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Graphs
Nintendo64
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Twitch0815editedthispage13daysago25revisions
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WikiHomePage
GettingStarted
TheNintendo64isa5thgenerationgamingconsolereleasedbyNintendoin1996
FirstInstallation
WiFi
ControllerConfiguration
(RetroArch)
Emulator
Mupen64plus
lr
Mupen64plus
Rom
Folder
Transferringgames(ROMs)
Extension
n64
n64
BIOS
ControllerConfig
ScrapingGames
RuncommandLaunchMenu
.z64.n64
.v64
.z64.n64
.v64
/opt/retropie/configs/n64/InputAutoCfg.ini
none
and
GettingtherightMAMEROMs
UpdatingRetroPie
UsingSSH
/opt/retropie/configs/n64/mupen64plus.cfg
Emulators
none
/opt/retropie/configs/n64/retroarch.cfg
3do
AdventureGameStudio
Amiga
Emulators:Mupen64plus,lrMupen64plus
AmstradCPC
AppleII
AtariST/STE/TT/Falcon
Whilethemupen64pluslibretrocorehastheconvenienceofRetroArchconfigurations,theactual
Atari2600
Mupen64plusdoesbetterwithperformance.
Atari5200and8bitseries
YoucanchoosebetweentheRICE,glesN64andGLideN64videopluginfromtheruncommand
AtariJaguar
menuyoumayhavetotestouteachonetoseewhichworksbestbutyoucanalsocheckthe
compatibilitylistbelow.
NotethatyouneedaRaspberryPi2ifyouwantanydecentN64performanceandeventhenitis
hitandmiss.
Atari7800
AtariLynx
CoCo
Colecovision
Commodore64
Daphne
Dragon32
Dreamcast
ROMS
AcceptedFileExtensions:.z64.n64.v64
PlaceyourNintendo64ROMsin
FinalBurnAlpha
Game&Watch
GameGear
GameBoy
GameBoyColor
GameBoyAdvance
Intellivision
Macintosh
/home/pi/RetroPie/roms/n64
MAME
MasterSystem
Megadrive/Genesis
RomCompatibilityListfeelfreetocontribute!
SecondaryRomCompatibilitylistwithtestingonRaspberryPi3needtomerge2lists.
https://docs.google.com/spreadsheets/d/1Sn3Ks3Xv8cIx3
MESS
MSX
Nintendo64
NintendoDS
NintendoEntertainment
System
NeoGeo
LGCozVFF7wGLagpVG0csWybnwFHXk/edit
NeoGeoPocket
NeoGeoPocketColor
Performance
Lowscreenresolutionarerecommendedtogetbestperformance.PerformancesuffersifHD
resolutionsareused.
PC
PCEngine/TurboGrafx16
PSP
PlayStation1
Saturn
ScummVM
Sega32X
Controls
SegaCD
SegaSG1000
SuperNintendoEntertainment
System
lrMupen64plus
lrMupen64plusutilisesRetroArchconfigurations
Addcustomretroarchcontrolstotheretroarch.cfgfilein
Vectrex
Videopac/Odyssey2
VirtualBoy
WonderSwan
WonderSwanColor
Zmachine
ZXSpectrum
/opt/retropie/configs/n64/retroarch.cfg
FormoreinformationoncustomRetroArchcontrolssee:RetroArchConfiguration
Ports
Baldur'sGate
CaveStory
CommanderKeen
Descent
DOOM
DukeNukem3D
EasyRPGPlayer
Giana'sReturn
Lincity
Lve
KODI
Marathon
Micropolis
MinecraftPiEdition
OpenBOR
OpenTTD
OpenTyrian
OutRunEngine
QuakeSeries
ResidualVM
RickDangerous
PrinceofPersia
Mupen64plus
SuperMarioWar
StartingwithRetroPie3.3Mupen64Plusconfigurationsareautomaticallygeneratedwhenyou
TheUrQuanMasters
configureyourcontrollerforthefirsttimeinemulationstation.Mupen64plusconfigurationsdiffer
fromtheRetroArchconfigslistedaboveandmorecloselymatchtheoriginalphysicalN64
controller.
