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GIANTS Engine Runtime (build date: Oct 7 2010) (C) 2003-2010, GIANTS Software GmbH (www.giants-software.

com), All Rights Reserv ed. Application: FarmingSimulator2011Demo Main System Core(s): 4 @ 2.5 GHZ OS: Windows NT 6.1 32-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 4300 Series Version: 2.1.8787 GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported OpenGL initialization successful Hardware Profile Level: Low View Distance Coeff: 0.75 Shadow Quality: 0 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 0.75 Farming Simulator 2011 Version: 1.0 RC1 Language: en Game vehicle types loaded Mod directory: C:/Users/Alejandro/Documents/My Games/FarmingSimulator2011Demo/mo ds data/sky/sky_lightClouds.i3d (0.00mb in 22.51 ms) data/maps/map01.i3d (38.35mb in 13865.08 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 32.21 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.44 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.40 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.38 ms) data/maps/map01/paths/trafficPaths.i3d (0.04mb in 9.26 ms) data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 10.35 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 76.66 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 38.22 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 53.15 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 49.02 ms)

dataS2/character/pedestrians/casual03.i3d (0.33mb in 38.87 ms) data/maps/missions/CattleMeadow.i3d (0.64mb in 119.58 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 1112.05 ms) data/vehicles/steerable/krone/kroneBigX1000.i3d (5.31mb in 754.31 data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (1.37mb in data/vehicles/trailers/mediumTipper.i3d (0.75mb in 101.04 ms) data/character/farmer/farmer_player.i3d (2.40mb in 150.17 ms) data/vehicles/cars/car7.i3d (0.47mb in 97.05 ms) data/vehicles/cars/car3.i3d (0.39mb in 64.32 ms) data/vehicles/cars/car2.i3d (0.41mb in 59.51 ms) data/vehicles/cars/car9.i3d (0.43mb in 68.12 ms) data/vehicles/cars/car5.i3d (0.37mb in 57.12 ms) data/vehicles/cars/car4.i3d (0.33mb in 50.03 ms) data/sky/sky_lightClouds.i3d (0.00mb in 1.68 ms) data/maps/map01.i3d (38.35mb in 9338.00 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb data/maps/map01/paths/trafficPaths.i3d (0.04mb in 3.07 ms) data/maps/map01/paths/pedestrianPaths.i3d (0.01mb in 0.90 ms) dataS2/character/pedestrians/casual07.i3d (0.33mb in 48.14 ms) data/maps/missions/CattleMeadow.i3d (0.64mb in 37.10 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 918.78 ms) data/character/farmer/farmer_player.i3d (2.40mb in 141.74 ms) data/vehicles/cars/car6.i3d (0.38mb in 57.31 ms)

ms) 80.00 ms)

in in in in

0.43 0.38 0.41 0.34

ms) ms) ms) ms)

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