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Personal Info

Name: ____________________________ Player: ____________________________


Race: _____________________________ Religion: __________________________
Alignment: _____ Looks: _______________________________________________
Ema’s Character Sheet 1.7
Age: ______ Weight: _______ Height: _______ Size: ____ Gender: ____

Classes Saving Throws


T OTAL BASE ABILITY MISC TEMP

Fortitude ___ + ___ + ___


_____ = ___ + CON
Reflexes DEX + ___ + ___
_____ = ___ + ___
Bbn Brd Clr Drd Ftr Mnk Pal Rgr Rog Sor Wiz _______ _______ _______ Total
HD:12 HD:6 HD:8 HD:8 HD:10 HD:8 HD:10 HD:8 HD:6 HD:4 HD:4 Will WIS + ___ + ___
_____ = ___ + ___
BSP:4 BSP:6 BSP:2 BSP:4 BSP:2 BSP:4 BSP:2 BSP:6 BSP:8 BSP:2 BSP:2 Other/Prestige Classes
Spell Resistance: _____ Power Resistance: _____
Experience: ____________ XP Penalty: _____ Next Level: ____________ Damage Reduction: ___________________________

Abilities Notes: ______________________________________


Armor
_____________________________________________
ABILITY MODIFIER TEMP MODIFIER
_____________________________________________
STR Base ____
10 +
Strength
Dexterity ____ + Skills
DEX AC ________ ____ +
Dexterity SKILL NAME TOTAL RANK ABILITY MISC
CON ________ ____ +
Constitution ________ ____ +  Appraise (C) ____ = ___ + ___
INT + ___

________ ____ +  Balance (C) ____ = ___ + ___


DEX + ___
*
INT  Bluff (C) ____ = ___ + ___
CHA + ___
Intelligence ________ ____ +  Climb (C) ____ = ___ + ___
STR + ___
*
WIS  Concentration (C) ____ = ___ + ___
CON + ___
Wisdom Flat-footed: ______ vs. Touch Attacks: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
CHA _________ : ______ ___________: ______  Craft (___________) (C) ____ = ___ + ___
INT + ___
Charisma
AC Max Check Arcane
Decipher Script (C) ____ = ___ + ___
INT + ___
Armor / Shield Value Dex Penalty Failure  Diplomacy (C) ____ = ___ + CHA
___ + ___
Hit Points  ________________ ____ ____ ____ ____ Disable Device (C) ____ = ___ + ___
INT + ___
 Disguise (C) ____ = ___ + ___
CHA + ___
 ________________ ____ ____ ____ ____
 Escape Artist (C) ____ = ___ + ___
DEX + ___
*
 ________________ ____ ____ ____ ____
 Forgery (C) ____ = ___ + ___
INT + ___
HP Current  ________________ ____ ____ ____ ____

[ ][ ]
Notes: ________________________
Total: ____

Notes: ___________________________________
_________________________________________
____ ____ ____




Gather Information
Handle Animal
Heal
Hide
(C)
(C)
(C)
(C)
____ = ___ + ___
CHA + ___
____ = ___ + ___
CHA + ___
____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
*
 Intimidate (C) ____ = ___ + CHA
___ + ___
 Jump (C) ____ = ___ + ___
STR + ___
*
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Combat Knowledge(___________) (C) ____ = ___ + ___
INT + ___
AB. M ISC S IZE B ASE T OTAL AB. M ISC S IZE B ASE T OTAL AB. M ISC SZ. M. BASE T OTAL Knowledge(___________) (C) ____ = ___ + ___
INT + ___
Knowledge(___________) (C) ____ = ___ + ___
INT + ___
___+ ___+ ___+
Melee ___
1st = ____ ___+ ___+ ___+
Ranged ___
1st = ____ ___+ _
Grapple  Listen (C) ____ = ___ + ___
WIS + ___
678

678

___+ ___+ ___+ ___


2nd = ____ ___+ ___+ ___+ ___
2nd = ____  Move Silently (C) ____ = ___ + ___
DEX + ___
*

___+
STR ___+ ___+ ___
3rd = ____ ___+
DEX ___+ ___+ ___
3rd = ____ ___+
STR ___+ ___+ ___ = ____ Open Lock (C) ____ = ___ + ___
DEX + ___
 Perform (___________) (C) ____ = ___ + CHA
___ + ___
___+ ___+ ___+ ___
4th = ____ ___+ ___+ ___+ ___
4th = ____
 Perform (___________) (C) ____ = ___ + CHA
___ + ___
Profession (___________) (C) ____ = ___ + ___
WIS + ___
Initiative 2-Hand Attack: ____ / ____ Speed: _______________ Profession (___________) (C) ____ = ___ + ___
WIS + ___
___+ _ Notes: __________________________________________________  Ride (C) ____ = ___ + ___
DEX + ___
______________________________________________________________________________  Search (C) ____ = ___ + ___
INT + ___
___+
DEX ___ = ____
______________________________________________________________________________  Sense Motive (C) ____ = ___ + ___
WIS + ___
Sleight of Hand (C) ____ = ___ + ___
DEX + ___
*
Spellcraft (C) ____ = ___ + ___
INT + ___
Weapons  Spot (C) ____ = ___ + ___
WIS + ___
 Survival (C) ____ = ___ + ___
WIS + ___
N AME MODIFIED ATTACKS FEAT M ISC D AMAGE C RITICAL R ANGE S Z/TYPE
 Swim (C) ____ = ___ + ___
STR + ___
**
Tumble (C) ____ = ___ + ___
DEX + ___
*
__________________
Unarmed Strike ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Use Magic Device (C) ____ = ___ + ___
CHA + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____  Use Rope (C) ____ = ___ + ___
DEX + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ __________________ (C) ____ = ___ + ___ + ___
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ (C) Class Skill  Untrained Skill
__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____ Max. Rank: ____ / ____ * Armor Penalty

__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____


__________________ ___/___/___/___/___ ___ ___ ________ ______ ____ ____
Notes: _______________________________________________________________________
Languages
______________________________________________________________________________
______________________________________________________________________________ Literacy 
_____________________________________________
  
Ammunition:   
_____________________________________________
   _____________________________________________
Feats Equipment
ITEM NAME WEIGHT

General Feats  Mounted Combat*  Two-Weap. Defense* Regional Feats Head ________________________ ___
 Acrobatic  Mounted Archery*  Impr. Two-W. Fight.*  Arcane Schooling Eyes ________________________ ___
 Agile  Ride-By Attack*  Great. Two-W. F.*  Artist Cloak ________________________ ___
 Alertness  Spirited Charge*  Weapon Finesse*  Axethrower Amulet ________________________ ___
 Animal Affinity  Trample*  Weapon Focus*  Blooded
 Natural Spell ____________________  Bloodline of Fire
Robe ________________________ ___
 Arcane Preparation Vest ________________________ ___
 Armor Profic., Light  Negotiator ____________________  Bullheaded
Bracers ________________________ ___
 Armor Profic., Med.  Nimble Fingers  Greater Weap. Focus*  Cosmopolitan
 Armor Profic., H.  Persuasive __________________  Dauntless Gloves ________________________ ___
 Athletic  Point Blank Shot* __________________  Daylight Adaptation Rings ________________________ ___
 Blind-Fight*  Far Shot*  Weapon Specializat.*  Discipline ________________________ ___
 Combat Casting  Precise Shot* __________________  Dreadful Watch Belt ________________________ ___
 Combat Expertise*  Impr. Precise Shot* __________________  Education Boots ________________________ ___
 Improved Disarm*  Rapid Shot*  Greater Weap. Sp.*  Ethran
Armor ________________________ ___
 Improved Feint*  Manyshot* ________________  Fearless
 Shot on the Run* ________________  Fleet of Foot Shield ________________________ ___
 Improved Trip*
 Power Attack* In Hand ________________________ ___
 Combat Reflexes*  Foe Hunter
 Deceitful  Cleave* Item Creation Feats  Forester ________________________ ___
 Deft Hands  Great Cleave*  Brew Potion  Forgeheart Readied ________________________ ___
 Diligent  Improved Bull Rush*  Craft Magic Arms/Arm.  Furious Charge ________________________ ___
 Dodge*  Improved Overrun*  Craft Rod  Horse Nomad ________________________ ___
 Mobility*  Improved Sunder*  Craft Staff  Knifefighter ________________________ ___
 Spring Attack*  Quick Draw*  Craft Wand  Luck of Heroes ________________________ ___
 Whirlwind Att.*  Rapid Reload*  Craft Wondrous Item  Magic in the Blood ________________________ ___
 Endurance ____________________  Portal Master  Magical Training
____________________  Forge Ring ________________________ ___
 Diehard  Mercantile Background
 Run ________________________ ___
 Eschew Materials  Inscribe Rune  Militia
 Exotic Weapon Profic.*  Self-Sufficient  Scribe Scroll  Mind Over Body
____________________  Shadow Weave Magic  Otherwordly  ___________________________ ___
____________________  Tenacious Magic  Resist Poison  ___________________________ ___
Metamagic Feats
 Extra Turning ()  Shield Proficiency  Delay Spell  Saddleback  ___________________________ ___
 Great Fortitude  Improved Shield Bash*  Silver Palm  ___________________________ ___
 Empower Spell
 Improved Counterspell  Tower Shield Profic.  Smooth Talk
 Enlarge Spell  ___________________________ ___
 React. Counterspell  Simple Weapon Profic.  Extend Spell  Snake Blood  ___________________________ ___
 Improved Critical*  Skill Focus  Spellwise
 Persistent Spell  ___________________________ ___
____________________ ____________________  Stormheart
 Heighten Spell  ___________________________ ___
____________________ ____________________  Streetsmart
 Insidious Magic 
 Improved Familiar  Spell Focus  Strong Soul ___________________________ ___
 Maximize Spell
 Improved Initiative* ____________________  Surefooted  ___________________________ ___
 Pernicious Magic
 Improved Turning ____________________
 Quicken Spell  Survivor  ___________________________ ___
 Improved Un. Strike*  Augment Summon.  Swift and Silent  ___________________________ ___
 Silent Spell
 Deflect Arrows*  Greater Spell Focus  Tattoo Focus  ___________________________ ___
 Innate Spell
 Snatch Arrows* __________________  Thug
 Still Spell  ___________________________ ___
 Improved Grapple* __________________  Thunder Twin
 Twin Spell  ___________________________ ___
 Stunning Fist*  Spell Mastery ()  Tireless
 Widen Spell  ___________________________ ___
 Investigator  Signature Spell  Treetopper
 Iron Will __________________  Twin Sword Style  ___________________________ ___
 Leadership __________________ Other Feats  ___________________________ ___
 Spell Penetration  ____________________  ___________________________ ___
 Lightning Reflexes
 Magical Aptitude  Greater Spell Penetr.  ____________________  ___________________________ ___
 Spell Thematics  ____________________
 Magical Artisan
 ____________________
 ___________________________ ___
____________________  Spellcast. Prodigy ()  ___________________________ ___
 Stealthy  ____________________
____________________  ___________________________ ___
 Toughness ()  ____________________
 Martial Weapon Profic.  ___________________________ ___
 ____________________
____________________  Track * Fighter Bonus Feats
 ____________________  ___________________________ ___
____________________  Two-Weapon Fighting*
 ___________________________ ___
 ___________________________ ___
Race Traits Class Features Total Carried Weight ____

_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________
Carrying Capacity/
_______________________________________________________________________________________ _______________________________________________________________________________________ Movement
_______________________________________________________________________________________ _______________________________________________________________________________________ Load: _____ /_____ /_____
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________ _______________________________________________________________________________________ Over Head ____
x1 Current Speed ____
_______________________________________________________________________________________ _______________________________________________________________________________________ Off Ground ____
x2 Run (x ___) ____
_______________________________________________________________________________________ _______________________________________________________________________________________ Push/Drag ____
x5 Alternate Move:
_______________________________________________________________________________________ _______________________________________________________________________________________ Current Load ____ _________________
_______________________________________________________________________________________ _______________________________________________________________________________________ Max. Dex. ____ _________________
_______________________________________________________________________________________ _______________________________________________________________________________________ Check Pen. ____ _________________
_______________________________________________________________________________________ _______________________________________________________________________________________
_______________________________________________________________________________________
_______________________________________________________________________________________
_______________________________________________________________________________________
Portrait/Symbol
Wealth
_______________________________________________________________________________________
_______________________________________________________________________________________
PP: _____ GP: _____ SP: _____ CP: _____ _______________________________________________________________________________________
Gems/Jewels: ___________________________ _______________________________________________________________________________________
_______________________________________________________________ _______________________________________________________________________________________
Other: _________________________________ _______________________________________________________________________________________
_______________________________________________________________ _______________________________________________________________________________________
Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____

Abilities TEMP Skills Feats Abilities TEMP Skills Feats


________________ ____ _________________ ________________ ____ _________________
STR ________________ ____ _________________ STR ________________ ____ _________________
DEX ________________ ____ _________________ DEX ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CON ________________ ____ _________________ CON ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
INT INT
________________ ____ _________________ ________________ ____ _________________
WIS ________________ ____ _________________ WIS ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CHA ________________ ____ _________________ CHA ________________ ____ _________________

Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks Saves Attacks Saves


________________ ___/___/___/___ (____________) Fort: ______ ________________ ___/___/___/___ (____________) Fort: ______
________________ ___/___/___/___ (____________) Ref: ______ ________________ ___/___/___/___ (____________) Ref: ______
________________ ___/___/___/___ (____________) Will: ______ ________________ ___/___/___/___ (____________) Will: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)
________________ ___/___/___/___ (____________) SR: ______ ________________ ___/___/___/___ (____________) SR: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)

Special Attacks Special Qualities Special Attacks Special Qualities


________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________

Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________

Henchman/Animal Companion/Familiar Henchman/Animal Companion/Familiar

Name: _______________ Race: __________ Alignment: _____ Name: _______________ Race: __________ Alignment: _____

Abilities TEMP Skills Feats Abilities TEMP Skills Feats


________________ ____ _________________ ________________ ____ _________________
STR ________________ ____ _________________ STR ________________ ____ _________________
DEX ________________ ____ _________________ DEX ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CON ________________ ____ _________________ CON ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
INT INT
________________ ____ _________________ ________________ ____ _________________
WIS ________________ ____ _________________ WIS ________________ ____ _________________
________________ ____ _________________ ________________ ____ _________________
CHA ________________ ____ _________________ CHA ________________ ____ _________________

Combat Combat
HD: ________ Hit Points: ____ Current: __________________ HD: ________ Hit Points: ____ Current: __________________
Initiative: ____ Speed: ________ Base Att./Grapple: ____/____ Initiative: ____ Speed: ________ Base Att./Grapple: ____/____
AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___ AC: ____ Touch: ____ Flat-footed: ____ Sp./Reach: ___/___

Attacks Saves Attacks Saves


________________ ___/___/___/___ (____________) Fort: ______ ________________ ___/___/___/___ (____________) Fort: ______
________________ ___/___/___/___ (____________) Ref: ______ ________________ ___/___/___/___ (____________) Ref: ______
________________ ___/___/___/___ (____________) Will: ______ ________________ ___/___/___/___ (____________) Will: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)
________________ ___/___/___/___ (____________) SR: ______ ________________ ___/___/___/___ (____________) SR: ______
________________ ___/___/___/___ (____________) ________________ ___/___/___/___ (____________)

Special Attacks Special Qualities Special Attacks Special Qualities


________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________
________________________________ ________________________________ ________________________________ ________________________________

Notes/Equipment Notes/Equipment
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
____________________________________________________________________ ____________________________________________________________________
Bard Powers

Bardic Knowledge:___
INT + ___
Lev + ___ = ____ Countersong:  Inspire Competence:  Song of Freedom: 
Fascinate:  Suggestion:  Inspire Heroics: 
Bardic Music: _____/day Inspire Courage +___:  Inspire Greatness:  Mass Suggestion: 

Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

o-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Dancing
_______________________________
Lights [Light] __
Ev ___
VS 1______
act Medium
_______ 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ Daze
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4HD loses next action PHB217
 ___ _______________________________
Detect Crossroads __
Di ___
VS 1______
act _______
60 ft/1 mile ____________
10 min/lev -________ _
N_ _________________________________
Detect fey crossroads within 60 ft MoF88
 ___ _______________________________
Detect Magic __
Di ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detects spells and magic items within 60 ft PHB219
 ___ Flare
_______________________________ [Light] __
Ev ___
V 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack) PHB232
 ___ Ghost Sound
_______________________________ Il_ _ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will dis.
________ N_
_ _________________________________
Figments sounds PHB235
 ___ Ghostharp
_______________________________ __
Di ___
VS 1______
min Touch
_______ 5____________
min/lev (D) -________ N
__ _________________________________
Object records, plays a song at your command MoF97
 ___ Know
_______________________________
Direction __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
You discern north PHB246
 ___ _______________________________
Light [Light] __
Ev ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ _______________________________
Lullaby [Mind-Affecting] __
En ___
VS 1______
act _______
Medium ____________
Conc. ________
+1 rd/lev Will n. __
Y _________________________________
Makes subject drowsy PHB249
 ___ Mage
_______________________________
Hand __
Tr ___
VS 1______
act Close
_______ Concentration
____________ -________ _
N_ _________________________________
5-pound telekinesis PHB249
 ___ Mending
_______________________________ __
Tr ___
VS 1______
act 10 ft
_______ Instantaneous Will
____________ n.
________ Y
__ _________________________________
Makes minor repairs to an object PHB253
 ___ Message
_______________________________
[Language-Dependant] __
Tr ___
VSF 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ Minor
_______________________________
Disguise __
Tr ___
VS 1______
act Personal
_______ 1____________
hour -________ _
N_ _________________________________
Gives +2 bonus on Disguise checks MoF108
 ___ _______________________________
Open/Close __
Tr ___
VSF 1______
act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Opens or closes small or light things PHB258
 ___ _______________________________
Prestidigitation _ n_
U ___
VS 1______
act _______
10 ft ____________
1 hour -________ __
N _________________________________
Performs minor tricks PHB264
 ___ Read
_______________________________
Magic __
Di ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
 ___ Resistance
_______________________________ __
Ab ___
VSM 1______
act Touch
_______ 1____________
min Will n.
________ Y_
_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ Songbird
_______________________________ __
Tr ___
VS 1______
round _______
Personal ____________ -________
Special _
N_ _________________________________
Perform and gain +1 on your next Cha check MoF120
 ___ Stick
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Glues an object up to 5 lb. to a larger one Und61
 ___ Summon Instrument
_______________________________ __
Co ___
VS 1______
round 0 ft
_______ 1____________
min/lev (D) ________
- N_
_ _________________________________
Summons one instrument (caster’s choice) PHB285
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Alarm
_______________________________ __
Ab ___
VSF 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ _
N_ _________________________________
Wards an area, with mental or audible alarm PHB197
 ___ Amplify
_______________________________ [Sonic] __
Tr ___
VS 1______
act Long
_______ 1 min/lev
____________ Will n.
________ _ _ _________________________________
Y/N Lowers listeners’ DC by 20 MoF77
 ___ Animate Rope
_______________________________ __
Tr ___
VS 1______
act Medium
_______ 1____________
round/lev -
________ N_ _________________________________
_ Masks a rope move at your command PHB199
 ___ Balagarn's Iron Horn
_______________________________ [Sonic] __
Tr ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y _ _________________________________
_ Intense vibrations trip those in area MoF79
 ___ Cause Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VS 1______
act Close
_______ 1d4 rounds
____________ Will part.
________ Y _ _________________________________
_ One creat. with up to 5 HD flees PHB208
 ___ Charm
_______________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hr/lev Will
________
n. Y
_ _ _________________________________
Makes one person your friend PHB209
 ___ Comprehend Languages
_______________________________ __
Di ___
VSM 1______
act Personal
_______ 10 min/lev
____________ -________ N
_ _ _________________________________
You understand all spoken/written languages PHB212
 ___ Confusion, Lesser
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
round ________
Will n. _
Y _ _________________________________
One creature is confused for 1 round PHB212
 ___ Cure
_______________________________
Light Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Cures 1d8 hp +1 per level (max. +5) PHB215
 ___ Detect
_______________________________
Secret Doors __
Di ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
_ _ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ Disguise
_______________________________
Self Il_ _ ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ _______________________________
Disquietude [Sonic] __
Ab ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target avoids physical contact with others MoF90
 ___ Distort
_______________________________
Speech __
Tr ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target’s speech becomes untelligible MoF90
 ___ Erase
_______________________________ __
Tr ___
VS 1______
act Close
_______ Instantaneous
____________ Special
________ _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ Expeditious
_______________________________
Retreat __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Your speed increases by 30 feet PHB228
 ___ Feather
_______________________________
Fall __
Tr ___
V Free
______ Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Objects or creatures fall slowly PHB229
 ___ Ghost
_______________________________
Pipes __
Tr ___
VF 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
An instruments floats and plays itself LEoF31
 ___ Grease
_______________________________ __
Co ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
 ___ Harmony
_______________________________
[Mind-Affecting, Sonic] __
En ___
VS 1______
act Personal
_______ ____________ -________
Special _
N_ _________________________________
Increases inspire courage effect by +2/+1 PGtF104
 ___ Herald's
_______________________________
Call [Mind-Affecting, Sonic] __
En ___
VS 1______
act 30
_______
ft. 1____________
round Will
________
n. _
Y _ _________________________________
Shout dazes those within 30 ft MoF100
 ___ Hypnotism
_______________________________
[Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
2d4 rounds (D)Will________
n. Y
_ _ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ Identify
_______________________________ __
Di ___
VSM 1______
hour _______
Touch Instantaneous
____________ ________
- _
N_ _________________________________
Determines properties of magic item PHB243
 ___ Know
_______________________________
Protections __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Determine target's defences MoF104
 ___ Magic
_______________________________
Mouth Il_ _ ___
VSM 1______
act Close
_______ Until
____________
discharge Will
________
n. _
Y _ _________________________________
Speaks once when triggered PHB251
 ___ Nystul’s
_______________________________
Magic Aura Il_ _ ___
VSF 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ Obscure
_______________________________
Object __
Ab ___
VSM 1______
act Touch
_______ 8 ____________
hours (D) Will
________
n. _
Y _ _________________________________
Masks object against scrying PHB258
 ___ Remove
_______________________________
Fear __
Ab ___
VS 1______
act Close
_______ 10 ____________
min Will
________
n. Y
_ _ _________________________________
Suppresses fear or gives +4 on saves PHB271
 ___ Sea
_______________________________
Legs __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Target creature can maneuver easily on a ship ShS49
 ___ Silent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________ ________
Concentration Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ Sleep
_______________________________
[Mind-Affecting] __
En ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Puts 4 HD of creatues into magical slumber PHB280
 ___ Summon
_______________________________
Monster I __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 1st-lev) PHB285
 ___ Tasha’s
_______________________________
Hideous Laughter [Mind-Aff.] __
En ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject loses action for 1 round/lev PHB292
 ___ Undetectable
_______________________________
Alignment __
Ab ___
VS 1______
act Close
_______ 24 ____________
hours ________
Will n. _
Y _ _________________________________
Conceals alignment for 24 hours PHB297
 ___ Unseen
_______________________________
Servant __
Co ___
VSM 1______
act Close
_______ 1____________
hour/lev -________ N
_ _ _________________________________
Invisible force obeys your commands PHB297
 ___ Ventriloquism
_______________________________ Il_ _ ___
VF 1______
act Close
_______ 1____________
min/lev (D) Will________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Alter Self


_______________________________ __
Tr ___
VS 1______
act Personal
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ _______________________________
Animal Messenger [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
day/lev -________ _ _ _________________________________
Y Sends a Tiny animal to a specific place PHB198
 ___ _______________________________
Animal Trance [Mind-Affecting, Sonic] __
En ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. _
Y _ _________________________________
Fascinates 2d6 HD of animals PHB198
 ___ _______________________________
Blindness/Deafness _ _e
N ___
V 1______
act _______
Medium ____________
Permanent ________
(D) For n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ _______________________________
Blur Il_ _ ___
V 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ Calm
_______________________________
Emotions [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Calms creatures, negating emotion effects PHB207
 ___ Cat’s
_______________________________
Grace __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ _______________________________
Circle Dance __
Di ___
VS 1______
min _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Indicates direction to known target MoF84
 ___ _______________________________
Cloud of Bewilderment __
Ev ___
VS 1______
act _______
10 ft ____________ For
Instantaneous ________
n. _ _ _________________________________
Y Generates a nauseating 10-ft cone PGtF101
 ___ _______________________________
Cure Moderate Wounds __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 2d8 damage +1/lev (max. +10) PHB216
 ___ _______________________________
Darkness [Darkness] __
Ev ___
VM 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ Daze
_______________________________
Monster [Mind-Affecting] __
En ___
VSM 1______
act Medium
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ Delay
_______________________________
Poison __
Co ___
VS 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y _ _________________________________
Stops poison from harming subject PHB217
 ___ _______________________________
Detect Thoughts [Mind-Affecting] __
Di ___
VSF 1______
act _______
60 ft ____________
1 min/lev (D) ________
Will n. _
N_ _________________________________
Allows “listening” to surface thoughts PHB220
 ___ _______________________________
Eagle’s Splendor __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
 ___ _______________________________
Enthrall [Language-Dep., Mind-Aff., Sonic] __
En ___
VS 1______
round _______
Medium ____________
Up to 1 hour ________
Will n. _
Y _ _________________________________
Captivates all within range PHB227
 ___ _______________________________
Fox’s Cunning __
Tr ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ Glitterdust
_______________________________ __
Co ___
VSM 1______
act Medium
_______ 1____________
round/lev Will n.
________ N_ _________________________________
_ Blinds creatures, outlines invisible creatures PHB236
 ___ Glossolalia
_______________________________
[Sonic, Mind-Affecting] __
Ev ___
V 1______
act 60 ft
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Cone-shaped shriek distracts smart foes EPsi220
 ___ Heroism
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Gives +2 on attacks, saves, skill checks PHB240
 ___ Hold
_______________________________
Person [Mind-Affecting] __
En ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ Hypnotic
_______________________________
Pattern [Mind-Affecting] Il_ _ ___
VSM 1______
act Medium
_______ ____________
Conc.+2 rds ________
Will n. _
Y _ _________________________________
Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ Invisibility
_______________________________ Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject is invisible until it attacks PHB245
 ___ Lively Step
_______________________________ __
Tr ___
VSF 1______
act 0 ft
_______ Special
____________ Will n.
________ Y _ _________________________________
_ You and allies gain +10 to speed PGtF106
 ___ Locate Object
_______________________________ __
Di ___
VSF 1______
act Long
_______ 1 min/lev
____________ -________ N_ _________________________________
_ Senses direction toward object PHB249
 ___ Minor
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates minor illusion with some sound PHB254
 ___ Mirror
_______________________________
Image Il_ _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ Misdirection
_______________________________ Il_ _ ___
VS 1______
act _______
Close ____________
1 hour/lev -/Will
________ n. N
_ _ _________________________________
Misleads divinations for one creature/object PHB254
 ___ Nightmare
_______________________________
Lullaby [Mind-Affecting, Sonic] __
En ___
VS 1______
round Long
_______ ____________
Conc.+2 rds ________
Will n. _
Y _ _________________________________
Target is confused MoF110
 ___ Pyrotechnics
_______________________________ __
Tr ___
VSM 1______
act Long
_______ ____________ Special
Special ________ _
Sp.
_ _________________________________
Turns fire to blinding light or choking smoke PHB267
 ___ Rage
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, -2 AC, +1 to Will saves PHB268
 ___ Reflective
_______________________________
Disguise Il_ _ ___
VS 1______
act Personal
_______ 10____________
min/lev -________ N
_ _ _________________________________
Viewers see you as their own species/gender Und60
 ___ Scare
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act Medium
_______ 1____________
round/lev Will part.
________ Y _ _________________________________
_ Panics creatures of less than 6 HD PHB274
 ___ Shatter
_______________________________ [Sonic] __
Ev ___
VSM 1______
act Close
_______ Instantaneous
____________ Special
________ _
Y _ _________________________________
Sonic vibration damages objects or creatures PHB278
 ___ Silence
_______________________________ Il_ _ ___
VS 1______
act _______
Long ____________
1 min/lev (D) -/Will
________ n. Sp.
_ _ _________________________________
Negates sound in 15-ft radius PHB279
 ___ Sound
_______________________________
Burst [Sonic] __
Ev ___
VSF 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Deals 1d8 sonic damage to subjects, may stun PHB281
 ___ Suggestion
_______________________________
[Language-Dep., Mind-Affecting] __
En ___
VM 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels subject to follow course of action PHB285
 ___ Summon
_______________________________
Monster II __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
 ___ Summon Swarm
_______________________________ __
Co ___
VSM 1______
round Close
_______ Conc. +2 rds -________
____________ N_ _________________________________
_ Summons swarm of bats, rats, or spiders PHB289
 ___ Tongues
_______________________________ __
Di ___
VM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Speak any language PHB294
 ___ Whispering
_______________________________
Wind [Air] __
Tr ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ N
_ _ _________________________________
Sends a short message up to 1 mile/lev PHB301
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Analyze Portal


_______________________________ __
Di ___
VSM 1______
min 60
_______
ft ____________
1 round/lev (D)Special
________ _
N_ _________________________________
You can tell if an area contains a magical portal MoP33
 ___ _______________________________
Blink __
Tr ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
You randomly vanish and reappear PHB206
 ___ _______________________________
Charm Monster [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y _________________________________
Makes monster believe it is your ally PHB209
 ___ _______________________________
Clairaudience/Clairvoyance __
Di ___
VSF ______
10 min _______
Long ____________
1 min/lev (D) -________ __
N _________________________________
Hear or see at a distance for 1 min/lev PHB209
 ___ _______________________________
Confusion [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject behave oddly for 1 round/lev PHB212
 ___ Crushing
_______________________________
Despair [Mind-Affecting] __
En ___
VSM 1______
act 30
_______
ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ Cure
_______________________________
Serious Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max. +15) PHB216
 ___ _______________________________
Daylight [Light] __
Ev ___
VS 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y_ _________________________________
Puts 10 HD of creatures to sleep PHB217
 ___ _______________________________
Dispel Magic __
Ab ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ _______________________________
Displacement Il_ _ ___
VM 1______
act _______
Touch 1____________ ________
round/lev (D)Will n. _
Y_ _________________________________
Attacks miss subject 50% PHB223
 ___ Fear
_______________________________
[Fear, Mind-Affecting] _ _e
N ___
VSM 1______
act 30
_______
ft 1____________
round/lev ________
Will part. _
Y_ _________________________________
Subjects in cone flee for 1 round/lev PHB229
 ___ G'elsewhere
_______________________________
Chant [Sonic] __
Tr ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Teleport to random safe place within 100 ft MoF96
 ___ _______________________________
Gaseous Form __
Tr ___
SM 1______
act _______
Touch 2 ____________
min/lev (D) -________ _
N_ _________________________________
Subject gets insubstantial and can fly slowly PHB234
 ___ _______________________________
Geas, Lesser [Language-Dep., Mind-Affecting] __
En ___
V 1______
round _______
Close ____________
1 dau/lev (D) ________
Will n. _
Y_ _________________________________
Commands subject of 7 HD or less PHB235
 ___ _______________________________
Glibness __
Tr ___
S 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
+30 to Bluff, lies can escape discernment PHB235
 ___ _______________________________
Good Hope [Mind-Affecting] __
En ___
VS 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gets +2 to attack, damage, saves, checks PHB237
 ___ Haste
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev For n.
________ Y_
_ _________________________________
One creat/lev is faster, +1 to attack, saves, AC PHB239
 ___ Haunting Tune
_______________________________
[Mind-Affecting, Sonic] __
En ___
VS 1______
round Medium
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
1 creature/lev becomes shaken MoF99
 ___ Illusory
_______________________________
Script [Mind-Affecting] Il_ _ ___
VSM 1______
min+ _______
Touch 1____________
day/lev (D) Will________
n. _
Y_ _________________________________
Only intended reader can decipher PHB243
 ___ Invisibility
_______________________________
Sphere Il_ _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ Leomund’s
_______________________________
Tiny Hut [Force] __
Ev ___
VSM 1______
act 20
_______
ft ____________
2 hrs/lev (D) -________ N
__ _________________________________
Creates shelter for 10 creatures PHB247
 ___ Major
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Conc.+3 rds. Will
________
dis. _
N_ _________________________________
Visual,sound, olfactory, thermal illusion PHB252
 ___ Phantom Steed
_______________________________ __
Co ___
VS 10 min
______ 0 ft
_______ 1 hr/lev (D)
____________ -________ N
__ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ Puppeteer
_______________________________
[Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will n.
________ Y_
_ _________________________________
Target mimics your actions MoF112
 ___ Remove
_______________________________
Curse __
Ab ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Frees object or person from curse PHB270
 ___ Reveille
_______________________________
[Language-Dependent,] _ _e
N ___
VS 1______
round _______
Touch ____________
1 round/lev None
________ _
N_ _________________________________
Target dead creature says what caused its death MoF113
 ___ Scrying
_______________________________ __
Di ___
VSMF 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y_ _________________________________
Spies on subject from a distance PHB274
 ___ Sculpt
_______________________________
Sound __
Tr ___
VS 1______
act Close
_______ 1____________
hour/lev (D) Will
________
n. Y
__ _________________________________
Creates new sounds or changes existing ones PHB275
 ___ Secret
_______________________________
Page __
Tr ___
VSM 10
______
min Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Changes one page to hide its real content PHB275
 ___ See
_______________________________
Invisibility __
Di ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB275
 ___ Sepia
_______________________________
Snake Sigil [Force] __
Co ___
VSM 10
______
min Touch
_______ ____________ Ref
Special ________
n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
 ___ Slow
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
round/lev Will n.
________ Y_
_ _________________________________
1 subj./lev takes 1 act/round., -2 AC and attack PHB280
 ___ Speak with Animals
_______________________________ __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
 ___ Summon
_______________________________
Monster III __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ Verraketh’s
_______________________________
Shadow Crown [Mind-Aff.] __
En ___
V 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Bardic abilities tap the Shadow Weave RoF191
 ___ Weapon
_______________________________
of Impact __
Tr ___
VS 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Doubles a normal blunt weapon’s threat range MoF134
 ___ Wounding
_______________________________
Whispers [Sonic] __
Ab ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Sonic aura damages foes 1d6+1/levevel MoF134
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Break
_______________________________
Enchantment __
Ab ___
VS 1______
min Close
_______ Instantaneous
____________ Special
________ _
N_ _________________________________
Frees subject from magical effects PHB207
 ___ Celebration
_______________________________
[Mind-Affecting, Sonic] __
En ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Intoxicates subject MoF84
 ___ Cure
_______________________________
Critical Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
 ___ Detect
_______________________________
Scrying __
Di ___
VSM 1______
act 40
_______
ft ____________
24 hrs -________ _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ Dimension
_______________________________
Door [Teleportation] __
Co ___
V 1______
act Long
_______ ____________
Instantaneous -/Will
________n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
 ___ Dominate Person
_______________________________
[Mind-Affecting] __
En ___
VS 1______
round Close
_______ 1 day/lev
____________ Will n.
________ Y
_ _ _________________________________
Controls humanoid telepathically PHB224
 ___ Freedom
_______________________________
of Movement __
Ab ___
VSM 1______
act Touch
_______ 10 ____________
min/lev Will
________
n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
 ___ Hallucinatory
_______________________________
Terrain Il_ _ ___
VSM 10
______
min Long
_______ ____________
2 hrs/lev (D) Will ________
dis. _
N_ _________________________________
Makes one type of terrain appear like another PHB238
 ___ Hold
_______________________________
Monster [Mind-Affecting] __
En ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one creature for 1 round/lev PHB241
 ___ Invisibility,
_______________________________
Greater Il_ _ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ Know
_______________________________
Vulnerabilities __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Determine target's vulnerabilities/resistances MoF104
 ___ Legend
_______________________________
Lore __
Di ___
VSMF Special
______ _______
Personal ____________ -________
Special _
N_ _________________________________
Learn tales about a person, place, or thing PHB246
 ___ Leomund’s
_______________________________
Secure Shelter __
Co ___
VSMF 10
______
min Close
_______ 2 ____________
hrs/lev (D) -________ _
N_ _________________________________
Creates sturdy cottage PHB247
 ___ Locate
_______________________________
Creature __
Di ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ Modify
_______________________________
Memory [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB255
 ___ Neutralize
_______________________________
Poison __
Co ___
VSM 1______
act Touch
_______ 10 ____________
min/lev Will
________
n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
 ___ Portal
_______________________________
View __
Di ___
VSF 10
______
min _______
Close ____________
1 min/lev -________ _
N_ _________________________________
Turns target portal transparent Und60
 ___ Rainbow
_______________________________
Pattern [Mind-Affecting] Il_ _ ___
VSMF 1______
act Medium
_______ ____________
Conc. + 1r/lev ________
Will n. _
Y _ _________________________________
Lights fascinate 24 HD of creatures PHB268
 ___ Repel
_______________________________
Vermin __
Ab ___
VS 1______
act 10
_______
ft 10 ____________
min/lev (D) -/Will
________n. Y
_ _ _________________________________
Insects, spiders, and vermin stay 10 ft away PHB271
 ___ Shadow
_______________________________
Conjuration Il_ _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuring below 4th lev., 20% real PHB276
 ___ Shout
_______________________________ [Sonic] __
Ev ___
V 1______
act 30
_______
ft ____________
Instantaneous Special
________ _
Y _ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ Speak
_______________________________
with Plants __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can talk to plants and plant creatures PHB282
 ___ Speechlink
_______________________________ __
Di ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Can communicate with target at any distance MoF121
 ___ Stone
_______________________________
Shatter [Sonic] __
Ev ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Shatter a stone object, deals 1d6/lev MoF124
 ___ Summon
_______________________________
Monster IV __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
 ___ Wall
_______________________________
of Dispel Magic __
Ab ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Creatures passing through are subject to dispel Und63
 ___ War
_______________________________
Cry [Mind-Affecting, Sonic] __
En ___
VS 1______
act Personal
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
+2 bonus on attacks and damage, panic foes MoF132
 ___ Zone
_______________________________
of Silence Il_ _ ___
VS 1______
round _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Keeps eavesdroppers from overhearing PHB303
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Bard Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Blink, Improved


_______________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _ N_ _________________________________
Vanish and reappear for 1 round/lev UE50
 ___ _______________________________
Cure Light Wounds, Mass __
Co ___ 1______
VS act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
 ___ _______________________________
Dispel Magic, Greater __
Ab ___
VS 1______
act _______
Medium ____________ -________ _
Instantaneous N_ _________________________________
Dispels magical effects, +20 on check PHB223
 ___ _______________________________
Dream [Mind-Affecting] Il_ _ ___ 1______
VS min _______
Unlimit. ____________ -________ _
Special Y _ _________________________________
Sends message to anyone sleeping PHB225
 ___ _______________________________
False Vision Il_ _ ___
VSM 1 ______
act _______
Touch 1____________
hour/lev (D) -________ _ N_ _________________________________
Fools scrying with an illusion PHB229
 ___ Heroism,
_______________________________
Greater [Mind-Affecting] __
En ___ 1______
VS act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
+4 to attack, saves, skills; temporary hit points PHB240
 ___ Mind
_______________________________
Fog [Mind-Affecting] __
En ___ 1______
VS act Medium
_______ Special
____________ Will________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
 ___ _______________________________
Mirage Arcana Il_ _ ___
VS 1______
act _______
Long ____________ ________
Conc. +1 hr/lev Will dis. _ N_ _________________________________
Terrain and structures appear like another PHB254
 ___ _______________________________
Mislead Il_ _ ___
S 1______
act _______
Close 1____________ ________
round/lev (D)-/Will dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ _______________________________
Nightmare [Mind-Affecting, Evil] Il_ _ ___ 10
VS ______
min _______
Unlimit. ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Sends vision dealing 1d10 damage, fatigue PHB257
 ___ _______________________________
Persistent Image Il_ _ ___
VSF 1______
act _______
Long ____________ ________
1 min/lev (D) Will dis. _ N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ Reflective
_______________________________
Disguise, Mass Il_ _ ___
VS 1______
act Close
_______ 12____________
hours (D) Will________
n. Y
_ _ _________________________________
Viewers see subj. as their own species/gender Und61
 ___ Revenance
_______________________________ __
Co ___ 1______
VSMFX round _______
Touch ____________
1 min/lev None
________ _ Y _ _________________________________
Slain allied is restored to life for 1 min/lev MoF113
 ___ _______________________________
Seeming Il_ _ ___
VS 1______
act _______
Close 12____________ ________ Sp.
hours (D) Special _ _ _________________________________
Changes appearance of 1 person/2 lev PHB275
 ___ _______________________________
Shadow Evocation Il_ _ ___
VS 1______
act _______
Special ____________ Will
Special ________
dis. _ Y _ _________________________________
Mimics evocation below 5th lev, 20% real PHB277
 ___ _______________________________
Shadow Walk Il_ _ ___
VS 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
 ___ _______________________________
Song of Discord [Mind-Affecting, Sonic] __
En ___ 1______
VS act _______
Medium 1____________
round/lev ________
Will n. _
Y _ _________________________________
Forces targets to attack each other PHB281
 ___ Suggestion, Mass [Lang.-Dep., Mind-Aff.]
_______________________________ __
En ___ 1______
VM act Medium
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ Compels 1 subject/lev to a course of action PHB285
 ___ Summon Monster V
_______________________________ __
Co ___ 1______
VSF round Close
_______ 1 round/lev (D)-________ _
____________ N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ Wall
_______________________________
of Greater Dispel Magic __
Ab ___
VS 1______
act Close
_______ 1____________
min/lev -________ _ N_ _________________________________
Creatures passing through are subject to dispel Und63
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Analyze Dweomer __
Di ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-/Will
________ n. N
_ _ _________________________________
Reveals magical aspects of subject PHB197
 ___ Animate
_______________________________
Objects __
Tr ___
VS 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Objects attack your foes PHB199
 ___ Cacophonic
_______________________________
Shield [Sonic] __
Ev ___
VS 1______
act 10
_______
ft. 1____________
min/lev ________
For part. _
Y _ _________________________________
Block sound, defl. missiles, deals 1d6+1/lev MoF83
 ___ Cat’s Grace, Mass
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ One subject/lev gets +4 to Dex PHB208
 ___ Charm Monster, Mass [Mind-Affecting]
_______________________________ __
En ___
V 1______
act Close
_______ 1____________
day/lev Will n.
________ Y
_ _ _________________________________
Monsters in 30 ft believe they are friends PHB209
 ___ Cure Moderate Wounds, Mass
_______________________________ __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will ½
________ Y _ _________________________________
_ Cures 2d8 damage +1/lev for many creatures PHB216
 ___ Dirge
_______________________________ [Sonic] __
Ev ___
VS 1______
round 50
_______
ft. 1____________
round/lev ________
For n. _
Y _ _________________________________
Enemy suffers -2 Str and Dex per round MoF89
 ___ Eagle’s Splendor, Mass
_______________________________ __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ One subject/lev gets +4 to Cha PHB225
 ___ Eyebite
_______________________________ [Evil] _ _e
N ___
VS 1______
act Close
_______ 1____________
round/3 lev For
________
n. Y
_ _ _________________________________
Target becomes panicked, sickened, comatose PHB228
 ___ Find
_______________________________
the Path __
Di ___
VSF 3______
rds Touch
_______ ____________
10 min/lev -/Will
________ n. _
Sp.
_ _________________________________
Shows most direct way to a location PHB230
 ___ Fox’s
_______________________________
Cunning, Mass __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 to Int PHB233
 ___ Gate
_______________________________
Seal __
Ab ___
VSM 1______
act Close
_______ Permanent
____________ None
________ _
N_ _________________________________
Permanently seals a gate or portal FRCS70
 ___ _______________________________
Geas/Quest [Lang.-Dep., Mind-Affecting] __
En ___
V ______
10 min _______
Close 1____________
day/lev (D) -________ _ _ _________________________________
Y Places a magical command on a creature PHB234
 ___ Heroes’
_______________________________
Feast __
Co ___
VS 10
______
min Close
_______ Special
____________ -________ _
N_ _________________________________
Food for 1 creat/lev cures and gives bonuses PHB240
 ___ Otto’s
_______________________________
Irresistible Dance [Mind-Aff.] __
En ___
V 1______
act Touch
_______ 1d4+1
____________
rounds ________
- _
Y _ _________________________________
Forces subject to dance PHB259
 ___ Permanent
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _
N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ Programmed
_______________________________
Image Il_ _ ___
VSF 1______
act Long
_______ ____________
Perm, then 1r/l Will
________
dis. _
N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ Project
_______________________________
Image Il_ _ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will
________
dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
 ___ _______________________________
Scrying, Greater __
Di ___
VS 1______
act _______
Special 1____________
hour/lev ________
Will n. _
Y _ _________________________________
As scrying, but faster and longer PHB274
 ___ Shout,
_______________________________
Greater [Sonic] __
Ev ___
VSF 1______
act 60
_______
ft Instantaneous
____________ Special
________ _
Y _ _________________________________
Yell deals 10d6 damage, stuns, damages objects PHB279
 ___ Summon
_______________________________
Monster VI __
Co ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ Sympathetic
_______________________________
Vibration [Sonic] __
Ev ___
VSM 10
______
min Touch
_______ 1____________
round/lev ________
- _
Y _ _________________________________
Deals 2d10 damage/round to a structure PHB291
 ___ Veil
_______________________________ Il_ _ ___
VS 1______
act Long
_______ ____________
Conc. +1 hr/lev ________
Will n. Y
_ _ _________________________________
Changes appearance of group of creatures PHB298
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Powers

Turn/Rebuke Undead Check Result Max HD Affected Domain: _________________ Domain: _________________
0 or lower Level -4
1-3 Level -3 Granted Power: Granted Power:
Turning Check: 1d20 + CHA
___ + ___ 4-6 Level -2
Times per Day: 3 + ___
CHA + ___ = ____ 7-9 Level -1 __________________________ __________________________
10-12 Level
Turning Damage: 2d6 + ___
CHA + ___
Lev = ____ 13-15 Level +1
_________________________ _________________________
16-18 Level +2 _________________________ _________________________
19-21 Level +3
22+ Level +4 _________________________ _________________________

Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

0-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Create


_________________________________
Water [Water] Co_
_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Creates 2 gallons/lev of pure water PHB215
___ ___ _________________________________
Cure Minor Wounds [Healing] _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1 point of damage PHB216
___ ___ _________________________________
Detect Magic _
Di_ ___
VS 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Detect spells and magic items within 60 ft PHB219
___ ___ Detect
_________________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or object PHB219
___ ___ Guidance
_________________________________ _
Di_ ___
VS 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
+1 on one attack, roll, check or save PHB238
___ ___ Inflict
_________________________________
Minor Wounds _
N_e ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
Touch attack, 1 point of damage PHB244
___ ___ Light
_________________________________
[Light] __
Ev ___
VD 1______
act Touch
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
___ ___ _________________________________
Mending _
Tr_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Makes minor repairs on an object PHB253
___ ___ _________________________________
Purify Food and Drink _
Tr_ ___
VS 1______
act _______
10 ft ____________ ________
Instantaneous Will n. __
Y _________________________________
Purifies 1 cubic ft/level of food or water PHB267
___ ___ Read
_________________________________
Magic _
Di_ ___
VSF 1______
act Personal
_______ 10
____________
min/lev -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
___ ___ Resistance
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
___ ___ Virtue
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min For
________
n. _
Y_ _________________________________
Subject gains 1 temporary hit point PHB298
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Bane [Fear, Mind-Affecting] _
En_ ___
VSD 1______
act _______
50 ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Enemies suffer -1 to attacks and saves vs. fear PHB203
___ ___ _________________________________
Bless [Mind-Affecting] _
En_ ___
VSD 1______
act _______
50 ft 1____________
min/lev ________
- _
Y_ _________________________________
Allies gain +1 to attack and saves vs. fear PHB205
___ ___ _________________________________
Bless Water [Good] __
Tr ___
VSM 1______
min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Makes holy water PHB205
___ ___ _________________________________
Cause Fear [Fear, Mind-Affecting] _
N_ e ___
VS 1______
act Close
_______ Special
____________ Will________
part. _
Y_ _________________________________
One creature up to 5 HD flees for 1d4 rounds PHB208
___ ___ Command
_________________________________
[Language-Dep., Mind-Affecting] __
En ___
V 1______
act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Subject obeys selected command for 1 round PHB211
___ ___ Comprehend
_________________________________
Languages __
Di ___
VSD 1______
act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
Understand all spoken and written languages PHB212
___ ___ _________________________________
Cure Light Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
___ ___ _________________________________
Curse Water [Evil] _ _e
N ___
VSM 1______
min _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Makes unholy water PHB216
___ ___ Deathwatch
_________________________________ [Evil] _ _e
N ___
VS 1______
act 30
_______
ft 10 ____________
min/lev ________
- _
N_ _________________________________
Reveals how near neath subjects are in 30-ft PHB217
___ ___ Detect
_________________________________
Chaos __
Di ___
VSD 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB218
___ ___ Detect
_________________________________
Evil __
Di ___
VSD 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB218
___ ___ Detect
_________________________________
Good __
Di ___
VSD 1______
act 60
_______
ft ____________
10 min/lev (D) -________ N
__ _________________________________
Reveals creatures, spells or objects PHB219
___ ___ _________________________________
Detect Law __
Di ___
VSD 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N _________________________________
Reveals creatures, spells or objects PHB219
___ ___ _________________________________
Detect Undead __
Di ___
VSD 1______
act _______
60 ft ____________
1 min/lev (D) -________ __
N _________________________________
Reveals undead within 60 ft PHB220
___ ___ _________________________________
Divine Favor __
Ev ___
VSD 1______
act _______
Personal 1____________
min -________ _
N_ _________________________________
Gain +1 to hit and damage per 3 lev (max +3) PHB224
___ ___ Doom
_________________________________
[Fear, Mind-Affecting] _ _e
N ___
VSD 1______
act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject suffers -2 to hit, dmg, checks, saves PHB225
___ ___ Endure
_________________________________
Elements __
Ab ___
VS 1______
act Touch
_______ 24 ____________
hrs -________ Y
__ _________________________________
Exist comfortably in hot or cold environm. PHB226
___ ___ Entropic
_________________________________
Shield __
Ab ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Ranged attacks against you miss 20% PHB227
___ ___ _________________________________
Faith Healing __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 8 +1/lev damage to worshipers of faith MoF93
___ ___ _________________________________
Hide from Undead __
Ab ___
VSD 1______
act _______
Touch 10 ____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Undead can’t perceive one subject/level PHB241
___ ___ _________________________________
Inflict Light Wounds _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Touch deals 1d8 damage +1/lev (max +5) PHB244
___ ___ Magic
_________________________________
Stone __
Tr ___
VSD 1______
act Touch
_______ 30____________
min ________
Will n. _
Y_ _________________________________
3 stones gain +1 to hit and do 1d6+1 damage PHB251
___ ___ Magic
_________________________________
Weapon __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
___ ___ Obscuring
_________________________________
Mist __
Co ___
VS 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
___ ___ _________________________________
Protection from Chaos [Lawful] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
___ ___ _________________________________
Protection from Evil [Good] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
___ ___ Protection
_________________________________
from Good [Evil] _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
___ ___ Protection
_________________________________
from Law [Chaotic] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control PHB266
___ ___ Protection
_________________________________
from Winged Flyers _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control ShS48
___ ___ Ray
_________________________________
of Resurgence _
Ev_ ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y_ _________________________________
Yellow light restores Str, removes fatigue LEoF33
___ ___ Remove
_________________________________
Fear _
Ab_ ___
VS 1______
act Close
_______ 10____________
min Will
________
n. Y
__ _________________________________
+4 on saves vs. fear for 1 subject +1/4 lev PHB271
___ ___ _________________________________
Sanctuary _
Ab_ ___
VSD 1______
act _______
Touch 1____________
round/lev ________
Will n. _
N_ _________________________________
Opponents can’t attack you, you can’t attack PHB274
___ ___ Sea
_________________________________
Legs _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Target creature can maneuver easily on a ship ShS49
___ ___ Shield
_________________________________
of Faith _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Aura grants +2 or higher deflection bonus PHB278
___ ___ Summon
_________________________________
Monster I _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a 1st-level extraplanar creature PHB285
___ ___ Summon
_________________________________
Undead I [Evil] _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls a 1st-level undead PGtF114
___ ___ Vision
_________________________________
of Glory _
Di_ ___
VSD 1______
act Touch
_______ 1____________
min (D) -________ _
Y_ _________________________________
Target gains +1 bonus on next saving throw MoF131
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aid


_________________________________ [Mind-Affecting] En_
_ ___
VSD 1______
act Touch
_______ 1____________
min/lev -________ _
Y _ _________________________________
+1 to hit and save vs. fear, +1d8 temp. hp +1/lev PHB196
___ ___ _________________________________
Align Weapon _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Weapon becomes good, evil, lawful or chaotic PHB197
___ ___ _________________________________
Augury _
Di_ ___
VSMF 1______
min _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Learn whether an action will be good or bad PHB202
___ ___ _________________________________
Aura Against Flame _
Ab_ ___
VS 1______
act _______
Personal 1____________
round/lev ________
- _
Y _ _________________________________
Ignore 12 fire damage per round MoF78
___ ___ _________________________________
Bear’s Endurance _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
___ ___ Body
_________________________________
Blades _
Tr_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Deal bonus damage, harm grapplers MoF82
___ ___ Bull’s
_________________________________
Strength _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
___ ___ _________________________________
Calm Emotions [Mind-Affecting] __
En ___
VSD 1______
act _______
Medium 1____________ ________
round/lev (D)Will n. _
Y _ _________________________________
Calms creatures, negating emotion effects PHB207
___ ___ _________________________________
Consecrate [Good] __
Ev ___
VSMD 1______
act _______
Close 2 ____________
hours/lev -________ _
N_ _________________________________
Fills area with positive energy, weakens undead PHB212
___ ___ _________________________________
Cure Moderate Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y _ _________________________________
Cures 2d8damage +1/lev (max +10) PHB216
___ ___ _________________________________
Curse of Ill Fortune _
Tr_ ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject suffer -3 on attacks, saves, and checks MoF86
___ ___ Darkness
_________________________________ [Darkness] __
Ev ___
VMD 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
___ ___ Death
_________________________________
Knell [Death, Evil] N_
_ e ___
VS 1______
act Touch
_______ 10____________
min/HD ________
Will n. _
Y _ _________________________________
Kills 1 creature, gain 1d8 hp, +2 Str and 1 level PHB217
___ ___ _________________________________
Delay Poison [Healing] __
Co ___
VSD 1______
act _______
Touch 1____________
hour/lev ________
For n. _
Y _ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ _________________________________
Desecrate [Evil] __
Ev ___
VSMD 1______
act _______
Close 2 ____________
hours/lev -________ _
Y _ _________________________________
Fills area with neg. energy, strength. undead PHB218
___ ___ _________________________________
Dispel Fog _
Ab_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For ½ _
Y _ _________________________________
Cancels natural and magical fogs in the area ShS46
___ ___ _________________________________
Eagle’s Splendor _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
___ ___ Enthrall
_________________________________
[Language-Dep., Mind-Aff., Sonic] __
En ___
VS 1______
round Medium
_______ ____________
Up to 1 hour ________
Will n. _
Y _ _________________________________
Captivates all within range PHB227
___ ___ Find
_________________________________
Traps _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Notice traps as a rogue does PHB230
___ ___ _________________________________
Gentle Repose _
N_ e ___
VSD 1______
act _______
Touch 1____________
day/lev ________
Will n. _
Y _ _________________________________
Preserves one corpse PHB235
___ ___ _________________________________
Hand of Divinity [Special] __
Ev ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Give +2 bonus to worshiper of your patron MoF98
___ ___ Hold
_________________________________
Person [Mind-Affecting] __
En ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/level PHB241
___ ___ Inflict
_________________________________
Moderate Wounds N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Touch deals 2d8 damage +1/lev (max +10) PHB244
___ ___ Lava Missile
_________________________________ [Fire] __
Co ___
VSD 1______
act Medium
_______ Instantaneous Ref ½
____________ ________ N_ _________________________________
_ Missile of lava deals 1d4 fire damage SK156
___ ___ Make Whole
_________________________________ __
Tr ___
VS 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Repairs an object PHB252
___ ___ Mark of the Outcast
_________________________________ N_
_ e ___
VSD 1______
act Close
_______ Permanent
____________ Will n.
________ Y _ _________________________________
_ Subject has -5 on Bluff/Diplomacy, -2 to AC Und59
___ ___ Owl’s
_________________________________
Wisdom __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
___ ___ Razorscales
_________________________________ __
Tr ___
VD 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Your scales beome razor-sharp SK157
___ ___ Remove
_________________________________
Paralysis [Healing] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Frees 1 or more creatures from paralysis/slow PHB271
___ ___ Resist Energy
_________________________________ __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ For n.
________ Y
_ _ _________________________________
Ignores 10+ damage/attack from energy type PHB272
___ ___ Restoration, Lesser
_________________________________ __
Co ___
VS 3______
rds Touch
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Repairs 1d4 ability damage PHB272
___ ___ Rock Catch
_________________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will n.
________ Y _ _________________________________
_ Catch hurled rocks ShS48
___ ___ Shatter
_________________________________ [Sonic] __
Ev ___
VSD 1______
act Close
_______ Instantaneous
____________ Special
________ Y _ _________________________________
_ Vibrations damage objects/crystalline creat. PHB278
___ ___ Shield Other
_________________________________ __
Ab ___
VSF 1______
act Close
_______ 1____________
hour/lev (D) Will n.
________ Y
_ _ _________________________________
You take half of subject’s damage PHB278
___ ___ Silence
_________________________________ Il_ _ ___
VS 1______
act Long
_______ 1 min/lev (D) Special
____________ ________ Sp.
_ _ _________________________________
Negates sound in 15-ft radius PHB279
___ ___ Sound
_________________________________
Burst [Sonic] __
Ev ___
VSD 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Deals 1d8 sonic damage to subjects, may stun PHB281
___ ___ Spiritual Weapon
_________________________________ [Force] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)-________ Y _ _________________________________
_ Magic weapon attacks on its own PHB283
___ ___ Status
_________________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ Monitors condition and position of allies PHB284
___ ___ Stone Bones
_________________________________ __
Tr ___
VSF 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Corporeal undead gains +3 natural armor MoF123
___ ___ Summon Monster II
_________________________________ __
Co ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
___ ___ Summon Undead II
_________________________________ [Evil] __
Co ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 2nd-level or 2 1st-level undead PGtF114
___ ___ _________________________________
Sun Bolt [Light] __
Ev ___
VS 1______
act _______
Medium 1____________
round ________
Ref part. _
Y _ _________________________________
Ray deals 2d6 damage, more vs. undead ShS51
___ ___ Tyche’s
_________________________________
Touch _
Ab_ ___
SD 1______
act Touch
_______ ____________ Will
Special ________
n. _
Y _ _________________________________
Confers bonuses on next 4 saving throws LEoF35
___ ___ Undetectable
_________________________________
Alignment _
Ab_ ___
VS 1______
act Close
_______ 24____________
hrs Will
________
n. _
Y _ _________________________________
Conceals alignment for 24 hrs PHB297
___ ___ Zone
_________________________________
of Truth [Mind-Affecting] __
En ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subjects within range cannot lie PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Amanuensis


_________________________________ _
Tr_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Copy non magical text MoF77
___ ___ _________________________________
Animate Dead [Evil] _
N_ e ___
VSM 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Creates undead skeletons and zombies PHB198
___ ___ _________________________________
Bestow Curse _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
-6 to ability; -4 to rolls; or 50% lose act. PHB203
___ ___ _________________________________
Bladebane _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y _ _________________________________
Weapon becomes bane for enemy UE48
___ ___ _________________________________
Blindness/Deafness _
N_ e ___
V 1______
act _______
Medium ____________
Permanent (D) For________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
___ ___ Blindsight
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Grants blindsight out to 30 ft PGtF100
___ ___ Burrow
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject grows claws and gets burrow speed 10 Und56
___ ___ _________________________________
Circle Dance _
Di_ ___
VS 1______
min _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Indicates direction to known target MoF84
___ ___ _________________________________
Contagion [Evil] _ _e
N ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Infects subject with chosen disease PHB213
___ ___ _________________________________
Continual Flame [Light] __
Ev ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Makes a permanent heatless torch PHB213
___ ___ _________________________________
Create Food and Water _
Co_ ___
VS ______
10 min _______
Close 24 ____________
hrs -________ _
N_ _________________________________
Feeds 3 humans or 1 horse/level PHB215
___ ___ Cure
_________________________________
Serious Wounds [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________Will ½ _
Y _ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ Dark
_________________________________
Way _
Il _ ___
VSD 1______
act Close
_______ 1____________
round/lev -________ _
Y _ _________________________________
Temporary bridge supports 200 lbs/lev MoF87
___ ___ _________________________________
Darkfire [Fire] __
Ev ___
VS 1______
act 0_______
ft. 1____________
round/lev -________ _
Y _ _________________________________
As produce flame, but dark flames MoF86
___ ___ _________________________________
Daylight [Light] __
Ev ___
VS 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
___ ___ _________________________________
Deeper Darkness [Darkness] __
Ev ___
VD 1______
act _______
Touch 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds shadow in 60-ft radius PHB217
___ ___ _________________________________
Detect Metal and Minerals _
Di_ ___
VSM 1______
act _______
60 ft ____________
Up to 10 min/l -________ _
N_ _________________________________
Detects accumulations of metals and minerals RoF189
___ ___ Dispel
_________________________________
Magic _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels spells and magical effects PHB223
___ ___ Entropic
_________________________________
Shield, Mass _
Ab_ ___
VS 1______
act Close
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
Ranged attacks against recipients miss 20% ShS46
___ ___ _________________________________
Glyph of Warding _
Ab_ ___
VSM ______
10 min _______
Touch ____________
Until disch. ________
Special _ _ _________________________________
Sp. Inscription harms those who pass it PHB236
___ ___ _________________________________
Handfang _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Create a fanged, biting mouth on your hand SK156
___ ___ Helping
_________________________________
Hand __
Ev ___
VSD 1______
act 5_______
miles 1____________
hour/lev -________ _
N_ _________________________________
Ghostly hand leads subject to you PHB239
___ ___ Inflict
_________________________________
Serious Wounds _ _e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ ________Will ½ _
Y _ _________________________________
Touch deals 3d8 damage +1/lev (max +15) PHB244
___ ___ Invisibility Purge
_________________________________ __
Ev ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Dispels invisibility within 5 ft/level PHB245
___ ___ Know Bloodline
_________________________________ __
Di ___
VSD 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Reveals target’s type, subtype, race, subrace LEoF32
___ ___ Laogzed’s Breath
_________________________________ __
Co ___
VSM 1______
act Close
_______ Instantaneous
____________ For n.
________ N_ _________________________________
_ Nauseating vapors, 10 rounds SK156
___ ___ Locate
_________________________________
Node [Earth] __
Di ___
VSD 1______
act 1_______
mile/l 1____________
min/lev -________ N
_ _ _________________________________
Finds closest earth node Und58
___ ___ Locate
_________________________________
Object __
Di ___
VSD 1______
act Long
_______ ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
___ ___ Magic
_________________________________
Circle against Chaos [Lawful] __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
___ ___ Magic Circle against Evil
_________________________________ [Good] __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ N_ _________________________________
_ +2 AC and saves in 10-ft, no mind control PHB249
___ ___ Magic Circle against Good
_________________________________ [Evil] __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ N_ _________________________________
_ +2 AC and saves in 10-ft, no mind control PHB250
___ ___ Magic Circle against Law
_________________________________ [Chaotic] __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ N_ _________________________________
_ +2 AC and saves in 10-ft, no mind control PHB250
___ ___ Magic Vestment
_________________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ Armor or shield gains +1/4 levels PHB251
___ ___ Meld into Stone
_________________________________ [Earth] __
Tr ___
VSD 1______
act Personal
_______ 10 min/lev
____________ -________ N
_ _ _________________________________
You and your gear merge with stone PHB252
___ ___ Obscure Object
_________________________________ __
Ab ___
VSD 1______
act Touch
_______ 8 hours (D)
____________ Will n.
________ Y _ _________________________________
_ Masks object against scrying PHB258
___ ___ Phantom
_________________________________
Plow __
Ev ___
VSM 1______
act Special
_______ Permanent
____________ Special ________ _
N_ _________________________________
Turns aside raw earth in a furrow LoD187
___ ___ Plague Carrier
_________________________________ _ _e
N ___
VS 1______
act Touch
_______ Special
____________ For n.
________ Y _ _________________________________
_ Infects subject with chosen disease RoF190
___ ___ Prayer
_________________________________
[Mind-Affecting] __
En ___
VSD 1______
act 40 ft
_______ 1____________
round/lev -________ Y _ _________________________________
_ Allies gain +1 on most rolls, enemies -1 PHB264
___ ___ Protection from Energy
_________________________________ __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ For n.
________ Y
_ _ _________________________________
Absorbs 12 points/lev damage from energy PHB266
___ ___ Redirect Spell
_________________________________ __
Ab ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)Will n.
________ Y _ _________________________________
_ Spells targeting ally target you instead ShS48
___ ___ Remedy Moderate Wounds
_________________________________ [Healing] __
Co ___
VS 1______
act Touch
_______ 10 r +1 r/2 lev Will
____________ ________
n. Y
_ _ _________________________________
Target gains fast healing 1 for spell duration MoF113
___ ___ _________________________________
Remove Blindness/Deafness [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Cures normal or magical conditions PHB270
___ ___ Remove
_________________________________
Curse _
Ab_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Frees object or person from curse PHB270
___ ___ Remove
_________________________________
Disease [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________For n. _
Y _ _________________________________
Cures all diseases affecting subject PHB271
___ ___ Rockburst
_________________________________ _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ Special ________ _
N_ _________________________________
Stone objects explode, dealing 1d4 +1/lev dmg ShS48
___ ___ Searing
_________________________________
Light _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Ray deals 1d8/2 lev, more if undead PHB275
___ ___ Skull
_________________________________
Watch _
N_ e ___
VSF 1______
act Touch
_______ 1____________
hour/lev -________ _
N_ _________________________________
Skull shrieks when creature enters area PGtF111
___ ___ _________________________________
Speak with Dead [Language-Dependent] _ _e
N ___
VSD ______
10 min _______
10 ft ____________
1 min/lev ________
Will n. _
N_ _________________________________
Corpse answers one question/2 levels PHB281
___ ___ Sticks
_________________________________
and Stones _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev -________ _
N_ _________________________________
Create wood skeleton with energy drain ShS49
___ ___ Stone
_________________________________
Shape [Earth] __
Tr ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________- _
N_ _________________________________
Sculpts stone into any shape PHB284
___ ___ Storm
_________________________________
Shield _
Ab_ ___
VSD 1______
act Medium
_______ Special
____________ Special ________ _
Sp.
_ _________________________________
30-ft sphere absorbs 20/lev electricity dmg LEoF34
___ ___ Summon
_________________________________
Monster III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
___ ___ Summon
_________________________________
Undead III [Evil] _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 3rd- or 2 2nd- or 4 1st-level undead PGtF114
___ ___ _________________________________
Telepathic Bond, Lesser [Mind-Affecting] __
Di ___
VS 1______
act _______
30 ft 10 ____________
min/lev ________
- _
N_ _________________________________
Link lets you and target communicate EPsi221
___ ___ _________________________________
Venomfire [Acid] __
Tr ___
VM 1______
act _______
Touch 1____________
hour/lev ________
For n. _
Y _ _________________________________
Subject’s venom becomes caustic SK158
___ ___ Water
_________________________________
Breathing _
Tr_ ___
VSD 1______
act Touch
_______ 2 ____________
hours/lev ________
Will n. _
Y _ _________________________________
Subjects can breathe underwater PHB300
___ ___ Water
_________________________________
Walk [Water] __
Tr ___
VSD 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject treads on water as if solid PHB300
___ ___ Weapon
_________________________________
of Impact _
Tr_ ___
VS 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a blunt weapon’s threat range MoF134
___ ___ Wind
_________________________________
Wall [Air] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
- _
Y _ _________________________________
Deflects arrows, smaller creatures and gases PHB302
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aerial Summoning Dance


_________________________________ _
Co_ ___ 3______
VSD rds Close
_______ 1____________
round/lev -________ _
N_ _________________________________
Calls outsiders (1 6th, 1d3 5th or 1d4+1 4th) RoF189
___ ___ _________________________________
Air Walk [Air] __
Tr ___ 1______
VSD act _______
Touch 10 ____________
min/lev -________ _
Y_ _________________________________
Subject treads on air as if solid (45 deg. climb) PHB196
___ ___ _________________________________
Aura of the Sun [Light] __
Ab ___ 1______
VSD act _______
10 ft ____________
1 round/lev (D)-________ __
N _________________________________
10-ft radius area damages undead, hampers dark LEoF30
___ ___ _________________________________
Control Water [Water] __
Tr ___ 1______
VSD act _______
Long ____________
10 min/lev (D) -________ __
N _________________________________
Raises or lowers bodies of water PHB214
___ ___ _________________________________
Cure Critical Wounds [Healing] __
Co ___ 1______
VS act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
___ ___ Death
_________________________________
Ward _
N_ e ___ 1______
VSD act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Grants immunity to death spells and effects PHB217
___ ___ Dimensional
_________________________________
Anchor _
Ab_ ___ 1______
VS act Medium
_______ 1____________
min/lev -________ _
Y_ _________________________________
Bars extradimensional movement PHB221
___ ___ _________________________________
Discern Lies _
Di_ ___ 1______
VSD act _______
Close Up ____________
to 1 rd/lev Will________
n. __
N _________________________________
Reveals deliberate falsehood PHB221
___ ___ _________________________________
Dismissal _
Ab_ ___ 1______
VSD act _______
Close ____________ Will
Instantaneous ________
n. __
Y _________________________________
Forces a creature to return to native plane PHB222
___ ___ _________________________________
Divination _
Di_ ___ 10
VSM ______
min _______
Personal ____________ -________
Instantaneous _
N_ _________________________________
Provides advice for specific proposed actions PHB224
___ ___ _________________________________
Divine Power _
Ev_ ___ 1______
VSD act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
You gain attack bonus, +6 Str and 1 hp/level PHB224
___ ___ Doomtide
_________________________________ _
Il _ ___ 1______
VSD act 80
_______
ft. 1____________
round/lev ________
Will n. _
Y_ _________________________________
Black mist oscures vision, dazes creatures MoF90
___ ___ Dweomer
_________________________________
of Transference _
Ev_ ___ 1______
VS min Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Converts spellcasting into psionic PP EPsi220
___ ___ _________________________________
Fang Trap _
Ab_ ___ 1______
VSD act _______
Touch ____________
Until disch. For________
n. __
Y _________________________________
Inscription harms those who pass it SK155
___ ___ _________________________________
Freedom of Movement _
Ab_ ___ 1______
VSMD act _______
Touch 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ _________________________________
Giant Vermin _
Tr_ ___ 1______
VSD act _______
Close 1____________
min/lev -________ _
Y_ _________________________________
Turns insects into giant vermin PHB235
___ ___ _________________________________
Hand of Torm [Special] __
Ab ___ 1______
VSD min _______
10 ft. 1____________
hour/lev ________
For n. _
Y_ _________________________________
Zone stuns those of different patrons MoF99
___ ___ Imbue
_________________________________
with Spell Ability _
Ev_ ___ 10
VSD ______
min Touch
_______ ____________
Until disch.(D) Will________
n. _
Y_ _________________________________
Transfers spells to subject PHB243
___ ___ Inflict
_________________________________
Critical Wounds _
N_ e ___ 1______
VS act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Touch deals 4d8 damage +1/lev (max +20) PHB244
___ ___ _________________________________
Iron Bones _
Tr_ ___ 1______
VSF act _______
Touch 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
Undead gain +5 natural armor bonus MoF102
___ ___ _________________________________
Know Vulnerabilities _
Di_ ___ 1______
VS act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Determine target's vulnerabilities/resistances MoF104
___ ___ Magic
_________________________________
Weapon, Greater __
Tr ___ 1______
VSD act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
+1 bonus/4 lev (max +5) PHB251
___ ___ Nchaser’s
_________________________________
Glowing Orb [Light] __
Ev ___ 1______
VSF act Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Creates permanent magical light PGtF107
___ ___ Neutralize Poison
_________________________________
[Healing] __
Co ___ 1______
VSD act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Detoxifies venom in or on subject PHB257
___ ___ Night’s Mantle
_________________________________ __
Ab ___ 1______
VS act Personal
_______ 10 min/lev (D) -________
____________ N_
_ _________________________________
Protects creature from sunlight effects LoD187
___ ___ Planar Ally, Lesser
_________________________________ __
Co ___ 10
VSDX min
______ Close
_______ Instantaneous
____________ -________ N_
_ _________________________________
Exchange services with 6-HD extraplanar PHB261
___ ___ Poison
_________________________________ _ _e
N ___ 1______
VSD act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB262
___ ___ Repel
_________________________________
Vermin __
Ab ___ 1______
VSD act 10
_______
ft 10 ____________
min/lev (D) -/Will
________n. Y
__ _________________________________
Insects and vermin stay 10 ft away PHB271
___ ___ Restoration
_________________________________
[Healing] __
Co ___ 3______
VSM rds Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Restores level and ability drains PHB272
___ ___ Revenance
_________________________________ __
Co ___ 1______
VSMFX round Touch
_______ 1 min/lev
____________ None
________ Y_
_ _________________________________
Slain allied is restored to life for 1 min/lev MoF113
___ ___ Sending
_________________________________ __
Ev ___ 10
VSD min
______ Special
_______ 1____________
round -
________ N_
_ _________________________________
Instantly delivers short messages anywhere PHB275
___ ___ Shape Metal
_________________________________ __
Tr ___ 1______
VSD act Touch
_______ Instantaneous For n.
____________ ________ Y_
_ _________________________________
Sculpts metal into any form RoF191
___ ___ Spell Immunity
_________________________________ __
Ab ___ 1______
VSD act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Subject is immune to 1 spell/4 levels PHB282
___ ___ Stone Metamorphosis
_________________________________
[Earth] __
Tr ___ 1______
VSD act Touch
_______ Instantaneous -
____________ ________ N_
_ _________________________________
Changes type of stone Und61
___ ___ Summon Monster IV
_________________________________ __
Co ___ 1______
VSD round Close
_______ 1 round/lev (D)-________
____________ N_
_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
___ ___ Summon
_________________________________
Undead IV [Evil] __
Co ___ 1______
VSF round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 4th- or 2 3rd- or 4 2nd-level undead PGtF114
___ ___ Tongues
_________________________________ __
Di ___ 1______
VD act Touch
_______ 10 min/lev
____________ Will n.
________ N_
_ _________________________________
Speak any language PHB294
___ ___ Venom Bolt
_________________________________[Acid] __
Ev ___ 1______
VSM act 100 ft
_______ Instantaneous Special
____________ ________ Y_
_ _________________________________
Beam of energy deals 2d8 acid damage SK158
___ ___ Wall of Chaos
_________________________________
[Chaotic] __
Ab ___ 1______
VSD act Close
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
One-sided wall: +2 AC and saves MoF131
___ ___ Wall of Evil
_________________________________ [Evil] __
Ab ___ 1______
VSD act Close
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
One-sided wall: +2 AC and saves MoF131
___ ___ Wall of Good
_________________________________
[Good] __
Ab ___ 1______
VSD act Close
_______ 10 min/lev
____________ ________
Will n. _
Y_ _________________________________
One-sided wall: +2 AC and saves MoF131
___ ___ _________________________________
Wall of Law [Lawful] __
Ab ___ 1______
VSD act _______
Close 10 ____________
min/lev ________
Will n. _
Y_ _________________________________
One-sided wall: +2 AC and saves MoF132
___ ___ Wall
_________________________________
of Pain [Evil] _ _e
N ___ 1______
VSF act Close
_______ 1____________
round/lev (D)Will ________
n. Y
__ _________________________________
Wall causes pain to creatures passing through ShS51
___ ___ Wall
_________________________________
of Sand [Earth] __
Co ___ 1______
VSD act Medium
_______ ____________
Conc. +1 rd/lev -________ _
N_ _________________________________
Swirling sand blocks ranged att., slows move PGtF118
___ ___ Weapon
_________________________________
of the Deity _
Tr_ ___ 1______
VD act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
+1 to weapon’s att. and dmg, special ability MoF132
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

5th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Atonement


_________________________________ _
Ab_ ___ 1______
VSMFDX hour Touch
_______ Instantaneous
____________ -________ Y_ _ Removes
_________________________________
burden of misdeeds from subject PHB201
___ ___ _________________________________
Break Enchantment _
Ab_ ___
VS 1______
min _______
Close ____________ Special
Instantaneous ________ N_ _ Frees
_________________________________
subject from magical effects PHB207
___ ___ _________________________________
Command, Greater [Lang.-Dep., Mind-Aff.] __
En ___
V 1______
act _______
Close 1____________
round/lev ________
Will n. Y_ _ One
_________________________________
subject/lev obeys command for 1 round PHB211
___ ___ _________________________________
Commune _
D i_ ___ 10
VSMDX ______
min _______
Personal 1____________
round/lev -________ N_ _ Deity
_________________________________
answers one yes-or-no question/level PHB211
___ ___ _________________________________
Commune with Earth _
Di_ ___ 10
VS ______
min _______
Personal ____________ -________
Instantaneous N_ _ Learn
_________________________________
about terrain for 1 mile/level RoF189
___ ___ Contagion,
_________________________________
Mass _
N_ e ___ 1______
VS act Close
_______ Instantaneous
____________ For________
n. Y_ _ Infects
_________________________________
subject with chosen disease RoF190
___ ___ Crawling
_________________________________
Darkness _
Co_ ___ 1______
VSD round Personal
_______ 1____________
min/lev -________ -_ _ Tentacles
_________________________________
give concealment and defenses MoF86
___ ___ _________________________________
Cure Light Wounds, Mass [Healing] __
Co ___ 1______
VS act _______
Close ____________ WIll
Instantaneous ________
½ Y_ _ Cures
_________________________________
1d8 damage +1/lev for many creatures PHB216
___ ___ _________________________________
Dispel Chaos [Lawful] __
Ab ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Special _ _ +4
Sp. _________________________________
bonus vs. attacks made by chaotic creatures PHB222
___ ___ _________________________________
Dispel Evil [Good] _
Ab_ ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Special _ _ +4
Sp. _________________________________
bonus vs. attacks made by evil creatures PHB222
___ ___ _________________________________
Dispel Good [Evil] __
Ab ___ 1______
VSD act _______
Touch 1____________
round/lev ________
Special _ _ +4
Sp. _________________________________
bonus vs. attacks made by good creatures PHB222
___ ___ Dispel
_________________________________
Law [Chaotic] __
Ab ___ 1______
VSD act Touch
_______ 1____________
round/lev Special
________ Sp.
_ _ +4
_________________________________
bonus vs. attacks made by lawful creatures PHB223
___ ___ Disrupting
_________________________________
Weapon _
Tr_ ___ 1______
VS act Touch
_______ 1____________
round/lev Will
________
n. Y_ _ Melee
_________________________________
weapon destroys undead PHB223
___ ___ _________________________________
Flame Strike [Fire] __
Ev ___ 1______
VSD act _______
Medium ____________ Ref
Instantaneous ________
½ Y_ _ Smites
_________________________________
foes with fire (1d6/level) PHB231
___ ___ _________________________________
Hallow [Good] __
Ev ___ 1______
VSMD day _______
Touch ____________ Special
Instantaneous ________ _ _ Designates
Sp. _________________________________
location as holy PHB238
___ ___ _________________________________
Inflict Light Wounds, Mass _
N_ e ___ 1______
VS act _______
Close ____________ Will
Instantaneous ________
½ Y_ _ Deals
_________________________________
1d8 damage +1/lev to many creatures PHB244
___ ___ _________________________________
Insect Plague _
Co_ ___ 1______
VSD round _______
Long 1____________
min/lev -________ N_ _ Locust
_________________________________
swarms attack creatures PHB244
___ ___ Lava
_________________________________
Splash [Fire] __
Co ___ 1______
VSDF act Close
_______ Instantaneous
____________ Ref________
½ N_ _ Wave
_________________________________
of lava showers the area SK156
___ ___ Mark
_________________________________
of Justice _
N_ e ___ 10
VSD ______
min Touch
_______ Permanent
____________ -________ Y_ _ Designate
_________________________________
action that will trigger curse on subj. PHB252
___ ___ _________________________________
Monstrous Regeneration _
Co_ ___ 1______
VS act _______
Touch 1____________ ________
round/2 lev. Will ½ Y_ _ Grants
_________________________________
regeneration ability for 1 round/2 lev MoF109
___ ___ _________________________________
Plane Shift _
Co_ ___ 1______
VSF act Touch
_______ Instantaneous
____________ Will
________
n. Y_ _ Up
_________________________________
to 8 subjects travel to another plane PHB262
___ ___ Psychic
_________________________________
Turmoil _
Ab_ ___ 1______
VSM act Close
_______ 1____________
round/lev Will
________
part. Y_ _ Invisible
_________________________________
field leeches psionic PP away EPsi221
___ ___ Raise
_________________________________
Dead [Healing] _
Co_ ___ 1______
VSMD min Touch
_______ Instantaneous
____________ -________ Y_ _ Restores
_________________________________
life to subject dead up to 1 day/level PHB268
___ ___ Righteous Might
_________________________________ _
Tr_ ___ 1______
VSD act Personal
_______ 1____________
round/lev (D)-________ N_ _ Your
_________________________________
size increases, and you gain bonuses PHB273
___ ___ Scrying
_________________________________ _
Di_ ___ 1______
VSFD hour Special
_______ 1 min/lev
____________ Will n.
________ Y_ _ Spies
_________________________________
on subject from a distance PHB274
___ ___ Slay Living
_________________________________ [Death] _
N_ e ___ 1______
VS act Touch
_______ Instantaneous For part.
____________ ________ Y_ _ Touch
_________________________________
attack kills subject PHB280
___ ___ Soul
_________________________________
Scour _
Be_ ___ 1______
VSM act Touch
_______ Instantaneous
____________ Will
________
n. Y_ _ Touch
_________________________________
deals temporary Cha and Wis damage UE52
___ ___ Spell
_________________________________
Resistance _
Ab_ ___ 1______
VSD act Touch
_______ 1____________
min/lev Will
________
n. Y_ _ Subject
_________________________________
gains +12 +1/level Spell Resistance PHB282
___ ___ Stone
_________________________________
Shape, Greater [Earth] _
Tr_ ___ 1______
VSD act Touch
_______ Instantaneous
____________ -________ N_ _ Sculpts
_________________________________
10 cu.ft+10 cu.ft/lev of stone Und62
___ ___ Stone fire
_________________________________ [Fire] _
Ev_ ___ 1______
VSD act Touch
_______ 1____________
round/lev -________ Y_ _ Natural
_________________________________
stone combusts and deals fire damage ShS50
___ ___ Streamers
_________________________________ _
Ev_ ___ 1______
VSM act Medium
_______ 1____________
round/lev -________ Y_ _ Ranged
_________________________________
touch attack deals 5d10, +1 str./3 lev ShS50
___ ___ Summon Monster V
_________________________________ _
Co_ ___ 1______
VSD round Close
_______ 1 round/lev (D)-________
____________ N_ _ Calls
_________________________________
extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
___ ___ Summon Undead V
_________________________________ [Evil] _
Co_ ___ 1______
VSF round Close
_______ 1____________
round/lev -________ N_ _ Calls
_________________________________
1 5th- or 2 4th- or 4 3rd-level undead PGtF114
___ ___ Symbol of Pain
_________________________________ [Evil] _
N_ e ___ 10
VSM min
______ 0 ft
_______ Special
____________ For n.
________ Y_ _ Triggered
_________________________________
rune wracks creatures with pain PHB290
___ ___ Symbol of Sleep
_________________________________
[Mind-Affecting] _
En_ ___ 10
VSM min
______ 0 ft
_______ Special
____________ Will n.
________ Y_ _ Triggered
_________________________________
rune puts creatures into slumber PHB291
___ ___ True
_________________________________
Seeing _
Di_ ___ 1______
VSM act Touch
_______ 1____________
min/lev Will
________
n. Y_ _ Lets
_________________________________
you see all things as they really are PHB296
___ ___ Unhallow
_________________________________ [Evil] _
Ev_ ___ 1______
VSM day Touch
_______ Instantaneous
____________ Special
________ Sp.
_ _ Designates
_________________________________
location as unholy PHB297
___ ___ Wall of Dispel Magic
_________________________________ _
Ab_ ___ 1______
VSD act Close
_______ 1____________
min/lev -________ N_ _ Creatures
_________________________________
passing through are subject to dispel Und63
___ ___ Wall of Stone
_________________________________ [Earth] _
Co_ ___ 1______
VSD act Medium
_______ Instantaneous
____________ Special
________ N_ _ Creates
_________________________________
a stone wall that can be shaped PHB299
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

6th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animate Objects


_________________________________ _
Tr_ ___
VS 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Objects attack your foes PHB199
___ ___ _________________________________
Antilife Shell _
Ab_ ___
VSD 1______
round _______
10 ft 10____________
min/lev (D) -________ _
Y _ _________________________________
10-ft field hedges out living creatures PHB199
___ ___ _________________________________
Azuth's Exalted Triad _
Tr_ ___
VS 1______
act _______
Personal ____________ -________
Instantaneous _
Y _ _________________________________
Cast a prepared spell three times MoF78
___ ___ _________________________________
Banishment _
Ab_ ___
VSF 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Banishes 2 HD/lev of extraplanar creatures PHB203
___ ___ _________________________________
Bear’s Endurance, Mass _
Tr_ ___
VSD 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Con PHB203
___ ___ Blade
_________________________________
Barrier [Force] __
Ev ___
VS 1______
act Medium
_______ 1____________
min/lev (D) Special
________ _
Y _ _________________________________
Wall of blades deal 1d6 damage/level PHB205
___ ___ Bull’s
_________________________________
Strength, Mass _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Str PHB207
___ ___ _________________________________
Create Undead [Evil] _
N_ e ___
VSM 1______
hour _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Creates ghouls, ghasts, mummies or mohrgs PHB215
___ ___ _________________________________
Cure Moderate Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
___ ___ _________________________________
Dispel Magic, Greater _
Ab_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Dispels magical effects, +20 on check PHB223
___ ___ _________________________________
Eagle’s Splendor, Mass _
Tr_ ___
VSD 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Cha PHB225
___ ___ Fiery
_________________________________
Vision [Fire] __
Ev ___
VSD 1______
act Close
_______ 1____________
round/lev -________ _
Y _ _________________________________
Twin eye rays deal 4d6 damage each ShS46
___ ___ Find
_________________________________
the Path _
Di_ ___
VSF 3______
rds Touch
_______ ____________
10 min/lev -/Will
________n. _
Y _ _________________________________
Shows most direct way to a location PHB230
___ ___ _________________________________
Forbiddance _
Ab_ ___
VSMD 6______
rds _______
Medium ____________ Special
Permanent ________ _
Y _ _________________________________
Blocks planar travel, damages diff. alignments PHB232
___ ___ _________________________________
Gate Seal _
Ab_ ___
VSM 1______
act _______
Close ____________ -________
Permanent _
N_ _________________________________
Permanently seals a gate or portal FRCS70
___ ___ _________________________________
Geas/Quest [Lang.-Dep., Mind-Affecting] __
En ___
V ______
10 min _______
Close 1____________
day/lev (D) -________ _ _ _________________________________
Y Places a magical command on a creature PHB234
___ ___ _________________________________
Glyph of Warding, Greater _
Ab_ ___
VSM ______
10 min _______
Touch ____________ ________
Unti disch. (D) Special _ _ _________________________________
Sp. As glyph of warding, up to 10d8 dmg/6th lev PHB237
___ ___ Harm
_________________________________ _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Deals 10 points/lev damage to target PHB239
___ ___ Heal
_________________________________ [Healing] __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
_ _ _________________________________
Cures 10 points/lev of damage and conditions PHB239
___ ___ _________________________________
Heroes’ Feast _
Co_ ___
VSD ______
10 min _______
Close 1____________
hour +12 hrs -________ _ _ _________________________________
N Food for 1 creat./lev cures and gives bonuses PHB240
___ ___ _________________________________
Inflict Moderate Wounds, Mass _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ Will________
½ _
Y _ _________________________________
Deals 2d8 damage +1/lev to many creatures PHB244
___ ___ Owl’s
_________________________________
Wisdon, Mass __
Tr ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gets +4 Wis PHB259
___ ___ Planar
_________________________________
Ally __
Co ___
VSDX 10
______
min Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Exchange service with a 16 HD extraplanar PHB261
___ ___ Stone Body
_________________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ N_ _________________________________
_ Your body becomes living stone PGtF113
___ ___ Stone Metamorphosis, Greater
_________________________________ [Earth] __
Tr ___
VSD 1______
act Touch
_______ Instantaneous -
____________ ________ N_ _________________________________
_ Changes type of 10 cu.ft+10 cu.ft/lev of stone Und61
___ ___ Summon Monster VI
_________________________________ __
Co ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
___ ___ Sun
_________________________________
Scepter [Lawful, Light] __
Co ___
VSD 1______
act 0
_______
ft 1____________
round/lev (D)-________ _
N_ _________________________________
Axiomatic, disruption, flaming burst weapon LEoF34
___ ___ Suppress
_________________________________
Glyph __
Tr ___
VS 1______
act 100
_______
ft. 1____________
min/lev ________
Will n. _
Y _ _________________________________
Notice but don’t trigger magical writing traps MoF126
___ ___ Symbol
_________________________________
of Fear [Fear, Mind-Affecting] _ _e
N ___
VSM 10
______
min 0
_______
ft Special
____________ Will________
n. _
Y _ _________________________________
Triggered rune panics nearby creatures PHB290
___ ___ Symbol of Persuasion
_________________________________[Mind-Affecting] __
En ___
VSM 10 min
______ 0 ft
_______ Special
____________ Will n.
________ Y _ _________________________________
_ Triggered rune charms nearby creatures PHB290
___ ___ Undeath to Death
_________________________________ _ _e
N ___
VSD 1______
act Medium
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Destroys 1d4 HD/lev (max 20HD) undead PHB297
___ ___ Whirl of Fangs
_________________________________ [Force] __
Ev ___
VS 1______
act Close
_______ 1____________
min/lev (D) Ref ½
________ Y _ _________________________________
_ You create a curtain of jaws made of force SK168
___ ___ Wind Walk
_________________________________ [Air] __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) -/Will
________n. Sp.
_ _ _________________________________
You and allies turn vaporous and travel fast PHB302
___ ___ Word of Recall
_________________________________ __
Co ___
V 1______
act Unlimit.
_______ Instantaneous
____________ -/Will
________n. Sp.
_ _ _________________________________
Teleports you back to designated place PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

7th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Azuth's


_________________________________
Spell Shield _
Ab_ ___
VSD 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject gains SR 12 +1/lev MoF79
___ ___ Blasphemy
_________________________________ [Sonic, Evil] _
Ev_ ___
V 1______
act 40
_______
ft ____________
Instantaneous -/Will
________n. _
Y_ _________________________________
Kill/paralyze/weaken/daze nonevil subjects PHB205
___ ___ _________________________________
Control Weather _
Tr_ ___
VS ______
10 min _______
2 miles ____________
4d12 hours -________ _
N_ _________________________________
Changes weather in local area PHB214
___ ___ Cure
_________________________________
Serious Wounds, Mass [Healing] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
½ _
Y_ _________________________________
Cures 3d8 damage +1/lev for many creatures PHB216
___ ___ Death
_________________________________
Dragon [Evil,Fear,Mind-Affecting] _ _e
N ___
VSD 1______
round _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
+4 armor, +4 defl., +1 HP/lev, hands as swords MoF88
___ ___ Destruction
_________________________________ [Death] _ _e
N ___
VSF 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
Kills subject and destroys remains PHB218
___ ___ Dictum
_________________________________ [Sonic, Lawful] __
Ev ___
V 1______
act 40
_______
ft ____________
Instantaneous -/Will
________n. _
Y_ _________________________________
Kill/paralyze/slow/deafen nonlawful subjects PHB220
___ ___ Ethereal
_________________________________
Jaunt _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You become ethereal for 1 round/lev PHB227
___ ___ _________________________________
Fortunate Fate _
Co_ ___
VS 1______
min _______
Touch 10____________
min/lev (D) -________ _
Y_ _________________________________
Target is healed if killed by damage MoF95
___ ___ _________________________________
Holy Word [Sonic, Good] __
Ev ___
V 1______
act _______
40 ft ____________ ________
Instantaneous -/Will n. _
Y_ _________________________________
Kill/paralyze/blind/deafen nongood subjects PHB242
___ ___ Inflict
_________________________________
Serious Wounds, Mass _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
½ _
Y_ _________________________________
Deals 3d8 damage +1/lev to many creatures PHB244
___ ___ Nar
_________________________________
Fiendbond _
Tr_ ___
VSDX 1______
hour _______
Touch Instantaneous
____________ Will ________
n. _
Y_ _________________________________
Grants the subject the half-fiend template LEoF32
___ ___ Psychic
_________________________________
Turmoil, Greater _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will
________
part. _
Y_ _________________________________
Field leeches psionic PP away, grants hit points EPsi221
___ ___ Refuge
_________________________________ _
Co_ ___
VSM 1______
act Touch
_______ ____________
Until discharg. ________
- _
N_ _________________________________
Alters item to transport its possessor to you PHB269
___ ___ Regenerate
_________________________________ [Healing] __
Co ___
VSD 3______
rds Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Severed limbs grow back, cures 4d8 dmg +1/lev PHB270
___ ___ Repulsion
_________________________________ _
Ab_ ___
VSD 1______
act 10
_______
ft/lev ____________
1 round/lev (D)Will
________
n. Y
__ _________________________________
Creatures can’t approach you PHB271
___ ___ Restoration,
_________________________________
Greater [Healing] __
Co ___
VSX 10
______
min Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Restores all levels and drained ability scores PHB272
___ ___ Resurrection
_________________________________ [Healing] __
Co ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Fully restores dead subjects PHB272
___ ___ Scrying, Greater
_________________________________ _
Di_ ___
VS 1______
act Special
_______ 1____________
hour/lev Will n.
________ Y_
_ _________________________________
As scrying, but faster and longer PHB275
___ ___ Stone
_________________________________
Trap _
Tr_ ___
VSD 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
Invisible, flying stone block falls on condition ShS49
___ ___ Summon
_________________________________
Monster VII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 7th, 1d3 6th or 1d4+1 5th) PHB287
___ ___ Symbol
_________________________________
of Stunning [Mind-Affecting] __
En ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y_ _________________________________
Triggered rune stuns nearby creatures PHB291
___ ___ Symbol
_________________________________
of Weakness _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ For ________
n. _
Y_ _________________________________
Triggered rune weakens nearby creatures PHB291
___ ___ Word
_________________________________
of Chaos [Sonic, Chaotic] __
Ev ___
V 1______
act 40
_______
ft ____________
Instantaneous -/Will
________n. _
Y_ _________________________________
Kill/confuse/stun/deafen nonchaotic subjects PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Cleric Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

