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ANIMATION on a BUDGET
JEFF CAPPLEMAN
Success Strategies from a former Disney Artist
12 Keys to World Class Animation on a Budget
Key 1 Automation - There are 129,600 frames in a feature film...Are you sure
you’ll do it by hand?
Key 6 Solid Preproduction Designs and Models - The “trickle down” theory
Key 7 Concept and Script designed for Leverage - Your “fast track” to success
Key 10 Cooperation and Outsourcing - If you can’t beat ‘em, join ‘em!
Key 12 Simplify and Stylize - Don’t just say “Add more Radiosity!”
Automation – A feature film has over 129,600 frames...Are you sure you’ll do it by hand?
Automation can take any production to For instance, when a scene was ready to be lit
a whole new level. Any task that can be auto- – a single click would check all the appropriate
mated frees up time for artists to create more, render parameters and settings, make sure the
refine more and achieve more in a shorter time cameras were set properly with the correct as-
period. pect ratio, the antialiasing was okay, the scene
In my very first job at my very first was optimized and so on. In fact some stu-
studio, their meager resources were barely dios have taken it further – instead of a single
enough to finish a single project, let alone the mouse click, the file is automatically checked
frantic times when we worked on two or three as part of the render farm submission process.
projects at a time. So we automated to make “The first rule of any technology used in a
the very best use of these limited resources. I business is that automation applied to an efficient
wrote a simple script that would check to see if operation will magnify the efficiency. The second is
a new frame was rendered. If so, it was auto- that automation applied to an inefficient operation
matically output to video, then archived on a will magnify the inefficiency.”
backup tape and removed from the hard disk. - Bill Gates
Suddenly our puny hard drive had more than One side benefit to automation is
enough capacity! Just by taking a bit of time increased consistency and reduction of hu-
to automate a simple procedure. man error. Who likes doing repetitive tasks
A more advanced level would be longer anyway? Those are the tasks where we make
duration projects I have worked on. Every art- the most mistakes and those are also the tasks
ist’s repetitive tasks were analyzed and wher- that are the easiest to automate!
ever possible reduced to a single mouse click.
It’s very tempting for inexperienced enough, several hours later, the plane touches
productions to start a new project and move in down at exactly the time predicted when it
a very linear fashion from start to end. first became airborne upon leaving Chicago.
This isn’t the best way to achieve the The entire journey has been a process or ap-
most in the shortest amount of time. proximations and course adjustments.”1
A holistic approach gives you much Apply that idea to animation produc-
better value for your production dollar. tion. Rough it out, course correct, polish it
By holistic approach, what I would more, course correct and so on. Typically you
suggest is going through the entire production might go through the following stages:
quickly and roughing it out – rough audio,
rough visuals, and quick sketches. Once you 1. Rough story sketches
see the entire project as a whole, then adjust it, 2. 3D layout stills
make changes and improvements as needed. 3. Still characters with simple motion and
Polish it up to more polished sketches, tighter camera moves
edits and smoother audio. 4. Rough Animation
Brain Tracy relates a story: “When an 5. Final animation
airplane leaves Chicago for Los Angeles, it is 6. Lighting tests
off course 99 percent of the time. This is nor- 7. Final composite
mal and natural and to be expected. The pilot
makes continual course corrections, a little to Every studio has their own process.
the north, a little to the south. The pilot con- And it doesn’t necessarily mean that one stage
tinually adjusts altitude and throttle. And sure 1 Brian Tracy , Take Action, Nightingale-Conant,
2007. http://www.nightingale.com/AE_Article~i~304~a
rticle~TakeAction.aspx
of production must be limited to the progress a higher-end production for a lower expendi-
of the other scenes in the project. If the proj- ture.
ect demands it, one section could be advanced Normally this type of holistic produc-
far along in the process. In fact, to test and tion works best for long format projects. How-
refine your process, it’s important to take a ever, even short television commercial projects
small segment all the way through the produc- can benefit.
tion cycle. There was a commercial studio that
Holistic production isn’t meant to had never tried this approach before. Their
restrict, it’s meant to expand your possibilities. national television campaign had an extremely
When you make changes at a very early tight deadline and had to be done quickly and
stage in production – it’s very easy and flexible more importantly, to the satisfaction of the
to make large, significant changes. Later in client. The head of the studio was concerned.
the production, as you refine more and more, He had no idea how this could possibly be
it becomes difficult to make big changes. So done in time and started calling people in
by looking at the whole picture and making to work weekends. “How do you do it on
realizations like: “Oh, this scene doesn’t work. television production? Jeff, you have a great
What if we shuffled the scenes around and background in television. How do they get so
told the story in this order instead?” - you’ll much animation done so quickly with so few
have saved so much time and have been so effi- revisions? How do they get it right the first
cient with your resources that you’ll have more time?” So, I explained this concept of holistic
time, energy and finances for more experimen- production. And he said, “Let’s try it! Let’s
tation and improvements. You’ll end up with make it work for a television commercial!”
