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Strength: 4 (work rate, natural fitness, stamina, strength) Aerobic: 5 (acceleration, agility, balance, jumping, pace) Tactics: 5 (antecipation,

decisions, off the ball, positioning, teamwork) Ball Control: 5 (dribbling, first touch, heading, technique, flair) Defending: 3 (marking, tackling, concentration) Attacking: 3 (crossing, passing, creativity) Shooting: 3 (finishing, long shots, composure) GK - Shot Stopping: 4 (one on ones, reflexes, composure, concentration) GK - Handling: 4 (aerial ability, handling, kicking, throwing)

If a player had a rating above 8.0 it was "Pleased" If a player had a rating between 7.5 and 8.0 it was "Don't let your Performance Drop" Between 7.0 and 7.5 it was "You have Faith" Between 6.5 and 7.0 it was "Disappointing"

The important thing to understand is the match context. In each match I had a healthy halftime lead. If that context was different I would have needed a different approach.

Assistant Manager Tactical knowledge, judging player ability & potential, man management, motivating, mental, determination, professional personality Club Psychologist Man management, motivating, mental, on every training schedule (Ass man if possible) Club Tactician Tactical knowledge, judging player ability & potential (ass man if poss) Reserve Team Manager

Tactical ability is highly useful, Man Management and Motivating is a necessity. Mental. Younger staff member with determination

Youth Team Manager Working with youngsters. Man Management can be useful for forming early relationships. Anything less than perfect Motivation is nigh on useless so ignore it. Tactical ability is an

absolute must.

First Team Coach Motivating, mental, man management Youth Team Coach As above but with maximum Working With Youngsters, if possible. Reduce workloads, improve morale.

Category Coaches Welcome to hell. Maximum possible single category star rating, maximum possible determination and level of discipline. Man Management and Motivating a bonus.

Head Scout Quite simply the best, most reliable scout you can get. Spare no expense in finding one guy with the best possible JPP, JPA, Determination, Reputation, Mental, and anything else you might think is even remotely connected to a good scout report. General Scout

These guys should have high Determination and Level of Discipline as that seems to signify the highest rate of CA gain for Scouts. Send them to wherever they are familiar, get them to scout regions you require general knowledge of. Use them as the workhorses of your scouting network and get them to do the donkey work.

Head Physio Determination, Level of Discipline, Physiotherapy. End of story.

General Physio. Man Management, Motivating, Physiotherapy.

Shorter pitches - obviously lack length, so certain types of passing, such as the long ball would be ineffective. If you imagine the goalkeeper or a defender hitting a long ball on a short pitch, its going to go deep into the heart of the defence and youre highly unlikely to benefit from it (long balls are only ever effective when youve got an incredible Target Man and enough players around him to capitalise on any lose balls). From a positional stance, you have to consider that a short pitch will also mean there is less space for midfielders to play in, so your midfield shape should be positioned in a manner which would space them out a little more (but not overly spaced so that the midfield is taken over by the opposition). Lastly, there is the defensive angle, which would indicate that you could play slightly higher up than normal, because there is less space for the defence to cover. Longer pitches - obviously provide you with more space to run into, but also more space for you to cover before you can reach the goal. Depending on your oppositions formation, there isnt really any set passing stipulations with regards to the pitch. As the exact opposite of the shorter pitch, the long ball will be more effective, but that hinges on how high the defence play and how fast your attacking players may be. From a defensive perspective, youll have to play deeper to cover yourself from fast players or long balls; You can play high up to pressure a team, but on a long pitch youre easily exploited with a long ball, if youre not cautious. Obviously, a long pitch gives you more space to position the team, youd be foolish not to try and exploit that. Wider pitches - again, offer more space except this time its across the width of the pitch. The same elements with regards to positioning apply utilise the flanks and make use of the extra space. If you cant play with wingers, be extremely cautious with your full-backs and recognise that youll be attacked in those areas more often than not. Narrower pitches - obviously provide the exact opposite issues as the wider pitches. Youre going to have less width and space to play a wing-game, and its going to be difficult to stretch a team out, so youll have to factor that in when you look at the tactics. The obvious plus to this pitch is that its also providing you with the defensive benefits the opposition have, such as less space for you to cover defensively. Something very important to highlight with this and the Match Preparation module is that you do not have

to radically change your formational shape for each pitch type. You can operate on a narrow or wide pitch by changing the teams width under Specific Instructions. You can, of course, alter the shape if you feel it would be best to stop an opponent dominating a game, but dont feel you should need to change the shape for each pitch type as you can see, there are little ways around doing that without disrupting your Match Preparation training. A lot of this is obvious stuff, but hardly anyone takes the time to actually look at the conditions in

This is my best scouting tip - a Wonderkid tip to find you a Wonderkid! Manually search the best teams in the World via the team filter. I tend to start scouting the more talented national teams, by simply clicking on their team and then scanning through their young and highly valued players or by checking out their U21 squads. I cant begin to tell you how many gems Ive found by doing this and its prefect for finding regenerated players later in the game.

ATTACK SHOUTS: PUSH HIGHER UP, PAS INTO SPACE, RETAIN POSS, STAY ON FEET, WORK BALL INTO BOX, HASSLE OPPONENTS

DEFENCE SHOUTS: HIT EARLY ROSSES, STAND OFF OPPOS, HIT THE FLANKS, DROP DEEPER, STAY ON FEET, PLAY NARROWER

http://fmtacticalnewspaper.fmcrowd.com/fm-grid-system-tactics/

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