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EKKOBUILDGUIDEBYSPARK2
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DISCUSSION (6)
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COMMEND
CHEATSHEET
AP Assassin Ekko
EKKO BUILD
good
COMMUNITYCUPS
MarkofMagic
Penetration
SealofArmor
GlyphofMagic
Resist
QuintofAbility
Power
9x
9x
9x
3x
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LEAGUEOFLEGENDS
unconditionally enforcing double dorans into a mana regen item rush seems a
little strange. I can see double dorans working against an AD melee mid laner like
zed or talon, but it seems like it's just overkill. -2
x2
Doran'sRing
HealthPotion
Warding
Totem
Bootsof
Speed
Doran'sRing
RUSH (USUALLY)
ForbiddenIdol
VisionWard
CORE
Fiendish
Codex
IonianBoots
ofLucidity
Sheen
FINISH UP
LichBane
Morellonomico
n
IF THEY'RE SQUISHY
Zhonya's
Hourglass
Rabadon's
Deathcap
VoidStaff
'Finish up' Needs to be expanded on - what is your general order of preference? Regardless
of whether or not the way it's listed now is your order of preference, you need to state your
general order of preference, imo -2
Luden'sEcho
Morellonomico
n
IonianBoots
ofLucidity
Alacrity
LichBane
Zhonya's
Hourglass
Rabadon's
Deathcap
VoidStaff
Elixirof
Sorcery
ABILITY SEQUENCE
ok
14
10
12
15
17
13
11
16
MASTERIES
5/5
5/5
18
1/1
5/5
1/1
5/5
1/1
5/5
1/1
1/1
)HURFLW\
&XQQLQJ
5HVROYH
THREAT
LOW
HIGH
CHAMPION
SHOW ALL
NOTES
Anivia
Food.HerQissupereasytododgeandherwall(heronlyrealprotection)is
uselessagainstEkkoandhisdoubledashes.Shecantradeabitbetteronce
shehits6,andisamonsterlategame,butinlanesheisathreecourse
mealforyou.
Karthus
Karthusisthefreestkillyou'lleverget.Dashin,procyourpassiveandrun
outofhisEbeforeheknowswhathappened.IfhecatchesyouinhisW,try
toeitherdashagainormoveunpredictably.He'sadangertoyourteam
comelategame,buthe'stheeasiestlaneyou'lleverhave.
TABLE OF CONTENTS
Introduction
StateoftheEkko
Pros/Cons
Masteries
Runes
SummonerSpells
Abilities
SkillSequence
Items
ChampionSynergies(AKAChampionSelect
Talk)
EkkoisGoodAgainst...
EkkoisBadAgainst...
LaningasEkko
GankingasEkko
TeamfightingasEkko
Summary
Introduction
Hello,I'mspark2!I'vebeenplayingLoLforwaytoolong(since2011),
althoughrankedhasneverreallybeenmything.I'vegotatonofgameson
Ekko,andhe'seasilymyfavoritechampjustintermsofsheerfun.Alotof
peopleplayhiminthejungleasatank,butinmyopinionthosedayshave
comeandgone,andhe'sbestplayednowasamidlaneassassin.Youcanalso
playhimtoplaneintosomematchups,butIwon'tbecoveringthosematchups
(playstyleisstillbasicallythesamethough).
IwrotethisguidebecausenoneoftheguidesIcouldfindwentasindepth
withEkko'splaystyleasIthoughtwasnecessary.Sofairwarning,thisispretty
detailed!
Patch6.4
NodirectchangestoEkko,butsomeofhislanematchupsgottweaked:
Ahrican'tstophis
PhaseDivedashwithher
Charm,makingplayingagainstherthat
muchlessfrustrating.
Mid
Ezrealgota
TrueshotBarrageCDnerf,thankthelord.
Katarinagota BouncingBladesbuffthatmakesherwaveclearabitbetter,makingitharder
tooutpushherandmakingherlanephasegenerallystronger.Watchoutforher!
Viktorgota
DeathRaydamagenerf,makingthisalreadyprettyeasymatchupeveneasier.
Inaddition,thereweresomegamelevelchangestonote:
BootsofSwiftnessgotnerfed,but Mercury'sTreadsgotbuffed.Thismeansthatlesspeople
overallwillreducetheeffectivenessofyourslows,butthosethatspecificallyitemizetocounteryour
CCwith
Mercury'sTreadswillbemoreeffective.
Lastly,becauseofthenew
Warlord'sBloodlust,brawlingtoplanerslike
Tryndamereor
Olafwillbemorecommon.Yourpeelingabilitiesareextrausefulagainsttheseguys,soEkkowillbe
agreatpickmoreoften!
Pros / Cons
Pros:
Cons:
+Extremelymobile
+Greattradinginlane
+TonsofCC
Supersquishy
VulnerabletoCC
+Canfillmultiplerolesinteamfights
Meleerangemakeshimvulnerabletoharass
+Okayevenwhenbehind
Hassomenightmarishmatchups
+Ultmakeshimforgiving
+Awesomeoutplaysonceyougetgood!