“Our Age of Anxiety is, in great part, the re- ten over the years to solve a huge variety of
sult of trying to do today’s job with yesterday’s tools production problems. Whenever he hits a new
and yesterday’s concepts.” problem, he writes a new script and adds it to
- Marshall McLuhan his ever-growing toolbox.
The longer format your animation is, Whether it’s a custom created intranet
the more crucial this very important key to database, pieces of paper that artists fill out
success is. It can benefit productions of any by hand, an animatic or simply a whiteboard
length. When you’re working on a feature with everything spelled out on it, choose the
film with over 1,500 shots, it becomes impera- method that best suits your production.
tive that there is an organized asset library, an
it?”
- Steven Wright
ule?
Render time is the most vital key to en- complex area light setup that took a long time
abling a production to finish ahead of sched- to render. The client fell in love with the look,
ule. and I had to find a faster way to achieve this
The key areas to look at when optimiz- same result.
ing your render times are the lighting, the By separating the characters from their
models and the textures. Other optimizations environment, I achieved the look that this cli-
in the render engine and render settings can ent loved while keeping the render time short.
be done to further boost your render speed. The production finished under budget and
Breaking up complex scenes into layers can ahead of schedule.
also speed up rendering, especially in situa-
full capacity.
optimize.
Andrew is a genius modeler. He’s given production. Airdates can’t be changed. And
an impossible task – he’s got to built what is when it comes down to “crunch time” - the
by far the most detailed, most complicated animation, rendering and compositing teams
model in the history of this television series. bear the pressure of delivering the final results
He has a couple of rough design sketches. And on time.
he has not nearly enough time to finish the To achieve a successful production –
job. one that finishes on time and on budget, it’s
Somehow Andrew does it! It looks crucial to optimize the pre-production and
amazing. And in fact, it’s one of the most design stage as much as possible.
memorable models from the show. The toy In fact the design and pre-production
company recreates it, in all it’s complex glory, are more important. It’s more important to
and it’s a hot-selling toy. make sure everything is optimized, efficient,
Meanwhile, the pressure is still on. organized and done according to protocol.
Stephanie is faced with delivering the show on Whatever is done in the early stages of
time. She’s animating all the scenes with this production trickles down to the later stages.
particular model. And it’s her worst night- To ensure the success of the entire pro-
mare! The model doesn’t render correctly, it’s duction, allow more time for the early stages.
a mishmash of components cobbled together They must get it right the first time – it pays
without rhyme or reason. It’s taking her five to be more demanding at this stage. Make
times as long as her other scenes that don’t sure that the script, designs and models are
contain this “amazing” model. conducive to efficient production.
Deadlines are crucial in television series So what happened with Andrew and his
Concept and Script Designed for Leverage – Your “fast track” to success
The concept and script stage is a power- nowadays is trying to go where live action is.”
ful leverage point that can launch your entire - Don Bluth
production to success.
This principle has been used since the Television productions have used this
dawn of animation in the 19th century and is key effectively as well.
still relevant to this day. Most of the television productions I
Let’s take the familiar story of a father have worked on will flag certain episodes as
who is trying to find his lost son. It could be “fast track” episodes. These episodes have a
a realistically rendered human father search- story that’s conceptually conducive to faster,
ing through a crowded Times Square at lunch easier production. Note that the storyline of
hour. Or it could be a stylized fish who’s these episodes is not weaker or sacrificed in
searching through shipwrecks and coral reefs. any way. More often than not, the story needs
Both environments contain the potential for to be more compelling than a regular episode.
a dramatic, effective and compelling story. For example, in one “fast track”
One choice will make for a smoother, easier episode, all of the characters were driving in
and more efficient production – and the time, vehicles almost the entire time. So the anima-
energy and energy saved can be poured into tors only had to animate from the waist up –
making the end result even more luscious, sometimes just the face and head. The steer-
richly-detailed and visually delightful. ing wheel and car animation is fairly easy and
A perfect example of this key applied in and minimize their weaknesses by designing a
a real production is the world’s first computer concept and story with this key in mind.
animated television series, “ReBoot!”. At the
tion.
