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SMK KHIR JOHARI

ICT 2011

IMMERSIVE MULTIMEDIA IN ENTERTAINMENT

Name : Muhammad Najmi Syahiman bin


Nurdin
Class : 5 Exora
I/C Number : 941114075591
Content

No. Content Pages

1. Meaning Immersive Multimedia

2. Test Drive Unlimited 2

3. HomeFront

4. Final Fantasy Xl

5. Battle: Lost Angeles

6. Sources of Reference
IMMERSIVE MULTIMEDIA

Virtual reality (VR) is a term that applies to computer-simulated environments that


can simulate physical presence in places in the real world, as well as in imaginary
worlds. Most current virtual reality environments are primarily visual experiences,
displayed either on a computer screen or through special stereoscopic displays, but
some simulations include additional sensory information, such as sound through
speakers or headphones. Some advanced, haptic systems now include tactile
information, generally known as force feedback, in medical and gaming applications.
Furthermore, virtual reality covers remote communication environments which
provide virtual presence of users with the concepts of telepresence and telexistence.

Users can interact with a virtual environment or a virtual artifact (VA) either through
the use of standard input devices such as a keyboard and mouse, or through
multimodal devices such as a wired glove, the Polhemus, and omnidirectional
treadmills. The simulated environment can be similar to the real world—for example,
in simulations for pilot or combat training—or it can differ significantly from reality,
such as in VR games. In practice, it is currently very difficult to create a high-fidelity
virtual reality experience, due largely to technical limitations on processing power,
image resolution, and communication bandwidth; however, the technology's
proponents hope that such limitations will be overcome as processor, imaging, and
data communication technologies become more powerful and cost-effective over
time.
Test Drive Unlimited 2

Test Drive Unlimited 2 aims to transform the driving genre, adding the persistency,
progression and customization of the latest multiplayer games to the racing
experience. Test Drive Unlimited 2 blends single player and multiplayer experiences
seamlessly, creating a dynamic world of evolving content and challenges. Players
define their online persona through unparalleled customization of their avatars and
vehicles, and the acquisition of property, clothing and other accoutrements of a
luxurious international lifestyle. The challenge comes to life with refinement and
balance of the core Test Drive driving experience. All-new race types, vehicle classes,
environmental challenges, locations and much more push this epic franchise to new
levels of performance.
Genre: Racing
Publisher: Atari
Developer: Eden Games
Release Date: February 08, 2011
Also on: PS3, X360
Features

• CONNECT: TDU2 blends the single-player and multiplayer experiences


seamlessly. TDU2 is “always live” with automatic content updates and seamless
online/offline integration. New content, challenges and features will integrate
dynamically into the gameplay as the world evolves over time.

• EXPERIENCE: An all-new single player story mode, with compelling character


progression, an exciting narrative and immersive cut scenes to draw you in to the
vibrant world of TDU2. Single player mode can be experienced offline or as part of
the multiplayer experience. Create your custom avatar and build your fortune.

• EXPLORE: Hit the streets on whole new island: Ibiza. New terrain types,
architecture and beautiful vistas bring this legendary location to life. Take on
hundreds of unique missions as you explore over two-thousand miles of roadway and
back roads in this Mediterranean paradise.

• M.O.O.R.: Massively Open Online Racing is back! Test Drive Unlimited 2


expands M.O.O.R. with an huge variety of exciting new features. Level up your
character based on how you race, enjoy all new group racing modes, and take on
other racers that you encounter in this open, persistent racing environment..

• SOCIALIZE: A whole new, out of car mode, where you can walk around shared
spaces and interact with other players. . All new clubs (guilds) now a huge part of
the game.

• CUSTOMIZE: Unlock a huge range of options and show off your custom avatar
to friends and rivals. Customize your car with custom paint jobs, decals, interiors and
trims. Customize every aspect of your avatar –– hair, clothes, physique and attitude.
Buy your dream house (or yacht… or nightclub), decorate, furnish and invite your
friends.

• EVOLVE: Many new enhancements, features and modes; weather, day/night,


motion blur, car damage, completely new handling model built from the ground up.
Many new core driving modes and game-play; Championship, racing school, duels,
cups. Off road is now featured, with a whole new class of vehicle and hundreds of
miles of off road tracks now in the game.

• DRIVE!: Test Drive Unlimited 2 puts the world’s most desirable vehicles in the
player's hands. These ultra-limited edition masterpieces are flawlessly replicated
with Eden's finely tuned driving technology.
I wanted to love Test Drive Unlimited 2. I really did. It lets you live the life of a pro
racer on the Mediterranean island of Ibiza. It combines traditional racing with an
open-world, always-online (except when it's not) multiplayer setup that makes it easy
to interact with others. You can even buy property on the island, decorate said
property, and show off your exotic car collection to your friends. Doesn't it all sound
fantastic? The ideas that went into Test Drive Unlimited 2 are appealing in every way,
but the execution is completely off. This open-world driving experience is riddled with
problems and even the driving itself is far from perfect.