Allofhisskillshaveabiglearningcurve
Ekkoisanincrediblyfunchampiontopickup,butittakespracticetoactuallygetgoodwithhim.Everythingabout
himrewardsplanningandforesight,andittakestimetogettothepointwhereyoucanautomaticallykeeptrackof
your
Chronobreakclone,predictwhereyouropponentisgoingtobeinthreesecondsforyour
Parallel
Convergence,andplaythegamelikeanormalperson.However,ifyouputinthework,Ekkoisabletooutplayjust
aboutanyoneandanythinginthegame,andhavingagoodgamewithEkkofeelsbetterthanalmostanyother
champion.He'stoughtolearn,butincrediblyrewardingonceyoudo.
Masteries
MASTERIES
5/5
OK
1/1
5/1
1/1
5/5
1/1
5/5
1/1
5/5
1/1
SinceEkkoisanassassin,we'reprioritizingburstanddamageinhismasterieswhilemixinginatinybitofsustain,
sowetakeafairlystandard12/18/0masteriespage.
Cunning
5Pointsin
Ferocity
5Pointsin
Sorcerytoboostourspell
damage,sincethat'swherealmostallof
ourdamagecomesfrom.Notethat
attackspeedsourceslike Furyaren't
thatgreatonEkko,despitehispassive
proccingonautoattacks.You'llapply
enoughstackswithyourspellsthatit's
reallynotnecessarytobuildsomething
like
Nashor'sTooth.
1Pointin
DoubleEdgedSword,
sincewe'llbedoingmoredamagethan
wetake.Thisisgreatondamagedealing
meleechamps,andnotsogreaton
peoplewhoaremeanttotakedamage
liketanks.Ifyou'rehavingtrouble
sustaininginlane,feelfreetotake
Wanderer.Sinceyour
ParallelConvergencepassivehelpswith
lasthitting,Ifindthat Savageryisn't
reallynecessary.
1Pointin
Assassin.Sinceyou'rean
assassin,thisisgreat.Ithelpsyouwitha
littledamageboostinthelaningphase,
andhelpsduelinglateron.Theother
optionsaren'tgreat(unlessyouneeda
tonofpotions).
5Pointsin Merciless.Again,it'sa
greatassassinmasterythathelpsyou
finishofflowhealthenemiesand
synergizesgreatwithyour Parallel
Convergencepassive.
1Pointin
DangerousGamehelpsyou
survivethosekillswhereyoujustbarely
makeitout.It'ssavedmylifewaytoo
manytimestocount,andtheother
optionisterribleonanyoneotherthan
Feastinstead.
supportsanyway.
5Pointsin
5Pointsin
Vampirism.Thisisoneof
Precisiongivesyouextra
thosetierswhereyoucanreallygo
eitherway.Ilikethebitofsustainthis
magicpen,whichneverhurts.
Intelligenceisalsoagoodoptiontogive
givesyouonceyougetsomedamagein
you45%CDR,ifyou'dpreferutilityover
yourQandpassive,butifyou'drather
goforthelittlebitofextradamage
moredamage.There'sreallynobad
choiceatthistier.
NaturalTalentgives,goforit.
Finishupwith1Pointin
1Pointin
Decree.ThishelpsEkkoburstpeople
Oppressor.You'vegota
Thunderlord's
tonofCCandaloadofdamage,sothis
helpsimmenselyearlygame.Ifyou'd
down,whichiswhathedoesbest.In
addition,yourpassivealreadyincentivizes
ratherscaleintothelategame,
BountyHuntereventuallygivesyou
thethreehitnatureofthismastery,and
your PhaseDiveactuallyprocstwo
moredamage,but
stacksofthisinonehit!Thismasteryis
Oppressorisso
goodthroughallstagesofthegamethat
Iwouldn'trecommendit.
prettymuchtailormadeforEkko,
particularlybecausetheotherviable
choice( Stormraider'sSurge)is
redundantbecauseofyourpassivespeed
boost!
Runes
RUNES
ok
GreaterGlyphofMagic
GreaterQuintessenceof
GreaterMarkofMagic
GreaterSealofArmor
Resist
9
AbilityPower
3
Penetration
9
Thisisagoodgeneralrunepageifyoueitherdon'tknowwhatyou'regoingtobeupagainstorifyoudon'thave
manyrunepages(likeme).
Ekkohasfairlydecentbasevaluesonalotofhisabilities,andhisscalingisn'tsoridiculousthat
you'dwanttorunfullAP.Getting
GreaterMarkofMagicPenetrationletsyourbasevaluesshine,
andscalebetterthanflatAP.
GreaterSealofArmorletsyouweathertheattacksofanyADmidlaner(ortop!)youmightrun
into,andwillalmostalwaysbeusefuljustbecauseeveryteamhasanADC.Theyalsoreduce
damagefromanyrangedautoattackharassyoumightgetfromAPmidlaners.
GreaterGlyphofMagicResistreducesdamagefromAPmidlanersbyaverydecentamount,
givingyoubettertradesbytakinglessdamage.
