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Well the quest starts right after finishing the Naskhel mines.

Go to Beregost temple and inside Pelltar will wait.He ask to investigate the town of Restenford. He teleports the party there. You must ask around in the town to know more about the troubles.the best start at west Sir BillyBob's farm. An intersting thing if you didnt know in Pelltars tower on the top leveli n a trapped desk you can find Pelltars spellbook (with nice spells) and on some shelf a tome that gives +1 Int permanently. There you get 2 quest: to find Martin in Reddy forest from Alvax-he also mention that undead strirring in Bonehill- and kill bandits in Bald hill from Sir BillyBob. Do this quest first. The bandirt leader has a very nice hill giant strenght belt (STR set to 19)- it will make the other fights easier.in the cave you can find the remain of the caravans.Report back to SBB. In the town area you get a rat killing quest from the baitseller. Just go south and kill all the rats int he burnt out barracks cellar. The temple area in a house find Yalta he give the quest the gnoll raiders of Tri-top. Go there before search Martin-for me talking to Martin before clearing Tri-top gave me no invalid links of reply. Be sure check the gnoll corpses because some carries high level mage spell (lvl 6-7-8) it may depends the party level. Int he cave you find the leader of the gang an ogre mage . Kill it to complete the quest. Next search the Reddy forest northeast section you meet with Martin , he asked you to deliver a message to Alvax agree. Go back to SBBs farm dont forget to stop by Yalta to report for 1000xp-Alvax send you backan other message. Back to Reddy forest and talk to Martin again this time he gives you a cloack of elvenkind and 6000xp. In this area you can meet int nortwest Tolvar the unconfident mage , just send him to Pellvar he should be fine for 2000xp.And somewhere southwest Luncinda, she needs some healing and direction to Garrotten. You can help her (xp 1000) or not. Bonehill: ont he 2nd level of keep you meet Telvar a mage,who search a horn. Exploring the keep you can find the mage spellbook in a trapped stove.you can get to the basement from the 2nd level. You will fight a few skeletons and a wraith here. Forom the prison block you can go further down. There is 2 interesing here a statue int he west and a beholder int he east. Talk to the statue 2 times after killing the wraith to get a helm. It has a nice ability to cast true seeing it will be needed. The beholder guard a chest containing a magic sword and a tome that gives +1 int. The horn is outside the keep in a locked chest in some fortifed camp near the ballistas. Some you can find out that Zahrdal is a spy, but I only happened upon this by using the hand of glory on his locked drawer. If someone knows how to get it proprly send a PM. Return to Restenford and report to Pelltar . when he try to mteleport the party back a guard come in accusing the team stealing a black opal afetr he did not find it another guard appear saying a new bandit gang

attacking the town.Pelltar suggest to talk to welcar about the robbery. Welcar can be find strolling up and down by the warehouses. he mention there is a sewersystem beneath the town. There's 2 entrnaces the 1st one is a house near the barracks-must click on the window to get in- or from the cemetery north from the temple. In the sewers behind a hidden door you find most of the stolen goods, check the pile of bones for the map of Restenford. Show it to Welcar 1st then Pelltar. He let you read his books in one give some clue about Reynald's execution and the hanging tree. Then you must talk to the innkeper at the West wind inn. He tells somebody stole from him some gem and gold (to promise to get it back and after killing sirius and report gives you some xp and -250 gold)and some strange thing the lighthouse keeper didn't appear as usual. he direct to smyth the shopkeeper next door. Smyth confirms that the gnome acted strangely :had him delivered the usual package and paid in a letter. Check the lighthouse afterwards. There you find Sirius and the black opal. also find a curious artifact the Glorius hand- it description give another clue. Once you have found out about the glorious hand, talk to the guards outside the gates of the temple area.this is the triciest part of the mod: search around the hanging tree , because the guards are there but somewhat covered. They'll tell you about ravella being on guard duty when the thief was hanged and that she'll be back tomorrow. When she gets on duty, talk to her and she'll foolishly abandon her post to show you where the thief is buried (like she can afford to be slacking off after what happened last time she didn't pay attention). you find that the corpse was changed to Bormac's body.Go talk to Pelltar, problem solved. Go to the thief den near a bridge some bandit stop you and try to kill you. be sure have some spell aganist invisbility( detect/dispel invisibilty, true seeing-the helm from Bonehill give 3 uses)or the fight will be painfull. then pick up the letter and report back to Pelltar who teleports the party back to the Sword Coast. That is for 1st part of Bonehill. The detailed 2nd part walkthrough will be ready on thursday.

Talked to mayor Cleared lake lizards cave (killed Lizard king) Went to Garotten (not castle) Talked to the 3 suspects' apprentices to get the journal entries talked martin the local druid Went to castle drink potionof invisibility and went upstairs Took Arnesse's documents Went downstairs summoned by some guard accusin killing the mayor talk to her and kill everyone hostile Went to restenford

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