8th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Antimagic Field


_________________________________ _
Ab_ ___
VSD 1______
act 10
_______
ft 10____________
min/lev -________ Sp.
_ _ _________________________________
Negates magic within 10 ft PHB200
___ ___ _________________________________
Brain Spider [Mind-Affecting] __
Di ___
VSMD 1______
round _______
Long ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Listen to thoughts of up to 8 other creatures EPsi219
___ ___ _________________________________
Cloak of Chaos [Chaotic] __
Ab ___
VSF 1______
act _______
20 ft 1____________ ________
round/lev (D)Special _
Y _ _________________________________
+4 AC, +4 resistance and SR 25 vs. lawful spells PHB210
___ ___ _________________________________
Create Greater Undead [Evil] _ _e
N ___
VSM 1______
hour _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Create shadows, wraiths, spectres, devourers PHB215
___ ___ _________________________________
Cure Critical Wounds, Mass [Healing] __
Co ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 4d8 damage +1/lev for many creatures PHB215
___ ___ Death
_________________________________
Pact [Evil] _ _e
N ___ 10
VSMDX ______
min Touch
_______ ____________
Until triggered ________
- _
N_ _________________________________
-2 to Con, but word of recall, raise dead, heal MoF88
___ ___ Dimensional
_________________________________
Lock _
Ab_ ___ 1______
VS act Medium
_______ 1____________
day/lev -________ _
Y _ _________________________________
Blocks teleportation and planar travel PHB221
___ ___ _________________________________
Discern Location _
Di_ ___ 10
VSD ______
min _______
Unlimit. ____________ -________
Instantaneous _
N_ _________________________________
Reveals exact location of creature or object PHB222
___ ___ _________________________________
Earthquake [Earth] __
Ev ___ 1______
VSD act _______
Long ____________
1 round ________
Special _
N_ _________________________________
Intense tremors shake 5 ft/level radius PHB225
___ ___ _________________________________
Fire Storm [Fire] __
Ev ___ 1______
VS round _______
Medium ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Deals 1d6 fire damage/level PHB231
___ ___ _________________________________
General of Undeath [Evil] _ _e
N ___ 1______
VSD act _______
Personal 1____________
day/lev -________ _
N_ _________________________________
Increases maximum HD of controlled undead PGtF103
___ ___ Holy
_________________________________
Aura [Good] _
Ab_ ___ 1______
VSF act 20
_______
ft 1____________
round/lev (D)Special
________ _
Y _ _________________________________
+4 AC, +4 resistance and SR 25 vs. evil spells PHB241
___ ___ Inflict
_________________________________
Critical Wounds, Mass _
N_ e ___ 1______
VS act Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
Deals 4d8 damage +1/lev to many creatures PHB244
___ ___ _________________________________
Planar Ally, Greater _
Co_ ___ 10
VSDX ______
min _______
Close ____________ -________
Instantaneous _
N_ _________________________________
Exchange services with 18 HD extraplanar PHB261
___ ___ _________________________________
Shield of Law [Lawful] __
Ab ___ 1______
VSF act _______
20 ft 1____________ ________
round/lev (D)Special _
Y _ _________________________________
+4 AC, +4 resist. and SR 25 vs. chaotic spells PHB278
___ ___ _________________________________
Spell Immunity, Greater _
Ab_ ___ 1______
VSD act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
As spell immunity, up to 8th lev PHB282
___ ___ _________________________________
Stormrage [Electricity] __
Tr ___ 1______
VSD act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Fly, wind wall, prot. from winds, electr. attacks MoF125
___ ___ Summon
_________________________________
Monster VIII _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 8th, 1d3 7th or 1d4+1 6th) PHB287
___ ___ Symbol,
_________________________________
Death Symbol of Bane [Death] _ _e
N ___ 10
VSM ______
min 0
_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Slays creatures, plus 1d12 cold and doom effect MoF127
___ ___ _________________________________
Symbol of Death [Death] _ _e
N ___ 10
VSM ______
min _______
0 ft ____________ For
Special ________
n. _
Y _ _________________________________
Triggered rune slays nearby creatures PHB289
___ ___ _________________________________
Symbol of Insanity [Mind-Affecting] __
En ___ 10
VSM ______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune renders nearby creat. insane PHB290
___ ___ Symbol
_________________________________
of Spell Loss [Mind-Affecting] __
En ___ 10
VSM ______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Spellcasters lose highest-level spell MoF127
___ ___ Unholy
_________________________________
Aura [Evil] __
Ab ___ 1______
VSF act 20
_______
ft 1____________
round/lev (D)Special
________ _
Y _ _________________________________
+4 AC, +4 resistance and SR 25 vs. good spells PHB297
___ ___ Wall of Greater Dispel Magic
_________________________________ __
Ab ___ 1______
VSD act Close
_______ 1____________
min/lev -________ N_ _________________________________
_ Creatures passing through are subject to dispel Und63
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Astral


_________________________________
Projection _
N_ e ___
VSM 30
______
min Touch
_______ ____________ -________
Special _
Y_ _________________________________
Projects you and companion to Astral Plane PHB201
___ ___ Energy Drain
_________________________________ _
N_ e ___
VS 1______
act Close
_______ Instantaneous For part.
____________ ________ Y_
_ _________________________________
Subject gains 2d4 negative levels PHB226
___ ___ Erupt
_________________________________
[Fire] __
Tr ___
VSD 1______
min Touch
_______ Instantaneous
____________ For ½
________ Y_
_ _________________________________
You draw molten lava up through the ground SK155
___ ___ Etherealness
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev (D) -________ Y_
_ _________________________________
Travel to Ethereal Plane with companions PHB228
___ ___ Gate
_________________________________ _
Co_ ___
VSX 1______
act Medium
_______ Special
____________ -________ N_
_ _________________________________
Connects two planes for travel or summon PHB234
___ ___ Heal, Mass
_________________________________
[Healing] __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
As heal, but with several subjects PHB239
___ ___ Implosion
_________________________________ _
Ev_ ___
VS 1______
act Close
_______ Up to 4 rounds For
____________ n.
________ Y_
_ _________________________________
Kills one creature/round PHB243
___ ___ Miracle
_________________________________ _
Ev_ ___
VSX 1______
act Special
_______ Special
____________ Special
________ Y_
_ _________________________________
Request a deity’s intercession PHB254
___ ___ Soul Bind
_________________________________ _
N_ e ___
VSF 1______
act Close
_______ Permanent
____________ Will
________
n. _
N_ _________________________________
Traps newly dead soul to prevent resurrection PHB281
___ ___ Storm
_________________________________
of Vengeance _
Co_ ___
VS 1______
round _______
Long ____________
Up to 10 r. (D) Special
________ _
Y_ _________________________________
Storm rains acid, lightning, and hail PHB285
___ ___ Summon
_________________________________
Monster IX _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 9th, 1d3 8th or 1d4+1 7th) PHB288
___ ___ True
_________________________________
Resurrection [Healing] __
Co ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Fully restores dead subject, without remains PHB296
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Dom. _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Powers

Wild Empathy: ____


Lev + ____
CHA + ____ = ____ Wild Shape Wild Shape
Animal Companion: 
Nature Sense:  Animal  _____ times/day Elemental  _____ times/day
Woodland Stride:  Plant  _____ times/day Small 
Trackless Step:  Tiny  Medium 
Resist Nature’s Lure:  Small  Large 
Venom Immunity:  Medium  Huge 
A Thousand Faces:  Large 
Timeless Body:  Huge 

Druid Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

o-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Create Water


__________________________________
[Water] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Creates 2 gallons/lev of pure water PHB215
___ ___ Cure
__________________________________
Minor Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
½ Y
__ __________________________________
Cures 1 point of damage PHB216
___ ___ Detect
__________________________________
Crossroads __
Di ___
VS 1______
act _______
60 ft/1 mile 10
____________
min/lev -________ N
__ __________________________________
Detect fey crossroads within 60 ft MoF88
___ ___ Detect
__________________________________
Magic __
Di ___
VS 1______
act 60
_______
ft 1____________
min/lev (D) -________ N
__ __________________________________
Detect spells and magic items within 60 ft PHB219
___ ___ Detect Poison
__________________________________ __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Detects poison in one creature or object PHB219
___ ___ Flare
__________________________________
[Light] __
Ev V___ 1______
act Close
_______ Instantaneous
____________ For n.
________ Y
__ __________________________________
Dazzles one creature (-1 to attacks) PHB232
___ ___ Guidance
__________________________________ __
Di ___
VS 1______
act Touch
_______ 1____________
min WIll
________
n. Y
__ __________________________________
+1 on one attack roll, check or save PHB238
___ ___ Know
__________________________________
Direction __
Di ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ N
__ __________________________________
You discern north PHB246
___ ___ Light
__________________________________
[Light] __
Ev ___
VD 1______
act Touch
_______ 10____________
min/lev (D) -________ N
__ __________________________________
Object shines like a torch PHB248
___ ___ Mending
__________________________________ __
Tr ___
VS 1______
act 10
_______
ft Instantaneous
____________ Will
________
n. Y
__ __________________________________
Makes minor repairs on an object PHB253
___ ___ Naturewatch
__________________________________ __e
N S___ 1______
act Close
_______ 10 min/lev
____________ -________ N
__ __________________________________
Sees condition of wounded animals and plants MoF110
___ ___ Purify Food and Drink
__________________________________ __
Tr ___
VS 1______
act 10 ft
_______ Instantaneous
____________ Will n.
________ Y
__ __________________________________
Purifies 1 cubic ft/level of food or water PHB267
___ ___ Ram's
__________________________________
Might __
Tr ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N
__ __________________________________
Your unarmed attacks inflict normal damage MoF112
___ ___ Read
__________________________________
Magic __
Di ___
VSF 1______
act Personal
_______ 10____________
min/lev -________ N
__ __________________________________
Read scrolls and spellbooks PHB269
___ ___ Resistance
_________________________________ _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 bonus on saving throws PHB272
___ ___ _________________________________
Virtue _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min ________
For n. _
Y_ _________________________________
Subject gains 1 temporary hp PHB298
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Calm


_________________________________
Animals [Mind-Affecting] En_
_ ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Calms 2d4 +1/level HD of animals PHB207
___ ___ Camouflage
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Subject gains +10 on Hide checks Und56
___ ___ Charm Animal
_________________________________
[Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hour/lev WIll n.
________ Y_
_ _________________________________
Makes one animal your friend PHB208
___ ___ Claws of the Beast
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev -
________ N_
_ _________________________________
Your hands deal 1d8 damage PGtF101
___ ___ Cure Light Wounds
_________________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous Will ½
____________ ________ Y_
_ _________________________________
Cures 1d8 damage +1/level (max +5) PHB215
___ ___ Darsson’s Cooling Breeze
_________________________________ [Air] __
Ev ___
VS 1______
act 60 ft
_______ 1 hour/lev (D) -________
____________ Y
__ _________________________________
Create light breeze that travels in 1 direction ShS45
___ ___ Detect Animals or Plants
_________________________________ _
Di_ ___
VS 1______
act Long
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
Detects kinds of animals or plants PHB218
___ ___ Detect Snares and Pits
_________________________________ _
Di_ ___
VS 1______
act 60 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
Reveals natural or primitive traps PHB220
___ ___ Endure Elements
_________________________________ _
Ab_ ___
VS 1______
act Touch
_______ 24 hrs
____________ Will n.
________ Y_
_ _________________________________
Exist comfortably in hot/cold environment PHB226
___ ___ Entangle
_________________________________ _
Tr_ ___
VSD 1______
act Long
_______ ____________
1 min/lev (D) Ref ________
part. _
N_ _________________________________
Plants entangle everyone in 40-ft radius PHB227
___ ___ Faerie
_________________________________
Fire [Light] __
Ev ___
VSD 1______
act Long
_______ ____________
1 min/lev (D) -________ Y
__ _________________________________
Outlines subjects with light PHB229
___ ___ Goodberry
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
day/lev -________ Y
__ _________________________________
2d4 berries cure 1 hp each (max 8 hp/24 hrs) PHB237
___ ___ _________________________________
Hide from Animals _
Ab_ ___
SD 1______
act Touch
_______ 10 ____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Animals can’t preceive 1 subject/lev PHB241
___ ___ Jump
_________________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
WIll n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
___ ___ Longstrider
_________________________________ __
Tr ___
VSM 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Your speed increases by 10 ft PHB249
___ ___ Magic
_________________________________
Fang __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
One natural weapon gets +1 to hit and damage PHB250
___ ___ Magic
_________________________________
Stone __
Tr ___
VSD 1______
act Touch
_______ 30
____________
min ________
Will n. _
Y_ _________________________________
3 stones are +1 to attack and deal 1d6+1 damage PHB251
___ ___ Obscuring Mist
_________________________________ __
Co ___
VS 1______
act 20 ft
_______ 1____________
min/lev -
________ N_
_ _________________________________
Fog surrounds you PHB258
___ ___ Pass
_________________________________
without Trace __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
___ ___ Produce
_________________________________
Flame [Fire] __
Ev ___
VS 1______
act 0
_______
ft 1____________
min/lev (D) ________
- _
Y_ _________________________________
1d6 damage +1/lev, touch or thrown PHB265
___ ___ Protection
_________________________________
from Winged Flyers __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control ShS48
___ ___ Shillelagh
_________________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Cudgel becomes +1 weapon for 1d10 damage PHB278
___ ___ Speak
_________________________________
with Animals __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
You can communicate with animals PHB281
___ ___ Speed Swim
_________________________________ __
Tr ___
VSF 1______
act Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Target gains swim speed 30 MoF121
___ ___ Summon
_________________________________
Nature’s Ally I __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animal to fight for you (1 1st-level) PHB288
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal Messenger


_________________________________
[Mind-Affecting] En_
_ ___
VSM 1______
act Close
_______ 1____________
day/lev -________ Y
__ _________________________________
Sends a Tiny animal to a specific place PHB198
___ ___ _________________________________
Animal Trance [Mind-Affecting, Sonic] _
En_ ___
VS 1______
act _______
Close ____________ Will
Concentration ________
n. _
Y_ _________________________________
Fascinates 2d6 HD of animals PHB198
___ ___ _________________________________
Barkskin _
Tr_ ___
VSD 1______
act _______
Touch 10____________
min/lev -________ _
Y_ _________________________________
Grants +2 or higher natural armor bonus PHB203
___ ___ _________________________________
Bear’s Endurance _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Con for 1 min/lev PHB203
___ ___ _________________________________
Blinding Spittle _
Tr_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Ranged touch attack makes subject blind PGtF100
___ ___ Blindsight
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Grants blindsight out to 30 ft PGtF100
___ ___ Blood
_________________________________
Frenzy _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
+2 to Str, Con, +1 on Will saves and -1 to AC MoF82
___ ___ _________________________________
Bull’s Strength _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Str for 1 min/lev PHB207
___ ___ _________________________________
Burrow _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject grows claws and gets burrow speed 10 Und56
___ ___ _________________________________
Cat’s Grace _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 to Dex for 1 min/lev PHB208
___ ___ _________________________________
Chill Metal [Cold] __
Tr ___
VSD 1______
act _______
Close 7 ____________
rounds ________
Will n. __
Y _________________________________
Cold metal damages those who touch it PHB209
___ ___ Cloudburst
_________________________________ _
Ev_ ___
VS 1______
round Long
_______ ____________
10 min/lev (D) -________ _
N_ _________________________________
Rain obscures vision, quenches fires MoF84
___ ___ Delay
_________________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ _________________________________
Dispel Fog _
Ab_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For ½ _
Y_ _________________________________
Cancels natural and magical fogs in the area ShS46
___ ___ _________________________________
Earthfast _
Tr_ ___
VS 1______
act _______
Close 10 ____________
min/lev (D) ________
For n. __
Y _________________________________
Double hardness and hp of stone/rock MoF90
___ ___ _________________________________
Easy Trail _
Ab_ ___
VS 1______
act _______
Personal 1____________
hour/lev (D) -________ _
Y_ _________________________________
Creates safe passage and hide your tracks ShS46
___ ___ _________________________________
Fire Trap [Fire] __
Ab ___
VSM ______
10 min _______
Touch ____________
Until ________
discharg. Ref ½ _
Y_ _________________________________
Opened object deals 1d4 +1/level of damage PHB231
___ ___ Flame
_________________________________
Blade [Fire] __
Ev ___
VSD 1______
act 0_______
ft 1____________
min/lev (D) ________
- _
Y_ _________________________________
Touch attack deals 1d8 +1/2 levels of damage PHB231
___ ___ Flaming
_________________________________
Sphere [Fire] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y_ _________________________________
Rolling ball of fire deals 2d6 damage PHB232
___ ___ _________________________________
Fog Cloud _
Co_ ___
VS 1______
act _______
Medium ____________
10 min/lev -________ _
N_ _________________________________
Fog obscures vision PHB232
___ ___ _________________________________
Gust of Wind [Air] __
Ev ___
VS 1______
act 60
_______
ft ____________
1 round ________
For n. Y
__ _________________________________
Blows away or knocks down smaller creatures PHB238
___ ___ Heat
_________________________________
Metal [Fire] __
Tr ___
VSD 1______
act Close
_______ 7 ____________
rounds Will
________
n. Y
__ _________________________________
Hot metal damages those who touch it PHB239
___ ___ Hold
_________________________________
Animal [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Paralyzes one animal for 1 round/level PHB241
___ ___ Lava Missile
_________________________________ [Fire] __
Co ___
VSD 1______
act Medium
_______ Instantaneous Ref ½
____________ ________ N_
_ _________________________________
Missile of lava deals 1d4 fire damage SK156
___ ___ Locate Node
_________________________________ [Earth] __
Di ___
VSD 1______
act 1_______
mile/l 1____________
min/lev -________ N
__ _________________________________
Finds closest earth node Und58
___ ___ Mark of the Outcast
_________________________________ N_
_ e ___
VSD 1______
act Close
_______ Permanent
____________ Will n.
________ Y_
_ _________________________________
Subject has -5 on Bluff/Diplomacy, -2 to AC Und59
___ ___ Master
_________________________________
Air __
Tr ___
VSF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You sprout insubstancial wings and can fly MoF107
___ ___ One
_________________________________
with the Land __
Tr ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
+2 bonus on nature related skill checks MoF111
___ ___ Owl’s
_________________________________
Wisdom __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
___ ___ Razorscales
_________________________________ __
Tr ___
VD 1______
act Personal
_______ 1____________
round/lev (D)-________ N_
_ _________________________________
Your scales beome razor-sharp SK157
___ ___ Reduce Animal
_________________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) -________ N_
_ _________________________________
Shrinks one willing animal PHB269
___ ___ Remedy Moderate Wounds
_________________________________ [Healing] __
Co ___
VS 1______
act Touch
_______ 10 r +1 r/2 lev Will
____________ n.
________ Y
__ _________________________________
Target gains fast healing 1 for spell duration MoF113
___ ___ Resist Energy
_________________________________ __
Ab ___
VSD 1______
act Touch
_______ 10 min/lev
____________ For n.
________ Y
__ _________________________________
Ignores 10+ damage/attack from one energy PHB272
___ ___ Restoration, Lesser
_________________________________ __
Co ___
VS 3______
rds Touch
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Repairs 1d4 ability damage PHB272
___ ___ Rockburst
_________________________________ __
Ev ___
VS 1______
act Medium
_______ Instantaneous
____________ Special
________ N_
_ _________________________________
Stone objects explode, dealing 1d4 +1/lev dmg ShS48
___ ___ Scent
_________________________________ __
Tr ___
VSM 1______
act Touch
_______ 10____________
min/lev -________ _
Y_ _________________________________
Grants the scent ability SK157
___ ___ Share Husk
_________________________________ __
Di ___
VSM 1______
act Touch
_______ Concentration
____________ Will n.
________ Y
__ _________________________________
See and hear through the sense of an animal MoF116
___ ___ Soften Earth and Stone
_________________________________ [Earth] __
Tr ___
VSD 1______
act Close
_______ Instantaneous
____________ -________ N_
_ _________________________________
Turns stone to clay or dirt to sand or mud PHB280
___ ___ Spider Climb
_________________________________ __
Tr ___
VSM 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Grants ability to walk on walls and ceilings PHB283
___ ___ Summon Nature’s Ally II
_________________________________ __
Co ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_
_ _________________________________
Calls animals to fight (1 2nd or 1d3 1st level) PHB288
___ ___ Summon Swarm
_________________________________ __
Co ___
VSD 1______
round Close
_______ Conc. +2 rds -________
____________ _
N_ _________________________________
Summon swarm of bats, rats, or spiders PHB289
___ ___ _________________________________
Tree Shape _
Tr_ ___
VSD 1______
act _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
You look exactly like a tree for 1 hr/lev PHB296
___ ___ Warp
_________________________________
Wood _
Tr_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Bends wood PHB300
___ ___ Wood
_________________________________
Shape _
Tr_ ___
VSD 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Rearrange wooden objects to suit you PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Brittleskin


__________________________________ __
Tr ___
VS 1______
act Medium
_______ 1____________
round/lev For
________
n. Y
__ Subject’s
__________________________________
natural armor becomes brittle ShS44
___ ___ __________________________________
Call Lightning [Electricity] __
Ev ___
VS 1______
round _______
Medium 1____________
min/lev ________
Ref ½ __ Calls
Y __________________________________
down lightning bolts (3d6 per bolt) PHB207
___ ___ __________________________________
Circle Dance __
Di ___
VS 1______
min _______
Personal ____________ -________
Instantaneous __ Indicates
N __________________________________
direction to known target MoF84
___ ___ __________________________________
Contagion [Evil] __e
N ___
VS 1______
act _______
Touch ____________ For
Instantaneous ________
n. __ Infects
Y __________________________________
subject with chosen disease PHB213
___ ___ __________________________________
Coral Growth __
Tr ___
VSM 1______
act _______
Close ____________ -________
Permanent __ Cause
N __________________________________
living coral to grow into any shape ShS45
___ ___ Cure
__________________________________
Moderate Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
½ Y
__ Cures
__________________________________
2d8 damage +1/lev (max +10) PHB216
___ ___ Daylight
__________________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ N
__ 60-ft
__________________________________
radius of bright light PHB216
___ ___ __________________________________
Diminish Plants __
Tr ___
VSD 1______
act _______
Special ____________ -________
Instantaneous __ Reduces
N __________________________________
size or blights growth of plants PHB221
___ ___ __________________________________
Dominate Animal [Mind-Affecting] __
En ___
VS 1______
round _______
Close 1____________
round/lev ________
Will n. __ Subject
Y __________________________________
animal obeys silent mental commands PHB224
___ ___ __________________________________
Greenfire [Acid] __
Ev ___
VSD 1______
act _______
Medium 1____________
round ________
Ref ½ __ Energy
Y __________________________________
deals 2d6 +1/lev (max +10) damage UE50
___ ___ __________________________________
Healing Sting __e
N ___
VSM 1______
act _______
Touch ____________ For
Instantaneous ________
n. __ Touch
Y __________________________________
deals 1d6+1/2lev; caster gains dmg as hp MoF100
___ ___ Infestation
__________________________________
of Maggots __e
N ___
VSM 1______
act Touch
_______ 1____________
round/2 lev For ________
n. Y
__ Maggotlike
__________________________________
creatures deal 1d4 Con dmg/rd MoF102
___ ___ Jump,
__________________________________
Mass __
Tr ___
VSM 1______
act Close
_______ 1____________
min/lev (D) WIll________
n. Y
__ Subjects
__________________________________
gets bonus on Jump checks ShS47
___ ___ __________________________________
Magic Fang, Greater __
Tr ___
VSD 1______
act _______
Close 1____________
hour/lev ________
Will n. __ Natural
Y __________________________________
weap. +1 to hit/dmg per 4 lev (max +5) PHB250
___ ___ __________________________________
Meld into Stone [Earth] __
Tr ___
VSD 1______
act _______
Personal 10 ____________
min/lev -________ __ You
N __________________________________
and your gear merge with stone PHB252
___ ___ _________________________________
Neutralize Poison _
Co_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y _ _________________________________
Detoxifies venom in or on subject PHB257
___ ___ _________________________________
Node Door [Earth] __
Co ___
V 1______
act _______
Special ____________ -/Will
Instantaneous ________ n. _ _ _________________________________
Sp. Allows teleportation between known nodes Und59
___ ___ Phantom
_________________________________
Plow _
Ev_ ___
VSM 1______
act Special
_______ Permanent
____________ Special
________ _
N_ _________________________________
Turns aside raw earth in a furrow LoD187
___ ___ Plague
_________________________________
Carrier _
N_ e ___
VS 1______
act Touch
_______ ____________ For
Special ________
n. _
Y _ _________________________________
Infects subject with chosen disease RoF190
___ ___ _________________________________
Plant Growth _
Tr_ ___
VSD 1______
act _______
Special ____________ -________
Instantaneous _
N_ _________________________________
Grows vegetation and improves crops PHB262
___ ___ _________________________________
Poison _
N_ e ___
VSD 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min PHB262
___ ___ _________________________________
Protection from Energy _
Ab_ ___
VSD 1______
act _______
Touch 10____________
min/lev ________
For n. _ _ _________________________________
Y Absorbs 12 damage/level from one energy PHB266
___ ___ _________________________________
Quench _
Tr_ ___
VSD 1______
act _______
Medium ____________ -/Will
Instantaneous ________ n. _ _ _________________________________
Sp. Extinguish nonmagical fires or 1 magic item PHB267
___ ___ Quillfire
_________________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round ________
- _
N_ _________________________________
Hands sprouts quills dealing 1d8+1/2 lev MoF112
___ ___ Remove Disease
_________________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous For n.
____________ ________ Y _ _________________________________
_ Cures all diseases affecting subject PHB271
___ ___ Sleet
_________________________________
Storm [Cold] __
Co ___
VSD 1______
act Long
_______ ____________
1 round/lev -________ _
N_ _________________________________
Hampers vision and movement PHB280
___ ___ _________________________________
Snakebite _
Tr_ ___
VS 1______
act _______
Personal 1____________ ________
round/lev (D)Special _
N_ _________________________________
Arm becomes snake, 1d3 dmg, 1d6 Con pois. MoF120
___ ___ _________________________________
Snare _
Tr_ ___
VSD 3______
rds _______
Touch ____________
Until triggered ________
- _
N_ _________________________________
Creates a magical booby trap PHB280
___ ___ Speak
_________________________________
with Plants _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Talk to normal plants and plant creatures PHB282
___ ___ Spiderskin
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Grants bonus to natural AC, saves, Hide Und61
___ ___ Spike
_________________________________
Growth _
Tr_ ___
VSD 1______
act Medium
_______ 1____________
hour/lev (D) Ref________
part. _
Y _ _________________________________
Creatures take 1d4 damage and may be slowed PHB283
___ ___ Stone
_________________________________
Shape [Earth] __
Tr ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Sculpts stone into any shape PHB284
___ ___ Storm
_________________________________
Shield _
Ab_ ___
VSD 1______
act Medium
_______ Special
____________ Special
________ _
Sp.
_ _________________________________
30-ft sphere absorbs 20/lev electricity dmg LEoF34
___ ___ _________________________________
Summon Nature’s Ally III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight (1 3rd/1d3 2nd/1d4+1 1st) PHB288
___ ___ Tortoise
_________________________________
Shell _
Ab_ ___
VSF 1______
act Close
_______ 10____________
min/lev None
________ N
_ _ _________________________________
Shell provides shelter 100 hp, hardness 10 MoF127
___ ___ Venomfire
_________________________________ [Acid] __
Tr ___
VM 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y _ _________________________________
Subject’s venom becomes caustic SK158
___ ___ Water
_________________________________
Breathing _
Tr_ ___
VSD 1______
act Touch
_______ 2 ____________
hours/lev ________
Will n. _
Y _ _________________________________
Subject can breathe underwater PHB300
___ ___ Wind
_________________________________
Wall [Air] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
- _
Y _ _________________________________
Deflects arrows, smaller creatures, gases PHB302
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Air


_________________________________
Walk [Air] Tr_
_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev -________ _
Y_ _________________________________
Subject treads on air as if solid (45-deg. climb) PHB196
___ ___ Antiplant
_________________________________
Shell _
Ab_ ___
VSD 1______
act 10
_______
ft ____________
10 min/lev (D) -________ Y
__ _________________________________
Keeps animated plants at bay PHB200
___ ___ Blight
_________________________________ _
N_ e ___
VSD 1______
act Touch
_______ Instantaneous
____________ For ________
½ _
Y_ _________________________________
Deals 1d6/lev to plant creature, or withers PHB206
___ ___ Bloodbriars
_________________________________ _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Invisible briars deal 1d8 dmg/round on move LEoF30
___ ___ Camouflage,
_________________________________
Mass _
Tr_ ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
+10 bonus on Hide checks to all in range MoF106
___ ___ Command Plants
_________________________________ _
Tr_ ___
V 1______
act Close
_______ 1____________
day/lev Will n.
________ Y
__ _________________________________
Sways the actions of one or more plant creat. PHB211
___ ___ Control
_________________________________
Water [Water] __
Tr ___
VSD 1______
act Long
_______ ____________
10 min/lev (D) -________ N
__ _________________________________
Raises or lowers bodies of water PHB214
___ ___ Cure
_________________________________
Serious Wounds _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ Dispel Magic
_________________________________ _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ N_
_ _________________________________
Cancels spells and magical effects PHB223
___ ___ Flame Strike
_________________________________
[Fire] __
Ev ___
VSD 1______
act Medium
_______ Instantaneous Ref ½
____________ ________ Y_
_ _________________________________
Smites foes with fire (1d6/level) PHB231
___ ___ Freedom of Movement
_________________________________ _
Ab_ ___
VSMD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y_
_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ Giant
_________________________________
Vermin _
Tr_ ___
VSD 1______
act Close
_______ 1____________
min/lev -________ _
Y_ _________________________________
Turns insects into giant vermin PHB235
___ ___ _________________________________
Ice Storm [Cold] __
Ev ___
VSD 1______
act _______
Long ____________
1 round ________
- _
Y_ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
___ ___ Icelance
_________________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ Special
________ _
Y_ _________________________________
Attacks target for 5d6 damage and stun 1d4 rds PGtF105
___ ___ Jaws
_________________________________
of the Wolf _
Tr_ ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
One carving/2 lev turns into wolf with SR 13 MoF102
___ ___ Land
_________________________________
Womb _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev (D) ________
Will n. _
Y_ _________________________________
You and 1 creature/lev hide within the earth ShS47
___ ___ Lava
_________________________________
Splash [Fire] __
Co ___
VSDF 1______
act Close
_______ Instantaneous
____________ ________
Ref ½ _
N_ _________________________________
Wave of lava showers the area SK156
___ ___ Murderous
_________________________________
Mist [Fire] __
Ev ___
VS 1______
act Close
_______ 1____________
round/lev ________
Ref ½ _
Y_ _________________________________
Steam deals 2d6 dmg, 1d6/r thereafter, blinds MoF109
___ ___ _________________________________
Nature’s Balance _
Tr_ ___
VS 1______
act _______
Touch ____________
10 min/lev ________
For n. __
Y _________________________________
Transfer 4 ability score points to target PGtF107
___ ___ Reincarnate
_________________________________ _
Tr_ ___
VSMD 10
______
min Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Brings dead subject back in a random body PHB270
___ ___ Repel
_________________________________
Vermin _
Ab_ ___
VSD 1______
act 10
_______
ft 10____________
min/lev (D) -/Will
________n. Y
__ _________________________________
Insects and vermin stay 10 ft away PHB271
___ ___ Rusting
_________________________________
Grasp _
Tr_ ___
VSD 1______
act Touch
_______ ____________ -________
Special _
N_ _________________________________
Your touch corrodes iron and alloys PHB273
___ ___ Scrying
_________________________________ _
Di_ ___
VSFD 1______
hour _______
Special 1____________
min/lev ________
Will n. _
Y_ _________________________________
Spies on subject from a distance PHB274
___ ___ Spike
_________________________________
Stones [Earth] __
Tr ___
VSD 1______
act Medium
_______ 1____________
hour/lev (D) Ref________
part. _
Y_ _________________________________
Creatures take 1d8 damage and may be slowed PHB283
___ ___ _________________________________
Stone Metamorphosis [Earth] __
Tr ___
VSD 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Changes type of stone Und61
___ ___ _________________________________
Summon Nature’s Ally IV _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 4th/1d3 3rd/1d4+1 2nd) PHB288
___ ___ Wind
_________________________________
at Back _
Ev_ ___
VS 1______
act Medium
_______ 1____________
day -________ _
Y_ _________________________________
Doubles overland speed of targets for 1 day MoF134
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal Growth


__________________________________ __
Tr ___
VS 1______
act Medium
_______ 1____________
min/lev For
________
n. Y
__ One
__________________________________
animal/2 levels doubles in size PHB198
___ ___ __________________________________
Atonement __
Ab ___
VSMFDX 1______
hour _______
Touch ____________ -________
Instantaneous __ Removes
Y __________________________________
burden of misdeeds from subject PHB201
___ ___ __________________________________
Awaken __
Tr ___
VSFX 1______
day _______
Touch ____________ Will
Instantaneous ________
n. __ Animal
Y __________________________________
or tree gains human intellect PHB202
___ ___ __________________________________
Baleful Polymorph __
Tr ___
VS 1______
act _______
Close ____________ Special
Permanent ________ __ Transforms
Y __________________________________
subject into harmless animal PHB202
___ ___ __________________________________
Binding Winds __
Ev ___
VS 1______
act _______
Medium ____________ Ref
Concentration ________
n. __ Sound
Y __________________________________
can’t get to target, -2 on ranged att. MoF80
___ ___ Call
__________________________________
Lightning Storm [Electricity] __
EV ___
VS 1______
round Long
_______ 1____________
min/lev Ref
________
½ Y
__ Calls
__________________________________
down lightning bolts (5d6 per bolt) PHB207
___ ___ Commune
__________________________________
with Earth __
Di ___
VS 10
______
min Personal
_______ Instantaneous
____________ -________ N
__ Learn
__________________________________
about terrain for 1 mile/level RoF189
___ ___ __________________________________
Commune with Nature __
Di ___
VS ______
10 min _______
Personal ____________ -________
Instantaneous __ Learn
N __________________________________
about terrain for 1 mile/level PHB211
___ ___ __________________________________
Contagion, Mass __e
N ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
n. __ Infects
Y __________________________________
subject with chosen disease RoF190
___ ___ __________________________________
Control Winds [Air] __
Tr ___
VS 1______
act _______
40 ft/lev 10 ____________
min/lev ________
For n. __ Change
N __________________________________
wind direction and speed PHB214
___ ___ __________________________________
Cure Critical Wounds __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __ Cures
Y __________________________________
4d8 damage +1/lev (max +20) PHB215
___ ___ Death
__________________________________
Ward __e
N ___
VSD 1______
act Touch
_______ 1____________
min/lev Will
________
n. Y
__ Grants
__________________________________
immunity to death spells and effects PHB217
___ ___ Echo
__________________________________
Skull __
Di ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) -________ Y
__ See,
__________________________________
hear, and speak through animal skull MoF91
___ ___ __________________________________
Fireward __
Tr ___
VSD 1______
act _______
Medium 1____________
hour/lev -________ __ Extinguish
N __________________________________
magical fires PGtF102
___ ___ __________________________________
Hallow [Good] __
Ev ___
VSMD 1______
day _______
Touch ____________ Special
Instantaneous ________ __ Designates
Sp. __________________________________
location as holy PHB238
___ ___ _________________________________
Inferno [Fire] __
Tr ___
VSM 1______
act _______
Close 1____________
round/lev (D)For ________
n. _ _ _________________________________
Y Creature takes 6d6 fire damage per round PGtF105
___ ___ _________________________________
Insect Plague _
Co_ ___
VSD 1______
round _______
Long 1____________
min/lev -________ _
N_ _________________________________
Locust swarms attack creatures PHB244
___ ___ Memory
_________________________________
Rot _
Ev_ ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Spores deal 1d6 Int drain to target +1 Int/rd MoF108
___ ___ Owl's
_________________________________
Insight _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour ________
For n. _
Y _ _________________________________
Subject gains half his level points of Wisdom MoF111
___ ___ _________________________________
Rushing Waters [Water] __
Co ___
VSD 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Wave makes bull rush attack Und61
___ ___ _________________________________
Spore Cloak _
Co_ ___
VSM 1______
act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
You are shrouded in a cloud of mold spores RoF191
___ ___ _________________________________
Stone Shape, Greater [Earth] __
Tr ___
VSD 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Sculpts 10 cu.ft+10 cu.ft/lev of stone Und62
___ ___ _________________________________
Stoneskin _
Ab_ ___
VSM 1______
act _______
Touch ____________
10 min/lev ________
Will n. _
Y _ _________________________________
Ignore 10 points of damage per attack PHB284
___ ___ Summon
_________________________________
Nature’s Ally V _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 5th/1d3 4th/1d4+1 3rd) PHB289
___ ___ Transmute Mud to Rock
_________________________________[Earth] __
Tr ___
VSD 1______
act Medium
_______ Permanent
____________ Special________ N_ _________________________________
_ Transforms two 10-ft cubes/level PHB295
___ ___ Transmute
_________________________________
Rock to Mud [Earth] __
Tr ___
VSD 1______
act Medium
_______ Permanent
____________ Special________ _
N_ _________________________________
Transforms two 10-ft cubes/level PHB295
___ ___ _________________________________
Tree Stride _
Co_ ___
VSD 1______
act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Step from one tree to another far away PHB296
___ ___ _________________________________
Unhallow [Evil] __
Ev ___
VSM 1______
day _______
Touch ____________ Special
Instantaneous ________ _ _ _________________________________
Sp. Designates location as unholy PHB297
___ ___ Vine
_________________________________
Mine _
Co_ ___
VSF 1______
act Medium
_______ 10____________
min/lev Special
________ _
Y _ _________________________________
Vines grow rapidly, giving various effects MoF130
___ ___ Wall
_________________________________
of Dispel Magic _
Ab_ ___
VSD 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Creatures passing through are subject to dispel Und63
___ ___ Wall
_________________________________
of Fire [Fire] __
Ev ___
VSD 1______
act Medium
_______ ____________
Conc. +1 r/lev -________ _
Y _ _________________________________
Deals 2d4 or 1d4. Passing is 2d6 +1/lev PHB298
___ ___ Wall
_________________________________
of Sand [Earth] __
Co ___
VSD 1______
act Medium
_______ ____________
Conc. +1 rd/lev -________ _
N_ _________________________________
Swirling sand blocks ranged att., slows move PGtF118
___ ___ Wall
_________________________________
of Thorns _
Co_ ___
VS 1______
act Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Thorns damage who tries to pass PHB300
___ ___ _________________________________
Wind Tunnel _
Ev_ ___
VS 1______
act _______
Close 1____________
round/lev ________
For n. _
Y _ _________________________________
Ranged weapons gain +10 bonus and 2x range MoF134
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

6th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Antilife Shell _
Ab_ ___ 1______
VSD round 10
_______
ft 10 ____________
min/lev (D) -________ _
Y _ _________________________________
10-ft field hedges out living creatures PHB199
___ ___ Bear’s
_________________________________
Endurance, Mass _
Tr_ ___ 1______
VSD act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Con PHB203
___ ___ Bull’s
_________________________________
Strength, Mass _
Tr_ ___ 1______
VSD act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Str PHB207
___ ___ Burrow,
_________________________________
Mass _
Tr_ ___ 1______
VSD act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
1 subject/lev gets burrow speed 10 Und56
___ ___ _________________________________
Cat’s Grace, Mass _
Tr_ ___ 1______
VSM act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Dex PHB208
___ ___ Crumble
_________________________________ _
Tr_ ___ 1______
VS act Medium
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
1d6/lev (no hardness) to object or structure MoF86
___ ___ Cure
_________________________________
Light Wounds, Mass _
Co_ ___ 1______
VS act Close
_______ Instantaneous
____________ Will ________
½ _
Y _ _________________________________
Cures 1d8 damage +1/lev for many creatures PHB216
___ ___ Dispel
_________________________________
Magic, Greater _
Ab_ ___ 1______
VS act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Cancels magic effects, +20 on check PHB223
___ ___ Drown
_________________________________
[Water] __
Co ___ 1______
VSD act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Target immediately begins to drown Und58
___ ___ Find the Path
_________________________________ _
Di_ ___ 3______
VSF rds Touch
_______ 10 min/lev
____________ -/Will
________n. Sp.
_ _ _________________________________
Shows most direct way to a location PHB230
___ ___ Fire
_________________________________
Seeds [Fire] __
Co ___ 1______
VSM act Touch
_______ 10 ____________
min/lev -/Ref
________
½ N
_ _ _________________________________
Acorns and berries become grenades PHB230
___ ___ Gate
_________________________________
Seal _
Ab_ ___ 1______
VSM act Close
_______ Permanent
____________ None ________ _
N_ _________________________________
Permanently seals a gate or portal FRCS70
___ ___ Ironwood
_________________________________ _
Tr_ ___ 1______
VSM min/lb 0 ft
_______ 1____________
day/lev (D) -________ N_ _________________________________
_ Magic wood is strong as steel PHB246
___ ___ Liveoak
_________________________________ _
Tr_ ___ 10
VS min
______ Touch
_______ 1____________
day/lev (D) -________ N_ _________________________________
_ Oak becomes treant guardian PHB248
___ ___ Move Earth
_________________________________
[Earth] __
Tr ___ Special
VSM ______ Long
_______ Instantaneous -________
____________ N_ _________________________________
_ Digs trenches and builds hills PHB257
___ ___ Owl’s
_________________________________
Wisdom, Mass _
Tr_ ___ 1______
VSD act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/level gains +4 Wis PHB259
___ ___ _________________________________
Repel Wood _
Tr_ ___ 1______
VS act _______
60 ft ____________
1 min/lev (D) -________ _ _ _________________________________
N Pushes away wooden objects PHB271
___ ___ Shuffle
_________________________________ _
Co_ ___ 1______
VS act Touch
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Subjects can teleport short distances as a move ShS49
___ ___ Spellstaff
_________________________________ _
Tr_ ___ 10
VSF ______
min Touch
_______ ____________
Until discharg. ________
Will n. _
Y _ _________________________________
Stores one spell in wooden quarterstaff PHB282
___ ___ Stone
_________________________________
Metamorphosis, Greater [Earth] __
Tr ___ 1______
VSD act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Changes type of 10 cu.ft+10 cu.ft/lev of stone Und61
___ ___ Stone
_________________________________
Tell _
Di_ ___ 10
VSD ______
min Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Talk to natural or worked stone PHB284
___ ___ Stonehold
_________________________________
[Earth] __
Co ___ 1______
VS act Medium
_______ 1____________
day/lev ________
Special _
Y _ _________________________________
Stony arm damages creatures, 1d6+5/r MoF124
___ ___ _________________________________
Summon Nature’s Ally VI _
Co_ ___ 1______
VSD round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 6th/1d3 5th/1d4+1 4th) PHB289
___ ___ Transport
_________________________________
via Plants _
Co_ ___ 1______
VS act Unlimit.
_______ 1____________
round -________ _
N_ _________________________________
Move from one plant to another PHB295
___ ___ Wall
_________________________________
of Stone [Earth] __
Co ___ 1______
VSD act Medium
_______ Instantaneous
____________ Special
________ _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Druid Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

7th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animate Plants


_________________________________ _
Tr_ ___
V 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
One or more plants animate and fight PHB199
___ ___ _________________________________
Aura of Vitality _
Tr_ ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 to Str, Dex and Con MoF78
___ ___ _________________________________
Brilliant Aura [Light] __
Tr ___
VS 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Weapons become energy, +1 dmg/2 lev MoF83
___ ___ _________________________________
Changestaff _
Tr_ ___
VSF 1______
round _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Your staff becomes a treant on command PHB208
___ ___ _________________________________
Changestones _
Tr_ ___
VSF 1______
round _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Prepared stones become liths Und57
___ ___ Control
_________________________________
Weather _
Tr_ ___
VS 10
______
min 2
_______
miles 4d12
____________
hrs -________ _
N_ _________________________________
Changes weather in local area PHB214
___ ___ Create
_________________________________
Crossroads and Backroad _
Co_ ___
VSDX 1______
day _______
Touch Instantaneous
____________ -________ N
_ _ _________________________________
Links two locations by magical path MoF86
___ ___ _________________________________
Creeping Doom _
Co_ ___
VS 1______
round _______
Close 1____________
min/lev -________ _
N_ _________________________________
Swarms of centipedes attack at your command PHB215
___ ___ _________________________________
Cure Moderate Wounds, Mass _
Co_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Cures 2d8 damage +1/lev for many creatures PHB216
___ ___ _________________________________
Fire Storm [Fire] __
Ev ___
VS 1______
round _______
Medium ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Deals 1d6 fire damage/level PHB231
___ ___ _________________________________
Heal _
Co_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Cures 10 damage/lev, disease and conditions PHB239
___ ___ Master
_________________________________
Earth _
Tr_ ___
VSF 1______
act Personal
_______ Instantaneous
____________ -________ _
- _ _________________________________
Travel through the earth to any location MoF107
___ ___ Poison
_________________________________
Vines _
Co_ ___
VSF 1______
act Medium
_______ 10
____________
min/lev For
________
n. Y
_ _ _________________________________
Poison vines grow rapidly, with various effects MoF111
___ ___ _________________________________
Scrying, Greater _
Di_ ___
VS 1______
act _______
Special 1____________
hour/lev ________
Will n. _
Y _ _________________________________
As scrying, but faster and longer PHB275
___ ___ _________________________________
Storm Tower _
Ab_ ___
VS 1______
round _______
Long ____________
1 round/lev (D)-________ _
Y _ _________________________________
Clouds absorb electricity, prevent movement MoF125
___ ___ _________________________________
Summon Nature’s Ally VII _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 7th/1d3 6th/1d4+1 5th) PHB289
___ ___ _________________________________
Sunbeam [Light] __
Ev ___
VSD 1______
act _______
60 ft ____________
1 round/lev ________
Special _
Y _ _________________________________
Beam blinds and deals 4d6 damage PHB289
___ ___ Transmute
_________________________________
Metal to Wood _
Tr_ ___
VSD 1______
act Long
_______ ____________
Instantaneous -________ _
Y _ _________________________________
Metal within 40 ft becomes wood PHB294
___ ___ True
_________________________________
Seeing _
Di_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Lets you see all things as they really are PHB296
___ ___ _________________________________
Wind Walk [Air] __
Tr ___
VSD 1______
act _______
Touch 1____________ ________
hour/lev (D) -/Will n. _ _ _________________________________
Sp. You and allies turn vaporous and travel fast PHB302
___ ___ _________________________________
Word of Balance [Sonic] __
Ev ___
V 1______
act 30
_______
ft ____________
Instantaneous -/Will
________n. _
Y _ _________________________________
Kills, paralyzes, weakens or nauseates creatures Und63
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

