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0.0. 3160: init GAS DLL api v.

2012, mv: 1201


0.0. 3160: Started time: 20:49:57
0.0. 3160: Started date: 11/18/10
0.0. 3160: Operation System: Version Undefined
1.2. 3160: module: C:\Program Files\iWin.com\The Tudors\TheTudors.ifn
1.3. 3160: can't unzip gas_debug.zip to temp folder
1.4. 3160: loading...
1.4. 3160: config: gas.dat
1.4. 3160: screen mode: 1024 768
1.4. 3160: loaded region #game_loaded delay: 0, x: 652, y: 38, w: 22, h: 16
1.4. 3160: loaded region #game_loaded delay: 0, x: 360, y: 58, w: 17, h: 17
1.4. 3160: loaded region #game_loaded delay: 0, x: 500, y: 246, w: 14, h: 17
1.4. 3160: loaded region Screen_2 delay: 0, x: 27, y: 21, w: 17, h: 20
1.4. 3160: loaded region Screen_2 delay: 0, x: 980, y: 28, w: 15, h: 20
1.4. 3160: loaded region Screen_2 delay: 0, x: 980, y: 723, w: 15, h: 18
1.4. 3160: loaded region Screen_2 delay: 0, x: 28, y: 725, w: 21, h: 15
1.4. 3160: loaded region Screen_3 delay: 0, x: 326, y: 262, w: 19, h: 19
1.4. 3160: loaded region Screen_3 delay: 0, x: 671, y: 251, w: 20, h: 16
1.4. 3160: loaded region Screen_5 delay: 0, x: 329, y: 164, w: 19, h: 21
1.4. 3160: loaded region Screen_5 delay: 0, x: 645, y: 156, w: 19, h: 18
1.4. 3160: loading config: C:\Users\bebu\AppData\Local\Temp\gas5D09.tmpf39410953
\\gas_game\gas.xml
1.4. 3160: CREATE_CHILD_WINDOW = 1
1.4. 3160: SUBCLASS_GAME_WINDOW = 1
1.4. 3160: ANALYSE_ACTIVATEAPP_MSG = 1
1.4. 3160: NO_CLOSE_AD_IF_APP_INACTIVE = 1
1.4. 3160: HOOK_GETCURSORPOS = 1
1.4. 3160: HOOK_DSOUND = 1
1.4. 3160: HOOK_SHOWCURSOR = 1
1.4. 3160: loading config: C:\Users\bebu\AppData\Local\Temp\gas5D09.tmpf39410953
\\gas_game\hiss.xml
1.4. 3160: hooking dsound.dll...
1.4. 3160: loaded
1.4. 3160: done
1.4. 3160: game is not registered
1.4. 3160: ddraw.dll init
1.4. 5508: thread began
1.4. 5508: thread started...
1.4. 5200: eventsThread begins
1.4. 5200: _gameHWND is NULL
1.4. 5200: render is not registered yet
1.4. 5200: sound is not registered yet
1.4. 5508: ad: servlet url: http://ws.iwin.com/gas/2460218131621770763/246192791
2281704082/0/0/271C6AC40195959DBFA660CFF595959FBD05/39411109
1.4. 5996: ad: begin _checkConnectionThread
1.4. 5996: ad: ADIEManager::_checkConnectionThreadThis
1.4. 5996: ad: _ExecuteServlet: http://ws.iwin.com/gas/2460218131621770763/24619
27912281704082/0/0/271C6AC40195959DBFA660CFF595959FBD05/39411109/html
1.4. 5200: _gameHWND is NULL
1.5. 5200: _gameHWND is NULL
1.5. 5200: _gameHWND is NULL
1.5. 5200: _gameHWND is NULL
1.5. 5200: _gameHWND is NULL
1.6. 5200: _gameHWND is NULL
1.7. 5200: _gameHWND is NULL
1.7. 3160: W_DirectSoundCreate
1.7. 5200: _gameHWND is NULL
1.7. 3160: sound2 module registered : dsound
1.7. 5200: _gameHWND is NULL
1.7. 5200: _gameHWND is NULL
1.8. 5200: _gameHWND is NULL
1.8. 5200: _gameHWND is NULL
1.8. 5200: _gameHWND is NULL
2.0. 5200: _gameHWND is NULL
2.0. 5200: _gameHWND is NULL
2.0. 5200: _gameHWND is NULL
2.0. 5200: _gameHWND is NULL
2.1. 5200: _gameHWND is NULL
2.1. 5200: _gameHWND is NULL
2.1. 5200: _gameHWND is NULL
