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INTRODUCTION
In this portfolio we propose a design concept for an
open platform culture festival. Named Sharing Cultures
- SHE, the aim of the concept is to bring together
women of the Muslim community and the Finnish original
population and encourage them to learn and share
experiences with each other and thus increase dialogue
between the cultures.
The festival is presented as a possible solution for
a broader design problem that is how to make
environments more inclusive towards different cultures
without it becoming exclusive. In this portfolio we
present the design process in all its stages and finally
outline the final concept for the festival.
PROJECT TIMELINE
This timeline illustrates our design process from the early
stages of research to finally formulating the concept,
followed by the timeline plan for the festival itself. The
timeline flows through the hexagons, guiding you in
connecting the puzzle pieces in the correct order.
Research
Experience
Machine
Content
Ideas
Values Chart
Design Themes
& Arguments
Brief
Rebrief
Proposal
Story
Data
Analysis
Building the
Festival
Collaborators
Teaser Video
Concept
Ideas
Feedback
Future
Marketing
Funding
The Festival
Experience
Machine
THE
EXPERIENCE
MACHINE
Suppose there was an experience machine that would
give you any experience you desired. Super-duper
neuropsychologists could stimulate your brain so that
you would think and feel you were writing a great
novel, or making a friend, or reading an interesting
book. All the time you would be floating in a tank, with
electrodes attached to your brain. Should you plug
into this machine for life, preprogramming your life
experiences? [...] Of course, while in the tank you wont
know that youre there; youll think that its all actually
happening [...] Would you plug in? Robert Nozick:
Anarchy, State and Utopia, 1974.
Brief
Rebrief
BRIEFREBRIEF
Our first research question was:
How can designers influence stakeholders to create
services that are more inclusive and accessible to
everyone?
Our idea was to influence the decision makers (urban
planners, funders etc.) in putting more effort in making
sure that the services and products they offer are
inclusive and accessible. However, after further analysis,
discussion and feedback we realized that this question
was too vague. The next step for us was to come up
with a research question that was more tangible, more
precisely formulated and more focused.
The next iteration of the research question became:
Brief
Rebrief
FOCUS GROUP
We decided to choose women as our target group since
involving and educating women empowers them to
become independent thinkers and agents of change in
their societies. We also wanted to encourage women to
get to know other women from other cultures because
through women we can reach children and the rest of
the families.
UN Women. Empowering Women to Change the World: What
Universities and the UN Can Do, 2011.
Research
RESEARCH
Research
RESEARCH
METHODS
We went to Itis on two different days to interview muslim
women. On the first day we performed observations and
tested out our interview material on six people and then
made a few changes based on the feedback, making
the questions more open ended to avoid affecting the
interviewees with our questions.
We also wanted to use a tangible visual prime to help
people be more creative in their answers, so we decided
to use picture cards (pictures of different buildings,
spaces, activities, people, moods, atmospheres) to
inspire interviewees and let them draw images.
Practicing the interviews on the first day also allowed
us to be more confident and act more natural when
approaching possible interviewees on the second day.
On the second day we had 12 people participate in the
visually primed interviews, some of the participants also
drawing pictures for us. In addition to gathering a lot of
raw interview data we also obtained a lot of insightful
metadata about our own working methods, attitudes and
approaches.
Research
NORAS DRAWING
Research
RESEARCH
PROCESS
Research
INTERVIEWS
Research
INTERVIEW
SUMMARIES
A lot of the interviewees find Itis good as
it is and are happy with the services in and around
Itis
Theres no place to take the children while
shopping
A need for a prayer room was mentioned a
few times
Itis is a good meeting place, because the
muslim demographic there is larger than in other
malls
Some interviewees had experienced racism,
prejudice and even violence in Finnish malls
Research
CARD SORTING
Research
METADATA
We selected the interviewees based on them wearing
a hijab, even though not all muslim women wear it
We tried to overcome the language barriers by using
card sorting and drawing as tools to get data
Being in a hurry was often used as a reason or an
excuse to not take part in the interview
We found it difficult to break the ice and dig in
deeper: politeness prevents criticising the situation,
even though we interviewers arent connected to the
mall.