8th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Animal


_________________________________
Shapes Tr_
_ ___
VSD 1______
act Close
_______ 1____________
hour/lev (D) -________ Y
_ _ _________________________________
One ally/lev polymorphs into chosen animal PHB198
___ ___ Bombardment
_________________________________ Co_
_ ___
VSF 1______
act Long
_______ Instantaneous
____________ Ref ½
________ Y _ _________________________________
_ Rocks deal 1d8 damage/lev and bury target PGtF100
___ ___ Cocoon
_________________________________ __
Co ___
VSMX 1______
round Close
_______ Instantaneous For
____________ n.
________ Y
_ _ _________________________________
Paralyzes and drains levels from target MoF85
___ ___ Control Plants
_________________________________ __
Tr ___
VSD 1______
act Close
_______ 1____________
min/lev Will n.
________ N_ _________________________________
_ Control actions of one or more plant creat. PHB213
___ ___ Cure Serious Wounds, Mass
_________________________________ __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ Will ½
________ Y _ _________________________________
_ Cures 3d8 damage +1/lev for many creatures PHB216
___ ___ Earthquake
_________________________________
[Earth] __
Ev ___
VSD 1______
act Long
_______ ____________
1 round Special
________ _
N_ _________________________________
Intense tremor shakes 5-ft/lev radius PHB225
___ ___ Finger of Death
_________________________________
[Death] _ _e
N ___
VS 1______
act Close
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Kills one subject PHB230
___ ___ Repel Metal or Stone
_________________________________
[Earth] __
Ab ___
VS 1______
act 60 ft
_______ 1 round/lev (D)-________
____________ N
_ _ _________________________________
Pushes away metal and stone PHB271
___ ___ Reverse Gravity
_________________________________ __
Tr ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)-________ N_ _________________________________
_ Objects and creatures fall upward PHB273
___ ___ Summon Nature’s Ally VIII
_________________________________ __
Co ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Calls animals (1 8th/1d3 7th/1d4+1 6th) PHB289
___ ___ Sunburst
_________________________________
[Light] __
Ev ___
VSD 1______
act Long
_______ Instantaneous
____________ Ref part.
________ Y _ _________________________________
_ Blinds all in 10 ft, deals 6d6 damage PHB289
___ ___ Whirlwind
_________________________________[Air] __
Ev ___
VSD 1______
act Long
_______ 1 round/lev (D)Ref
____________ n.
________ Y
_ _ _________________________________
Cyclone deals damage and picks up creatures PHB301
___ ___ Wall of Greater Dispel Magic
_________________________________ __
Ab ___
VSD 1______
act Close
_______ 1____________
min/lev -________ N_ _________________________________
_ Creatures passing through are subject to dispel Und63
___ ___ Word of Recall
_________________________________ __
Co ___
V 1______
act Unlimit.
_______ Instantaneous
____________ -/Will
________n. Sp.
_ _ _________________________________
Teleports you back to designated place PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________

9th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Antipathy [Mind-Affecting] _
En_ ___
VSD 1______
hour _______
Close ____________ ________
2 hours/lev (D)Will part. _
Y _ _________________________________
Object or location repels certain creatures PHB200
___ ___ _________________________________
Cast in Stone _
Tr_ ___
VS 1______
act _______
Close 1____________ ________
round/lev (D)Will n. _ _ _________________________________
Y Petrifying gaze attack MoF83
___ ___ Cure
_________________________________
Critical Wounds, Mass _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will________
½ _
Y _ _________________________________
Cures 4d8 damage +1/lev for many creatures PHB215
___ ___ Drown,
_________________________________
Mass [Water] __
Co ___
VSD 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
1 target/lev immediately begins to drown Und58
___ ___ Elemental
_________________________________
Swarm _
Co_ ___
VS 10
______
min Medium
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Summons multiple elementals PHB226
___ ___ Foresight
_________________________________ _
Di_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev -/Will
________n. _
Sp.
_ _________________________________
“Sixth sense” warns of impending danger PHB233
___ ___ _________________________________
Regenerate _
Co_ ___
VSD 3______
rds _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Limbs grow back, cures 4d8 damage +1/lev PHB270
___ ___ _________________________________
Shambler _
Co_ ___
VS 1______
act _______
Medium ____________ -________
Special _
N_ _________________________________
Summons 1d4+2 shambling mounds to fight PHB277
___ ___ Shapechange
_________________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Change into any creature, change once/round PHB277
___ ___ Storm
_________________________________
of Vengeance _
Co_ ___
VS 1______
round _______
Long ____________ Special
Concentration ________ _
Y _ _________________________________
Storm rains acid, lightning, and hail PHB285
___ ___ Summon
_________________________________
Nature’s Ally IX _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 9th/1d3 8th/1d4+1 7th) PHB289
___ ___ Sympathy
_________________________________
[Mind-Affecting] __
En ___
VSM 1______
hour _______
Close ____________
2 hours/lev (D)Will
________
n. Y
_ _ _________________________________
Object or location attracts certain creatures PHB292
___ ___ Undermaster
_________________________________ [Earth] __
Tr ___
VX 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You gain earth-related spell-like abilities Und62
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Paladin Powers

Casting Level: ________


Lev/2 Turn Undead Check Result Max HD Affected

0 or lower Level -7
1-3 Level -6
Turning Check: 1d20 + CHA
___ 4-6 Level -5
Aura of Good:  Lay on Hands: _____ hp/day Times per Day: 3 + CHA
___ + ___ = ____ 7-9 Level -4
Detect Evil:  Smite Evil: +_____ times/day Turning Damage: 2d6 + CHA
___ + Lev-3
___ = ____
10-12
13-15
Level -3
Level -2
Divine Grace:  +_____
CHA to attack 16-18 Level -1
19-21 Level
Divine Health:  +_____
Lev to damage 22+ Level +1
Aura of Courage:  Remove Disease: _____ times/week
Special Mount: 

Paladin Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Bless


__________________________________
[Mind-Affecting] __
En ___
VSD 1______
act 50
_______
ft 1____________
min/lev -________ Y
__ __________________________________
Allies gain +1 to attacks and saves vs. fear PHB205
___ ___ __________________________________
Bless Water [Good] __
Tr ___
VSM 1______
min _______
Touch ____________
Instantaneous ________
Will n. __
Y __________________________________
Makes holy water PHB205
___ ___ __________________________________
Bless Weapon __
Tr ___
VS 1______
act _______
Touch 1____________
min/lev -________ __
N __________________________________
Weapon strikes true against evil foes PHB205
___ ___ Create
__________________________________
Water [Water] __
Co ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Creates 2 gallons of pure water per level PHB215
___ ___ Cure
__________________________________
Light Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
½ Y
__ __________________________________
Cures 1d8 damage +1/level (max +5) PHB215
___ ___ Deafening
__________________________________
Clang [Sonic] __
Tr ___
VSD 1______
act Touch
_______ 1____________
round/lev Will
________
n. Y
__ __________________________________
Weapon deafens with a successful touch attack MoF87
___ ___ Detect
__________________________________
Poison __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ N
__ __________________________________
Detects poison in one creature or object PHB219
___ ___ __________________________________
Detect Undead __
Di ___
VSD 1______
act _______
60 ft 1____________
min/lev (D) -________ __
N __________________________________
Reveals undead within 60 ft PHB220
___ ___ __________________________________
Divine Favor __
Ev ___
VSD 1______
act _______
Personal 1____________
min -________ __
N __________________________________
Gain +1 to hit and damage per 3 lev (max +3) PHB224
___ ___ __________________________________
Endure Elements __
Ab ___
VS 1______
act _______
Touch 24____________
hrs ________
Will n. __
Y __________________________________
Exist comfortably in hot/cold environment PHB226
___ ___ Faith
__________________________________
Healing __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ Will
________
½ Y
__ __________________________________
Cures 8 + 1/level dmg to worshippers MoF99
___ ___ Magic
__________________________________
Weapon __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev Will
________
n. Y
__ __________________________________
Weapon gains +1 bonus PHB251
___ ___ Protection
__________________________________
from Chaos [Lawful] __
Ab ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) Will
________
n. N
__ __________________________________
+2 AC and saves vs. chaos; no mind control PHB266
___ ___ __________________________________
Protection from Evil [Good] __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. __
N __________________________________
+2 AC and saves vs. evil; no mind control PHB266
___ ___ __________________________________
Protection from Winged Flyers __
Ab ___
VSD 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. __
N __________________________________
+2 AC and saves; counter mind control ShS48
___ ___ _________________________________
Read Magic _
Di_ ___
VSF 1______
act _______
Personal ____________
10 min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
___ ___ _________________________________
Resistance _
Ab_ ___
VSD 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
___ ___ _________________________________
Restoration, Lesser _
Co_ ___
VS 3______
rds _______
Touch ____________
Instantaneous ________
Will n. __
Y _________________________________
Repairs 1d4 ability damage PHB272
___ ___ _________________________________
Silverbeard _
Tr_ ___
VD 1______
act _______
Personal 1____________
min/lev -________ _
-_ _________________________________
You grow a hard beard that gives +2 to armor MoF117
___ ___ _________________________________
Strategic Charge _
Ab_ ___
VD 1______
act _______
Personal 1____________
round/lev ________
- _
-_ _________________________________
You gain the benefits of the Mobility feat MoF125
___ ___ Virtue
_________________________________ _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min For
________
n. _
Y_ _________________________________
Subject gains 1 temporary hp PHB298
___ ___ Vision
_________________________________
of Glory _
Di_ ___
VSD 1______
act Touch
_______ 1____________
min (D) None
________ _
Y_ _________________________________
Target gains +1 bonus on next saving throw MoF131
___ ___ Warning
_________________________________
Shout [Sonic] __
Tr ___
V 1______
act Special
_______ 1____________
round None
________ _
N_ _________________________________
All creatures within ½ mile hear your shout MoF132
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aura


_________________________________
of Glory _
Tr_ ___
VD 1______
act Personal
_______ 1____________
min/lev -________ N_
_ _________________________________
Bonus on Cha skills, cure and bolster allies MoF78
___ ___ Bladebane
_________________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Weapon becomes bane for enemy UE48
___ ___ Bull’s
_________________________________
Strength _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
___ ___ Clarity
_________________________________
of Mind _
Ab_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
+4 to save vs. charm, compulsion, glamer Und57
___ ___ Delay
_________________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ Eagle’s
_________________________________
Splendor _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
___ ___ Hand
_________________________________
of Divinity [Good] __
Ev ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
+2 sacred bonus to worshiper of your patron MoF98
___ ___ Owl’s
_________________________________
Wisdom _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
___ ___ Remove
_________________________________
Paralysis _
Co_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will
________
n. Y
__ _________________________________
Frees 1 or more creatures from paralysis/slow PHB271
___ ___ Resist
_________________________________
Energy _
Ab_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
__ _________________________________
Ignores 10+ damage/attack from one energy PHB272
___ ___ Shield
_________________________________
Other _
Ab_ ___
VSF 1______
act Close
_______ 1____________
hour/lev (D) Will
________
n. Y
__ _________________________________
You take half of subject’s damage PHB278
___ ___ Strength
_________________________________
of Stone _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Bull's Strength lasts until you touch ground MoF125
___ ___ Undetectable
_________________________________
Alignment _
Ab_ ___
VS 1______
act Close
_______ 24
____________
hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hrs PHB297
___ ___ Zone
_________________________________
of Truth [Mind-Affecting] __
En ___
VSD 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subjects within range cannot lie PHB303
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Paladin Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Cure Moderate Wounds


_________________________________ _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 2d8 damage +1/lev (max +10) PHB216
___ ___ _________________________________
Daylight [Light] __
Ev ___
VS 1______
act _______
Touch 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
___ ___ _________________________________
Discern Lies _
Di_ ___
VSD 1______
act _______
Close Up ____________ ________
to 1 rd/lev Will n. __
N _________________________________
Reveals deliberate falsehoods PHB221
___ ___ _________________________________
Dispel Magic _
Ab_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels spells and magical effects PHB223
___ ___ _________________________________
Forceward _
Ab_ ___
VSD 1______
round _______
10 ft 1____________
min/lev -________ _
Y_ _________________________________
Sphere of force prevents entry, +2 on ST PGtF103
___ ___ Heal
_________________________________
Mount _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will________
n. Y
__ _________________________________
As heal on warhorse or special mount PHB239
___ ___ Know
_________________________________
Greatest Enemy _
Di_ ___
VD 1______
act Close
_______ 1____________
round/lev None
________ Y
__ _________________________________
Determine power level of creatures in area MoF103
___ ___ _________________________________
Loyal Vassal [Lawful] __
Ab ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
Y_ _________________________________
Allies gains +3 against mind affecting effects MoF106
___ ___ _________________________________
Magic Circle against Chaos [Lawful] __
Ab ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in a 10-ft radius PHB249
___ ___ _________________________________
Magic Circle against Evil [Good] __
Ab ___
VSD 1______
act _______
Touch 10____________
min/lev ________
Will n. _
N_ _________________________________
+2 AC and saves in a 10-ft radius PHB249
___ ___ _________________________________
Magic Weapon, Greater _
Tr_ ___
VSD 1______
act _______
Close 1____________
hour/lev ________
WIll n. _
Y_ _________________________________
+1 bonus/4 levels (max +5) PHB251
___ ___ Prayer
_________________________________
[Mind-Affecting] __
En ___
VSD 1______
act 40
_______
ft 1____________
round/lev -________ _
Y_ _________________________________
Allies gain +1 on most rolls, enemies -1 PHB264
___ ___ Redirect
_________________________________
Spell _
Ab_ ___
VSD 1______
act Medium
_______ 1____________
round/lev (D)Will
________
n. _
Y_ _________________________________
Spells targeting ally target you instead ShS48
___ ___ _________________________________
Remove Blindness/Deafness _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Cures normal or magical conditions PHB270
___ ___ _________________________________
Remove Curse _
Ab_ ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Frees object or person from curse PHB270
___ ___ _________________________________
Righteous Fury _
Tr_ ___
VSD 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Gain 1d4/lev hp, +2 nat. armor, +2 Str and Dex MoF114
___ ___ _________________________________
Undead Bane Weapon _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Weapon is good and gets bane property PGtF117
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Aura of the Sun


_________________________________
[Light] __
Ab ___
VSD 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
10-ft radius area damages undead, hampers dark LEoF30
___ ___ Break
_________________________________
Enchantment Ab_
_ ___
VS 1______
min Close
_______ Instantaneous
____________ Special
________ _
N_ _________________________________
Frees subject from enchantments PHB207
___ ___ Cure
_________________________________
Serious Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ Death Ward
_________________________________ N_
_ e ___
VSD 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Grants immunity to death spells and effects PHB217
___ ___ Dispel Chaos
_________________________________
[Lawful] __
Ab ___
VSD 1______
act Touch
_______ 1____________
round/lev Special
________ Sp.
_ _ _________________________________
+4 bonus against attacks by chaotic creatures PHB222
___ ___ Dispel Evil
_________________________________
[Good] __
Ab ___
VSD 1______
act Touch
_______ 1____________
round/lev Special
________ Sp.
_ _ _________________________________
+4 bonus against attacks by evil creatures PHB222
___ ___ Favor of Ilmater
_________________________________ N_
_ e ___
VS 1______
act Medium
_______ 1____________
min/lev -________ Y _ _________________________________
_ Subject resists pain and injury PGtF102
___ ___ Hand of Torm
_________________________________
[Special] __
Ab ___
VSD 1______
min 10 ft.
_______ 1____________
hour/lev For n.
________ Y _ _________________________________
_ Warding zone stuns those of different patrons MoF99
___ ___ Holy Sword
_________________________________
[Good] __
Ev ___
VS 1______
act Touch
_______ 1____________
round/lev -
________ N_ _________________________________
_ Weapon becomes +5, +2d6 damage vs. evil PHB242
___ ___ Lawful
_________________________________
Sword __
Ev ___
VS 1______
act Touch
_______ 1____________
round/lev ________
- _
N_ _________________________________
Weapon is +5 axiomatic, protects vs. chaos PGtF105
___ ___ Mark of Justice
_________________________________ N_
_ e ___
VSD 10 min
______ Touch
_______ Permanent
____________ -________ Y _ _________________________________
_ Action will trigger curse on subject PHB252
___ ___ Neutralize Poison
_________________________________ __
Co ___
VSD 1______
act Touch
_______ 10 min/lev
____________ Will n.
________ Y _ _________________________________
_ Detoxifies venom in or on subject PHB257
___ ___ Restoration
_________________________________ __
Co ___
VSM 3______
rds Touch
_______ Instantaneous
____________ Will n.
________ Y
_ _ _________________________________
Restores level and ability scores drain PHB272
___ ___ Revenance
_________________________________ __
Co ___ 1______
VSMDX round Touch
_______ 1 min/lev
____________ None
________ Y _ _________________________________
_ Slain ally is restored to life for 1 minute/lev MoF113
___ ___ Seek Eternal Rest
_________________________________ __
Co ___ 1______
VD act Personal
_______ 10 min/lev
____________ -________ N
_ _ _________________________________
Turn undead as paladin two levels higher MoF115
___ ___ Weapon of the Deity
_________________________________ __
Tr ___ 1______
VD act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ +1 to weapon’s att. and damage, special ability MoF132
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Psion Powers Power Points Wilder Powers

Powers Known: _____ PP/day Current Powers Known: ________ Max. Power Level: ________
Max. Power Level:

Discipline: ________________
_____
[ ][ ] Wild Surge:
Surging Euphoria:
Elude Touch:
+ ____
+ ____

Psychic Enervation: ____%
Volatile Mind: ____ PP

Psicrystal
Psionic Feats
Abilities HD: _____ HP: _____ Skills
Current: ____________ Psionic Feats  Psionic Dodge  Craft Dorje
Climb ____
STR 1  Aligned Attack  Psionic Endowment  Craft Psicrown
Hardness: 8 Listen ____  Greater Psionic Endow.  Craft Psi. Arms & Armor
 Boost Construct
DEX 15 Initiative: +2 Move Silently ____  Combat Manifestation  Psionic Fist  Craft Psionic Construct
Speed: 30 ft, 20 climb Search ____  Expanded Knowledge  Greater Psionic Fist  Craft Universal Item
CON - Base Att./Grap.: +0/-17 Spot ____  Focused Sunder  Unavoidable Strike  Imprint Stone
 Ghost Attack  Psionic Meditation  Scribe Tattoo
AC: ____ Touch: ____ ________________ ____
INT  Inquisitor  Psionic Shot
________________ ____  Greater Psionic Shot
 Mental Leap Metapsionic Feats
WIS 10 Saves Fort: ____
________________ ____  Metamorphic Transfer  Fell Shot  Burrowing Power
________________ ____  Narrow Mind  Return Shot  Chain Power
CHA 10 Ref: ____ ________________ ____  Overchannel  Psionic Talent  Delay Power
Will: ____  Talented  Psionic Weapon  Empower Power
 Body Fuel  Greater Psionic Weapon  Enlarge Power
Special Qualities  Power Penetration  Deep Impact  Extend Power
Alertness Telepathic Link  Power Res.: ____  Greater Power Penetr.  Speed of Thought  Maximize Power
Construct Traits  Deliver Touch Powers  Sight Link  Power Specialization  Psionic Charge  Opportunity Power
 Up the Walls
Improved Evasion  Telepathic Speech  Channel Power  Greater Power Specializ.  Quicken Power
 Psicrystal Affinity  Wounding Attack  Split Psionic Ray
Self-propulsion  Flight
 Improved Psicrystal  Twin Power
Share Powers  Psicrystal Containment Item Creation Feats  Unconditional Power
Sighted Personality: _________________________  Psionic Body  Craft Cognizance Crystal  Widen Power

Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

1st-Level Powers Save DC: ____ Cost: 1 PP

 Astral
_______________________________
Traveler _____
Psyport _______
- ______
1 hour Touch
_______ ____________ Will
Special ________
n. _
Y_ _________________________________
You or another join an astral-caravan trip EPsi75
 AUG
_______________________________
Attraction [Mind-Affecting] _____
Telep _______
Aud ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Subject has an attraction you specify EPsi75
 Bolt AUG
_______________________________ _____
Metacr _______
Mat 1 act
______ 0 ft
_______ 1____________
min/lev -________ N_
_ _________________________________
You create short-lived bolts, arrows or bullets EPsi81
 _______________________________
Call to Mind [Mind-Affecting] _____
Telep _______
Men ______
1 min Personal
_______ ____________ -________
Instantaneous _
N_ _________________________________
Gain additional Knowledge check with +4 EPsi82
 AUG
_______________________________
Catfall _____
Psyport _______
Aud ______
Immed. Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Instantly save yourself from a fall EPsi82
 _______________________________
Conceal Thoughts [Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
You conceal your motives EPsi85
 Flames AUG
_______________________________
Control [Fire] _____
Psykin _______
Aud ______
1 act Medium
_______ 1____________
min/lev ________
Special _
N_ _________________________________
Take control of nearby open flame EPsi86
 _______________________________
Control Light [Light] _____
Psykin _______
Vis ______
1 act Medium
_______ Special
____________ -________ _
N_ _________________________________
Adjust ambient light levels EPsi87
 Create Sound
_______________________________ [Sonic] _____
Metacr _______
Aud 1 act
______ Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Create the sound you desire EPsi89
 Shard AUG
_______________________________
Crystal _____
Metacr _______
Aud, Mat ______
1 act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ranged touch attack for 1d6 piercing damage EPsi89
 AUG
_______________________________
Daze, Psionic [Mind-Affecting] _____
Telep _______
Mat, Men ______
1 act Close
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. of up to 4 HD loses next act. EPsi90
 AUG
_______________________________
Deceleration _____
Psyport _______
Aud, Mat ______
1 act _______
Close 1____________
min/lev Ref________
n. __
Y _________________________________
Target’s speed is halved EPsi90
 Vu AUG
_______________________________
Déjà [Mind-Affecting] _____
Telep _______
Men ______
1 act Medium
_______ 1____________
round ________
Will n. _
Y_ _________________________________
Your target repeats his last action EPsi91
 AUG
_______________________________
Demoralize [Mind-Affecting] _____
Telep _______
Men, Olf ______
1 act 30
_______
ft 1____________
min/lev ________
Will n. _
Y_ _________________________________
Enemies become shaken EPsi91
 _______________________________
Detect Psionics _____
Clairsen _______
Aud, Vis ______
1 act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
You detect the presence of psionics EPsi91
 AUG
_______________________________
Disable [Mind-Affecting] _____
Telep _______
Vis ______
1 act 20
_______
ft 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject incorrectly believe they are disabled EPsi93
 Touch AUG
_______________________________
Dissipating _____
Psyport _______
Aud, Vis ______
1 act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Touch deals 1d6 damage EPsi95
 Distract
_______________________________
[Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Target gets -4 to several checks EPsi96
 Ecto Protection AUG
_______________________________ _____
Metacr _______
Vis ______
Special Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Astral construct gains bonus against dismiss EPsi97
 Empathy AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men ______
1 act 30
_______
ft 1____________
min/lev (D) ________
- _
N_ _________________________________
You know the subject’s surface emotions EPsi99
 Empty Mind AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
Immed. Personal
_______ 1____________
round ________
- _
N_ _________________________________
You gain +2 on Will saves until next action EPsi99
 Energy Ray AUG
_______________________________ [Special] _____
Psykin _______
Aud ______
1 act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Ray deals 1d6 energy damage EPsi103
 Entangling Ectoplasm AUG
_______________________________ _____
Metacr _______
Mat, Vis ______
1 act Close
_______ 5 ____________
rounds -________ _
N_ _________________________________
You entangle a foe in sticky goo EPsi104
 Far Hand AUG
_______________________________ _____
Psykin _______
Vis ______
1 act _______
Close ____________
Up to 1 min -________ N
__ _________________________________
Move small objects at a limited distance EPsi106
 Float
_______________________________ _____
Psyport _______
Aud ______
1 act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You buoy yourself in liquids EPsi108
 Force Screen AUG
_______________________________ [Force] _____
Psykin _______
Aud ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Invisible disc gives +4 shield bonus to AC EPsi108
 Grease,
_______________________________
Psionic _____
Metacr _______
Vis, Olf ______
1 act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Makes 10-ft square or one object slippery EPsi111
 Hammer AUG
_______________________________ _____
Psymet _______
Aud, Mat ______
Swift Touch
_______ 1____________
round ________
- _
Y_ _________________________________
Melee touch attack deals 1d8/round EPsi111
 Inertial Armor AUG
_______________________________ _____
Psykin _______
Vis ______
1 act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Field of force gives +4 armor bonus to AC EPsi113
 Know
_______________________________
Direction and Location _____
Clairsen _______
Men ______
1 act Personal
_______ Instantaneous
____________ -________ _
N_ _________________________________
Discover where you are and where you face EPsi114
 Matter
_______________________________
Agitation _____
Psykin _______
Aud, Mat ______
1 act Close
_______ Concentration
____________ -________ _
Y_ _________________________________
You heat a creature or object EPsi114
 Mind Thrust AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Deal 1d10 damage EPsi120
 Missive AUG
_______________________________
[Mind-Affecting, Lang.-Dep.] _____
Telep _______
Men ______
1 act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Send a one-way telepathic message to subject EPsi121
 My AUG
_______________________________
Light [Light] _____
Psykin _______
Aud, Vis ______
1 act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Your eyes emit 20-ft cone of light EPsi122
 Precognition, Defensive AUG
_______________________________ _____
Clairsen _______
Mat, Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to AC and ST EPsi124
 Precognition, AUG
_______________________________
Offensive _____
Clairsen _______
Mat, Vis ______
Special Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to attack rolls EPsi124
 Prescience, Offensive AUG
_______________________________ _____
Calirsen _______
Mat, Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +2 insight bonus to damage rolls EPsi125
 Sense Link AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Vis ______
1 act Medium
_______ Concentration
____________ ________
- _
N_ _________________________________
Sense what the subject senses (single sense) EPsi131
 Skate
_______________________________ _____
Psyport _______
Mat, Vis ______
1 act Touch
_______ 1____________
min/lev (D) -________ _
Y_ _________________________________
Subject slides skillfully along the ground EPsi132
 Synesthete
_______________________________ _____
Psymet _______
Mat ______
1 act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
You get one kind of sense instead of another EPsi134
 Telempathic
_______________________________
Projection [Mind-Aff.] _____
Telep _______
Vis ______
1 act Medium
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Alter the subject’s mood EPsi136
 Vigor AUG
_______________________________ _____
Psymet _______
Mat, Olf ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain 5 temporary hit points EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

2nd-Level Powers Save DC: ____ Cost: 3 PP

 Bestow Power AUG


_______________________________
[Mind-Affecting] _____
Telep _______
Men 1 act
______ 20 ft
_______ Instantaneous -________
____________ N
__ _________________________________
Subject receives 2 power points EPsi80
 Biofeedback AUG
_______________________________ _____
Psymet _______
Mat, Vis 1 act
______ Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Gain damage reduction 2/- EPsi80
 _______________________________
Body Equilibrium _____
Psymet _______
Mat, Vis ______
1 act _______
Personal 10____________
min/lev (D) -________ __
N _________________________________
You can walk on non-solid surfaces EPsi81
 _______________________________
Cloud Mind [Mind-Affecting] _____
Telep -_______ ______
1 act _______
Close 1____________
min/lev ________
Will n. __
Y _________________________________
Erase knowledge of your presence from target EPsi84
 _______________________________
Concealing Amorpha _____
Metacr _______
Mat ______
1 act _______
0 ft 1____________
min/lev (D) -________ __
N _________________________________
Quasi-real membrane grants concealment EPsi85
 Concussion AUG
_______________________________
Blast [Force] _____
Psykin _______
Aud ______
1 act Medium
_______ Instantaneous
____________ -________ Y
__ _________________________________
Deal 1d6 force damage to target EPsi85
 Control Sound
_______________________________ [Sonic] _____
Psykin _______
Aud 1 act
______ Medium
_______ Concentration
____________ -________ N
__ _________________________________
Create very specific sounds EPsi88
 Detect Hostile Intent
_______________________________
[Mind-Affecting] _____
Telep _______
Olf 1 act
______ 30 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
You can detect hostile creatures EPsi91
 Whip AUG
_______________________________
Ego [Mind-Affecting] _____
Telep _______
Aud ______
1 act _______
Medium ____________ WIll
Instantaneous ________
½ __
Y _________________________________
Deal 1d4 Cha damage and daze for 1 round EPsi98
 _______________________________
Elfsight _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
hour/lev -________ __
N _________________________________
Gain low-light vision, +2 on Search and Spot EPsi98
 Adaptation, Specified AUG
_______________________________
Energy _____
Psymet _______
Vis ______
1 act _______
Personal 10____________
min/lev -________ __
N _________________________________
Gain resistance 10 against one energy type EPsi100
 Energy Push AUG
_______________________________ [Special] _____
Psykin _______
Aud, Vis ______
1 act Medium
_______ Instantaneous
____________ Special
________ Y
__ _________________________________
Deal 2d6 damage and knock subject back EPsi102
 Energy Stun AUG
_______________________________ [Special] _____
Psykin _______
Aud 1 act
______ Close
_______ Instantaneous
____________ Special
________ Y
__ _________________________________
Deal 1d6 damage and stun target EPsi104
 Feat Leech AUG
_______________________________ _____
Clairsen _______
Men, Vis 1 act
______ Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
Borrow another’s psionic feats EPsi107
 _______________________________
Id Insinuation AUG
[Mind-Affecting] _____
Telep _______
Aud ______
1 act _______
Close ____________
Conc. ________
+1 round Will n. __
Y _________________________________
Tendrils of thought disrupt and confuse target EPsi112
 _______________________________
Identify, Psionic _____
Clairsen _______
Mat, Men ______ _______
1 day Touch ____________ -________
Instantaneous __
N _________________________________
Learn the properties of a psionic item EPsi112
 _______________________________
Inflict Pain AUG [Mind-Affecting] _____
Telep _______
Men ______
1 act _______
Close 1____________
round/lev Will
________
part. Y
__ _________________________________
Give your foe -4 or -2 on attack rolls EPsi113
 Knock, Psionic
_______________________________ _____
Psyport _______
Mat 1 act
______ Medium
_______ Instantaneous
____________ -________ N
__ _________________________________
Opens locked or psionically sealed door EPsi114
 Levitate, Psionic
_______________________________ _____
Psyport _______
Olf 1 act
______ Special
_______ 10 min/lev (D) -________
____________ Y
__ _________________________________
Move up and down, forward and back EPsi114
 Mental Disruption AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Men 1 act
______ 10 ft
_______ Instantaneous Will
____________ n.
________ Y
__ _________________________________
Daze creatures within 10 ft for 1 round EPsi115
 Missive, Mass AUG [Mind-Aff., Lang.-Dep.]
_______________________________ _____
Telep _______
Men ______
1 act Long
_______ ____________
Instantaneous Will
________
n. Y
__ _________________________________
Send a one-way telepathic message to an area EPsi121
 Psionic
_______________________________
Lock _____
Psyport _______
Mat ______
1 act Touch
_______ Permanent
____________ -________ N
__ _________________________________
Secure a door, chest, or portal EPsi125
 Recall Agony AUG
_______________________________
[Mind-Affecting] _____
Clairsen _______
Mat ______
1 act Medium
_______ Instantaneous
____________ Will________
½ Y
__ _________________________________
Foe takes 2d6 damage EPsi129
 Sense Link, Forced
_______________________________
[Mind-Affecting] _____
Telep _______
Vis 1 act
______ Medium
_______ Concentration
____________ Will n.
________ Y
__ _________________________________
Sense what subject senses EPsi131
 Share Pain
_______________________________ _____
Psymet _______
Mat, Men 1 act
______ Touch
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Willing subject takes some of your damage EPsi132
 Sustenance
_______________________________ _____
Psymet _______
Mat 1 act
______ Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Go without food and water for 1 day EPsi134
 Swarm of Crystals AUG
_______________________________ _____
Metacr _______
Mat ______
1 act 15
_______
ft Instantaneous
____________ -________ N
__ _________________________________
Crystal shards do 3d4 slashing damage EPsi134
 Thought Shield AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
Immed. Personal
_______ 1____________
round -________ N
__ _________________________________
Gain PR 13 against mind-affecting powers EPsi137
 Tongues,
_______________________________
Psionic [Mind-Affecting] _____
Telep -_______ ______
1 act Personal
_______ 10____________
min/lev -________ N
__ _________________________________
You can communicate with intelligent creat. EPsi138
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

3rd-Level Powers Save DC: ____ Cost: 5 PP

 Body Adjustment AUG


_______________________________ _____
Psymet _______
Aud, Mat 1 round Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
You heal 1d12 damage EPsi80
 Body Purification AUG
_______________________________ _____
Psymet _______
Aud, Mat 1 round Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
You restore 2 points of ability damage EPsi81
 Danger Sense AUG
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
You gain +4 bonus against traps EPsi90
 Darkvision,
_______________________________
Psionic _____
Clairsen _______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
See 60 ft in total darkness EPsi90
 Dismiss
_______________________________
Ectoplasm _____
Metacr _______
Aud, Vis ______
1 act Medium
_______ Instantaneous
____________ Will ________
n. N
__ _________________________________
Dissipates ectoplasmic targets and effects EPsi94
 Dispel Psionics AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ Medium
_______ Special
____________ -________ N
__ _________________________________
Cancels psionic powers and effects EPsi94
 Energy Bolt AUG
_______________________________ [Special] _____
Psykin _______
Aud 1 act
______ 120 ft
_______ Instantaneous
____________ Special
________ Y
__ _________________________________
Deals 5d6 energy damage in 120-ft line EPsi100
 Energy Burst AUG
_______________________________ [Special] _____
Psykin _______
Aud 1 act
______ 40 ft
_______ Instantaneous Special
____________ ________ Y
__ _________________________________
Deals 5d6 energy damage in 40-ft burst EPsi101
 Energy Retort AUG
_______________________________ [Special] _____
Psykin _______
Vis ______
1 act Special
_______ 1____________
min/lev Special
________ Y
__ _________________________________
Attacker takes 4d6 damage/round EPsi103
 Energy
_______________________________
Wall [Special] _____
Metacr _______
Aud ______
1 act Medium
_______ Conc.
____________
+1 rd/lev Special
________ N
__ _________________________________
Create wall of your chosen energy type EPsi104
 Eradicate Invisibility AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ 50 ft
_______ Instantaneous Ref
____________ n.
________ N
__ _________________________________
Negate invisibility in 50-ft burst EPsi105
 Keen Edge, Psionic
_______________________________ _____
Metacr _______
Vis 1 act
______ Close
_______ 10 min/lev
____________ WIll n.
________ Y
__ _________________________________
Doubles normal weapon’s threat range EPsi113
 Mental Barrier AUG
_______________________________ _____
Clairsen _______
Aud Immed. Personal
______ _______ 1____________
round -________ N
__ _________________________________
Gain +4 defl. bonus to AC until next action EPsi115
 Mind Trap AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud Immed. Personal
______ _______ 1____________
round -________ Y
__ _________________________________
Drain 1d6 power points from psionic attacker EPsi120
 Psionic Blast AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act 30
_______
ft ____________
Instantaneous Will________
n. Y
__ _________________________________
Stuns creatures in 30-ft cone for 1 round EPsi125
 Share Pain, Forced AUG
_______________________________ _____
Psymet _______
Mat, Men ______
1 act Close
_______ 1____________
round/lev (D)For________
n. Y
__ _________________________________
Unwilling subject takes some of your damage EPsi132
 Solicit Psicrystal AUG
_______________________________ _____
Telep _______
Aud ______
Swift Close
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Psicrystal takes over concentration power EPsi133
 Telekinetic Force AUG
_______________________________ [Force] _____
Psykin _______
Vis 1 act
______ Medium
_______ Concentration
____________ Will n.
________ Y
__ _________________________________
Move an object with the force of your mind EPsi135
 Telekinetic Thrust AUG
_______________________________ _____
Psykin _______
Vis 1 act
______ Medium
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Hurl objects with the force of your mind EPsi135
 Time Hop AUG
_______________________________ _____
Psyport _______
Aud, Vis 1 act
______ Close
_______ 1____________
round/lev Will n.
________ Y
__ _________________________________
Subject hops forward in time 1 round/lev EPsi137
 Touchsight AUG
_______________________________ _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Telekinetic field tells you where things are EPsi138
 Ubiquitous
_______________________________
Vision _____
Clairsen _______
Vis ______
1 act Personal
_______ 10____________
min/lev (D) -________ N
__ _________________________________
You have all-around vision EPsi139
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

4th-Level Powers Save DC: ____ Cost: 7 PP

 Aura Sight AUG


_______________________________ _____
Clairsen 1 act
_______ ______
Vis 60 ft
_______ 10 min/lev
____________ -________ N
_ _ Reveals
_________________________________
selected alignment axis EPsi79
 Correspond
_______________________________
[Mind-Affecting] _____
Telep _______
Men 10 min
______ Special
_______ 1____________
round/lev -________ N
_ _ Hold
_________________________________
mental conversation with another creat. EPsi88
 Urge AUG
_______________________________
Death [Mind-Affecting] _____
Telep _______ ______
Men 1 act _______
Medium 1____________
round ________
Will n. _ _ Implant
Y _________________________________
a self-destructive compulsion EPsi90
 _______________________________
Detect Remote Viewing _____
Clairsen _______
Men, Vis ______
1 act _______
40 ft 24 ____________
hours -________ _ _ You
N _________________________________
know when others spy on you remotely EPsi92
 Door, Psionic AUG
_______________________________
Dimension _____
Psyport _______
Vis ______
1 act _______
Long ____________ ________
Instantaneous -/Will n. _ _ Teleports
Sp. _________________________________
you short distance EPsi92
 Divination,
_______________________________
Psionic _____
Clairsen _______
Men, Vis ______
10 min Personal
_______ ____________ -________
Instantaneous N
_ _ Provides
_________________________________
useful advice for proposed action EPsi96
 Empathic Feedback AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Aud, Mat 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
_ _ Attacker
_________________________________
takes damage when you are hit EPsi98
 Energy Adaptation AUG
_______________________________ [Special] _____
Psymet 1 act
_______ ______
Vis Personal
_______ 10 min/lev
____________ -________ N
_ _ Your
_________________________________
body converts energy to harmless light EPsi99
 _______________________________
Freedom of Movement, Psionic _____
Psyport _______
Aud ______
1 act _______
Personal 10 ____________
min/lev -________ _ _ You
N _________________________________
cannot be held or rendered immobile EPsi109
 Fortress AUG
_______________________________
Intellect _____
Psykin _______ ______
Aud 1 act _______
20 ft 1____________
round -________ _ _ Take
Y _________________________________
half damage from all powers till next act. EPsi113
 AUG
_______________________________
Mindwipe [Mind-Affecting] _____
Telep _______
Aud,Men,Vis ______
1 act _______
Close ____________ For
Instantaneous ________
n. _ _ Bestows
Y _________________________________
negative levels on target EPsi121
 Personality
_______________________________
Parasite [Mind-Affecting] _____
Telep _______
Aud, Vis ______
1 act Medium
_______ 1____________
round/lev (D)Will
________
n. Y
_ _ Subject’s
_________________________________
mind becomes self-antagonistic EPsi123
 Power Leech
_______________________________
[Mind-Affecting] _____
Telep 1 act
_______ ______
Vis Close
_______ Concentration
____________ Will n.
________ Y
_ _ Drain
_________________________________
1d6 power points/round, gain 1/round EPsi124
 Psychic Reformation
_______________________________
[Mind-Affecting] _____
Telep 10 min
_______ ______
Aud,Men,Vis Close
_______ Instantaneous
____________ -________ N
_ _ Subject
_________________________________
chooses skills, feats, and powers anew EPsi127
 AUG
_______________________________
Telekinetic Maneuver [Force] _____
Psykin _______
Vis ______
1 act _______
Medium ____________ -________
Concentration _ _ Telekinetically
Y _________________________________
bull rush, trip, disarm, grapple EPsi135
 Teleport AUG
_______________________________
Trace _____
Clairsen _______ ______
Vis 1 act _______
Close ____________ -________
Instantaneous _ _ Learn
N _________________________________
destination of subject’s teleport EPsi139
 _______________________________
Wall of Ectoplasm _____
Metacr _______
Vis ______
1 act _______
Close 1____________
min/lev (D) -________ N
_ _ You
_________________________________
create a protective barrier EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________

5th-Level Powers Save DC: ____ Cost: 9 PP

 Adapt Body
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Your body adapts to hostile environments EPsi75
 Catapsi AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men, Vis 1 act
______ 30 ft
_______ 1____________
round/lev Will n.
________ Y
__ _________________________________
Psychic static inhibits power manifestation EPsi82
 Ectoplasmic Shambler
_______________________________ _____
Metacr _______
Aud,Mat,Olf 1 round Long
______ _______ 1____________
min/lev -________ N
__ _________________________________
Deals 1 damage/2 lev per round to an area EPsi98
 Incarnate
_______________________________ _____
Metacr _______
Mat 2 rds
______ Special
_______ Permanent
____________ -________ N
__ _________________________________
Make some powers permanent EPsi112
 Leech Field AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
min -________ N
__ _________________________________
Leech power points when you make a ST EPsi114
 Major
_______________________________
Creation, Psionic _____
Metacr _______
Mat ______
10 min Close
_______ Special
____________ -________ N
__ _________________________________
Creates one object EPsi114
 Plane Shift, Psionic
_______________________________ _____
Psyport _______
Vis 1 act
______ Touch
_______ Instantaneous
____________ -________ N
__ _________________________________
Travel to other planes EPsi124
 Power Resistance
_______________________________ _____
Clairsen _______
Mat, Vis 1 act
______ Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
Grants PR equal to 12 + level EPsi124
 Psychic Crush AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act Close
_______ Instantaneous
____________ Will
________
part. Y
__ _________________________________
Reduces subject to -1 hit points EPsi127
 Shatter
_______________________________
Mind Blank _____
Telep _______
Olf ______
1 act 30
_______
ft ____________
Instantaneous WIll
________
n. Y
__ _________________________________
Cancels target’s mind blank effect EPsi132
 Tower of Iron Will AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Aud ______
Immed. 10
_______
ft ____________
1 round -________ Y
__ _________________________________
Grants PR 19 within 10 ft until next action EPsi138
 True Seeing, Psionic
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ 1____________
min/lev -________ N
__ _________________________________
See all things as they really are EPsi139
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

6th-Level Powers Save DC: ____ Cost: 11 PP

 Aura Alteration AUG


_______________________________
[Mind-Affecting] _____
Telep _______
Mat 1 act
______ Medium
_______ Special
____________ -________ N
__ _________________________________
Repairs psyche or masks subject’s psyche EPsi78
 Breath of the Black Dragon AUG [Acid]
_______________________________ _____
Psymet _______
Vis 1 act
______ Close
_______ Instantaneous
____________ Ref ½
________ Y
__ _________________________________
Breathe acid for 11d6 damage EPsi81
 Cloud
_______________________________
Mind, Mass [Mind-Affecting] _____
Telep -_______ ______
1 act Close
_______ 1____________
min/lev Will
________
n. Y
__ _________________________________
Erase knowledge of your presence, 1 creat/lev EPsi84
 Contingency,
_______________________________
Psionic _____
Clairsen _______
Olf ______
Special Personal
_______ 1____________
day/lev (D) -________ N
__ _________________________________
Sets trigger condition for another power EPsi86
 Co-Opt Concentration [Mind-Affecting]
_______________________________ _____
Telep _______
Men 1 act
______ Medium
_______ Concentration
____________ Will ________
n. Y
__ _________________________________
Take control of foe’s concentration power EPsi88
 Disintegrate, Psionic AUG
_______________________________ _____
Psyport _______
Aud,Mat,Vis 1 act
______ Medium
_______ Instantaneous
____________ For part.
________ Y
__ _________________________________
Turn one creature or object to dust EPsi93
 Fuse Flesh AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Touch
_______ 1____________
round/lev Special
________ Y
__ _________________________________
Fuse subject’s flesh into a helpless mass EPsi109
 Overland Flight, Psionic
_______________________________ _____
Psyport _______
Aud 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
You fly at a speed of 40 ft EPsi123
 Remote
_______________________________
View Trap [Electricity] _____
Clairsen _______
Men, Vis ______
1 act Personal
_______ 24____________
hrs +1 hr/levWill
________
½ N
__ _________________________________
Deals 8d6 damage to remote viewers EPsi129
 Retrieve AUG
_______________________________ _____
Psyport _______
Vis ______
1 act Medium
_______ Instantaneous
____________ Will ________
n. N
__ _________________________________
Teleport to your hand an item you can see EPsi130
 Suspend
_______________________________
Life _____
Psymet _______
Olf ______
1 act Personal
_______ ____________
Until dismissed -________ N
__ _________________________________
Puts yourself into suspended animation EPsi134
 Temporal Acceleration AUG
_______________________________ _____
Psyport _______
- Swift
______ Personal
_______ 1____________
round -________ N
__ _________________________________
Your time frame accelerates for 1 round EPsi136
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psion/Wilder Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

7th-Level Powers Save DC: ____ Cost: 13 PP

 Decerebrate
_______________________________ _____
Psyport _______
Men 1 act
______ Close
_______ Instantaneous
____________ For n.
________ Y
_ _ Remove
_________________________________
portion of subject’s brain stem EPsi90
 Divert Teleport
_______________________________ _____
Psyport _______
Vis Immed. Medium
______ _______ 10 min/lev (D) Will
____________ n.
________ Y
_ _ Choose
_________________________________
destination for another’s teleport EPsi96
 _______________________________
Energy Conversion [Special] _____
Psymet _______
Men ______
1 act _______
Special ____________
10 min/lev -________ _ _ Offensively
Y _________________________________
channel energy you’ve absorbed EPsi101
 Wave AUG
_______________________________
Energy [Special] _____
Psykin _______
Aud ______
1 act _______
120 ft ____________ Special
Instantaneous ________ _ _ Deal
Y _________________________________
13d4 damage in a 120-ft cone EPsi104
 Burst AUG
_______________________________
Evade _____
Psymet _______
Mat ______ _______
Immed. Personal ____________ -________
Instantaneous _ _ No
N _________________________________
damage from a burst on a Ref save EPsi105
 Insanity AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men ______
1 act Medium
_______ Instantaneous
____________ Will
________
n. Y
_ _ Subject
_________________________________
is permanently confused EPsi113
 Mind Blank, Personal [Mind-Affecting]
_______________________________ _____
Telep _______
Olf 1 act
______ Personal
_______ 1____________
day -________ N
_ _ You
_________________________________
are immune to scrying and mental effects EPsi118
 Moment of Prescience, Psionic
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ Special
____________ -________ N
_ _ You
_________________________________
gain insight bonus on a single roll EPsi122
 Body AUG
_______________________________
Oak _____
Psymet _______
Aud ______
1 act _______
Personal 1____________
min/lev (D) -________ _ _ Your
N _________________________________
body becomes as hard as an oak EPsi122
 _______________________________
Phase Door, Psionic _____
Psyport _______
Vis ______
1 act _______
0 ft 1____________
usage/2 lev -________ _ _ Invisible
N _________________________________
passage through wood or stone EPsi124
 _______________________________
Sequester, Psionic _____
Clairsen -_______ ______
1 act _______
Touch 1____________ ________
day/lev (D) -/Will n. _ _ Subject
Sp. _________________________________
comatose and invisible EPsi132
 Ultrablast AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
1 act 15
_______
ft ____________
Instantaneous Will
________
½ Y
_ _ Deal
_________________________________
13d6 damage in 15-ft radius EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________

