________
Seal Portal _
Ab_ ___
VSM 1______
act _______
Close ____________
Permanent (D) -________ N _ _ _________________________________
Seal an interplanat portal or gate PlHB104
 ___ ___ _______________________________
Sign of Sealing, Greater _
Ab_ ___
VSM 1______
round _______
Close 10____________
min ________
Ref ½ _
N_ _________________________________
Magical sigil deal 1d6/lev damage if opened CA122
 ___ ___ Shadow
_______________________________
Walk _
Il _ VS___ 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
 ___ ___ Snare
_______________________________
Astral Traveler _
Ab_ VS___ 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Captures and holds one astral creature BVD104
 ___ ___ Spectral
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ 1____________
round/lev (D)For ________
n. _ _ _________________________________
Y Your touch bestows 1 negative level/round LM71
 ___ ___ Starmantle
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) -________ _ Y _ _________________________________
Cloak destroys on touch nonmagical weapons BED108
 ___ ___ Stone
_______________________________
to Flesh _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Restores petrified creature PHB285
 ___ ___ Subvert
_______________________________
Planar Essence _
Tr_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Reduces target’s DR and SR CD183
 ___ ___ Suggestion,
_______________________________
Mass [Lang.-Dep., Mind-Aff.] _
En_ VM___ 1______
act Medium
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels one subject/lev to course of action PHB285
 ___ ___ Summon
_______________________________
Monster VI _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ ___ Suppress
_______________________________
Flame (COLDFIRE) [Cold] _
Tr_ VS___ 1______
round _______
Medium ____________
1 hour/lev -________ _ N_ _________________________________
Reduces damage and illumination from fire FB105
 ___ ___ Symbol
_______________________________
of Fear [Fear, Mind-Affecting] _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune panics nearby creatures PHB290
 ___ ___ Symbol
_______________________________
of Persuasion [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune charms nearby creatures PHB290
 ___ ___ Symbol
_______________________________
of Thirst [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune overwhelmes with thirst SaSt123
 ___ ___ Tenser’s
_______________________________
Transformation _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You gain combat bonuses PHB294
 ___ ___ Transfix
_______________________________ [Mind-Affecting] _
En_ ___
VSM 1______
round _______
Medium ____________
1 hour/lev ________
Will n. _
Y _ _________________________________
Humanoids freeze in place until condition CA127
 ___ ___ True
_______________________________
Seeing _
Di_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Lets you see all things as they really are PHB296
 ___ ___ _______________________________
Undeath to Death _
N_ e ___
VSM 1______
act _______
Medium ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Destroys 1d4 HD/lev (max 20d4) undead PHB297

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page

 ___ ___ Veil


_______________________________ _
Il _ ___
VS 1______
act _______
Long ____________
Conc. + 1 hr/l. ________
Will n. _
Y_ _________________________________
Changes appearance of group of creatures PHB298
 ___ ___ _______________________________
Wages of Sin (ABSTINENCE) [Good, M-Aff.] __
En ___
V 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Evil creatures attack one another BED111
 ___ ___ _______________________________
Wall of Gears _
Co_ ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Special _
N_ _________________________________
Moving gears deal 1d6/2 lev within 10 ft PlHB106
 ___ ___ _______________________________
Wall of Iron _
Co_ ___
VSF 1______
act _______
Medium ____________
Instantaneous ________
Special _
N_ _________________________________
30 hp/4 lev, can topple onto foes PHB299
 ___ ___ _______________________________
Waves of Cold (COLDFIRE) [Cold] _ _e
N ___
VS 1______
act _______
60 ft ____________
1 round/lev ________
Will n. _
Y_ _________________________________
Fire creatures shaken, cold lose immunity FB106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Amber Sarcophagus


_______________________________ _
Ev_ ___
VSM 1______
act Close
_______ 1____________
day/lev -________ Y
_ _ _________________________________
Target is trapped in stasis inside amber BED90
 ___ ___ _______________________________
Animate Breath (BREATH) _
Tr_ S___ 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Your breath weapon becomes a construct Dra76
 ___ ___ _______________________________
Antimagic Ray _
Ab_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target loses all magical powers Dra109
 ___ ___ _______________________________
Arcane Sight, Greater _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras and effects become visible PHB201
 ___ ___ _______________________________
Avasculate [Death, Evil] _ _e
N ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Reduce foe to 0 hp and stuns him for 1 round LM62
 ___ ___ Awaken
_______________________________
Undead [Evil] _ _e
N ___
VSMX 1______
act Close
_______ ____________
Permanent (D) -________ Y
_ _ _________________________________
Grants sentience to mindless undead LM62
 ___ ___ Banishment
_______________________________ _
Ab_ ___
VSF 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Banishes 2 HD/lev of extraplanar creatures PHB203
 ___ ___ _______________________________
Barghest’s Feast [Evil] _ _e
N ___
VSM 1______
round _______
Touch ____________ Will
Instantaneous ________
n. _
Y _ _________________________________
Destroy target corpse PlHB95
 ___ ___ _______________________________
Bigby’s Grasping Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover, pushes, or grapples PHB204
 ___ ___ _______________________________
Cacophonic Shield [Sonic] __
Ev ___
VS 1______
act _______
10 ft ____________
1 min/lev (D) For ________
part. _
Y _ _________________________________
Shield blocks sound, deals damage, deafens CV144
 ___ ___ _______________________________
Call Kolyarut [Lawful] __
Co ___
VSX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
A kolyarut aids in punishing an oath-breaker PlHB96
 ___ ___ Control
_______________________________
Undead _
N_ e ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Undead don’t attack you while under effect PHB214
 ___ ___ Control
_______________________________
Weather _
Tr_ ___
VS 10
______
min 2
_______
miles 4d12 ____________
hours -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ ___ _______________________________
Delayed Blast Fireball [Fire] __
Ev ___
VSM 1______
act _______
Long ____________
Up to 5 rounds Ref ________
½ _
Y _ _________________________________
1d6 damage/lev, delay up to 5 rounds PHB217
 ___ ___ _______________________________
Dragon Ally _
Co_ ___
VX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Exchange services with a 18 HD dragon Dra111
 ___ ___ _______________________________
Drawmij’s Instant Summons _
Co_ ___
VSM 1______
act _______
Special ____________
Until discharg. ________
- _
N_ _________________________________
Prepared object appears in your hand PHB225
 ___ ___ _______________________________
Eladrin Form [Good] __
Tr V___ 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You become an incorporeal globe BED97
 ___ ___ Emerald Flame Fist
_______________________________ [Fire] _
Ev_ ___
VS 1______
act Touch
_______ 1____________
round/lev Special
________ Y _ _________________________________
_ Touch attack deals 3d6+1/lev fire damage CA105
 ___ ___ Energy Ebb
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev For n.
________ Y _ _________________________________
_ Give subject 1 negative level/round LM64
 ___ ___ Energy
_______________________________
Immunity _
Ab_ ___
VS 1______
act Touch
_______ 24 ____________
hours -________ _
Y _ _________________________________
Subject immune to damage from one energy CA105
 ___ ___ Ethereal
_______________________________
Jaunt _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You become ethereal for 1 round/lev PHB227
 ___ ___ Eye
_______________________________
of the Beholder [Evil] _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Caster’s eye gains random beholder ray BVD94
 ___ ___ Fiendish
_______________________________
Clarity [Evil] _
Di_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Caster sees invisible, in darkness, detect good BVD95
 ___ ___ Finger of Death
_______________________________ [Death] _
N_ e ___
VS 1______
act Close
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Kills one subject PHB230
 ___ ___ Flesh to Salt, Mass
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Turns several creatures into statues of salt SaSt116
 ___ ___ Forcecage
_______________________________ [Force] _
Ev_ ___
VSM 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
_ _ _________________________________
Cube or cage of force imprisons those inside PHB233
 ___ ___ Ghost
_______________________________
Trap _
Ab_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Incorporeal creatures turn corporeal LM65
 ___ ___ Glacial
_______________________________
Ward, Greater (COLDFIRE) [Cold] _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
Area gives SR 25 against fire spells and effects FB96
 ___ ___ Hide
_______________________________
from Dragons _
Ab_ ___
SM 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Dragons can’t perceive 1 subject/2 lev Dra113
 ___ ___ Hiss
_______________________________
of Sleep [Mind-Affecting] _
En_ V___ 1______
round Close
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
You induce comatose slumber in targets Dra79
 ___ ___ Hold
_______________________________
Person, Mass [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes all humanoids within 30 ft PHB241
 ___ ___ Ice
_______________________________
Castle (FROSTFELL) [Cold] _
Co_ ___
VSF 10
______
min Medium
_______ 24
____________
hours -________ _
N_ _________________________________
Creates magical castle of snow and ice FB98
 ___ ___ Insanity
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Subject suffers continuous confusion PHB244
 ___ ___ Invisibility, Mass
_______________________________ _
Il _ ___
VSM 1______
act Long
_______ 1 min/lev (D) ________
____________ Will n. _
Y _ _________________________________
All subjects in range invisible until they attack PHB245
 ___ ___ Limited
_______________________________
Wish _
Un _ ___
VSX 1______
act Special
_______ Special
____________ -________ _
Y _ _________________________________
Alters reality within spell limits PHB248
 ___ ___ Miasma
_______________________________
of Entropy _
N_ e ___
VS 1______
act 30
_______
ft ____________
Instantaneous ________
Special _
Y _ _________________________________
Rot all natural material in 30-ft cone burst PlHB101
 ___ ___ Mordenkainen’s
_______________________________
Magnificent Mansion _
Co_ ___
VSF 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
_ _ _________________________________
Door leads to extradimensional mansion PHB256
 ___ ___ Mordenkainen’s
_______________________________
Sword [Force] _
Ev_ ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-________ Y
_ _ _________________________________
Floating magic blade strikes opponents PHB256
 ___ ___ Necrotic Tumor
_______________________________ [Evil] _
N_ e ___
VSF 1______
act Medium
_______ Special For part.
____________ ________ N_ _________________________________
_ Permanently control encysted subject LM69
 ___ ___ Otiluke’s
_______________________________
Greater Dispelling Screen _
Ab_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Dispel magic on creatures and items, +20 check CA117
 ___ ___ Phase
_______________________________
Door _
Co_ V___ 1______
act 0
_______
ft 1____________
usage/2 lev -________ N
_ _ _________________________________
Invisible passage through wood or stone PHB261
 ___ ___ Planar
_______________________________
Bubble _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Bubble emulates target’s native environment PlHB102
 ___ ___ Plane
_______________________________
Shift _
Co_ ___
VSF 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Up to 8 subjects travel to another plane PHB262
 ___ ___ Power
_______________________________
Word Blind [Mind-Affecting] _
En_ V___ 1______
act Close
_______ Special
____________ -________ _
Y _ _________________________________
Blinds creature with 200 hp or less PHB263
 ___ ___ Prismatic
_______________________________
Spray _
Ev_ ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Special _
Y _ _________________________________
Rays hit subjects with variety of effects PHB264
 ___ ___ Project
_______________________________
Image _
Il _ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will________
dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
 ___ ___ Psychic
_______________________________
Turmoil, Greater _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will
________
part. _
Y _ _________________________________
Field leeches psionic PP away, grants hit points EPsi221
 ___ ___ _______________________________
Reverse Gravity _
Tr_ ___
VSM 1______
act _______
Medium 1____________
round/lev (D)-________ _
N_ _________________________________
Objects and creatures fall upwards PHB273
 ___ ___ Righteous
_______________________________
Glare [Death,Good] _
N_ e ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gaze attack kills evil creatures up to 4 HD BED105
 ___ ___ Scrying,
_______________________________
Greater _
DI_ ___
VS 1______
act Special
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
As scrying, but faster and longer PHB275
 ___ ___ Sequester
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
day/lev (D) -/Will
________n. _
Sp.
_ _________________________________
Subject is invisible to sight and scrying PHB276
 ___ ___ Shadow
_______________________________
Conjuration, Greater _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuration up to 6th level, 60% real PHB276
 ___ ___ Simulacrum
_______________________________ _
Il _ ___
VSMX 12
______
hrs _______
0 ft ____________
Instantaneous -________ N
_ _ _________________________________
Creates partially real double of a creature PHB279
 ___ ___ _______________________________
Spell Turning _
Ab_ ___
VSM 1______
act _______
Personal 10 ____________
min/lev -________ _ _ _________________________________
N Reflects 1d4+6 spell levels back at caster PHB282
 ___ ___ _______________________________
Statue _
Tr_ ___
VSM 1______
round _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Subject can become a statue at will PHB284
 ___ ___ Stunning
_______________________________
Breath, Greater (BREATH) _
Tr_ S___ 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Your breath weapon also stuns for 2d4 rounds Dra81
 ___ ___ Summon
_______________________________
Monster VII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 7th, 1d3 6th or 1d4+1 5th) PHB287
 ___ ___ Sword
_______________________________
of Darkness [Evil] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
Y _ _________________________________
Blade of energy deals 1d4 damage, 1 neg. lev CA126
 ___ ___ Symbol
_______________________________
of Stunning [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune stuns nearby creatures PHB291
 ___ ___ _______________________________
Symbol of Weakness _
N_ e ___
VSM ______
10 min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune weakens nearby creatures PHB291
 ___ ___ _______________________________
Teleport, Greater _
Co_ V___ 1______
act _______
Touch ____________ ________
Instantaneous -/Will n. _ _ _________________________________
Sp. As teleport, no range limit and always precise PHB293
 ___ ___ _______________________________
Teleport Object _
Co_ V___ 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y As teleport, but affects a touched object PHB293
 ___ ___ Tomb
_______________________________
of Light [Good] _
Tr_ ___
VSM 1______
round _______
Touch Concentration
____________ ________
For part. _
Y _ _________________________________
Entraps and harms evil outsiders BED110
 ___ ___ Vision
_______________________________ _
Di_ ___
VSMX 1______
act Personal
_______ ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB298
 ___ ___ Vitrify
_______________________________ [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ _
N_ _________________________________
Melts sand into glass SaSt125
 ___ ___ _______________________________
Wall of Eyes [Evil] _
Co_ ___
VSM 1______
act _______
Medium ____________ Will
Instantaneous ________
n. _ _ _________________________________
N Barrier paralyzes and consumes on touch BVD108
 ___ ___ _______________________________
Waves of Exhaustion _
N_ e ___
VS 1______
act _______
60 ft ____________ -________
Instantaneous _
Y _ _________________________________
Several targets become exhausted PHB301
 ___ ___ Whirlwind
_______________________________
of Teeth [Evil] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref ½ _
Y _ _________________________________
Movinf 5-ft cylinder deals 1d8/2 lev each rd. BVD110
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Anticipate Teleportation, Greater