GreaterQuintessenceofAbilityPowergivesyouagoodamountofdamagefortheearlygame,
whichcombinedwithyourmarksmakesyourearlygameharassstrong.
Ifyouknowwhatyou'regoinginto(APv.AD),feelfreetoswapouttheglyphsorsealsyoudon'tneedagainstthe
matchupforalternatives.Goodpicksare GreaterSealofScalingHealthor GreaterGlyphofCooldown
Reductionbutfollowyourheartifyouwanttodootherstuff!
Summoner Spells
You'vebasicallygotthreechoiceswithEkko.
Flashismandatory,evenonsomeoneasmobileasEkko.Ifyougetcaughtoutofposition,a
PhaseDive>
Flashwillgetyououtofalmostanything.Samegoesforifyou'rechasing!
Igniteistheusualsecondspell,helpingtosecurekillsearlytomidgameandhelpingtoshutdown
problematiclategamehealing(usuallyfromtheADC).
Ifyou'reupagainstatoughlane,oronethatyoudon'thaveanykillpressurein(like
Galiofor
instance), Teleportcanbealifesaver.Ifyoutaketoomuchharass,youcanback,healupand
teleportbackinwithoutlosingCS.Or,ifyoudon'thavekillpressure,youcanroamtootherlanes
instantlywiththis.Lategame,thishelpsstopsplitpushes(orstartthem)andisjustgenerallyuseful
formapmobility.Alsonotethatifyouteleportsomewhereandkillwhateveryouneedtowithin4
seconds,youcan Chronobreakbacktowhereyouteleportedfrominstantly!
Longstoryshort,take
take
Igniteifyouthinkyoucankillyourlaneopponentwithoutgettingkilledyourself,and
Teleportifyoucan't(see:almostanythingintheredonthematchupstable).Alwaystake
Flash!
Abilities
ZDriveResonance
Ekko'spassive, ZDriveResonanceiswhatallowshimtohavesuchgreattradesinlane.Byhittinganenemy
threetimeswithanyofhisdamagingspellsorbasicattacks,Ekkoprocsadditionaldamage(thatscaleswith80%of
yourAP!)andslowstheenemy.Ifthey'reachampion,Ekkoalsogetsspedup.
Theeasiestwaytoprocthisinlaneisusingyour Timewinderand PhaseDive.SinceTimewindercanhit
twice,allyouneedtodoisgettwostacksonyouropponentwithitandthendashinwithyourPhaseDivetoproc
yourpassivedamage,resultinginahugechunkofdamagetoyouropponent.Then,thespeeddifferentialthis
creates(byslowingyouropponentandspeedingyouup)allowsyoutoruntosafetybeforetheycanretaliate!
ThispassiveisalsowhyEkko'swaveclearcanbesogreat.Onceyouhitaround30%CDR,your Timewindercan
procallthreestacksofthisallbyitself,duetoitsdelayednature.BysimplytossingtwoTimewindersthrougha
minionwave,EkkocancleareveryminionwithoutasingleautoattackifyouhaveadecentamountofAP.Thisis
whyCDRissoimportantagainsttoughmatchupsthispassive,combinedwithyourQ,allowsyoutofarmfroma
distance,whichisahugedealonameleechamplikeEkko.
Timewinder
Ekko'sQis Timewinder.It'ssortofsimilarto Sivir's BoomerangBlade,butitdoesalotmorestuff.Ekko
throwsoutadamagingtimegrenadeinadecentlyrangedskillshot,whichstopswhenitreachesmaxrangeorhits
achampion.Oncestopped,thegrenadeactivates,expandingintoaslowfieldasitdriftsforwardforasecond.
Lastly,thegrenaderewindsbacktoEkko,snappingbacktowardshiscurrentpositionanddealingincreaseddamage
toanyoneithitsonthewayback.
Thisskillhasatonofuses,andunderstandingthemalliskeytosuccesswithEkko.Firstly,andmostobviously,it's
agreatsourceofdamageandtheeasiestwaytoapplyyour ZDriveResonancestacks.Itappliesstacksbothon
itswayoutandin,sotheeasiestwaytofarmorpushistojusttossthisthroughaminionwaveandhitthemeach
oncebeforeitreturns.Thereturnwilldealdamageandpopyourpassive,dealingabunchmoredamagetothe
minions.
Inadditiontotradingandfarming,theslowgivesthisskillgreatutility.Itletsyouchasepeople,runfrompeople,
andletsyousetupganksforyourjungler.Comelategame,youcanevenpeelforyourcarriesifsomeonelike
DariusorNasusiscomingforthembytossinga Timewinderatthem.