At the start of Test Drive, you're a down-on-your-luck valet who just got fired
for sleeping on the job. But for some reason, the rich gal who got you fired
decides to hire you as a temporary chauffer. Her wager: if you get her to a
studio taping she has to attend, you can enter Solar Crown -- a luxurious
racing competition that takes place across Ibiza.

Spoilers: you enter the competition and join the ranks of the Solar Crown pro
racers. Go you!
HOMEFRONT

The year is 2027. The world has suffered a decade-long energy crisis, and economies
have crumbled. Reduced to a mere shadow of the super power it once was, the
United States became the target of a North Korean takeover. American malls,
suburbs and city streets are now battlegrounds as the civilian resistance fights for
freedom. Featuring a compelling single player story crafted by John Milius
(Apocalypse Now, Red Dawn), Homefront immerses gamers in an interactive and
cinematic FPS experience where they will assume an infantry role or take command
of a wide variety of aerial and ground vehicles. In addition to the single-player
experience, Homefront will deliver a robust multiplayer experience. In a land stripped
of freedom, the brave will fight for their home.
Genre: First-Person Shooter
Publisher: THQ
Developer: Kaos Studios
Online Play: 32 Versus
Release Date: March 15, 2011
MSRP: $49.99
Also on: X360, PS3
M for Mature: Blood, Strong Language, Violence

Specifications
Minimum Requirements
• OS: Windows XP, Windows Vista or Windows 7
• CPU: Intel Pentium Core 2 Duo 2.4 GHz or AMD Athlon X2 2.8GHz RAM: 2 GB
• Video: Shader Model 3.0 graphics card with 256MB of memory, NVIDIA
GeForce 7900GS or ATI Radeon 1900XT
• HDD: 10GB of free hard drive space
Recommended Requirements
• OS: Windows Vista or Windows 7
• CPU: Intel or AMD Quad Core 2 GHz+ CPU RAM: 2 GB
• Video: NVIDIA GeForce 260 or ATI Radeon 4850
• HDD: 10 GB of free hard drive space
• NVIDIA 3D VISION SPECS: 3D Compatible NVIDIA GeForce 480/570 Series GPU,
• NVIDIA 3D Vision Kit, 3D Vision-Ready Display, Intel Core i7 processor

Features

• Discover a terrifyingly plausible near-future world -- the familiar has become


alien in this nightmare vision of Occupied USA.

• Fight for a cause -- join a cast of memorable characters as your resistance cell
wages a guerrilla war against overwhelming military odds in the name of Freedom.

• Witness the human cost of war -- a gripping story from the pen of John Milius
is told through immersive, interactive 1st person cut scene.

• Experience explosive FPS gameplay -- battle through a dynamic mix of


infantry and vehicle combat in a gripping single player campaign boasting intense,
memorable set pieces.

• Take the battle online -- experience large scale multiplayer action like never
before in epic infantry and vehicle warfare.
First-person shooters are quickly becoming the reality show of video games. No, Jeff
Probst isn't going to weasel his way into Call of Duty, but first-person shooters, like
reality shows on television, are everywhere. Both are saturated categories full of a lot
of uninspired, derivative entries. So when there's a new offering in an overused
genre, it has to be special to get noticed.

Thankfully for Kaos Studios, Homefront does indeed do something special. It's not
in the way the game plays but rather in its plot and setting. Homefront tells the tale
of a United States that's barely recognizable today. Victimized by a hard-hitting
series of events that have collapsed America's economy and prestige, the U.S. is as
vulnerable as it's ever been. An unlikely foil rises in the power vacuum left by the
U.S. -- a unified Korea -- and by the year 2027, Korea has launched an all-out attack
on the American mainland.
This presentation is easily the strongest thing Homefront has going for it. And
considering I'm a huge fan of alternate history and future history (as well as movies
like Red Dawn penned by John Milius, the game's writer), the plot and themes
certainly resonated with me. I liked the story that's told and how focused it is. I
enjoyed the characters, and I especially enjoyed how everything melded together to
create a compelling environment for a shooter.
FINAL FANTASY XI

