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Everything
from simple analyses of chemical composition to the transmutation of base metals into
gold is possible using the magic of Matter.
Matter is the study of non-changing Patterns, unlike the changes of Life or the dynamism
of Forces. Matter is a very patient Sphere – after all, your subjects aren’t going to be
going anywhere.
All non-living Patterns that have a form fall into the domain of Matter. Along with
Forces and Life, these three Spheres form and shape the physical world. Matter can be
created or destroyed, and its physical properties drastically altered. At advanced levels, a
Mage could even create magical and impossible materials, giving rise to applications
never before dreamed.
Matter cannot affect anything other than non-living, static Patterns – anything else is the
realm of another Sphere. It cannot create or destroy Matter, merely change its shape and
form (creating something from nothing requires Prime). A Mage is still limited by their
own capabilities and mental capacity – they can’t will a working computer to appear in
one second unless they understand how a computer works in the first place, and are able
to orchestrate the construction with enough speed to get it done in one second. For these
reasons, a Matter Mage often works well with Time, Entropy, or Mind.