Lastly,it'simportanttonotethatthefirsttripoutdoesn'treallydoatonofdamage.However,thereturntripfor
thegrenadedoeswaymoretheAPratioissixtimeshigher!It'shardtohitthough,becauseofhowdelayedthe
returnis.Thebestthingtodotohelpistousetheslowfromyour ZDriveResonancetomakesurethereturn
hits.Todothis,throwa Timewinderatyourlaneopponent,thenimmediately PhaseDivein.Thiswillapply
twostacksveryquickly.Then,whilethey'restillslowedbytheTimewinderfield,whackthemonemoretimewitha
basicattacktoprocyourpassive,speedingyouupandslowingthemdown.Lastly,runawayfromthemina
directionthatwillensurethatyour Timewinderwillpassthroughthem,dealingonemorechunkofdamage.
Thisfourhittradingpatternisyourbreadandbutterinlane,sogetusedtodoingit!
ParallelConvergence
Okay,buckleup.Thisisoneofthemostcomplicated,overloadedandflexibleabilitiesinthegame,soIapologizein
advanceforthewalloftext.
Coupleotherthingstonoteaboutthisspell:
SPOILER: CLICK TO VIEW
PhaseDive
PhaseDiveisEkko'ssimplestability,butlikeallofhisotherabilities,itcanbeusedforjustaboutanything.
Uponactivation,Ekkodashesinatargetdirection.Thiscangooverwalls,andisotherwisejustgenerallyusefulas
adash,kindoflike Graves's Quickdraw.Oncethisdashiscompleted,Ekko'snextbasicattackgains300
rangeforatotalof425.Thisisaround Gnar'srangeinthebeginningofthegameinminiform.Taketogether,
thisskillisamaximum750rangeengage,whichisprettybig(7.5 Teemos!)Itappliesbothspelleffectsandon
hiteffects,soifyou'vegotboth Luden'sEchoand LichBane,you'llchunkhardwiththisability.Combine
thatwiththethirdprocfromyourpassive,andthiscanhurt.
Alsonotethatitcancanceltheanimationsonyourabilities,mostnotablyyour Timewinder.Thesecondit
leavesyourhand,dashforwardtocanceltherestoftheanimationandmakeyourcomboevenquicker!Another
goodthingtoknowisthatsincethisspellcountsasbothaspellandanonhitproc,itactuallygivesyoutwostacks
of
Thunderlord'sDecreewheneveryouhitsomeonewithit,whichiswhythatmasteryissogoodonEkko.
Chronobreak
Ekko'sultimate, Chronobreak,isoneofthecoolestmovesintheentiregame,barnone.Onceyougetit,andas
longasit'soffcooldown(orlessthan4secondsfrombeingoffcooldown),aclonewillfollowyouonatrailthat
mapsoutwhereyouwereoverthelast4seconds.Uponactivatingtheability,you'llbrieflyturninvulnerableand
teleportbacktowhereyourcloneis.Onceyouarrive,you'llhealforaflatamountplusapercentageofthedamage
youtookoverthelastfourseconds,andbombtheareaaroundyouforabutttonofdamage.
Thisabilityis,toputitmildly,cuckoobananas.Itcanbeusedtorepositionoutofabadspot,repositionintoagood
spot,counteractburstdamage,dodgeabigburstofdamage,orjustnukeyouropponents,alldependingonwhere
yourcloneis.Masteringthisabilityisveryhard,butohdearlordisiteverworthitwhenyoupulloffagoodone.
Youcandodgeanythingwiththis,froman AceintheHoletoa Requiem,usingthebrief(realbrief,likehalf
asecond)windowofinvulnerabilitythisgivesyou.Ifyougetreallygood,youcanevendodgeshorterrangestuff
like PrimordialBurstor UnleashedPower.Youcanalsododgestufflike FinalSparkbyjustrepositioning
withthis.Thisabilitytododgeanability,alongwiththehealinganddamage,makesEkkoanincredibleduelist
againstmanypeople,andmakeshimslipperyasallhellinateamfight.
Skill Sequence
ABILITYSEQUENCE
1
10
11
12
13
14
15
Youshouldget Timewinderfirstforsomelevel1harassifyoucanmanagetogetyour
offlevel1alongwitha Thunderlord'sDecreeproc,you'llchunkforahugeamount.
Get
16
17
18
ZDriveResonance
PhaseDivelevel2soyoucanstartharassingwithyourQEcomboandtohelpescapefromanylevel2
junglerganks.
Thenget
ParallelConvergenceatlevel3tohelpwithlasthitting,zoningandtrading!
Afterthat,prioritize:
Chronobreak>
Timewinder>
PhaseDive>
ParallelConvergence
Items
EarlyGame
RecommendedEndGameBuild
ITEMSEQUENCE
Morellonomicon
IonianBootsof
LichBane
Zhonya's
Rabadon's
VoidStaff
2400
LucidityAlacrity
1350
3200
Hourglass
3500
Deathcap
3800
2650
Morellonomiconisagreatfirstitemtorush,sinceitgivesyoueverythingyouneedforthelane
phase.It'sgotagreatbuildpath,with ForbiddenIdoland FiendishCodexgivingyou20%CDRfor
only1350g.TheCDR,ManaRegenandAPitgivesyouareallgreatthingstohave,it'scheap,andcome
lategameit'llbeusefulforduelingpeoplewithhugesustainorlifesteal(likemanyADCs).
