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Left Right
Torso (8)
Type: Mass:
Black Knight BL6-KNT 75 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (10)
Torso (8)
Head (9)
4 6 0
Weapons Inventory:
Qty Type
Left Arm Right Arm (24) (24) Center Torso (29) Left Leg Right Leg (24) (24) Damage Transfer
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Diagram
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Small Laser Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator PPC PPC PPC Medium Laser Endo Steel Endo Steel Endo Steel Endo Steel
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Beagle Active Probe Beagle Active Probe
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Single Heat Sink Large Laser Large Laser Medium Laser Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Single Heat Sink Large Laser Large Laser Medium Laser Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
-1 Movement Points
Battle Value: 1,191 Weapon Value: 1,504 / 1,504 Cost, C-Bills: 7,136,938
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (2)
Type: Mass:
Mongoose MON-66 25 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (4)
Torso (2)
Head (9)
8 12 0
Weapons Inventory:
Qty Type
Right Leg
(12) Damage Transfer Diagram
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Small Laser Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Medium Laser Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Beagle Active Probe Beagle Active Probe Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Roll Again
-1 Movement Points
Battle Value: 633 Weapon Value: 391 / 391 Cost, C-Bills: 2,229,479
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (2)
Type: Mass:
Mercury MCY-99 20 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (4)
Torso (2)
Head (5)
Weapons Inventory:
Qty Type
Right Leg
(6) Damage Transfer Diagram
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Small Laser Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine MASC Small Laser
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
-1 Movement Points
Battle Value: 471 Weapon Value: 183 / 183 Cost, C-Bills: 1,796,440
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (10)
Type: Mass:
Lancelot LNC25-01 60 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (16)
Torso (10)
Head (7)
6 9 0
Weapons Inventory:
Qty Type
1 Medium Laser
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Large Laser Large Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Roll Again Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Large Laser Large Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Gyro Gyro Gyro Gyro XL Engine XL Engine XL Engine Medium Laser Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine PPC PPC PPC Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 1,185 Weapon Value: 1,606 / 1,606 Cost, C-Bills: 13,025,600
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (8)
Type: Mass:
Kintaro KTO-19 55 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (10)
Torso (8)
Head (9)
5 8 0
Weapons Inventory:
Qty Type
Left Arm Right Arm (18) (18) Center Torso (26) Right Leg Left Leg (23) (23)
Ammo Type:
LRM 5 SRM 6 Narc Missile Beacon
Rounds:
24 30 12
BV:
8 19 0
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator LRM 5 SRM 6 SRM 6 Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Ferro-Fibrous Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Medium Laser Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Narc Missile Beacon Narc Missile Beacon
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Ammo (LRM 5) 24 Ammo (SRM 6) 15 Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. SRM 6 SRM 6 Ammo (SRM 6) 15 Ammo (Narc Pods) 6 Ammo (Narc Pods) 6 Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
-1 Movement Points
Battle Value: 857 Weapon Value: 739 / 739 Cost, C-Bills: 4,851,706
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (12)
Type: Mass:
King Crab KGC-000 100 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (16)
Torso (12)
Total Armor Pts = 287 Right Left Torso Head Torso (21) (21) Left Arm Right Arm (34) (34) Center Right Left Torso Arm Arm (40) (17) (17) Center Torso Left Leg Right Leg (31) (35) (35) Left Right Leg Leg (21) (21) Damage
Head (9)
3 5 0
Weapons Inventory:
Qty Type
1 Autocannon/20 1 Autocannon/20 1 LRM 15 1 Large Laser RA LA LT RT
5 1/hit 6 8 8 -
Ammo Type:
Autocannon/20 LRM 15
Rounds:
10 8
BV:
40 17
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Transfer Diagram
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Autocannon/20 #2 Autocannon/20 #2 Autocannon/20 #2 Autocannon/20 #2 Autocannon/20 #2 Autocannon/20 #2 Autocannon/20 #2 Autocannon/20 #2
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Ferro-Fibrous Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Autocannon/20 Autocannon/20 Autocannon/20 Autocannon/20 Autocannon/20 Autocannon/20 Autocannon/20 Autocannon/20