2.3. 5200: _gameHWND is NULL
2.3. 5200: render is not registered yet
2.3. 5200: _gameHWND is NULL
2.4. 5200: _gameHWND is NULL
2.4. 5200: _gameHWND is NULL
2.4. 5200: _gameHWND is NULL
2.5. 5200: _gameHWND is NULL
2.5. 5200: _gameHWND is NULL
2.5. 5200: _gameHWND is NULL
2.5. 3160: W_DirectDrawCreateEx
2.5. 5200: _gameHWND is NULL
2.6. 5200: _gameHWND is NULL
2.6. 5200: _gameHWND is NULL
2.6. 5200: _gameHWND is NULL
2.7. 5200: _gameHWND is NULL
2.7. 3160: Guid IDirectDraw7
2.7. 3160: GAS_DD7SetCooperativeLevel
2.7. 5200: _gameHWND is NULL
2.7. 5200: _gameHWND is NULL
2.8. 5200: _gameHWND is NULL
2.9. 5200: _gameHWND is NULL
2.9. 5200: _gameHWND is NULL
3.0. 5200: _gameHWND is NULL
3.0. 5200: _gameHWND is NULL
3.0. 5200: _gameHWND is NULL
3.1. 3160: fullscreen mode
3.1. 3160: class name: cprogra~1iwin.comthetud~1thetud~1.ifn_WNDCLASS, window te
xt: The Tudors
3.1. 3160: render module registered : ddraw new - Product ver. 1,0,0,5 File ver.
1,0,0,0
3.1. 5508: game window was changed
3.1. 5508: ShowWindowInfo
3.1. 5508: handle: 1247162 1307ba
3.1. 5508: class: cprogra~1iwin.comthetud~1thetud~1.ifn_WNDCLASS
3.1. 5508: text: The Tudors
3.1. 5508: _CreateChildWindow with parent 1307ba
5.9. 5996: ad: servlet:
5.9. 5996: ad: <result code="200" message="OK">
<gastag ad-type="NeoEdge" default="false">
<first>
<level>1</level>
</first>
<period>3</period>
<max>15</max>
<staticdur>45</staticdur>
<maxwait>10</maxwait>
<fwidth>800</fwidth>
<fheight>575</fheight>
</gastag>
</result>
5.9. 5996: ad: period = 180
5.9. 5996: ad: maxCount = 15
5.9. 5996: ad: staticDurInSec = 45
5.9. 5996: ad: maxDelay = 600000
5.9. 5996: ad: _adWidth = 800
5.9. 5996: ad: _adHeight = 575
5.9. 5996: ad: end _checkConnectionThread
5.9. 5508: ad: ad is available. force ad in: 595 seconds
6.1. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: !!!Wrong surface size!!!
6.2. 3160: checking display... (current state: unknown), bytes per pixel = 4, pi
xels = 125b0000, width = 1024, height = 768, pitch = 4096
6.2. 3160: _framebufferWidth changed from: 0 to 1024
6.2. 3160: checking display... (current state: unknown), bytes per pixel = 4, pi
xels = 125b0000, width = 1024, height = 768, pitch = 4096
6.2. 3160: _framebufferHeight changed from: 0 to 768
6.2. 3160: checking display... (current state: unknown), bytes per pixel = 4, pi
xels = 125b0000, width = 1024, height = 768, pitch = 4096
6.2. 3160: _framebufferBytesPerPixel changed from: 0 to 4
6.8. 3160: !!!Wrong surface size!!!
6.8. 3160: !!!Wrong surface size!!!
6.8. 3160: !!!Wrong surface size!!!
8.0. 5508: ad: ad is available. force ad in: 593 seconds
10.0. 5508: ad: ad is available. force ad in: 591 seconds
10.2. 3160: !!!Wrong surface size!!!
12.0. 5508: ad: ad is available. force ad in: 589 seconds
14.0. 5508: ad: ad is available. force ad in: 587 seconds
16.0. 5508: ad: ad is available. force ad in: 585 seconds
18.1. 5508: ad: ad is available. force ad in: 583 seconds
20.1. 5508: ad: ad is available. force ad in: 581 seconds
20.5. 3160: !!!Wrong surface size!!!
20.5. 3160: !!!Wrong surface size!!!