People interviewed with friends or family were more
open for the situation, loners were harder to talk
to (maybe because there were at least two people
doing the interview)
Visual tools to collect data brought out surprising
information on general values and preferences of
urban environments
Data
Analysis
DATA
ANALYSIS
Data
Analysis
FRAMING
ACTIVITY
Based on what we gathered from our interview notes
we built an affinity diagram. Four main themes emerged
from the raw data:
Accessible services nearby Itis for the muslim
community
Itis caters to a wide spectrum of needs
Issues and concerns regarding the muslim womens
experience in Itis
How to improve muslim womens experience in itis
Those themes were then used to develop further ideas
and concepts.
Design Themes
& Arguments
DESIGN
THEMES &
ARGUMENTS
DESIGN
THEMES
Design Themes
& Arguments
Design Themes
& Arguments
ARGUMENTS
From our design themes arose our design arguments:
Story
STORY
Based on the interviews and analysis of the
data we created the following story to illustrate
the experiences of muslim women in Itis and
concretely present the problems they face
Story
Story
Story
Having finished their meals and spent way too much time
at Itis the girls decide to head home. Leaving Momento
an older muslim woman with a toddler in a stroller
approaches the girls. She asks whether they know of a
place to take her child while she goes grocery shopping.
She mentions that there used to be a playcare place but
it seems to have been closed. The girls think about it for
a bit but dont remember seeing such a place in Itis. The
woman then goes on her way.
Story
Story
Story
Values Chart
VALUES
CHART
Values Chart
COMMUNICATION
Understanding
Empathy
Caring
ACCESSIBILITY
Need
Fulfilment
INCLUSIVENESS
VS.
EXCLUSIVENESS
IN ITIS
Less
Barriers
Safety
Feeling Welcome
Prejudism
INFORMATION
INTERACTION
Concept
Ideas
CONCEPT
IDEAS
CONCEPT 1:
TELL IT
FORWARD
Concept
Ideas
Take it with
you.
Post it on social
media with a
hashtag.
Place it on the
wall.
CONCEPT 2:
THREAD
STORY
Concept
Ideas
GAME
Viestijuoksu
Message run
Get the object.
Start a story.
Post a picture.
Pass the object from
one person to another.
See whats going
on through the hashtag.
HAVING COFFEE
WITH #relaybunny
CONCEPT 3:
INTERACTIVE
WALL
Writing down messages, stories,
meaningful events and hanging them
on the wall for others to read.
Concept
Ideas
CONCEPT 4:
FESTIVAL
Concept
Ideas
Stories
Henna tattoo
Food!
Clothes
Make-up
Different ways
to wear a
scarf.
THE
PROPOSAL
Proposal
Proposal
Teaser Video
TEASER VIDEO
We created a campaign video to advertise our
chosen design concept, the Sharing Cultures
Festival - SHE, and encourage participation.
youtu.be/iVJpzUtI0kU
Content
Ideas
CONTENT
IDEAS
Content
Ideas
Workshops
Exhibitions
Techniques classes:
drawing, painting, video,
collage, crocheting,
knitting, sewing,
photography,
performance,
environmental art
Lectures & Discussions
LITERATURE
Book swap
Poetry
Writing classes: poems,
short stories, fiction
Book clubs
Book reading
Illustrations, comics
Translations: guests,
discussions, interpretations
Poetry slam
Contemporary, traditional,
classical, alternative, hip
hop, fusion
Dance lessons
Dance battle
Concerts
Workshops
FILM
Documentaries
Family films
Fiction
Short films
Indie
FOOD
Workshops
Cooking classes
Recipe swapping
Dinners
Food culture
Mushroom/berry/herb
picking
Styling
Makeovers
Remaking/ Customising
Repairs
Clothes swapping
Flea market
BEAUTY
DIY cosmetics
Make-up lessons
Body art
Pampering
Beauty salon
Funding
FUNDING
There are multiple possible sources of funding for this
project. We have outlined a list of possibilities:
Grants
City of Helsinki
Kulttuurirahasto
Koneen sti
Kordelinin sti
Kansan Sivistysrahasto
Jenny ja Antti Wihurin rahasto
Taiteen edistmiskeskus
Iran Heritage Foundation
EU
UN: United Nations Development Fund for Women
Unicef
Muslim community
Helsingin Muslimit
Suomen Islamilainen yhdyskunta
Collaborators funding channels
Collaborators
COLLABORATION
For our project we need many partners to collaborate with, the main
one being Itis allowing us to use their facilities and other necessary
resources for organising such a project. The stores and restaurants
of Itis and nearby Itkeskus area are also important collaborators.