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Single Heat Sink Ferro-Fibrous
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. LRM 15 LRM 15 LRM 15 Ammo (AC/20) 5 Ammo (LRM 15) 8 CASE Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Autocannon/20 (Cont) Autocannon/20 (Cont) Large Laser Large Laser Ammo (AC/20) 5 CASE
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Ferro-Fibrous
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Ferro-Fibrous
-1 Movement Points
Battle Value: 1,509 Weapon Value: 1,586 / 1,586 Cost, C-Bills: 10,122,000
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (2)
Type: Mass:
Hussar HSR-200-D 30 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (2)
Torso (2)
Head (3)
9 14 0
Weapons Inventory:
Qty Type
1 ER Large Laser
Right Leg
(2) Damage Transfer Diagram
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Ferro-Fibrous Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine ER Large Laser ER Large Laser
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 577 Weapon Value: 154 / 154 Cost, C-Bills: 2,790,840
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (4)
Type: Mass:
Hermes HER-1S 30 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (5)
Torso (4)
Head (7)
9 14 0
Weapons Inventory:
Qty Type
Right Leg
(10) Damage Transfer Diagram
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Flamer Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Roll Again Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Medium Laser Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 596 Weapon Value: 273 / 273 Cost, C-Bills: 2,701,270
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (8)
Type: Mass:
Guillotine GLT-3N 70 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (12)
Torso (8)
Head (9)
4 6 4
Weapons Inventory:
Qty Type
4 2/hit 3 3 3 5 5 5 -
2 Medium Laser
Ammo Type:
SRM 6
Rounds:
15
BV:
11
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Large Laser Large Laser Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Endo Steel Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Medium Laser Medium Laser Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine SRM 6 SRM 6
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Single Heat Sink Single Heat Sink Single Heat Sink Single Heat Sink Single Heat Sink Single Heat Sink Jump Jet Medium Laser Endo Steel Endo Steel Endo Steel
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Single Heat Sink Single Heat Sink Single Heat Sink Single Heat Sink Jump Jet Medium Laser Ammo (SRM 6) 15 CASE Endo Steel Endo Steel Endo Steel
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Jump Jet
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Jump Jet
-1 Movement Points
Battle Value: 1,296 Weapon Value: 1,596 / 1,596 Cost, C-Bills: 6,300,484
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (10)
Type: Mass:
Flashman FLS-8K 75 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (16)
Torso (10)
Left Arm Right Arm (24) (24) Center Torso (25) Right Leg Left Leg (27) (27) Damage Transfer
Head (9)
5 8 0
Weapons Inventory:
Qty Type
1 1 1 1 1 1 1 1 1 1
Large Laser Large Laser Large Laser Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Flamer Anti-Missile System Anti-Missile System
Ammo Type:
Rounds:
BV:
14
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Diagram
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Large Laser Large Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Flamer Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Large Laser Large Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Gyro Gyro Gyro Gyro XL Engine XL Engine XL Engine Large Laser Large Laser
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Medium Laser Medium Laser (R) Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Medium Laser Anti-Missile System Ammo (AMS) 12 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 1,409 Weapon Value: 2,062 / 2,062 Cost, C-Bills: 17,831,625
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (8)
Type: Mass:
Exterminator EXT-4D 65 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (8)
Torso (8)
Head (9)
6 9 6
Weapons Inventory:
Qty Type
Left Arm Right Arm (18) (18) Center Torso (21) Right Leg Left Leg (19) (19)
1 Anti-Missile System RT
1 1d6
Ammo Type:
LRM 10 Anti-Missile System
Rounds:
12 12
BV:
25 14
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Small Laser Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Gyro Gyro Gyro Gyro XL Engine XL Engine XL Engine Ammo (LRM 10) 12 Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Jump Jet Jump Jet Jump Jet LRM 10 LRM 10 Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Jump Jet Jump Jet Jump Jet Anti-Missile System Ammo (AMS) 12 Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 1,220 Weapon Value: 1,214 / 1,214 Cost, C-Bills: 15,852,622
