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Rules The player which starts the game must add a card who has the same symbol,

or the same value as the discovered table card.<br /><br />After that, the next players can play cards with the same symbol aswell.<br /><br />If a player has more cards of the same symbol, they can sum them up (all of them or only a few) and play them at once.<br /><br />There is the chance that a player can't play any card or he doesn't want to play one; in this case he must pick one new card.<br /><br />

This card has a special ability, it can change at any time of the game the colour or the symbol of the card which is on the table. <br/> Preferable, this card should be used when a player hasnt a card which has the same symbol with the card that is on the table. <br/> Preferable, this card should be used when a player hasnt a card which has the same symbol with the card that is on the table. <br/> When you use this card, to the next player will be applied a penalty consisting of stoping his/her activity for a number of rounds equal with the number of ases which are on the table. The actions of ase cant be stoped as attack cards, but those can be counterattacked with at least an Ase; in that case, the next player should stop his/her activity for a number of rounds equal with the number of ases which are on the table.<br/> The attack cards have special abilities; those can be played, as normal cards, after a card which has the same symbol.<br/> When one of the players use one of the special attack cards(2.3), to the next player will be applied a sanction consisting of getting a number of x cards, (x is obtained by summing all the attack cards which are in function). <br/> You can stop the sanction by playing a card which has the similar abilities (attack card), or with the only defensive card (4) which will stop the sanction.<br/> You can stop the sanction by playing a card which has the similar abilities (attack card), or with the only defensive card (4) which will stop the sanction.<br/> The only defensive card in the game is 4(four), used to stop the action of a card which force a player to draw a number of cards or to stay a number of rows.<br/> This card can be thrown when there is on the table either an attack, which force you to draw a number of cards, or when we find on the table a card of the same symbol or the same card(4). You will see those cards during the game, after using the card 7.<br/> After this card, you must use a card which has the same symbol.<br/> It acts as a normal card, the only difference is that hasnt got a number.<br/> As attack cards, but after you use those cards:<br/>

-Red Joker: the sanction consist of drowing 10 cards.<br/> -Black Joker: the sanction consist of drowing 5 cards. <br/> Also, Red Joker can be drowned after a red card, and black joker after a black card as well.

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