Luciditybootsgetusanother10%CDRforonly900g,whichissupercheapontopofthemovement
speed.TheyalsogiveaCDreductiontoyoursummonerspells,whichmeansmoreflashesand
ignites/teleports.
ThisistheperfectitemforEkko.ItgivesyouAPandCDRtomakeyouhitharderandmoreoften,mana
tohelpfuelyourspells,movespeedtohelpyouroamandsticktotargets,andanawesomepassivethat
makesyour PhaseDivechunkhard.Onceyougetthis,youcanreallystartassassinatingpeople,
sincethisisyourfirstrealdamagespike.
Hourglassopensupabunchofdifferentplaysforyou,andincreasesyoursurvivabilitybyaton.A
commonuseforthisistothrowyour ParallelConvergenceontotheenemyteamthenimmediately
diveontothem.Popthis,andyou'llcomeoutofyourinvulnerabilityjustintimeforyoursphereto
detonate,stunningeveryonewhostuckaroundtokillyou.Thisisalsogreatforlettingyour
Chronobreakclonecatchuptoyou,makingitaloteasiertolandthedamageonpeople.
Theorderinwhichyoubuythelasttwoitemsdependsonwhattheenemyteamisstacking.Ifthey're
buildingalotofhealth(orjustnotbuildinganytankiness)then Rabadon'sDeathcapisthewayto
goitgivesyouagiantboostinAPbymultiplyingeverythingthatyoualreadyhavebyx1.35,making
everythinghitwayharder.
If,ontheotherhand,they'restackingMR,then VoidStaffisthewaytogo.Thispenetrates35%of
yourtarget'sMR,soit'sperfecttocounterMRstacking.Now,comelategame,meleechampionswill
havealotofnaturalMRfromlevels,soevenifnobodybuildsanyMRitems,thisitemisstillworthit
justtocounterthisnaturaltankiness.MeleechampswillhaveabaseMRof53.4atlevel18,whichthis
itemreducesby18.65that'salreadymorethana Liandry'sTorment,plusitshredsanyMRthey
buyontopofthat!Whicheveroneofthesetwo( Rabadon'sDeathcapor VoidStaff)yougetfirst,
youshouldalmostalwaysgettheotheronetofinishoffyourbuild.
Situational
That'syourusualcore,andwhatyou'llbuildtowardsinaround70%ofyourgames,usuallyinthatorder.Insome
casesthough,you'llwanttotakedifferentitems:
IfyoutookCDRrunesanddon'tneedthe10%CDRfrom IonianBootsofLucidity,thengetthese
fortheextramagicpenetration.They'llhelpyoudoevenmoredamage!
Alternatively,ifyou'reupagainstaheavyCCcomporheavyAPcomp(likea
Veigarmid,a
LeBlanc,
Veigaror
Diana)can
bethedifferencebetweenlifeanddeath.TheMRitgivesyouisfantastic,andtheMRreducingaurait
givesyouisgreatforwinningtrades,sinceallofyourdamageiscloserange.Upuntilverylategame,
thiscanbeabetterchoicethan VoidStaffifyou'renotfightingsupertankypeople.
Alternatively,ifyou'renotworriedaboutenemysustainandareupagainstahardAPmatchup,
Athene'sUnholyGrailcanbeagoodchoicetohelpyousurvive.Itgivesyoubottomlessmana
(honestly,morethanyoureallyneed),abitofMRand20%CDR,makingitagreatreplacementfor
Morellonomiconandallowingyoutofarmwith Timewindertoyourheart'scontent.It'sabitmore
expensivethanMorello's,andyoureallydon'tneedthatmuchmanaregen,butifyoufeeltheneedfor
it,goforit.
Ifyou'recrushingyourlane(asin,like,alevel2doublekill)feelfreetogetthisinsteadofadoran'sring
onyourfirstback.ItletsyougoabsolutelyHAMandsnowballsuperhard,especiallyifyoubuilditinto
Mejai'sSoulstealer.Notacoreitembyanymeans,butsituationallygreat.
NotRecommended
Iseealotofpeoplerecommending
Nashor'sToothonEkko,becauseofhispassivestackingon
autoattacksandhis ParallelConvergencepassivebeingonhit.Thisbetraysafundamental
misunderstandingofwhatAPEkkois.Thisitemisgreatforsustaineddamagedealerslike Azir,
Teemoorevensome Dianabuilds.Ekko,ontheotherhand,isfocusedonburstdamage.You'renot
tankyenoughorlongrangedenoughtousethisitemeffectively.Theonlytimeyou'devergetthison
APEkkoisifyouweredoingsomeweirdsplitpushingbuild,whichIdon'trecommend.
ThisisnotaTankEkkobuild,asyou'veprobablyfiguredoutbynow.Itcanwork,butthat'snotwhat
we'redoinghere.Skipthe DeadMan'sPlate,skipthe IcebornGauntlet,skipallthestuffyou
usuallybuildinthejungle.We'reheretododamage,andourmobility, ParallelConvergenceshield
and
Chronobreakhealisallthesurvivabilityweneed.