22.1. 5508: ad: ad is available. force ad in: 579 seconds
24.1. 5508: ad: ad is available. force ad in: 577 seconds
26.1. 5508: ad: ad is available. force ad in: 575 seconds
26.6. 3160: !!!Wrong surface size!!!
26.6. 3160: !!!Wrong surface size!!!
28.2. 5508: ad: ad is available. force ad in: 573 seconds
30.2. 5508: ad: ad is available. force ad in: 571 seconds
30.9. 3160: !!!Wrong surface size!!!
31.1. 3160: !!!Wrong surface size!!!
31.3. 3160: !!!Wrong surface size!!!
31.6. 3160: !!!Wrong surface size!!!
31.8. 3160: !!!Wrong surface size!!!
32.1. 3160: !!!Wrong surface size!!!
32.2. 5508: ad: ad is available. force ad in: 569 seconds
32.3. 3160: !!!Wrong surface size!!!
32.5. 3160: !!!Wrong surface size!!!
32.8. 3160: !!!Wrong surface size!!!
33.0. 3160: !!!Wrong surface size!!!
33.0. 3160: !!!Wrong surface size!!!
33.3. 3160: !!!Wrong surface size!!!
33.3. 3160: !!!Wrong surface size!!!
33.5. 3160: !!!Wrong surface size!!!
33.8. 3160: !!!Wrong surface size!!!
34.0. 3160: !!!Wrong surface size!!!
34.2. 3160: !!!Wrong surface size!!!
34.2. 5508: ad: ad is available. force ad in: 567 seconds
34.5. 3160: !!!Wrong surface size!!!
34.5. 3160: !!!Wrong surface size!!!
34.7. 3160: !!!Wrong surface size!!!
34.7. 3160: !!!Wrong surface size!!!
35.0. 3160: !!!Wrong surface size!!!
35.2. 3160: !!!Wrong surface size!!!
35.4. 3160: !!!Wrong surface size!!!
35.5. 3160: !!!Wrong surface size!!!
35.7. 3160: !!!Wrong surface size!!!
35.9. 3160: !!!Wrong surface size!!!
36.0. 3160: !!!Wrong surface size!!!
36.2. 3160: !!!Wrong surface size!!!
36.2. 3160: !!!Wrong surface size!!!
36.2. 3160: !!!Wrong surface size!!!
36.2. 3160: !!!Wrong surface size!!!
36.3. 5508: ad: ad is available. force ad in: 565 seconds
36.4. 3160: !!!Wrong surface size!!!
36.4. 3160: !!!Wrong surface size!!!
36.4. 3160: !!!Wrong surface size!!!
36.5. 3160: !!!Wrong surface size!!!
36.5. 3160: !!!Wrong surface size!!!
36.7. 3160: !!!Wrong surface size!!!
36.9. 3160: !!!Wrong surface size!!!
37.2. 3160: !!!Wrong surface size!!!
37.4. 3160: !!!Wrong surface size!!!
37.6. 3160: !!!Wrong surface size!!!
37.6. 3160: !!!Wrong surface size!!!
37.9. 3160: !!!Wrong surface size!!!
38.3. 5508: ad: ad is available. force ad in: 563 seconds
38.4. 3160: !!!Wrong surface size!!!
38.4. 3160: !!!Wrong surface size!!!
38.7. 3160: !!!Wrong surface size!!!
38.9. 3160: !!!Wrong surface size!!!
39.1. 3160: !!!Wrong surface size!!!
39.3. 3160: !!!Wrong surface size!!!
39.6. 3160: !!!Wrong surface size!!!
39.8. 3160: !!!Wrong surface size!!!
40.0. 3160: !!!Wrong surface size!!!
40.3. 3160: !!!Wrong surface size!!!
40.3. 5508: ad: ad is available. force ad in: 561 seconds
40.3. 3160: !!!Wrong surface size!!!
40.5. 3160: !!!Wrong surface size!!!
40.8. 3160: !!!Wrong surface size!!!
41.0. 3160: !!!Wrong surface size!!!
41.2. 3160: !!!Wrong surface size!!!
41.4. 3160: !!!Wrong surface size!!!
41.7. 3160: !!!Wrong surface size!!!
41.9. 3160: !!!Wrong surface size!!!
42.1. 3160: !!!Wrong surface size!!!
42.3. 5508: ad: ad is available. force ad in: 559 seconds
42.4. 3160: !!!Wrong surface size!!!