SuperTux
Warcraft/Starcraft
Wolfenstein3D
ZeldaEngine
Advanced
Configuration
CustomSplashScreens
EmulationStationThemes
ConfigurationEditor
Netplay
Overclocking
MemorySplit
ManualInstallation
Odroid
ArchLinux
Ubuntu15.10x86
RetroPieinstallforOSMCwith
externalmemoryUSBDrive
FavoritesandChildfriendly
EmulationStation
Controllers
XBox360Controller
PS3controller
N64controller
Bluetoothcontroller
SmartphoneGamepad
Wiimotes
WiiUProController(Debian
jessieonly)
XinMoDriver
GPIOControllerModules
Troubleshooting
SoundIssues
SpeedIssues
VideoIssues
Therearetwomainconfigurationfilesthatcanbemodifiedlocatedat:
/opt/retropie/configs/n64/mupen64plus.cfg
and
/opt/retropie/configs/n64/InputAutoCfg.ini
FAQ
Clonethiswikilocally
https://github.com/RetroPie/RetroPie
CloneinDesktop
Examplemupen64plus.cfg
[CoreEvents]
#Mupen64PlusCoreEventsconfigparametersetversionnumber.Pleasedon'tchangethisversionnumber.
Version=1
#SDLkeysymforstoppingtheemulator
KbdMappingStop=27
#SDLkeysymforswitchingbetweenfullscreen/windowedmodes
KbdMappingFullscreen=0
#SDLkeysymforsavingtheemulatorstate
KbdMappingSaveState=286
#SDLkeysymforloadingtheemulatorstate
KbdMappingLoadState=288
#SDLkeysymforadvancingthesavestateslot
KbdMappingIncrementSlot=0
#SDLkeysymforresettingtheemulator
KbdMappingReset=290
#SDLkeysymforslowingdowntheemulator
KbdMappingSpeedDown=291
#SDLkeysymforspeedinguptheemulator
KbdMappingSpeedUp=292
#SDLkeysymfortakingascreenshot
KbdMappingScreenshot=293
#SDLkeysymforpausingtheemulator
KbdMappingPause=112
#SDLkeysymformuting/unmutingthesound
KbdMappingMute=109
#SDLkeysymforincreasingthevolume
KbdMappingIncreaseVolume=93
#SDLkeysymfordecreasingthevolume
KbdMappingDecreaseVolume=91
#SDLkeysymfortemporarilygoingreallyfast
KbdMappingFastForward=102
#SDLkeysymforadvancingbyoneframewhenpaused
KbdMappingFrameAdvance=47
#SDLkeysymforpressingthegamesharkbutton
KbdMappingGameshark=103
#Joystickeventstringforstoppingtheemulator
JoyMappingStop="J0B7/B6,J1B7/B6"
#Joystickeventstringforswitchingbetweenfullscreen/windowedmodes
JoyMappingFullscreen=""
#Joystickeventstringforsavingtheemulatorstate
JoyMappingSaveState="J0B5/B6,J1B5/B6"
#Joystickeventstringforloadingtheemulatorstate
JoyMappingLoadState="J0B4/B6,J1B4/B6"
#Joystickeventstringforadvancingthesavestateslot
JoyMappingIncrementSlot=""
#Joystickeventstringfortakingascreenshot
JoyMappingScreenshot=""
#Joystickeventstringforpausingtheemulator
JoyMappingPause=""
#Joystickeventstringformuting/unmutingthesound
JoyMappingMute=""
#Joystickeventstringforincreasingthevolume
JoyMappingIncreaseVolume=""
#Joystickeventstringfordecreasingthevolume
JoyMappingDecreaseVolume=""
#Joystickeventstringforfastforward
JoyMappingFastForward=""
#Joystickeventstringforpressingthegamesharkbutton
JoyMappingGameshark=""
[InputSDLControl1]
#Mupen64PlusSDLInputPluginconfigparameterversionnumber.Pleasedon'tchangethisversionnumber.
version=2
#Controllerconfigurationmode:0=FullyManual,1=AutowithnamedSDLDevice,2=Fullyautomatic
mode=2
#Specifieswhichjoystickisboundtothiscontroller:1=Nojoystick,0ormore=SDLJoysticknumber
device=0
#SDLjoystickname(orKeyboard)
name="LogitechGamepadF310"
#Specifieswhetherthiscontrolleris'pluggedin'tothesimulatedN64
plugged=True
#Specifieswhichtypeofexpansionpakisinthecontroller:1=None,2=Mempak,5=Rumblepak
plugin=2
#IfTrue,thenmousebuttonsmaybeusedwiththiscontroller
mouse=False
#Scalingfactorformousemovements.ForX,Yaxes.