8th-Level Powers Save DC: ____ Cost: 15 PP

 Bend Reality
_______________________________ _____
Clairsen _______
Vis 1 act
______ Special
_______ Special
____________ -________ Y
__ _________________________________
Alters reality within power limits EPsi80
 Iron Body, Psionic
_______________________________ _____
Metacr _______
Aud 1 act
______ Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
Your body becomes living iron EPsi113
 Matter
_______________________________
Manipulation _____
Metacr _______
Aud, Men ______
1 act Close
_______ Instantaneous
____________ -________ Y
__ _________________________________
Increase or decrease an object’s hardness by 5 EPsi115
 Mind
_______________________________
Blank, Psionic [Mind-Affecting] _____
Telep _______
Olf ______
1 act Close
_______ 1____________
day Will
________
n. Y
__ _________________________________
Subject immune to mental effects and scrying EPsi119
 Recall
_______________________________
Death [Death, Mind-Affecting] _____
Clairsen _______
Mat ______
1 act Medium
_______ Instantaneous
____________ Will
________
part. Y
__ _________________________________
Subject dies or takes 5d6 damage EPsi129
 Shadow
_______________________________
Body _____
Psymet _______
Aud ______
1 act Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
You become a living shadow EPsi132
 Teleport, Psionic Greater
_______________________________ _____
Psyport _______
Vis 1 act
______ Touch
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
Teleports with no range limits EPsi136
 True Metabolism
_______________________________ _____
Psymet _______
Mat 1 round
______ Personal
_______ 1____________
min/lev -________ N
__ _________________________________
You regenerate 10 hp/round EPsi139
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

9th-Level Powers Save DC: ____ Cost: 17 PP

 _______________________________
Affinity Field _____
Psymet _______
Mat, Vis ______
1 act 20
_______
ft 1____________
round/lev (D)For
________
n. Y
_ _ Effects
_________________________________
that affect you also affect others EPsi75
 Apopsi
_______________________________
[Mind-Affecting] _____
Telep _______
Aud,Mat,Vis ______
1 round Close
_______ ____________
Instantaneous For
________
n. Y
_ _ You
_________________________________
delete target’s psionic powers EPsi76
 Assimilate
_______________________________ _____
Psymet _______
Aud, Vis ______
1 act Touch
_______ Special
____________ For________
½ Y
_ _ Incorporate
_________________________________
creature into your own body EPsi76
 Etherealness, Psionic
_______________________________ _____
Psyport _______
Vis 1 act
______ Touch
_______ 1____________
min/lev (D) -________ Y
_ _ You
_________________________________
become ethereal EPsi105
 Microcosm AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Mat 1 act
______ Close
_______ Instantaneous
____________ -________ Y
_ _ Creature
_________________________________
lives forevermore in own world EPsi118
 Reality Revision
_______________________________ _____
Clairsen _______
Vis 1 act
______ Special
_______ Special
____________ Special
________ Sp.
_ _ Alters
_________________________________
reality EPsi128
 Timeless
_______________________________
Body _____
Psyport _______
Mat ______
1 act Personal
_______ 1____________
round -________ N
_ _ Ignore
_________________________________
all harmful and helpful effects for 1 rd EPsi138
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Disc. _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Psychic Warrior Psionic Feats
Powers
Powers Known: _____ Psionic Feats  Greater Power Specializ.  Psionic Weapon Metapsionic Feats
Max. Power Level: _____  Aligned Attack  Psicrystal Affinity  Greater Psionic Weapon  Burrowing Power
 Boost Construct  Improved Psicrystal  Deep Impact  Chain Power
 Combat Manifestation  Psicrystal Containment  Speed of Thought  Delay Power
Notes: ___________________
 Expanded Knowledge  Psionic Body  Psionic Charge  Empower Power
_________________________________  Focused Sunder  Psionic Dodge  Up the Walls  Enlarge Power
_________________________________  Ghost Attack  Psionic Endowment  Wounding Attack  Extend Power
 Inquisitor  Greater Psionic Endow.  Maximize Power
 Mental Leap  Psionic Fist Item Creation Feats  Opportunity Power
Power Points  Metamorphic Transfer  Greater Psionic Fist  Craft Cognizance Crystal  Quicken Power
 Narrow Mind  Unavoidable Strike  Craft Dorje  Split Psionic Ray
 Overchannel  Psionic Meditation  Craft Psicrown  Twin Power
 Talented  Psionic Shot  Craft Psi. Arms & Armor  Unconditional Power
PP/day Current

[ ][ ]
 Body Fuel  Greater Psionic Shot  Craft Psionic Construct  Widen Power
 Power Penetration  Fell Shot  Craft Universal Item
 Greater Power Penetr.  Return Shot  Imprint Stone
 Power Specialization  Psionic Talent  Scribe Tattoo

Psychic Warrior Powers


DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

1st-Level Powers Save DC: ____ Cost: 1 PP

 Astral
_______________________________
Traveler _____
Psyport _______
- ______
1 hour Touch
_______ ____________ Will
Special ________
n. _
Y_ _________________________________
You or another join an astral-caravan trip EPsi75
 AUG
_______________________________
Biofeedback _____
Psymet _______
Mat, Vis ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gain damage reduction 2/- EPsi80
 _______________________________
Bite of the Wolf _____
Psymet _______
Vis ______
1 act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Gain bite attack for 1d8 damage EPsi80
 Burst
_______________________________ _____
Psyport _______
Aud Swift
______ Personal
_______ 1____________
round -
________ N_
_ _________________________________
Gain +10 ft speed this round EPsi81
 Weaponry AUG
_______________________________
Call _____
Psyport _______
Mat ______
1 round _______
0 ft 1____________
min/lev (D) ________
- _
N_ _________________________________
Create temporary weapon EPsi82
 AUG
_______________________________
Catfall _____
Psyport _______
Aud ______
Immed. Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Instantly save yourself from a fall EPsi82
 _______________________________
Chameleon _____
Psymet _______
Olf ______
1 act Personal
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
Gain +10 enhancement bonus on Hide EPsi82
 of the Beast AUG
_______________________________
Claws _____
Psymet _______
Vis ______
Swift _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Your hands become deadly claws EPsi83
 AUG
_______________________________
Compression _____
Psymet _______
Olf ______
1 act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You grow smaller EPsi84
 _______________________________
Conceal Thoughts [Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
You conceal your motives EPsi85
 _______________________________
Detect Psionics _____
Clairsen _______
Aud, Vis ______
1 act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
You detect the presence of psionics EPsi91
 Touch AUG
_______________________________
Dissipating _____
Psyport _______
Aud, Vis ______
1 act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Touch deals 1d6 damage EPsi95
 _______________________________
Distract [Mind-Affecting] _____
Telep _______
Men ______
1 act Close
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Target gets -4 to several checks EPsi96
 _______________________________
Elfsight _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Gain low-light vision, +2 on Search and Spot EPsi98
 Mind AUG
_______________________________
Empty [Mind-Affecting] _____
Telep _______
Aud ______ _______
Immed. Personal 1____________
round ________
- _
N_ _________________________________
You gain +2 on Will saves until next action EPsi99
 AUG
_______________________________
Expansion _____
Psymet _______
Olf ______
1 act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Become one size category larger EPsi105
 _______________________________
Float _____
Psyport _______
Aud ______
1 act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
You buoy yourself in liquids EPsi108
 Screen AUG
_______________________________
Force [Force] _____
Psykin _______
Aud ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Invisible disc gives +4 shield bonus to AC EPsi108
 Grip of Iron AUG
_______________________________ _____
Psymet _______
Vis ______
Immed. Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You get =4 bonus to grapple checks EPsi111
 AUG
_______________________________
Hammer _____
Psymet _______
Aud, Mat ______
Swift _______
Touch 1____________
round ________
- _
Y_ _________________________________
Melee touch attack deals 1d8/round EPsi111
 Armor AUG
_______________________________
Inertial _____
Psykin _______
Vis ______
1 act _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Field of force gives +4 armor bonus to AC EPsi113
 Claw AUG
_______________________________
Metaphysical _____
Psymet _______
Aud ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Your natural weapon gains +1 bonus EPsi118
 Metaphysical Weapon AUG
_______________________________ _____
Metacr _______
Aud ______
1 act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus EPsi118
 Light AUG
_______________________________
My [Light] _____
Psykin _______
Aud, Vis ______
1 act _______
Personal 10____________
min/lev (D) -________ _
N_ _________________________________
Your eyes emit 20-ft cone of light EPsi122
 Defensive AUG
_______________________________
Precognition, _____
Clairsen _______
Mat, Vis ______
1 act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to AC and ST EPsi124
 AUG
_______________________________
Precognition, Offensive _____
Clairsen _______
Mat, Vis ______ _______
Special Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +1 insight bonus to attack rolls EPsi124
 Offensive AUG
_______________________________
Prescience, _____
Calirsen _______
Mat, Vis ______
1 act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Gain +2 insight bonus to damage rolls EPsi125
 AUG
_______________________________
Prevenom _____
Psymet _______
Mat ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Your claws gain a poison coating EPsi125
 Weapon AUG
_______________________________
Prevenom _____
Psymet _______
Mat ______
1 act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Your weapon is mildly venomous EPsi125
 Skate
_______________________________ _____
Psyport _______
Mat, Vis ______
1 act Touch
_______ 1____________
min/lev (D) -________ _
Y_ _________________________________
Subject slides skillfully along the ground EPsi132
 Stomp AUG
_______________________________ _____
Psykin _______
Aud, Vis ______
1 act 20
_______
ft ____________
Instantaneous ________
Ref n. N
__ _________________________________
Subject falls prone and takes 1d4 nonlethal EPsi133
 _______________________________
Synesthete _____
Psymet _______
Mat ______
1 act _______
Personal 10____________
min/lev (D) -________ _
N_ _________________________________
You get one kind of sense instead of another EPsi134
 Skin AUG
_______________________________
Thicken _____
Psymet _______
Mat, Olf ______
1 act _______
Personal 10____________
min/lev -________ __
N _________________________________
Gain +1 enhancement bonus to your AC EPsi137
 AUG
_______________________________
Vigor _____
Psymet _______
Mat, Olf ______
1 act _______
Personal 1____________
min/lev -________ _
N_ _________________________________
Gain 5 temporary hit points EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Psychic Warrior Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

2nd-Level Powers Save DC: ____ Cost: 3 PP

 Animal Affinity AUG


_______________________________ _____
Psymet _______
Mat 1 act
______ Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Gain +4 enhancement to one ability EPsi76
 Body Adjustment AUG
_______________________________ _____
Psymet _______
Aud, Mat 1 round Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
You heal 1d12 damage EPsi80
 _______________________________
Body Equilibrium _____
Psymet _______
Mat, Vis ______
1 act _______
Personal ____________
10 min/lev (D) -________ __
N _________________________________
You can walk on non-solid surfaces EPsi81
 Purification AUG
_______________________________
Body _____
Psymet _______
Aud, Mat ______ _______
1 round Personal ____________ -________
Instantaneous __
N _________________________________
Restore 2 points of ability damage EPsi81
 _______________________________
Concealing Amorpha _____
Metacr _______
Mat ______
1 act _______
0 ft 1____________
min/lev (D) -________ __
N _________________________________
Quasi-real membrane grants concealment EPsi85
 Darkvision,
_______________________________
Psionic _____
Clairsen _______
Vis ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
See 60 ft in total darkness EPsi90
 Detect Hostile Intent
_______________________________
[Mind-Affecting] _____
Telep _______
Olf 1 act
______ 30 ft
_______ 10 min/lev (D) -________
____________ N
__ _________________________________
You can detect hostile creatures EPsi91
 Dimension Swap AUG
_______________________________ _____
Psyport _______
Vis 1 act
______ Close
_______ Instantaneous
____________ Will n.
________ Y
__ _________________________________
You and an ally switch positions EPsi93
 Touch AUG
_______________________________
Dissolving [Acid] _____
Psymet _______
Vis ______
1 act _______
Touch ____________ -________
Instantaneous __
N _________________________________
Your touch deals 4d6 acid damage EPsi95
 Weapon AUG
_______________________________
Dissolving [Acid] _____
Psymet _______
Vis ______
1 act _______
Personal ____________ -________
Instantaneous __
N _________________________________
Your weapon deals 4d6 acid damage EPsi95
 Transfer AUG
_______________________________
Empathic _____
Psymet _______
Aud, Mat ______
1 act _______
Touch ____________ -________
Instantaneous __
N _________________________________
Transfer another’s wounds to yourself EPsi98
 Energy
_______________________________
Adaptation, Specified AUG
_____
Psymet _______
Vis ______
1 act Personal
_______ 10
____________
min/lev -________ N
__ _________________________________
Gain resistance 10 against one energy type EPsi100
 Feat Leech AUG
_______________________________ _____
Clairsen _______
Men, Vis 1 act
______ Touch
_______ 1____________
min/lev Will n.
________ Y
__ _________________________________
Borrow another’s psionic feats EPsi107
 Hustle
_______________________________ _____
Psymet _______
Aud Swift
______ Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Instantly gain a move action EPsi111
 _______________________________
Levitate, Psionic _____
Psyport _______
Olf ______
1 act _______
Special ____________
10 min/lev (D) -________ __
Y _________________________________
Move up and down, forward and back EPsi114
 Strike AUG
_______________________________
Painful _____
Psymet _______
Mat, Vis ______
1 act _______
Personal 1____________
round/lev -________ __
N _________________________________
Your natural weapons deal 1d6 extra nonlethal EPsi123
 _______________________________
Prowess _____
Clairsen _______
Men ______ _______
Immed. Personal ____________ -________
Instantaneous N
__ _________________________________
Instantly gain another attack of opportunity EPsi125
 Psionic Lion’s Charge AUG
_______________________________ _____
Psymet _______
Men Swift
______ Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
You can charge and make a full attack EPsi125
 Psionic Scent
_______________________________ _____
Psymet _______
Men 1 act
______ Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Gain the scent ability EPsi126
 Strength of My Enemy AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Siphon your enemiy’s strength and gain it EPsi133
 Sustenance
_______________________________ _____
Psymet _______
Mat ______
1 act Personal
_______ Instantaneous
____________ -________ N
__ _________________________________
Go without food and water for 1 day EPsi134
 Thought Shield AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Aud ______
Immed. Personal
_______ 1____________
round -________ N
__ _________________________________
Gain PR 13 against mind-affecting powers EPsi137
 Wall
_______________________________
Walker _____
Psyport _______
Mat ______
1 act Personal
_______ 1____________
min/lev -________ N
__ _________________________________
Grants ability to walk on walls and ceilings EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

3rd-Level Powers Save DC: ____ Cost: 5 PP

 Claws
_______________________________
of the Vampire _____
Psymet _______
Mat, Vis 1 act
______ Personal
_______ 1____________
round/lev -________ N
__ _________________________________
Heal half of your claw’s base damage EPsi84
 Concealing Amorpha, Greater
_______________________________ _____
Metacr _______
Mat 1 act
______ 0 ft
_______ 1____________
round/lev (D)-________ N
__ _________________________________
Quasi-real membrane grants total concealm. EPsi85
 Danger Sense AUG
_______________________________ _____
Clairsen _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
You gain +4 bonus against traps EPsi90
 Dimension Slide AUG
_______________________________ _____
Psyport _______
Vis ______
1 act Close
_______ Instantaneous
____________ -________ N
__ _________________________________
Teleports you very short distance EPsi92
 Duodimensional Claw
_______________________________ _____
Psymet _______
Mat 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Increases natural weapon’s threat range EPsi97
 Ectoplasmic Form
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ 1____________
min/lev (D) -________ N
__ _________________________________
You become insubstantial and can fly slowly EPsi97
 Empathic Feedback AUG [Mind-Affecting]
_______________________________ _____
Telep _______
Aud, Mat ______
1 act Personal
_______ 10
____________
min/lev -________ N
__ _________________________________
Attacker takes damage when you are hit EPsi98
 Empathic Transfer, Hostile AUG [M.-Aff.]
_______________________________ _____
Telep _______
Aud, Mat ______
1 act Touch
_______ Instantaneous
____________ Will________
½ Y
__ _________________________________
Transfer your hurt to another EPsi99
 Escape
_______________________________
Detection _____
Clairsen -_______ ______
1 act Personal
_______ 1____________
hour/lev -________ N
__ _________________________________
You become difficult to detect EPsi105
 Evade Burst AUG
_______________________________ _____
Psymet _______
Mat Immed. Personal
______ _______ Instantaneous
____________ -________ N
__ _________________________________
No damage from a burst on a Ref save EPsi105
 Exhalation of the Black Dragon AUG[Ac]
_______________________________ _____
Psymet _______
Vis 1 act
______ Close
_______ Instantaneous
____________ -________ Y
__ _________________________________
Your acid breath deals 3d6 damage EPsi105
 Graft Weapon
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ 24 hours (D) -________
____________ N
__ _________________________________
Your hand is replaced by your weapon EPsi110
 Keen
_______________________________
Edge, Psionic _____
Metacr _______
Vis ______
1 act Close
_______ 10
____________
min/lev WIll
________
n. Y
__ _________________________________
Doubles normal weapon’s threat range EPsi113
 Mental Barrier AUG
_______________________________ _____
Clairsen _______
Aud ______
Immed. Personal
_______ 1____________
round -________ N
__ _________________________________
Gain +4 deflection bonus to AC till next act. EPsi115
 Ubiquitous
_______________________________
Vision _____
Clairsen _______
Vis ______
1 act Personal
_______ 10
____________
min/lev (D) -________ N
__ _________________________________
You have all-around vision EPsi139
 Vampiric Blade
_______________________________ _____
Psymet _______
Mat, Vis 1 act
______ 0 ft
_______ 1____________
round/lev -________ N
__ _________________________________
Heal half of your weapon’s base damage EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

4th-Level Powers Save DC: ____ Cost: 7 PP

 Claw
_______________________________
of Energy [Special] _____
Psykin _______
Vis ______
1 act Personal
_______ 1____________
round/lev -________ N
_ _ Your
_________________________________
claws deal additional energy damage EPsi83
 Dimension Door, Psionic AUG
_______________________________ _____
Psyport _______
Vis ______
1 act Long
_______ ____________
Instantaneous -/Will
________
n. Sp.
_ _ Teleports
_________________________________
you short distance EPsi92
 Energy Adaptation AUG
_______________________________
[Special] _____
Psymet _______
Vis 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
_ _ Your
_________________________________
body converts energy to harmless light EPsi99
 Freedom of Movement, Psionic
_______________________________ _____
Psyport _______
Aud 1 act
______ Personal
_______ 10 min/lev
____________ -________ N
_ _ You
_________________________________
cannot be held or rendered immobile EPsi109
 Immovability AUG
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ Concentration
____________ -________ N
_ _ You
_________________________________
are almost immovable, gain DR 15/- EPsi112
 Inertial
_______________________________
Barrier _____
Psykin _______
Aud, Men ______
1 act Personal
_______ 10____________
min/lev -________ N
_ _ Gain
_________________________________
DR 5/- EPsi113
 Psychic
_______________________________
Vampire _____
Psymet _______
Men ______
1 act Touch
_______ Instantaneous
____________ For ________
n. Y
_ _ Touch
_________________________________
attack drains 2 power points/lev EPsi127
 Steadfast
_______________________________
Perception _____
Clairsen _______
Vis ______
1 act Personal
_______ 10____________
min/lev (D) -________ N
_ _ Gain
_________________________________
immunity to illusions, +6 to Spot/Search EPsi133
 Truevenom
_______________________________ _____
Psymet _______
Mat Swift
______ Personal
_______ 1____________
min/lev -/For n.
________ N
_ _ Your
_________________________________
natural weapons are covered in poison EPsi139
 Truevenom Weapon
_______________________________ _____
Psymet _______
Mat Swift
______ Touch
_______ 1 min/lev
____________ -/For n.
________ N
_ _ Your
_________________________________
weapon is horribly poisonous EPsi139
 Weapon of Energy
_______________________________
[Special] _____
Psykin _______
Vis 1 act
______ Touch
_______ 1____________
round/lev For n.
________ N
_ _ Your
_________________________________
weapon deals additional energy damage EPsi140
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ _ _ _________________________________
Psychic Warrior Powers
DISC . POWER NAME D ISCIPLINE D ISPLAY MAN. TIME R ANGE D URATION SAVE PR E FFECT

5th-Level Powers Save DC: ____ Cost: 9 PP

 Adapt Body
_______________________________ _____
Psymet _______
Vis 1 act
______ Personal
_______ 1____________
hour/lev (D) -________ N
__ _________________________________
Your body adapts to hostile environments EPsi75
 Catapsi AUG
_______________________________
[Mind-Affecting] _____
Telep _______
Men, Vis 1 act
______ 30 ft
_______ 1____________
round/lev Will n.
________ Y
__ _________________________________
Psychic static inhibits power manifestation EPsi82
 AUG
_______________________________
Metaconcert [Mind-Affecting] _____
Telep _______
Vis ______
1 min _______
20 ft 1____________
min/lev -________ __
N _________________________________
Mental concerto of two or more EPsi115
 AUG
_______________________________
Oak Body _____
Psymet _______
Aud ______
1 act _______
Personal 1____________
min/lev (D) -________ __
N _________________________________
Your body becomes as hard as an oak EPsi122
 _______________________________
Psychofeedback _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
Boost Str, Dex, or Con, reduce other scores EPsi127
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________

6th-Level Powers Save DC: ____ Cost: 11 PP

 _______________________________
Breath of the Black DragonAUG
[Acid] _____
Psymet _______
Vis ______
1 act _______
Close ____________ Ref
Instantaneous ________
½ __
Y _________________________________
Breathe acid for 11d6 damage EPsi81
 _______________________________
Dispelling Buffer _____
Psykin _______
Mat, Olf ______
1 act _______
Personal 1____________
hour/lev (D) -________ __
Y _________________________________
You are buffered from one dispel psionics EPsi95
 of Doom AUG
_______________________________
Form _____
Psymet _______
Vis ______
1 act _______
Personal 1____________
round/lev (D)-________ __
N _________________________________
You transform into a frightening beast EPsi108
 Mind
_______________________________
Blank, Personal [Mind-Affecting] _____
Telep _______
Olf ______
1 act Personal
_______ 1____________
day -________ N
__ _________________________________
You are immune to scrying and mental effects EPsi118
 Suspend Life
_______________________________ _____
Psymet _______
Olf 1 act
______ Personal
_______ Until dismissed -________
____________ N
__ _________________________________
Puts yourself into suspended animation EPsi134
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
 _______________________________ _____ _______ ______ _______ ____________ ________ __ _________________________________
Ranger Powers

Casting Level: ________


Lev/2 Track:  Favored Enemies
Endurance:  ________________________ Bonus: +_____
Animal Companion:  ________________________ Bonus: +_____
Wild Empathy: ____
Lev + ____
CHA + ____ = ____ Woodland Stride:  ________________________ Bonus: +_____
Swift Tracker:  ________________________ Bonus: +_____
Combat Style:  Archery Evasion:  ________________________ Bonus: +_____
 Two-Weapon Combat Camouflage: 
Hide in Plain Sight:  Bonus to Bluff, Listem, Sense Motive, Spot, Survival and damage rolls

Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Alarm


__________________________________ __
Ab ___
VSD 1______
act Close
_______ 2 ____________
hrs/lev (D) -________ N
__ __________________________________
Wards an area for 2 hrs/lev PHB197
___ ___ Animal
__________________________________
Messenger [Mind-Affecting] __
En ___
VSM 1______
act Close
_______ 1____________
day/lev -________ Y
__ __________________________________
Sends a Tiny animal to a specific place PHB198
___ ___ __________________________________
Branch to Branch __
Tr ___
VS 1______
act _______
Personal 1____________
min/lev -________ __
N __________________________________
+10 to Climb checks and normal movein trees MoF83
___ ___ __________________________________
Calm Animals [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
min/lev ________
Will n. __
Y __________________________________
Calms 2d4 HD + 1 HD/lev of animals PHB207
___ ___ Camouflage
__________________________________ __
Tr ___
VS 1______
act Personal
_______ 10____________
min/lev -________ N
__ __________________________________
Subject gains +10 on Hide checks Und56
___ ___ Charm
__________________________________
Animal [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hour/lev WIll
________
n. Y
__ __________________________________
Makes one animal your friend PHB208
___ ___ Delay
__________________________________
Poison __
Co ___
VSD 1______
act Touch
_______ 1____________
hour/lev For
________
n. Y
__ __________________________________
Stops poison from harming subject for 1 hr/lev PHB217
___ ___ Detect
__________________________________
Animals or Plants __
Di ___
VS 1______
act Long
_______ 10
____________
min/lev (D) -________ N
__ __________________________________
Detects kinds of animals or plants PHB218
___ ___ __________________________________
Detect Poison __
Di ___
VS 1______
act _______
Close ____________ -________
Instantaneous __
N __________________________________
Detects poison in one creature or object PHB219
___ ___ __________________________________
Detect Snares and Pits __
Di ___
VS 1______
act _______
60 ft ____________
10 min/lev (D) -________ __
N __________________________________
Reveals natural or primitive traps PHB220
___ ___ __________________________________
Endure Elements __
Ab ___
VS 1______
act _______
Touch ____________
24 hours ________
Will n. __
Y __________________________________
Exist comfortably in hot/cold environment PHB226
___ ___ Entangle
__________________________________ __
Tr ___
VSD 1______
act Long
_______ 1____________
min/lev (D) Ref ________
part. N
__ __________________________________
Plants entangle everyone in 40-ft rad. circle PHB227
___ ___ Hide
__________________________________
from Animals __
Ab ___
SD 1______
act Touch
_______ 10 ____________
min/lev (D) Will
________
n. Y
__ __________________________________
Animals can’t perceive one subject/lev PHB241
___ ___ Hunter's
_________________________________
Mercy _
Tr_ ___
VS 1______
act Personal
_______ ____________ -________
Special _
N_ _________________________________
Next hit with bow threatens critical hit MoF101
___ ___ _________________________________
Jump _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
___ ___ _________________________________
Longstrider _
Tr_ ___
VSM 1______
act _______
Personal 1____________
hour/lev (D) -________ _
N_ _________________________________
Increases your speed PHB249
___ ___ _________________________________
Low-Light Vision _
Tr_ ___
VS 1______
act _______
Touch 1____________
hour/lev -________ _
Y_ _________________________________
Target gains low light vision MoF106
___ ___ Magic
_________________________________
Fang _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
One natural weapon gets +1 to hit and damage PHB250
___ ___ _________________________________
Naturewatch _
N_ e S___ 1______
act _______
Close ____________
10 min/lev -________ __
N _________________________________
Sees condition of wounded animals and plants MoF110
___ ___ _________________________________
Pass without Trace _
Tr_ ___
VSD 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
___ ___ Ram's
_________________________________
Might _
Tr_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ _
N_ _________________________________
Your unarmed attacks inflict normal damage MoF112
___ ___ Read Magic
_________________________________ _
Di_ ___
VSF 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
Read scrolls and spellbooks PHB269
___ ___ Resist
_________________________________
Energy _
Ab_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev For________
n. Y
__ _________________________________
Ignores 10+ damage/attack from one energy PHB272
___ ___ Smell
_________________________________
of Fear _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Target's aroma triples chance of encounters MoF119
___ ___ Speed
_________________________________
Swim _
Tr_ ___
VSF 1______
act Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Target gains swim speed 30 MoF121
___ ___ Stalking Brand
_________________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
day/lev -________ Y
__ _________________________________
You can see target marked with symbol MoF123
___ ___ Speak with Animals
_________________________________ _
Di_ ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N_
_ _________________________________
You can communicate with animals PHB281
___ ___ Summon Nature’s Ally I
_________________________________ _
Co_ ___
VSD 1______
round Close
_______ 1 round/lev (D)-________
____________ N_
_ _________________________________
Calls animals to fight for you (1 1st-level) PHB288
___ ___ Surefoot
_________________________________ _
Ab_ ___
VS 1______
act Personal
_______ 10 min/lev
____________ -________ N
__ _________________________________
+10 bonus on Balance checks MoF127
___ ___ Towering Oak
_________________________________ _
Il _ ___
VS 1______
act Personal
_______ 3____________
rounds/lev ________
- N_
_ _________________________________
+10 bonus on Intimidate checks MoF128
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Barkskin


_________________________________ Tr_
_ ___
VSD 1______
act Touch
_______ 10____________
min/lev -________ _
Y_ _________________________________
Grants +2 or higher to natural armor PHB203
___ ___ Bear’s
_________________________________
Endurance Tr_
_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
___ ___ Burrow
_________________________________ __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject grows claws and gets burrow speed 10 Und56
___ ___ Cat’s
_________________________________
Grace __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
___ ___ Claws
_________________________________
of the Beast __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Your hands deal 1d8 damage PGtF101
___ ___ Cure
_________________________________
Light Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
___ ___ Dispel
_________________________________
Fog __
Ab ___
VS 1______
act Medium
_______ 1____________
min/lev For________
½ _
Y_ _________________________________
Cancels natural and magical fogs in the area ShS46
___ ___ Easy
_________________________________
Trail __
Ab ___
VS 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
Y_ _________________________________
Creates safe passage and hide your tracks ShS46
___ ___ Hold
_________________________________
Animal [Mind-Affecting] __
En ___
VS 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Paralyzes one animal for 1 round/level PHB241
___ ___ One
_________________________________
with the Land __
Tr ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
+2 bonus on nature related skill checks MoF111
___ ___ Owl’s
_________________________________
Wisdom __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
___ ___ Protection
_________________________________
from Energy __
Ab ___
VSD 1______
act Touch
_______ 10____________
min/lev For________
n. Y
__ _________________________________
Absorbs 12 dmg/lev from one kind of energy PHB266
___ ___ Razorscales
_________________________________ __
Tr ___
VD 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Your scales beome razor-sharp SK157
___ ___ Rock
_________________________________
Catch __
Tr ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will________
n. _
Y_ _________________________________
Catch hurled rocks ShS48
___ ___ Scent
_________________________________ __
Tr ___
VSM 1______
act Touch
_______ 10____________
min/lev -________ _
Y_ _________________________________
Grants the scent ability SK157
___ ___ Snare
_________________________________ __
Tr ___
VSD 3______
rds Touch
_______ ____________
Until triggered ________
- _
N_ _________________________________
Creates a magical booby trap PHB280
___ ___ Speak with Plants
_________________________________ __
Di ___
VS 1______
act Personal
_______ 1____________
min/lev -________ N_
_ _________________________________
You can talk to plants and plant creatures PHB282
___ ___ Spike Growth
_________________________________ __
Tr ___
VSD 1______
act Medium
_______ 1____________
hours/lev (D) Ref________
part. _
Y_ _________________________________
Creatures in area take 1d4 damage, slow PHB283
___ ___ Summon
_________________________________
Nature’s Ally II _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight (1 2nd or 1d3 1st level) PHB288
___ ___ Wind
_________________________________
Wall [Air] __
Ev ___
VSD 1______
act Medium
_______ 1____________
round/lev ________
- _
Y_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Ranger Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Blade Thirst


__________________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
round/lev -________ Y
__ __________________________________
Slashing weapon glows and gains +3 bonus MoF82
___ ___ __________________________________
Brittleskin __
Tr ___
VS 1______
act _______
Medium 1____________
round/lev ________
For n. __
Y __________________________________
Subject’s natural armor becomes brittle ShS44
___ ___ __________________________________
Command Plants __
Tr ___
V 1______
act _______
Close 1____________
day/lev ________
Will n. __
Y __________________________________
Sway the actions of 1 or more plant creatures PHB211
___ ___ __________________________________
Cure Moderate Wounds __
Co ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
½ __
Y __________________________________
Cures 2d8 damage +1 per level (max +10) PHB216
___ ___ __________________________________
Darkvision __
Tr ___
VSM 1______
act _______
Touch 1____________
hour/lev -________ __
Y __________________________________
See 60 ft in total darkness PHB216
___ ___ Decoy
__________________________________
Image Il__ ___
VS 1______
round Long
_______ 10
____________
min/lev (D) -________ N
__ __________________________________
Duplicate people within 50 ft radius MoF88
___ ___ Diminish
__________________________________
Plants __
Tr ___
VSD 1______
act Special
_______ Instantaneous
____________ -________ N
__ __________________________________
Reduces size or blights growth of norm. plants PHB221
___ ___ __________________________________
Easy Climb __
Tr ___
VS 1______
act _______
Medium ____________
10 min/lev (D) -________ __
Y __________________________________
Changes vertical surface Climb DC to 10 MoF90
___ ___ _________________________________
Jump, Mass _
Tr_ ___
VSM 1______
act _______
Close 1____________ ________
min/lev (D) WIll n. _
Y_ _________________________________
Subjects gets bonus on Jump checks ShS47
___ ___ _________________________________
Living Prints _
Di_ ___
VS 1______
act _______
Personal 1____________
hour/lev -________ _
N_ _________________________________
Perceive tracks as if they had just been made MoF106
___ ___ _________________________________
Magic Fang, Greater _
Tr_ ___
VSD 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
1 nat. weap. +1 to hit/dmg per 4 lev (max +5) PHB250
___ ___ Neutralize
_________________________________
Poison _
Co_ ___
VSD 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y_ _________________________________
Detoxifies venom in or on subject PHB257
___ ___ Plant
_________________________________
Growth _
Tr_ ___
VSD 1______
act Special
_______ Instantaneous
____________ -________ _
N_ _________________________________
Grows vegetation and improves crops PHB262
___ ___ _________________________________
Reduce Animal _
Tr_ ___
VS 1______
act _______
Touch 1____________
hour/lev (D) -________ _
N_ _________________________________
Shrinks one willing animal PHB269
___ ___ _________________________________
Remove Disease _
Co_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Cures all diseases affecting subject PHB271
___ ___ _________________________________
Repel Vermin _
Ab_ ___
VSD 1______
act _______
10 ft ____________
10 ________
min/lev (D) -/Will n. __
Y _________________________________
Insects and vermin stay 10 ft away PHB271
___ ___ _________________________________
Safe Clearing _
Ab_ ___
VS 1______
round _______
Touch ____________
1 hour/lev ________
Will n. _
Y_ _________________________________
Area becomes safe, as if protected by sanctuary ShS48
___ ___ Summon
_________________________________
Nature’s Ally III _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals to fight (1 3rd/1d3 2nd/1d4+1 1st) PHB288
___ ___ Tree
_________________________________
Shape _
Tr_ ___
VSD 1______
act Personal
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
You look exactly like a tree for 1 hr/lev PHB296
___ ___ _________________________________
Tremorsense _
Tr_ ___
VSD 1______
act _______
Personal ____________
10 min/lev (D) ________
Will n. _
Y_ _________________________________
Grants tremorsense out to 30 ft Und62
___ ___ _________________________________
Water Walk [Water] __
Tr ___
VSD 1______
act _______
Touch 10____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject treads on water as if solid PHB300
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Animal Growth _
Tr_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For n. _
Y_ _________________________________
One animal/2 lev doubles in size PHB198
___ ___ _________________________________
Burrow, Mass _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
1 subject/lev gets burrow speed 10 Und56
___ ___ Camouflage,
_________________________________
Mass __
Tr ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
+10 bonus on Hide checks to all in range MoF106
___ ___ Commune
_________________________________
with Nature __
Di ___
VS 10
______
min Personal
_______ ____________ -________
Instantaneous _
N_ _________________________________
Learn about terrain for 1 mile/lev PHB211
___ ___ Cure
_________________________________
Serious Wounds __
Co ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ _________________________________
Darkvision, Mass __
Tr ___
VSM 1______
act _______
Touch 1____________
hour/lev -________ _
Y_ _________________________________
1 subject/lev can see 60 ft in total darkness Und57
___ ___ Deeper
_________________________________
Darkvision __
Tr ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Subject can see 60 ft in magical darkness Und58
___ ___ Freedom
_________________________________
of Movement __
Ab ___
VSMD 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ Land
_________________________________
Womb __
Ab ___
VS 1______
act Touch
_______ 10____________
min/lev (D) ________
Will n. _
Y_ _________________________________
You and 1 creature/lev hide within the earth ShS47
___ ___ Nondetection
_________________________________ __
Ab ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Hides subject from divination and scrying PHB257
___ ___ Snakebite
_________________________________ __
Tr ___
VS 1______
act Personal
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Arm becomes snake, 1d3 dmg, 1d6 Con MoF120
___ ___ _________________________________
Summon Nature’s Ally IV __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls animals (1 4th/1d3 3rd/1d4+1 2nd) PHB288
___ ___ Superior
_________________________________
Darkvision __
Tr ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Subject can see in total darkness UE53
___ ___ Tree
_________________________________
Stride __
Tr ___
VSD 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Step from one tree to another far away PHB296
___ ___ Venomfire
_________________________________
[Acid] __
Tr ___
VM 1______
act Touch
_______ 1____________
hour/lev ________
For n. _
Y_ _________________________________
Subject’s venom becomes caustic SK158
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Wizard Schools of Magic

Access to Schools: Abjuration Divination Evocation Necromancy Universal


Conjuration Enchantment Illusion Transmutation

Specialization School: ________________________________________

Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

0-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Splash


_______________________________ [Acid] Co_
_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Orb deals 1d3 acid damage PHB196
 ___ ___ _______________________________
Arcane Mark _
Un _ ___
VS 1______
act _______
0 ft ____________ -________
Permanent _
N_ _________________________________
Inscribe a personal rune (visible or invisible) PHB201
 ___ ___ _______________________________
Dancing Lights [Light] __
Ev ___
VS 1______
act _______
Medium 1____________
min (D) -________ _
N_ _________________________________
Creates torches or other lights PHB216
 ___ ___ _______________________________
Daze [Mind-Affecting] __
En ___
VSM 1______
act _______
Close 1____________
round ________
Will n. _
Y_ _________________________________
Humanoid creat. up to 4 HD loses next action PHB217
 ___ ___ Detect Magic
_______________________________ _
Di_ ___
VS 1______
act 60 ft
_______ 1 min/lev (D) -________
____________ N
__ _________________________________
Detect spells and magic items within 60 ft PHB219
 ___ ___ Detect
_______________________________
Poison _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or small object PHB219
 ___ ___ Disrupt
_______________________________
Undead _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
Y_ _________________________________
Deals 1d6 damage to one undead PHB223
 ___ ___ _______________________________
Electric Jolt [Electricity] __
Ev ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Ranged touch attack deals 1d3 electricity dmg MoF91
 ___ ___ _______________________________
Flare [Light] __
Ev V___ 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y_ _________________________________
Dazzles one creature (-1 to attack rolls) PHB232
 ___ ___ _______________________________
Ghost Sound _
Il _ ___
VSM 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Figments sound PHB235
 ___ ___ Horizikaul’s Cough
_______________________________ [Sonic] __
Ev ___
VS 1______
act Close
_______ Instantaneous Will part.
____________ ________ Y_
_ _________________________________
Target takes 1 dmg and deafened 1 round MoF101
 ___ ___ Launch
_______________________________
Bolt _
Tr_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Launches a crossbow bolt up to medium range MoF105
 ___ ___ Light
_______________________________ [Light] __
Ev ___
VM 1______
act Touch
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
Object shines like a torch PHB248
 ___ ___ _______________________________
Mage Hand _
Tr_ ___
VS 1______
act _______
Close ____________ -________
Concentration _
N_ _________________________________
5-pound telekinesis PHB249
 ___ ___ _______________________________
Mending _
Tr_ ___
VS 1______
act _______
10 ft ____________
Instantaneous Will________
n. __
Y _________________________________
Makes minor repairs on an object PHB253
 ___ ___ _______________________________
Message [Language-Dependent] __
Tr ___
VSF 1______
act _______
Medium ____________
10 min/lev -________ _
N_ _________________________________
Whispered conversation at distance PHB253
 ___ ___ Open/Close
_______________________________ _
Tr_ ___
VSF 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Opens or closes small or light things PHB258
 ___ ___ _______________________________
Prestidigitation _
Un _ ___
VS 1______
act _______
10 ft ____________
1 hour ________
Special _
N_ _________________________________
Performs minor tricks PHB264
 ___ ___ _______________________________
Ray of Frost [Cold] _
Ev_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y_ _________________________________
Ray deals 1d3 cold damage PHB269
 ___ ___ _______________________________
Read Magic _
Di_ ___
VSF 1______
act _______
Personal 10____________
min/lev -________ __
N _________________________________
Read scrolls and spellbooks PHB269
 ___ ___ _______________________________
Resistance _
Ab_ ___
VSM 1______
act _______
Touch 1____________
min ________
Will n. _
Y_ _________________________________
Subject gains +1 on saving throws PHB272
 ___ ___ _______________________________
Silent Portal _
Il _ S___ 1______
act _______
Close 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Negates sound from door or window MoF117
 ___ ___ _______________________________
Stick _
Tr_ ___
VSM 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y _________________________________
Glues an object up to 5 lb. to a larger one Und61
 ___ ___ _______________________________
Touch of Fatigue _
N_ e ___
VSM 1______
act _______
Touch 1____________
round/lev ________
For n. _
Y_ _________________________________
Touch attack fatigues target PHB294
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Alarm