We would also like to involve volunteer workers and a wide range of
non-profit organisations.
Our idea is also to hold an Idea Competition where participants
would propose content for the festival, after which there would
be a public voting which would result in the best of these ideas
getting chosen by the festival organisers to be actually realized in
the festival and awarded their necessary resources. Some of the
collaborators would assist in holding the festival, others would help
with the marketing.
Collaborators
INCENTIVES
FOR THE
PARTICIPANTS
What kind of value will the festival offer to cooperation partners and visitors?
Raising awareness, gaining more and better
understanding of other partners and visitors
Information: Gaining more personal
knowledge about the other culture, creating
dialogue and understanding through different
activities
Networking & Interaction: Between Muslims
and the majority, different organisation &
other stakeholders
Promoting cultures and different aspects of
culture
Cracking prejudice, taking a stand, bringing
down barriers between people
Promoting actions and values of organisations
and individuals
Promoting equality
Common well-being
Promoting a better sense of community
many cultures creating a community
Celebrating diversity
Collaborators
Partners:
Good publicity, promotion
A lot of customers
New people new customers
Hype & activity to the area
Standing out by providing personalised
service a very topical and fresh approach
Giving to the community, improving the
feeling of community
CSR (Corporate social responsibility)
A facelift
Visitors:
Meeting new people
Learning about another culture
Being heard and understood
Sharing experiences
Sharing and flaunting skills
Having fun
Marketing
MARKETING
We aim to use multiple marketing platforms to reach out
to as wide and diverse demographic as possible, using
everything from social media channels and print marketing
to TV commercials and advertisement in public places.
Our collaborators marketing channels would also be
utilized. Also the Idea Competition would bring publicity to
our festival. The SHE web page would play an important
part in informing people about the event and would
be mentioned in all the marketing material in different
channels, as would the SHE festival mobile app, which
would be used to both give information to festival goers
and to collect feedback.
Marketing
MOCK-UP CAMPAIGN
Marketing
MOCK-UP CAMPAIGN
Building the
Festival
BUILDING
THE
FESTIVAL
The festival would be organized with Itis and its stores,
the partner organizations, Idea Competition winners and
volunteers. In fact, building the festival becomes a part
of the whole festival experience and is also aimed to
build dialogue between the different cultures - realizing
the goals and values of the festival already at the
building stage.
The Festival
THE FESTIVAL
The Festival
Feedback
FEEDBACK
An important part of the festival experience would be
giving and collecting feedback. For this we have designed
a feedback wall that is a multi platform canvas that would
function both as a physical wall where people could put
their experiences, thoughts, stories and feedback on paper
notes, and a virtual feedback space on the SHE webpage
and mobile application.
The wall serves multiple purposes: its a way for the
festival goers to share their experiences with one another,
it creates continuity to the entire festival as an anchor
between all the festival events and last but not least, it
allows the festival organisers to collect important user data
and feedback to further develop the festival in possible
consecutive iterations.
Future
FUTURE
The festival as a concept is an open platform, which means that it
can and should be developed further after each iteration and allows
and leaves room for experimenting, expanding and changing the
content. The first SHE festival in Itis would focus on the dialogue
between the women of muslim and Finnish original populations
cultures, but would be meant to function as a pilot of a project
which could later be applied to other places and cultures.
We as designers would participate in creating the initial platform but
would then step back and watch the concept grow and evolve on its
own and be freely adopted by other people and organizations in
different environments and locations.
THE
LETTERS
Dear Talita,
I remember you mentioning you would like to enroll in the UID course next fall
and were asking for my opinion it. I have just finished it and could give you some
insights on the course!
The UID course covers a wide range of subjects and allows one to experience the
different stages of the design process. First, we focused on research and how there
are ways to use it to actually get closer to users, and not just from the distance
through a computer screen. We were introduced to ethnographic methods, the
importance of collaborative design and its processes, and the values of empathic
design. Not only we were introduced to these subjects but also, we were also able
to experience them in our own group project.