42.4. 3160: !!!Wrong surface size!!!
42.4. 3160: !!!Wrong surface size!!!
42.6. 3160: !!!Wrong surface size!!!
42.8. 3160: !!!Wrong surface size!!!
42.8. 3160: !!!Wrong surface size!!!
42.9. 3160: !!!Wrong surface size!!!
43.1. 3160: !!!Wrong surface size!!!
43.1. 3160: !!!Wrong surface size!!!
43.1. 3160: !!!Wrong surface size!!!
43.1. 3160: !!!Wrong surface size!!!
43.3. 3160: !!!Wrong surface size!!!
43.5. 3160: !!!Wrong surface size!!!
43.8. 3160: !!!Wrong surface size!!!
43.8. 3160: !!!Wrong surface size!!!
44.0. 3160: !!!Wrong surface size!!!
44.3. 3160: !!!Wrong surface size!!!
44.3. 3160: !!!Wrong surface size!!!
44.3. 5508: ad: ad is available. force ad in: 557 seconds
44.5. 3160: !!!Wrong surface size!!!
44.8. 3160: !!!Wrong surface size!!!
45.0. 3160: !!!Wrong surface size!!!
45.2. 3160: !!!Wrong surface size!!!
45.3. 3160: post event: good_place
45.3. 5508: received event, name: good_place
45.3. 5508: ad: we will show ad 'unknown' in: 0 ms
45.3. 5508: ad: IsNeedShowAD point 2
45.3. 5508: Lock game
45.3. 5508: render2...
45.3. 5508: ok
45.3. 5508: sound2...
45.3. 5508: ok
45.3. 5508: SetCursorPos 512 384
45.3. 5508: ad: ADIEManager::CheckConnection
45.3. 5508: ad: _ExecuteServlet: http://ws.iwin.com/gas/2460218131621770763/2461
927912281704082/0/0/271C6AC40195959DBFA660CFF595959FBD05/39411109/html
45.3. 1248: _fadeControlThread begins
45.3. 1248: update sound 1.000000
45.3. 3160: CopyGameSurface
45.3. 3160: CopyGameSurface 1024 4096
45.4. 1248: update sound 0.935294
45.5. 1248: update sound 0.880588
45.6. 1248: update sound 0.816471
45.7. 1248: update sound 0.761176
45.8. 1248: update sound 0.705882
45.9. 1248: update sound 0.641765
46.0. 1248: update sound 0.587059
46.1. 1248: update sound 0.522353
46.2. 1248: update sound 0.467647
46.3. 1248: update sound 0.412353
46.4. 1248: update sound 0.348235
46.5. 1248: update sound 0.292941
46.6. 1248: update sound 0.228824
46.7. 1248: update sound 0.174118
46.7. 5508: ad: servlet:
46.7. 5508: ad: <result code="200" message="OK">
<gastag ad-type="NeoEdge" default="false">
<first>
<level>1</level>
</first>
<period>3</period>
<max>15</max>
<staticdur>45</staticdur>
<maxwait>10</maxwait>
<fwidth>800</fwidth>
<fheight>575</fheight>
</gastag>
</result>
46.7. 5508: ad: period = 180
46.7. 5508: ad: maxCount = 15
46.7. 5508: ad: staticDurInSec = 45
46.7. 5508: ad: maxDelay = 600000
46.7. 5508: ad: _adWidth = 800
46.7. 5508: ad: _adHeight = 575
46.7. 5508: if (_adManager->IsTimeForAD())
46.7. 5508: GASImpl::_SetupShowAD
46.7. 5508: ad: init AdIE
46.7. 5508: ad: url: http://ws.iwin.com/gas/2460218131621770763/2461927912281704
082/0/0/271C6AC40195959DBFA660CFF595959FBD05/39411109/html, width: 800, height:
575
46.7. 5508: post event: navigate
46.7. 5508: ad: done
46.8. 1248: update sound 0.118824
46.9. 1248: update sound 0.054706
47.0. 1248: update sound 0.000000
47.6. 5508: received event, name: navigate
47.6. 5508: ad: showing ad...
48.0. 5508: ad: download completed
49.6. 5508: ad: showing ad...
51.7. 5508: ad: showing ad...
53.7. 5508: ad: showing ad...
55.7. 5508: ad: showing ad...
57.7. 5508: ad: showing ad...
59.8. 5508: ad: showing ad...