Ekko's ParallelConvergenceisanawesomeinitiationtool,butit's
reallyhardtoland.BycomboingitwiththeinitiationCCfromthis
Initiators
typeofchamp,youcandoubleCCtheenemyteamandgetan
evenbiggerinitiation,allbutguaranteeingastrongteamfight!
Sidenote:
BardisaperfectcombowithEkkoifhecan
TemperedFateagroupofenemies,immediatelytargeta Parallel
Convergenceatthestasisedgroup.It'llwearoffjustintimefor
yourspheretopop,guaranteeingagoodinitiation!
EkkoisagreatpeelerbecauseofhisCC,makinghimanawesome
combowithanyonewhodoesatonofdamagebutneedsprotection
Hyper
carries
ordistraction.TheseareusuallyADCs,butsometoplanersor
junglerscanqualifytoo(e.g. MasterYior Fiora).Bygiving
themtheprotectiontheyneed,youcanallowthemtodowhatthey
dobest.Whichiskilleverything.
sometimesoneshotsquishychampions.They'llusuallyhavesome
kindofCC,mobilityorselfpeel,butyourmobilityoftenletsyou
eitherdodgeorplayaroundit.
EkkohasgreatburstwhenbuiltAP,andwhenfedenoughcan
Squishies
Skillshots
HighBurst
ifyougetoneshotted.Inaddition,thesetypesofchampionscan
forceyoutouseyourultimatedefensively,negatingalargeamount
ofyourpower.Buyresistancesagainsttheseguystohelpstopyou
fromgettingblownup.
Ekkoisbasedaroundoutplayingyouropponentsanddodging
TargetedCC
aroundtheirskills,thenpunishingthemformissing.Thisisalot
harderwhenyoucan'tdodgetheirskills,andit'sespeciallyhard
whentheseskillsCCyouinthemiddleofateamfight.These
championsmaketeamfightingmuchmoredifficult,sowaituntil
theyblowthesetargetedabilitiesbeforeyougoin.
Laning as Ekko
Ekko'searlygameisreallystrongagainstsomematchups,andreallyweakagainstothers.Thereareacoupleof
differentstylesyoushouldadaptdependingonwhatyou'reupagainst,soI'llbreakthisdownintosections(also,
checkoutthematchupssectionfortipsagainstspecificchamps!):
ImmobilePokeMages
Theseareprobablythesimplesttoplayagainst,ifnotnecessarilytheeasiest.You'vegotwaymoremobilitythan
them,buttheyusuallyhavetheabilitytocatchyouwithsomeformofCC.AvoidthatCCatallcosts,andgoinon
themwithyour
Timewinder
PhaseDivecombowheneverit'soncooldown.Thesetypesofmagesusuallyrely
ontheirpokepowerandinsomecasesCCtopushyououtoflaneandoutfarmyou,ratherthanactuallykillingyou
(althoughthey'lldothattoo).Youshoulddofineaslongasyoudon'tjusteateveryability.Agoodgeneralstrategy
istostandawayfromyourminions,sothattheyhavetochoosebetweenusingtheirabilitiestoharassyouorfarm
withthem.Youwintheselanesbydodgingtheirharassandkillingthem.Everytimeyoukillthem,makesure
youpushyourminionsintotheirtowersothattheyloseoutontheCSandexperience,andyou'llwayoutscale
them.
Assassins
Thesematchupsareinteresting,sinceyou'realsoanassassin.Themostimportantthingisthis:itismore
importanttonotfeedthemthantogetfedyourself.EkkoisanassassinwithwaymoreutilityandCCthan
anyothermemberofhisclass,buthetradesthatforpuredamageandsnowballpotential.Thinkofyourselfas
beingkindoflikea
Karthusintheselanesifyougoeven,thatmeansyou'vewonthelane,sinceyou'reway
moreusefulinteamfightsthanthem.Playsafe,farmfromadistanceifyouhaveto,andpingeverytimeyouthink
they'veleftlane(thepingingthinggoesforanymatchup,buttheseguysespecially).Youwintheselanesbynot
lettingthemgetfed,andoutperformingtheminteamfights.
LategameUtilityMages
"UtilityMage"isn'tthebestlabelforalloftheseguys,butthey'rebasicallypeoplethathaveabadearlygameanda
beastlylategame.Inthematchupssection,Idescribetheseguysas'Food'alot,becauseinlanethat'swhatthey
are.You'rewaystrongerthanthemearlygame,somakesuretowardupandbesuperaggressive,becauseifyou
letthemscalethenthey'llwipeyououtinteamfights.Youwintheselanesbykickingtheeverlovinghelloutof
theirbuttsandnotlettingthemscaleintotheirpowerspikes.