_______________________________ _
Ab_ ___
VSF 10 min
______ Touch
_______ 24 hours
____________ -________ _ N_ _________________________________
Predict and delay teleportating creatures CA97
 ___ ___ Antipathy
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
hour Close
_______ 2 hours/lev
____________ Will part. _
________ Y _ _________________________________
Object or location repels certain creatures PHB200
 ___ ___ _______________________________
Avascular Mass [Death, Evil] _ _e
N ___
VS 1______
act _______
Close ____________ Special
Special ________ _ Y _ _________________________________
Reduce foe to 0 hp and stuns him for 1 round LM62
 ___ ___ _______________________________
Axiomatic Creature (ARCHON) _
Tr_ ___
VSMX 1______
round _______
Touch ____________
Permanent ________
For n. _
Y _ _________________________________
Transforms creature into axiomatic creature BED91
 ___ ___ _______________________________
Bestow Curse, Greater _
Tr_ ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
Bestows a curse with severe penalties CD153
 ___ ___ Bigby’s
_______________________________
Clenched Fist [Force] __
Ev ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)-________ _ Y _ _________________________________
Large hand provides cover, attacks your foes PHB203
 ___ ___ Binding
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
min Close
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Array of techniques to imprison a creature PHB204
 ___ ___ Blackfire
_______________________________ [Evil] _ _e
N ___
VSM 1______
act Medium
_______ 1____________
round/lev Special
________ _ Y _ _________________________________
Black flames deal 1d4 Con damage, can spread CA99
 ___ ___ _______________________________
Breath Weapon Admixture (BREATH) _
Tr_ S___ 1______
act _______
Personal ____________ -________ _
Instantaneous N_ _________________________________
Your breath weapon also deals 2nd damage Dra78
 ___ ___ _______________________________
Charm Monster, Mass [Mind-Affecting] __
En V___ 1______
act _______
Close 1____________
day/lev Will________
n. _ _ _________________________________
Y Make monsters in 30 ft believe they’re friends PHB209
 ___ ___ _______________________________
Clone _
N_ e ___
VSMF ______
10 min 0_______
ft ____________
Instantaneous -________ N _ _ _________________________________
Duplicate awakens when original dies PHB210
 ___ ___ Create
_______________________________
Greater Undead [Evil] _ _e
N ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ _ N_ _________________________________
Create shadows, wraiths, spectres, devourers PHB215
 ___ ___ Demand
_______________________________
[Mind-Affecting] __
En ___
VSM 10 min
______ Special
_______ 1____________
round Will part. _
________ Y _ _________________________________
Delivers short message/suggestion anywhere PHB217
 ___ ___ Desert Binding
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
min Close
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Imprisons creature as sand in hourglass SaSt113
 ___ ___ _______________________________
Dimensional Lock _
Ab_ ___
VS 1______
act _______
Medium 1____________
day/lev -________ _ Y _ _________________________________
Blocks teleport/dimensional travel PHB221
 ___ ___ _______________________________
Discern Location _
Di_ ___
VS ______
10 min _______
Unlimit. ____________ -________ _
Instantaneous N_ _________________________________
Reveals exact location of creature or object PHB222
 ___ ___ _______________________________
Earth Glide _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject can glide through earth and stone RoS162
 ___ ___ Enervating Breath (BREATH)
_______________________________ _
N_ e S___ 1______
act Personal
_______ Instantaneous
____________ -________ _ N_ _________________________________
Your breath weapon also bestows 2d4 neg. lev. Dra79
 ___ ___ Fierce Pride of the Beastl. [Chaos,Good]
_______________________________ _
Co_ ___
VS 10 min
______ Medium
_______ 10 min/lev (D) -________ _
____________ N_ _________________________________
Summons celectial lions and dire lions PlHB98
 ___ ___ Fimbulwinter
_______________________________ [Cold] _
Tr_ ___
VSX 10 min
______ 1_______
mi/lev 4d12 weeks
____________ -________ _ N_ _________________________________
Creates winter weather for miles around you FB93
 ___ ___ Flensing
_______________________________ [Evil] _
Tr_ ___
VSM 1______
act Close
_______ Up ____________
to 4 rounds ________
For part. _ Y _ _________________________________
Deal 2d6 damage, 1d6 Con, 1d6 Cha per round CA108
 ___ ___ Ghostform
_______________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
You assume incorporeal form, with benefits CA109
 ___ ___ Gutwrench
_______________________________
(UNDEAD) [Evil, Death] _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Kills subject, caster gains 4d6 hp and +4 Str BVD97
 ___ ___ Heart of Stone
_______________________________ _
N_ e ___
VSFX 1______
hour Personal
_______ 1____________
year -________ _ N_ _________________________________
Exchange your heart for dmg and energy res. CA110
 ___ ___ Horrid Wilting
_______________________________ _
N_ e ___
VSM 1______
act Long
_______ Instantaneous ________
____________ For ½ Y _ _________________________________
_ Deals 1d6 damage/level within 30 ft PHB242
 ___ ___ Incendiary Cloud
_______________________________ [Fire] _
Co_ ___
VS 1______
act Medium
_______ 1____________
round/lev Ref ½
________ N_ _________________________________
_ Cloud deals 4d6 fire damage/round PHB244
 ___ ___ Iron
_______________________________
Body _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ _ N_ _________________________________
Body becomes iron PHB245
 ___ ___ Last
_______________________________
Judgment (CELESTIAL) [Death,Good] _
N_ e V___ 1______
round _______
Close ____________
Instantaneous Will ________
part. _Y _ _________________________________
Evil creatures die and go to Lower Planes BED102
 ___ ___ Maddening
_______________________________
Whispers [Mind-Affecting] _
En_ V___ 1______
round Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
You induce confusion and madness in targets Dra80
 ___ ___ Maze
_______________________________ _
Co_ ___
VS 1______
act Close
_______ Special
____________ -________ _ Y _ _________________________________
Traps subject in extradimensional maze PHB252
 ___ ___ Mind Blank
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 24 hours
____________ Will n.
________ Y _ _________________________________
_ Subject is immune to mental magic/scrying PHB253
 ___ ___ Moment of Prescience
_______________________________ _
Di_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _ N_ _________________________________
Gain bonus on single attack, save, or check PHB255
 ___ ___ Necrotic Empowerment
_______________________________ [Evil] _
N_ e ___
VSF 1______
act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Draw vigor from mother cyst LM68
 ___ ___ Otiluke’s Telekinetic Sphere
_______________________________ [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref ________
n. Y
_ _ _________________________________
Movable force globe protects one subject PHB259
 ___ ___ Otto’s
_______________________________
Irresistable Dance [Mind-Aff.] _
En_ V___ 1______
act Touch
_______ 1d4+1
____________
rounds ________
- _
Y _ _________________________________
Forces subject to dance PHB259
 ___ ___ Phantasmal
_______________________________
Thief _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev -________ _ N_ _________________________________
Unseen force steals from others Dra114
 ___ ___ Planar Binding, Greater
_______________________________ _
Co_ ___
VS 10 min
______ Close
_______ Instantaneous
____________ Will n.
________ Sp.
_ _ _________________________________
Traps extraplanar up to 18 HD to perform a task PHB261
 ___ ___ Plane Shift, Greater
_______________________________ _
Co_ ___
VSF 1______
act Touch
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Up to 8 subjects travel to another plane PlHB103
 ___ ___ Polar Ray
_______________________________ [Cold] _
Ev_ ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ _ Y _ _________________________________
Ranged touch attack deals 1d6/lev cold damage PHB262
 ___ ___ Polymorph
_______________________________
Any Object _
Tr_ ___
VSM 1______
act Close
_______ Special
____________ For ________
n. _
Y _ _________________________________
Changes any subject into anything else PHB263
 ___ ___ Power
_______________________________
Word Stun [Mind-Affecting] _
En_ V___ 1______
act Close
_______ Special
____________ -________ _ Y _ _________________________________
Stuns creature with 150 hp or less PHB263
 ___ ___ Prismatic Wall
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 10 min/lev (D) ________
____________ Special Sp.
_ _ _________________________________
Wall’s colors have array of effects PHB264
 ___ ___ Protection from Spells
_______________________________ _
Ab_ ___
VSMF 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Confers a +8 resistance bonus PHB266
 ___ ___ Prying Eyes, Greater
_______________________________ _
Di_ ___
VSM 1______
min 1_______
mile 1 hour/lev (D) -________ N
____________ _ _ _________________________________
As prying eyes, but eyes have true seeing PHB267
 ___ ___ Scintillating
_______________________________
Pattern [Mind-Affecting] _
Il _ ___
VSM 1______
act Close
_______ Conc.
____________
+2 rds -________ _ Y _ _________________________________
Twisting colors confuse, stun, render unconsc. PHB274
 ___ ___ Screen
_______________________________ _
Il _ ___
VS 10
______
min Close
_______ 24 ____________
hours ________
-/Will dis. _
N_ _________________________________
Illusion hides area from vision and scrying PHB274
 ___ ___ Shadow
_______________________________
Evocation, Greater _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _ Y _ _________________________________
Mimics evocation up to 7th level, 60% real PHB277
 ___ ___ Shout, Greater
_______________________________ [Sonic] _
Ev_ ___
VSF 1______
act 60 ft
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Yell deals 10d6 dmg, stuns, damages objects PHB279
 ___ ___ Soul’s Treasure Lost
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ For n.
________ Y _ _________________________________
_ Disintegrates subject’s most valuable object BVD104
 ___ ___ Steal Life (LOCATION)
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ Concentration
____________ For n.
________ Y _ _________________________________
_ Caster drain 1 ability point/round, gets young BVD106
 ___ ___ Summon
_______________________________
Monster VIII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 8th, 1d3 7th or 1d4+1 6th) PHB287
 ___ ___ Sunburst
_______________________________ [Light] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous ________
Ref part. _ Y _ _________________________________
Blinds all within 10 ft, deals 6d6 damage PHB289
 ___ ___ Symbol
_______________________________
of Death [Death] _
N_ e ___
VSM 10
______
min 0_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Triggered rune slays nearby creatures PHB289
 ___ ___ Symbol of Insanity
_______________________________
[Mind-Affecting] _
En_ ___
VSM 10 min
______ 0 ft
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Triggered rune renders creatures insane PHB290
 ___ ___ Sympathy
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
hour Close
_______ 2 hours/lev (D)Will
____________ n.
________ Y
_ _ _________________________________
Object or location attracts certain creatures PHB292
 ___ ___ Temporal Stasis
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ Permanent
____________ For n.
________ Y _ _________________________________
_ Puts subject into suspended animation PHB293
 ___ ___ Transcribe
_______________________________
Symbol _
Ab_ ___
VSF 1______
act Touch
_______ 10____________
min -________ _ N_ _________________________________
Safely moves untriggered magical symbol SaSt124
 ___ ___ Trap
_______________________________
the Soul _
Co_ ___
VSMF Special
______ _______
Close Permanent
____________ Special________ _ Y _ _________________________________
Imprisons subject within gem PHB295
 ___ ___ Veil
_______________________________
of Undeath [Evil] _
N_ e ___
VSM 1______
act Personal
_______ 10 ____________
min/lev -________ N _ _ _________________________________
You gain undead traits LM72
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Absorption


_______________________________ _
Ab_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
You absorb targeted spell energy to fuel yours CA96
 ___ ___ _______________________________
Abyssal Army [Chaotic,Evil] __
Co ___
VS ______
10 min _______
Medium ____________
10 min/lev (D) -________ _
N_ _________________________________
Summons demons to fight for you PlHB92
 ___ ___ _______________________________
Astral Projection _
N_ e ___
VSM ______
30 min _______
Touch ____________ -________
Special _
Y _ _________________________________
Projects you and companions onto Astral Pl. PHB201
 ___ ___ _______________________________
Call Marut [Lawful] __
Co ___
VSX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
A marut aids punishing a time-cheater PlHB96
 ___ ___ _______________________________
Bigby’s Crushing Hand [Force] __
Ev ___
VSMF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover, pushes/crushes foes PHB203
 ___ ___ Blinding
_______________________________
Glory [Good] __
Co ___
VSM 1______
hour _______
Close ____________
1 hour/lev -________ N
_ _ _________________________________
100-ft/lev radius light blinds evil creatures BED92
 ___ ___ Crushing
_______________________________
Fist of Spite (DIS.) [Evil, Force] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Special _
Y _ _________________________________
Fist deals 1d6 damage/lev each round BVD89
 ___ ___ _______________________________
Deafening Breath (BREATH) [Sonic] __
Tr S___ 1______
act _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Your breath weapon also deals sonic damage Dra78
 ___ ___ _______________________________
Dominate Monster [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
1 day/lev ________
Will n. _ _ _________________________________
Y Controls monster telepathically PHB224
 ___ ___ _______________________________
Dragon Ally, Greater _
Co_ ___
VX ______
10 min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Exchange services with a 27 HD dragon Dra111
 ___ ___ _______________________________
Energy Drain _
N_ e ___
VS 1______
act _______
Close ____________ ________
Instantaneous For part. _
Y _ _________________________________
Subject gains 2d4 negative levels PHB226
 ___ ___ Etherealness
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
minn/lev (D) -________ _
Y _ _________________________________
Travel to Ethereal Plane with companions PHB228
 ___ ___ Foresight
_______________________________ _
Di_ ___
VSM 1______
act Touch
_______ 10____________
min/lev ________
Special _
Sp.
_ _________________________________
“Sixth sense” warns of impending danger PHB233
 ___ ___ _______________________________
Freedom _
Ab_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Releases creature from imprisonment PHB233
 ___ ___ _______________________________
Frostfell [Cold] __
Tr ___
VSM 1______
round _______
Medium ____________
1 hour/lev ________
For part. _ _ _________________________________
Sp. Turns all subject in area into ice FB95
 ___ ___ _______________________________
Gate _
Co_ ___
VSX 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Connects two planes to travel or summon PHB234
 ___ ___ _______________________________
Heavenly Host [Good,Lawful] __
Co ___
VS ______
10 min _______
Medium ____________
10 min/lev (D) -________ _
N_ _________________________________
Summons archons to fight for you PlHB99
 ___ ___ Hellish Horde
_______________________________ [Lawful,Evil] _
Co_ ___
VS 10 min
______ Medium
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Summons devils to fight for you PlHB99
 ___ ___ Hindsight
_______________________________ _
Di_ ___
VSM 1______
hour Personal
_______ Instantaneous
____________ -________ N_ _________________________________
_ You see into the past CV151
 ___ ___ Hold
_______________________________
Monster, Mass [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Paralyzes creatures within 30 ft PHB241
 ___ ___ _______________________________
Ice Assassin _
Il _ ___
VSMX 8______
hrs _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Creates murderous duplicate of creature FB97
 ___ ___ _______________________________
Iceberg [Cold] _
Ev_ ___
VS 1______
act _______
Long ____________
Instantaneous ________
Special _
Y _ _________________________________
Block of ice deals 20d6 and buries subjects FB101
 ___ ___ _______________________________
Imprisonment _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Entombs creature beneath the earth PHB244
 ___ ___ Invoke Magic
_______________________________ _
Ev_ ___
VSM Swift
______ Personal
_______ 1____________
round -
________ N_ _________________________________
_ Momentarily negate antimagic effects LoM212
 ___ ___ Meteor Swarm
_______________________________ [Fire] _
Ev_ ___
VS 1______
act Long
_______ Instantaneous ________
____________ Special Y _ _________________________________
_ 4 spheres deal 6d6 fire damage PHB253
 ___ ___ Mindrape
_______________________________
[Evil, Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Caster learns everything subject knows BVD99
 ___ ___ _______________________________
Mordenkainen’s Disjunction _
Ab_ V___ 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
N Dispels magic and disenchants magic items PHB255
 ___ ___ _______________________________
Necrotic Termination [Evil] _
N_ e ___
VSFX 1______
act _______
Medium ____________ ________
Instantaneous For part. _
N_ _________________________________
Permanently eliminates encysted subject LM69
 ___ ___ _______________________________
Perinarch, Planar _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Special _
N_ _________________________________
Gain control over morphic plane area PlHB102
 ___ ___ Plague
_______________________________
of Undead [Evil] _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Animates horde of undead LM70
 ___ ___ Power
_______________________________
Word Kill [Death, Mind-Affecting] _
En_ V___ 1______
act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Kills one creature with up to 100 hp PHB263
 ___ ___ Precipitate
_______________________________
Complete Breach _
Co_ ___
VMX 10
______
min 0
_______
ft Special
____________ -________ _
Y _ _________________________________
Rip wide the boundaries between 2 planes PlHB104
 ___ ___ _______________________________
Prismatic Sphere _
Ab_ V___ 1______
act _______
10 ft ____________
10 min/lev (D) ________
Special _ _ _________________________________
Sp. Sphere’s colors have array of effects PHB264
 ___ ___ _______________________________
Programmed Amnesia [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
Close ____________ Will
Permanent ________
n. _
Y _ _________________________________
Destroy, alter or replace memories CA118
 ___ ___ _______________________________
Reaving Dispel _
Ab_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Special _
N_ _________________________________
On a dispel, steal spell power and effect CA119
 ___ ___ Refuge
_______________________________ _
Co_ ___
VSM 1______
act Touch
_______ ____________
Until discharg. ________
- _
N_ _________________________________
Alters item to transport its possessor to you PHB269
 ___ ___ Shades
_______________________________ _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuration up to 8th level, 80% real PHB276
 ___ ___ Shapechange
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Change into any creature once/round PHB277
 ___ ___ _______________________________
Soul Bind _
N_ e ___
VSF 1______
act _______
Close ____________ Will
Permanent ________
n. _
N_ _________________________________
Traps newly dead soul to prevent resurrection PHB281
 ___ ___ _______________________________
Sphere of Ultimate Destruction _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev (D)For________
part. _
Y _ _________________________________
Black sphere didintegrates on ranged touch att. CA123
 ___ ___ Summon
_______________________________
Elemental Monolith [Special] _
Co_ ___
VSM 1______
round _______
Medium ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls powerful elemental creature to fight CA124
 ___ ___ Summon
_______________________________
Monster IX _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 9th, 1d3 8th or 1d4+1 7th) PHB288
 ___ ___ Superior
_______________________________
Invisibility _
Il _ ___
VS 10
______
min Touch
_______ ____________
1 hour/lev (D) Will
________
n. _
N_ _________________________________
Subject invisible to all senses, can attack CA125
 ___ ___ Teleportation
_______________________________
Circle _
Co_ ___
VM 10
______
min 0
_______
ft 10 ____________
min/lev (D) ________
- _
Y _ _________________________________
Circle teleports creatures inside to place PHB293
 ___ ___ _______________________________
Time Stop _
Tr_ V___ 1______
act _______
Personal ____________
1d4+1 rounds ________
- _
N_ _________________________________
You act freely for 1d4+1 rounds PHB294
 ___ ___ _______________________________
Transmute Rock to Lava [Earth, Fire] _
Tr_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ _
N_ _________________________________
Transforms one 10-ft cube, with fire damage CA127
 ___ ___ Unbinding
_______________________________ _
Ab_ ___
VSM 1______
round 180
_______
ft ____________
Instantaneous -________ _
N_ _________________________________
Frees everyone from spells that constrain CD185
 ___ ___ _______________________________
Utterdark [Evil] _
Co_ ___
VSM 3______
rds _______
Close 1____________
hour/lev -________ _
N_ _________________________________
100-ft/lev of darkness, evil creatures can see LoM213
 ___ ___ Wail
_______________________________
of the Banshee [Death, Sonic] _
N_ e V___ 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Kills one creature/level PHB298
 ___ ___ Weird
_______________________________
[Fear, Mind-Affecting] _
Il _ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________
Special _
Y _ _________________________________
Illusion kills subjects within 30 ft, or deals 3d6 PHB301
 ___ ___ _______________________________
Wish _
Un _ ___
VX 1______
act _______
Special ____________ Special
Special ________ _
Y _ _________________________________
Alters reality PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Warlock Powers

Eldritch Blast: ____ d6 Fiendish Resilience: _____ Detect Magic: 


Energy Resistance: _____/____________ Deceive Item: 
Damage Reduction: _____/cold iron _____/____________ Imbue Item: 

Warlock Invocations
KN. INVOCATION NAME L EVEL D ESCRIPTION

Least Invocations Save DC: 10 + equivalent level + _____


CHA

 Baleful Utterance
_______________________________ ___
2 ______________________________________________________________________________
You speak a syllable of the Dark Speech affecting an object or area as if by a shatter spell CA132
 _______________________________
Beguiling Influence ___
2 ______________________________________________________________________________
You gain a +6 bonus on Bluff, Diplomacy, and Intimidate checks for a period of 24 hours CA132
 _______________________________
Breath of the Night ___
1 ______________________________________________________________________________
You create a misty cloud of fog in a 20-foot radius around you, as the spell fog cloud CA132
 Dark One’s Own Luck
_______________________________ ___
2 ______________________________________________________________________________
You gain a luck bonus equal to your Charisma bonus (max equal to level) to either For, Ref or Will saves for 24 hours CA133
 _______________________________
Darkness ___
2 ______________________________________________________________________________
You can use darkness as the spell CA133
 _______________________________
Devil’s Sight ___
2 ______________________________________________________________________________
You see normally in darkness and magical darkness out to 30 ft for 24 hours CA133
 _______________________________
Earthen Grasp ___
2 ______________________________________________________________________________
You can use earthen grasp as the spell CA133
 _______________________________
Eldritch Spear [BLAST SHAPE] ___
2 ______________________________________________________________________________
The range of your eldritch blast increases to 250 ft with no range increment CA133
 _______________________________
Entropic Warding ___
2 ______________________________________________________________________________
You can deflect incoming ranged attacks, leave no trail, and prevent being tracked by scent CA134
 Frightful Blast [ESSENCE]
_______________________________ ___
2 ______________________________________________________________________________
Change your eldtrich blast so that creatures struck must make a Will save or become shaken CA134
 _______________________________
Hideous Blow [BLAST SHAPE] ___
1 ______________________________________________________________________________
You can make a single melee attack; if you hit the target is affected as by your eldritch blast CA134
 _______________________________
Leaps and Bounds ___
2 ______________________________________________________________________________
You gain a +6 bonus on Balance, Jump, and Tumble checks for a period of 24 hours CA134
 _______________________________
Miasmic Cloud ___
1 ______________________________________________________________________________
You can create a cloud of mist that grants concealment and fatigues those who enter CA134
 _______________________________
See the Unseen ___
2 ______________________________________________________________________________
You gain see invisibility as the spell and darkvision out to 60 ft for a period of 24 hours CA135
 _______________________________
Sickening Blast [ESSENCE] ___
2 ______________________________________________________________________________
Change your eldtrich blast so that living creatures struck must make a Fortitude save or become sickened CA135
 _______________________________
Spiderwalk ___
2 ______________________________________________________________________________
You gain spider climb as the spell and are immune to webs CA135
 _______________________________
Summon Swarm ___
2 ______________________________________________________________________________
You can use summon swarm as the spell CA135
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________

