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Camera Work:

Establishing shot
Master shot
Close-up
Mid-shot
Long shot
Wide shot
Two-shot
Aerial shot
Point of view shot
Over the shoulder shot
High angle
Low angle
Canted angle
Pan
Tilt
Track
Crane
Steadicam

Hand-held
Zoom
Reverse-zoom

Shot showing the location the scene is


taking place.
Shot showing where characters/objects
are positioned in a scene.
Showing someone from the shoulders
up
Showing someone from the waist up
Showing someone from head to toe
Showing a wide view of the scene
A shot showing two people
Shot filmed from the air.
A shot showing the perspective of a
character
Shot that is over the shoulder
The camera looks down on someone
The camera looks up on someone
The camera is at a slanted angle
The camera moves from side to side
The camera moves up and down
The camera follows a person or object
The camera moves up or down on a
crane
The camera is strapped to camera
operators body, creates a gliding
effect.
A shaky handheld effect
The camera zooms in or out
The lenses zoom in or out whilst the
camera moves in the opposite direction,
creates the impression that the
background is constantly moving.

Editing:
Cutting
Shot/reverse shot
Eyeline match
Graphic match
Action match
Jump cut
Crosscutting

The process where one shot is replaced


on screen immediately by the next
Cutting back and forth between people
in a conversation
Cutting to show what a character is
looking at.
A similar shape or color linking two
consecutive shots
Cutting to show another angle of the
scene
Cutting out the middle section of a shot
Cutting back and forth between two or

Dissolve
Fade out/fade in
Superimposition
Slow motion
Long take

Fast paced/slow paced

more scenes happening simultaneously.


One shot fades out as the next shot
fades in
The image fades out to a blank screen,
or fades inform a blank screen
One image is placed on top of another
image
Slow motion
A single continuous hot that does not
cut for a n unusual length of time (ex.
Over a minute)
When editing is fast paced the action
will cut rapidly from shot to shot with
each shot lasting only a few seconds,
slow paced editing will involve limited
cutting from shot to shot.

Sound:
Diegetic
Non-diegetic
Sound motif

Sound bridge
Voiceover
Direct address
Sound mix
Ambient sound
Mise-en-en-scene
Location
Set design
Costume
Make up
Props
High key lighting
Low key lighting

Sound originating from a source in the


scene, ex. Dialogue
Sound added in post-production, ex.
Background music
A sound or piece of music associated
with a character, place, or theme, (like
JAWS)
Sound lining the end of one scene and
the beginning of the next.
Dialogue spoken by an unseen
character over related images.
When the actor speaks directly to the
camera
The way in which the different sounds
in a scene are mixed together
Background noise.
Where the scene takes place
How the setting is designed
Clothes worn by the actors
Make up worn by the actors
Objects used in the scene
Bright lighting
Dark lighting

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