Just like an apple tree, if you’re not a large library of resource materials. Every-
growing, you’re dying. Because technology thing from Gnomon educational DVD’s to
changes so quickly in this industry it’s crucial Hollywood films can help people learn new
to stay educated and learn new tools as they techniques, tricks, tips and ideas.
come out in order to stay on top of the latest
developments.
Some productions attempt to create iting. You can change the color, focus, bright-
everything in camera. Other studios have real- ness and appearance of just that particular ele-
ized the power of compositing. ment without affecting any other parts of the
You can receive much more processing image. Or if a re-render is necessary, instead of
power by breaking a large environment or a re-rendering everything, you will save time by
complex model into layers. Suppose you have only rendering the required element.
a complex model which can’t be rendered all Some productions even go as far as us-
at once. There isn’t enough memory to ren- ing compositing to facilitate lighting. Lights
der it efficiently. The model is broken into 5 are rendered each as a separate pass, then com-
manageable chunks and rendered separately, bined in the compositing system. You can
then composited together. By doing this, it’s vary the color and intensity of each light at
almost as if you have a computer with 5 times the compositing stage. Why would you want
the capacity. to do this? Because you can tweak and refine
Not only does layering allow you to to a much higher level in a shorter time. The
break through limitations imposed by hard- composing system will give you feedback in
ware, it allows you more flexibility to accom- seconds, whereas receiving the same feedback
modate client changes. as a 3D render will take minutes. This exciting
When an image is divided into a num- leverage point can dramatically increase your
ber of layers, suddenly you have a lot more production’s visual quality.
control. If you need to change only a specific During a job interview, the head of pro-
portion of the scene – and it’s on it’s own layer duction explained to me that at his insistence
– then you have tremendous power in compos- there was going to be very little compositing
be outsourced.
“I am an animator. I feel like I’m the man- entire pipeline was clogged, complicated and
ager of an animation cinema factory. I am not an in need of streamlining. There was no central
executive. I’m rather like a foreman, like the boss location of files – no model library – just a
of a team of craftsmen. That is the spirit of how I mishmash of scene files saved locally on each
work.” artist’s machine.
- Hayao Miyazaki What a mess!
An executive producer sat beside me process, and stylize the look of the sword more
during the screening of his latest animated toward 2D anime rather than 3D.
feature length film, and I could sense the That’s exactly what we did. We came
dark clouds of frustration, dishevelment and up with a couple of approaches. One was a 2D
disappointment billowing around him. He glimmering flash that was added to the blades
felt completely powerless. The artists were to enhance the shiny look. And the other
banging their heads against their screens try- was a combination of anisotropic reflections
ing every trick, technique and tip in the book (rather than raytracing) with an extra light as-
again and again, yet the animation still wasn’t sociated to the sword only to give it that extra
convincing enough. It didn’t look real. sheen.
“Add more radiosity!” he exclaimed. Because the technology now can create
“Add more raytracing! Add more HDRI! Add renders that look photo-realistic, many people
more caustics!” Hands waving madly through in our industry get caught up in the philoso-
the air, he left me with “Jeff, just do whatever phy that photo-realistic animation means “bet-
it takes to make our swords look as if they ter” animation.
were made from real metal. Even 2D anime Regardless of what style is being used
swords look better than our 3D CGI swords!” to tell the story – it’s ultimately the story and
When you’ve tried every technique, every characters that make an animation great.
new development, every latest plug-in and you’re “Because good writing in a TV cartoon is
still not pleased with the results – it may be time to so rare, I think the animation on ‘The Simpsons’ is
simplify or stylize. often overlooked.”
Why not do just that? Simplify the - Matt Groening
anything style-wise.
more profitable.
mator to animate a character in the IMAX 3D format. This initial test paved the way for two IMAX
Ridefilms -”Journey into Chaos” and “ReBoot the Ride” (winner of IAAPA’s Best New Ride Concept
in 1997).
Mr. Cappleman holds a degree in Mathematics from the University of Waterloo, and a di-