_______________________________ _
Ab_ ___
VSF 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
__ _________________________________
Wards an area, for 2 hours/lev PHB197
 ___ ___ _______________________________
Animate Rope _
Tr_ ___
VS 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Makes a rope move at your command PHB199
 ___ ___ _______________________________
Arcane Sensitivity _
Di_ ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
N_ _________________________________
Discover subject’s casting abilities and power ShS44
 ___ ___ _______________________________
Burning Hands [Fire] __
Ev ___
VS 1______
act _______
15 ft ____________ ________
Instantaneous Ref ½ _
Y_ _________________________________
1d4 fire damage/lev (max 5d4) PHB207
 ___ ___ _______________________________
Cause Fear [Fear, Mind-Affecting] _ _e
N ___
VS 1______
act _______
Close ____________ Will
Special ________
part. _
Y_ _________________________________
One creat. with less than 6 HD flees PHB208
 ___ ___ Charm
_______________________________
Person [Mind-Affecting] __
En ___
VS 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Makes one person your friend PHB209
 ___ ___ Chill
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ Special
________ _
Y_ _________________________________
1 touch/lev deals 1d6 damage and possibly 1 Str PHB209
 ___ ___ _______________________________
Color Spray [Mind-Affecting] Il_ _ ___
VSM 1______
act _______
15 ft ____________ Will
Instantaneous ________
n. __
Y _________________________________
Knocks unconscious, blinds or stun 1d6 creat. PHB210
 ___ ___ _______________________________
Comprehend Languages _
Di_ ___
VSM 1______
act _______
Personal 10 ____________
min/lev -________ __
N _________________________________
Understand all spoken and written languages PHB212
 ___ ___ _______________________________
Corrosive Grasp [Acid] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous - _
Y_ _________________________________
One touch/lev deals 1d6+1 acid damage MoF85
 ___ ___ _______________________________
Darsson’s Cooling Breeze [Air] __
Ev ___
VS 1______
act _______
60 ft ____________
1 hour/lev (D) -________ __
Y _________________________________
Create light breeze that travels in 1 direction ShS45
 ___ ___ Detect
_______________________________
Secret Doors _
Di_ ___
VS 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveals hidden doors within 60 ft PHB220
 ___ ___ Detect
_______________________________
Undead _
Di_ ___
VSM 1______
act 60
_______
ft ____________
1 min/lev (D) -________ N
__ _________________________________
Reveaks undead within 60 ft PHB220
 ___ ___ _______________________________
Disguise Self _
Il _ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ ___ _______________________________
Endure Elements _
Ab_ ___
VS 1______
act _______
Touch 24 ____________
hrs ________
Will n. _
Y_ _________________________________
Exist comfortably in hot/cold environment PHB226
 ___ ___ _______________________________
Enlarge Person _
Tr_ ___
VSM 1______
round _______
Close 1____________
min/lev (D) ________
For n. __
Y _________________________________
Humanoid creature doubles in size PHB226
 ___ ___ _______________________________
Erase _
Tr_ ___
VS 1______
act _______
Close ____________ Special
Instantaneous ________ _
N_ _________________________________
Mundane or magical writing vanishes PHB227
 ___ ___ Expeditious Retreat
_______________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ N_
_ _________________________________
Your speed increases by 30 ft PHB228
 ___ ___ Feather Fall
_______________________________ _
Tr_ V___ Free
______ Close
_______ 1____________
round/lev Will n.
________ Y_
_ _________________________________
Objects or creatures fall slowly PHB229
 ___ ___ Forcewave
_______________________________ [Force] _
Ev_ ___
VSF 1______
act Medium
_______ Instantaneous
____________ ________
For part. _
Y_ _________________________________
Deals 1d4+1 damage + bull rush MoF95
 ___ ___ Grease
_______________________________ _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Special
________ _
N_ _________________________________
Makes 10-ft square or 1 object slippery PHB237
 ___ ___ Hail
_______________________________
of Stone [Earth] _
Co_ ___
VSM 1______
round _______
Medium ____________
Instantaneous -________ _
Y_ _________________________________
Stones deal 1d4/lev (max 5d4) in 5-ft radius Und58
 ___ ___ Hold
_______________________________
Portal _
Ab_ V___ 1______
act Medium
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Holds door shut PHB241
 ___ ___ Horizikaul's Boom
_______________________________ [Sonic] _
Ev_ ___
VS 1______
act Close
_______ Instantaneous Will part.
____________ ________ Y_
_ _________________________________
Target takes 1d4/2 lev sonic dmg, deafness MoF101
 ___ ___ Hypnotism
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
round Close
_______ 2d4 rounds (D)Will
____________ n.
________ Y
__ _________________________________
Fascinates 2d4 HD of creatures PHB242
 ___ ___ Ice
_______________________________
Dagger [Cold] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
Ref ½ _
Y_ _________________________________
1d4 cold dmg/lev (1 in 5 ft.) MoF101
 ___ ___ Identify
_______________________________ _
Di_ ___
VSM 1______
hour _______
Touch Instantaneous
____________ ________
- _
N_ _________________________________
Determines properties of magic item PHB243
 ___ ___ Ironguts
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y_ _________________________________
+4 bonus on saving throws against poison MoF102
 ___ ___ Jump
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ ___ Kaupaer's
_______________________________
Skittish Nerves _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev -________ _
Y_ _________________________________
Target gains +5 bonus on initiative checks MoF103
 ___ ___ Know
_______________________________
Protections _
Di_ ___
VS 1______
act Close
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Determine target's defences MoF104
 ___ ___ Laeral's
_______________________________
Cutting Hand _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Hands gain a +2 bonus and considered armed MoF104
 ___ ___ Launch Item
_______________________________ _
Tr_ S___ 1______
act Long
_______ Instantaneous -________
____________ N_
_ _________________________________
Hurls fine items up to long range MoF105
 ___ ___ Low-Light Vision
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ _
Y_ _________________________________
Target gains low light vision MoF106
 ___ ___ Mage
_______________________________
Armor [Force] _
Co_ ___
VSF 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
N_ _________________________________
Gives subject +4 armor bonus PHB249
 ___ ___ Magic
_______________________________
Missile [Force] _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y_ _________________________________
1d4+1 dmg missile, 1/2 lev. above 1st (max 5) PHB251
 ___ ___ Magic
_______________________________
Weapon _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
 ___ ___ Mount
_______________________________ _
Co_ ___
VSM 1______
round Close
_______ 2 ____________
hours/lev -________ _
N_ _________________________________
Summons riding horse for 2 hours/lev PHB256
 ___ ___ Net of Shadows
_______________________________ [Darkness] _
Il _ ___
VS 1______
act Close
_______ 3____________
rounds Will n.
________ Y
__ _________________________________
Shadow conceals those in area MoF110
 ___ ___ Nystul’s
_______________________________
Magic Aura _
Il _ ___
VSF 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Alters object’s magic aura PHB257
 ___ ___ Obscuring
_______________________________
Mist _
Co_ ___
VS 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ ___ Protection
_______________________________
from Chaos [Lawful] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Evil [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Law [Chaotic] _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves, counters mind control PHB266
 ___ ___ Protection
_______________________________
from Winged Flyers _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
N_ _________________________________
+2 AC and saves; counter mind control ShS48
 ___ ___ Ray
_______________________________
of Enfeeblement _
N_ e ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
Y_ _________________________________
Ray deals 1d6 +1/2 lev Str damage PHB269
 ___ ___ _______________________________
Reduce Person _
Tr_ ___
VSM 1______
round _______
Close 1____________
min/lev (D) ________
For n. __
Y _________________________________
Humanoid creature halves in size PHB269
 ___ ___ Scatterspray
_______________________________ _
Tr_ ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Items scatter in a burst dealing 1d8 damage FRCS73
 ___ ___ Sea
_______________________________
Legs _
Tr_ ___
VS 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
Target creature can maneuver easily on a ship ShS49
 ___ ___ Shelgarn's
_______________________________
Persistent Blade [Force] _
Ev_ ___
VSF 1______
act Close
_______ 1____________
round/2 lev -________ _
Y_ _________________________________
Blade of force attacks, automatically flanks MoF117
 ___ ___ Shield
_______________________________ [Force] _
Ab_ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Gives +4 AC, blocks magic missiles PHB278
 ___ ___ Shocking
_______________________________
Grasp [Electricity] _
Ev_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
- _
Y_ _________________________________
Touch deals 1d6/lev electricity (max 5d6) PHB279
 ___ ___ _______________________________
Silent Image _
Il _ ___
VSF 1______
act _______
Long ____________
Concentration ________
Will dis. _
N_ _________________________________
Creates minor illusion of your design PHB279
 ___ ___ _______________________________
Sleep [Mind-Affecting] _
En_ ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Put 4 HD of creatures into magical slumber PHB280
 ___ ___ Snilloc's
_______________________________
Snowball [Cold] _
Ev_ ___
VSM 1______
act 0
_______
ft 1____________
round/lev (D)-________ _
Y_ _________________________________
Cold sphere deals 1d6 +1/lev (max +5) damage UE52
 ___ ___ Speed
_______________________________
Swim _
Tr_ ___
VSF 1______
act Close
_______ 1____________
min/lev (D) ________
For n. Y
__ _________________________________
Target gains swim speed 30 MoF121
 ___ ___ Spirit
_______________________________
Worm _
N_ e ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
For part. _
Y_ _________________________________
Target takes 1 point Con damage every round MoF123
 ___ ___ Summon
_______________________________
Monster I _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature to fight (1 1st-lev) PHB285
 ___ ___ _______________________________
Summon Undead I [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Calls a 1st-level undead PGtF114
 ___ ___ _______________________________
Tenser’s Floating Disk [Force] _
Ev_ ___
VSM 1______
act _______
Close 1____________
hour/lev -________ __
N _________________________________
3-ft diam. disk that holds 100 lbs/lev PHB294
 ___ ___ _______________________________
True Strike _
Di_ ___
VF 1______
act _______
Personal ____________
Special ________
- _
N_ _________________________________
+20 on your next attack roll PHB296
 ___ ___ Unseen
_______________________________
Servant _
Co_ ___
VSM 1______
act Close
_______ 1____________
hour/lev -________ N
__ _________________________________
Invisible force obeys your commands PHB297
 ___ ___ Ventriloquism
_______________________________ _
Il _ ___
VF 1______
act Close
_______ 1____________
min/lev (D) Will ________
dis. _
N_ _________________________________
Throws voice for 1 min/lev PHB298
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Aganazzar's Scorcher


_______________________________ [Fire] Ev_
_ ___
VSF 1______
act Close
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Path of fire deals 1d8 damage/2 levels FRCS66
 ___ ___ _______________________________
Alter Self _
Tr_ ___
VS 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ ___ _______________________________
Arcane Lock _
Ab_ ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Magically locks a portal or chest PHB200
 ___ ___ _______________________________
Balagarn's Iron Horn [Sonic] __
Tr ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Intense vibrations trip those in area MoF79
 ___ ___ _______________________________
Battering Ram [Force] __
Ev ___
VSF 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Deals 1d6 damage plus bull rush MoF80
 ___ ___ Bear’s
_______________________________
Endurance _
Tr_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Con for 1 min/lev PHB203
 ___ ___ Blindness/Deafness
_______________________________ _
N_ e ___
V 1______
act Medium
_______ ____________
Permanent (D) For________
n. _
Y _ _________________________________
Makes subject blinded or deafened PHB206
 ___ ___ _______________________________
Blindsight _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Grants blindsight out to 30 ft PGtF100
 ___ ___ _______________________________
Blur _
Il _ ___
V 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Attacks miss subject 20% of the time PHB206
 ___ ___ _______________________________
Bull’s Strength _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
 ___ ___ _______________________________
Cat’s Grace _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ ___ Claws
_______________________________
of Darkness [Darkness] Il_ _ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)For ________
part. _
Y _ _________________________________
Reach melee touch attacks deal 1d4 cold, slow FRCS67
 ___ ___ Cloud
_______________________________
of Bewilderment _
Ev_ ___
VS 1______
act 10
_______
ft Instantaneous
____________ For ________
n. Y
_ _ _________________________________
Generates a nauseating 10-ft cone PGtF101
 ___ ___ _______________________________
Combust [Fire] __
Ev ___
VSM 1______
act _______
Touch ____________ Ref
Instantaneous ________
part. _
Y _ _________________________________
Target takes 2d6+1/level fire damage MoF85
 ___ ___ _______________________________
Command Undead _
N_ e ___
VSM 1______
act _______
Close 1____________
day/lev ________
Will n. _ _ _________________________________
Y Undead creature obeys your commands PHB211
 ___ ___ _______________________________
Continual Flame [Light] __
Ev ___
VSM 1______
act _______
Touch ____________ -________
Permanent _
N_ _________________________________
Makes a permanent, heatless torch PHB213
 ___ ___ _______________________________
Create Magic Tattoo _
Co_ ___
VSMF ______
10 min _______
Touch 1____________
day -________ _
Y _ _________________________________
Subject receives a magic tattoo PGtF101
 ___ ___ Darkness
_______________________________ [Darkness] _
Ev_ ___
VM 1______
act Touch
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ 20-ft radius of supernatural shadow PHB216
 ___ ___ Darkvision
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ Y _ _________________________________
_ See 60 ft in total darkness PHB216
 ___ ___ Darsson’s
_______________________________
Chilling Chamber [Cold] _
Ev_ ___
VS 1______
act Close
_______ 1____________
hour/lev (D) ________
Special _
Y _ _________________________________
Lower temperature in area to extreme cold ShS45
 ___ ___ Darsson’s
_______________________________
Fiery Furnace [Fire] _
Ev_ ___
VS 1______
act Close
_______ 1____________
hour/lev (D) ________
Special _
Y _ _________________________________
Raise temperature in area to extreme heat ShS46
 ___ ___ Daze
_______________________________
Monster [Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Living creature up to 6 HD loses next action PHB217
 ___ ___ Death
_______________________________
Armor _
N_ e ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Attackers take 1d4 + 1/2 levels (max +5) MoF87
 ___ ___ Decastave
_______________________________ [Force] _
Co_ ___
VSM 1______
act 0 ft
_______ 1____________
round/lev (D)-________ Y _ _________________________________
_ Conjures quarterstaff of force UE49
 ___ ___ Detect Thoughts
_______________________________
[Mind-Affecting] _
Di_ ___
VSF 1______
act 60 ft
_______ 1 min/lev (D) ________
____________ Will n. N_ _________________________________
_ Allows “listening” to surface thoughts PHB220
 ___ ___ Disguise
_______________________________
Undead _
Il _ ___
VSF 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Changes the appearance of one corp. undead T&B87
 ___ ___ Dispel
_______________________________
Fog _
Ab_ ___
VS 1______
act Medium
_______ 1____________
min/lev For________
½ _
Y _ _________________________________
Cancels natural and magical fogs in the area ShS46
 ___ ___ Eagle’s
_______________________________
Splendor _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
 ___ ___ False
_______________________________
Life _
N_ e ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ _
Y _ _________________________________
Subject gains 1d10+1/lev (max. +10) temp. hp PHB229
 ___ ___ Flame
_______________________________
Dagger [Fire] _
Ev_ ___
VSM 1______
act 0_______
ft 1____________
min/lev -________ _
Y _ _________________________________
As flame blade but 1d4+1/levevel MoF94
 ___ ___ Flaming
_______________________________
Sphere [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Ref n. _
Y _ _________________________________
Rolling ball of fire, 2d6 dmg, lasts 1 round/lev PHB232
 ___ ___ Fog
_______________________________
Cloud _
Co_ ___
VS 1______
act Medium
_______ 10
____________
min/lev -________ _
N_ _________________________________
Fog obscures vision PHB232
 ___ ___ Force Ladder
_______________________________ [Force] _
Ev_ ___
VSF 1______
act Close
_______ 1____________
min/lev -________ N_ _________________________________
_ Creates a moveable ladder of force up to 60 ft MoF95
 ___ ___ Fox’s Cunning
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ ___ Gedlee’s
_______________________________
Electric Loop [Electricity] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Deals 1d6/2 lev damage plus stun PGtF103
 ___ ___ Ghoul
_______________________________
Touch _
N_ e ___
VSM 1______
act Touch
_______ 1d6+2 ____________
rounds ________
For n. _
Y _ _________________________________
Paralyzes one subject, who exudes stench PHB235
 ___ ___ Glitterdust
_______________________________ _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
N_ _________________________________
Blinds creatures, outlines invisible creatures PHB236
 ___ ___ Gust
_______________________________
of Wind [Air] _
Ev_ ___
VS 1______
act 60
_______
ft ____________
1 round ________
For n. Y
_ _ _________________________________
Blows away or knocks down smaller creatures PHB238
 ___ ___ Hypnotic Pattern
_______________________________
[Mind-Affecting] _
Il _ ___
SM 1______
act Medium
_______ Conc.+2 rds
____________ Will n.
________ Y _ _________________________________
_ Fascinates 2d4+1 HD/lev of creatures PHB242
 ___ ___ Igedrazaar's
_______________________________
Miasma _
Co_ ___
VSF 1______
act Close
_______ 1____________
round For
________
n. Y
_ _ _________________________________
Cloud of fog deals 1d4 subdual damage/lev MoF101
 ___ ___ Invisibility
_______________________________ _
Il _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ ___ Knock
_______________________________ _
Tr_ ___
V 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Opens locked or magically sealed doors PHB246
 ___ ___ Leomund’s
_______________________________
Trap _
Il _ ___
VSM 1______
act Touch
_______ ____________
Permanent (D) -________ _
N_ _________________________________
Makes item seem trapped PHB247
 ___ ___ Levitate
_______________________________ _
Tr_ ___
VSF 1______
act Close
_______ 1____________
min/lev (D) -________ N
_ _ _________________________________
Subject moves up and down at your direction PHB248
 ___ ___ Life
_______________________________
Bolt _
N_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _
Y _ _________________________________
One ray/2 lev deals 1d4 to undead, 1 to you MoF105
 ___ ___ Lively
_______________________________
Step _
Tr_ ___
VSF 1______
act 0_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
You and allies gain +10 to speed PGtF106
 ___ ___ Locate
_______________________________
Node [Earth] _
Di_ ___
VSF 1______
act 1_______
mile/l 1____________
min/lev -________ N
_ _ _________________________________
Finds closest earth node Und58
 ___ ___ _______________________________
Locate Object _
Di_ ___
VSF 1______
act _______
Long ____________
1 min/lev -________ _
N_ _________________________________
Senses direction towards object PHB249
 ___ ___ Magic
_______________________________
Mouth _
Il _ ___
VSM 1______
act Close
_______ Until
____________
discharg. Will
________
n. _
Y _ _________________________________
Speaks once when triggered PHB251
 ___ ___ Melf’s
_______________________________
Acid Arrow [Acid] _
Co_ ___
VSMF 1______
act Long
_______ ____________
1 r. + 1 r./3 lev -________ _
N_ _________________________________
Ranged touch attack, 2d4 for 1 round +1/3 lev PHB253
 ___ ___ Minor
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Conc.+2 rds ________
Will dis. _
N_ _________________________________
Creates visual and sound minor illusion PHB254
 ___ ___ Mirror
_______________________________
Image _
Il _ ___
VS 1______
act Personal
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Creates 1d4+1/3 lev decoys of you (max 8) PHB254
 ___ ___ Misdirection
_______________________________ _
Il _ ___
VS 1______
act _______
Close ____________
1 hour/lev -/Will
________n. N
_ _ _________________________________
Misleads divinations for a creature or object PHB254
 ___ ___ _______________________________
Node Lock [Earth] _
Ab_ ___
VS 1______
act _______
Close ____________ -________
Permanent _
N_ _________________________________
Deters others from using an earth node Und60
 ___ ___ _______________________________
Nybor’s Gentle Reminder [Mind-Aff.] _
En_ ___
VSF 1______
act _______
Close 1____________
round/lev ________
For n. _
Y _ _________________________________
Target is dazed 1 round, then -2 to rolls PGtF107
 ___ ___ Obscure
_______________________________
Object _
Ab_ ___
VSM 1______
act Touch
_______ 8 ____________
hours (D) Will
________
n. _
Y _ _________________________________
Masks object against scrying PHB258
 ___ ___ Owl’s
_______________________________
Wisdom _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subject gains +4 Wis for 1 min/lev PHB259
 ___ ___ Protection
_______________________________
from Arrows _
Ab_ ___
VSF 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject immune to most ranged attacks PHB266
 ___ ___ Pyrotechnics
_______________________________ _
Tr_ ___
VSM 1______
act Long
_______ ____________
Special ________
Special _
Sp.
_ _________________________________
Turns fire into blinding light or smoke PHB267
 ___ ___ _______________________________
Ray of Resurgence _
Ev_ ___
VS 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y _ _________________________________
Yellow light restores Str, removes fatigue LEoF33
 ___ ___ _______________________________
Razorscales _
Tr_ ___
VM 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Your scales beome razor-sharp SK157
 ___ ___ _______________________________
Reflective Disguise _
Il _ ___
VS 1______
act _______
Personal 10 ____________
min/lev -________ _ _ _________________________________
N Viewers see you as their own species/gender Und60
 ___ ___ Resist
_______________________________
Energy _
Ab_ ___
VS 1______
act Touch
_______ 10 ____________
min/lev For________
n. Y
_ _ _________________________________
Ignores 10+ damage/attack from one energy PHB272
 ___ ___ Rope
_______________________________
Trick _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Up to 8 creat. hide in extradimensional space PHB273
 ___ ___ Scare
_______________________________
[Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act Medium
_______ Special
____________ Will ________
part. _
Y _ _________________________________
Panics creatures of less than 6 HD PHB274
 ___ ___ _______________________________
Scent _
Tr_ ___
VSM 1______
act _______
Touch 10 ____________
min/lev -________ _
Y _ _________________________________
Grants the scent ability SK157
 ___ ___ _______________________________
Scorching Ray [Fire] _
Ev_ ___
VS 1______
act _______
Close ____________ -________
Instantaneous _
Y _ _________________________________
Ray deals 4d6 damage, +1 ray/4 lev (max 3) PHB274
 ___ ___ See
_______________________________
Invisibility _
Di_ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Reveals invisible creatures or objects PHB273
 ___ ___ Shadow
_______________________________
Mask _
Il _ ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Hide face and protect vs. darkness, light, gazes FRCS73
 ___ ___ Shadow
_______________________________
Spray _
Il _ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
Targets dazed and 2 points of Str damage FRCS74
 ___ ___ Shatter
_______________________________ [Sonic] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________Special _
Y _ _________________________________
Sonic vibration damages objects or creatures PHB278
 ___ ___ Shroud
_______________________________
of Undeath _
N_ e ___
VSM 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Makes undead perceive you as undead MoF117
 ___ ___ Snilloc's
_______________________________
Snowball Swarm [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________Ref ½ _
Y _ _________________________________
Deals 1d6 cold/2 levels to a 10-ft. radius FRCS74
 ___ ___ Spectral
_______________________________
Hand _
N_ e ___
VS 1______
act Medium
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Disembodied hand delivers touch attacks PHB282
 ___ ___ Spider
_______________________________
Climb _
Tr_ ___
VSM 1______
act Touch
_______ 10 ____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ ___ Stone
_______________________________
Bones _
Tr_ ___
VSF 1______
act Touch
_______ 10 ____________
min/lev Will
________
n. _
Y _ _________________________________
Corporeal undead gains +3 natural armor MoF123
 ___ ___ Summon
_______________________________
Monster II _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar to fight (1 2nd or 1d3 1st) PHB286
 ___ ___ Summon
_______________________________
Undead II [Evil] _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 2nd-level or 2 1st-level undead PGtF114
 ___ ___ Summon
_______________________________
Swarm _
Co_ ___
VSM 1______
round _______
Close ____________
Conc. +2 rds -________ _
N_ _________________________________
Summons swarm of bats, rats, or spiders PHB289
 ___ ___ Sun
_______________________________
Bolt [Light] _
Ev_ ___
VS 1______
act Medium
_______ 1____________
round ________
Ref part. _
Y _ _________________________________
Ray deals 2d6 damage, more vs. undead ShS51

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page


 ___ ___ Tasha’s
_______________________________
Hideous Laughter [Mind-Aff.] En_
_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y_ _________________________________
Subject loses actions for 1 round/lev PHB292
 ___ ___ _______________________________
Theskyn’s Hearty Heave [Force] _
Ev_ ___
VS 1______
act _______
10 ft ____________ -________
Instantaneous _
Y_ _________________________________
Pushes away creatures with Str of 20 + lev LEoF35
 ___ ___ _______________________________
Toothed Tentacle _
Ev_ ___
VSM 1______
act _______
Personal 1____________
round/lev ________
- _
N_ _________________________________
Shadowy tentacle projects from your hand LEoF35
 ___ ___ _______________________________
Touch of Idiocy [Mind-Affecting] __
En ___
VS 1______
act _______
Touch ____________
10 min/lev -________ _
Y_ _________________________________
Subject takes 1d6 points of Int, Wis, Cha PHB294
 ___ ___ _______________________________
Web _
Co_ ___
VSM 1______
act _______
Medium ____________
10 ________
min/lev (D) Ref n. _
N_ _________________________________
Fills 20-ft radius with sticky spider webs PHB301
 ___ ___ Whispering
_______________________________
Wind [Air] __
Tr ___
VS 1______
act 1_______
mile/lv 1____________
hour/lev -________ N
__ _________________________________
Sends a short message up to 1 mile/lev PHB301
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Abolish Shadows


_______________________________ _
Ab_ ___
VSM 1______
act 30
_______
ft ____________
Instantaneous For ________
½ _
Y _ _________________________________
Burst of energy disrupts shadows UE47
 ___ ___ _______________________________
Amanuensis _
Tr_ ___
VSM 1______
act _______
Close 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Copy non magical text MoF77
 ___ ___ _______________________________
Amorphous Form _
Tr_ ___
SM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject becomes puddlelike Und56
 ___ ___ _______________________________
Analyze Portal _
Di_ ___
VSM 1______
min _______
60 ft ____________ ________
1 round/lev (D)Special _
N_ _________________________________
You can tell if area contains a magical portal MoP33
 ___ ___ _______________________________
Arcane Sight _
Di_ ___
VS 1______
act _______
Personal 1____________
min/lev (D) -________ _
N_ _________________________________
Magical auras become visible to you PHB201
 ___ ___ Backblast
_______________________________ [Fire] __
Ab ___
VS 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Grants fire resistance 10, fire spell turning LEoF30
 ___ ___ Blacklight
_______________________________ [Darkness] __
Ev ___
VSM 1______
act Close
_______ 1____________
round/lev (D)Will________
n./- _ _ _________________________________
Y/N Creates area of impenetrable darkness D&D216
 ___ ___ _______________________________
Blink _
Tr_ ___
VS 1______
act _______
Personal 1____________
round/lev (D)-________ _
N_ _________________________________
Randomly vanish and reappear for 1 round/lev PHB206
 ___ ___ _______________________________
Brittleskin _
Tr_ ___
VS 1______
act _______
Medium 1____________
round/lev ________
For n. _
Y _ _________________________________
Subject’s natural armor becomes brittle ShS44
 ___ ___ _______________________________
Burrow _
Tr_ ___
VSF 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject grows claws and gets burrow speed 10 Und56
 ___ ___ _______________________________
Clairaudience/Clairvoyance _
Di_ ___
VSF ______
10 min _______
Long ____________
1 min/lev (D) -________ _ _ _________________________________
N Hear or see at a distance for 1 min/lev PHB209
 ___ ___ Clearstone
_______________________________ [Earth] __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) -________ _
N_ _________________________________
Makes rock or stone transparent LEoF31
 ___ ___ Daylight
_______________________________ [Light] __
Ev ___
VS 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
60-ft radius of bright light PHB216
 ___ ___ _______________________________
Deep Slumber [Mind-Affecting] __
En ___
VSM 1______
round _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ ___ _______________________________
Deeper Darkvision _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject can see 60 ft in magical darkness Und58
 ___ ___ _______________________________
Detect Metal and Minerals _
Di_ ___
VSM 1______
act _______
60 ft ____________
Up to 10 min/l -________ _
N_ _________________________________
Detects accumulations of metals and minerals RoF189
 ___ ___ _______________________________
Dispel Magic _
Ab_ ___
VS 1______
act _______
Medium ____________ -________
Instantaneous _
N_ _________________________________
Cancels magical spells and effects PHB223
 ___ ___ Displacement
_______________________________ _
Il _ ___
VM 1______
act Touch
_______ 1____________
round/lev (D)Will n.
________ Y _ _________________________________
_ Attacks miss subject 50% PHB223
 ___ ___ Eradicate Earth
_______________________________ [Earth] _
Ab_ ___
VSM 1______
act 40 ft
_______ Instantaneous ________
____________ For ½ Y _ _________________________________
_ Deals 1d8 dmg/lev (max 10d8) to earth creat. Und58
 ___ ___ Explosive
_______________________________
Runes [Force] _
Ab_ ___
VS 1______
act Touch
_______ ____________
Until disc. (D) ________
Special _
Y _ _________________________________
Deals 6d6 damage when read PHB228
 ___ ___ Fireball
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
20-ft radius, 1d6 damage per level PHB231
 ___ ___ Flame
_______________________________
Arrow [Fire] _
Tr_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Up to 50 arrows deal +1d6 fire damage PHB231
 ___ ___ Flashburst
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous Will ________
part. _
Y _ _________________________________
Flash of light dazzles and blinds in 20-ft FRCS70
 ___ ___ Fly
_______________________________ _
Tr_ ___
VSF 1______
act Touch
_______ 1____________
min/lev Will n.
________ Y _ _________________________________
_ Subject flies at speed of 60 ft PHB232
 ___ ___ Gaseous Form
_______________________________ _
Tr_ ___
SM 1______
act Touch
_______ 2 min/lev (D) -________
____________ N_ _________________________________
_ Subject is insubstantial and can fly slowly PHB234
 ___ ___ Gentle
_______________________________
Repose _
N_ e ___
VSM 1______
act Touch
_______ 1____________
day/lev Will
________
n. _
Y _ _________________________________
Preserves one corpse PHB235
 ___ ___ Halt
_______________________________
Undead _
N_ e ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Immobilizes undead for 1 round/lev PHB238
 ___ ___ Handfang
_______________________________ _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Create a fanged, biting mouth on your hand SK156
 ___ ___ Haste
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
For n. _
Y _ _________________________________
One creat./lev is faster, +1 to AC, Ref, attack PHB239
 ___ ___ Healing
_______________________________
Touch _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y _ _________________________________
Take up to 1d6/2 lev and heal target MoF100
 ___ ___ Heroism
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Gives +2 bonus on attacks, saves, and skills PHB240
 ___ ___ Hold
_______________________________
Person [Mind-Affecting] _
En_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes one humanoid for 1 round/lev PHB241
 ___ ___ Icelance
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Attacks target for 5d6 damage and stun 1d4 rds PGtF105
 ___ ___ Illusory Script
_______________________________
[Mind-Affecting] _
Il _ ___
VSM 1______
min+ Touch
_______ 1____________
day/lev (D) Will ________
n. _
Y _ _________________________________
Only intended reader can decipher PHB243
 ___ ___ Invisibility
_______________________________
Sphere _
Il _ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Makes everyone within 10 ft invisible PHB245
 ___ ___ Jump,
_______________________________
Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) WIll ________
n. _
Y _ _________________________________
Subjects gets bonus on Jump checks ShS47
 ___ ___ Keen
_______________________________
Edge _
Tr_ ___
VS 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
Doubles a normal weapon’s threat range PHB246
 ___ ___ Khelben's
_______________________________
Suspended Silence _
Il _ ___
VSM 1______
act Touch
_______ ____________
Special ________
- _
N_ _________________________________
Object programmed to create silence area MoF103
 ___ ___ Leomund’s Tiny Hut
_______________________________ [Force] _
Ev_ ___
VSM 1______
act 20 ft
_______ 2 hours/lev (D)-________
____________ N_ _________________________________
_ Creates shelter for 10 creatures PHB247
 ___ ___ Lightning
_______________________________
Bolt [Electricity] _
Ev_ ___
VSM 1______
act 120
_______
ft ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
Electricity deals 1d6/level PHB248
 ___ ___ Mage
_______________________________
Armor, Improved [Force] _
Co_ ___
VSF 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Gives +3 +1/2 lev armor bonus (max +8) UE51
 ___ ___ Mage
_______________________________
Hand, Greater _
Tr_ ___
VS 1______
act Medium
_______ ____________
Concentration Will ________
n. _
Y _ _________________________________
As mage hand, but 10 lbs/caster level MoF97
 ___ ___ Magic
_______________________________
Circle against Chaos [Lawful] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft,no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Evil [Good] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB249
 ___ ___ Magic
_______________________________
Circle against Good [Evil] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ Magic
_______________________________
Circle against Law [Chaotic] _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ ___ Magic
_______________________________
Weapon, Greater _
Tr_ ___
VSM 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
+1/4 levels (max +5) PHB251
 ___ ___ _______________________________
Major Image _
Il _ ___
VSF 1______
act _______
Long ____________
Conc.+3 rds. Will ________
dis. _
N_ _________________________________
Creates visual,sound, smell, thermal illusion PHB252
 ___ ___ Manyjaws
_______________________________ [Force] _
Ev_ ___
VSM 1______
act Medium
_______ 3____________
rounds ________
Ref ½ _
Y _ _________________________________
One jaw/lev attacks enemy, dealing 1d4 dmg PGtF106
 ___ ___ Mestil's
_______________________________
Acid Breath [Acid] _
Co_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Cone of acid deals 1d6 damage per level MoF108
 ___ ___ Nchaser’s
_______________________________
Glowing Orb [Light] _
Ev_ ___
VSF 1______
act Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Creates permanent magical light PGtF107
 ___ ___ Nezram’s
_______________________________
Amethyst Aura _
Ab_ ___
VSM 1______
act Touch
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Prevents poison and disease LEoF32
 ___ ___ Node
_______________________________
Door [Earth] _
Co_ V___ 1______
act Special
_______ Instantaneous
____________ ________
-/Will n. _
Sp.
_ _________________________________
Allows teleportation between known nodes Und59
 ___ ___ _______________________________
Nondetection _
Ab_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Hides subject from divination and scrying PHB257
 ___ ___ _______________________________
Nybor’s Mild Admonishment [M.-Aff.] _
En_ ___
VSF 1______
act _______
Close 1____________
round/lev ________
For n. _
Y _ _________________________________
Target is dazed 1d4 rounds, then -2 to rolls PGtF107
 ___ ___ Phantom
_______________________________
Steed _
Co_ ___
VS 10
______
min 0
_______
ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Magic horse appears for 1 hr/lev PHB260
 ___ ___ Protection
_______________________________
from Energy _
Ab_ ___
VS 1______
act Touch
_______ 10____________
min/lev For________
n. Y
_ _ _________________________________
Absorbs 12 damage/lev from one energy PHB266
 ___ ___ Rage
_______________________________
[Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ ____________
Conc.+1 rd/lev -________ _
Y _ _________________________________
Gives +2 Str, +2 Con, +1 Will, -2 AC PHB268
 ___ ___ Ray
_______________________________
of Exhaustion _
N_ e ___
VSM 1______
act Close
_______ 1____________
min/lev ________
For part. _
Y _ _________________________________
Ray makes subject exhausted PHB269
 ___ ___ _______________________________
Reverse Arrows _
Ab_ ___
VSF 1______
act _______
Personal 10 ____________
min/lev (D) -________ _
N_ _________________________________
Protects from arrows, which return to source MoF114
 ___ ___ _______________________________
Rockburst _
Ev_ ___
VS 1______
act _______
Medium ____________ ________
Instantaneous Special _
N_ _________________________________
Stone objects explode, dealing 1d4 +1/lev dmg ShS48
 ___ ___ _______________________________
Scintillating Sphere [Electricity] _
Ev_ ___
VSM 1______
act _______
Long ____________
Instantaneous ________
Ref ½ _
Y _ _________________________________
20 ft. radius deals 1d6 electricity/lev MoF115
 ___ ___ Secret
_______________________________
Page _
Tr_ ___
VSM 10
______
min Touch
_______ Permanent
____________ -________ _
N_ _________________________________
Changes one page to hide its real content PHB275
 ___ ___ Sepia
_______________________________
Snake Sigil [Force] _
Co_ ___
VSM 10
______
min Touch
_______ ____________
Special ________
Ref n. _
N_ _________________________________
Creates text symbol that immobilizes reader PHB276
 ___ ___ Shadow
_______________________________
Tentacle, Lesser _
Ab_ S___ 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Animate shadows into a ropelike tentacle LoD187
 ___ ___ _______________________________
Shatterfloor [Sonic] _
Ev_ ___
VSF 1______
act _______
Medium ____________ Will
Instantaneous ________
½ _
Y _ _________________________________
Deals 1d4 sonic/lev, damages floor surface MoF116
 ___ ___ _______________________________
Shrink Item _
Tr_ ___
VS 1______
act _______
Touch 1____________
day/lev ________
Will n. _
Y _ _________________________________
Object shrinks to one-sixteenth size PHB279
 ___ ___ Skull
_______________________________
Watch _
N_ e ___
VSF 1______
act Touch
_______ 1____________
hour/lev -________ _
N_ _________________________________
Skull shrieks when creature enters area PGtF111
 ___ ___ Sleet
_______________________________
Storm [Cold] _
Co_ ___
VSM 1______
act Long
_______ ____________
1 round/lev -________ _
N_ _________________________________
Hampers vision and movement PHB280
 ___ ___ Slow
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
1 subj./lev takes only 1 action/r, -2 AC and hit PHB280
 ___ ___ Spider
_______________________________
Poison _
N_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Touch deals 1d6 Str damage, repeat in 1 min MoF123
 ___ ___ Spiderskin
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Grants bonus to natural AC, saves, Hide Und61
 ___ ___ Steeldance
_______________________________ _
Ev_ ___
VSF 1______
act Touch
_______ 1____________
round/lev ________
- _
N_ _________________________________
Daggers animate and attack foes MoF123
 ___ ___ Sticks
_______________________________
and Stones _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev -________ _
N_ _________________________________
Create wood skeleton with energy drain ShS49
 ___ ___ Stinking
_______________________________
Cloud _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
For n. _
N_ _________________________________
Nauseating vapors, 1 round/lev PHB284
 ___ ___ Suggestion
_______________________________
[Language-Dep., Mind-Affecting] _
En_ ___
VM 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels subject to follow course of action PHB285
 ___ ___ Summon
_______________________________
Monster III _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
 ___ ___ Summon
_______________________________
Undead III [Evil] _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 3rd- or 2 2nd- or 4 1st-level undead PGtF114
 ___ ___ Telepathic
_______________________________
Bond, Lesser [Mind-Affecting] _
Di_ ___
VS 1______
act 30
_______
ft 10 ____________
min/lev ________
- _
N_ _________________________________
Link lets you and target communicate EPsi221
 ___ ___ Tongues
_______________________________ _
Di_ ___
VM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
N_ _________________________________
Speak any language PHB294
 ___ ___ Tremorsense
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 10 ____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Grants tremorsense out to 30 ft Und62

Continues on Next Page


Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

Continued from Previous Page


 ___ ___ Undead
_______________________________
Lieutenant _
N_e ___
VS 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Target can command undead you control MoF129
 ___ ___ _______________________________
Undead Torch _
N_e ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Aura that gives +2d4 damage vs. living MoF129
 ___ ___ _______________________________
Vampiric Touch _
N_e ___
VS 1______
act _______
Touch ____________
Special -________ _
Y_ _________________________________
Touch deals 1d6/2 lev, caster gains dmg as hp PHB298
 ___ ___ _______________________________
Water Breathing _
Tr_ ___
VSM 1______
act _______
Touch 2 ____________
hours/lev ________
Will n. _
Y_ _________________________________
Subject can breathe underwater PHB300
 ___ ___ _______________________________
Weapon of Impact _
Tr_ ___
VS 1______
act _______
Close 10____________
min/lev ________
Will n. _
Y_ _________________________________
Doubles normal blunt weapon’s threat range MoF134
 ___ ___ Wind
_______________________________
Wall [Air] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
- _
Y_ _________________________________
Deflects arrows, smaller creatures, and gases PHB302
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animate Dead


_______________________________ [Evil] N_
_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Creates undead skeletons and zombies PHB198
 ___ ___ _______________________________
Arcane Eye _
Di_ ___
VSM ______
10 min _______
Unlimit. 1____________
min/lev (D) -________ _
N_ _________________________________
Invisible floating eye moves 30 ft/round PHB200
 ___ ___ _______________________________
Backlash _
Tr_ ___
VS 1______
act _______
Touch ____________
Until dispelled ________
Will n. _
Y _ _________________________________
Target cursed if it uses spells against others MoF79
 ___ ___ _______________________________
Bestow Curse _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Permanent Will n. _
Y _ _________________________________
-6 to ability; -4 on rolls; or 50% losing action PHB203
 ___ ___ _______________________________
Bladebane _
Tr_ ___
VSM 1______
act _______
Touch 1____________
round/lev ________
Will n. _
Y _ _________________________________
Weapon becomes bane for enemy UE48
 ___ ___ Bloodbriars
_______________________________ _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Invisible briars deal 1d8 dmg/round on move LEoF30
 ___ ___ Caligarde’s
_______________________________
Claw [Force] __
Ev ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
Y _ _________________________________
Claw of force attacks or guards area PGtF100
 ___ ___ _______________________________
Charm Monster [Mind-Affecting] __
En ___
VS 1______
act _______
Close 1____________
day/lev ________
Will n. _ _ _________________________________
Y Makes monster believe it is your ally PHB209
 ___ ___ _______________________________
Confusion [Mind-Affecting] __
En ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject behaves oddly for 1 round/lev PHB212
 ___ ___ _______________________________
Contagion [Evil] _
N_ e ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y _ _________________________________
Infects subject with chosen disease PHB213
 ___ ___ _______________________________
Coral Growth _
Tr_ ___
VSM 1______
act _______
Close ____________ -________
Permanent _
N_ _________________________________
Cause living coral to grow into any shape ShS45
 ___ ___ Crushing
_______________________________
Despair [Mind-Affecting] __
En ___
VSM 1______
act 30
_______
ft 1____________
min/lev ________
Will n. _
Y _ _________________________________
Subjects get -2 to attack, damage, saves, checks PHB215
 ___ ___ Darsson's
_______________________________
Potion _
Tr_ ___
VS 1______
round _______
Touch ____________
1 hour/lev ________
Will n. _
Y _ _________________________________
Potion that must be used within 1 hour/lev MoF87
 ___ ___ _______________________________
Detect Scrying _
Di_ ___
VSM 1______
act _______
40 ft 24 ____________
hours ________
- _
N_ _________________________________
Alerts you of magical eavesdropping PHB219
 ___ ___ _______________________________
Dimension Door _
Co_ ___
V 1______
act _______
Long ____________ ________
Instantaneous -/Will n. _ _ _________________________________
Sp. Teleports you short distance PHB221
 ___ ___ _______________________________
Dimensional Anchor _
Ab_ ___
VS 1______
act _______
Medium 1____________
min/lev -________ _
Y _ _________________________________
Bars extradimensional movement PHB221
 ___ ___ _______________________________
Dweomer of Transference _
Ev_ ___
VS 1______
min _______
Close 1____________
round/lev ________
Will n. _
Y _ _________________________________
Converts spellcasting into psionic PP EPsi220
 ___ ___ Ebon Ray of Doom
_______________________________ _
N_ e ___
VS 1______
act Close
_______ 1____________
round/lev For part.
________ Y _ _________________________________
_ Black energy prevents magical healing LEoF31
 ___ ___ Enervation
_______________________________ _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ -________ Y _ _________________________________
_ Subject gains 1d4 negative levels PHB226
 ___ ___ Enlarge
_______________________________
Person, Mass _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
_ _ _________________________________
Enlarges several creatures PHB227
 ___ ___ Evard’s
_______________________________
Black Tentacles _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Tentacles grapple all within 20 ft PHB228
 ___ ___ Explosive
_______________________________
Cascade [Fire] _
Ev_ ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Bouncing flameball deals 1d6/lev fire damage MoF93
 ___ ___ Fang
_______________________________
Trap _
Ab_ ___
VSM 1______
act Touch
_______ ____________
Until disch. For________
n. Y
_ _ _________________________________
Inscription harms those who pass it SK155
 ___ ___ Fear
_______________________________
[Fear, Mind-Affecting] _
N_ e ___
VSM 1______
act 30 ft
_______ Special
____________ Will part.
________ Y _ _________________________________
_ Subjects within cone flee for 1 round/lev PHB229
 ___ ___ Fire Shield
_______________________________ [Fire/Cold] _
Ev_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ N_ _________________________________
_ Attackers take dmg; protected from heat/cold PHB230
 ___ ___ Fire
_______________________________
Stride _
Tr_ ___
VS 1______
act Personal
_______ 10 ____________
min/lev -________ N
_ _ _________________________________
Multi-use dimension door through fires. FRCS69
 ___ ___ Fire
_______________________________
Trap [Fire] _
Ab_ ___
VSM 10
______
min Touch
_______ ____________
Until discharg. ________
Ref ½ _
Y _ _________________________________
Opened object deals 1d4 +1/lev damage PHB231
 ___ ___ Force
_______________________________
Orb [Force] _
Ev_ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________
Special _
Y _ _________________________________
Ranged touch, 1d6/lev (max 10d6) damage UE49
 ___ ___ Geas,
_______________________________
Lesser [Language-Dep., Mind-Affecting] _
En_ ___
V 1______
round _______
Close ____________
1 day/lev (D) Will ________
n. Y
_ _ _________________________________
Commands subject of 7 HD or less PHB235
 ___ ___ Ghorus
_______________________________
Toth's Metal Melt [Fire] _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round ________
Will n. _
Y _ _________________________________
Melts metal object without heat MoF96
 ___ ___ Globe
_______________________________
of Invulnerability, Lesser _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N
_ _ _________________________________
Stops 1st- through 3rd-level spell effects PHB236
 ___ ___ Gutsnake
_______________________________ _
Tr_ ___
VSF 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
15-ft tentacle grows from stomach and attacks MoF98
 ___ ___ Hallucinatory Terrain
_______________________________ _
Il _ ___
VSM 10 min
______ Long
_______ 2 hours/lev (D)Will
____________ dis.
________ N_ _________________________________
_ Makes one type of terrain appear like another PHB238
 ___ ___ Ice Storm
_______________________________ [Cold] _
Ev_ ___
VSM 1______
act Long
_______ 1 round
____________ ________
- _
Y _ _________________________________
Hail deals 5d6 damage in cylinder 40 ft across PHB243
 ___ ___ Illusory
_______________________________
Wall _
Il _ ___
VS 1______
act Close
_______ ____________
Permanent ________
Will dis. _
N_ _________________________________
Wall, floor or ceiling looks real but is illusory PHB243
 ___ ___ Ilyykur’s
_______________________________
Mantle _
Ab_ ___
VSM 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Aura protects you against hostile magic UE50
 ___ ___ Invisibility,
_______________________________
Greater _
Il _ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will________
n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ ___ Iron
_______________________________
Bones _
Tr_ ___
VSF 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Undead gain +5 natural armor bonus MoF102
 ___ ___ Laogzed’s Breath
_______________________________ _
Co_ ___
VSM 1______
act Close
_______ Instantaneous
____________ For n.
________ N_ _________________________________
_ Nauseating vapors, 10 rounds SK156
 ___ ___ Leomund’s
_______________________________
Secure Shelter _
Co_ ___
VSMF 10
______
min _______
Close ____________
2 hours/lev (D)-________ N
_ _ _________________________________
Creates sturdy cottage PHB247
 ___ ___ Lightning
_______________________________
Fog [Electricity] _
Co_ ___
VS 1______
act Medium
_______ 1____________
round/lev ________
Ref ½ _
N_ _________________________________
Create fog that deals lightning damage ShS47
 ___ ___ Locate
_______________________________
Creature _
Di_ ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ ___ Minor
_______________________________
Creation _
Co_ ___
VSM 1______
min 0
_______
ft 1____________
hour/lev (D) ________
- _
N_ _________________________________
Creates one cloth or wood object PHB253
 ___ ___ Nezram’s
_______________________________
Emerald Energy Shield _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Grants sonic- and mind-related immunities LEoF32
 ___ ___ Otiluke’s
_______________________________
Resilient Sphere [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref ________
n. Y
_ _ _________________________________
Force globe protects but traps one subject PHB258
 ___ ___ Phantasmal
_______________________________
Killer [Fear, Mind-Affecting] _
Il _ ___
VS 1______
act Medium
_______ Instantaneous
____________ ________
Special _
Y _ _________________________________
Illusion kills subject or deals 3d6 damage PHB260
 ___ ___ Plague
_______________________________
Carrier _
N_ e ___
VS 1______
act Touch
_______ ____________
Special ________
For n. _
Y _ _________________________________
Infects subject with chosen disease RoF190
 ___ ___ _______________________________
Polymorph _
Tr_ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) -________ _
N_ _________________________________
Gives one willing subject a new form PHB263
 ___ ___ Portal
_______________________________
View _
Di_ ___
VSF 10
______
min _______
Close ____________
1 min/lev -________ _
N_ _________________________________
Turns target portal transparent Und60
 ___ ___ Rainbow
_______________________________
Pattern [Mind-Affecting] _
Il _ ___
SMF 1______
act Medium
_______ ____________
Conc. + 1r/lev ________
Will n. _
Y _ _________________________________
Lights fascinate 24 HD of creatures PHB268
 ___ ___ Rary’s
_______________________________
Mnemonic Enhancer [Wizard] _
Tr_ ___
VSMF 10
______
min Personal
_______ ____________
Instantaneous -________ _
N_ _________________________________
Prepares extra spells or retains one just cast PHB268
 ___ ___ Reduce
_______________________________
Person, Mass _
Tr_ ___
VSM 1______
round Close
_______ 1____________
min/lev (D) ________
For n. Y
_ _ _________________________________
Reduces several creatures PHB269
 ___ ___ Remove
_______________________________
Curse _
Ab_ ___
VS 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Frees object or person from curse PHB270
 ___ ___ _______________________________
Scrying _
Di_ ___
VSMF 1______
hour _______
Special ____________
1 min/lev ________
Will n. _
Y _ _________________________________
Spies on subject from a distance PHB274
 ___ ___ _______________________________
Serpent Arrow _
Tr_ ___
VSM 1______
act _______
Close 10 ____________
min/lev -________ _ _ _________________________________
N Wooden arrows turn into Tiny vipers SK157
 ___ ___ Shadow
_______________________________
Conjuration _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuring below 4th level, 20% real PHB276
 ___ ___ Shadow
_______________________________
Well _
Il _ ___
VS 1______
act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Target enters gloomy plane and is frightened MoF116
 ___ ___ Shout
_______________________________ [Sonic] _
Ev_ ___
V 1______
act 30
_______
ft ____________
Instantaneous ________
Special _
Y _ _________________________________
Deafens all within cone and deals 5d6 damage PHB279
 ___ ___ Sinsabur’s
_______________________________
Baleful Bolt _
N_ e ___
VS 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
Bolt deals 1d3 +1/4 lev (max +3) Str and Con UE52
 ___ ___ _______________________________
Solid Fog _
Co_ ___
VSM 1______
act _______
Medium 1____________
min/lev -________ _
N_ _________________________________
Blocks vision, slows movement PHB281
 ___ ___ _______________________________
Sparkles _
Co_ ___
VSM 1______
act _______
Long ____________
1 min/lev -________ _
N_ _________________________________
Sparkling motes outline invisible creatures ShS49
 ___ ___ _______________________________
Spell Enhancer _
Tr_ ___
V 1______
act _______
Personal 1____________
round ________
- _
N_ _________________________________
Cast another spell in same round at +2 lev PGtF112
 ___ ___ Stone
_______________________________
Shape [Earth] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ Stoneskin
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Ignore 10 points of damage per attack PHB284
 ___ ___ Summon
_______________________________
Monster IV _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB285
 ___ ___ _______________________________
Summon Undead IV [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 4th- or 2 3rd- or 4 2nd-level undead PGtF114
 ___ ___ _______________________________
Superior Darkvision _
Tr_ ___
VSM 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Subject can see in total darkness UE53
 ___ ___ Suspension
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ ____________
Special -________ _
N_ _________________________________
Touched object remains in place for days ShS51
 ___ ___ Thunderlance
_______________________________ [Force] _
Ev_ ___
VSM 1______
act 0
_______
ft 1____________
round/lev (D)-________ _
Y _ _________________________________
Lance deals 2d6 damage, plus dispel force eff. FRCS75
 ___ ___ Tirumael's
_______________________________
Energy Spheres [Special] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Ref ½ _
Y _ _________________________________
Five spheres attack with/negate energy types MoF127
 ___ ___ Venom
_______________________________
Bolt [Acid] _
Ev_ ___
VSM 1______
act 100
_______
ft ____________
Instantaneous ________
Special _
Y _ _________________________________
Beam of energy deals 2d8 acid damage SK158
 ___ ___ Viscid
_______________________________
Glob _
Co_ ___
VSM 1______
act Medium
_______ 1____________
hour/lev Ref
________
n. _
Y _ _________________________________
Hurls 5-ft diameter glob of glue to target Und63
 ___ ___ Wall
_______________________________
of Chaos [Chaotic] _
Ab_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
One-sided wall: +2 AC and saves MoF131
 ___ ___ Wall
_______________________________
of Evil [Evil] _
Ab_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
One-sided wall: +2 AC and saves MoF131
 ___ ___ Wall
_______________________________
of Fire [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ ____________
Conc. + 1 r/lev -________ Y
_ _ _________________________________
2d4 dmg (10 ft), 1d4 (20), 2d6+1/lev passing PHB298
 ___ ___ Wall
_______________________________
of Good [Good] _
Ab_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
One-sided wall: +2 AC and saves MoF131
 ___ ___ Wall
_______________________________
of Ice [Cold] _
Ev_ ___
VSM 1______
act Medium
_______ 1____________
min/lev Ref
________
n. _
Y _ _________________________________
Creates wall with 13 hp+1/lev or hemisphere PHB299
 ___ ___ Wall
_______________________________
of Law [Lawful] _
Ab_ ___
VSD 1______
act Close
_______ 10 ____________
min/lev ________
Will n. _
Y _ _________________________________
One-sided wall: +2 AC and saves MoF132
 ___ ___ Wall
_______________________________
of Pain [Evil] _
N_ e ___
VSF 1______
act Close
_______ 1____________
round/lev (D)Will________
n. Y
_ _ _________________________________
Wall causes pain to creatures passing through ShS51
 ___ ___ Wall
_______________________________
of Sand [Earth] _
Co_ ___
VSM 1______
act Medium
_______ ____________
Conc. +1 rd/lev -________ _
N_ _________________________________
Swirling sand blocks ranged att., slows move PGtF118
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