Lesser Invocations Save DC: 10 + equivalent level + _____


CHA

 _______________________________
Beshadowed Blast [ESSENCE] ___
4 ______________________________________________________________________________
Change your eldtrich blast so that living creatures struck must make a Fortitude save or be blinded for 1 round CA132
 _______________________________
Brimstone Blast [ESSENCE] ___
3 ______________________________________________________________________________
Change your eldtrich blast so that creatures struck must make a Reflex save or take 2d6 fire damage for 1 round/5 lev CA132
 _______________________________
Charm ___
4 ______________________________________________________________________________
You can beguile a creature within 60 ft, which must make a Will save or regard you as a friend, as the spell charm monster CA132
 _______________________________
Curse of Despair ___
4 ______________________________________________________________________________
Bestow a curse upon a touched opponent, as the spell bestow curse CA132
 _______________________________
The Dead Walk ___
4 ______________________________________________________________________________
You turn the bones or bodies of dead creatures into skeletons or zombies, as the animate dead spell CA133
 _______________________________
Eldritch Chain [BLAST SHAPE] ___
4 ______________________________________________________________________________
You eldritch blast jumps from initial target to one secondary target per 5 lev CA133
 _______________________________
Fell Flight ___
3 ______________________________________________________________________________
You gain a fly speed equal to your normal speed with good maneuverability for 24 hours CA134
 _______________________________
Flee the Scene ___
4 ______________________________________________________________________________
You can use short-range dimension door as the spell and leave behind a major image CA134
 _______________________________
Hellrime Blast [ESSENCE] ___
4 ______________________________________________________________________________
Change your eldtrich blast so that creatures struck must make a Fortitude save or suffer -4 Dex for 10 min CA134
 _______________________________
Hungry Darkness ___
3 ______________________________________________________________________________
You can create an area of shadows filled by a swarm of bats CA134
 _______________________________
Stony Grasp ___
3 ______________________________________________________________________________
You can use stony grasp as the spell CA135
 _______________________________
Voidsense ___
4 ______________________________________________________________________________
You gain blindsense out to 30 ft for a period of 24 hours CA136
 _______________________________
Voracious Dispelling ___
4 ______________________________________________________________________________
You use dispel magic as the spell, causing 1 point of damage to creatures whose effect are dispelled per level of the spell CA136
 _______________________________
Walk Unseen ___
2 ______________________________________________________________________________
You can use invisibility (self only) for a period of 24 hours CA136
 _______________________________
Wall of Gloom ___
2 ______________________________________________________________________________
You can use wall of gloom as the spell CA136
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________

Greater Invocations Save DC: 10 + equivalent level + _____


CHA

 _______________________________
Bewitching Blast [ESSENCE] ___
4 ______________________________________________________________________________
Change your eldtrich blast so that living creatures struck must make a Will save or be confused for 1 round CA132
 _______________________________
Chilling Tentacles ___
5 ______________________________________________________________________________
Conjure tentacles as the spell Evard’s black tentacles; they inflict 2d6 cold damage per round CA132
 _______________________________
Devour Magic ___
6 ______________________________________________________________________________
Use greater dispel magic with a touch and gain temporary hp based on the level of the dispelled spell CA133
 _______________________________
Eldritch Cone [BLAST SHAPE] ___
5 ______________________________________________________________________________
You invoke your eldritch blast as a 30-ft cone; targets can attempt a Reflex save for half damage CA133
 _______________________________
Enervating Shadow ___
5 ______________________________________________________________________________
Gain total concealment in dark areas and impose a Strength penalty on adjacent living creatures CA133
 _______________________________
Noxious Blast [ESSENCE] ___
6 ______________________________________________________________________________
Change your eldtrich blast so that living creatures struck must make a Fortitude save or be nauseated CA135
 _______________________________
Repelling Blast [ESSENCE] ___
6 ______________________________________________________________________________
Change your eldtrich blast so that living creatures struck must make a Reflex save or be knocked back CA135
 _______________________________
Tenacious Plague ___
6 ______________________________________________________________________________
You can use insect plague as the spell, but the summoned locust swarm deals damage as a magic weapon CA135
 _______________________________
Vitriolic Blast [ESSENCE] ___
6 ______________________________________________________________________________
Change your eldtrich blast so that creatures struck take 2d6 acid damage for 1 round/5 lev CA136
 _______________________________
Wall of Perilous Flame ___
5 ______________________________________________________________________________
You create a all of fire as the spell, but half of the damage from the wall results from supernatural power CA136
 _______________________________
Warlock’s Call ___
5 ______________________________________________________________________________
You can use sending as the spell, but you risk 1d10 points of damage if the recipient is unwilling CA136
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
Warlock Invocations
KN. INVOCATION NAME L EVEL D ESCRIPTION

Dark Invocations Save DC: 10 + equivalent level + _____


CHA

 Dark Discorporation
_______________________________ ___
8 ______________________________________________________________________________
Become a swarm of batlike shadows, gaining many benefits of the swarm subtype CA132
 _______________________________
Dark Foresight ___
9 ______________________________________________________________________________
Use foresight as the spell, and communicate telepathically with a close target of the effect CA133
 _______________________________
Eldritch Doom [BLAST SHAPE] ___
8 ______________________________________________________________________________
You invoke your eldritch blast as a 20-ft area effect centered on you; targets can attempt a Reflex save for half damage CA133
 _______________________________
Path of Shadow ___
6 ______________________________________________________________________________
You can use shadow walk as the spell, and speed up your natural healing CA135
 _______________________________
Retributive Invisibility ___
6 ______________________________________________________________________________
You can use greater invisibility as the spell (self only), that deals 4d6 damage in 20-ft radius if dispelled CA135
 _______________________________
Utterdark Blast [ESSENCE] ___
8 ______________________________________________________________________________
Change your eldtrich blast so that living creatures struck must make a Fortitude save or gain 2 negative levels CA135
 _______________________________
Word of Changing ___
5 ______________________________________________________________________________
You can use baleful polymorph as the spell, but the target is entitled a second save after 24 hours CA136
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
 _______________________________ ___ ______________________________________________________________________________
Warmage Powers

Warmage Edge: + ____


INT Sudden Empower:  Sudden Widen: 
Sudden Enlarge:  Sudden Maximize: 

Warmage Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ Acid
_______________________________
Splash [Acid] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Orb deals 1d3 acid damage PHB196
 ___ Disrupt
_______________________________
Undead _ _e
N ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Deals 1d6 damage to one undead PHB223
 ___ Light
_______________________________
[Light] __
Ev ___
VM 1______
act Touch
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ Ray of Frost
_______________________________
[Cold] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y_
_ _________________________________
Ray deals 1d3 cold damage PHB269
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ Accuracy
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y_ _________________________________
Doubles weapon’s range increment CA96
 ___ Burning
_______________________________
Hands [Fire] __
Ev ___
VS 1______
act 15
_______
ft Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
1d4 fire damage/lev (max 5d4) PHB207
 ___ Chill
_______________________________
Touch _ _e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Special _
Y_ _________________________________
1 touch/lev deals 1d6 damage and possibly 1 Str PHB209
 ___ Fist
_______________________________
of Stone [Earth] __
Tr ___
VSM 1______
act Personal
_______ 1____________
min -________ _
N_ _________________________________
Gain +6 Strength and natural slam attack CA107
 ___ Hail of Stone
_______________________________ [Earth] __
Co ___
VSM 1______
round Medium
_______ Instantaneous
____________ -________ Y_
_ _________________________________
Rain of stone deals 1d4/lev damage (max 5d4) CA110
 ___ Magic
_______________________________
Missile [Force] __
Ev ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y_ _________________________________
1d4+1 dmg missile, 1/2 lev. above 1st (max 5) PHB251
 ___ Orb
_______________________________
of Acid, Lesser [Acid] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA115
 ___ Orb
_______________________________
of Cold, Lesser [Cold] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ Orb
_______________________________
of Electricity, Lesser [Electricity] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ _______________________________
Orb of Fire, Lesser [Fire] __
Co ___
VS 1______
act _______
Close ____________
Instantaneous -________ _
N_ _________________________________
Ranged touch attack deals 1d8 +1d8/2 lev CA116
 ___ _______________________________
Orb of Sound, Lesser [Sonic] __
Co ___
VS 1______
act _______
Close ____________
Instantaneous -________ _
N_ _________________________________
Ranged touch attack deals 1d6 +1d6/2 lev CA116
 ___ _______________________________
Shocking Grasp [Electricity] __
Ev ___
VS 1______
act _______
Touch ____________
Instantaneous ________
- _
Y_ _________________________________
Touch deals 1d6/lev electricity (max 5d6) PHB279
 ___ _______________________________
True Strike __
Di ___
VF 1______
act _______
Personal ____________
Special -________ _
N_ _________________________________
+20 on your next attack roll PHB296
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ _______________________________
Blades of Fire [Fire] __
Co ___
V ______
Swift _______
Touch 1____________
round ________
- _
N_ _________________________________
Your melee weapons deal +1d6 fire damage CA99
 ___ _______________________________
Continual Flame [Light] __
Ev ___
1______
VSMact _______
Touch ____________
Permanent -________ _
N_ _________________________________
Makes a permanent, heatless torch PHB213
 ___ _______________________________
Fireburst [Fire] __
Ev ___
1______
VSMact _______
5 ft ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Adjacent subjects take 1d8/lev (max 5d8) dmg CA107
 ___ _______________________________
Fire Trap [Fire] __
Ab ___
______
10
VSM min _______
Touch ____________
Until discharg. ________
Ref ½ _
Y _ _________________________________
Opened object deals 1d4 +1/lev damage PHB231
 ___ _______________________________
Flaming Sphere [Fire] __
Ev ___
1______
VSMact _______
Medium 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Rolling ball of fire, 2d6 dmg, lasts 1 round/lev PHB232
 ___ _______________________________
Ice Knife [Cold] __
Co ___
1______
SM act _______
Long ____________
Instantaneous ________
Special _
Y _ _________________________________
Deals 2d8 cold + 2 Dex damage, or 1d8 in 10-ft CA112
 ___ _______________________________
Melf’s Acid Arrow [Acid] __
Co ___
1______
act
VSMF _______
Long 1____________
r. + 1 r./3 lev -________ _
N_ _________________________________
Ranged touch attack, 2d4 for 1 round +1/3 lev PHB253
 ___ Pyrotechnics
_______________________________ __
Tr ___
1______
VSMact Long
_______ Special
____________ ________
Special _
Sp.
_ _________________________________
Turns fire into blinding light or smoke PHB267
 ___ Scorching
_______________________________
Ray [Fire] __
Ev ___
1______
VS act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Ray deals 4d6 damage, +1 ray/4 lev (max 3) PHB274
 ___ _______________________________
Shatter [Sonic] __
Ev ___
1______
VSMact _______
Close ____________
Instantaneous ________
Special _
Y _ _________________________________
Sonic vibration damages objects or creatures PHB278
 ___ Whirling
_______________________________
Blade __
Tr ___
1______
VSFact 60
_______
ft Instantaneous
____________ -________ _
N_ _________________________________
Hurled slashing weapons attacks foes in 60 ft CA129
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ _______________________________
Fire Shield [Fire/Cold] __
Ev ___
1______
VSMact _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Attackers take dmg; protected from heat/cold PHB230
 ___ _______________________________
Fireball [Fire] __
Ev ___
1______
VSMact _______
Long ____________ Ref
Instantaneous ________
½ _
Y_ _________________________________
20-ft radius, 1d6 damage per level PHB231
 ___ Flame
_______________________________
Arrow [Fire] __
Tr ___
1______
VSMact Close
_______ 10
____________
min/lev -________ N
__ _________________________________
Up to 50 arrows deal +1d6 fire damage PHB231
 ___ Gust
_______________________________
of Wind [Air] __
Ev ___
1______
VS act 60
_______
ft 1____________
round ________
For n. Y
__ _________________________________
Blows away or knocks down smaller creatures PHB238
 ___ _______________________________
Ice Storm [Cold] __
Ev ___
1______
VSMact _______
Long 1____________
round ________
- _
Y_ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
 ___ Lightning
_______________________________
Bolt [Electricity] __
Ev ___
1______
VSMact 120
_______
ft Instantaneous
____________ Ref ________
½ _
Y_ _________________________________
Electricity deals 1d6/level PHB248
 ___ _______________________________
Poison _ _e
N ___
1______
VSDact _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min PHB262
 ___ Ring
_______________________________
of Blades __
Co ___
1______
VSMact Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Blades deal 1d6 +1/lev (max +10) dmg CA121
 ___ Sleet
_______________________________
Storm [Cold] __
Co ___
1______
VSMact Long
_______ 1____________
round/lev -________ _
N_ _________________________________
Hampers vision and movement PHB280
 ___ Stinking
_______________________________
Cloud __
Co ___
1______
VSMact Medium
_______ 1____________
round/lev ________
For n. _
N_ _________________________________
Nauseating vapors, 1 round/lev PHB284
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
Warmage Spells
KN. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ _______________________________
Blast of Flame [Fire] __
Co ___
1______
act
VSM 60
_______
ft Instantaneous
____________ ________
Ref ½ _
N_ _________________________________
Cone of fire deals 1d6/lev dmg (max 10d6) CA99
 ___ _______________________________
Contagion [Evil] _ _e
N ___
1______
VSact _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Infects subject with chosen disease PHB213
 ___ _______________________________
Evard’s Black Tentacles __
Co ___
1______
act
VSM _______
Medium 1____________
round/lev (D)-________ _
N_ _________________________________
Tentacles grapple all within 15 ft PHB228
 ___ _______________________________
Orb of Acid [Acid] __
Co ___
1______
VSact _______
Close ____________ ________
Instantaneous For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, sickens CA115
 ___ _______________________________
Orb of Cold [Cold] __
Co ___
1______
VSact _______
Close ____________ ________
Instantaneous For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, blinds CA115
 ___ Orb
_______________________________
of Electricity [Electricity] __
Co ___
1______
VSact Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, entangles CA116
 ___ Orb
_______________________________
of Fire [Fire] __
Co ___
1______
VSact Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged touch attack deals 1d6/lev, dazes CA116
 ___ _______________________________
Orb of Force [Force] __
Co ___
1______
VSact _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Ranged touch attack deals 1d6/lev (max 10d6) CA116
 ___ _______________________________
Orb of Sound [Sonic] __
Co ___
1______
VSact _______
Close ____________ ________
Instantaneous For part. _
N_ _________________________________
Ranged touch attack deals 1d4/lev, deafens CA116
 ___ _______________________________
Phantasmal Killer [Fear, Mind-Affecting] Il_ _ ___
1______
VSact _______
Medium ____________ Special
Instantaneous ________ _
Y_ _________________________________
Illusion kills subject or deals 3d6 damage PHB260
 ___ _______________________________
Shout [Sonic] __
Ev ___
1______
V act _______
30 ft ____________ Special
Instantaneous ________ _
Y_ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ Wall
_______________________________
of Fire [Fire] __
Ev ___
1______
act
VSM Medium
_______ Conc.
____________
+ 1 r/lev -________ Y
__ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB298
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ _______________________________
Arc of Lightning [Electricity] __
Co ___
1______
act
VSM Close
_______ Instantaneous
____________ ________
Ref ½ _
N_ _________________________________
Line of electricity between 2 creat. (1d6/lev) CA97
 ___ _______________________________
Cloudkill __
Co ___
1______
VSact _______
Medium 1____________
min/lev ________
For part. _
N_ _________________________________
Up to 3 HD die, 4-6 HD save or die, 6+ dmg PHB210
 ___ _______________________________
Cone of Cold [Cold] __
Ev ___
1______
act
VSM _______
60 ft ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
1d6 cold damage/level PHB212
 ___ Fire
_______________________________
Shield, Mass [Fire/Cold] __
Ev ___
1______
act
VSM Close
_______ 1____________
round/lev (D)Will
________
n. N
__ _________________________________
Attackers take dmg; protected from heat/cold CA106
 ___ Fireburst,
_______________________________
Greater [Fire] __
Ev ___
1______
act
VSM 5
_______
ft Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
Subjects in 10 ft take 1d8/lev dmg CA107
 ___ Flame Strike
_______________________________
[Fire] __
Ev 1______
act
___
VSD Medium
_______ Instantaneous Ref ½
____________ ________ Y_
_ _________________________________
Smites foes with fire (1d6/level) PHB231
 ___ Prismatic Ray
_______________________________ __
Ev 1______
VSact
___ Medium
_______ Instantaneous
____________ Special
________ Y_
_ _________________________________
Ray of light blinds and deals random effect CA118
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ Acid Fog


_______________________________ [Acid] __
Co 1______
act
___
VSM Medium
_______ 1____________
round/lev -
________ N_
_ _________________________________
Fog deals acid damage PHB196
 ___ Blade Barrier
_______________________________[Force] __
Ev 1______
VSact
___ Medium
_______ 1____________
min/lev (D) Special
________ Y_
_ _________________________________
Wall of blades deal 1d6 damage/level PHB205
 ___ Chain Lightning
_______________________________
[Electricity] __
Ev 1______
act
___
VSF Long
_______ Instantaneous
____________ Ref ½
________ Y_
_ _________________________________
1d6 dmg/lev, secondary bolts half damage PHB208
 ___ Circle of Death
_______________________________[Death] _ _e
N 1______
act
___
VSM Medium
_______ Instantaneous
____________ For n.
________ Y_
_ _________________________________
Kills 1d4 HD of creatures per level PHB209
 ___ Disintegrate
_______________________________ __
Tr 1______
act
___
VSM Medium
_______ Instantaneous
____________ For part.
________ Y_
_ _________________________________
Makes one creature or object vanish PHB222
 ___ Fire Seeds
_______________________________ [Fire] __
Co 1______
act
___
VSM Touch
_______ 10 min/lev
____________ -/Ref ½
________ N
__ _________________________________
Acorns and berries become grenades PHB230
 ___ Otiluke’s Freezing Sphere
_______________________________ [Cold] __
Ev 1______
act
___
VSF Long
_______ Special
____________ Ref ½
________ Y_
_ _________________________________
Freezes water or deals cold damage PHB258
 ___ Tenser’s Transformation
_______________________________ __
Tr 1______
act
___
VSM Personal
_______ 1____________
round/lev -
________ N_
_ _________________________________
You gain combat bonuses PHB294
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ Delayed Blast Fireball


_______________________________
[Fire] __
Ev 1______
act
___
VSM Long
_______ Up to 5 rounds Ref
____________ ½
________ Y_
_ _________________________________
1d6 damage/lev, delay up to 5 rounds PHB217
 ___ Earthquake
_______________________________
[Earth] __
Ev 1______
act
___
VSD Long
_______ 1____________
round ________
Special _
N_ _________________________________
Intense tremors shake 5 ft/level radius PHB225
 ___ Finger
_______________________________
of Death [Death] _ _e
N ___
1______
VSact Close
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
Kills one subject PHB230
 ___ Fire
_______________________________
Storm [Fire] __
Ev ___
1______
VSround _______
Medium Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
Deals 1d6 fire damage/level PHB231
 ___ Mordenkainen’s
_______________________________
Sword [Force] __
Ev ___
1______
act
VSF Close
_______ 1____________
round/lev (D)-________ Y
__ _________________________________
Floating magic blade strikes opponents PHB256
 ___ Prismatic
_______________________________
Spray __
Ev ___
1______
VSact 60
_______
ft Instantaneous
____________ Special
________ _
Y_ _________________________________
Rays hit subjects with variety of effects PHB264
 ___ Sunbeam
_______________________________
[Light] __
Ev 1______
act
___
VSD 60 ft
_______ 1____________
round/lev Special
________ Y_
_ _________________________________
Beam blinds and deals 4d6 damage PHB289
 ___ Waves
_______________________________
of Exhaustion _ _e
N ___
1______
VSact 60
_______
ft Instantaneous
____________ -________ _
Y_ _________________________________
Several targets become exhausted PHB301
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ Horrid
_______________________________
Wilting _ _e
N ___
1______
act
VSM Long
_______ Instantaneous
____________ For
________
½ _
Y _ _________________________________
Deals 1d6 damage/level within 30 ft PHB242
 ___ Incendiary
_______________________________
Cloud [Fire] __
Co ___
1______
VSact Medium
_______ 1____________
round/lev ________
Ref ½ _
N_ _________________________________
Cloud deals 4d6 fire damage/round PHB244
 ___ Polar
_______________________________
Ray [Cold] __
Ev ___
1______
act
VSF Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Ranged touch attack deals 1d6/lev cold damage PHB262
 ___ Prismatic
_______________________________
Wall __
Ab ___
1______
VSact Close
_______ 10
____________
min/lev (D) Special
________ _
Sp.
_ _________________________________
Wall’s colors have array of effects PHB264
 ___ Scintillating
_______________________________
Pattern [Mind-Affecting] Il_ _ ___
1______
act
VSM Close
_______ Conc.
____________
+2 rds -________ _
Y _ _________________________________
Twisting colors confuse, stun, render unconsc. PHB274
 ___ Shout,
_______________________________
Greater [Sonic] __
Ev ___
1______
act
VSF 60
_______
ft Instantaneous
____________ Special
________ _
Y _ _________________________________
Yell deals 10d6 dmg, stuns, damages objects PHB279
 ___ Sunburst
_______________________________[Light] __
Ev ___
1______
act
VSM Long
_______ Instantaneous
____________ Ref
________
part. _
Y _ _________________________________
Blinds all within 10 ft, deals 6d6 damage PHB289
 ___ _______________________________ _ _ ___ ______ _______ ____________ ________ _ _ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____