61.8. 5508: ad: showing ad...
63.8. 5508: ad: showing ad...
65.9. 5508: ad: showing ad...
67.9. 5508: ad: showing ad...
69.9. 5508: ad: showing ad...
72.0. 5508: ad: showing ad...
74.1. 5508: ad: showing ad...
74.6. 5508: ad: DISPID_DOCUMENTCOMPLETE
74.6. 5508: ad: GetAdRemainingTime 18558
76.1. 5508: ad: showing ad...
78.2. 5508: ad: showing ad...
80.2. 5508: ad: showing ad...
82.2. 5508: ad: showing ad...
84.3. 5508: ad: showing ad...
86.3. 5508: ad: showing ad...
88.4. 5508: ad: showing ad...
90.5. 5508: ad: showing ad...
92.5. 5508: ad: showing ad...
93.1. 5508: post event: completed
93.1. 5508: received event, name: completed
93.2. 5508: closing ad
93.2. 5508: ad: IEAtl::Delete
93.2. 5508: ad: IEAtl::~IEAtl
93.2. 5508: ad: ReleaseAD _lastAdCompleted: 39502963
93.2. 5508: ad: ReleaseAD _nextAdAfterTick: 39682963
93.2. 5508: unlock game begin
94.1. 5508: _cursorCounter before unhide = 0
94.1. 5508: render2...
94.1. 5508: ok
94.1. 5508: sound2...
94.1. 5508: ok
94.1. 5508: game has focus
94.2. 1248: update sound 0.064118
94.3. 1248: update sound 0.119412
94.4. 1248: update sound 0.183529
94.5. 1248: update sound 0.238235
94.5. 5508: ad: next ad will available in 178 s
94.6. 1248: update sound 0.293529
94.7. 1248: update sound 0.357647
94.8. 1248: update sound 0.412941
94.9. 1248: update sound 0.477059
95.0. 1248: update sound 0.532353
95.1. 1248: update sound 0.596471
95.2. 1248: update sound 0.651176
95.3. 1248: update sound 0.706471
95.4. 1248: update sound 0.770588
95.5. 1248: update sound 0.825882
95.6. 1248: update sound 0.890000
95.7. 1248: update sound 0.945294
95.8. 1248: update sound 1.000000
96.0. 1248: _fadeControlThread ends
96.5. 5508: ad: next ad will available in 176 s
98.6. 5508: ad: next ad will available in 174 s
100.6. 5508: ad: next ad will available in 172 s
102.6. 5508: ad: next ad will available in 170 s
104.6. 5508: ad: next ad will available in 168 s
106.6. 5508: ad: next ad will available in 166 s
108.6. 5508: ad: next ad will available in 164 s
110.6. 5508: ad: next ad will available in 162 s
112.6. 5508: ad: next ad will available in 160 s
114.7. 5508: ad: next ad will available in 158 s
116.7. 5508: ad: next ad will available in 156 s
118.7. 5508: ad: next ad will available in 154 s
120.7. 5508: ad: next ad will available in 152 s
122.7. 5508: ad: next ad will available in 150 s
124.8. 5508: ad: next ad will available in 148 s
126.8. 5508: ad: next ad will available in 146 s
128.8. 5508: ad: next ad will available in 144 s
130.8. 5508: ad: next ad will available in 142 s
132.8. 5508: ad: next ad will available in 140 s
134.8. 5508: ad: next ad will available in 138 s
136.8. 5508: ad: next ad will available in 136 s
138.9. 5508: ad: next ad will available in 134 s
140.9. 5508: ad: next ad will available in 132 s
140.9. 3160: GAS_DD7SetCooperativeLevel
141.8. 3160: window mode
141.8. 3160: class name: cprogra~1iwin.comthetud~1thetud~1.ifn_WNDCLASS, window
text: The Tudors
141.8. 3160: render module registered : ddraw new - Product ver. 1,0,0,5 File ve
r. 1,0,0,0
142.0. 5508: GM_ProcessingWM_ACTIVATEAPP 0 0
142.0. 5508: _isForeground changed to: false
142.0. 5508: GM_ProcessingWM_ACTIVATEAPP 0 1
142.0. 3160: ddraw.dll destroy
142.0. 3160: destroy GAS DLL
142.0. 3160: GASImpl::~GASImpl
142.0. 3160: deleting temp folder: C:\Users\bebu\AppData\Local\Temp\gas5D09.tmpf
39410953\

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