Documente Academic
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Reference sheet
POWERS (Spend 12d) POWER COMPLICATIONS
Academia Aircraft Animal Handling Art & Craft Athleticism Fighting Intrusion Investigation Medical Occultism Performance Presence Shooting Streetwise Survival Technology Vehicles
APTITUDE BENCHMARKS 1d = Untrained 2d = Trained 3d = Well-Trained 4d = Best in World 5d = Best in History
Astral Projection Armour Burrowing Density Control Duplicate Self Elemental Form Elemental Control Energy Form Energy Control Flight Form Change Healing Illusion Powers Insubstantiality Invisibility Invulnerability Life Support Mental Blast Mental Shield Mimic Power Mimic Substance Mind Control Power Drain Power Steal Paralysis Plant Powers Regeneration Shape Change Size Change Stretching Summoning Super Brain Super Leap Super Science Super Speed Super Strength Super Senses Super Weaponry Telekinesis Teleportation Vampiric Powers Wall Crawling Water Powers Weather Control Webs Wizardry
Circumstance Concentration Needed Delayed Use Debilitating Device Limited Use Side Effect Touch Attack Uncontrollable Balanced Complications
POWER BOOSTS
Allies Attractive Charismatic Companion Dumb Luck Hideout I Brought This Along Instant Change Is That Your Best Shot? Longevity Tolerance Unliving Wealthy
DISADS
1D 2D 3D 4D
5D 6D 7D
8D
128
Addiction Blind Deaf Dependant Disreputable Enemy Mute Normal Old Age / Infirmity Outsider Phobia Poor Public ID Rage Secret Ugly or Strange Looking Vulnerability Weakness
9D 10D
256 502
Big motorcycle, large horse Small car, Rhinoceros Large car or van, elephant Armoured car or Humvee, Lear jet, Stegosaurus Bus or light truck, triceratops Truck, brontosaurus Large truck, main battle tank, diplodocus Small passenger jet, blue whale, argentinosaurus Medium passenger jet Large passenger jet
Straightforward 03 Moderate 06 Hard 09 Very Hard 12 -----------THE EXCEPTIONAL LINE--------Daunting 15 Improbable 18 -----------THE SUPER LINE-----------------Incredible 24 Unbelievable 30 Mind Blowing 36 Near Impossible 42
SUCCESS LEVELS
Succeed by up to x2 = 1 damage Succeed by up to x3 = 2 damage Succeed by up to x4 = 3 damage Succeed by up to x5 = 4 damage Succeed by up to x6 = 5 damage (etc.)