 ___ Elemental
_______________________________
Swarm __
Co ___
VS 10
______
min Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Summons multiple elementals PHB226
 ___ Implosion
_______________________________ __
Ev ___
VS 1______
act Close
_______ Up to 4 rounds For
____________ ________
n. _
Y _ _________________________________
Kills one creature/round PHB243
 ___ Meteor
_______________________________
Swarm [Fire] __
Ev ___
VS 1______
act Long
_______ Instantaneous
____________ -/Ref
________
½ _
Y _ _________________________________
4 spheres deal 6d6 fire damage PHB253
 ___ Prismatic
_______________________________
Sphere __
Ab ___
V 1______
act 10
_______
ft 10
____________
min/lev (D) Special
________ _
Sp.
_ _________________________________
Sphere’s colors have array of effects PHB264
 ___ Wail
_______________________________
of the Banshee [Death, Sonic] _ _e
N ___
V 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Kills one creature/level PHB298
 ___ Weird
_______________________________
[Fear, Mind-Affecting] Il_ _ ___
VS 1______
act Medium
_______ Instantaneous
____________ Special
________ _
Y _ _________________________________
Illusion kills subjects within 30 ft, or deals 3d6 PHB301
Wu Jen Powers

Watchful Spirit:  Spell Secrets Taboos


________________________________________________ ________________________________________________
________________________________________________ ________________________________________________
Elemental Mastery: ___________________ ________________________________________________ ________________________________________________
________________________________________________ ________________________________________________
________________________________________________ ________________________________________________
________________________________________________

Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Save DC: ____

Fire
 ___ ___ Dancing
_______________________________
Lights _ _ VS
[Light] Ev ___ 1______
act Medium
_______ 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
Water
 ___ ___ Ray
_______________________________
of Frost _ _ VS
[Cold] Ev ___ 1______
act _______ Instantaneous
Close ____________ -________ _
Y _ _________________________________
Ray deals 1d3 cold damage PHB269

 ___ ___ Arcane


_______________________________
Mark _
Un _ ___
VS 1______
act 0
_______
ft Permanent
____________ -________ _
N_ _________________________________
Inscribe a personal rune (visible or invisible) PHB201
 ___ ___ Daze
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4 HD loses next action PHB217
 ___ ___ Detect
_______________________________
Magic _
Di_ ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ ___ Detect
_______________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or small object PHB219
 ___ ___ _______________________________
Disrupt Undead _
N_ e ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Deals 1d6 damage to one undead PHB223
 ___ ___ _______________________________
Ghost Sound _
Il _ ___
VSM 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Figments sound PHB235
 ___ ___ Light
_______________________________[Light] __
Ev ___
VM 1______
act Touch
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ ___ Mage
_______________________________
Hand _
Tr_ ___
VS 1______
act Close
_______ Concentration
____________ -________ _
N_ _________________________________
5-pound telekinesis PHB249
 ___ ___ Mending
_______________________________ _
Tr_ ___
VS 1______
act 10
_______
ft ____________
Instantaneous Will
________
n. Y
__ _________________________________
Makes minor repairs on an object PHB253
 ___ ___ Message
_______________________________
[Language-Dependent] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ ___ _______________________________
Open/Close _
Tr_ ___
VSF 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Opens or closes small or light things PHB258
 ___ ___ _______________________________
Prestidigitation _
Un _ ___
VS 1______
act _______
10 ft ____________
1 hour ________
Special _
N_ _________________________________
Performs minor tricks PHB264
 ___ ___ _______________________________
Read Magic _
Di_ ___
VSF 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
 ___ ___ _______________________________
Resistance _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

All
 ___ ___ Elemental
_______________________________
Burst _
Ev_ VS
___ 1______
act Close
_______ Instantaneous
____________ Special
________ _
Y _ _________________________________
Elemental target explodes CA104
 ___ ___ Endure
_______________________________
Elements _
Ab_ VS
___ 1______
act _______ 24
Touch ____________
hrs ________
Will n. _
Y _ _________________________________
Exist comfortably in hot/cold environment PHB226
Earth
 ___ ___ Hail
_______________________________
of Stone [Earth] _ _ VSM
Co ___ 1______ _______ ____________
round Medium Instantaneous -________ _
Y _ _________________________________
Rain of stone deals 1d4/lev damage (max 5d4) CA110
Fire
 ___ ___ Fiery Eyes
_______________________________
[Fire] Ev_ VS
_ ___ 1______
act Personal
_______ 1____________
min Special N_ _________________________________
________ _ Your glowing eyes illuminate anc can ignite CA106
 ___ ___ Melt
_______________________________ _
Ev_ VSM
___ 1______
act Close
_______ Instantaneous
____________ Special
________ _
Sp.
_ _________________________________
Melt ice and snow, damage cold creatures CA114
 ___ ___ Smoke
_______________________________
Ladder _
Tr_ VSF
___ 1______ _______ ____________
round Touch 1 min/lev (D) -________ _
N_ _________________________________
Smoke transforms into ladder, 10 ft/lev long CA122
Metal
 ___ ___ Iron
_______________________________
Scarf _
Tr_ VSF
___ 1______
act _______ Instantaneous
Close ____________ -________ _
N_ _________________________________
Ranged attack deals 1d8 +1/lev damage CA112
 ___ ___ Magic Weapon
_______________________________ _ ___ 1______
Tr_ VS act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Weapon gains +1 bonus PHB251
Water
 ___ ___ Animate Water
_______________________________
[Water] Tr_ VSM
_ ___ 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Animates Small or smaller quantity of water CA96
 ___ ___ Cobra’s
_______________________________
Breath _
Tr_ SM
___ 1______
act _______
10 ft ____________ For
Instantaneous ________
n. _ _ _________________________________
N Cone of poison deals 1d3 Con damage CA101
 ___ ___ Obscuring
_______________________________
Mist _
Co_ VS
___ 1______
act _______
20 ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
Wood
 ___ ___ Animate Wood
_______________________________ _ ___ 1______
Tr_ VSM round Touch
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Animates Small or smaller wooden item CA96
 ___ ___ Backbiter
_______________________________ _
N_ ___ 1______
e VSF act Close
_______ 1____________
round/lev Will n.
________ Y _ _________________________________
_ Wooden-hafted weapon strikes wielder CA98

 ___ ___ _______________________________


Accuracy _
Tr_ ___
VSM 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y_ _________________________________
Doubles weapon’s range increment CA96
 ___ ___ _______________________________
Animate Rope _
Tr_ ___
VS 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Makes a rope move at your command PHB199
 ___ ___ _______________________________
Charm Person [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Makes one person your friend PHB209
 ___ ___ Comprehend Languages
_______________________________ _
Di_ ___
VSM 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Understand all spoken and written languages PHB212
 ___ ___ Detect
_______________________________
Chaos _
Di_ ___
VS 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB218
 ___ ___ _______________________________
Detect Evil _
Di_ ___
VS 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB218
 ___ ___ _______________________________
Detect Good _
Di_ ___
VS 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB219
 ___ ___ _______________________________
Detect Law _
Di_ ___
VS 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB219
 ___ ___ _______________________________
Disguise Self _
Il _ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ ___ _______________________________
Ghost Light [Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act _______
Medium ____________
Concention ________
Will n. _
Y_ _________________________________
Ghostly green radiance causes fear CA109
 ___ ___ _______________________________
Hold Portal _
Ab_ ___
V 1______
act _______
Medium 1____________
min/lev (D) -________ _
N_ _________________________________
Holds door shut PHB241
 ___ ___ _______________________________
Hypnotism [Mind-Affecting] _
En_ ___
VS 1______
round _______
Close ____________
2d4 rounds (D)Will________
n. __
Y _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ ___ _______________________________
Jump _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ ___ _______________________________
Magic Missile [Force] _
Ev_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
Y_ _________________________________
1d4+1 dmg missile, 1/2 lev. above 1st (max 5) PHB251
 ___ ___ _______________________________
Protection from Chaos [Lawful] _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ _______________________________
Protection from Evil [Good] _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ _______________________________
Protection from Good [Evil] _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ _______________________________
Protection from Law [Chaotic] _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ _______________________________
Scales of the Lizard _
Tr_ ___
VSF 1______
act _______
Personal 1____________
min -________ _
N_ _________________________________
Grants +2 or higher natural armor CA121
 ___ ___ _______________________________
Secret Signs [Mind-Affecting] _
En_ ___
F 1______
act _______
Close 1____________
round -________ _
Y_ _________________________________
Communicate a simple nonverbal message CA121
 ___ ___ _______________________________
Shield [Force] _
Ab_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gives +4 AC, blocks magic missiles PHB278
 ___ ___ _______________________________
Silent Image _
Il _ ___
VSF 1______
act _______
Long ____________
Concentration ________
Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ ___ Sleep
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
 ___ ___ Summon
_______________________________
Monster I _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature to fight (1 1st-lev) PHB285
 ___ ___ _______________________________
True Strike _
Di_ ___
VF 1______
act _______
Personal ____________
Special ________
- _
N_ _________________________________
+20 on your next attack roll PHB296
 ___ ___ _______________________________
Unseen Servant _
Co_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
Invisible force obeys your commands PHB297
 ___ ___ Ventriloquism
_______________________________ _
Il _ ___
VF 1______
act Close
_______ 1____________
min/lev (D) Will________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

All
 ___ ___ Resist
_______________________________
Energy _
Ab_ VS
___ 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
_ _ _________________________________
Ignores 10+ damage/attack from one energy PHB272
Earth
 ___ ___ Bear’s
_______________________________
Endurance _
Tr_ VS
___ 1______
act _______ 1____________
Touch min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ ___ Bull’s
_______________________________
Strength _
Tr_ VSM
___ 1______
act _______ 1____________
Touch min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
Fire
 ___ ___ Animate Fire
_______________________________
[Fire] Tr_
_ ___
VSM 1______
round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Animates Small or smaller fire CA96
 ___ ___ Cat’s
_______________________________
Grace _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ ___ Fire
_______________________________
Shuriken [Fire] __
Ev ___
VSM 1______
act _______
0 ft ____________
Instantaneous -________ _ _ _________________________________
Y Magical shuriken deals 3d6 fire damage CA107
 ___ ___ Pyrotechnics
_______________________________ _
Tr_ ___
VSM 1______
act _______
Long ____________ Special
Special ________ _ _ _________________________________
Sp. Turns fire into blinding light or smoke PHB267
Metal
 ___ ___ Entangling Scarf
_______________________________ _ ___ 1______
Tr_ VSF act Close
_______ 1____________
round/lev Ref n.
________ N_ _________________________________
_ Ranged touch attack entangles a foes CA105
 ___ ___ Protection from Arrows
_______________________________ _ ___ 1______
Ab_ VSF act Touch
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ Subject immune to most ranged attacks PHB266
 ___ ___ Rain
_______________________________
of Needles _
Tr_ VSM
___ 1______
act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Ranged attack deals 1d4/lev damage (max 5d4) CA118
Water
 ___ ___ Fog
_______________________________
Cloud _
Co_ ___
VS 1______
act _______
Medium ____________
10 min/lev -________ _
N_ _________________________________
Fog obscures vision PHB232
 ___ ___ Ice
_______________________________
Blast [Cold] __
Ev ___
SM 1______
act _______
30 ft ____________ ________
Instantaneous For n. __
Y _________________________________
Deals 1d6/2 lev damage, targets fatigued CA110
 ___ ___ Ice Knife
_______________________________
[Cold] __
Co ___
SM 1______
act Long
_______ Instantaneous
____________ Special
________ Y_
_ _________________________________
Deals 2d8 cold + 2 Dex damage, or 1d8 in 10-ft CA112
 ___ ___ Swim
_______________________________
[Water] __
Tr ___
VSM 1______
round Medium
_______ 10 min/lev (D) -________
____________ Y_
_ _________________________________
Subject gains swim speed and +8 to Swim checks CA125
Wood
 ___ ___ Warp
_______________________________
Wood _
Tr_ VS
___ 1______
act _______ Instantaneous
Close ____________ Will
________
n. _ _ _________________________________
Y Bends wood PHB300
 ___ ___ Wood
_______________________________
Shape _
Tr_ VS
___ 1______
act _______ Instantaneous
Touch ____________ Will
________
n. _ _ _________________________________
Y Rearrange wooden objects to suit you PHB303

 ___ ___ Alter Self


_______________________________ _
Tr_ ___
VS 1______
act Personal
_______ 10 min/lev (D) -________
____________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ ___ Apparition
_______________________________
[Fear, Mind-Affecting] _
Il _ ___
VSM 1______
round _______
Touch ____________
1 round/lev ________
Will n. _
Y_ _________________________________
Subject’s face is terrifying, viewers shaken CA97
 ___ ___ _______________________________
Arcane Lock _
Ab_ ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Magically locks a portal or chest PHB200
 ___ ___ _______________________________
Blur _
Il _ ___
V 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ ___ _______________________________
Chameleon _
Il _ ___
VSM 1______
round _______
Touch ____________
1 hour/lev -________ _
Y_ _________________________________
Subject gets +10 on Hide checks CA100
 ___ ___ _______________________________
Detect Thoughts [Mind-Affecting] _
Di_ ___
VSF 1______
act _______
60 ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ ___ _______________________________
Force Whip [Sonic, Mind-Affecting] _
Ev_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
N_ _________________________________
Whip of force keeps animals at bay CA108
 ___ ___ _______________________________
Hold Person [Mind-Affecting] _
En_ ___
VSF 1______
act _______
Medium 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ ___ _______________________________
Hypnotic Pattern [Mind-Affecting] _
Il _ ___
SM 1______
act _______
Medium ____________
Conc.+2 rds ________
Will n. _
Y_ _________________________________
Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ ___ _______________________________
Invisibility _
Il _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ ___ _______________________________
Kiss of the Toad _
N_ e ___
VSF 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Touch deals 1d6 Con damage, repeat in 1 min CA113
 ___ ___ _______________________________
Knock _
Tr_ ___
V 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Opens locked or magically sealed doors PHB246
 ___ ___ _______________________________
Lightning Blade [Electricity] _
Ev_ ___
VS 1______
act _______
Touch 1____________
min -________ _
Y_ _________________________________
Blade of electricity deals 1d6/lev damage CA113
 ___ ___ _______________________________
Locate Object _
Di_ ___
VSF 1______
act _______
Long ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ ___ _______________________________
Minor Image _
Il _ ___
VSF 1______
act _______
Long ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates visual and sound minor illusion PHB254
 ___ ___ _______________________________
Misdirection _
Il _ ___
VS 1______
act _______
Close ____________
1 hour/lev ________
-/Will n. __
N _________________________________
Misleads divinations for a creature or object PHB254
 ___ ___ _______________________________
Protection from Charm _
Ab_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains +1/3 lev (max +5) vs. charms CA118
 ___ ___ _______________________________
Rope Trick _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Up to 8 creat. hide in extradimensional space PHB273
 ___ ___ _______________________________
See Invisibility _
Di_ ___
VSM 1______
act _______
Personal 10____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB273
 ___ ___ Spider
_______________________________
Climb _
Tr_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ ___ Summon
_______________________________
Monster II _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar to fight (1 2nd or 1d3 1st) PHB286
 ___ ___ _______________________________
Wall of Gloom [Darkness, Fear, Mind-Aff.] _
Il _ ___
VSM 1______
act _______
Medium ____________ ________
Conc. +1 rd/lev Will n. __
Y _________________________________
Shadow barrier obscures vision, deters passage CA129
 ___ ___ _______________________________
Whispering Wind [Air] _
Tr_ ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ __
N _________________________________
Sends a short message up to 1 mile/lev PHB301
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

All
 ___ ___ Protection
_______________________________
from Energy _
Ab_ VS
___ 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
_ _ _________________________________
Absorbs 12 damage/lev from one energy PHB266
Earth
 ___ ___ Earthbolt
_______________________________
[Earth] _
Ev_ VS
___ 1______
act _______ Instantaneous
Close ____________ ________
Ref ½ _
Y _ _________________________________
Seismic pulse deals 1d6/lev damage on its path CA104
 ___ ___ Terra
_______________________________
Cotta Warrior _
Tr_ VSF
___ 1______
act _______ 1____________
Touch round/lev ________
- _
N_ _________________________________
Statuette becomes a Medium animated object CA126
Fire
 ___ ___ Fire Wings
_______________________________
[Fire] Tr_ VSMF
_ ___ 1______
round _______
Personal 10 min/lev
____________ -________ _
N_ _________________________________
Your arms become flaming wings CA107
 ___ ___ Fireball
_______________________________
[Fire] Ev_ VSM
_ ___ 1______
act Long
_______ ____________
Instantaneous Ref
________
½ _
Y _ _________________________________
20-ft radius, 1d6 damage per level PHB231
Metal
 ___ ___ Keen
_______________________________
Edge _
Tr_ VS
___ 1______
act _______ 10
Close ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a normal weapon’s threat range PHB246
 ___ ___ Magic
_______________________________
Weapon, Greater _
Tr_ VSM
___ 1______
act _______ 1____________
Close hour/lev ________
Will n. _
Y _ _________________________________
+1/4 levels (max +5) PHB251
 ___ ___ Magnetism
_______________________________ _ ___ 1______
Tr_ VSM act Close
_______ 1____________
round/lev Special N_ _________________________________
________ _ Draw to you iron or steel object with Str 30 CA114
Water
 ___ ___ Gaseous Form
_______________________________ _
Tr_ ___
SM 1______
act Touch
_______ 2____________
min/lev (D) -________ _
N_ _________________________________
Subject is insubstantial and can fly slowly PHB234
 ___ ___ Steam
_______________________________
Breath [Fire] __
Ev ___
VSM 1______
round _______
30 ft ____________
Instantaneous ________
Ref ½ _
Y_ _________________________________
Superheated steam deals 1d6 damage/lev CA124
 ___ ___ Stinking
_______________________________
Cloud _
Co_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
For n. _
N_ _________________________________
Nauseating vapors, 1 round/lev PHB284
 ___ ___ Water
_______________________________
Breathing _
Tr_ ___
VSM 1______
act _______
Touch 2____________
hours/lev ________
Will n. _
Y_ _________________________________
Subject can breathe underwater PHB300
Wood
 ___ ___ Plant Growth
_______________________________ _ ___ 1______
Tr_ VSD act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Grows vegetation and improves crops PHB262
 ___ ___ Thornskin
_______________________________ _
Tr_ VSM
___ 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Unarmed attacks gain +1d6 dmg, foes take 1d4 CA127