MouseSensitivity="2.00,2.00"
#TheminimumabsolutevalueoftheSDLanalogjoystickaxistomovetheN64controlleraxisvaluefrom0.ForX,Yaxes.
AnalogDeadzone="4096,4096"
#AnabsolutevalueoftheSDLjoystickaxis>=AnalogPeakwillsaturatetheN64controlleraxisvalue(at80).ForX,Yaxes.For
AnalogPeak="32768,32768"
#Digitalbuttonconfigurationmappings
DPadR="hat(0Right)"
DPadL="hat(0Left)"
DPadD="hat(0Down)"
DPadU="hat(0Up)"
Start="button(7)"
ZTrig="button(5)"
BButton="button(2)"
AButton="button(0)"
CButtonR="axis(3+)"
CButtonL="axis(3)"
CButtonD="axis(4+)"
CButtonU="axis(4)"
RTrig="axis(5)"
LTrig="axis(2)"
Mempakswitch="button(1)"
Rumblepakswitch="button(3)"
#Analogaxisconfigurationmappings
XAxis="axis(0,0+)"
YAxis="axis(1,1+)"
[InputSDLControl2]
#Mupen64PlusSDLInputPluginconfigparameterversionnumber.Pleasedon'tchangethisversionnumber.
version=2
#Controllerconfigurationmode:0=FullyManual,1=AutowithnamedSDLDevice,2=Fullyautomatic
mode=2
#Specifieswhichjoystickisboundtothiscontroller:1=Nojoystick,0ormore=SDLJoysticknumber
device=1
#SDLjoystickname(orKeyboard)
name="LogitechGamepadF310"
#Specifieswhetherthiscontrolleris'pluggedin'tothesimulatedN64
plugged=True
#Specifieswhichtypeofexpansionpakisinthecontroller:1=None,2=Mempak,5=Rumblepak
plugin=2
#IfTrue,thenmousebuttonsmaybeusedwiththiscontroller
mouse=False
#Scalingfactorformousemovements.ForX,Yaxes.
MouseSensitivity="2.00,2.00"
#TheminimumabsolutevalueoftheSDLanalogjoystickaxistomovetheN64controlleraxisvaluefrom0.ForX,Yaxes.
AnalogDeadzone="4096,4096"
#AnabsolutevalueoftheSDLjoystickaxis>=AnalogPeakwillsaturatetheN64controlleraxisvalue(at80).ForX,Yaxes.For
AnalogPeak="32768,32768"
#Digitalbuttonconfigurationmappings
DPadR="hat(0Right)"
DPadL="hat(0Left)"
DPadD="hat(0Down)"
DPadU="hat(0Up)"
Start="button(7)"
ZTrig="button(5)"
BButton="button(2)"
AButton="button(0)"
CButtonR="axis(3+)"
CButtonL="axis(3)"
CButtonD="axis(4+)"
CButtonU="axis(4)"
RTrig="axis(5)"
LTrig="axis(2)"
Mempakswitch="button(1)"
Rumblepakswitch="button(3)"
#Analogaxisconfigurationmappings
XAxis="axis(0,0+)"
YAxis="axis(1,1+)"
ExampleInputAutoCfg.ini
[LogitechGamepadF310]
plugged=True
plugin=2
mouse=False
AnalogDeadzone=4096,4096
AnalogPeak=32768,32768
DPadR=hat(0Right)
DPadL=hat(0Left)
DPadD=hat(0Down)
DPadU=hat(0Up)
Start=button(7)
ZTrig=button(5)
BButton=button(2)
AButton=button(0)
CButtonR=axis(3+)
CButtonL=axis(3)
CButtonD=axis(4+)
CButtonU=axis(4)
RTrig=axis(5)
LTrig=axis(2)
Mempakswitch=button(1)
Rumblepakswitch=button(3)
XAxis=axis(0,0+)
YAxis=axis(1,1+)
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