5th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Animal Growth


_______________________________ _
Tr_ ___
VS 1______
act Medium
_______ 1____________
min/lev ________
For n. _
Y _ _________________________________
One animal/2 lev doubles in size PHB198
 ___ ___ _______________________________
Baleful Polymorph _
Tr_ ___
VS 1______
act _______
Close ____________ Special
Permanent ________ _
Y _ _________________________________
Transforms subject into harmless animal PHB202
 ___ ___ _______________________________
Ball Lightning [Electricity] __
Ev ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Ref ½ _
Y _ _________________________________
Ball deals 1d6/lev electricity damage PGtF99
 ___ ___ _______________________________
Beltyn’s Burning Blood _
N_ e ___
VSM 1______
act _______
Medium 1____________
round/lev (D)For ________
part. _
Y _ _________________________________
Creature’s blood deals 1d8 acid +1d8 fire dmg UE48
 ___ ___ _______________________________
Bigby’s Interposing Hand [Force] __
Ev ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover vs. one opponent PHB204
 ___ ___ Blight
_______________________________ _
N_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ For ________
½ _
Y _ _________________________________
1d6 damage/lev to plant creature, or wither PHB206
 ___ ___ Blink,
_______________________________
Improved _
Tr_ ___
VS 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Vanish and reappear for 1 round/lev UE50
 ___ ___ _______________________________
Break Enchantment _
Ab_ ___
VS 1______
min _______
Close ____________ Special
Instantaneous ________ _
N_ _________________________________
Frees subject from enchantments PHB207
 ___ ___ _______________________________
Circlet of Enervation _
N_ e ___
VSF 1______
act _______
Close 1____________
round/lev (D)For ________
part. _
Y _ _________________________________
Subject takes damage and gains 1 negative level ShS44
 ___ ___ _______________________________
Cloudkill _
Co_ ___
VS 1______
act _______
Medium 1____________
min/lev ________
For part. _
N_ _________________________________
Up to 3 HD die, 4-6 HD save or die, 6+ dmg PHB210
 ___ ___ _______________________________
Cone of Cold [Cold] __
Ev ___
VSM 1______
act _______
60 ft ____________ ________
Instantaneous Ref ½ _
Y _ _________________________________
1d6 cold damage/level PHB212
 ___ ___ Contact
_______________________________
Other Plane _
Di_ V___ 10
______
min _______
Personal ____________ ________
Concentration - _
N_ _________________________________
Ask questions to extraplanar entity PHB212
 ___ ___ Create
_______________________________
Chosen One _
Al_ ___
VSM 1______
hour _______
Touch Instantaneous
____________ Will ________
n. _
Y _ _________________________________
Turns a normal human into a chosen one Mon28
 ___ ___ _______________________________
Create Darkenbeast [Evil] __
Tr ___
VSM 1______
hour _______
Close ____________ ________
Instantaneous -/Will n. _
Y _ _________________________________
Turns an animal up to 2 HD into darkenbeast Mon31
 ___ ___ _______________________________
Daltim’s Fiery Tentacles [Fire] __
Co ___
VSM 1______
act _______
Medium 1____________ ________
round/lev (D)Special _
N_ _________________________________
Fiery tentacles grapple all within 20 ft ShS45
 ___ ___ _______________________________
Dismissal _
Ab_ ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Forces a creature to return to native plane PHB222
 ___ ___ _______________________________
Dominate Person [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
1 day/lev Will
________
n. Y
_ _ _________________________________
Controls humanoid telepathically PHB224
 ___ ___ Dream
_______________________________
[Mind-Affecting] _
Il _ ___
VS 1______
min Unlimit.
_______ Special
____________ -________ Y _ _________________________________
_ Sends message to anyone sleeping PHB225
 ___ ___ Fabricate
_______________________________ _
Tr_ ___
VSM Special
______ Close
_______ Instantaneous
____________ -________ N_ _________________________________
_ Transforms raw materials into finished items PHB229
 ___ ___ False
_______________________________
Vision _
Il _ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Fools scrying with an illusion PHB229
 ___ ___ Feeblemind
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Subject’s Int and Cha drop to 1 PHB229
 ___ ___ Firebrand
_______________________________ [Fire] _
Ev_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
Ref ½ _
Y _ _________________________________
One 5 ft burst/lev deals 1d6 fire/lev MoF94
 ___ ___ Fleshshiver
_______________________________ _
N_ e ___
VSM 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Target is stunned, takes damage and nauseated PGtF103
 ___ ___ Grimwald's Graymantle
_______________________________ _
N_ e ___
VSM 1______
act Medium
_______ 1____________
round/lev For n.
________ Y _ _________________________________
_ Target is prevented from regaining hit points FRCS71
 ___ ___ Hold Monster
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will n.
________ Y _ _________________________________
_ Paralyzes one creature for 1 round/lev PHB241
 ___ ___ Horizikaul's
_______________________________
Versatile Vibration [Sonic] _
Ev_ ___
VSF 1______
act Close
_______ Max____________
1 rd/lev ________
Ref ½ _
Y _ _________________________________
Cone of sound deals 1/2 lev damage/round MoF101
 ___ ___ Ironguard,
_______________________________
Lesser _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
Subject immune to nonmagical metal FRCS71
 ___ ___ Kiss
_______________________________
of the Vampire [Evil] _
N_ e ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
Gain vampirelike ability and vulnerabilities MoF103
 ___ ___ Leomund’s
_______________________________
Secret Chest _
Co_ ___
VSF 10
______
min Special
_______ 60____________
days -________ _
N_ _________________________________
Hides expensive chest on Ethereal Plane PHB247
 ___ ___ Lutzaen's
_______________________________
Frequent Jaunt _
Tr_ V___ 1______
act Close
_______ 1____________
round/2 lev -________ _ _ _________________________________
Y/N Short range multiple use dimension door MoF106
 ___ ___ Magic
_______________________________
Jar _
N_ e ___
VSF 1______
act Medium
_______ 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Enables possession of another creature PHB250
 ___ ___ Mailed
_______________________________
Might of the Magelords [Force] _
Co_ ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
+8 AC, DR 5/magic, immune to 2nd-lev force LEoF32
 ___ ___ Major Creation
_______________________________ _
Co_ ___
VSM 10 min
______ Close
_______ Special
____________ -________ N_ _________________________________
_ Creates a cloth, wood, stone or metal object PHB252
 ___ ___ Mestil's Acid Sheath
_______________________________ [Acid] _
Co_ ___
VSMF 1______
act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Acid deals 1d6+2/lev damage to attackers MoF108
 ___ ___ Mind
_______________________________
Fog [Mind-Affecting] _
En_ ___
VS 1______
act Medium
_______ Special
____________ Will ________
n. _
Y _ _________________________________
Subjects in fog get -10 Wis and Will checks PHB253
 ___ ___ Mirage
_______________________________
Arcana _
Il _ ___
VS 1______
act Long
_______ ____________
Conc. + 1 hr/lv Will
________
dis. _
N_ _________________________________
Terrain and structure appear like another PHB254
 ___ ___ Mordenkainen’s
_______________________________
Faithful Hound _
Co_ ___
VSM 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
Phantom dog can guard and attack PHB255
 ___ ___ Mordenkainen’s
_______________________________
Private Sanctum _
Ab_ ___
VSM 10
______
min Close
_______ 24 ____________
hours (D) -________ _
N_ _________________________________
Prevents anyone from viewing/scrying PHB256
 ___ ___ Nezram’s Sapp. Screen of Shield.[Force]
_______________________________ _
Ab_ ___
VSF 1______
act Personal
_______ 1____________
round/lev (D)-________ N_ _________________________________
_ Grants +4 to AC, DR 10/magic LEoF33
 ___ ___ Nightmare
_______________________________
[Mind-Affecting, Evil] _
Il _ ___
VS 10
______
min Unlimit.
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Sends vision dealing 1d10 damage, fatigue PHB257
 ___ ___ Overland
_______________________________
Flight _
Tr_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _
N_ _________________________________
Fly at a speed of 40 ft over long distances PHB259
 ___ ___ Passwall
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev (D) -________ _
N_ _________________________________
Creates passage through wood or stone wall PHB259
 ___ ___ Permanency
_______________________________ _
Un _ ___
VSX 2______
rds _______
Special ____________
Permanent -________ _
N_ _________________________________
Makes certain spells permanent PHB259
 ___ ___ Persistent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
1 min/lev (D) Will ________
dis. _
N_ _________________________________
Creates illusion of your design, no concentr. PHB260
 ___ ___ Planar
_______________________________
Binding, Lesser _
Co_ ___
VS 10
______
min Close
_______ Instantaneous
____________ Will ________
n. Sp.
_ _ _________________________________
Traps extraplanar up to 6 HD to perform a task PHB261
 ___ ___ Presper’s
_______________________________
Moonbow [Electricity] _
Ev_ ___
VSM 1______
act Medium
_______ Special
____________ -________ _
Y _ _________________________________
Creates 1d4 motes of light that attack enemies PGtF108
 ___ ___ Prying
_______________________________
Eyes _
Di_ ___
VSM 1______
min 1_______
mile ____________
1 hour/lev (D) -________ N
_ _ _________________________________
1d4 floating eyes +1/lev scout for you PHB266
 ___ ___ _______________________________
Psychic Turmoil _
Ab_ ___
VSM 1______
act _______
Close 1____________
round/lev ________
Will part. _
Y _ _________________________________
Invisible field leeches psionic PP away EPsi221
 ___ ___ Rary’s
_______________________________
Telepathic Bond _
Di_ ___
VSM 1______
act Close
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Link lets allies communicate PHB268
 ___ ___ Sakkratar’s
_______________________________
Triple Strike _
Tr_ ___
VSM 1______
act Close
_______ 1____________
round For________
n. Y
_ _ _________________________________
Grants 2 extra attacks, keen and fire burst LEoF33
 ___ ___ Seeming
_______________________________ _
Il _ ___
VS 1______
act Close
_______ 12 ____________
hours (D) Special
________ Sp.
_ _ _________________________________
Changes appearance of one person/2 lev. PHB275
 ___ ___ Sending
_______________________________ _
Ev_ ___
VSM 10
______
min Special
_______ 1____________
round ________
- _
N_ _________________________________
Instantly delivers short message anywhere PHB275
 ___ ___ Shadow
_______________________________
Evocation _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics evocation less than 5th level, 20% real PHB277
 ___ ___ _______________________________
Shadow Hand _
Il _ ___
VS 1______
act _______
Close 1____________
round/lev (D)-________ _ _ _________________________________
Y Hand attacs, blocks opponents, carries items MoF115
 ___ ___ _______________________________
Shadow Tentacle, Greater _
Ab_ S___ 1______
act _______
Medium 1____________
round/lev ________
- _
N_ _________________________________
Animate shadows into a ropelike tentacle LoD186
 ___ ___ Shape
_______________________________
Metal _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Sculpts metal into any form RoF191
 ___ ___ Shroud
_______________________________
of Flame [Fire] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev Ref________
n. _
Y _ _________________________________
Target bursts into flames PGtF110
 ___ ___ Simbul’s
_______________________________
Spell Matrix _
Tr_ ___
VSF 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Stores a 3rd-lev or lower spell, cast quickened PGtF110
 ___ ___ Stone
_______________________________
Shape [Earth] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Sculpts stone into any shape PHB284
 ___ ___ _______________________________
Stone Sphere [Earth] _
Ev_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
Ref n. _
Y _ _________________________________
5-ft stone sphere rolls over your enemies Und62
 ___ ___ _______________________________
Streamers _
Ev_ ___
VSM 1______
act _______
Medium 1____________
round/lev ________
- _
Y _ _________________________________
Ranged touch attack deals 5d10, +1 str./3 lev ShS50
 ___ ___ _______________________________
Summon Monster V _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 5th, 1d3 4th or 1d4+1 3rd) PHB286
 ___ ___ Summon
_______________________________
Undead V [Evil] _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 5th- or 2 4th- or 4 3rd-level undead PGtF114
 ___ ___ Symbol
_______________________________
of Pain [Evil] _
N_ e ___
VSM 10
______
min 0_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Triggered rune wracks creatures with pain PHB290
 ___ ___ Symbol
_______________________________
of Sleep [Mind-Affecting] _
En_ ___
VSM 10
______
min 0_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune puts nearby creatures to sleep PHB291
 ___ ___ _______________________________
Telekinesis _
Tr_ ___
VS 1______
act _______
Long ____________
Special ________
-/Will n. _
Y _ _________________________________
Moves object, attacks creat., or hurls object PHB292
 ___ ___ _______________________________
Teleport _
Co_ V___ 1______
act _______
Touch ____________ ________
Instantaneous -/Will n. _ _ _________________________________
Sp. Instantly transports you up to 100 miles/lev PHB292
 ___ ___ Trait
_______________________________
Removal _
Tr_ ___
VSM 1______
hour _______
Touch ____________
1 hour/lev ________
For n. _
Y _ _________________________________
Temporarily remove an ability from target SK158
 ___ ___ Transmute
_______________________________
Mud to Rock [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ _
N_ _________________________________
Transforms two 10-ft cubes/lev PHB295
 ___ ___ Transmute
_______________________________
Rock to Mud [Earth] _
Tr_ ___
VSM 1______
act Medium
_______ Permanent
____________ Special
________ _
N_ _________________________________
Transforms two 10-ft cubes/lev PHB295
 ___ ___ Wall
_______________________________
of Dispel Magic _
Ab_ ___
VS 1______
act Close
_______ 1____________
min/lev -________ _
N_ _________________________________
Creatures passing through are subject to dispel Und63
 ___ ___ Wall
_______________________________
of Force [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
round/lev (D)-________ N
_ _ _________________________________
Wall is immune to damage PHB298
 ___ ___ Wall
_______________________________
of Stone [Earth] _
Co_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
Creates a stone wall that can be shaped PHB299
 ___ ___ Watchware
_______________________________ _
Ab_ ___
VSM 1______
round _______
Touch ____________
Permanent -________ _
N_ _________________________________
Creates awareness connection with object UE53
 ___ ___ Waves
_______________________________
of Fatigue _
N_ e ___
VS 1______
act 30
_______
ft ____________
Instantaneous -________ Y
_ _ _________________________________
Several targets become fatigued PHB301
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Acid Fog


_______________________________ [Acid] Co_
_ ___
VSM 1______
act Medium
_______ 1____________
round/lev ________
- _
N_ _________________________________
Fog deals acid damage PHB196
 ___ ___ _______________________________
Acid Storm [Acid] _
Ev_ ___
VSM 1______
act _______
Medium ____________ ________
Instantaneous Ref ½ _
Y _ _________________________________
Deals 1d8/lev acid damage in 20-ft radius PGtF99
 ___ ___ _______________________________
Analyze Dweomer _
Di_ ___
VSF 1______
act _______
Close 1____________ ________
round/lev (D)-/Will n. N _ _ _________________________________
Reveals magical aspects of subject PHB197
 ___ ___ _______________________________
Antimagic Field _
Ab_ ___
VSM 1______
act _______
10 ft ____________
10 min/lev (D) -________ Sp. _ _ _________________________________
Negates magic within 10 ft PHB200
 ___ ___ _______________________________
Bear’s Endurance, Mass _
Tr_ ___
VS 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Con PHB203
 ___ ___ Bigby’s
_______________________________
Forceful Hand [Force] __
Ev ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)-________ _ Y _ _________________________________
Hand pushes creatures away PHB204
 ___ ___ Bull’s
_______________________________
Strength, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Str PHB207
 ___ ___ _______________________________
Burrow, Mass _
Tr_ ___
VSF 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
1 subject/lev gets burrow speed 10 Und56
 ___ ___ _______________________________
Cacophonic Shield [Sonic] __
Ev ___
VS 1______
act _______
10 ft. 1____________
min/lev ________
For part. _ Y _ _________________________________
Block sound, defl. missiles, deals 1d6+1/lev MoF83
 ___ ___ _______________________________
Cat’s Grace, Mass _
Tr_ ___
VSM 1______
act _______
Close 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Dex PHB208
 ___ ___ _______________________________
Chain Lightning [Electricity] __
Ev ___
VSF 1______
act _______
Long ____________ Ref
Instantaneous ________
½ _
Y _ _________________________________
1d6 dmg/lev, secondary bolts half damage PHB208
 ___ ___ Circle
_______________________________
of Death [Death] N_
_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Kills 1d4 HD of creatures per level PHB209
 ___ ___ Contagion,
_______________________________
Mass _
N_ e ___
VS 1______
act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Infects subject with chosen disease RoF190
 ___ ___ _______________________________
Contingency _
Ev_ ___
VSMF ______
10 _______
min+Personal 1____________
day/lev (D) -________ _ N_ _________________________________
Sets trigger condition for another spell PHB213
 ___ ___ _______________________________
Control Water [Water] __
Tr ___
VSM 1______
act _______
Long ____________
10 min/lev (D) -________ N _ _ _________________________________
Raises or lowers bodies of water PHB214
 ___ ___ _______________________________
Create Undead [Evil] _
N_ e ___
VSM 1______ _______
hour Close ____________ -________ _
Instantaneous N_ _________________________________
Creates ghouls, ghasts, mummies, mohrgs PHB215
 ___ ___ _______________________________
Crushing Sphere [Force] __
Ev ___
VSM 1______
act _______
Medium 1____________
round/lev (D)Ref________
n. _
Y _ _________________________________
Force globe deals 3d6 nonlethal dmr/round LEoF31
 ___ ___ Darkvision, Mass
_______________________________ _
Tr_ ___
VSM 1______
act Touch
_______ 1____________
hour/lev -________ _ Y _ _________________________________
1 subject/lev can see 60 ft in total darkness Und57
 ___ ___ Dhukarks Glasstrike
_______________________________ _
Tr_ ___
VSF 1______
act Close
_______ 1____________
hour/lev For n.
________ Y
_ _ _________________________________
Turns object into glass MoF89
 ___ ___ Disintegrate
_______________________________ _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ ________
For part. _ Y _ _________________________________
Makes one creature or object vanish PHB222
 ___ ___ Dispel
_______________________________
Magic, Greater _
Ab_ ___
VS 1______
act Medium
_______ Instantaneous
____________ -________ _ N_ _________________________________
Cancels magical spells and effects, +20 on check PHB223
 ___ ___ Eagle’s
_______________________________
Splendor, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Cha PHB225
 ___ ___ Energy
_______________________________
Transformation Field _
Tr_ ___
VSMX 4______
rds Close
_______ Permanent
____________ -________ _ Y _ _________________________________
Area absorbs magic energy to power spell MoF92
 ___ ___ Eyebite
_______________________________ [Evil] _
N_ e ___
VS 1______
act Close
_______ 1____________
round/3 lev For n.
________ Y
_ _ _________________________________
Target becomes panicked, sickened, comatose PHB228
 ___ ___ Fiendform
_______________________________ [Evil] _
Tr_ ___
VM 1______
act Touch
_______ 1____________
min/lev -________ _ N_ _________________________________
You gain the form and powers of evil outsoder PGtF102
 ___ ___ Fire
_______________________________
Spiders [Fire] _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev ________
Ref ½ _
Y _ _________________________________
240 fine fire elementals attack,1 dmg/spider MoF94
 ___ ___ Flesh
_______________________________
to Stone _
Tr_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Turn subject creature into statue PHB232
 ___ ___ Fox’s
_______________________________
Cunning, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Int PHB233
 ___ ___ Gate
_______________________________
Seal _
Ab_ ___
VSM 1______
act Close
_______ Permanent
____________ -________ _ N_ _________________________________
Permanently seals a gate or portal FRCS70
 ___ ___ Geas/Quest
_______________________________
[Lang.-Dep., Mind-Affecting] _
En_ V___ 10
______
min Close
_______ 1____________
day/lev (D) -________ Y _ _ _________________________________
Places a magical command on a creature PHB234
 ___ ___ Ghorus
_______________________________
Toth’s Magnetism _
Tr_ ___
VSM 1______
act Medium
_______ 1____________
min/lev (D) -________ _ Y _ _________________________________
Charge the target with magnetic effect UE49
 ___ ___ Globe
_______________________________
of Invulnerability _
Ab_ ___
VSM 1______
act 10
_______
ft ____________
1 round/lev (D)-________ N _ _ _________________________________
Stops 1st- through 4th-level spell effects PHB236
 ___ ___ Guards and Wards
_______________________________ _
Ab_ ___
VSMF 30 min Special
______ _______ 2 hours/lev
____________ Special
________ Sp.
_ _ _________________________________
Array of magic effects protects area PHB237
 ___ ___ Hardening
_______________________________ _
Tr_ ___
VS 1______
act Touch
_______ Permanent
____________ -________ _ Y _ _________________________________
Increases object’s hardness by ½ level MoF99
 ___ ___ Heroism,
_______________________________
Greater [Mind-Affecting] _
En_ ___
VS 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
+ 4 to attack, saves, skills, temporary hp PHB240
 ___ ___ Howling
_______________________________
Chain [Force] _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
round/lev ________
Special _
Y _ _________________________________
Chain of force entangles and attacks enemies PGtF104
 ___ ___ Kyristan’s
_______________________________
Malevolent Tentacles _
Co_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Special
________ _ Y _ _________________________________
Tentacles grapple all within 20 ft, give neg. lev. ShS47
 ___ ___ Legend
_______________________________
Lore _
Di_ ___
VSMF Special
______ _______
Personal ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB246
 ___ ___ Mental Pinnacle
_______________________________ _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev -
________ N_ _________________________________
_ You gain the mental powers of a psion EPsi220
 ___ ___ Mineralize
_______________________________
Warrior [Earth] _
Tr_ ___
VSMX 1______
hour _______
Touch Instantaneous
____________ ________
- _
N_ _________________________________
Grants the mineral warrior template Und59
 ___ ___ Mislead
_______________________________ _
Il _ S___ 1______
act Close
_______ Special
____________ -/Will
________dis. _
N_ _________________________________
Turns you invisible and creates illusory double PHB255
 ___ ___ Mordenkainen’s
_______________________________
Lucubration [Wizard] _
Tr_ ___
VS 1______
act Personal
_______ Instantaneous
____________ -________ _ N_ _________________________________
Recalls spell of 5th level or lower PHB256
 ___ ___ Move
_______________________________
Earth [Earth] _
Tr_ ___
VSM Special
______ _______
Long ____________
Instantaneous -________ _ N_ _________________________________
Dig trenches and build hills PHB257
 ___ ___ Otiluke’s
_______________________________
Freezing Sphere [Cold] _
Ev_ ___
VSF 1______
act Long
_______ ____________
Special ________
Ref ½ _
Y _ _________________________________
Freezes water or deals cold damage PHB258
 ___ ___ Owl’s
_______________________________
Wisdom, Mass _
Tr_ ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
One subject/lev gains +4 Wis PHB259
 ___ ___ Permanent
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Permanent (D) ________
Will dis. _ N_ _________________________________
Includes sight, sound, and smell PHB260
 ___ ___ Prismatic
_______________________________
Eye _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
round/lev ________
Special _
Y _ _________________________________
Orb produces individual prismatic rays PGtF109
 ___ ___ _______________________________
Probe Thoughts [Mind-Affecting] _
Di_ ___
VS 1______ _______
min Close ____________ For
Concentration ________
n. _
Y _ _________________________________
Read subject’s memory, one question/round EPsi221
 ___ ___ Programmed
_______________________________
Image _
Il _ ___
VSF 1______
act Long
_______ ____________
Special ________
Will dis. _ N_ _________________________________
Creates full illusion triggered by event PHB265
 ___ ___ Reflective
_______________________________
Disguise, Mass _
Il _ ___
VS 1______
act Close
_______ 12 ____________
hours (D) Will________
n. Y
_ _ _________________________________
Viewers see subj. as their own species/gender Und61
 ___ ___ Repulsion
_______________________________ _
Ab_ ___
VSF 1______
act 10
_______
ft/lev ____________
1 round/lev (D)Will
________
n. Y
_ _ _________________________________
Creatures can’t approach you PHB271
 ___ ___ Sandblast
_______________________________ [Earth] _
Ev_ ___
VSM 1______
act 60
_______
ft Instantaneous
____________ ________
For part. _ Y _ _________________________________
COne of sand deals 6d8 dmg, blows away foes LEoF33
 ___ ___ Shadow
_______________________________
Canopy [Darkness] _
Ev_ ___
VSM 1______
round _______
Medium ____________
2 hours/lev Will
________
n./- Sp._ _ _________________________________
Creates a dome of shadow LoD188
 ___ ___ _______________________________
Shadow Walk _
Il _ ___
VS 1______
act _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Step into shadow to travel rapidly PHB277
 ___ ___ _______________________________
Shalantha’s Delicate Disk _
Co_ ___
VSM 1______
act _______
Touch ____________
Until discharg. ________
Special _ _ _________________________________
Sp. Disk stores spell up to 5th level LEoF33
 ___ ___ Shuffle
_______________________________ _
Co_ ___
VS 1______
act Touch
_______ 1____________
round/lev (D)Will
________
n. _
Y _ _________________________________
Subjects can teleport short distances as a move ShS49
 ___ ___ Spore
_______________________________
Cloak _
Co_ ___
VSM 1______
act Personal
_______ 1____________
min/lev -________ _ N_ _________________________________
You are shrouded in a cloud of mold spores RoF191
 ___ ___ Stone
_______________________________
Body _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
min/lev (D) -________ _ N_ _________________________________
Your body becomes living stone PGtF113
 ___ ___ Stone
_______________________________
Metamorphosis [Earth] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Changes type of stone Und61
 ___ ___ _______________________________
Stone to Flesh _
Tr_ ___
VSM 1______
act _______
Medium ____________ For
Instantaneous ________
n. _
Y _ _________________________________
Restores petrified creature PHB285
 ___ ___ _______________________________
Suggestion, Mass [Lang.-Dep., Mind-Aff.] _
En_ ___
VM 1______
act _______
Medium 1____________
hour/lev ________
Will n. _
Y _ _________________________________
Compels one subject/lev to course of action PHB285
 ___ ___ _______________________________
Summon Monster VI _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _ N_ _________________________________
Calls extraplanar (1 6th, 1d3 5th or 1d4+1 4th) PHB287
 ___ ___ Symbol
_______________________________
of Fear [Fear, Mind-Affecting] _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune panics nearby creatures PHB290
 ___ ___ Symbol
_______________________________
of Persuasion [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune charms nearby creatures PHB290
 ___ ___ Tenser’s
_______________________________
Transformation _
Tr_ ___
VSM 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You gain combat bonuses PHB294
 ___ ___ _______________________________
Translocation Trick _
Tr_ V___ 1______
act _______
Medium ____________
10 min/lev ________
Will n. _
Y _ _________________________________
You and target switch places MoF128
 ___ ___ _______________________________
True Seeing _
Di_ ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y _ _________________________________
Lets you see all things as they really are PHB296
 ___ ___ Tunnel
_______________________________
Swallow [Earth] _
Co_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ Ref ________
part. _ N_ _________________________________
Tunnel’s convulsions deal 1d6 damage/lev Und62
 ___ ___ Undeath
_______________________________
to Death _
N_ e ___
VSM 1______
act Medium
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Destroys 1d4 HD/lev (max 20d4) undead PHB297
 ___ ___ Veil
_______________________________ _
Il _ ___
VS 1______
act Long
_______ ____________
Conc. + 1 hr/l. ________
Will n. _
Y _ _________________________________
Changes appearance of group of creatures PHB298
 ___ ___ Wall
_______________________________
of Iron _
Co_ ___
VSF 1______
act Medium
_______ Instantaneous
____________ ________
Special _
N_ _________________________________
30 hp/4 lev, can topple onto foes PHB299
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

7th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Ability Rip


_______________________________ _
Tr_ ___
VSM 1______
hour _______ ____________
Touch 1 hour/lev ________
For n. _
Y _ _________________________________
Transfer a supernatural ability SK155
 ___ ___ _______________________________
Antimagic Aura _
Ab_ ___
VSM 1______
act _______ 1____________
Touch round/lev ________
Will n. _
Y _ _________________________________
Antimagic field that effects one creature MoF78
 ___ ___ _______________________________
Arcane Sight, Greater _
Di_ ___
VS 1______
act _______ 1____________
Personal min/lev (D) -________ _
N_ _________________________________
Magical auras and effects become visible PHB201
 ___ ___ _______________________________
Banishment _
Ab_ ___
VSF 1______
act _______ Instantaneous
Close ____________ Will ________
n. _ _ _________________________________
Y Banishes 2 HD/lev of extraplanar creatures PHB203
 ___ ___ _______________________________
Bigby’s Grasping Hand [Force] __
Ev ___
VSF 1______
act _______ 1____________
Medium round/lev (D)-________ _
Y _ _________________________________
Hand provides cover, pushes, or grapples PHB204
 ___ ___ Changestones
_______________________________ _
Tr_ ___
VSF 1______
round _______ 1____________
Touch hour/lev (D) -________ _
N_ _________________________________
Prepared stones become liths Und57
 ___ ___ Control
_______________________________
Undead _
N_ e ___
VSM 1______
act Close
_______ 1____________
min/lev ________
Will n. _
Y _ _________________________________
Undead don’t attack you while under effect PHB214
 ___ ___ _______________________________
Control Weather _
Tr_ ___
VS ______
10 min _______
2 ____________
miles 4d12 hours -________ _
N_ _________________________________
Changes weather in local area PHB214
 ___ ___ _______________________________
Delayed Blast Fireball [Fire] __
Ev ___
VSM 1______
act _______ ____________
Long Up to 5 rounds Ref ________
½ _
Y _ _________________________________
1d6 damage/lev, delay up to 5 rounds PHB217
 ___ ___ _______________________________
Drawmij’s Instant Summons _
Co_ ___
VSM 1______
act _______ Until
Special ____________
discharg. ________
- _
N_ _________________________________
Prepared object appears in your hand PHB225
 ___ ___ _______________________________
Ethereal Jaunt _
Tr_ ___
VS 1______
act _______ 1____________
Personal round/lev (D)-________ _
N_ _________________________________
You become ethereal for 1 round/lev PHB227
 ___ ___ Finger
_______________________________
of Death [Death] _ _e
N ___
VS 1______
act Close
_______ Instantaneous
____________ ________
For part. _
Y _ _________________________________
Kills one subject PHB230
 ___ ___ Forcecage
_______________________________ [Force] __
Ev ___
VSM 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
_ _ _________________________________
Cube or cage of force imprisons those inside PHB233
 ___ ___ _______________________________
Gemjump _
Tr_ ___
VSF 1______
round _______ Until
Unlimit. ____________
triggered ________
Will n./- _
Y _ _________________________________
Teleport to the location of a prepared gem MoF96
 ___ ___ _______________________________
Great Thunderclap [Sonic] __
Ev ___
VSF 1______
act _______ Instantaneous
Medium ____________ Special
________ _
N_ _________________________________
Causes stunning, deafness and knocks prone MoF98
 ___ ___ _______________________________
Hold Person, Mass [Mind-Affecting] __
En ___
VSF 1______
act _______ 1____________
Medium round/lev (D)Will________
n. _
Y _ _________________________________
Paralyzes all humanoids within 30 ft PHB241
 ___ ___ _______________________________
Insanity [Mind-Affecting] __
En ___
VS 1______
act _______ Instantaneous
Medium ____________ Will ________
n. Y
_ _ _________________________________
Subject suffers continuous confusion PHB244
 ___ ___ Invisibility, Mass
_______________________________ _
Il _ ___
VSM 1______
act Long 1 min/lev (D) ________
_______ ____________ Will n. Y _ _________________________________
_ All subjects in range invisible until they attack PHB245
 ___ ___ Ironguard, Greater
_______________________________ _
Ab_ ___
VSMF 1______
act Touch
_______ 1____________
round/lev Will n.
________ Y _ _________________________________
_ Subject immune to metal less than +3 MoF97
 ___ ___ Limited
_______________________________
Wish _
Un _ ___
VSX 1______
act Special
_______ Special
____________ -________ _
Y _ _________________________________
Alters reality within spell limits PHB248
 ___ ___ Mordenkainen’s
_______________________________
Magnificent Mansion _
Co_ ___
VSF 1______
act Close
_______ 2 ____________
hours/lev (D)-________ N
_ _ _________________________________
Door leads to extradimensional mansion PHB256
 ___ ___ Mordenkainen’s
_______________________________
Sword [Force] _
Ev_ ___
VSF 1______
act Close
_______ 1____________
round/lev (D)-________ Y
_ _ _________________________________
Floating magic blade strikes opponents PHB256
 ___ ___ Nar
_______________________________
Fiendbond _
Tr_ ___
VSMX 1______
hour _______
Touch Instantaneous
____________ ________
Will n. _
Y _ _________________________________
Grants the subject the half-fiend template LEoF32
 ___ ___ Nybor’s Stern Reproof [Mind-Affecting]
_______________________________ _
En_ ___
VSF 1______
act Close
_______ 1____________
round/lev Special
________ Y _ _________________________________
_ Target is dazed 1d4 rounds, save or die PGtF107
 ___ ___ Phase Door
_______________________________ _
Co_ ___
V 1______
act 0 ft
_______ 1____________
usage/2 lev -________ N
_ _ _________________________________
Invisible passage through wood or stone PHB261
 ___ ___ Plane
_______________________________
Shift _
Co_ ___
VSF 1______
act Touch
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Up to 8 subjects travel to another plane PHB262
 ___ ___ Power
_______________________________
Word Blind [Mind-Affecting] _
En_ ___
V 1______
act Close
_______ Special
____________ -________ _
Y _ _________________________________
Blinds creature with 200 hp or less PHB263
 ___ ___ Prismatic
_______________________________
Spray _
Ev_ ___
VS 1______
act 60
_______
ft Instantaneous
____________ ________
Special _
Y _ _________________________________
Rays hit subjects with variety of effects PHB264
 ___ ___ Project
_______________________________
Image _
Il _ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)Will________
dis. _
N_ _________________________________
Illusory double can talk and cast spells PHB265
 ___ ___ Psychic
_______________________________
Turmoil, Greater _
Ab_ ___
VSM 1______
act Close
_______ 1____________
round/lev Will
________
part. _
Y _ _________________________________
Field leeches psionic PP away, grants hit points EPsi221
 ___ ___ Reverse
_______________________________
Gravity _
Tr_ ___
VSM 1______
act Medium
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Objects and creatures fall upwards PHB273
 ___ ___ Ruby
_______________________________
Ray of Reversal _
Ab_ ___
VSM 1______
act Medium
_______ Instantaneous
____________ -________ _
N_ _________________________________
Ray negates magical or mundane hazards PGtF110
 ___ ___ Scrying, Greater
_______________________________ _
DI_ ___
VS 1______
act Special
_______ 1____________
hour/lev Will n.
________ Y _ _________________________________
_ As scrying, but faster and longer PHB275
 ___ ___ Sequester
_______________________________ _
Ab_ ___
VSM 1______
act Touch
_______ 1____________
day/lev (D) -/Will
________n. _
Sp.
_ _________________________________
Subject is invisible to sight and scrying PHB276
 ___ ___ Shadow
_______________________________
Conjuration, Greater _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will ________
dis. _
Y _ _________________________________
Mimics conjuration up to 6th level, 60% real PHB276
 ___ ___ Simbul’s
_______________________________
Spell Sequencer _
Tr_ ___
VSF 1______
act Personal
_______ 10 ____________
min/lev (D) -________ _
N_ _________________________________
Stores 2 3rd-lev or lower spells, cast quickened PGtF111
 ___ ___ Simbul's
_______________________________
Synostodweomer _
Tr_ ___
VS 1______
round _______
Personal 1____________
round ________
- _
Y _ _________________________________
Channel spell into cure 1d6/spell lev MoF119
 ___ ___ Simulacrum
_______________________________ _
Il _ ___
VSMX 12
______
hrs _______
0 ft ____________
Instantaneous -________ N
_ _ _________________________________
Creates partially real double of a creature PHB279
 ___ ___ Spell Turning
_______________________________ _
Ab_ ___
VSM 1______
act Personal
_______ 10 min/lev
____________ -________ N
_ _ _________________________________
Reflects 1d4+6 spell levels back at caster PHB282
 ___ ___ Statue
_______________________________ _
Tr_ ___
VSM 1______
round _______
Touch 1____________
hour/lev (D) ________
Will n. _
Y _ _________________________________
Subject can become a statue at will PHB284
 ___ ___ Stone
_______________________________
Shape, Greater [Earth] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Sculpts 10 cu.ft+10 cu.ft/lev of stone Und62
 ___ ___ Stone
_______________________________
Trap _
Tr_ ___
VSM 1______
act Close
_______ Special
____________ -________ _
N_ _________________________________
Invisible, flying stone block falls on condition ShS49
 ___ ___ Summon
_______________________________
Monster VII _
Co_ ___
VSF 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 7th, 1d3 6th or 1d4+1 5th) PHB287
 ___ ___ Symbol
_______________________________
of Stunning [Mind-Affecting] _
En_ ___
VSM 10
______
min 0
_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune stuns nearby creatures PHB291
 ___ ___ Symbol
_______________________________
of Weakness _
N_ e ___
VSM 10
______
min 0
_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Triggered rune weakens nearby creatures PHB291
 ___ ___ Teleport,
_______________________________
Greater _
Co_ ___
V 1______
act Touch
_______ Instantaneous
____________ ________
-/Will n. _
Sp.
_ _________________________________
As teleport, no range limit and always precise PHB293
 ___ ___ Teleport,
_______________________________
Mass _
Tr_ ___
VS 1______
round _______
P./Touch Instantaneous
____________ Will ________
n. _ _ _________________________________
Y/N Teleports up to 100 lbs/ lev anywhere T&B93
 ___ ___ _______________________________
Teleport Object _
Co_ ___
V 1______
act _______ Instantaneous
Touch ____________ Will ________
n. _ _ _________________________________
Y As teleport, but affects a touched object PHB293
 ___ ___ Vipergout
_______________________________ _
Co_ ___
VSM 1______
act Close
_______ 1____________
round/lev -________ _
Y _ _________________________________
You spit forth vipers that attack your foes PGtF117
 ___ ___ Vision
_______________________________ _
Di_ ___
VSMX 1______
act Personal
_______ ____________
Special ________
- _
N_ _________________________________
Learn tales about a person, place, or thing PHB298
 ___ ___ Waves
_______________________________
of Exhaustion _
N_ e ___
VS 1______
act 60
_______
ft Instantaneous
____________ -________ _
Y _ _________________________________
Several targets become exhausted PHB301
 ___ ___ Whirl
_______________________________
of Fangs [Force] _
Ev_ ___
VS 1______
act Close
_______ 1____________
min/lev (D) ________
Ref ½ _
Y _ _________________________________
You create a curtain of jaws made of force SK168
 ___ ___ Zajimarn's
_______________________________
Ice Claw Prison [Cold] _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
round/lev (D)-________ _
Y _ _________________________________
Claw grapples: 1d3+Str dmg + 1d8 cold dmg MoF135
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