 ___ ___ _______________________________


Commune with Lesser Spirit _
Di_ ___
VSM ______
10 min _______
10 ft ____________
1 min/lev ________
Will n. _
N_ _________________________________
Lesser spirit answers 1 question/2 lev CA101
 ___ ___ _______________________________
Corpse Candle _
Co_ ___
SM 1______
act _______
Close 1____________
min/lev (D) -________ __
N _________________________________
Ghostly hand and candle sheds light CA101
 ___ ___ Discern Shapechanger
_______________________________ _
Di_ ___
VSM 1______
round Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Penetrates disguises, identifies shapechangers CA103
 ___ ___ Dispel
_______________________________
Magic _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ ___ _______________________________
Displacement _
Il _ ___
VM 1______
act _______
Touch 1____________ ________
round/lev (D)Will n. _
Y_ _________________________________
Attacks miss subject 50% PHB223
 ___ ___ _______________________________
Haste _
Tr_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
For n. _
Y_ _________________________________
One creat./lev is faster, +1 to AC, Ref, attack PHB239
 ___ ___ _______________________________
Illusory Script [Mind-Affecting] _
Il _ ___
VSM 1______
min+ _______
Touch 1____________ ________
day/lev (D) Will n. _
Y_ _________________________________
Only intended reader can decipher PHB243
 ___ ___ _______________________________
Magic Circle against Chaos [Lawful] _
Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft,no mind control PHB249
 ___ ___ _______________________________
Magic Circle against Evil [Good] _
Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ ___ _______________________________
Magic Circle against Good [Evil] _
Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ _______________________________
Magic Circle against Law [Chaotic] _
Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ _______________________________
Major Image _
Il _ ___
VSF 1______
act _______
Long ____________ ________
Conc.+3 rds. Will dis. _
N_ _________________________________
Creates visual,sound, smell, thermal illusion PHB252
 ___ ___ _______________________________
Remove Curse _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Frees object or person from curse PHB270
 ___ ___ _______________________________
Suggestion [Language-Dep., Mind-Affecting] _
En_ ___
VM 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Compels subject to follow course of action PHB285
 ___ ___ _______________________________
Summon Monster III _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ ___ _______________________________
Tongues _
Di_ ___
VM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
Speak any language PHB294
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

All
 ___ ___ Elemental
_______________________________
Ward _
Ab_ VSM
___ 1______
act 60
_______
ft ____________
1 min ________
Will n. N
_ _ _________________________________
Drives elementals away CA105
 ___ ___ Scrying
_______________________________ _
Di_ VSMF
___ 1______ _______ 1____________
hour Special min/lev ________
Will n. _
Y _ _________________________________
Spies on subject from a distance PHB274
Earth
 ___ ___ Dimension
_______________________________
Door _
Co_ V
___ 1______
act _______ ____________
Long ________
Instantaneous -/Will n. _ _ _________________________________
Sp. Teleports you short distance PHB221
 ___ ___ Stoneskin
_______________________________ _ ___ 1______
Ab_ VSM act Touch
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Ignore 10 points of damage per attack PHB284
Fire
 ___ ___ Fire Shield
_______________________________
[Fire/Cold] Ev_ VSM
_ ___ 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
Attackers take dmg; protected from heat/cold PHB230
 ___ ___ Fire
_______________________________
Trap [Fire] _
Ab_ VSM
___ ______
10 _______ ____________
min Touch ________
Until discharg. Ref ½ _
Y _ _________________________________
Opened object deals 1d4 +1/lev damage PHB231
 ___ ___ Wall
_______________________________
of Fire [Fire] _ _ VSM
Ev ___ 1______
act _______ Conc.
Medium ____________
+ 1 r/lev -________ Y
_ _ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB298
Metal
 ___ ___ Dancing Blade
_______________________________ _ ___ 1______
Tr_ VSM round Close
_______ 1____________
round/lev -
________ N_ _________________________________
_ Target sword fights independently CA102
 ___ ___ Poison Needles
_______________________________ _ ___ 1______
Tr_ VSM act Close
_______ Instantaneous
____________ Special Y _ _________________________________
________ _ Hail of poison needles deal range of effects CA117
 ___ ___ Rusting
_______________________________
Grasp _
Tr_ VS
___ 1______
act Touch
_______ Special
____________ -________ _
N_ _________________________________
Your touch corrodes iron and alloys PHB273
Water
 ___ ___ Ice
_______________________________
Storm [Cold] _
Ev_ ___
VSM 1______
act _______
Long ____________
1 round ________
- _
Y_ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
 ___ ___ Solid
_______________________________
Fog _
Co_ ___
VSM 1______
act _______
Medium 1____________
min/lev -________ _
N_ _________________________________
Blocks vision, slows movement PHB281
 ___ ___ Wall of Ice
_______________________________
[Cold] __
Ev ___
VSM 1______
act Medium
_______ 1____________
min/lev Ref n.
________ Y_
_ _________________________________
Creates wall with 13 hp+1/lev or hemisphere PHB299
 ___ ___ Water to Poison
_______________________________ _
Tr_ ___
VSM 1______
round Touch
_______ Instantaneous
____________ -
________ N_
_ _________________________________
Transforms water into ingested poison CA129
Wood
 ___ ___ Antiplant
_______________________________
Shell _
Ab_ VS
___ 1______
act _______
10 ft ____________
10 min/lev (D) -________ Y
_ _ _________________________________
Keeps animated plants at bay PHB200
 ___ ___ Command
_______________________________
Plants _
Tr_ V
___ 1______
act _______ 1____________
Close day/lev ________
Will n. _ _ _________________________________
Y Sways the actions of one or more plant creat. PHB211

 ___ ___ Animate Dead


_______________________________ [Evil] _ _e
N ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Creates undead skeletons and zombies PHB198
 ___ ___ Charm
_______________________________
Monster [Mind-Affecting] _
En_ ___
VS 1______
act Close
_______ 1____________
day/lev Will
________
n. Y
__ _________________________________
Makes monster believe it is your ally PHB209
 ___ ___ _______________________________
Confusion [Mind-Affecting] _
En_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ ___ _______________________________
Creeping Darkness [Darkness] _
Ev_ ___
VSM 1______
act _______
Medium 3____________
rounds/lev ________
- _
N_ _________________________________
Cloud of blackness moves at your command CA102
 ___ ___ _______________________________
Crushing Despair [Mind-Affecting] _
En_ ___
VSM 1______
act _______
30 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ ___ _______________________________
Dismissal _
Ab_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Forces a creature to return to native plane PHB222
 ___ ___ _______________________________
Globe of Invulnerability, Lesser _
Ab_ ___
VSM 1______
act _______
10 ft ____________
1 round/lev (D)-________ __
N _________________________________
Stops 1st- through 3rd-level spell effects PHB236
 ___ ___ _______________________________
Good Hope [Mind-Affecting] _
En_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gets +2 to attack, damage, saves, checks PHB237
 ___ ___ _______________________________
Heart Ripper _
N_ e ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Kills living creature with less than 4 HD CA110
 ___ ___ _______________________________
Invisibility, Greater _
Il _ ___
VS 1______
act _______
Touch 1____________ ________
round/lev (D)Will n. _
Y_ _________________________________
Subject is invisible even if it attacks PHB245
 ___ ___ _______________________________
Locate Creature _
Di_ ___
VSM 1______
act _______
Long ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ ___ _______________________________
Minor Creation _
Co_ ___
VSM 1______
min _______
0 ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Creates one cloth or wood object PHB253
 ___ ___ _______________________________
Pain _
N_ e ___
VSM 1______
act _______
Medium 1____________
min ________
For part. _
Y_ _________________________________
Pain gives -4 to attacks, skill and ability checks CA117
 ___ ___ _______________________________
Polymorph _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Gives one willing subject a new form PHB263
 ___ ___ _______________________________
Resist Energy, Mass _
Ab_ ___
VS 1______
act _______
Close 10 ____________
min/lev ________
For n. __
Y _________________________________
Subjects ignore damage from one energy type CA120
 ___ ___ _______________________________
Shout [Sonic] _
Ev_ ___
V 1______
act _______
30 ft ____________
Instantaneous ________
Special _
Y_ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ ___ _______________________________
Snake Darts _
Tr_ ___
VSF 1______
act _______
Medium ____________ ________
Instantaneous For part. _
Y_ _________________________________
2 snakes deal 3d6 damage plus poison CA122
 ___ ___ _______________________________
Spirit Binding, Lesser _
Co_ ___
VS ______
10 min _______
Close ____________ Will
Instantaneous ________
n. Y
__ _________________________________
Traps spirit of 8 HD or less CA123
 ___ ___ _______________________________
Summon Monster IV _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB285
 ___ ___ Wall
_______________________________
of Bones _
Co_ ___
VSM 1______
round _______
Medium ____________
10 min -________ _
N_ _________________________________
Shapeable wall grants cover and concealment CA128
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

5th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

Earth
 ___ ___ Stone
_______________________________
Shape [Earth] Tr_ VSM
_ ___ 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ Terra
_______________________________
Cotta Lion _
Tr_ VSF
___ 1______
act _______ 1____________
Touch round/lev ________
- _
N_ _________________________________
Statuette becomes a Huge animated object CA126
 ___ ___ Wall
_______________________________
of Stone [Earth] _ _ VSM
Co ___ 1______
act _______ Instantaneous
Medium ____________ Special
________ _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
Fire
 ___ ___ Fire Breath
_______________________________
[Fire] _ _ VS
Ev ___ 1______
act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ Ranged touch attack deals 1d8/2 lev damage CA106
Metal
 ___ ___ Metal Skin
_______________________________ _
Tr_ VSM
___ 1______
act Touch
_______ 1____________
min/lev -________ _
Y _ _________________________________
Grants +8 natural armor, -2 Dex CA115
Water
 ___ ___ Cone
_______________________________
of Cold [Cold] _ _ VSM
Ev ___ 1______
act _______
60 ft ____________ ________
Instantaneous Ref ½ _
Y _ _________________________________
1d6 cold damage/level PHB212
Wood
 ___ ___ Wood Rot
_______________________________ _ ___ 1______
Tr_ VSM act Touch
_______ Special
____________ -________ _
N_ _________________________________
Destroy wood or deal damage to plant creat. CA130

 ___ ___ Aiming


_______________________________
at the Target _
Ab_ S___ Swift
______ _______
Personal Up
____________
to 20 min -________ N
_ _ _________________________________
+10 bonus on Concentration checks CA96
 ___ ___ _______________________________
Animal Growth _
Tr_ ___
VS 1______
act _______ 1____________
Medium min/lev ________
For n. _
Y _ _________________________________
One animal/2 lev doubles in size PHB198
 ___ ___ _______________________________
Arc of Lightning [Electricity] __
Co ___
VSM 1______
act _______ Instantaneous
Close ____________ ________
Ref ½ _
N_ _________________________________
Line of electricity between 2 creat. (1d6/lev) CA97
 ___ ___ _______________________________
Baleful Polymorph _
Tr_ ___
VS 1______
act _______ Permanent
Close ____________ Special
________ _
Y _ _________________________________
Transforms subject into harmless animal PHB202
 ___ ___ Dominate Person
_______________________________
[Mind-Affecting] __
En ___
VS 1______
round Close
_______ 1 day/lev
____________ Will n.
________ Y
_ _ _________________________________
Controls humanoid telepathically PHB224
 ___ ___ Dream
_______________________________
[Mind-Affecting] Il_ _ ___
VS 1______
min Unlimit.
_______ Special
____________ -________ Y _ _________________________________
_ Sends message to anyone sleeping PHB225
 ___ ___ Fabricate
_______________________________ _
Tr_ ___
VSM Special
______ Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Transforms raw materials into finished items PHB229
 ___ ___ _______________________________
Feeblemind [Mind-Affecting] __
En ___
VSM 1______
act _______ Instantaneous
Medium ____________ Will________
n. _ _ _________________________________
Y Subject’s Int and Cha drop to 1 PHB229
 ___ ___ _______________________________
Hold Monster [Mind-Affecting] __
En ___
VSM 1______
act _______ 1____________
Medium ________
round/lev (D)Will n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
 ___ ___ _______________________________
Major Creation _
Co_ ___
VSM ______
10 min _______ Special
Close ____________ -________ _
N_ _________________________________
Creates a cloth, wood, stone or metal object PHB252
 ___ ___ Nightmare
_______________________________
[Mind-Affecting, Evil] _
Il _ ___
VS 10 min
______ Unlimit.
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
 ___ ___ Passwall
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ N_ _________________________________
_ Creates passage through wood or stone wall PHB259
 ___ ___ Permanency
_______________________________ _
Un _ ___
VSX 2______
rds _______
Special ____________
Permanent -________ _
N_ _________________________________
Makes certain spells permanent PHB259
 ___ ___ _______________________________
Persistent Image _
Il _ ___
VSF 1______
act _______ ____________
Long ________
1 min/lev (D) Will dis. _
N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ ___ _______________________________
Servant Horde _
Co_ ___
VSM 1______
act _______ 1____________
Close hour/lev -________ _ _ _________________________________
N Create 2d6 unseen servants +1/lev (max +15) CA121
 ___ ___ _______________________________
Spirit Self _
N_ e ___
VSM 1______
act _______ 1____________
Personal min (D) -________ _
N_ _________________________________
Your spirit separates from your body CA123
 ___ ___ Summon
_______________________________
Monster V _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ ___ Summoning
_______________________________
Wind _
Tr_ ___
VS 10
______
min 10
_______
mi/levInstantaneous
____________ -________ N
_ _ _________________________________
Send a short message to 10 creatures/lev CA124
 ___ ___ Sword of Deception
_______________________________ _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)-________ Y _ _________________________________
_ Independent blade of energy deals 1d4 damage CA126
 ___ ___ _______________________________
Symbol of Pain [Evil] _
N_ e ___
VSM ______
10 min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune wracks creatures with pain PHB290
 ___ ___ _______________________________
Symbol of Sleep [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune puts nearby creatures to sleep PHB291
 ___ ___ _______________________________
Telekinesis _
Tr_ ___
VS 1______
act _______ ____________
Long Special ________
-/Will n. _
Y _ _________________________________
Moves object, attacks creat., or hurls object PHB292
 ___ ___ Teleport
_______________________________ _
Co_ V___ 1______
act Touch
_______ Instantaneous
____________ ________
-/Will n. _
Sp.
_ _________________________________
Instantly transports you up to 100 miles/lev PHB292
 ___ ___ Vitriolic
_______________________________
Sphere [Acid] _
Co_ ___
VSM 1______
act Long
_______ ____________
Instantaneous ________
Special _
N_ _________________________________
Deals 1d4/lev (max 15d4) acid damage CA128
 ___ ___ Wall
_______________________________
of Force [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Wall is immune to damage PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

6th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

Earth
 ___ ___ Flesh
_______________________________
to Stone _
Tr_ VSM
___ 1______
act Medium
_______ Instantaneous
____________ For
________
n. _
Y _ _________________________________
Turn subject creature into statue PHB232
 ___ ___ Move
_______________________________
Earth [Earth] _
Tr_ VSM
___ Special
______ _______
Long ____________
Instantaneous -________ _
N_ _________________________________
Dig trenches and build hills PHB257
 ___ ___ Stone
_______________________________
to Flesh _
Tr_ VSM
___ 1______
act _______ Instantaneous
Medium ____________ For
________
n. _
Y _ _________________________________
Restores petrified creature PHB285
Fire
 ___ ___ Fire Seeds
_______________________________
[Fire] _ ___ 1______
Co_ VSM act Touch
_______ 10 min/lev
____________ -/Ref ½ N
________ _ _ _________________________________
Acorns and berries become grenades PHB230
Metal
 ___ ___ Spirit
_______________________________
Needle _
Tr_ VSF
___ 1______
act Close
_______ 1____________
round/lev -________ _
Y _ _________________________________
Needle pins spirit in place in corporeal form CA123
 ___ ___ Wall
_______________________________
of Iron _
Co_ VSF
___ 1______
act Medium
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
30 hp/4 lev, can topple onto foes PHB299
Water
 ___ ___ Control
_______________________________
Water [Water] _
Tr_ VSM
___ 1______
act _______ ____________
Long 10 min/lev (D) -________ N
_ _ _________________________________
Raises or lowers bodies of water PHB214
Wood
 ___ ___ Ironwood
_______________________________ _
Tr_ VSM
___ 1______
min/lb _______
0 ft 1____________
day/lev (D) -________ _
N_ _________________________________
Magic wood is strong as steel PHB246
 ___ ___ Repel
_______________________________
Wood _
Tr_ VS
___ 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
_ _ _________________________________
Pushes away wooden objects PHB271

 ___ ___ _______________________________


Control Weather _
Tr_ ___
VS ______
10 min _______
2 miles ____________
4d12 hours -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ ___ _______________________________
Dispel Magic, Greater _
Ab_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects, +20 on check PHB223
 ___ ___ Geas/Quest
_______________________________
[Lang.-Dep., Mind-Affecting] _
En_ ___
V 10 min
______ Close
_______ 1____________
day/lev (D) -________ Y
__ _________________________________
Places a magical command on a creature PHB234
 ___ ___ Globe
_______________________________
of Invulnerability _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
__ _________________________________
Stops 1st- through 4th-level spell effects PHB236
 ___ ___ Permanent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _
N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ ___ Programmed
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Special ________
Will dis. _
N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ ___ _______________________________
Repulsion _
Ab_ ___
VSF 1______
act _______
10 ft/lev ____________ ________
1 round/lev (D)Will n. __
Y _________________________________
Creatures can’t approach you PHB271
 ___ ___ _______________________________
Speak with Dead [Language-Dependent] _
N_ e ___
VS ______
10 min _______
10 ft ____________
1 min/lev ________
Will n. _
N_ _________________________________
Corpse answers one question/2 levels PHB281
 ___ ___ Spirit Binding
_______________________________ _
Co_ ___
VS 10 min
______ Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Traps spirit of 16 HD or less CA123
 ___ ___ Suggestion,
_______________________________
Mass [Lang.-Dep., Mind-Aff.] _
En_ ___
VM 1______
act Medium
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Compels one subject/lev to course of action PHB285
 ___ ___ Summon
_______________________________
Monster VI _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ ___ Symbol
_______________________________
of Fear [Fear, Mind-Affecting] _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ Will________
n. _
Y_ _________________________________
Triggered rune panics nearby creatures PHB290
 ___ ___ _______________________________
Symbol of Persuasion [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y_ _________________________________
Triggered rune charms nearby creatures PHB290
 ___ ___ _______________________________
Transfix [Mind-Affecting] _
En_ ___
VSM 1______
round _______
Medium ____________
1 hour/lev ________
Will n. _
Y_ _________________________________
Humanoids freeze in place until condition CA127
 ___ ___ True Seeing
_______________________________ _
Di_ ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y_
_ _________________________________
Lets you see all things as they really are PHB296
 ___ ___ Veil
_______________________________ _
Il _ ___
VS 1______
act Long
_______ ____________
Conc. + 1 hr/l. ________
Will n. _
Y_ _________________________________
Changes appearance of group of creatures PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

