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Colorado Academic
Standards
ISTE
Standards
for
Teachers
ISTE
Standards
for Students
Blooms
Taxonomy
Mathematics
1. Number Sense,
Properties, and
Operations
2. Patterns, Functions,
and Algebraic
Structures
Create a
PowerPoint
presentation that
includes math
concepts, as well
s Khan Academy
videos explaining
in detail a
particular
concept.
Students create
their own
PowerPoint
explaining in depth
a math concept
they feel is
challenging, and
then share it with
the class.
2. Design and
develop digital
age learning
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity.
Create a Prezi
including
information
regarding
mathematical
patterns,
functions and
algebraic
structures, and
how the three
relate.
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
2. Design and
develop digital
age learning
experiences and
assessments
b. Develop
technology
Have students
choose a concept
(patterns, functions,
or algebraic
structures) and
create their own
digital presentation
to share with the
class regarding their
topic
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
Understand students
will utilize the
PowerPoint resource
to help them better
understand the
concepts they are
learning about.
Understandstudents
will utilize the Prezi
resource to help them
better understand the
concepts they are
learning
Constructivism
Student Use
Flipped
Classroom
enriched learning
environments that
enable all
students to
pursue their
individual
curiosities and
become
participants in
setting their own
educational goals,
managing their
own learning, and
assessing their
own progress
3. Analysis, Statistics,
and Probability
4. Shape, Dimension,
and Geometric
Relationships
Create an
interactive
smartboard
presentation that
allows students to
explore the
limitations of
statistics and
probability, and
then as a class
reflect and
analyze the
findings/results
2. Design and
develop digital
age learning
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity.
Create a smart
board
presentation that
allows students to
interact with
geometric shapes
to learn the
differences
Have students
calculate statistics
relating to copyright
infringement then
incorporate this
information into a
PowerPoint
2. Communication
and collaboration
a. Interact,
collaborate, and
publish with peers,
experts, or others
employing a variety
of digital
environments and
media
UnderstandStudents
will work together to
utilize the PowerPoint
resource, reinforcing
what they have
learned
between shape,
dimension, and
geometric
relationships
2. Design and
develop digital
age learning
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity
highlighting the
main concepts
2. Communication
and collaboration
a. Interact,
collaborate, and
publish with peers,
experts, or others
employing a variety
of digital
environments and
media
Create a
PowerPoint
presentation
detailing the key
components of
public speaking
2. Design and
develop digital
age learning
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity
Create a
PowerPoint
presentation that
conveys the
importance of
reading for all
purposes
2. Design and
develop digital
age learning
experiences and
3. Research and
information fluency
c. Evaluate and
select information
sources and digital
tools based on the
appropriateness to
specific tasks
Students complete
PowerPoint or Prezi
projects on current
events, and in their
projects they
specify the purpose
for which they must
read to get the most
out of their current
event
1. Creativity and
3. Writing and
Composition
4. Research and
Reasoning
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
The teacher
models writing
and composition
of a storybook
using Storybird.
Students complete
their own Storybird
to understand how
writing and
composition work.
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Create a
PowerPoint to
explain to
students how to
correctly conduct
research and to
include research
into presentations
without
copyrighting
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Students research a
topic and create a
PowerPoint detailing
their topic to share
with the class
making sire to
provide correct
citations according
to Fair Use.
UnderstandStudents
will understand what a
composition in
Storybird is.
Remember and
Apply--Students are
required to remember
what they learned
about copyright and
fair use then use it in
the research they
conduct in any subject
area by correctly
citing the material.
3. Research and
information fluency
b. Locate, organize,
analyze, evaluate,
synthesize, and
ethically use
information from a
variety of sources
and media.
Social Studies
1. History
Create a
PowerPoint
Have students
choose a time in
UnderstandStudents
will use the
presentation
detailing the
history of a
certain time
period
2. Design and
develop digital
age learning
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity
2. Geography
Create a Prezi
presentation
detailing the
basics of
geography.
2. Design and
develop digital
age learning
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity
3. Economics
Teacher creates a
PowerPoint
presentation
modeling the
different
components of
economics
2. Design and
develop digital
age learning
PowerPoint resource
to understand what
took place during a
specific time period in
history
3. Research and
information fluency
b. Locate, organize,
analyze, evaluate,
synthesize, and
ethically use
information from a
variety of sources
and media.
Students find
pictures of a certain
region and
appropriately use
fair use in selecting
which ones to utilize
in a presentation of
the region.
Analyze--Students
analyze the
geographical features
of a given area
5. Digital citizenship
a. Advocate and
practice safe, legal,
and responsible use
of information and
technology.
Students create a
music video
covering a popular
song with lyrics
pertaining to some
component of
economics and then
present the video to
the class
2. Communication
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or processes
4. Civics
experiences and
assessments
a. Design or adapt
relevant learning
experiences that
incorporate digital
tools and
resources to
promote student
learning and
creativity
and collaboration
a. Interact,
collaborate, and
publish with peers,
experts, or others
employing a variety
of digital
environments and
media
Teacher creates
PowerPoint
presentation
detailing the
process bills go
through to
become laws. At
the end of the
video the teacher
shows the school
house rock
episode of how a
bill becomes a law
Students create a
presentation using
either PowerPoint or
Prezi detailing the
balance of power in
government
Evaluate(Identify
Blooms Level) students evaluate the
impact of having
Copyright on federal
government material.
(Explanation)
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Science
1. Physical Science
The teacher
teaches new
concepts through
presentations
created with
PowerPoint or
Prezi
1. Facilitate and
inspire student
learning
and creativity
a. Promote,
support, and
Student creates a
presentation
detailing new
learned concepts
with PowerPoint or
Prezi
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
Understand students
will better understand
the concepts through
the stories created by
the teacher.
2. Life Science
3. Earth Systems
Science
model creative
and innovative
thinking and
inventiveness.
The teacher
teaches new
concepts through
presentations
created with
PowerPoint or
Prezi
1. Facilitate and
inspire student
learning
and creativity
a. Promote,
support, and
model creative
and innovative
thinking and
inventiveness.
Teacher creates a
presentation using
PowerPoint or
Prezi to explain
the different types
of natural
disasters and why
they occur
Student creates a
presentation
detailing new
learned concepts
with PowerPoint or
Prezi
Understand students
will better understand
the concepts through
the stories created by
the teacher.
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes
Students create a
presentation using
PowerPoint or Prezi
to explain recent
geological
occurrences they
find on news
websites.
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
1. Creativity and
innovation
a. Apply existing
knowledge to
generate new ideas,
products, or
processes.
Differentiation
Learning Disabilities EEOs
1. Creativity and
innovation
a. Apply existing
knowledge to
presentation as
elaborate or basic
as they are
comfortable with
and still have a
professional
product in the
end.
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Physical Disabilities
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Gifted/ Talented
Teachers model
how to use a
Students can
research a topic of
presentation to
convey knowledge
on a given topic
3. Model digital
age work and
learning
a. Demonstrate
fluency in
technology
systems and the
transfer of current
knowledge to new
technologies and
situations.
Reflection:
This matrix helped me realize that presentations using PowerPoint or Prezi can be a good way to teach students, as well as a good way for students to learn in and out of the
classroom. For teachers, presentations can be used to overview the general topics that will be covered in class in a given week or for a given day. For students, presentations can
be used as a way of conveying what the have learned to classmates, or of reinforcing what they have learned. Presentations can be made as broad or as in depth as possible,
making them appeal to all types of learners. Overall presentations are a good tool for both teachers and students to use in the classroom.