AntiAssassins
Theseareusuallyyourworstmatchups(seehowmostoftheiconsarefromtheredzoneofthematchups?),since
youhavelittletonokillpressureonthemoncetheygetafewitems.They'rebuilttoruinyourlaningexperience,
soyoubeatthembynothavingmuchofalaningexperience.Don'ttrytobeatthem,don'ttrytofightthem
(exceptforsuperearlybeforetheygetunkillable).Justshoveyourwaveintotheirtowerandroamtootherlanes
Ekkohasgreatganks,andbyhelpingtosnowballthepeopleinyourotherlanes,youhelpthemcarryyouthrough
thesenightmarematchups.Makesuretowardyourmidlaneandpingwhentheyleave,sincewhenyou'regone
they'lloftentrytoroamaswell. Teleportisagreatsummonerspelltotakeintothesematchupstohelpyou
influencethewholemap,sinceyouwon'tbedoingmuchinmidlane.Again,youwintheselanesby
snowballingyourotherlanes,sinceyouhavenokillpressure.
Ganking as Ekko
Ekkoisgreatatpushingwavesinlanewith
Timewinderand
ZDriveResonance.Pushingawaveintoyour
opponent'stowercanmakethemmissCS,butalsoopensyouuptobeingganked.However,italsoallowsyouto
gankotherlaneswithoutfearofyouropponentpushingthewaveintoyourowntowerandmakingyoumissCS.
AsanassassinwithatonofCC,Ekkohasgreatganksandcansnowballotherlaneseasily.Remembertoalways
pushinawavebeforeyougank,andkeepaneyeoutforanenemylanethat'stoofarpushedthenseizeyour
opportunitytohelp.
Whenyougank,besuretowatchthemovementsofthelaneyou'regoingfor.Iftheysuddenlybackedoff,that
meansyouwalkedbyawardkeepthatinmindandgobacktoyourlane,thengankagaininaminuteoncethe
warddisappears.
Youhavethreeoptionswhengankingasidelaneastowheretogankfrom.Theeasiestistogankstraightdown
themiddlefromtheriverbush.Thisworksifyouropponentsarepushedout,butcanbetrickyifthelaneiseven.A
betterwaytogo(butariskierone)istogankfromthetribush,whichisusuallylesslikelytobewardedandgives
youabetterangleofattack,particularlyifyou'regankingthelanethathasthetribushneartheenemytower.This
allowsyoutocomeinbehindthem,catchingtheminapincerbetweenyouandyourlanerandalmost
guaranteeinga Flashorkill.Theother(superrisky)alternativeistogofromtheoppositesideoftheriverastri
bush,neartheenemy'sbluebuff,byjumpingoverthewallneartheturretwith
PhaseDive.Thisallowsyouto
sneakattackthemandusuallycatchtheminapincer,butusesupmostofyourmobility,makingithardertostick
toyourtarget.
Ifyoumakeittoalaneanditlooksliketheydon'tknowyou'rethere,trytowaittillyourlanercommitstoafight.
ThiswillusuallymakeyourvictimsblowalloftheirCCandabilities,givingyoufreereigntocomeinandwreak
havoc.ThetemptationwithEkkoistoimmediatelytoss ParallelConvergence,butyouusuallywanttowaituntil
afteryourtargetshaveusedtheirmobilityspells.ComboingyourWwithalliedCCalsomakesitmucheasierto
land.Don'tuse
PhaseDiveimmediatelyeither.Justhitthemwith
Timewindertoslowandrunatthem,
Teamfighting as Ekko
Ekkoisoftenreferredtoasa'UtilityAssassin',muchthesamewayas
Asheissometimescalleda'UtilityADC'.
Thismeansthatwhileyoumaynothaveasmuchdamageasa
Talonora
LeBlanc,you'realotmoreflexible
inteamfightsbecauseyou'vegotbuttloadsofCC.Ekkocanpeel,assassinate,initiate,splitpushorduel,whilemost
assassinscanonlyassassinate(andmaybeduel).Let'sbreakdownallofyourpossiblerolesinateamfight,and
whenyoushouldtakeeach:
Assassin
ParallelConvergencetoshieldyourselfwhileyouburst,andthenrepositionbackto
Chronobreakoncethey'redead.
Youshouldgoforassassinationsifyou'reveryfedoriftheirteamisrelyingononereallyfedpersontocarrythem.
Ifyoucantakeoutthecarry,youcanoftensinglehandedlywinthefightforyourteam.However,ifyouget
caughtwhileyou'regoinginandgetblownupyourself,youjustturnedthefightintoa4v5.Sohangbackuntilthe
enemyteamhasblowntheirpeelingabilities!
Peeler
Dariusor
Nasuscomingforyour
Kog'Maw,hangbackandpeelforthelittleguy.Thisisagreatroleto
fallbackonifyoudidn'tdoamazinginagame,butsomeoneelseonyourteamwentbeastmode.Byprotecting
them,you'reallowingthemtodoallthedamagetheycando,whichisusuallywaymorethanwhatyoucoulddo
whenbehind!
ThisiswhyEkkoisgreatifa
Talongetsbehindandcan'tblowsomeoneup,he'sstraightupuseless.IfEkko's
behind,hecanstillhelphisteamit'salothardertototallybombagameasEkko!