7th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

All
 ___ ___ Scrying,
_______________________________
Greater _
DI_ VS
___ 1______
act Special
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
As scrying, but faster and longer PHB275
Earth
 ___ ___ Statue
_______________________________ _
Tr_ VSM
___ 1______ _______ 1____________
round Touch hour/lev (D) ________
Will n. _
Y _ _________________________________
Subject can become a statue at will PHB284
Fire
 ___ ___ Delayed Blast Fireball
_______________________________
[Fire] _ _ VSM
Ev ___ 1______
act Long Up to 5 rounds Ref
_______ ____________ ½
________ Y _ _________________________________
_ 1d6 damage/lev, delay up to 5 rounds PHB217
Metal
 ___ ___ Decapitating Scarf
_______________________________ _
Tr_ VSF
___ 1______
act Close
_______ Instantaneous
____________ ________
For part. _
N_ _________________________________
Ranged attack decapitates or deals 1d4/lev dmg CA102
Wood
 ___ ___ Transmute
_______________________________
Metal to Wood _
Tr_ VSD
___ 1______
act _______ ____________
Long Instantaneous -________ _
Y _ _________________________________
Metal within 40 ft becomes wood PHB294

 ___ ___ Body Outside Body


_______________________________ _
Co_ ___
VSM 1______
act 10 ft
_______ 1____________
min -________ N_ _________________________________
_ Creates 1 duplicate of yourself/5 lev CA100
 ___ ___ Commune with Greater Spirit
_______________________________ _
Di_ ___
VSMX 10 min
______ 10 ft
_______ 1 min/lev
____________ Will n.
________ N_ _________________________________
_ Spirit answers 1 question/lev CA101
 ___ ___ Disintegrate
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Makes one creature or object vanish PHB222
 ___ ___ _______________________________
Energy Immunity _
Ab_ ___
VS 1______
act _______
Touch 24 ____________
hours -________ _
Y _ _________________________________
Subject immune to damage from one energy CA105
 ___ ___ _______________________________
Ethereal Jaunt _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You become ethereal for 1 round/lev PHB227
 ___ ___ _______________________________
Giant Size _
Tr_ ___
VSM 1______
round _______
Personal 1____________
min -________ _
N_ _________________________________
You grow to Huge or larger size CA109
 ___ ___ Limited Wish
_______________________________ _
Un_ ___
VSX 1______
act Special
_______ Special
____________ -________ Y _ _________________________________
_ Alters reality within spell limits PHB248
 ___ ___ Power Word Blind
_______________________________
[Mind-Affecting] __
En ___
V 1______
act Close
_______ Special
____________ -________ Y _ _________________________________
_ Blinds creature with 200 hp or less PHB263
 ___ ___ Reanimation
_______________________________ _
Co_ ___
VSMF 1______
round _______
Touch 1____________
day/lev -________ _
Y _ _________________________________
Dead creatures restored to half life with 1 hp CA119
 ___ ___ _______________________________
Summon Monster VII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 7th, 1d3 6th or 1d4+1 5th) PHB287
 ___ ___ _______________________________
Sword of Darkness [Evil] __
Ev ___
VSM 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Blade of energy deals 1d4 damage, 1 neg. lev CA126
 ___ ___ _______________________________
Symbol of Stunning [Mind-Affecting] __
En ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y _ _________________________________
Triggered rune stuns nearby creatures PHB291
 ___ ___ Symbol of Weakness
_______________________________ _
N_e ___
VSM 10 min
______ 0 ft
_______ Special
____________ For n.
________ Y _ _________________________________
_ Triggered rune weakens nearby creatures PHB291
 ___ ___ Teleport, Greater
_______________________________ _
Co_ ___
V 1______
act Touch
_______ Instantaneous -/Will n.
____________ ________ Sp.
_ _ _________________________________
As teleport, no range limit and always precise PHB293
 ___ ___ Teleport
_______________________________
Object _
Co_ ___
V 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
As teleport, but affects a touched object PHB293
 ___ ___ _______________________________
Withering Palm _
N_e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Touch deals 1 point of Str and Con per 2 lev CA130
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

8th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

Earth
 ___ ___ Earthquake
_______________________________
[Earth] _ ___ 1______
Ev_ VS act Long 1 round
_______ ____________ Special
________ N_ _________________________________
_ Intense tremor shakes 5-ft/lev radius PHB225
Fire
 ___ ___ Incendiary
_______________________________
Cloud [Fire] _
Co_ VS
___ 1______
act _______ 1____________
Medium round/lev ________
Ref ½ _
N_ _________________________________
Cloud deals 4d6 fire damage/round PHB244
Metal
 ___ ___ Repel Metal or Stone
_______________________________
[Earth] _
Ab_ VS
___ 1______
act 60
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
Pushes away metal and stone PHB271
Water
 ___ ___ Cloud
_______________________________
Chariot [Water] _
Co_ VSM
___ 1______
act Touch
_______ 10
____________
min (D) -________ _
N_ _________________________________
You and allies move on a fast-moving cloud CA100
 ___ ___ Horrid
_______________________________
Wilting _
N_ ___ 1______
e VSM act _______ ____________
Long Instantaneous ________
For ½ _
Y _ _________________________________
Deals 1d6 damage/level within 30 ft PHB242
Wood
 ___ ___ Control Plants
_______________________________ _ ___ 1______
Tr_ VSD act Close
_______ 1____________
min/lev Will n.
________ N_ _________________________________
_ Control actions of one or more plant creat. PHB213

 ___ ___ Antipathy


_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
hour _______
Close ____________
2 hours/lev Will
________
part. _
Y_ _________________________________
Object or location repels certain creatures PHB200
 ___ ___ Finding
_______________________________
the Center _
Ab_ S___ Swift
______ _______
Personal 10
____________
min (D) -________ N
__ _________________________________
Automatically maintain concentration CA106
 ___ ___ _______________________________
Mind Blank _
Ab_ ___
VS 1______
act _______
Close ____________
24 hours ________
Will n. _
Y_ _________________________________
Subject is immune to mental magic/scrying PHB253
 ___ ___ _______________________________
Minute Form _
Tr_ ___
VSM 1______
round _______
Personal 1____________
min -________ _
N_ _________________________________
You shrink to Tiny or smaller size CA115
 ___ ___ Polymorph
_______________________________
Any Object _
Tr_ ___
VSM 1______
act Close
_______ Special
____________ For ________
n. _
Y_ _________________________________
Changes any subject into anything else PHB263
 ___ ___ _______________________________
Power Word Stun [Mind-Affecting] _
En_ V___ 1______
act _______
Close ____________ -________
Special _
Y_ _________________________________
Stuns creature with 150 hp or less PHB263
 ___ ___ Spirit
_______________________________
Binding, Greater _
Co_ ___
VS 10
______
min Close
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
Traps spirit of 24 HD or less CA123
 ___ ___ Summon
_______________________________
Monster VIII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 8th, 1d3 7th or 1d4+1 6th) PHB287
 ___ ___ _______________________________
Symbol of Death [Death] _
N_e ___
VSM ______
10 min _______
0 ft ____________ For
Special ________
n. _
Y_ _________________________________
Triggered rune slays nearby creatures PHB289
 ___ ___ _______________________________
Symbol of Insanity [Mind-Affecting] _
En_ ___
VSM ______
10 min _______
0 ft ____________ Will
Special ________
n. _
Y_ _________________________________
Triggered rune renders creatures insane PHB290
 ___ ___ Sympathy
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
hour _______
Close ____________
2 hours/lev (D)Will
________
n. Y
__ _________________________________
Object or location attracts certain creatures PHB292
 ___ ___ _______________________________
Whirlwind [Air] _
Ev_ ___
VS 1______
act _______
Long ____________ ________
1 round/lev (D)Ref n. __
Y _________________________________
Cyclone deals damage and picks up creatures PHB301
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wu Jen Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

9th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

Fire
 ___ ___ Internal
_______________________________
Fire [Fire] _
Ev_ VSF
___ 1______
round Medium
_______ ____________
Instantaneous ________
For part. _
Y _ _________________________________
Target dies or takes 6d6 +1/lev fire damage CA112

 ___ ___ _______________________________


Absorption _
Ab_ ___
VS 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
You absorb targeted spell energy to fuel yours CA96
 ___ ___ _______________________________
Astral Projection _
N_ e ___
VSM ______
30 min _______
Touch ____________ -________
Special _
Y_ _________________________________
Projects you and companions onto Astral Pl. PHB201
 ___ ___ Dominate Monster
_______________________________
[Mind-Affecting] __
En ___
VS 1______
round Close
_______ 1 day/lev
____________ Will n.
________ Y
__ _________________________________
Controls monster telepathically PHB224
 ___ ___ Etherealness
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
minn/lev (D) -________ Y_
_ _________________________________
Travel to Ethereal Plane with companions PHB228
 ___ ___ Freedom
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
Releases creature from imprisonment PHB233
 ___ ___ _______________________________
Gate _
Co_ ___
VSX 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Connects two planes to travel or summon PHB234
 ___ ___ _______________________________
Imprisonment _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Entombs creature beneath the earth PHB244
 ___ ___ _______________________________
Power Word Kill [Death, Mind-Affecting] __
En ___
V 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Kills one creature with up to 100 hp PHB263
 ___ ___ Shapechange
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
Change into any creature once/round PHB277
 ___ ___ Summon Elemental Monolith [Special]
_______________________________ __
Co ___
VSM 1______
round Medium
_______ 1 round/lev (D)-________
____________ N_
_ _________________________________
Calls powerful elemental creature to fight CA124
 ___ ___ Summon
_______________________________
Monster IX _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 9th, 1d3 8th or 1d4+1 7th) PHB288
 ___ ___ _______________________________
Teleportation Circle _
Co_ ___
VM ______
10 min _______
0 ft ____________
10 min/lev (D) ________
- _
Y_ _________________________________
Circle teleports creatures inside to place PHB293
 ___ ___ _______________________________
Time Stop _
Tr_ ___
V 1______
act _______
Personal ____________
1d4+1 rounds ________
- _
N_ _________________________________
You act freely for 1d4+1 rounds PHB294
 ___ ___ _______________________________
Transmute Rock to Lava [Earth, Fire] __
Tr ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ _
N_ _________________________________
Transforms one 10-ft cube, with fire damage CA127
 ___ ___ Wish
_______________________________ _
Un_ ___
VX 1______
act Special
_______ Special
____________ Special
________ Y_
_ _________________________________
Alters reality PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Assassin Powers

Sneak Attack: +___ d6 Death Attack:  Uncanny Dodge: 


Save Bonus vs. Poison: +___ Poison Use:  Improved Uncanny Dodge: 
Hide in Plain Sight: 

Assassin Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Addiction
_______________________________
(DRUG) __
En ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Subject becomes addicted to a drug BVD84
 ___ Angry
_______________________________
Ache _ _e
N ___
VS 1______
act Close
_______ 1____________
min/lev ________
For n. Y
__ _________________________________
Subject takes -2 penalty on attack rolls BVD85
 ___ _______________________________
Black Bag [Evil] __
Co ___
VSM 1______
act _______
Touch 24 ____________
hours -________ _
N_ _________________________________
Create extradimensional bag of torture tools BVD86
 ___ _______________________________
Critical Strike __
Di ___
V ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
You gain +1d6 damage, doubled threat range CV145
 ___ Death
_______________________________
Grimace [Evil] _ _e
N ___
S 1______
act Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Leave magical “calling card” on a corpse BVD91
 ___ Detect Poison
_______________________________ __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N_
_ _________________________________
Detects poison in one creature or object PHB219
 ___ Disguise
_______________________________
Self Il_ _ ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ Distract
_______________________________
Assailant [Mind-Affecting] __
En ___
VSM Swift
______ _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
One creature is flat-footed for 1 round CV146
 ___ _______________________________
Feather Fall __
Tr ___
V ______ Close
Immed. _______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ _______________________________
Ghost Sound Il_ _ ___
VSM 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Figments sounds PHB235
 ___ Insightful
_______________________________
Feint __
Di ___
V Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Gain +10 to your next Bluff check to feint CV153
 ___ Instant Locksmith
_______________________________ __
Di ___
VS Swift Personal
______ _______ 1____________
round -
________ N_
_ _________________________________
Disable Device/Open Lock are free actions, +2 CV153
 ___ Instant
_______________________________
Search __
Di ___
VS Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Make Search checks at +2 as free action CV153
 ___ Jump
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ _______________________________
Lightfoot __
Tr ___
V ______ _______
Swift Personal 1____________
round ________
- _
N_ _________________________________
Your move does not provoke attacks of opp. MHB37
 ___ _______________________________
Low-Light Vision __
Tr ___
VM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
See twice as far as a human in poor illumination CA113
 ___ Obscuring
_______________________________
Mist __
Co ___
VS 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ Rooftop Strider
_______________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ N_
_ _________________________________
Move across uneven surfaces with ease RoD167
 ___ Sleep
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
round Medium
_______ ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Puts 4 HD of creatues into magical slumber PHB280
 ___ Sniper’s Shot
_______________________________ __
Di ___
VS Swift Personal
______ _______ 1____________
round -
________ N_
_ _________________________________
No ranged limit on next ranged sneak attack CV157
 ___ Stupor
_______________________________
[Mind-Affecting] __
En ___
SM 1______
min Touch
_______ 1____________
hour/lev For n.
________ Y_
_ _________________________________
One helpless subject is put in a state of stupor BVD106
 ___ True Strike
_______________________________ __
Di ___
VF 1______
act Personal
_______ Special
____________ -________ N_
_ _________________________________
+20 on your next attack roll PHB296
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Alter
_______________________________
Self __
Tr ___
VS 1______
act Personal
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
Assume form of a similar creature PHB197
 ___ Blade of Pain and Fear
_______________________________ __
Ev ___
VS 1______
act 0 ft
_______ 1____________
min/lev (D) ________
Will part. Y_
_ _________________________________
Creates blade of gnashing teeth LM63
 ___ Cat’s Grace
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y_
_ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ Darklight
_______________________________ [Darkness] __
Ev ___
VS 1______
act Touch
_______ 1____________
min/lev -________ N_
_ _________________________________
Create 5-ft area where all can see without light BVD91
 ___ Darkness
_______________________________ [Darkness] __
Ev ___
VM 1______
act Touch
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ Fire Shuriken
_______________________________ [Fire] __
Ev ___
VSM 1______
act 0 ft
_______ Instantaneous -________
____________ Y
__ _________________________________
Magical shuriken deals 3d6 fire damage CA107
 ___ Fox’s Cunning
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ Ice
_______________________________
Knife [Cold] __
Co ___
SM 1______
act Long
_______ ____________ Special
Instantaneous ________ _
Y_ _________________________________
Deals 2d8 cold + 2 Dex damage, or 1d8 in 10-ft CA112
 ___ Illusory
_______________________________
Script [Mind-Affecting] Il_ _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will________
n. _
Y_ _________________________________
Only intended reader can decipher PHB243
 ___ Invisibility
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ _______________________________
Invisibility, Swift Il_ _ ___
V ______
Swift _______
Personal 1____________
round ________
- _
N_ _________________________________
Invisibility lasts 1 round CV153
 ___ Iron
_______________________________
Silence __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Armor touched has no penalties CV153
 ___ Pass
_______________________________
without Trace __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
 ___ Returning
_______________________________
Weapon __
Tr ___
V Swift
______ Touch
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Thrown weapon returns to thrower RoW175
 ___ Sacrificial
_______________________________
Skill [Evil] __
En ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain +5 on Knowledge (religion) for sacrifice BVD103
 ___ Spider
_______________________________
Climb __
Tr ___
VSM 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ Undetectable
_______________________________
Alignment __
Ab ___
VS 1______
act Close
_______ 24____________
hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hrs PHB297
 ___ Veil
_______________________________
of Shadow [Darkness] __
Ev ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Darkness grants you concealment MHB40
 ___ Wraithstrike
_______________________________ __
Tr ___
VS Swift
______ _______
Personal 1____________
round ________
- _
N_ _________________________________
Melee attacks strike as touch attacks CV158
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Assassin Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Absorb Weapon __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Hide weapon and gain +4 to Bluff in feint CV142
 ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ _______________________________
Deeper Darkness [Darkness] __
Ev ___
V 1______
act _______
Touch 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds shadow in 60-ft radius PHB217
 ___ _______________________________
False Life _ _e
N ___
VSM 1______
act _______
Personal 1____________
hour/lev -________ _
Y_ _________________________________
Subject gains 1d10+1/lev (max. +10) temp. hp PHB229
 ___ _______________________________
Fangs of the Vampire King [Evil] __
Tr ___
VSM 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Grow vampire fangs LM64
 ___ Fell
_______________________________
the Greatest Foe __
Tr ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
For n. _
Y_ _________________________________
Extra damage to creatures larger than Medium Dra113
 ___ Find
_______________________________
the Gap __
Di ___
V 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your attacks ignore armor and natural armor Dra113
 ___ _______________________________
Magic Circle against Good [Evil] __
Ab ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ _______________________________
Masochism [Evil] __
En ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp taken BVD99
 ___ _______________________________
Misdirection Il_ _ ___
VS 1______
act _______
Close ____________
1 hour/lev ________
-/Will n. __
N _________________________________
Misleads divinations for a creature or object PHB254
 ___ _______________________________
Nondetection __
Ab ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Hides subject from divination and scrying PHB257
 ___ Sadism
_______________________________ [Evil] __
En ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp dealt BVD103
 ___ Spectral
_______________________________
Weapon Il_ _ ___
VS Swift
______ _______
Personal 1____________
round/lev (D)Will
________
part. _
Y_ _________________________________
Use quasi-real weapon to make touch attacks CV157
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Clairaudience/Clairvoyance __
Di ___
VSF ______
10 min _______
Long ____________
1 min/lev (D) -________ _ _ _________________________________
N Hear or see at a distance for 1 min/lev PHB209
 ___ Cursed Blade
_______________________________ _ _e
N ___
V 1______
act Touch
_______ 1____________
min/lev -________ N_ _________________________________
_ Wounds dealt by weapon can’t be healed CW117
 ___ Dimension Door
_______________________________ __
Co ___
V 1______
act Long
_______ Instantaneous -/Will
____________ ________n. Sp.
_ _ _________________________________
Teleports you short distance PHB221
 ___ Flesh
_______________________________
Armor [Evil] __
Ab ___
VSMF 1______
act Personal
_______ 10
____________
min/lev -________ N
_ _ _________________________________
Caster gains DR 10/magic BVD96
 ___ _______________________________
Freedom of Movement __
Ab ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
 ___ _______________________________
Glibness __
Tr ___
S 1______
act _______
Personal ____________
10 min/lev (D) -________ _
N_ _________________________________
+30 to Bluff, lies can escape discernment PHB235
 ___ _______________________________
Heart Ripper _ _e
N ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y _ _________________________________
Kills living creature with less than 4 HD CA110
 ___ Hide
_______________________________
from Dragons __
Ab ___
SM 1______
act Touch
_______ 10
____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Dragons can’t perceive 1 subject/2 lev Dra113
 ___ Invisibility,
_______________________________
Greater Il_ _ ___
VS 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ Locate
_______________________________
Creature __
Di ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ _______________________________
Modify Memory [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB255
 ___ _______________________________
Poison _ _e
N ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB262
 ___ _______________________________
Shadow Form Il_ _ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +4 on Hide, Move Silently, Escape Artist CV156
 ___ Sniper’s
_______________________________
Eye __
Tr ___
VSF 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Gain +10 to Spot, darkvision, 60-ft sneak CV156
 ___ Stop Heart (DRUG)
_______________________________ [Evil] _ _e
N ___
S 1______
act Touch
_______ Instantaneous For n.
____________ ________ Y _ _________________________________
_ Subject drops to -8 hp immediately BVD106
 ___ Vulnerability
_______________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Reduces an opponent’s damage reduction Dra115
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Blackguard Powers

