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Parry Pre: Bab +1 Benefit: Whenever you are targeted by anything that requires an attack roll that isn't

a ranged touch or a ray, you can expend an attack of opportunity to try to parry the attack. This functions as an opposed attack roll. You must declare that you are parrying before you know the result of their attack roll. If your attack roll is higher than theirs, you negate their attack. You cannot make more parries in any one round than you have attacks in a full attack action. Your first parry in a round uses your full attack bonus, the second uses your first iterative attack bonus, and so on. If you are fighting with two weapons, you may parry with both or either at your discretion and may make as many parries as you have attacks with both or either weapon up to your max number of AoOs per round (they reset at the end of your turn). For each size category difference between the weapons, you suffer a -2 penalty to your parry roll (shields are considered one size larger or smaller for this purpose). In regards to projectile weapons, use the size of the ammunition. If your opponent is using power attack, you take a penalty to your parry roll equal to the bonus damage the opponent receives from power attack (if you are parrying with a shield or two handed weapon, this penalty is halved, round down, minimum 1). If you are two weapon fighting with a shield via improved shield bash and you use your shield to make a parry, you gain its armor class shield bonus (but not its armor class enhancement bonus, if any) to your attack roll (in addition to any MW or enhancement bonus to attack rolls from the weapon aspect of the shield), and you lower the two weapon fighting penalty of the shield by two. You cannot use a currently animated animating shield to parry. If you are using combat expertise and/or fighting defensively, you gain the bonus to armor class to your parry roll (but the attack penalty to any ripostes you make). You can only make one parry attempt for each enemy attack roll. You have to be aware of an attack to parry it, though you can parry flat-footed because of combat reflexes. For every parry attempt you make with a given weapon, you suffer a cumulative -2 penalty to all attacks made with that weapon (but not further parries) until the end your next turn. Improved Parry Pre: Parry Benefit: The weapon you parry with is treated as being a size category larger or smaller if this is beneficial to you for parrying. Riposte Pre: Parry, Combat Reflexes Benefit: Whenever you parry an attack, you can expend another AoO and attack your attacker at the same attack bonus as the parry roll. If you are parrying while two weapon fighting, you riposte with whichever weapon you didnt parry with and use the attacking weapons attack bonus. You cannot make a riposte on your turn.

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