Squaresoft's legendary Final Fantasy series embarks on an entirely new adventure


where players from around the world will be able to join forces for an online RPG
quest. Players from around the world control the fate of the world of Vana'diel as
they volunteer for missions to defend its nations and people. Customizable
characters allow players to tailor physical attributes and skills to suit individual
tastes. Adventures span over 100 different areas such as mountains, deserts, oceans,
castles and dungeons. Environments take on a life of their own as time and weather
constantly change. Fight, explore, email and chat with other people from around the
world. Though released separately in Japan, the US FFXI includes the expansion pack
Rise of the Zilart.
Genre: Persistent Online RPG
Publisher: Square Enix
Developer: Square Enix
Expansions: Final Fantasy XI: Vision of Abyssea, Final Fantasy XI: Heroes of
Abyssea Final Fantasy XI: Scars of Abyssea, Final Fantasy XI: Rise of the Zilart, Final
Fantasy XI: Chains of Promathia, Final Fantasy XI: Treasures of Aht Urhgan, Final
Fantasy XI: Wings of the Goddess,
Release Date: October 28, 2003
MSRP: $29.99
Also on: PS2, X360
T for Teen: Animated Blood, Violence
Specification
Minimum Requirements

• Wind 98/2000/Me/XP

• 800MHz Processor

• 128MB RAM

• 32MB Video Card

• 6GB HDD Space


Release Medium
• 2 DVDs
Support functions
• Memory Card

Features
• Create a customized character from a host of physical attributes and jobs

• Experience missions by yourself or join up with other party members to form


alliances

• Explore the incredibly vast environments that make up Vana'diel

• Connect and communicate whether playing on a PlayStation2 computer


entertainment system or a PC

• Aside from PlayOnline Viewer, players can use PlayOnline Chat and PlayOnline
Mail

• Includes the expansion pack Rise of the Zilart

Final Fantasy XI's Job system allows for a considerable amount of freedom. Each race
can pursue any profession, and you can switch classes at any time, and after
reaching level 18, a secondary class can be added to your avatar's primary one,
which allows for an even greater degree of character diversification. For example a
Red Mage might pick Black Mage for enhanced spell abilities, or perhaps Warrior to
boost melee power. Such secondary Jobs can never be more than half the level of
first, so a level 20 character can reach 10 in its lesser profession. At level 30, you can
unlock advanced classes such as Dragoon, Paladin, Samurai and others through
elaborate quests. Experience and player feedback indicate most class combinations
are reasonably viable, but a little research may be worthwhile to find out what
professions will complement your primary Job.
BATTLE: LOS ANGELES

Battle: Los Angeles gives players the opportunity to relive the thrill of the movie as
they fight alongside characters from e film to defend the city of Los Angeles from
attacks from unknown forces in fast and frantic first-person shooter game play.
Players assume the role of Corporal Lee Imlay, a Marine fighting against a worldwide
alien invasion that has the city of Los Angeles as the major battleground and focal
point for the game. Battle unique and varied enemies, using an arsenal of weapons
throughout the game like an assault rifle, sniper rifle, rocket launcher, flag grenades,
and a turret gun. Navigate the streets of Los Angeles avoiding fierce and relentless
attacks. Aside from high-caliber fire fighting combat, destructible environments have
been included using the Havok Destruction Module, which will allow players to
destroy scaffolding structures, vehicles and overpasses to eliminate enemy forces.
With unlock able content, trophy support, and 5.1 surround sound, Battle: Los
Angeles will pull players deep into the heart of the battle to save mankind.
Genre: First-Person Shooter
Publisher: Konami
Developer: Saber Interactive
Release Date: April 2011
MSRP: $9.99
Exclusively on: PC
T for Teen: Blood, Language, Violence
It's painfully obvious that Battle: Los Angeles the game lacked even a tiny
percentage of the budget awarded to its film counterpart for production values and
polish. Still, Saber Interactive attempted to recreate some of the big set pieces the
movie offers, and made it into a short, downloadable first-person shooter affair. If this
game had been handled the traditional movie-tie-in way, as a retail-priced six- to
seven-hour adventure, I'm not sure it would have worked. I managed to have a good
time with Battle: L.A., but not because it's a good game.

Everything about Battle: Los Angeles is either average or awful, but that's part of its
charm. The cut scenes, which are essentially still comic panels with word bubbles,
are unintentionally humorous. Though most scenes aren't animated, when they are
its so poorly implemented that I actually burst out laughing several times. The voice
acting is atrocious, too, but I looked at it as another opportunity to laugh.
Reference

http://pc.ign.com/objects/018/018322.html
http://pc.ign.com/articles/115/1150587p1.html
http://pc.ign.com/objects/143/14353143.html
http://pc.ign.com/objects/102/102209.html
http://pc.ign.com/objects/017/017388.html
http://en.wikipedia.org/wiki/Test_Drive_Unlimited_2

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