Aura of Evil:  Smite Good: +_____ times/day Command Undead Check Result Max HD Affected

Detect Good:  +_____


CHA to attack 0 or lower Level -6
Poison Use:  +_____
Lev to damage Turning Check: 1d20 + CHA
___ 1-3
4-6
Level -5
Level -4
Dark Blessing:  Sneak Attack: +_____ d6 Times per Day: 3 + CHA
___ + ___ = ____ 7-9 Level -3
Aura of Despair:  Turning Damage: 2d6 + CHA
___ + Lev-2
___ = ____
10-12
13-15
Level -2
Level -1
Fiendish Servant:  16-18 Level
19-21 Level +1
22+ Level +2

Blackguard Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Blade


_________________________________
of Pain and Fear _
Ev_ ___
VSD 1______
act 0
_______
ft 1____________
min/lev (D) ________
Will part. _
Y_ _________________________________
Creates blade of gnashing teeth LM63
___ ___ _________________________________
Boneblast (UNDEAD) [Evil] _ _e
N ___
VSM 1______
act _______
Touch ____________ Special
Instantaneous ________ _
Y_ _________________________________
Deals 1d3 Con damage to subject BVD86
___ ___ _________________________________
Cause Fear [Fear, Mind-Affecting] _ _e
N ___
VS 1______
act _______
Close ____________ Will
Special ________
part. _
Y_ _________________________________
One creature up to 5 HD flees for 1d4 rounds PHB208
___ ___ _________________________________
Corrupt Weapon _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Weapon strikes true against good foes DMG182
___ ___ Cure
_________________________________
Light Wounds _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
___ ___ Death
_________________________________
Grimace [Evil] _ _e
N S___ 1______
act Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Leave magical “calling card” on a corpse BVD91
___ ___ Demonflesh
_________________________________ [Evil] __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster gains +1 natural armor/5 lev BVD92
___ ___ _________________________________
Divine Sacrifice _
Ev_ ___
VS 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You sacrifice hit points to deal extra damage CD163
___ ___ _________________________________
Doom [Fear, Mind-Affecting] _ _e
N ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject suffers -2 to hit, dmg, checks, saves PHB225
___ ___ _________________________________
Golden Barding [Force] __
Co ___
VD 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Your mount gets force armor CD166
___ ___ _________________________________
Inflict Light Wounds _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Touch deals 1d8 damage +1/lev (max +5) PHB244
___ ___ Magic
_________________________________
Weapon _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
___ ___ Resurgence
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
Grants target a second chance at a save CD177
___ ___ _________________________________
Summon Monster I _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a 1st-level extraplanar creature PHB285
___ ___ _________________________________
Summon Undead I [Evil] __
Co ___
VSD 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
___ ___ _________________________________
Traveler’s Mount _
Tr_ ___
VS 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Creature moves faster but can’t attack CD184
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Blessed


_________________________________
Aim Di_
_ ___
VS 1______
act 60 ft
_______ Concentration
____________ Will n.
________ N_
_ _________________________________
+2 bonus for allies’ ranged attacks CD154
___ ___ Boneblade
_________________________________
(UNDEAD) [Evil] _ _e
N ___
VSF 1______
act Touch
_______ 10____________
min/lev -________ _
N_ _________________________________
Turns a bone into a magic weapon BVD86
___ ___ Bull’s
_________________________________
Strength Tr_
_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
___ ___ Cure
_________________________________
Moderate Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 2d8damage +1/lev (max +10) PHB216
___ ___ Curse
_________________________________
of Ill Fortune __
Tr ___
VSD 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Target suffers -3 on attacks, checks, and saves CD160
___ ___ Darkness
_________________________________ [Darkness] __
Ev ___
VMD 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
___ ___ Death Knell
_________________________________[Death, Evil] _ _e
N ___
VS 1______
act Touch
_______ 10 min/HD
____________ Will n.
________ Y_
_ _________________________________
Kills 1 creature, gain 1d8 hp, +2 Str and 1 level PHB217
___ ___ Demoncall
_________________________________ [Evil] __
Di ___
VSM 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Caster gains +10 on one Knowledge check BVD91
___ ___ Devil’s
_________________________________
Eye [Evil] __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Caster can see 30 ft in even magical darkness BVD92
___ ___ _________________________________
Eagle’s Splendor __
Tr ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
___ ___ Inflict
_________________________________
Moderate Wounds N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Touch deals 2d8 damage +1/lev (max +10) PHB244
___ ___ Shatter
_________________________________ [Sonic] __
Ev ___
VSD 1______
act Close
_______ Instantaneous
____________ Special
________ _
Y_ _________________________________
Vibrations damage objects/crystalline creat. PHB278
___ ___ Summon
_________________________________
Monster II __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
___ ___ Summon
_________________________________
Undead II [Evil] __
Co ___
VSD 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
___ ___ Veil
_________________________________
of Shadow [Darkness] __
Ev ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Darkness grants you concealment MHB40
___ ___ Wave
_________________________________
of Grief [Evil, Mind-Affecting] __
En ___
SM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
COne imposes -3 on attacks, checks, saves CD188
___ ___ Zeal
_________________________________ __
Ab ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You move through foes toattack an enemy CD191
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Blackguard Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Abyssal


_________________________________
Might (DEMON) [Evil] Co_
_ ___
VSM 1______
act Personal
_______ 10
____________
min/lev -________ N
__ _________________________________
Caster gains +2 to Str, Dex, Con, and SR BVD84
___ ___ _________________________________
Contagion [Evil] _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Infects subject with chosen disease PHB213
___ ___ _________________________________
Cure Serious Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ _________________________________
Deeper Darkness [Darkness] __
Ev ___
VD 1______
act _______
Touch 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds shadow in 60-ft radius PHB217
___ ___ _________________________________
Demon Wings [Evil] __
Tr ___
VS 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Caster flies at his land speed BVD91
___ ___ Demonhide
_________________________________[Evil] __
Ab ___
VSD 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Evil creature gains DR 10/cold iron and good MHB35
___ ___ Fangs
_________________________________
of the Vampire King [Evil] __
Tr ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Grow vampire fangs LM64
___ ___ _________________________________
Hell’s Power (DEVIL) [Evil] __
Co ___
VSM 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Caster gains +2 AC and +1 to existing DR BVD97
___ ___ _________________________________
Inflict Serious Wounds _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Touch deals 3d8 damage +1/lev (max +15) PHB244
___ ___ _________________________________
Mantle of Evil [Evil] __
Ab ___
VSD 1______
act _______
Personal ____________
10 min/lev (D) -________ _
Y_ _________________________________
You gain SR 12+lev against good spells PlHB100
___ ___ _________________________________
Masochism [Evil] __
En ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp taken BVD99
___ ___ Protection
_________________________________
from Energy _
Ab_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
__ _________________________________
Absorbs 12 points/lev damage from energy PHB266
___ ___ Resurgence,
_________________________________
Mass _
Ab_ ___
VSD 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Grants targets a second chance at a save CD177
___ ___ _________________________________
Sadism [Evil] __
En ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain +1 to hit, ST, checks for every 10 hp dealt BVD103
___ ___ _________________________________
Summon Monster III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
___ ___ _________________________________
Summon Undead III [Evil] __
Co ___
VSD 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM71
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Claws of the Savage


_________________________________ [Evil] __
Tr ___
VS 1______
act Touch
_______ 10 min/lev
____________ -________ N_
_ _________________________________
Subject gains claws, damage based on size BVD88
___ ___ _________________________________
Cure Critical Wounds _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
___ ___ _________________________________
Freedom of Movement __
Ab ___
VSMD 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
Y_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ _________________________________
Implacable Pursuer __
Di ___
VS 1______
min _______
Long ____________
1 hour/lev ________
Will n. _
Y_ _________________________________
You know where moving prey is CD166
___ ___ Inflict Critical Wounds
_________________________________ N_
_ e ___
VS 1______
act Touch
_______ Instantaneous Will ½
____________ ________ Y_
_ _________________________________
Touch deals 4d8 damage +1/lev (max +20) PHB244
___ ___ Poison
_________________________________ N_
_ e ___
VSD 1______
act Touch
_______ Instantaneous For n.
____________ ________ Y_
_ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB262
___ ___ Revenance
_________________________________ __
Co ___
VSD 1______
act Touch
_______ 1____________
min/lev -________ Y_
_ _________________________________
Restores dead creatures to life for 1 min/lev CD178
___ ___ _________________________________
Summon Monster IV __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
___ ___ _________________________________
Summon Undead IV [Evil] __
Co ___
VSD 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Summons undead to fight for you LM72
___ ___ _________________________________
Unholy Storm [Water,Evil] __
Co ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Evil-aligned rain falls in 20-ft radius PlHB106
___ ___ Vile
_________________________________
Lance [Evil] __
Ev ___
VSD 1______
act Touch
_______ 10
____________
min/lev -________ _
N_ _________________________________
Creates +2 shortspear that deals vile damage BVD108
___ ___ Visage of the Deity, Lesser
_________________________________ [Evil] __
Tr ___
VSD 1______
act Personal
_______ 1____________
round/lev -
________ N_
_ _________________________________
You gain +4 Cha and resistance 10 to energy CD187
___ ___ Weapon of the Deity
_________________________________ __
Tr ___
VD 1______
act 0 ft
_______ 1____________
round/lev -________ N_
_ _________________________________
Your weapon gains bonuses and abilities CD188
___ ___ _________________________________
Winged Mount __
Tr ___
VSD 1______
act _______
Touch ____________
10 min/lev -________ _
N_ _________________________________
Your mount grows wings and flies at 60 ft CD190
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Epic Feats

 Additional Magic Item Space  Epic Devotion ________________________  Intensify Spell  Scribe Epic Scroll
________________________ ________________________ ________________________  Keen Strike  Self-Concealment ()
________________________ ________________________  Fine Wild Shape  Lasting Inspiration  Shattering Strike
________________________ ________________________  Forge Epic Ring  Legendary Climber  Sneak Attack of Opportunity
________________________ ________________________  Gargantuan Wild Shape  Legendary Commander  Spectral Strike
 Armor Skin ()  Epic Dodge  Great Charisma ()  Legendary Leaper  Spell Knowledge ()
 Augmented Alchemy  Epic Endurance  Great Constitution ()  Legendary Rider  Spell Opportunity
 Aut. Quicken Spell ()  Epic Exp. Knowl. ()  Great Dexterity ()  Legendary Tracker  Spell Stowaway
 Aut. Silent Spell ()  Epic Fortitude  Great Intelligence ()  Legendary Wrestler ________________________
 Aut. Still Spell ()  Epic Inspiration ()  Great Smiting ()  Lingering Damage ________________________
 Bane of Enemies  Epic Leadership  Great Strength ()  Magical Beast Companion ________________________
 Blinding Speed ()  Epic Prowess  Great Wisdom ()  Magical Beast Wild Shape ________________________
 Bonus Domain  Epic Psionic Focus ()  Group Inspiration ()  Master Staff  Spellcasting Harrier
________________________  Epic Reflexes  Hindering Song  Master Wand  Spontaneous Domain Access
________________________  Epic Reputation  Holy Strike  Mighty Rage ________________________
________________________  Epic Skill Focus  Ignore Material Components  Mobile Defense ________________________
________________________ ________________________  Impr. Align.-Based Casting  Multispell () ________________________
 Bulwark of Defense ________________________ ________________________  Multiweapon Rend ________________________
 Chaotic Rage ________________________ ________________________  Music of the Gods  Spontaneous Spell
 Colossal Wild Shape ________________________ ________________________  Negative Energy Burst ________________________
 Combat Archery  Epic Speed ________________________  Overwhelming Critical ________________________
 Craft Epic Mag. Arms & Arm.  Epic Spell Focus  Impr. Arrow of Death ________________________ ________________________
 Craft Epic Rod ________________________  Impr. Aura of Courage ________________________ ________________________
 Craft Epic Staff ________________________  Impr. Aura of Despair ________________________  Storm of Throws
 Craft Epic Wondrous Items ________________________  Impr. Combat Casting ________________________  Superior Initiative
 Damage Reduction () ________________________  Impr. Combat Reflexes  Penetrate Damage Reduction  Swarm of Arrows
 Deafening Song  Epic Spell Penetration  Impr. Darkvision () ________________________  Terrifying Rage
 Death of Enemies  Epic Spellcasting  Impr. Death Attack () ________________________  Tenacious Magic
 Devastating Critical  Epic Toughness  Impr. Elemental Wild Shape ________________________ ________________________
________________________  Epic Weapon Focus  Impr. Favor. Enemy () ________________________ ________________________
________________________ ________________________  Impr. Heighten Spell  Perfect Health ________________________
________________________ ________________________  Impr. Ki Strike  Perfect Multiweap. Fighting ________________________
________________________ ________________________  Impr. Low-L. Vision ()  Perfect Two-Weap. Fighting  Thundering Rage
 Dextrous Fortitude ________________________  Impr. Manifestation ()  Permanent Emanation  Trap Sense
 Dextrous Will  Epic Weapon Specialization  Impr. Manyshot ________________________  Two-Weapon Rend
 Diminutive Wild Shape ________________________  Impr. Metamagic () ________________________  Uncanny Accuracy
 Dire Charge ________________________  Impr. Metapsionics () ________________________  Undead Mastery
 Distant Shot ________________________  Impr. Sneak Attack () ________________________  Unholy Strike
 Dragon Wild Shape ________________________  Impr. Spell Capacity ()  Planar Turning  Vermin Wild Shape
 Efficient Item Creation  Epic Will  Impr. Spell Resist. ()  Plant Wild Shape  Vorpal Strike
________________________  Exceptional Deflection  Impr. Stunning Fist ()  Polyglot  Widen Aura of Courage
________________________  Extended Life Span ()  Impr. Whirlwind Attack  Positive Energy Aura  Widen Aura of Despair
________________________  Familiar Spell  Incite Rage  Power Knowledge ()  Zone of Animation
________________________ ________________________  Infinite Deflection  Psicrystal Power ()
 Energy Resistance ________________________  Inspire Excellence  Ranged Inspiration () Other Epic Feats
________________________ ________________________  Instant Reload  Rapid Inspiration  ________________________
________________________ ________________________ ________________________  Reactive Countersong  ________________________
________________________  Fast healing ________________________  Reflect Arrows  ________________________
________________________ ________________________ ________________________  Righteous Strike  ________________________
 Enhance Spell () ________________________ ________________________  Ruinous Rage  ________________________

Notes

____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________
Epic Spells
KN. PREP. DC SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