Asasidenote,Ekko'speelingprowessmakeshimanexcellentcounterpicktoenemyjuggernautsiftheenemy
teamissomethinglikea
Garentopanda
Volibearjungle,Ekkoisagreatchoice!
Initiator
Nowwe'regettingintotheweirdones.Ekko's
ParallelConvergenceisanAoEstun,andlandingagoodonecan
winateamfightsinglehandedly.However,thisisusuallyprettyhardduetothe3seconddelay,butthereareways
aroundthis.
Thebestwayistojusthaveanactualinitiatoronyourteam,like Malphiteor Sejuani.Ifyouhavesomeone
likethat,askthemtoletyouknowwhentheyplantoinitiate.Whentheydo,throw ParallelConvergence
slightlybehindwhereyourinitiatorlocksdowntheotherteam.Diveonthemwiththerestofyourteam,andthe
otherteamwillusuallytrytorunawayabittoreposition.SinceyouthrewyourWbehindthem,thisshouldput
themrightinpositiontobestunnedagainbyyou!Thisdoubleinitiationisdevastating,andit'shardtolosea
teamfightwhenyoupullthisoff.
Another,muchmorestylish(butrisky)waytoinitiateistoinitiatewhilerunningaway,withyour
Chronobreak.
Thisrequiresyourteam(oratleastyou)toberunningawayfromtheotherteam,sothatyourcloneisbehindyou
andpreferablyintheirteam.Letyourteamknowwithpingsthatyou'regoingin,thenthrowa Parallel
Convergencerightontopof(orslightlybehind)whereyouarecurrently.Yourclone's4seconddelayandthe
sphere's3seconddelayshouldsyncupifyouaimeditright,resultinginasphererightontopoftheenemyteam
withyourcloneinthemiddleofit. Chronobreakin,detonatingthesphere,stunningtheenemyteamand
dealingmassiveamountsofdamagewithyourult.Ifyourteamfollowsupproperly,thisisanawesomewaytowin
ateamfight,butiftheydon'tfollowupthenyou'lljustdiereallystylishly.
Anothergoodspottoinitiateisduringtowersieges,sincepeopletendtostayinaroundthesameplace(either
undertheirowntowerorjustoutsidetherangeoftheenemytower).Thisstaticsortofteamfightisperfectfor
ParallelConvergencejustalwayspingbeforeyougoin!
Duelist/Splitpusher
Asplitpusher'sroleistobesolargeathreattoanenemy'slanethattheyhavetocommitdisproportionate
resourcestostopyou,e.g.sendingthreepeopletotakeyoualonedownbeforeyoutaketheirtowers/inhibitor.This
allowstherestofyourteamtofightunequalbattlesinotherlanesortakeobjectivesliketowers,dragonoreven
baron.
Tobeagoodsplitpusher,youeitherneedtobereallygoodatrunningawayorreallygoodatkillingpeoplealone.
Thankfully,Ekkoisgreatatbothofthesethings! PhaseDiveand Chronobreakaregreattoolsforgettingout
ofastickysituation,andyourkite/burst/CCingnaturemakesyouagreatduelist.
Chronobreakisagreattoolfor
dueling,sinceitletsyouundoagoodpercentageofthedamagethatyouropponentdidtoyou,andoftenletsyou
dodgeadangerousspellwhileyou'reatit!Useyour PhaseDiveandmovementspeedfrom ZDrive
Resonancetokitearoundyouropponent(s)untilyourcloneisintherightspot,thenblowthemupandhealupat
thesametime.
Inaddition,Ekkoisgreatatpushingandtowerkillingwiththisbuild.With30%CDR,your Timewindercankilla
wavein4seconds,andthedamagefromyour PhaseDivecanprocontowers.Combinedwith LichBane,
youcanchunktowershardandtakethemdowninnotimeifleftalone.
SplitpushwithEkkowhenyourteamisabletostallouttheweaknessofsplitpushingisthatitcancreatea4v5if
you'renotthatbigathreat,soateamthatcanstalloutanengagementishelpfulforthisstrategy.Don'tsplit
pushifyou'refarbehind,sincetheycanjustsendonepersontokillyou,whichdoesn'tcreatetheimbalanced
teamfightsyouneedforsplitpushingtobeworthit.
Summary
Thankstojhoijhoi'sMakingaGuideGuide!Icouldn'thavedoneanyofthisalonebecauseIamnotgoodat
computers,sothanksforthehelp!
Also,thankyouforreading!Thisguideisnew,butIputabunchofworkintomakingitgoodsoifyouhave
What are some signs that your team can/can't stall out?
poor waveclear? weaker frontline compared to your
opponents?
I'd still like you to expand a little bit on whent o go in on
team fights. You say that ekko is a utility assassin, yet
the word assassin means that you'll be sneaking past
your opponent's front line to gib the backlline. You don't
really cover anything about flanking, or what to do in
team fights if you flub your assassination attempt. -6
feedback,I'dlovetohearhowIcouldmakeitbetter!Hopefullywecangeta'HallofFame'sectiongoing
eventually!
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