Documente Academic
Documente Profesional
Documente Cultură
Ten page
Grp 4: Bjrn Andre B. Hansen Siw Espeland, Jonas Aarum Vetle Skagestad Henning Skar King-Kwan Mui Thomas Munthe
Title page:
Contact info:
http://pigmentumgame.com/ http://www.facebook.com/pigmentumgame
1
(work in progress)
Target platform:
PC Target Audience: People who enjoy puzzle/adventure games. Target Rating: 12+ Expected Shippingdate: 20.12.2012
(work in progress)
When you have completed all the different tasks to get to the final chamber you will have to face the evil outcast "Duke Bowtie", if you defeat him you can release the colors that he stole, to save the world from a slow destruction.
Gameplay:
It is a color based puzzle game, that will require you to gather different colors to solve the puzzle's throughout the game. There are four main colors Red, Blue, Green and Yellow. You start off on the edge of the town and are given a linear path to follow that will lead you to a "Town Square" that will splitt up into four different paths, theese you must explore and discover that you need the different colors to complete each puzzle. When you have completed all the puzzles you will be able to enter the boss room there you must complete a last puzzle to defeat the boss.
(work in progress)
progress and so on, until you have all four colors and can progress to the final boss. And when you have defeated him you have saved the entire world
Character:
You control the main character a chameleon named "random", he is a average member of his tribe. Until one day when the evil outcast "Duke Bowtie" returns with a invention that steals all the colors in the known world. This is when the tribe's elder aproach "you" and give you the quest that will bring you out on an adventure you soon will forget. Since you are a chameleon you can change colors to help you get through different puzzle's but you dont get all the colors at once. So u must complete some of the puzzle's to collect the different colors, and you need to aquire all the colors before you can enter the boss chamber to defeat him. Controls:
"W,A,S,D" : Movement. "E" : Use ability (Lift, push etc). "1,2,3,4": Change colors. "Space" : Jump. "Q": White color.
Interface
Main menu: shows how to control the character, load and how to change colors in the game. GUI: you can save, change volume, change the control setup HUD: The colors you have collected will be in the top corner, with the numerical code We have not decided yet on how to set up the healtlh bar. whether we should have health bar in the top corner, or die right away, and then go back to the last checkpoint. And if we should have a warning before you die, and have the screen turn red upon death.
(work in progress)
Cutscenes:
There will not be any cut scenes but there will be an simple intro and outro "movie" to give the player a little insight in the story. The intro and outro will be made in flash with a simple style and some movement, but little complex animations.
Bonus Materials:
5
(work in progress)
There may be an easter egg or two hidden in the game.