Arcane Spells: ____ Cast:  Divine Spells: ____ Cast:  Save DC: 20+ ____/____

 ___ __
50 Animus
_________________________________
Blast [Cold] __
Ev ___
VS 1______
act 300
_______
ft ____________
Instantaneous ________
Ref ½ _
Y_ _________________________________
10d6 damage; victims animate as skeletons ELHB74
 ___ __ _________________________________
78 Animus Blizzard [Cold] __
Ev ___
VS 1______
min _______
300 ft ____________
Instantaneous ________
Ref ½ _
Y_ _________________________________
20d6 damage; victims animate as wights ELHB74
 ___ __ _________________________________
132 Beast of a Thousand Legs __
Ev ___
VSX ______
10 min _______
0 ft ____________
20 hours ________
- _
N_ _________________________________
Creates a tornado-spawning super-storm SaSt129
 ___ __ _________________________________
93 Coldfire Blast (COLDFIRE) [Cold] __
Ev ___
VS 1______
act _______
300 ft ____________
Instantaneous ________
Ref ½ _
Y_ _________________________________
40d6 damage in 40-ft radius FB107
 ___ __ _________________________________
52 Contingent Resurrection [Healing] __
Co ___
VSD 1______
min _______
Touch ____________
Until expended -________ _
Y_ _________________________________
Subject automatically resurrected if slain ELHB74
 ___ __
58 Create
_________________________________
Living Vault __
Co ___
VSX ______
100 days 0
_______
ft ____________
Instantaneous -________ N
__ _________________________________
You fashion a living vault attuned to you ELHB75
 ___ __
56 Crown
_________________________________
of Vermin __
Co ___
VS 1______
min Personal
_______ 20
____________
rounds (D) -________ _
N_ _________________________________
You have an aura of 1,000 venomous vermin ELHB75
 ___ __ _________________________________
97 Damnation [Mind-Affecting] __
En ___
VSX 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Melee touch attack sends your foe to hell ELHB76
 ___ __ _________________________________
82 Demise Unseen [Death, Evil] _ _ ___
Ne/Il VS 1______
act _______
300 ft ____________
Instantaneous For ________
n. __
Y _________________________________
Ghoul of slain victim fools its companions ELHB76
 ___ __ _________________________________
319 Dire Drought [Fire] _ _ VSX
Ev ___ 1______
min _______
1000 ft ____________
20 hours -________ _
N_ _________________________________
Deals 2d6 dessiccation damage in 1000 ft rad. SaSt129
 ___ __ _________________________________
319 Dire Winter [Cold] _ _ VSX
Ev ___ 1______
min _______
1000 ft ____________
20 hours -________ _
N_ _________________________________
Emanation deals 2d6 damage in 1000-ft radius ELHB76
 ___ __
38 Dragon
_________________________________
Knight (RITUAL) [Fire] _ _ VSR
Co ___ 1______
act 75
_______
ft ____________
20 rounds (D) -________ N
__ _________________________________
Adult red dragon appears and attacks enemies ELHB77
 ___ __
50 Dragon
_________________________________
Strike (RITUAL) [Fire] _ _ VSRX
Co ___ 1______
act 75
_______
ft ____________
20 rounds (D) -________ N
__ _________________________________
10 adult red dragons attack enemies ELHB77
 ___ __ _________________________________
29 Dreamscape _ _ ___
Tr VS 1______
min _______
Touch ____________
Instant. (D) Will________
n. _
Y_ _________________________________
You physically travel the region of dreams ELHB77
 ___ __ _________________________________
42 Eclipse _ _ VSX
Co ___ ______
10 min 200
_______mi. ____________
Up to 8 hrs (D)-________ _
N_ _________________________________
Solar eclipse follows you ELHB78
 ___ __
79 _________________________________
Eidolon _ _ VSX
Co ___ 1______
min _______
5 ft ____________
8 hours -________ _
N_ _________________________________
Creates duplicate that shares your soul ELHB78
 ___ __
80 _________________________________
Enslave [Mind-Affecting] _ _ VMX
En ___ 1______
act 75
_______
ft ____________
Permanent ________
Will n. _
Y_ _________________________________
Subject is a permanent thrall ELHB79
 ___ __ Epic Counterspell
69 _________________________________ _ _ ___
Ab VS 1______
act 300 ft
_______ Instantaneous -________
____________ N
__ _________________________________
Cancel another’s epic spell ELHB79
 ___ __ Epic Mage Armor
46 _________________________________ [Force] _ _ VS
Co ___ 1______
min Touch
_______ 24 hours (D) Will
____________ n.
________ Y_
_ _________________________________
Subject gains +20 armor bonus to AC ELHB79
 ___ __ Epic Repulsion
52 _________________________________ _ _ ___
Ab VS 10 min
______ Touch
_______ Permanent
____________ -________ Y_
_ _________________________________
Creature or object warded vs. type of creatures ELHB79
 ___ __
68 _________________________________
Epic Spell Reflection _ _ ___
Ab VSX 41
______
days _______
Touch Permanent
____________ -________ Y
__ _________________________________
Creature or object warded against spells ELHB80
 ___ __
150 _________________________________
Eternal Freedom (RITUAL) _ _ ___
Ab VSRX 1______
min Touch
_______ Permanent
____________ ________Will n. _
Y_ _________________________________
Immunity to hold, stun, stasis, other effects ELHB80
 ___ __
150 _________________________________
Global Warming (RITUAL) [Fire] _ _ VSX
Ev ___ 10
______
min 0
_______
ft Permanent
____________ -________ _
N_ _________________________________
Increases region’s temperature SaSt130
 ___ __ Greater Spell Resistance (RITUAL)
45 _________________________________ _ _ ___
Tr VSR 1______
min Touch
_______ 20 hours
____________ Will n.
________ Y_
_ _________________________________
Subject gains SR 35 ELHB80
 ___ __ Greater Ruin
59 _________________________________ _ _ ___
Tr VSX 1______
round 12000
_______ ft Instantaneous ________
____________ For ½ Y_
_ _________________________________
Object or target takes 35d6 damage ELHB80
 ___ __ Hellball
90 _________________________________
[Acid, Fire, Electricity, Sonic] _ _ VSX
Ev ___ 1______
act 300 ft
_______ Instantaneous ________
____________ Ref ½ Y_
_ _________________________________
Deals 10d6 per type (40d6), you take 10d6 ELHB80
 ___ __
323 _________________________________
Ice Age [Cold] _ _ ___
Tr VS 1______
min 0
_______
ft Permanent
____________ -________ _
N_ _________________________________
You summon an ice age FB107
 ___ __
103 _________________________________
Kinetic Control _ _ ___
Ab VS 1______
min Touch
_______ ____________
12 hrs/unt. dis. -________ _
N_ _________________________________
You store and redirect damage ELHB81
 ___ __
43 _________________________________
Let Go of Me _ _ ___
Tr - Free
______ Touch
_______ Instantaneous
____________ ________For ½ _
Y_ _________________________________
Grappler takes 20d6 damage, you take 10d6 ELHB81
 ___ 140
__ Living
_________________________________
Lightning [Electricity] _ _ -___
Ev 1______
act _______
300/150 ft ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
Spell casts itself, 10d6 damage to foe ELHB82
 ___ __
50 Lord
_________________________________
of Nightmares _ _ VSX
Co ___ 1______
act 75
_______
ft ____________
20 rounds -________ N
__ _________________________________
You are possessed by a dream larva, take 12d6 ELHB82
 55 Mass
___ __ Frog
_________________________________ _ _ ___
Tr VS 1______
act 300 ft
_______ Permanent
____________ For n.
________ Y_
_ _________________________________
All in 40-ft radius are transformed into frogs ELHB82
 86 Momento
___ __ Mori
_________________________________ [Death] _ _e ___
N - 1______
quick. 300 ft
_______ Instantaneous
____________ ________For part. Y_
_ _________________________________
A thought that kills ELHB83
 ___ __
35 Mummy
_________________________________
Dust [Evil] _ _e ___
N VSMX 1______
act Touch
_______ Instantaneous
____________ ________- _
N_ _________________________________
Creates two large 18-HD mummies ELHB83
 62 Nailed
___ __ to the Sky
_________________________________ _ _ ___
Tr VSX 1______
act 300 ft
_______ Instantaneous Will
____________ n.
________ Y
__ _________________________________
Affix foe to the heavens ELHB83
 ___ __
38 Origin
_________________________________
of Species: Achaierai [Healing] _ _ VSDX
Co ___ ______
100 days 0
_______
ft Permanent
____________ -________ _
N_ _________________________________
Create a true-breeding creature ELHB84
 ___ __
27 Peripety
_________________________________ _ _ ___
Ab VS 1______
min Personal
_______ 12
____________
hours -________ _
N_ _________________________________
Ranged attacks are reflected back on attacker ELHB84
 ___ 104
__ Pestilence
_________________________________
(RITUAL) _ _ ___
Co/Ne VSRX 10
______
min 0
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Inflicts slimy doom in a ½-mile diameter ELHB84
 50 Rain
___ __ of Fire
_________________________________ [Fire] _ _ VS
Ev ___ 1______
min 0 ft
_______ 20 hours
____________ Ref n.
________ Y_
_ _________________________________
2-miles radius fire storm deals 1 damage/rd ELHB85
 ___ __
38 Raise
_________________________________
Island _ _ VSX
Co ___ 65
______
days _______
0 ft ____________
Permanent -________ _
N_ _________________________________
You create a small island in the sea ELHB85
 ___ __
27 Ruin
_________________________________ _ _ ___
Tr VSX 1______
round 12000
_______ ft ____________ For
Instantaneous ________
½ _
Y_ _________________________________
Object or target takes 20d6 damage ELHB85
 ___ __
64 Safe
_________________________________
Time _ _ ___
Tr VS 1______
min Touch
_______ ____________
Until expended -________ _
N_ _________________________________
Duck damage in static time stream ELHB85
 ___ __
72 Soul
_________________________________
Dominion [Mind-Affecting] _ _ ___
Di/En VS 10
______
min _______
Special ____________
20 min (D) Will________
n. _
N_ _________________________________
You achieve remote control of the target ELHB86
 ___ __
55 Soul
_________________________________
Scry _ _ VS
Di ___ 10
______
min _______
Special ____________
20 min (D) Will________
n. _
N_ _________________________________
You experience everything the target does ELHB86
 ___ __
45 _________________________________
Spell Worm [Mind-Affecting] _ _ VM
En ___ 1______
min 75
_______
ft ____________
20 hours ________
Will n. _
Y_ _________________________________
Subject abandons all his spells ELHB86
 ___ __
72 _________________________________
Summon Behemoth _ _ VS
Co ___ 1______
act 75
_______
ft ____________
20 rounds (D) -________ N
__ _________________________________
A behemoth appears and attacks enemies ELHB86
 ___ __
59 _________________________________
Superb Dispelling _ _ ___
Ab VS 1______
act 300
_______
ft ____________
Instantaneous -________ N
__ _________________________________
As greater dispelling, with +40 on check ELHB87
 ___ __
71 _________________________________
Time Duplicate _ _ ___
Tr VS ______
Free _______
Personal 1____________
round ________
- _
N_ _________________________________
You and future self exist together for 1 round ELHB87
 ___ __
419 _________________________________
Vengeful Gaze of God _ _ ___
Tr VS 1______
act 12000
_______ ft ____________
Instantaneous ________
For ½ _
Y_ _________________________________
Target takes 305d6 damage, you take 200d6 ELHB87
 ___ __
58 _________________________________
Verdigris _ _ ___
Tr VS 1______
min 300
_______
ft 24
____________
hours ________
Ref ½ _
N_ _________________________________
100-ft area overrun by plants dealing 10d6 ELHB88
 ___ __
170 _________________________________
Verdigris Tsunami (RITUAL) _ _ ___
Tr VSRX 10
______
min _______
1500 ft Permanent
____________ ________Ref ½ _
N_ _________________________________
1000-ft area overrun by plants dealing 40d6 ELHB88
 ___ __
56 _________________________________
Volcano [Earth, Fire] _ _ VSX
Co ___ Special
______ _______
0 ft Instantaneous
____________ -________ _
N_ _________________________________
Raise a small volcano SaSt130
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ _ _ ___ ______ _______ ____________ ________ __ _________________________________
Corrupt Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells

 ___ ___ Seething


_______________________________
Eyebane (SACRIFICE) [Evil, Acid] _ _ VS
Tr ___ 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Subject is blinded, all within 5 ft take 1d6 dmg BVD103
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells

 ___ ___ _______________________________


Devil’s Tongue (SACRIFICE) [Evil] _
Tr_ S___ 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Tongue grapples with reach 15 ft BVD92
 ___ ___ Fangs
_______________________________
of the Vampire King (SACR.) [Evil] Tr_ S___
_ 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Bite attack +10 to hit deals 1d6 dmg + 1 Con BVD95
 ___ ___ Lahm’s
_______________________________
Finger Darts (SACRIFICE) [Evil] _ _ VS
Tr ___ 1______
act Medium
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Caster’s fingers detach and deal 1d4 Dex dmg BVD98
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells

 ___ ___ _______________________________


Absorb Mind (SACRIFICE) [Evil] _
Di_ ___
VSF 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Gain 25% of information in eaten brain BVD84
 ___ ___ Love’s
_______________________________
Pain (SACRIFICE) [Mind-Affecting,Evil] Ev_
_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Deals 1d6 dmg/2 lev to subject’s dearest one BVD98
 ___ ___ Red
_______________________________
Fester (SACRIFICE) [Evil] N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Subject takes 1d6 Str and 1d4 Cha damage BVD102
 ___ ___ _______________________________
Rotting Curse of Urfestra(SACRIF.) [Evil] _
Tr_ ___
VS 1______
act _______
Touch ____________
Instantaneous ________
For n. _
Y_ _________________________________
Subject takes 1d6 Con damage per hour BVD102
 ___ ___ _______________________________
Serpents of Theggeron (SACRIFICE) [Evil] _
Tr_ S___ 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Caster’s arms become serpents (1d8 + poison) BVD103
 ___ ___ _______________________________
Touch of Juiblex (SACRIFICE) [Evil] _
Tr_ ___
VS 1______
act _______
Touch ____________
Instantaneous ________
For n. _
Y_ _________________________________
Subject turns to green slime in 4 rounds BVD107
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells

 ___ ___ _______________________________


Absorb Strength (SACRIFICE) [Evil] _
N_e ___
VSF 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Gain 1/4 of a creature’s Str and Con eating it BVD84
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

5th-Level Spells

 ___ ___ _______________________________


Claws of the Bebilith (SACRIFICE) [Evil] _
Tr_ ___
VS 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Gaster gains claws based on size BVD88
 ___ ___ _______________________________
Forbidden Speech (SACRIFICE) [Evil,M-Aff.] _
En_ ___
VS 1______
min _______
Touch ____________
Permanent ________
Will n. _
Y_ _________________________________
Subject cannot speak about a certain topic BVD96
 ___ ___ _______________________________
Power Leech (SACRIFICE) [Evil] _
N_e ___
VS 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Caster leeches subject’s abilitiee, 1 point/rd. BVD101
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

6th-Level Spells

 ___ ___ Consume


_______________________________
Likeness (SACRIFICE) [Evil] _
N_e ___
VSF 1______
act Personal
_______ Permanent
____________ -________ _
N_ _________________________________
Steal the appearance of a dead person BVD89
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

7th-Level Spells

 ___ ___ _______________________________


Death by Thorns (SACRIFICE) [Evil, Death] _
Co_ ___
VS 1______
act _______
Touch ____________
Instantaneous ________
For part. _
Y_ _________________________________
Up to 3 creat. die in 4 rds or take 4d6 damage BVD91
 ___ ___ Rapture
_______________________________
of Rupture (SACRIFICE) [Evil] _
Tr_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
For ½ _
Y_ _________________________________
Subject takes 6d6 dmg, is stunned, then more BVD101
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Corrupt Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

8th-Level Spells

 ___ ___ Evil


_______________________________
Weather (SACRIFICE) [Evil] Co_ VSMX
_ ___ 1______
hour _______
Personal ____________
3d6 min ________
- _
N_ _________________________________
Caster conjures one type of evil weather BVD94
 ___ ___ _______________________________
Plague of Nightmares (SACR.) [Evil,M-A] _
En_ VSF
___ 1______
act _______
Touch ____________
Instantaneous ________
For n. _
Y_ _________________________________
Subject takes 1d4 Con damage, does not heal BVD100
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

9th-Level Spells

 ___ ___ Apocalypse


_______________________________
from the Sky (SACR.) [Evil] _ _ VSM
Co ___ 1______
day Personal
_______ Instantaneous
____________ -________ _
Y_ _________________________________
All in 10-mile radius/lev take 10d6 damage BVD85
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sanctified Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells

 ___ ___ Divine


_______________________________
Inspiration (SACRIFICE) _
Di_ -___ 1______
act Touch
_______ ____________
1d4 rounds ________
- _
Y_ _________________________________
Target gains +3 to attack vs. evil creatures BED96
 ___ ___ _______________________________
Twilight Luck (ABSTINENCE) [Good] __
Ab ___
V 1______
act _______
Touch 1____________
min/lev -________ _
Y_ _________________________________
Target gains +1 luck bonus on all saving throws BED110
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells

 ___ ___ Ayailla’s


_______________________________
Radiant Burst (SACRIF.) [Good] Ev_ VS
_ ___ 1______
act 60
_______
ft Instantaneous
____________ ________
Special _
Y_ _________________________________
Evil creature take 1g6 dmg/2 lev, blinded for 1r BED91
 ___ ___ Luminous
_______________________________
Armor (SACRIFICE) _
Ab_ -___ 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
Y_ _________________________________
Grants +5 AC, dispels darkness, foes -4 hit BED102
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells

 ___ ___ _______________________________


Brilliant Emanation (SACRIFICE) [Good] _
Ev_ -___ 1______
act _______
Medium ____________
1d4 rounds ________
For part. _
Y_ _________________________________
Brilliant light blinds evil creatures BED92
 ___ ___ Celestial
_______________________________
Aspect (SACRIFICE) [Good] Tr_
_ ___
V 1______
act Touch
_______ 1____________
min/lev ________
For n. _
Y_ _________________________________
Target gains one of 4 celestial properties BED93
 ___ ___ Hammer
_______________________________
of Right. (SACRIF.) [Force, Good] __
Ev ___
VS 1______
act Medium
_______ Instantaneous
____________ For________
½ _
Y_ _________________________________
Deals 1d6 dmg/lev, 1d8/lev to evil targets BED100
 ___ ___ _______________________________
Path of the Exalted (ABSTINENCE) _
Di_ V___ 1______
act _______
Personal ____________
Special ________
- _
N_ _________________________________
Caster receives divine guidance BED103
 ___ ___ _______________________________
Phieran’s Resolve [Good] _
Ab_ ___
VSD 1______
act _______
20 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
+4 sacred bonus against evil spells BED103
 ___ ___ _______________________________
Telepathy Tap (SACRIFICE) _
Di_ -___ 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Overhear creatures’ telepathic communication BED110
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells

 ___ ___ _______________________________


Diamond Spray [Good] _
Ev_ ___
VSM 1______
act _______
60 ft ____________
Instantaneous ________
Ref ½ _
Y_ _________________________________
Dazzles evil creat. for 2d6 r., deals 1d6 dmg/lev BED96
 ___ ___ _______________________________
Luminous Armor, Greater (SACRIFICE) _
Ab_ -___ 1______
act _______
Touch 1____________
hour/lev (D) -________ _
Y_ _________________________________
Grants +8 AC, dispels darkness, foes -4 hit BED102
 ___ ___ _______________________________
Sunmantle (SACRIFICE) _
Ab_ S___ 1______
act _______
Touch 1____________
round/lev ________
- _
Y_ _________________________________
Illuminates, grants DR 5/-, lashes at foes BED109
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

5th-Level Spells

 ___ ___ _______________________________


Curtain of Light (SACRIFICE) [Light] _
Ev_ ___
VS 1______
act _______
Medium 1____________
round/lev (D)Special
________ _
N_ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing BED96
 ___ ___ _______________________________
Inquisition (SACRIFICE) [Mind-Affecting] _
En_ -___ 1______
act _______
Close ____________ Will
Special ________
n. _
Y_ _________________________________
Compels target to divulge information BED101
 ___ ___ _______________________________
Sicken Evil (SACRIFICE) [Good] _
N_e ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
Y_ _________________________________
Evil creatures are sickened by your presence BED107
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

6th-Level Spells

 ___ ___ Exalted


_______________________________
Raiment (SACRIFICE) _
Ab_ ___
VD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Wearer gains +1 AC/5 lev, SR 10/evil, immun. BED99
 ___ ___ _______________________________
Storm of Shards (SACRIFICE) [Good] _
Ev_ ___
VS 1______
act _______
0 ft ____________
Instantaneous ________
Special _
Y_ _________________________________
Undead/outsiders take 1d6 dmg/lev, blinds BED108
 ___ ___ _______________________________
Valiant Steed (SACRIFICE) [Good] _
Co_ ___
VS 1______
hour _______
Close ____________
Instantaneous -________ _
N_ _________________________________
Calls a pegasus or a unicorn to serve for 1 year BED110
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sanctified Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

7th-Level Spells

 ___ ___ Channel


_______________________________
Celestial (ABST., SACRIF.) [Good] Tr_
_ ___
VD 1______
act Touch
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
A celestial up to 12 HD occupies your body BED94
 ___ ___ _______________________________
Constricting Chains (SACRIFICE) [Good] _
Ev_ ___
VSF 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Creature is entangled, takes 3d6 nonlethal/rd. BED94
 ___ ___ _______________________________
Cry of Ysgard (SACRIFICE) [Good] __
Co ___
V 1______
round _______
Close ____________
Instantaneous -________ __
N _________________________________
Calls 2d4 bariaur defenders of Ysgard BED95
 ___ ___ _______________________________
Phoenix Fire (SACRIFICE) [Fire, Good] _
N_e ___
VSF 1______
act _______
15 ft ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
Evil creatures take 2d6 fire dmg/lev BED103
 ___ ___ _______________________________
Rain of Embers (SACRIFICE) [Fire, Good] __
Ev ___
VS 1______
act _______
Medium 1____________ ________
round/lev (D)Ref ½ _
Y_ _________________________________
Rain of divine fire deal 10d6/round to evil BED104
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

8th-Level Spells

 ___ ___ _______________________________


Dragon Cloud (SACRIFICE) [Air] _
Co_ VS
___ 1______
round _______
Special 1____________
min +1min/l ________
- _
N_ _________________________________
Calls forth an elemental spirit BED97
 ___ ___ _______________________________
Restore Soul’s Treasure (SACRIFICE) _
Tr_ -___ 1______
round _______
Close ____________
Instantaneous -________ __
N _________________________________
Restores a magic item destroyed by spell BED105
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

9th-Level Spells

 ___ ___ Armageddon (SACRIFICE)


_______________________________ [Good] _
Co_ ___
VS 1______
act Medium
_______ 1____________
min/lev (D) -________ N_
_ _________________________________
Calls powerful good outsiders to fight for you BED90
 ___ ___ _______________________________
Channel Gr. Celestial (AB., SACR.)[Good] _
Tr_ ___
VD 1______
act _______
Touch ____________
10 min/lev (D) -________ _
N_ _________________________________
A celestial up to 24 HD occupies your body BED94
 ___ ___ _______________________________
Exalted Fury (SACRIFICE) [Good] _
Ev_ ___
V 1______
act _______
40 ft ____________
Instantaneous ________
- _
Y_ _________________________________
You die, evil take dmg 50+ your current hp BED99
 ___ ___ _______________________________
Sanctify the Wicked (SACRIFICE) [Good] _
N_e ___
VSF 1______
act _______
Close ____________ Will
Special ________
n. _
Y_ _________________________________
Traps evil creature, release after 1 year as good BED106
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

S-ar putea să vă placă și