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This procedure involves editing a game file; create a backup copy of the file before proceeding.

Use a text editor to edit the "config.ini" file in the game directory. Change the "DebugPanel = 0" line to "DebugPanel = 1". Start a new game, and press ~ to display a debug panel on the right side. For example, select the "Reveal All" option to view the full map.

Open your config.ini and change EnableTuner to 1.

Specialized Barbarian Units

City-States : allow you to select which cities will be in game - Pre-Selection : specific list for the map selected - Only TSL : use only CS that have a TSL (40 available for giant earth, 23 for huge and 12 for standard) - Random and TSL : this option will use TSL for the CS that the script can place, and use random selection for the others or those which were too close of another civ - Totally random : All City States get random placement - American Nations : the pre-selection, and native american nation in the new world City-States separation : minimum distance between CS and other civs. This will not be used when using the Totally random option, and will replace randomly a CS with TSL that is placed under the minimum distance when using the Random and TSL option. When you use it with the three other options, the script may not be able to place as much CS as selected in the top slider. Bosphorus Strait is a sea : place a sea tile between the Black Sea and the Aegean Sea. If not checked, a river will represent the Bosphorus and Dardanelles straits. Remove United States from game : if you want to use a random selection of civs and be sure that the USA won't be present in the new world 2000BC, then this option is for you. If you choose to play at the USA, this option will have no effect. It will remove the US units at the start of the game, so if you select 10 random computer civs and USA was one of them, you'll get only 9 civs in game...

Carthaginian

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