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Tombs to Explore in Champs Les Sims, France

Chateau du Landgraab This massive mansion is probably the most difficult place to explore in the Sims 3 World Adventures, due to the large number of traps and sheer size. It's easy to get lost, so I hope to help with the various puzzles that present themselves as you proceed through the adventures that unlock more and more of the estate. Thankfully, the Chateau behaves like a tomb and will gradually reveal rooms so it's easier to tell where you've visited. Later trips become more challenging as you must skim around looking for the entrance to the next section. The Lost Library of Landgraab You'll need to disarm traps to even enter the building through the back entrance. The hall with traps is in accessible at first. Look for an accessible doorway with a series of stairs. Your Sim will pass the oddly placed entrance to the Landgraab Cellars, which are only accessible through an adventure from China. Up top, you'll find a relic for one of your collections. The only other area you can access at first is the library (near the front entrance of the house), using the keystone you were given upon accepting the adventure. Tip: Move the statue back, then over the floor trap to clear it. The papers are nearby, along with a couple of non-collection relics. The sparkles leading to the stereo should give you a clue that turning it on will disarm the traps blocking your Sim's way. The Groundskeeper's Journal Very easy. If your Sim already has a heart keystone they can enter the door out front of the shack outside the Chateau. It's not worth skipping the stairs out back, which lead to a keystone and relic (non-collectible). Chateau Crawl Use your Keystone to the Landgraab Ballroom on the door to the right side of Chateau du Landgraab (if viewed from the front). Turning on the stereo inside will reveal panels where you should push the four statues in the center of the room. This not only allows progress to the second floor of the estate, but opens some shortcuts as well. Be sure to find the hidden door (an inspectable wall on the side opposite that of the staircase to the third floor), and look closely at surfaces for relics and other items which can be collected. A nice part about adventuring in the Chateau at this stage is that all your needscan be met without consuming any supplies. In the room with the hole and railing where you can see the first floor, look for a foot panel allowing you to proceed to a couple more scattered foot panels which eventually disarm the traps on the third floor. With that done, the second floor of the Chateau is completely clear. A small portion of the third is accessible now (the rest only with the Cellars keystone). Signet of Le Chateau du Landgraab For those looking to complete their French Tombs relic collection, know that the final area (cellars) is only accessible by doing the Knowledge of the Past adventure chain which begins in Shang Simla, China.

Forgotten Burial Mound (Celtic Ruins, Smuggler's Cavern and Maze of the High Ruler) Your Sim will be led here during the 'A Trivial Affair' Adventure Chain, which will likely be the first one you pursue in France. Inside you'll find at least two random relics for your collection while you learn the basics of adventuring. You'll need to clear rubble, push and pull statues, stand on floor switches, and inspect holes to make your way through. Remember that mourning at tombstones can also reveal hidden switches, holes and other mechanisms that may offer your Sim extra treasure. Be sure to look for hidden doors off the hedge 'maze' and the final room to collect more treasure and the Signet of the King's Burial Ground. Behind the mound, there's a foot switch which reveals the Smuggler's Cave. It's a rather short and easy tomb that has its own Signet at the end. You don't need any adventures to get this one, so it's a side trip you can complete whenever your Sim has spare time. The other switch is only accessible with Pangu's Axe. Smash the boulder to reveal a switch so your Sim can descend the other staircase. This is the Maze of the High Ruler tomb, and again has a Signet.

La Gallerie d'Art: Museum Catacombs To gain entry to the catacombs, look to the hole in the wall on the first floor near the chinese artifacts. There's a stairwell leading down there. The switch in the hole reveals a hidden door on the other side of the wall. If you're stuck upon entry, try pulling the torch on the wall in the first room. Upon reaching the hall with three statues, pull the only movable statue off its floor plate, then push it to the other plate in the corner. This will unlock a door down the hall which allows you to collect the French Signet of the Museum Catacombs. It will also turn the original floor plate into a foot switch, allowing your Sim to get out and reach the final room. Look for another relic for your collection as your Sim leaves the tomb.

Nectary Cellar / Tomb of Isael / Tomb of Jean Necteaux In order to get inside initially, you'll need to search for the hidden door. The Nectar Research Assistant Needed Adventure must also be pursued to get progressively further in. Look for two hidden doors inside this place. The first is in the room with two large rocks, the second in the hall just before the room with the Nectar bottle you need. The second of these hides the French Signet of the Nectary Cellar. Once you've traveled to Egypt through the adventure chain, the Tomb of Isael will be unlockable via its keystone. Look for it on the pedestal in the center of the room once you're told to reinspect the three holes.

Your Sim will need to collect two heart keystones to bypass the traps near the entrance. Sure, you could use skeleton keystones but you'd miss the opportunity to collect a relic or two and open a couple of doors on the floor below. This place is massive, so I provided the map above to help you locate hidden doors. Two can be revealed by flushing toilets. You'll find a ton of opportunities for mummies in this tomb, toward the end. Find the hidden doors leading to the room at the top of the map, where your Sim can collect the French Signet of the Tomb of Isael relic. While the puzzle in the room near the end of the tomb can be solved by pulling the statue across the large room, then using it to break the traps, before the mummies appear, don't as the staircase there is accessible during the Tomb of Jean Nexteaux, and if you do it can break the quest. While the other statues in the Tomb of Isael should be placed on the floor switches so your Sim has access to hidden doors in Necteaux, the one you come across just before the statue room puzzle should be pulled off, as it prevents collecting tresure in the Tomb of Jean Necteaux. The Tomb of Jean Necteaux is finally unlocked during the Nectar Research Assistant adventure chain. It's the last stop on the list. This tomb intertwines with that of Isael, so maps get very confusing quickly. You'll eventually find a shortcut to the Tomb of Isael, to activate the doors in this tomb if necessary. The puzzle with all the foot switches is easily solved by finding the point where the statues' gazes intersect. In the room with the jagged bridge and a statue that causes electric traps to appear,

find a hidden door behind the traps. This passageway leads to another door and some rubble piles. You'll find some treasure at the end of this path. Your Sim will eventually come to a path that intersects this with Isael's Tomb again, allowing you to disable the traps that were blocking your way there. This leads to a sarcophagus that holds the Nectar Recipe you need, which also disables the floor traps. If you have a skeleton or star keystone check the hidden door behind the sarcophagus to get another relic. Head out and you'll find the Signet of the Tomb of Jean Necteaux in a chest as you also reveal a shortcut out of the tomb.

Tuatha's Garden: aka The Little Island in France In order to access this island without cheating or zeneport, you'll need Pangu's Axe. Smash the boulders at the location in the screenshot with the axe, and you'll be greeted with one of the toughest tombs in the game. The first puzzle is tricky, and some have suggested you need a second Sim or a statue that can be assembled in that room. However, it can be accomplished easily by using the darkest green colored statue to activate two of the floor switches at once. It's a whopper of a maze but the trek is largely worth it. There are probably a dozen plants you can harvest inside, including life plants, death flowers, and every variety of rare grape. I did find a couple of relic spawn locations inside. The place is also practically infested with butterflies, and your odds of capturing a glowy fly on the actual island are quite high. Once you've fully unlocked this tomb, you can revisit and look down to the bottom level for the dive well location, then proceed to return to the island for more collecting attempts. To find the French Signet of Tuatha's Garden, look near the two money trees after your Sim has gone through the dive well. There is a camouflaged floor plate near some green foliage that reveals a hidden door and a staircase. The treasure chest in the floor below contains the Signet.

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