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Close-up

Able to see detail of facial expressions and


detail of movement.

Extreme closeup

Allows very detailed view of expressions,


drawing attention to one particular aspect
used to increase level of tension.

Medium shot

Allows audience to see people from waist


up, shows facial expressions and body
language.

Long shot

Links characters to their environment


shows full figures and some of their
surroundings.

Extreme long
shot

Allows the audience to see the characters in


their setting to create mood/tone.

High angle

Camera is positioned above and looks down


on subject. This creates the feeling of
weakness and fear.

Low angle

Camera is positioned below and looks up at


subject. This creates the feeling of power
and strength.

Eye level angle

Camera is the same level as subject. This is


used to create the feeling of truth, honesty
and goodness.

Dutch / Oblique
angle

Camera is positioned at an angle to subject.


This is used to create the feeling of
oddness, strangeness, as if something
unusual is going to happen.

Tracking shot

Camera is moved along a set of railway


tracks.

Panning shot

Camera is mounted on a tripod and is


moved from side to side.

Dolly shot

Camera is mounted on a dolly, or trolleylike contraption, and moved on wheels.

Tilt shot

Camera is mounted on a tripod and is


moved up and down.

Zoom shot

Camera is mounted on a tripod and remains


still. The lens is moved closer or further
away.

Diegetic sound

Sound that occurs naturally within the film

Non-diegetic
sound

Sound that does not occur within the natural


action of the film.

Camera Shots, Angles, Movement and Sound