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DRINKING GAMES (OF DEATH)

Ring of Fire Two Three Four Five Six Seven Eight Nine Ten Jack Queen King Ace Joker Explanations
Categories an addition: clap twice before speaking. Failure to clap = drink Beer bitch guy who draws five fetches drinks until someone else draws a five Game of seven count; 7n = FUCK ME! If you miss-count or fail to call, drink Question Master card-holder ask questions that must be answered with a question or not at all; failure to do so = drink. Continue till next card pickup Rule Master make up a rule, bitch Wild card house rule Shuffle everybody change places last person/pair to sit down drinks Rotate change direction of play Floor last person to touch the floor drinks; card holder decides which body part Bruce lee game played clockwise. Karate chop = continue clockwise. Block = reverse. Bow = skip. Failure to act = drink. Physical contact not advised. Gecko last one to plaster themselves to the wall has to drink

You Me Whores Beer Bitch Dicks Game of Sevens Mate Bust a Rhyme Categories Never Have I ever Question Master Rule Master Waterfall Wild Card

Shuffle Rotate Floor Guys Chicks Bruce Lee Snake eyes Gecko Go on then! GENTLEMEN Drag Queen Race! Choker

Most-likely-to Up-or-down Moose Olympics! Nicknames

Whine Chinese Fire Drill

GDMrP

Go on then! initiate by pointing to someone, shouting Go on then!. If he does not say anything, he must drink/take off item of clothing. He can point to someone else shouting Go on then! Pointing at same person = drink/take off item of clothing. The sucker who is pointed at last MUST drink/take off item of clothing GENTLEMEN! Everyone toasts to the gentlemen. Failure to do so = down your drink Drag Queen Person called must attempt to put on as many items of clothing as possible, either lying around the room or provided to him by game players. Failure to comply = down your drink. He may only remove all items of clothing when someone else gets the queen, at which point he is free to donate all worn clothing to the new sucker. Race! cardholder picks someone. Both down their drinks. Loser forfeit = take a shot. Shouldnt be hard after that, right? Choker Chug! Chug! Chug! Chug! Chug! Most-likely-to person makes a statement. Everyone points at who they think is most likely to do said statement. Most points = drink. Play until someone else gets a two Up or down person makes an either-or statement. Thumbs up for one, thumbs up for the other. Minority has to drink. E.g. Up for superman, down for batman Moose respect the moose by making horns. Failure to do so = drink Olympics! card holder shouts out a sport and starts miming. Everyone else must follow. Last person to do so = down Nicknames replace all names with nicknames. IT MUST BE USED Whine going clockwise, everyone find something to bitch about. If the concensus is that the whine is not whiny enough, the person must down a drink. Chinese Fire Drill card holder must get up, run around the circle and sit back down. Knocking over anything or treading on cards = down drink. GDMrP Get Down Mr President

NERF GUN GAMES


Get Down Mr President someone assigned a nerf gun tries to shoot the president. If the president is hit the people on either side of the president must drink. Assassin drinks if the shot misses. Russian Roulette one round in the chamber. Barrel is spun before every shot. IF you are hit, down your drink. Gun goes clockwise. William Tell assign someone to have an apple/plastic cup on their head. Someone else takes aim with a nerf gun and tries to shoot it off. Missing = drink. Hitting your mate= down a shot. Scoring = swap with the target. If both succeed, shake hands and sit down. Failure to shake hands = both dri

Other drinking games


Penny Pick up penny. Bounce penny off table into a central cup. All steps must be spoken. Penny must remain on table. Scoring = pick someone and they must drink. Missing = drink a small quantity. Failure to speak steps = drink. All participants must ensure the safety of the penny should the penny not be caught as it is ejected from the table, all participants drink. Penny goes clockwise.

Red and Black


Simple: people, beer, deck o' cards. One player tries to predict the color of the card about to be turned over. If correct, s/he continues; if incorrect drink and then move on to the next guy. If correct three times in a row, the player can make a rule concerning a procedure for the game. For example "Can't say red" "Can't say black" "Tap head before drinking" Failure to follow rule = drink.

Up the River
Required materials: many people and at least two decks of cards. A good rule of thumb is one deck for six people, than an additional deck for every additional eight to ten people. Everyone sits in a circle, one player is the dealer as well as a participant. Each player is dealt four cards face up, to be kept in front of that player. The dealer then starts 'up the river' by turning over the first card, each player with the same card in front of him/her (suit doesn't matter), must take one drink. If the person has more than one of the same card, it is a drink for each card. The dealer then turns over the next card. Same thing, except this time it is two drinks. The next deal is three drinks, and the the last is four drinks. After the fourth card, the dealer returns 'down the river' by dealing the next card on top of the fourth card dealt. Players with matching cards now GIVE four drinks away in any combination; four to one player, or maybe one drink to four different players. Same situation of the player has more than one of the same card; the player gives drinks for each card

Asshole
The first hand is used to determine everyones rank during the following hands. Deal out all the cards. The person to the left of the dealer starts off. The object of the game is to get rid of all your cards. When starting you can lay down any card or cards with the same face value. The person following you must lay down a card of equal or greater value. They must also use the same amount of cards as you did. If you lay down two 9s then they would have to lay down two of something equal or greater. If the player lays down the same card as the previous player then the next player is skipped and must drink. Also if you cant play any of your cards than you must skip and drink. Cards are cleared if everyone skips or a two is played. Play continues like this until all the cards have been played. After the first hand is when the fun really begins. There is a ranking system which is as follows: President, Vice-President, Secretary, Asshole. Whoever goes out first becomes the new President for the next game, the second person becomes the Vice-President, etc For the following rounds, anyone who ranks higher then you can tell you to drink whenever they want to. Special Rules: The Asshole must always deal and clear the cards. Also the Asshole must give the two best cards in their hand to the President. The President gives the two worst cards in their hand to the Asshole. If the President remains President for three consecutive rounds they can create special rules, such as the word drink cannot be used. If these rules are broken then the offender must drink.

Snap
Everyone knows the basic rules Dealer does not play Last person to snap takes a drink Irish snap cycle the names of the cards two, three, fourking, ace, two, three as you place cards down. If your number matches the card, SNAP. - To add to this game, for each successive cycle add a quantity of alcohol to a cup. When someone loses a snap game on an ace down the cup. Snap on Jack loser takes two drinks Snap on Queen loser takes three drinks Snap on King loser takes four drinks

Snap on Ace Winner gets to make a new rule

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