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User Experience Design for iPad Applications

June 8, 2012

2012 Impetus Technologies

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Welcome

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The Problem
Why should you support the iPad How do you support the iPad? Its going to cost more to develop for
the iPad; is it worth it?

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Whats Different
Screen size Additional UI elements Users expectations Revenue
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Screen Sizes
Legacy Retina

iPhone

320 480

640 960

iPad

1024 x 768

2048 1536

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Additional UI Elements
Popovers Split views

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7 Users Expectations

Users expect a richer user experience Users expect higher fidelity artwork

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Revenue

iPad apps tend to sell at a higher price

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Options
Rely on the compatibility mode Create a universal app Create a version of your app for the
iPad

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10 Compatibility Mode
iPhone apps run in a compatibility mode No additional development effort This might be a reasonable choice
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Universal App
Simply scaling works but often does not
yield the best results

You should take advantage of available


space

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Universal App
For the iPhone, if you depend on the
standard UI elements, you can create a pretty good looking app

For the iPad, its much harder


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apps

iPad App
iPad apps arent oversized iPhone However, the development effort may
not be significantly more

Avoid making users feel that theyre


choosing between two different apps
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How are costs affected?


Consider Design effort QA effort Engineering effort
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Poll
What is the most difficult challenge you
face in developing for the iPad?

Design Engineering staffing QA testing Cost


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And now we get technical

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Designing your App

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Keep Focused
Give people innovative ways perform a
clearly defined task

Avoid adding features that are not


directly related to the main task

Dont bring back the functionality you


removed from your iPhone app
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20 Guidelines that Work


Make it work seamlessly in either mode Minimize full frame swipes Reduce navigation to a sidebar or a
popover

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21 Guidelines that Dont

Make apps look like physical objects

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Skeuomorphic Design
Hard to say Hard to do Hard to measure results
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No Tab Bars
The iPad tends to be used in a more
relaxed mode

Tab bar buttons can be hard to reach!

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Flipboard: Your Social News Magazine


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USA TODAY for iPad

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32 Scrolling or Paging?
Scrolling is easier than swiping from
page to page

Paging is better than scrolling No clear answer for all apps


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33 Use Gestures Wisely


Remember that one hand is usually
holding the device

Introduce non-standard gestures


through first-time tutorials

Be aware of iOS-level gestures,


including the four-finger swipe up, fivefinger swipe left or right, and five-finger pinch
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Be Thoughtful

You dont have to use the split view

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iA Writer

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Be Creative
Flipboard Paper Pennant
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Paper by FiftyThree

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Topps Pennant

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44 Collecting Thoughts
Minimize input, maximize output Dont waste screen real estate and
user attention on secondary functions

If it works on the iPad, with a few


tweaks it will work on a laptop
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A few other things

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Artwork
Adapt art to the screen size Scaling up an iPhone app to fill the iPad
screen is not recommended

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Default.png
For iPhone and iPod touch launch
images, include the status bar region

For iPad launch images, do not include


the status bar region

Most iPad applications should supply a


launch image for each orientation
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Icons
You are supporting Retina displays,
arent you?

The good news is youve already


created several of the icons youll need

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Application icon

iPhone and iPod touch

High-resolution iPhone and iPod touch

iPad

High-resolution iPad

57 x 57

114 x 114

72 x 72

144 x 144

App icon for the App Store

512 x 512

1024 x 1024

512 x 512

1024 x 1024

Launch image

320 x 480

640 x 960

768 x 1004 (portrait) 1024 x 748 (landscape) 50 x 50 (Search results) 29 x 29 (Settings)

1536 x 2008 (portrait) 2048 x 1496 (landscape) 100 x 100 (Search results) 58 x 58 (Settings)

Small icon for Search results and 29 x 29 Settings

58 x 58

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Application icon

iPhone and iPod touch

High-resolution iPhone and iPod touch

iPad

High-resolution iPad

57 x 57

114 x 114

72 x 72

144 x 144

App icon for the App Store

512 x 512

1024 x 1024

512 x 512

1024 x 1024

Launch image

320 x 480

640 x 960

768 x 1004 (portrait) 1024 x 748 (landscape) 50 x 50 (Search results) 29 x 29 (Settings)

1536 x 2008 (portrait) 2048 x 1496 (landscape) 100 x 100 (Search results) 58 x 58 (Settings)

Small icon for Search results and 29 x 29 Settings

58 x 58

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Payload Size
Apps can be as large as 2GB, but be
aware of download times

Make efforts to minimize file size There is a 50MB limit for Over the Air
downloads
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Developing a Universal App


Consider defining separate view
controller classes for iPhone and iPad devices

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Case Study: Mail

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Case Study
Mail on the iPhone is on the go Mail on the iPad encourages more indepth use

Users coming from the iPhone can


navigate easily
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Case Study
To enhance the mobile email
experience, Mail on iPad evolves the iPhone Mail UI in a number of important ways

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Case Study
People can use the app in any of the
four orientations

Most of the screen is reserved for the


current message

A flatter hierarchy Drastically reduced full-screen


transitions
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Case Study

And a small amount of skeuomorphism

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Case Study: iBooks

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X .5

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X .5

Case Study: Google Translate

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X .5

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X .5

Summary

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bigger

Summary
Dont just make your iPhone app

Do leverage your investment in iPhone


development

Do create a richer customer experience Do create greater customer


engagement
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About Impetus

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Strategic partners for software product
engineering and R&D

Thought leaders in cutting-edge


technologies

Mature processes and practices that


are methodical, yet flexible

Diverse domain expertise


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Q&A

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Follow us on Twitter @impetustech


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Referenced Apps

Flipboard: Your Social News Magazine, By Flipboard Inc.


Google Translate, By Google, Inc. iA Writer, By Information Architects, Inc.Paper by FiftyThree, By FiftyThree, Inc.

Topps Pennant, By The Topps Company, Inc.


USA TODAY for iPad, By USA TODAY

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Legal

2012 Impetus Technologies. All rights reserved. You are prohibited from making a copy or modification of, or from redistributing, rebroadcasting, or re-encoding of this content without the prior written consent of Impetus Technologies. This presentation includes images from other products and services. These images are used for illustrative purposes only. There is no explicit or implied endorsement or sponsorship of these products by Impetus. All copyrights and trademarks are property of their respective owners. Apple and the Apple logo, are trademarks of Apple Inc., registered in the U.S. and other countries. IOS is a trademark or registered trademark of Cisco in the U.S. and other countries.

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