8th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Antipathy


_______________________________
[Mind-Affecting] En_
_ ___
VSM 1______
hour _______
Close ____________
2 hours/lev Will
________
part. _Y _ _________________________________
Object or location repels certain creatures PHB200
 ___ ___ _______________________________
Bigby’s Clenched Fist [Force] _
Ev_ ___
VSF 1______
act _______
Medium 1____________
round/lev (D)-________ _ Y _ _________________________________
Large hand provides cover, attacks your foes PHB203
 ___ ___ _______________________________
Binding [Mind-Affecting] __
En ___
VSM 1______
min _______
Close ____________ Will
Special ________
n. _
Y _ _________________________________
Array of techniques to imprison a creature PHB204
 ___ ___ _______________________________
Blackstaff _
Tr_ ___
VSF 1______
act _______
Touch 1____________
round/lev ________ _
Special Y _ _________________________________
Greatly enhances staff or quarterstaff MoF81
 ___ ___ _______________________________
Charm Monster, Mass [Mind-Affecting] __
En ___
V 1______
act _______
Close 1____________
day/lev ________
Will n. _ _ _________________________________
Y Make monsters in 30 ft believe they’re friends PHB209
 ___ ___ Clone
_______________________________ _
N_ e ___
VSMF 10
______
min 0_______
ft ____________
Instantaneous -________ N _ _ _________________________________
Duplicate awakens when original dies PHB210
 ___ ___ Create
_______________________________
Greater Undead [Evil] N_
_ e ___
VSM 1______
hour Close
_______ Instantaneous
____________ -________ _ N_ _________________________________
Create shadows, wraiths, spectres, devourers PHB215
 ___ ___ _______________________________
Demand [Mind-Affecting] __
En ___
VSM ______
10 min _______
Special 1____________
round ________
Will part. _Y _ _________________________________
Delivers short message/suggestion anywhere PHB217
 ___ ___ _______________________________
Devastate Undead _
N_ e ___
VSF 1______
act _______
Close ____________ For
Instantaneous ________
n. _
Y _ _________________________________
Destroys undead creatures LoD186
 ___ ___ _______________________________
Dimensional Lock _
Ab_ ___
VS 1______
act _______
Medium 1____________
day/lev -________ _ Y _ _________________________________
Blocks teleport/dimensional travel PHB221
 ___ ___ _______________________________
Discern Location _
Di_ ___
VS ______
10 min _______
Unlimit. ____________ -________ _
Instantaneous N_ _________________________________
Reveals exact location of creature or object PHB222
 ___ ___ Excavate
_______________________________ _
Tr_ ___
VSM 1______
act Close
_______ Instantaneous
____________ -________ _ N_ _________________________________
Creates a permanent passage in earth/stone Und58
 ___ ___ Flensing
_______________________________ _
Ev_ ___
VSM 1______
act Close
_______ Up ____________
to 4 rounds For
________
part. _ Y _ _________________________________
2d6 hp damage and 1d6 Cha and Con FRCS70
 ___ ___ _______________________________
Horrid Wilting _
N_ e ___
VSM 1______
act _______
Long ____________
Instantaneous For ________
½ _
Y _ _________________________________
Deals 1d6 damage/level within 30 ft PHB242
 ___ ___ _______________________________
Incendiary Cloud [Fire] __
Co ___
VS 1______
act _______
Medium 1____________
round/lev ________
Ref ½ _
N_ _________________________________
Cloud deals 4d6 fire damage/round PHB244
 ___ ___ _______________________________
Iron Body _
Tr_ ___
VSM 1______
act _______
Personal 1____________
min/lev (D) -________ _ N_ _________________________________
Body becomes iron PHB245
 ___ ___ _______________________________
Lightning Ring [Electricity] __
Ev ___
VSM 1______
act _______
Personal ____________ Ref
Special ________
½ _
Y _ _________________________________
You are surrounded by a ring of lightning PGtF105
 ___ ___ Maze
_______________________________ _
Co_ ___
VS 1______
act Close
_______ Special
____________ -________ _ Y _ _________________________________
Traps subject in extradimensional maze PHB252
 ___ ___ Mind Blank
_______________________________ _
Ab_ ___
VS 1______
act Close
_______ 24 hours
____________ Will n.
________ Y _ _________________________________
_ Subject is immune to mental magic/scrying PHB253
 ___ ___ Moment
_______________________________
of Prescience _
Di_ ___
VS 1______
act Personal
_______ 1____________
hour/lev -________ _ N_ _________________________________
Gain bonus on single attack, save, or check PHB255
 ___ ___ Nybor's
_______________________________
Wrathful Castigation [M-Aff.] _
En_ ___
VSF 1______
act Close
_______ 1____________
round/lev (D)Special
________ _ Y _ _________________________________
Target dies or dazed with -4 on all saves MoF111
 ___ ___ Otiluke’s
_______________________________
Telekinetic Sphere [Force] _
Ev_ ___
VSM 1______
act Close
_______ 1____________
min/lev (D) Ref ________
n. Y
_ _ _________________________________
Movable force globe protects one subject PHB259
 ___ ___ Otto’s
_______________________________
Irresistable Dance [Mind-Aff.] _
En_ ___
V 1______
act Touch
_______ 1d4+1
____________
rounds ________
- _
Y _ _________________________________
Forces subject to dance PHB259
 ___ ___ Planar Binding, Greater
_______________________________ _
Co_ ___
VS 10 min
______ Close
_______ Instantaneous
____________ Will n.
________ Sp.
_ _ _________________________________
Traps extraplanar up to 18 HD to perform a task PHB261
 ___ ___ Polar Ray
_______________________________ [Cold] _
Ev_ ___
VSF 1______
act Close
_______ Instantaneous
____________ -________ _ Y _ _________________________________
Ranged touch attack deals 1d6/lev cold damage PHB262
 ___ ___ Polymorph
_______________________________
Any Object _
Tr_ ___
VSM 1______
act Close
_______ Special
____________ For ________
n. _
Y _ _________________________________
Changes any subject into anything else PHB263
 ___ ___ Power
_______________________________
Word Stun [Mind-Affecting] _
En_ ___
V 1______
act Close
_______ Special
____________ -________ _ Y _ _________________________________
Stuns creature with 150 hp or less PHB263
 ___ ___ Prismatic
_______________________________
Wall _
Ab_ ___
VS 1______
act Close
_______ 10 ____________
min/lev (D) ________
Special _
Sp.
_ _________________________________
Wall’s colors have array of effects PHB264
 ___ ___ Protection
_______________________________
from Spells _
Ab_ ___
VSMF 1______
act Touch
_______ 10____________
min/lev Will
________
n. _
Y _ _________________________________
Confers a +8 resistance bonus PHB266
 ___ ___ Prying
_______________________________
Eyes, Greater _
Di_ ___
VSM 1______
min 1_______
mile ____________
1 hour/lev (D) -________ N _ _ _________________________________
As prying eyes, but eyes have true seeing PHB267
 ___ ___ Scintillating
_______________________________
Pattern [Mind-Affecting] _
Il _ ___
VSM 1______
act Close
_______ Conc.
____________
+2 rds -________ _ Y _ _________________________________
Twisting colors confuse, stun, render unconsc. PHB274
 ___ ___ Screen
_______________________________ _
Il _ ___
VS 10
______
min Close
_______ 24 ____________
hours ________
-/Will dis. _
N_ _________________________________
Illusion hides area from vision and scrying PHB274
 ___ ___ Shadow Evocation, Greater
_______________________________ _
Il _ ___
VS 1______
act Special
_______ Special
____________ Will dis. _
________ Y _ _________________________________
Mimics evocation up to 7th level, 60% real PHB277
 ___ ___ Shout, Greater
_______________________________ [Sonic] _
Ev_ ___
VSF 1______
act 60 ft
_______ Instantaneous
____________ Special
________ _ Y _ _________________________________
Yell deals 10d6 dmg, stuns, damages objects PHB279
 ___ ___ Simbul's
_______________________________
Skeletal Deliquescence _
Tr_ ___
VS 1______
act Touch
_______ 1____________
day/lev For
________
n. Y
_ _ _________________________________
Target becomes oozelike creature MoF118
 ___ ___ Skeletal
_______________________________
Guard [Evil] _
N_ e ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Creates one skeleton/lev resistant to turning MoF119
 ___ ___ Spell
_______________________________
Engine [Force] _
Ab_ ___
VSMX 10
______
min Close
_______ Special
____________ -________ _ Y _ _________________________________
Magical energy disk absorbs incoming spells MoF121
 ___ ___ Stone
_______________________________
Metamorphosis, Greater [Earth] _
Tr_ ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
- _
N_ _________________________________
Changes type of 10 cu.ft+10 cu.ft/lev of stone Und61
 ___ ___ Summon Monster VIII
_______________________________ _
Co_ ___
VSF 1______
round Close
_______ 1 round/lev (D)-________ _
____________ N_ _________________________________
Calls extraplanar (1 8th, 1d3 7th or 1d4+1 6th) PHB287
 ___ ___ Sunburst
_______________________________ [Light] _
Ev_ ___
VSM 1______
act Long
_______ ____________
Instantaneous ________
Ref part. _ Y _ _________________________________
Blinds all within 10 ft, deals 6d6 damage PHB289
 ___ ___ Symbol,
_______________________________
Death Symbol of Bane [Death] _
N_ e ___
VSM 10
______
min 0_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Slays creatures, plus 1d12 cold and doom effect MoF127
 ___ ___ Symbol
_______________________________
of Death [Death] _
N_ e ___
VSM 10
______
min 0_______
ft Special
____________ For ________
n. _
Y _ _________________________________
Triggered rune slays nearby creatures PHB289
 ___ ___ Symbol
_______________________________
of Insanity [Mind-Affecting] _
En_ ___
VSM 10
______
min 0_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Triggered rune renders creatures insane PHB290
 ___ ___ Symbol
_______________________________
of Spell Loss [Mind-Affecting] _
En_ ___
VSM 10
______
min 0_______
ft Special
____________ Will ________
n. _
Y _ _________________________________
Spellcasters lose highest-level spell MoF127
 ___ ___ Sympathy
_______________________________
[Mind-Affecting] _
En_ ___
VSM 1______
hour _______
Close ____________
2 hours/lev (D)Will
________
n. Y
_ _ _________________________________
Object or location attracts certain creatures PHB292
 ___ ___ Temporal
_______________________________
Stasis _
Tr_ ___
VSM 1______
act Touch
_______ Permanent
____________ For ________
n. _
Y _ _________________________________
Puts subject into suspended animation PHB293
 ___ ___ Transcribe
_______________________________
Symbol _
Ab_ ___
VSF 1______
act Touch
_______ 10____________
min -________ _ N_ _________________________________
Safely moves an untriggered magical symbol PGtF116
 ___ ___ _______________________________
Trap the Soul _
Co_ ___
VSMF ______
Special _______
Close ____________ Special
Permanent ________ _ Y _ _________________________________
Imprisons subject within gem PHB295
 ___ ___ Wall
_______________________________
of Greater Dispel Magic _
Ab_ ___
VS 1______
act Close
_______ 1____________
min/lev -________ _ N_ _________________________________
Creatures passing through are subject to dispel Und63
 ___ ___ Zajimarn's
_______________________________
Field of Icy Razors [Cold] _
Ev_ ___
VSF 1______
act Medium
_______ 1____________
min/lev ________
Ref part. _ Y _ _________________________________
Creatures in area take 2d4 dmg +1d6+1/lev cold MoF135
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Sorcerer/Wizard Spells
KN. PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

9th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ Alamanther's Return


_______________________________ [Special] Tr_
_ ___ 1______
VSMX round Special
_______ Special
____________ Special
________ _
Sp._ _________________________________
Duplicate observed spell or spell like ability MoF76
 ___ ___ Astral Projection
_______________________________ _
N_ e ___ 30
VSM min
______ Touch
_______ Special
____________ -________ Y _ _________________________________
_ Projects you and companions onto Astral Pl. PHB201
 ___ ___ _______________________________
Bigby’s Crushing Hand [Force] __
Ev ___ 1______
VSMF act _______
Medium 1____________
round/lev (D)-________ _
Y _ _________________________________
Hand provides cover, pushes/crushes foes PHB203
 ___ ___ _______________________________
Black Blade of Disaster _
Co_ ___ 1______
VS act _______
Close ____________
Max 1 rd/lev -________ _ _ _________________________________
Y Floating weapon damages, may disintegrate MoF81
 ___ ___ _______________________________
Dominate Monster [Mind-Affecting] __
En ___ 1______
VS round _______
Close ____________
1 day/lev ________
Will n. _ _ _________________________________
Y Controls monster telepathically PHB224
 ___ ___ Elminster’s
_______________________________
Effulgent Epuration _
AB_ ___ 1______
VS act Close
_______ 1____________
round/lev ________
Will n. _
Y _ _________________________________
1 sphere/lev negates hostile magic PGtF102
 ___ ___ Elminster's Evasion
_______________________________ _
Ev_ ___ 10
VSMFX min
______ Personal
_______ Until disch.
____________ -________ N_ _________________________________
_ Enhanced contngency spell with 6 conditions FRCS69
 ___ ___ Energy Drain
_______________________________ _
N_ e ___ 1______
VS act Close
_______ Instantaneous For part.
____________ ________ Y _ _________________________________
_ Subject gains 2d4 negative levels PHB226
 ___ ___ _______________________________
Etherealness _
Tr_ ___ 1______
VS act _______
Touch 1____________
minn/lev (D) -________ _
Y _ _________________________________
Travel to Ethereal Plane with companions PHB228
 ___ ___ _______________________________
Eye of Power _
Ev_ ___ 10
VSM ______
min _______
Unlimit. 1____________
min/lev (D) -________ _
N_ _________________________________
Invisible floating eye moves 30 ft/round PGtF102
 ___ ___ _______________________________
Foresight _
Di_ ___ 1______
VSM act _______
Touch 10____________
min/lev ________
-/Will n. _ _ _________________________________
Sp. “Sixth sense” warns of impending danger PHB233
 ___ ___ Freedom
_______________________________ _
Ab_ ___ 1______
VS act Close
_______ Instantaneous
____________ Will ________
n. Y
_ _ _________________________________
Releases creature from imprisonment PHB233
 ___ ___ Gate
_______________________________ _
Co_ ___ 1______
VSX act Medium
_______ Special
____________ -________ N_ _________________________________
_ Connects two planes to travel or summon PHB234
 ___ ___ Hold Monster, Mass
_______________________________
[Mind-Affecting] __
En ___ 1______
VSF act Medium
_______ 1____________
round/lev (D)Will n.
________ Y _ _________________________________
_ Paralyzes creatures within 30 ft PHB241
 ___ ___ _______________________________
Imprisonment _
Ab_ ___ 1______
VS act _______
Touch ____________ Will
Instantaneous ________
n. _ _ _________________________________
Y Entombs creature beneath the earth PHB244
 ___ ___ _______________________________
Meteor Swarm [Fire] __
Ev ___ 1______
VS act _______
Long ____________ ________
Instantaneous -/Ref ½ _
Y _ _________________________________
4 spheres deal 6d6 fire damage PHB253
 ___ ___ _______________________________
Mordenkainen’s Disjunction _
Ab_ ___ 1______
V act _______
Close ____________ Will
Instantaneous ________
n. N
_ _ _________________________________
Dispels magic and disenchants magic items PHB255
 ___ ___ Mycontil’s Last Resort
_______________________________ _
Ev_ ___ 1______
VSM act Personal
_______ Instantaneous Ref ½
____________ ________ Y _ _________________________________
_ Sacrifice spells to unleash devastating explosion ShS48
 ___ ___ Mystra’s Miasma
_______________________________ _
Ab_ ___ 1______
VSM act Medium
_______ 1____________
round/lev Will part.
________ N_ _________________________________
_ Solid fog reduces caster level by -4 PGtF107
 ___ ___ Node Genesis
_______________________________ [Earth] _
Co_ ___ 10
VSX days
______ Touch
_______ Instantaneous -
____________ ________ N_ _________________________________
_ Creates a Class 1 earth node Und59
 ___ ___ Power
_______________________________
Word Kill [Death, Mind-Affecting] _
En_ ___ 1______
V act Close
_______ Instantaneous
____________ -________ _
Y _ _________________________________
Kills one creature with up to 100 hp PHB263
 ___ ___ Prismatic
_______________________________
Sphere _
Ab_ ___ 1______
V act 10
_______
ft ____________
10 min/lev (D) ________
Special _
Sp.
_ _________________________________
Sphere’s colors have array of effects PHB264
 ___ ___ Refuge
_______________________________ _
Co_ ___ 1______
VSM act Touch
_______ ____________
Until discharg. ________
- _
N_ _________________________________
Alters item to transport its possessor to you PHB269
 ___ ___ Shades
_______________________________ _
Il _ ___ 1______
VS act Special
_______ Special
____________ Will dis.
________ Y _ _________________________________
_ Mimics conjuration up to 8th level, 80% real PHB276
 ___ ___ Shapechange
_______________________________ _
Tr_ ___ 1______
VSF act Personal
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Change into any creature once/round PHB277
 ___ ___ Simbul’s Spell Trigger
_______________________________ _
Tr_ ___ 1______
VSF act Personal
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ Stores 3 3rd-lev or lower spells, cast quickened PGtF111
 ___ ___ Soul
_______________________________
Bind _
N_ e ___ 1______
VSF act Close
_______ Permanent
____________ Will ________
n. _
N_ _________________________________
Traps newly dead soul to prevent resurrection PHB281
 ___ ___ Sphere
_______________________________
of Ultimate Destruction _
Co_ ___ 1______
VSM act Medium
_______ 1____________
round/lev (D)For________
part. _
Y _ _________________________________
Black sphere disintegrates on contact UE52
 ___ ___ Srinshee’s
_______________________________
Spell Shift _
Ab_ ___ 1______
VSM act Personal
_______ 1____________
round/lev (D)-________ _
N_ _________________________________
Manipulate another’s spell, or stuns the caster LEoF34
 ___ ___ Stasis
_______________________________
Clone _
N_ e ___ 10
VSMF ______
min 0
_______
ft ____________
Instantaneous -________ N
_ _ _________________________________
Clone in stasis if subject is alive LoD189
 ___ ___ Summon Monster IX
_______________________________ _
Co_ ___ 1______
VSF round Close
_______ 1 round/lev (D)-________
____________ N_ _________________________________
_ Calls extraplanar (1 9th, 1d3 8th or 1d4+1 7th) PHB288
 ___ ___ Teleportation Circle
_______________________________ _
Co_ ___ 10
VM min
______ 0 ft
_______ 10 min/lev (D) ________
____________ - Y _ _________________________________
_ Circle teleports creatures inside to place PHB293
 ___ ___ Tidal Wave
_______________________________ _
Ev_ ___ 10
VSMX min
______ Long
_______ 1 min/lev
____________ -________ N_ _________________________________
_ Massive wave crashes on the coast ShS51
 ___ ___ Time Stop
_______________________________ _
Tr_ ___ 1______
V act Personal
_______ 1d4+1 rounds ________
____________ - _
N_ _________________________________
You act freely for 1d4+1 rounds PHB294
 ___ ___ Undermaster
_______________________________ [Earth] _
Tr_ ___ 1______
VX act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
You gain earth-related spell-like abilities Und62
 ___ ___ Wail
_______________________________
of the Banshee [Death, Sonic] _
N_ e ___ 1______
V act Close
_______ Instantaneous
____________ For ________
n. _
Y _ _________________________________
Kills one creature/level PHB298
 ___ ___ Weird
_______________________________
[Fear, Mind-Affecting] _
Il _ ___ 1______
VS act Medium
_______ Instantaneous Special
____________ ________ Y _ _________________________________
_ Illusion kills subjects within 30 ft, or deals 3d6 PHB301
 ___ ___ Wish
_______________________________ _
Un _ ___ 1______
VX act Special
_______ Special
____________ Special
________ Y _ _________________________________
_ Alters reality PHB302
 ___ ___ Zajimarn's Avalanche
_______________________________ [Cold] _
Co_ ___ 1______
VS act Long
_______ Instantaneous ________
____________ Ref part. Y _ _________________________________
_ Slush deals 1d4 cold/lev and moves targets MoF134
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Assassin Powers

Sneak Attack: +___ d6 Death Attack:  Uncanny Dodge: 


Save Bonus vs. Poison: +___ Poison Use:  Improved Uncanny Dodge: 
Hide in Plain Sight: 

Assassin Spells
KN. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Detect
_______________________________
Poison __
Di ___
VS 1______
act Close
_______ Instantaneous
____________ -________ _
N_ _________________________________
Detects poison in one creature or object PHB219
 ___ Disguise
_______________________________
Self Il_ _ ___
VS 1______
act Personal
_______ 10____________
min/lev (D) -________ _
N_ _________________________________
Changes your appearance PHB222
 ___ _______________________________
Feather Fall __
Tr ___
V ______
Free _______
Close 1____________
round/lev ________
Will n. _
Y_ _________________________________
Objects or creatures fall slowly PHB229
 ___ _______________________________
Ghost Sound Il_ _ ___
VSM 1______
act _______
Close 1____________ ________
round/lev (D)Will dis. _
N_ _________________________________
Figments sounds PHB235
 ___ Jump
_______________________________ __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject gets bonus on Jump checks PHB246
 ___ Low-Light Vision
_______________________________ __
Tr ___
VS 1______
act Touch
_______ 1____________
hour/lev -________ Y_
_ _________________________________
Target gains low light vision MoF106
 ___ Obscuring
_______________________________
Mist __
Co ___
VS 1______
act 20
_______
ft 1____________
min/lev ________
- _
N_ _________________________________
Fog surrounds you PHB258
 ___ Silent
_______________________________
Portal Il_ _ ___
S 1______
act Close
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Negates sound from door or window MoF117
 ___ _______________________________
Sleep [Mind-Affecting] __
En ___
VSM 1______
round _______
Medium ____________
1 min/lev ________
Will n. _
Y_ _________________________________
Puts 4 HD of creatues into magical slumber PHB280
 ___ _______________________________
True Strike __
Di ___
VF 1______
act _______
Personal ____________ -________
Special _
N_ _________________________________
+20 on your next attack roll PHB296
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Alter Self


_______________________________ __
Tr ___
VS 1______
act Personal
_______ 10
____________
min/lev (D) -________ _
N_ _________________________________
Assume form of a similar creature PHB197
 ___ Cat’s
_______________________________
Grace __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Dex for 1 min/lev PHB208
 ___ _______________________________
Darkness [Darkness] __
Ev ___
VM 1______
act _______
Touch 10____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
 ___ Fox’s
_______________________________
Cunning __
Tr ___
VSM 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Int for 1 min/lev PHB233
 ___ _______________________________
Illusory Script [Mind-Affecting] Il_ _ ___
VSM 1______
min+ _______
Touch 1____________ ________
day/lev (D) Will n. _
Y_ _________________________________
Only intended reader can decipher PHB243
 ___ _______________________________
Invisibility Il_ _ ___
VSM 1______
act _______
Touch 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject invisible for 1 min/lev or until attacks PHB245
 ___ Pass
_______________________________
without Trace __
Tr ___
VSD 1______
act Touch
_______ 1____________
hour/lev (D) ________
Will n. _
Y_ _________________________________
One subject/level leaves no tracks PHB259
 ___ Spider
_______________________________
Climb __
Tr ___
VSM 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
N_ _________________________________
Grants ability to walk on walls and ceilings PHB283
 ___ _______________________________
Undetectable Alignment __
Ab ___
VS 1______
act _______
Close ____________
24 hours ________
Will n. _
Y_ _________________________________
Conceals alignment for 24 hrs PHB297
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ _______________________________
Amorphous Form __
Tr ___
SM 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y_ _________________________________
Subject becomes puddlelike Und56
 ___ Deep
_______________________________
Slumber [Mind-Affecting] __
En ___
VSM 1______
round Close
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Put 10 HD of creatures to sleep PHB217
 ___ _______________________________
Deeper Darkness [Darkness] __
Ev ___
VD 1______
act _______
Touch 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds shadow in 60-ft radius PHB217
 ___ Ebon
_______________________________
Ray of Doom _ _e
N ___
VS 1______
act Close
_______ 1____________
round/lev ________
For part. _
Y_ _________________________________
Black energy prevents magical healing LEoF31
 ___ False
_______________________________
Life _ _e
N ___
VSM 1______
act Personal
_______ 1____________
hour/lev -________ _
Y_ _________________________________
Subject gains 1d10+1/lev (max. +10) temp. hp PHB229
 ___ Magic
_______________________________
Circle against Good [Evil] __
Ab ___
VSM 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
N_ _________________________________
+2 AC and saves in 10-ft, no mind control PHB250
 ___ Misdirection
_______________________________ Il_ _ ___
VS 1______
act _______
Close ____________
1 hour/lev -/Will
________n. N
__ _________________________________
Misleads divinations for a creature or object PHB254
 ___ Nondetection
_______________________________ __
Ab ___
VSM 1______
act Touch
_______ 1____________
hour/lev ________
Will n. _
Y_ _________________________________
Hides subject from divination and scrying PHB257
 ___ Spider
_______________________________
Poison _ _e
N ___
VSM 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Touch deals 1d6 Str damage, repeat in 1 min MoF123
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ Clairaudience/Clairvoyance
_______________________________ __
Di ___
VSF 10
______
min Long
_______ ____________
1 min/lev (D) -________ N
_ _ _________________________________
Hear or see at a distance for 1 min/lev PHB209
 ___ Dimension
_______________________________
Door __
Co ___
V 1______
act Long
_______ ____________
Instantaneous -/Will
________n. _
Sp.
_ _________________________________
Teleports you short distance PHB221
 ___ Freedom
_______________________________
of Movement __
Ab ___
VSMD 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y _ _________________________________
Subject moves normally despite impediments PHB233
 ___ Glibness
_______________________________ __
Tr ___
S 1______
act Personal
_______ 10 min/lev (D) -________
____________ N_ _________________________________
_ +30 to Bluff, lies can escape discernment PHB235
 ___ Invisibility,
_______________________________
Greater Il_ _ ___
VS 1______
act Touch
_______ 1____________
min/lev (D) ________
Will n. _
Y _ _________________________________
Subject is invisible even if it attacks PHB245
 ___ Locate
_______________________________
Creature __
Di ___
VSM 1______
act Long
_______ ____________
10 min/lev -________ _
N_ _________________________________
Indicates direction to familiar creature PHB249
 ___ Modify
_______________________________
Memory [Mind-Affecting] __
En ___
VS 1______
round _______
Close ____________
Permanent ________
Will n. _
Y _ _________________________________
Changes 5 minutes of subject’s memories PHB255
 ___ Poison
_______________________________ _ _e
N ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y _ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB262
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
 ___ _______________________________ __ ___ ______ _______ ____________ ________ _ _ _________________________________
Blackguard Powers

Aura of Evil:  Smite Good: +_____ times/day Command Undead Check Result Max HD Affected

Detect Good:  +_____


CHA to attack 0 or lower Level -6
Poison Use:  +_____
Lev to damage Turning Check: 1d20 + CHA
___
1-3
4-6
Level -5
Level -4
Dark Blessing:  Sneak Attack: +_____ d6 Times per Day: 3 + CHA
___ + ___ = ____ 7-9 Level -3
Aura of Despair:  Turning Damage: 2d6 + CHA
___ + Lev-2
___ = ____
10-12
13-15
Level -2
Level -1
Fiendish Servant:  16-18 Level
19-21 Level +1
22+ Level +2

Blackguard Spells
PREP. SCROLL SPELL NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Cause


_________________________________
Fear [Fear, Mind-Affecting] N_
_ e ___
VS 1______
act Close
_______ Special
____________ Will________
part. _
Y_ _________________________________
One creature up to 5 HD flees for 1d4 rounds PHB208
___ ___ _________________________________
Corrupt Weapon _
Tr_ ___
VS 1______
act _______
Touch 1____________
min/lev -________ _
N_ _________________________________
Weapon strikes true against good foes DMG182
___ ___ _________________________________
Cure Light Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 1d8 damage +1 per level (max +5) PHB215
___ ___ _________________________________
Doom [Fear, Mind-Affecting] _
N_e ___
VSD 1______
act _______
Medium 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject suffers -2 to hit, dmg, checks, saves PHB225
___ ___ Faith
_________________________________
Healing _
Co_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 8 +1/lev damage to worshipers of faith MoF93
___ ___ Inflict
_________________________________
Light Wounds _
N_e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Touch deals 1d8 damage +1/lev (max +5) PHB244
___ ___ Magic
_________________________________
Weapon _
Tr_ ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Weapon gains +1 bonus PHB251
___ ___ _________________________________
Mark of the Outcast _
N_e ___
VSD 1______
act _______
Close ____________ Will
Permanent ________
n. _
Y_ _________________________________
Subject has -5 on Bluff/Diplomacy, -2 to AC Und59
___ ___ _________________________________
Strategic Charge _
Ab_ ___
VD 1______
act _______
Personal 1____________
round/lev ________
- _
-_ _________________________________
You gain the benefits of the Mobility feat MoF125
___ ___ _________________________________
Summon Monster I _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls a 1st-level extraplanar creature PHB285
___ ___ _________________________________
Summon Undead I [Evil] _
Co_ ___
VSF 1______
round _______
Close 1____________
round/lev ________
- _
N_ _________________________________
Calls a 1st-level undead PGtF114
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

2nd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Bull’s Strength _
Tr_ ___
VSD 1______
act _______
Touch 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Str for 1 min/lev PHB207
___ ___ _________________________________
Clarity of Mind _
Ab_ ___
VSD 1______
act _______
Touch 1____________
hour/lev ________
Will n. _
Y_ _________________________________
+4 to save vs. charm, compulsion, glamer Und57
___ ___ _________________________________
Cure Moderate Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 2d8damage +1/lev (max +10) PHB216
___ ___ _________________________________
Darkness [Darkness] __
Ev ___
VMD 1______
act _______
Touch 10____________
min/lev (D) -________ _
N_ _________________________________
20-ft radius of supernatural shadow PHB216
___ ___ _________________________________
Death Knell [Death, Evil] _ _e
N ___
VS 1______
act Touch
_______ 10
____________
min/HD ________
Will n. _
Y_ _________________________________
Kills 1 creature, gain 1d8 hp, +2 Str and 1 level PHB217
___ ___ Eagle’s
_________________________________
Splendor __
Tr ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
Subject gains +4 Cha for 1 min/lev PHB225
___ ___ Hand
_________________________________
of Divinity [Evil] __
Ev ___
VSD 1______
act Touch
_______ 1____________
min/lev ________
Will n. _
Y_ _________________________________
+2 profane bonus to worshiper of your patron MoF98
___ ___ Inflict
_________________________________
Moderate Wounds _ _e
N ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Touch deals 2d8 damage +1/lev (max +10) PHB244
___ ___ _________________________________
Shatter [Sonic] __
Ev ___
VSD 1______
act _______
Close ____________ Special
Instantaneous ________ _
Y_ _________________________________
Vibrations damage objects/crystalline creat. PHB278
___ ___ Summon
_________________________________
Monster II __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar creature (1 2nd or 1d3 1st) PHB286
___ ___ Summon
_________________________________
Undead II [Evil] __
Co ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 2nd-level or 2 1st-level undead PGtF114
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

3rd-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ _________________________________


Contagion [Evil] _ _e
N ___
VS 1______
act _______
Touch ____________ ________
Instantaneous For n. _
Y_ _________________________________
Infects subject with chosen disease PHB213
___ ___ _________________________________
Cure Serious Wounds [Healing] __
Co ___
VS 1______
act _______
Touch ____________ ________
Instantaneous Will ½ _
Y_ _________________________________
Cures 3d8 damage +1/lev (max +15) PHB216
___ ___ Deeper
_________________________________
Darkness [Darkness] __
Ev ___
VD 1______
act Touch
_______ 1____________
day/lev (D) -________ _
N_ _________________________________
Object sheds shadow in 60-ft radius PHB217
___ ___ Inflict
_________________________________
Serious Wounds N_
_ e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Touch deals 3d8 damage +1/lev (max +15) PHB244
___ ___ Know
_________________________________
Greatest Enemy __
Di ___
VD 1______
act Close
_______ 1____________
round/lev None
________ Y
__ _________________________________
Determine power level of creatures in area MoF103
___ ___ Protection
_________________________________
from Energy __
Ab ___
VSD 1______
act Touch
_______ 10
____________
min/lev For
________
n. Y
__ _________________________________
Absorbs 12 points/lev damage from energy PHB266
___ ___ Summon
_________________________________
Monster III __
Co ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 3rd, 1d3 2nd or 1d4+1 1st) PHB286
___ ___ Summon
_________________________________
Undead III [Evil] __
Co ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 3rd- or 2 2nd- or 4 1st-level undead PGtF114
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

4th-Level Spells Spells: ___ + ___ = ____ Save DC: ____

___ ___ Cure


_________________________________
Critical Wounds [Healing] Co_
_ ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Cures 4d8 damage +1/lev (max +20) PHB215
___ ___ Freedom
_________________________________
of Movement _
Ab_ ___
VSMD 1______
act Touch
_______ 10
____________
min/lev Will
________
n. _
Y_ _________________________________
Subject moves normally despite impediments PHB233
___ ___ Inflict
_________________________________
Critical Wounds _
N_e ___
VS 1______
act Touch
_______ Instantaneous
____________ ________
Will ½ _
Y_ _________________________________
Touch deals 4d8 damage +1/lev (max +20) PHB244
___ ___ Poison
_________________________________ _
N_e ___
VSD 1______
act Touch
_______ Instantaneous
____________ ________
For n. _
Y_ _________________________________
Touch deals 1d10 Con damage, repeat in 1 min. PHB262
___ ___ Summon
_________________________________
Monster IV _
Co_ ___
VSD 1______
round _______
Close ____________
1 round/lev (D)-________ _
N_ _________________________________
Calls extraplanar (1 4th, 1d3 3rd or 1d4+1 2nd) PHB286
___ ___ Summon
_________________________________
Undead IV [Evil] _
Co_ ___
VSF 1______
round Close
_______ 1____________
round/lev ________
- _
N_ _________________________________
Calls 1 4th- or 2 3rd- or 4 2nd-level undead PGtF114
___ ___ Weapon
_________________________________
of the Deity _
Tr_ ___
VD 1______
act Personal
_______ 1____________
round/lev ________
- _
N_ _________________________________
+1 to weapon’s att. and damage, special ability MoF132
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
___ ___ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Epic Feats

 Additional Magic Item Space  Epic Counterspell  Fine Wild Shape  Lasting Inspiration  Spell Opportunity
________________________  Epic Devotion  Forge Epic Ring  Legendary Climber  Spell Stowaway
________________________ ________________________  Gargantuan Wild Shape  Legendary Commander ________________________
________________________ ________________________  Great Charisma ()  Legendary Leaper ________________________
________________________ ________________________  Great Constitution ()  Legendary Rider ________________________
 Armor Skin () ________________________  Great Dexterity ()  Legendary Tracker ________________________
 Augmented Alchemy  Epic Dodge  Great Intelligence ()  Legendary Wrestler  Spellcasting Harrier
 Aut. Quicken Spell ()  Epic Endurance  Great Smiting ()  Lingering Damage  Spontaneous Domain Access
 Aut. Silent Spell ()  Epic Exp. Knowl. ()  Great Strength ()  Magical Beast Companion ________________________
 Aut. Still Spell ()  Epic Fortitude  Great Wisdom ()  Magical Beast Wild Shape ________________________
 Axiomatic Strike  Epic Inspiration ()  Group Inspiration ()  Master Staff ________________________
 Bane of Enemies  Epic Leadership  Hindering Song  Master Wand ________________________
 Blinding Speed ()  Epic Prowess  Holy Strike  Mighty Rage  Spontaneous Spell
 Bonus Domain  Epic Psionic Focus ()  Ignore Material Components  Mobile Defense ________________________
________________________  Epic Reflexes  Impr. Align.-Based Casting  Multispell () ________________________
________________________  Epic Reputation ________________________  Multiweapon Rend ________________________
________________________  Epic Skill Focus ________________________  Music of the Gods ________________________
________________________ ________________________ ________________________  Negative Energy Burst  Storm of Throws
 Bulwark of Defense ________________________ ________________________  Overwhelming Critical  Superior Initiative
 Chaotic Rage ________________________  Impr. Arrow of Death ________________________  Swarm of Arrows
 Chosen Weap. Specialization ________________________  Impr. Aura of Courage ________________________  Terrifying Rage
 Colossal Wild Shape  Epic Speed  Impr. Aura of Despair ________________________  Tenacious Magic
 Combat Archery  Epic Spell Focus  Impr. Combat Casting ________________________ ________________________
 Craft Epic Mag. Arms & Arm. ________________________  Impr. Combat Reflexes  Penetrate Damage Reduction ________________________
 Craft Epic Rod ________________________  Impr. Cooperat. Metamagic ________________________ ________________________
 Craft Epic Staff ________________________  Impr. Darkvision () ________________________ ________________________
 Craft Epic Wondrous Items ________________________  Impr. Death Attack () ________________________  Thundering Rage
 Damage Reduction ()  Epic Spell Penetration  Impr. Elemental Wild Shape ________________________  Trap Sense
 Deafening Song  Epic Spellcasting  Impr. Favor. Enemy ()  Perfect Health  Two-Weapon Rend
 Death of Enemies  Epic Spellfire Wield. ()  Impr. Heighten Spell  Perfect Multiweap. Fighting  Uncanny Accuracy
 Devastating Critical  Epic Toughness  Impr. Ki Strike  Perfect Two-Weap. Fighting  Undead Mastery
________________________  Epic Weapon Focus  Impr. Low-L. Vision ()  Permanent Emanation  Unholy Strike
________________________ ________________________  Impr. Manifestation () ________________________  Vermin Wild Shape
________________________ ________________________  Impr. Manyshot ________________________  Vorpal Strike
________________________ ________________________  Impr. Metamagic () ________________________  Widen Aura of Courage
 Dextrous Fortitude ________________________  Impr. Metapsionics () ________________________  Widen Aura of Despair
 Dextrous Will  Epic Weapon Specialization  Impr. Snatch Spell  Planar Turning  Zone of Animation
 Diminutive Wild Shape ________________________  Impr. Sneak Attack ()  Plant Wild Shape
 Dire Charge ________________________  Impr. Spell Capacity ()  Polyglot Other Epic Feats
 Distant Shot ________________________  Impr. Spell Resist. ()  Positive Energy Aura  ________________________
 Divine Spell Penetration ________________________  Impr. Spellpool Access  Power Knowledge ()  ________________________
 Dragon Wild Shape  Epic Will  Impr. Stunning Fist ()  Psicrystal Power ()  ________________________
 Efficient Item Creation  Exceptional Deflection  Impr. Whirlwind Attack  Ranged Inspiration ()  ________________________
________________________  Extended Life Span ()  Incite Rage  Rapid Inspiration  ________________________
________________________  Familiar Spell  Infinite Deflection  Reactive Countersong  ________________________
________________________ ________________________  Inscribe Epic Rune  Reflect Arrows  ________________________
________________________ ________________________  Inspire Excellence  Righteous Strike  ________________________
 Energy Resistance ________________________  Instant Reload  Ruinous Rage  ________________________
________________________ ________________________ ________________________  Scribe Epic Scroll  ________________________
________________________  Fast healing ________________________  Self-Concealment ()  ________________________
________________________ ________________________ ________________________  Shattering Strike  ________________________
________________________ ________________________ ________________________  Sneak Attack of Opportunity  ________________________
 Enhance Effect ________________________  Intensify Spell  Spectral Strike  ________________________
 Enhance Spell () ________________________  Keen Strike  Spell Knowledge ()

Notes

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Epic Spells
KN. PREP. DC SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

Arcane Spells: ____ Cast:  Divine Spells: ____ Cast:  Save DC: 20+ ____/____

 ___ __
50 Animus
_________________________________
Blast [Cold] __
Ev ___
VS 1______
act 300
_______
ft ____________
Instantaneous Ref ________
½ Y
__ _________________________________
10d6 damage; victims animate as skeletons ELHB74
 ___ __ _________________________________
78 Animus Blizzard [Cold] __
Ev ___
VS 1______
min 300_______
ft ____________
Instantaneous Ref ________
½ __
Y _________________________________
20d6 damage; victims animate as wights ELHB74
 ___ __ _________________________________
52 Contingent Resurrection [Healing] __
Co ___ 1______
VSD _______
min Touch ____________
Until expended -________ __
Y _________________________________
Subject automatically resurrected if slain ELHB74
 ___ __ _________________________________
58 Create Living Vault __
Co ___ 100
VSX ______ _______
days 0 ft ____________
Instantaneous -________ __
N _________________________________
You fashion a living vault attuned to you ELHB75
 ___ __ _________________________________
56 Crown of Vermin __
Co ___ 1______
VS _______
min Personal ____________
20 rounds (D) -________ __
N _________________________________
You have an aura of 1,000 venomous vermin ELHB75
 ___ __
97 Damnation
_________________________________ [Mind-Affecting] __
En ___ 1______
VSX act Touch
_______ Instantaneous
____________ Will ________
n. Y
__ _________________________________
Melee touch attack sends your foe to hell ELHB76
 ___ __
82 Demise
_________________________________
Unseen [Death, Evil] _ _ ___
Ne/Il VS 1______
act 300
_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Ghoul of slain victim fools its companions ELHB76
 ___ __ _________________________________
319 Dire Winter [Cold] _ _ VSX
Ev ___ 1______ _______
min 1000 ft ____________
20 hours -________ __
N _________________________________
Emanation deals 2d6 damage in 1000-ft radius ELHB76
 ___ __ _________________________________
38 Dragon Knight (Ritual) [Fire] _ _ VSR
Co ___ 1______
act _______
75 ft ____________
20 rounds (D) -________ __
N _________________________________
Adult red dragon appears and attacks enemies ELHB77
 ___ __ _________________________________
50 Dragon Strike (Ritual) [Fire] _ _ VSRX
Co ___ 1______
act _______
75 ft ____________
20 rounds (D) -________ __
N _________________________________
10 adult red dragons attack enemies ELHB77
 ___ __ _________________________________
29 Dreamscape _ _ ___
Tr VS 1______ _______
min Touch ____________
Instant. (D) ________
Will n. __
Y _________________________________
You physically travel the region of dreams ELHB77
 ___ __
42 Eclipse
_________________________________ _ _ VSX
Co ___ 10______
min 200
_______mi. ____________
Up to 8 hrs (D)-________ N
__ _________________________________
Solar eclipse follows you ELHB78
 ___ __
79 Eidolon
_________________________________ _ _ VSX
Co ___ 1______
min 5_______
ft ____________
8 hours -________ N
__ _________________________________
Creates duplicate that shares your soul ELHB78
 ___ __ _________________________________
80 Enslave [Mind-Affecting] _ _ VMX
En ___ 1______
act _______
75 ft ____________
Permanent ________
Will n. __
Y _________________________________
Subject is a permanent thrall ELHB79
 ___ __ _________________________________
69 Epic Counterspell _ _ ___
Ab VS 1______
act 300
_______
ft ____________
Instantaneous -________ N
__ _________________________________
Cancel another’s epic spell ELHB79
 ___ __
46 _________________________________
Epic Mage Armor [Force] _ _ VS
Co ___ 1______
min Touch
_______ 24
____________
hours (D) Will________
n. Y
__ _________________________________
Subject gains +20 armor bonus to AC ELHB79
 ___ __
52 _________________________________
Epic Repulsion _ _ ___
Ab VS 10
______
min Touch
_______ Permanent
____________ -________ Y
__ _________________________________
Creature or object warded vs. type of creatures ELHB79
 ___ __ Epic Spell Reflection
68 _________________________________ Ab VSX 41
_ _ ___ days Touch
______ _______ Permanent
____________ -________ Y
__ _________________________________
Creature or object warded against spells ELHB80
 ___ __ Eternal Freedom (Ritual)
150 _________________________________ Ab VSRX 1______
_ _ ___ min Touch
_______ Permanent
____________ Will n.
________ Y
__ _________________________________
Immunity to hold, stun, stasis, other effects ELHB80
 ___ __ Gift of Alliance
80 _________________________________ Co ___ 10
_ _ VSX min 75
______ ft
_______ Permanent
____________ Will n.
________ Y
__ _________________________________
Summons any creature up to 12 HD PGtF137
 ___ __
80 _________________________________
Glorious Light of Renewal [Healing] _ _ VSD
Co ___ 1______
min 100_______
ft ____________
Instantaneous -________ Y
__ _________________________________
Restores up to 5 dead creatures to life PGtF137
 ___ __
45 _________________________________
Greater Spell Resistance (Ritual) _ _ ___
Tr VSR 1______
min Touch
_______ 20
____________
hours Will
________
n. Y
__ _________________________________
Subject gains SR 35 ELHB80
 ___ __
59 _________________________________
Greater Ruin _ _ ___
Tr VSX 1______
round 12000
_______ ft ____________
Instantaneous For ________
½ Y
__ _________________________________
Object or target takes 35d6 damage ELHB80
 ___ __ Hellball
90 _________________________________
[Acid, Fire, Electricity, Sonic] Ev ___ 1______
_ _ VSX act 300 ft
_______ Instantaneous Ref
____________ ½
________ Y
__ _________________________________
Deals 10d6 per type (40d6), you take 10d6 ELHB80
 ___ __ Horrible Army of the Dead
112 _________________________________ [Death, Evil] N VSX 1______
_ _e ___ round 300 ft
_______ Instantaneous For
____________ n.
________ Y
__ _________________________________
Slays and reanimate up to 80 HD of creatures PGtF137
 ___ __ Iolaum’s Longevity
152 _________________________________ _ _ ___
Tr VS 1______
round 12000
_______ ft Special
____________ For ½
________ Y
__ _________________________________
Deals 20d6 to creatures in 120-ft. radius LEoF43
 ___ __
103 _________________________________
Kinetic Control _ _ ___
Ab VS 1______
min Touch
_______ ____________
12 hrs/unt. dis. -________ N
__ _________________________________
You store and redirect damage ELHB81
 ___ __
43 _________________________________
Let Go of Me _ _ ___
Tr - Free
______ Touch
_______ Instantaneous
____________ For ________
½ Y
__ _________________________________
Grappler takes 20d6 damage, you take 10d6 ELHB81
 ___ 140
__ _________________________________
Living Lightning [Electricity] _ _ ___
Ev - 1______
act _______
300/150 ft ____________
Instantaneous Ref ________
½ Y
__ _________________________________
Spell casts itself, 10d6 damage to foe ELHB82
 ___ __
50 Lord
_________________________________
of Nightmares _ _ VSX
Co ___ 1______
act 75
_______
ft ____________
20 rounds -________ N
__ _________________________________
You are possessed by a dream larva, take 12d6 ELHB82
 ___ __
55 Mass
_________________________________
Frog _ _ ___
Tr VS 1______
act 300
_______
ft Permanent
____________ For ________
n. Y
__ _________________________________
All in 40-ft radius are transformed into frogs ELHB82
 86 Momento
___ __ Mori
_________________________________ [Death] _ _e ___
N - 1______
quick. 300 ft
_______ Instantaneous For part.
____________ ________ Y
__ _________________________________
A thought that kills ELHB83
 35 Mummy
___ __ Dust
_________________________________ [Evil] N VSMX 1______
_ _e ___ act Touch
_______ Instantaneous
____________ -________ N
__ _________________________________
Creates two large 18-HD mummies ELHB83
 ___ __
62 Nailed
_________________________________
to the Sky _ _ ___
Tr VSX 1______
act 300
_______
ft ____________
Instantaneous Will________
n. Y
__ _________________________________
Affix foe to the heavens ELHB83
 38 Origin
___ __ of Species: Achaierai
_________________________________ [Healing] _ _ VSDX
Co ___ 100 days 0
______ ft
_______ Permanent
____________ -________ N
__ _________________________________
Create a true-breeding creature ELHB84
 ___ __
27 Peripety
_________________________________ _ _ ___
Ab VS 1______
min Personal
_______ 12
____________
hours -________ N
__ _________________________________
Ranged attacks are reflected back on attacker ELHB84
 ___ 104
__ Pestilence
_________________________________
(Ritual) _ _ ___
Co/Ne VSRX 10
______
min 0_______
ft ____________
Instantaneous For ________
n. Y
__ _________________________________
Inflicts slimy doom in a ½-mile diameter ELHB84
 ___ 280
__ Proctiv’s
_________________________________
Move Mountain _ _ ___
Tr VSX 1______
day 1_______
mile Permanent
____________ -________ N
__ _________________________________
Shear off, invert, and levitate a mountaintop PGtF137
 50 Rain
___ __ of Fire
_________________________________ [Fire] _ _ VS
Ev ___ 1______
min 0 ft
_______ 20 hours
____________ Ref n.
________ Y
__ _________________________________
2-miles radius fire storm deals 1 damage/rd ELHB85
 ___ __
38 Raise
_________________________________
Island _ _ VSX
Co ___ 65______
days 0
_______
ft ____________
Permanent -________ N
__ _________________________________
You create a small island in the sea ELHB85
 ___ __
27 Ruin
_________________________________ _ _ ___
Tr VSX 1______
round 12000
_______ ft ____________ For
Instantaneous ________
½ Y
__ _________________________________
Object or target takes 20d6 damage ELHB85
 ___ __
64 Safe
_________________________________
Time _ _ ___
Tr VS 1______
min Touch
_______ ____________
Until expended -________ N
__ _________________________________
Duck damage in static time stream ELHB85
 ___ __
39 Song
_________________________________
of Enevahr [Mind-Affecting] _ _ VS
En ___ 1______
act 300
_______
ft 20
____________
min Will
________
n. Y
__ _________________________________
Allies get +3 to Will, enemies -2 to rolls PGtF138
 ___ __
72 Soul
_________________________________
Dominion [Mind-Affecting] _ _ ___
Di/En VS 10
______
min Special
_______ ____________
20 min (D) Will
________
n. N
__ _________________________________
You achieve remote control of the target ELHB86
 ___ __
55 _________________________________
Soul Scry _ _ VS
Di ___ 10______
min Special
_______ ____________
20 min (D) Will
________
n. N
__ _________________________________
You experience everything the target does ELHB86
 ___ __
45 _________________________________
Spell Worm [Mind-Affecting] _ _ VM
En ___ 1______
min 75 _______
ft ____________
20 hours Will
________
n. Y
__ _________________________________
Subject abandons all his spells ELHB86
 ___ __
4 4 _________________________________
Starshine Upon the People [Healing] _ _ VS
Co ___ 1______
min 40 _______
ft Special
____________ Will ________
n. Y
__ _________________________________
Cures all creature in range and grants +1 to hit PGtF138
 ___ __
72 _________________________________
Summon Behemoth _ _ VS
Co ___ 1______
act _______
75 ft ____________
20 rounds (D) -________ __
N _________________________________
A behemoth appears and attacks enemies ELHB86
 ___ __
59 _________________________________
Superb Dispelling _ _ ___
Ab VS 1______
act 300
_______
ft ____________
Instantaneous -________ N
__ _________________________________
As greater dispelling, with +40 on check ELHB87
 ___ __71 _________________________________
Time Duplicate _ _ ___
Tr VS Free
______ Personal
_______ 1____________
round -________ N
__ _________________________________
You and future self exist together for 1 round ELHB87
 ___ __
70 _________________________________
Tolodine’s Killing Wind [Acid] _ _ ___
Ev VX 1______
round 1000
_______ ft ____________
20 hours (D) Ref ________
½ Y
__ _________________________________
Cloud deals 20d6 of acid damage PGtF138
 ___ __
419 _________________________________
Vengeful Gaze of God _ _ ___
Tr VS 1______
act 12000
_______ ft ____________
Instantaneous For ________
½ Y
__ _________________________________
Target takes 305d6 damage, you take 200d6 ELHB87
 ___ __
58 _________________________________
Verdigris _ _ ___
Tr VS 1______
min 300_______
ft 24
____________
hours Ref
________
½ N
__ _________________________________
100-ft area overrun by plants dealing 10d6 ELHB88
 ___ __
170 _________________________________
Verdigris Tsunami (Ritual) _ _ ___
Tr ______
VSRX 10 _______
min 1500 ft ____________ Ref
Permanent ________
½ __
N _________________________________
1000-ft area overrun by plants dealing 40d6 ELHB88
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ __ _________________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
Spells
KN. PREP. S CROLL SPELL NAME SCH. COMP. CAST TIME R ANGE D URATION SAVE SR E FFECT

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________

___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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___ Level Spells Spells: ___ + ___ = ____ Cast:  Save DC: ____ Max. known: ____ 

 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________


 ___ ___ _______________________________ __ ___ ______ _______ ____________ ________ __ _________________________________
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