In the group project we applied all knowledge we were learning, thus making
our project more well rounded. We used co-design in different aspects: working
with students from other majors and schools within our own group, by interacting
with different communities to better understand them, and also, by discussing our
projects with the other groups in the course.
An important aspect of this course was the translation from all the data we were
collecting through ethnography, co-design, interviews, observation and empathic
design into solutions and concepts ideas. Throughout the UID course we were
able to use different design methods to help us converge into a meaningful design
solution.
You should know that this course is very demanding and challenging. I often found
myself having to chose between my group project and the individual work we also
had to do. However, I will apply all the methods I have learned in this course in
my future as a designer. UID helped me further my knowledge on the importance
of connecting to people in order to create change. Focusing on people, especially
those less privileged, and understanding them is what human centered design is all
about. Furthermore, my definition of designer changed a little, from an expert to
a facilitator.
I hope this will help you!
XX,
Yuri
Hi!
I heard you were thinking of enrolling on the UID course next year. Good for you!
I took the course this fall and boy has it been a ride. The course gives a lot but
also takes a lot - be prepared to free up your calendar for the work the course
requires.
As you might remember my major is cognitive science in the University of Helsinki,
and learning the repertoire of a designer has been both interesting and immensely
challenging for someone with a strict research background. The first thing I noticed
having difficulties with was the intangibleness and abstractness of the questions
and concepts in design. Im used to easily operationalizable research questions
with tangible, numeral data as results, and being in a world where there werent
necessary right and wrong answers was a bit overwhelming at first. This was most
evident at the first stage of our design project group work, where I sometimes felt I
spoke a completely different language than the rest of our group when attempting
to formulate a research question. Luckily I found myself bit by bit reorienting my
thinking processes to better suit this field of work and at the end of the course I
feel actually quite confident that I have a grasp of the design process and the type
of thinking it requires.
I have always enjoyed teamwork and found the group work the most interesting
part of the course. Getting to know people from different backgrounds was
eye-opening and fun and my team members are great persons. The group work
process went quite well even though our group experience a lot of obstacles with
people getting sick one by one - I got sick too, and going through a nasty flu when
the group work was going on full steam and not being able to participate for a
week was extremely frustrating. During that time I did what I could on my home
computer but the course work being so intensive it really doesnt allow for much
absence for any member of the group. My problem was also that I had to work at
the same time, and it didnt make scheduling meetings any easier. But in the end I
feel it all worked out fine.
The course taught me a lot about the how user inspired design can be used to
tackle even the difficult social and cultural problems and have an impact on
the world in a way that makes it a better place for everyone. I think that being
empathic towards your stakeholders is one of the most important attributes
of a designer and the user inspired methods certainly have that empathic
design philosophy. Being user centered also means creating something that the
stakeholders want or need, not just creating an alluring but ultimately superficial
product or service and trying to milk as much money as possible out of it.
Im sure you will enjoy the course as much as I did. Good luck!
Yours,
Janne Illi
Hey!
How are you? I heard that you were
thinking of taking the User Inspired
Design course next year and that you
might be interested in hearing from
someone who has taken the course.
The UID course was a real learning
experience. The course was
divided in two parts: theory and its
implementation. As a whole we were
guided through a design process from
the initial structuring of a research
question up to developing a concept
proposal, by using user centered
design methods. We used ethnographic
methods to gain a first contact with
our chosen focus group and different
co-design approaches to get more data
and to develop the concept further.
The theory part of the course was
mainly readings and lectures by visiting
lecturers. Both of those gave inspiration
and insight, but also tools for the
group project. Im not that well read
in design philosophies, so much of my
efforts went into understanding the
different methods, but I feel I still lack
a deeper understanding and capability
to compare the different discourses. The
presentations and especially comments
from peers were very valuable for our
group works process, but also very
valuable in the individual work. Its
good to see and hear of other projects
in similar development phases because
the comparison can also give you a
lot of insights. The most I learned from
my fellow group members. They all
had different kind of backgrounds and
experiences, and I learned a lot from
their way of working and thinking.
Schedule-wise the course was quite
demanding. There were weekly group