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2-Column Triple Mini Wristband
Play# Play Play# Play
1. 11.
2. 12.
3. 13.
4. 14.
5. 15.
6. 16.
7. 17.
8. 18.
9. 19.
10. 20.
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1-Column 5" Wristband
Play # Play
1.
2.
3.
4.
5.
6.
7.
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2-Column Triple Mini Wristband
Play# Play Play# Play
1. Even Slot Right 11.
2. Queen Pro Right 12.
3. Pro Right - red rover 13.
4. 14.
5. 15.
6. 16.
7. 17.
8. 18.
9. 19.
10. 20.
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1-Column 5" Wristband
Play # Play
1.
2.
3.
4.
5.
6.
7.
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CONCEPT PASSING GAME TEMPLATE
RHYTHM -
READ -
RUSH -
RHYTHM
RHYTHM
READ
READ
RUSH
RUSH
3 2
4 1
90 Pass Pro w/ Cut Blocks
X 6 yard Hitch
HITCH
(Rhythm)
Z Full speed off ball to 10 yards, stutter step and speed arms up at 10 yards, then take off full
STUTTER speed - do not stop, do not slow down - GO!
(Rhythm)
F Drive 3 vertical steps then break on drag; Landmark is hole at opposite hash 12-14 yards
DRAG downfield; If ZONE then stop in hole; If MAN then continue route
(Read)
Y Arc off line at snap to landmark of 4-5 yds downfield by the time you reach the
FLAT Stutter route track.
(Rush)
Pass protection to Swoosh-side EMLOS
T
Under center - 3 step drop, hinge and throw to Hitch; if covered, then pump, reverse roll to
Swoosh playside and RHYTHM / READ / RUSH / RELEASE
QB
Shotgun - receive snap, hinge and throw to Hitch; if covered then apply same rules
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