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (11)
Type: Mass:
Crockett CRK-5003-1 85 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (19)
Torso (11)
Total Armor Pts = 263 Right Left Torso Head Torso (18) (18) Left Arm Right Arm (28) (28) Center Right Left Torso Arm Arm (35) (14) (14) Center Torso Left Leg Right Leg (27) (36) (36) Right Left Leg Leg (18) (18) Damage Transfer
Head (9)
3 5 3
Weapons Inventory:
Qty Type
1 Small Laser 1 Small Laser 1 SRM 6 1 SRM 6 1 ER Large Laser 1 ER Large Laser 1 LB 10-X AC LA RA LT RT LA RA LT
4 2/hit 4 2/hit 12 12 8 8 -
2 10 30 30
Ammo Type:
SRM 6 LB 10-X AC
Rounds:
BV:
19 78
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Diagram
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Double Heat Sink Double Heat Sink Double Heat Sink Small Laser ER Large Laser ER Large Laser Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Roll Again Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Double Heat Sink Double Heat Sink Double Heat Sink Small Laser ER Large Laser ER Large Laser Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Jump Jet Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Double Heat Sink Double Heat Sink Double Heat Sink SRM 6 SRM 6 LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC Ammo (LB 10-X) 10
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink SRM 6 SRM 6 Ammo (SRM 6) 15 Ammo (SRM 6) 15 Ammo (LB 10-X) 10 Ammo (LB 10-X) 10
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Roll Again
-1 Movement Points
Battle Value: 1,619 Weapon Value: 2,243 / 2,243 Cost, C-Bills: 8,388,825
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (6)
Type: Mass:
Crab CRB-27 50 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (8)
Torso (6)
Left Arm Right Arm (16) (16) Center Torso (20) Left Leg Right Leg (24) (24) Damage Transfer
Head (9)
5 8 0
Weapons Inventory:
Qty Type
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Diagram
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Large Laser Large Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Small Laser Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Large Laser Large Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Medium Laser Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
-1 Movement Points
Battle Value: 965 Weapon Value: 860 / 860 Cost, C-Bills: 4,050,874
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (6)
Type: Mass:
Champion CHP-1N 60 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (8)
Torso (6)
Head (9)
5 8 0
Weapons Inventory:
Qty Type
1 SRM 6 w/ Artemis IV LT
LT CT RT
2 10
Right Leg
(15) Damage Transfer Diagram
Ammo Type:
SRM 6 LB 10-X AC
Rounds:
15 20
BV:
10 52
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Ferro-Fibrous Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Small Laser Small Laser
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. SRM 6 SRM 6 Artemis IV FCS Medium Laser Medium Laser Ammo (SRM 6) 15 Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC Ammo (LB 10-X) 10 Ammo (LB 10-X) 10 Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
-1 Movement Points
Battle Value: 942 Weapon Value: 876 / 841 Cost, C-Bills: 5,741,600
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (10)
Type: Mass:
Bombardier BMB-12D 65 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (15)
Torso (10)
Left Arm Right Arm (20) (20) Center Torso (24) Left Leg Right Leg (26) (26)
Head (9)
5 8 0
Weapons Inventory:
Qty Type
1 Anti-Missile System CT
Ammo Type:
LRM 20 SRM 4 Anti-Missile System
Rounds:
12 25 12
BV:
63 7 14
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Roll Again Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator SRM 4 Ammo (SRM 4) 25 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine Gyro Gyro Gyro Gyro XL Engine XL Engine XL Engine Anti-Missile System Ammo (AMS) 12
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine LRM 20 LRM 20 LRM 20 LRM 20 LRM 20 Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. XL Engine XL Engine XL Engine LRM 20 LRM 20 LRM 20 LRM 20 LRM 20 Ammo (LRM 20) 6 Ammo (LRM 20) 6 CASE Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 1,277 Weapon Value: 1,371 / 1,371 Cost, C-Bills: 13,907,409
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (6)
Type: Mass:
Wyvern WVE-5N 45 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (7)
Torso (6)
Left Arm Right Arm (14) (14) Center Torso (20) Left Leg Right Leg (22) (22) Damage
Head (9)
4 6 4
Weapons Inventory:
Qty Type
4 2/hit -
Ammo Type:
LRM 10 SRM 6
Rounds:
12 15
BV:
18 11
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Transfer Diagram
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Single Heat Sink Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Large Laser Large Laser Small Laser Small Laser Endo Steel Endo Steel Endo Steel Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine LRM 10 LRM 10
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Single Heat Sink Jump Jet Ammo (LRM 10) 12 CASE Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Single Heat Sink Jump Jet SRM 6 SRM 6 Ammo (SRM 6) 15 CASE Endo Steel Endo Steel Endo Steel Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Endo Steel
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Endo Steel
-1 Movement Points
Battle Value: 883 Weapon Value: 600 / 600 Cost, C-Bills: 3,475,215
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (9)
Type: Mass:
Thug THG-11E 80 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (16)
Torso (9)
Left Arm Right Arm (26) (26) Center Torso (34) Left Leg Right Leg (34) (34) Damage
Head (9)
4 6 0
Weapons Inventory:
Qty Type
4 2/hit 4 2/hit -
Transfer Diagram
Ammo Type:
SRM 6
Rounds:
30
BV:
16
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Double Heat Sink Double Heat Sink Double Heat Sink PPC PPC PPC Endo Steel Endo Steel
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Endo Steel Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Double Heat Sink Double Heat Sink Double Heat Sink PPC PPC PPC Endo Steel Endo Steel
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Endo Steel Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink SRM 6 SRM 6 Ammo (SRM 6) 15 CASE Endo Steel Endo Steel
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink SRM 6 SRM 6 Ammo (SRM 6) 15 CASE Endo Steel Endo Steel
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Endo Steel Endo Steel
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Endo Steel Endo Steel
-1 Movement Points
Battle Value: 1,450 Weapon Value: 2,292 / 2,292 Cost, C-Bills: 8,414,041
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
{|}~
Left Right
Torso (4)
Type: Mass:
Thorn THE-N 20 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (4)
Torso (4)
Head (9)
6 9 0
Weapons Inventory:
Qty Type
Ammo Type:
LRM 5
Rounds:
24
BV:
9
Right Leg
(8) Damage Transfer Diagram
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Medium Laser Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Medium Laser Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator LRM 5 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Roll Again Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Ammo (LRM 5) 24 Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel CASE Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
-1 Movement Points
Battle Value: 484 Weapon Value: 238 / 238 Cost, C-Bills: 1,653,120
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.
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Left Right
Torso (5)
Type: Mass:
Sentinel STN-3L 40 tons
Tech, Config. & Level: Movement Points: Walking: Running: Jumping:
Status: VALIDATED
REAR
Center Torso (7)
Torso (5)
Head (9)
6 9 0
Weapons Inventory:
Qty Type
2 2/hit -
Ammo Type:
Ultra AC/5 Streak SRM 2
Rounds:
20 50
BV:
21 6
Right Leg
(10) Damage Transfer Diagram
Auto Eject:
Operational
Disabled
Name: _____________________________________ Gunnery Skill: ________ Hits Taken Consciousness # 1 3 Piloting Skill: ________ 2 5 3 7 4 10 5 6
Left Arm
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Ultra AC/5 Ultra AC/5 Ultra AC/5 Ultra AC/5 Ultra AC/5 Roll Again Roll Again Roll Again Roll Again Roll Again
Head
1. 2. 3. 4. 5. 6. Life Support Sensors Cockpit Roll Again Sensors Life Support
Right Arm
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
11 Dead
1-3
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Shutdown Ammo Explosion, avoid on 8+ Shutdown, avoid on 10+ -5 Movement Points +4 Modifier to Fire Ammo Explosion, avoid on 6+ Shutdown, avoid on 8+ -4 Movement Points Ammo Explosion, avoid on 4+ Shutdown, avoid on 6+ +3 Modifier to Fire -3 Movement Points Shutdown, avoid on 4+ +2 Modifier to Fire
4-6
Center Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Fusion Engine Fusion Engine Fusion Engine Gyro Gyro Gyro Gyro Fusion Engine Fusion Engine Fusion Engine Roll Again Roll Again
4-6
Left Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Single Heat Sink Ammo (Ult AC/5) 20 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
1-3
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6. Small Laser Streak SRM 2 Ammo (Streak 2) 50 Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
4-6
4-6
4-6
Left Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg
1. 2. 3. 4. 5. 6. Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
-1 Movement Points
Battle Value: 614 Weapon Value: 265 / 245 Cost, C-Bills: 3,292,030
Printed by . Copyright 2002 WizKids, LLC. BattleTech, 'Mech and BattleMech are trademarks of WizKids, LLC. Permission to photocopy for personal use.